#strategy
1 messages · Page 595 of 1
Guys looks like I can't beat it I might just give up for now and jsut grind the grindstone level
pro maffer
broo winnable
Nah bro lack damage
btw can that be done on EX?
https://youtu.be/Ot-UOIJTXI0?t=181
probably
Ex is just 11232 total damage compared to 7900-something
"just"
DR Quartz still suppose to survive by my math 
should work
Boss died exactly on 6th shot out of 6 in video, EX cliff has +10 res and i don't know how much HP
abjurer range effects still apply to enmity, thry just can't heal them
EX cliff has ~50% more hp and atk
Who's salter
We have like 3 different alters with s as their initial 
silence alt
well just add more buffs
Loud
Oh neat. Make it 4 
saber alter
Silencer
btw why doesn't typhon sometimes take dmg when she uses her s3?
saw that couple times in IS and now in a normal stage
Why should she take damage when using S3? 
because target attacking her
maybe u have dodge relics
And i am fucking done with explaining to every IS player to check for dodge/shield relics


its not the first time seeing it btw
vid?
What the fuck you did to have cliff attack her directly. Cliff under vent has -70% atk
yesterday i was shooting UFOs in IS same thing happened
if she regains camo as you kill the stealth guy the shot will miss btw
didnt know that
ok, what happened to cliffs shot then 
i mean it happened on highmore, kroos and skalter by now
no idea
send a vid or sth
didn't record it, just saw him turning shooting her but she didn't take dmg and he did even tp after that
You know he shoot only main target, everyone around it just stunned
this is why if you can't kill scouts early enough or quickly enough it's sometimes better to just leak them
i know that i am stupid sometimes, but i saw the animation and bullet going on to her
the guys that spawn on bot left side?
the op that kills them gets camo?> or how does it work
no, the idea is that the targeteers will keep bombing you until he dies or leaks
so if you can't kill fast enough just leak
at least your other ops would be safe by regaining camo
hmm, now i am confused.. i kinder remember them always bombing me nvm if i killed that dudes or not
so he has to die, so that the UFOs don't hit me
the bush tiles are what give you camo
have to try that out next time i see that map
ahhh ok
and there are 4 of them
ok i get it now
there're four around the blue box and two near the top right + bot left red boxes
have to try that out, its like that one IS3 map with the miniboss
was always wondering why he sometimes shoots the ops in grass and then he just ignores them
mfs showed up in chapter 3 and from then on nearly everyone forgot they existed
until the occasional bush tile stage appears
bai
qui
the yellow ones have 6k def on overcharge
the red ones probably even more
They werent even overcharged
Just cm for ex 5
arts dmg for defender ig
looks like ceobe gonna eat good
Can cm cliff phase 1, one cycled by pozy+mlynar?
The only thing that can stand up to her is a shattered champion
It leaves her range before it can die
You gonna need some supporter with that
Typhon with warf tickles him outside of vent
ex stages was fun this time around i dorothy soloed or duoed upto ex7
but couldnt on ex8 
Oh.. I want to set up eben nuke for second phase tho...
You may have some good results with shamare
If you wanna nuke the guy with eben
He needs to be in heat vent

shamare doesn't debuff res
They asked if they could do phase 1 with pozy and mlynar
So they could do eben p2 nuke
Mlynar is irreplaceable part of Eben nuke 
p1 mlynar solos
why? Does he has dmg reduction thingy like lone trail boss?
eben nuke 🔥
This boss don't have any damage reductions, he is just THICC ASS BOI
yh -70%
I tried using typhon
both atk and def
3500 DEF moment
So kill vent on phase 1 then
Warf lets her do more
And aak
Well
She does like 4.4k on hit
Ignores game mechanics
just 1cycle with ceobe
silence s3 
Just stall with Quartz outside vent to show your gaming superiority
me when i ignore game mechanics
stall with sutur
I find it funny that eunectes with shining s3 barely lives his p2 salvo
In
Stage 8
Not ex
Just regular 8
7900 total damage with constant -150 def debuff stacking
i think penance max shield lives ex8
And then EX CM is just 11232 total damage, with 60% original CD 
CV-8 eun needs the other mod to survive 
i mean eun one-cycles p1
nuh uh imagine using mechanics and not brute forcing
11k totl dmg is no sweat for her
Can make that higher with nian talent

16% for free
I use mechanics, to brute force, absolutely worst possible solution ever
So easy to gain S3 charge on map which has like 20 enemies total 
bring chen

I got to kill cliff in cm before he left here

in total only 1 vent was useful to me
Seems like i have to trigger p2 before he moves rightward though
Otherwise a grenadier spawns
For some reason
i should try ex stages now
wait bruh EX-8 has no killgate
you can just stall p1 cliff til morning come
this is so sad
Idk why
The grenadier spawns
Does enemy arrive when cliff lives long enough or smth

defender clear moment
bro the pixels i cant see which op is that
The heat vents cooked this image so hot that it became crispy
This video is an AFK guide for those who find playing manually inconvenient.
While there are some skills that require manual activation, we have minimized the controlling required.
Please note that a certain level of specification is needed to follow along, so if your specs are insufficient, we appreciate it if you can refer to other strategie...
So I gotta add more debuff on his phase 1 then 
which one of Ptilopsis skills should i use?
..s2
thank you
Any tips on cv ex 8?
This is my roster
My personal plan for EX-8 is wait for cliff to go to 2 vent lane and then just infinitely loop them with Ethan or something, while i sugarcoat other enemies with rest of roster
borrow mlynar
your roster doesnt have a lot of dps
place mlynar around here
boss will camp on the spot and mlynar can reach him without dying
use suzu s3 to amplify his dmg
funny answer: amiya S3 copege
in all honesty yh i don't see enough total damage for the remaining mobs
and viability aside i would not advise stalling cliff
Dunno man
I just stalled cliff and kill him with other shit
Ofc I can't stall him forever but it should give you enough time to kill him in time
consider how their squad doesn't have shining, skalter and an E2 protector defender
and silene
Oh him
Then ye, this won't work
Does dodging the boss's hit dodge the def shred
idts
someone check
https://youtu.be/Kx5a--J1Mw8
尚ちゃんと狙われると3回死ねる
動画制作の裏側、ここ苦労しただとか、実はこういう事もあっただったりも呟いてたり呟いてなかったり・・・Twitterでしか投稿してない動画もあったり・・・?
基本フリーダムに運用しておりますー。
使用BGM
Unique Gear様より
【unleash】
©2018 Hypergryph Co.,ltd. All Rights Reserved./©2018 Yostar Inc. All rights reserved.
#Arknights #明日方舟 #アークナイツ
This event is really fun, it's good to be back to an old school event where you don't need to read 30 lines of text to know what to do and I can just burst everything down with snipers again. Typhon is the MVP here by far since she obliterates his HP on both phases so Schwarz and Pozy are used more to kill the rest of the stage
#arknights
nice thumbnail lol
no, typically you only dodge damage, not effects
Used pozy+mlynar they do pitiful damage to boss 
igneus have you tried the new ex stages?
boss have 30sec invulnerable phase?
Need to be in vents
just 10s iirc
10s feels like 30s, expecially if you lag your device 
Can you guys help me with cv ex 8 cm? This is my team
this is more than enough lol
...lmao ngl i have half a mind to tell you to reed2 bomb cliff
I’m lacking brain.
Kal'tsit E2 Lv90 S3 M3 Y Module Stage 3
Typhon E2 Lv90 S3 M3 X Module Stage 3
Surtr E2 Lv90 S3 M3
Horn E2 Lv90 S1 M3
Ifrit E2 Lv90 S2 M3 X Module Stage 1
#Arknights #アークナイツ
CV-EX-8 強襲 少人数 5人編成【アークナイツ/Arknights】
I don’t know if it’s a problem with placement or strategy but I get eaten by cliff and the bomber guy
try this i thin kalsit is replaceable
u can put saria to amplify surtr and gravel to bait the stun
electrified dusk freelings look really cool
Hoshi can tank boss?
yes, not for a long time but can tank for a good while with few supports
Both phases? How?
can 6* silence s2 tank boss phase 2 barrage?
Better use gravel or exusiai s1 for heat charge
It doesn't work well
Phase 2 stun?
not even shelter can save us from the barrage 🤣
how much steroids should I put on ebenbals to one tap boss?
I'm new ebenheimer enjoyer, I want to know the way
Look for module upgrade
i think he does
Wdym?
i guess he doesn't then, my run was pretty chaotic, deploying many bait to make sure typhon have the time to kill 
If u mean but phase 2 stun
Baiting is not recommend
I suggest using hoshi s2 and gravel (optional)
Hello I need help with cv8
I record and show you

Its actually kind of braindead
Please do
chalter a menamce
didn't she fall off?
obviously
Chalter was overpowered AF at times when High def was 1000. Now we live in world where 1800 def is some average hobo 
m3?
which operator
how much hp does said op have
about time
when it come back it better say 50/50
it will be 0/50, everyone got their FL nuked
Is Coldshot good/worth raising?
no
I don't know this sniper archetype
no
ah I see
what a shame, I thought the hunter archetype would be like the sniper version of Mystic Caster like Ebenholz
i mean they got big scaling baked into the archetype
since they have some "ammo" mechanic that gives them high damage when loaded.
you probably don't want to raise Coldshot before a bunch of other 5* Snipers
explain
all the 5* Marksmen will probably service you more than Coldshot, and if you want big DPH then go Provence or Andreana
the answer to coldshot is still "no" btw
hmm cm extra stats hit different on penance, can’t wait for her module, hate to see her barrier being broken
My current list of 5* snipers. I was raising coldshot to see what her 2nd skill is and thought her lack of damage was a mechanics issue and she needed more boost
I need surtr as support please
I mostly use them when needed or for IS runs or challenge runs
if you're not 5* player, there's no reason to raise lower rarities snipers anyway
Kroosalt for example is fucking great in is3
Do u have surtr
erato not e1
obviously
I do 5* only runs which help me for IS3-4 High ascensions where hope to recruit is expensive
?
But I never did 5* only X-knights like vanguardknights or sniperknights
I just have diverse 5* roster, but sometimes idk which 5* ops in general are good for IS3/4 high ascensions and which are worth raising
tldr raise april and forget coldshot
Will do, but why april?
camo op
April is 5* Magallan
OH NICE
Really? I was told at least greythroat was useful
gt is the worst 5* marksman
so don't raise gt. got it
did you add me
add me
If I want to do a reliable 5* only team for all endings in IS3 and IS4, which ops should I raise? I wanted to consider 4* only teams/ops but that's a bigger struggle.
5* team won't clear ed4 is3
I'm asking because 6* and the hope costs of hiring/e2ing in high Ascensions is pain
well it can but you probably just gonna reset for relics
6* are still the way to go in high ascension in both is3 and 4
For medal i just deploy texalt to trigger heat vent once to reset sp

The problem for me is the hope costs if I rely on few 6* ops only in the early levels who probably won't even show up.
also, firewhistle, is she good?
if you gonna draft 5*, you won't have hope for 6 stars though
and power difference is big
^
archetype seems fundamentally flawed to me
some of the most consistent starters are straight up 6s
i'll wait for the next non-6*, but rn it feels like you just have to be a 6* if you don't want to be garbage as a hunter
eh i mean, coldshot is a welfare
decent, not a carry unit and probably not worth drafting in IS4
tequila is a welfare 
i just don't buy the welfare excuse
when's the last time you used windchimes
coldshot isn't just welfare bad
Kroos alter is welfare
around her release
HG definitely cares less about making welfares non awful
mucked around for a bit
If I have consistent 6* starters, are there 5* that can fill the niche if I don't have hope to get the 6* ops?
throw shit at the wall and see what sticks
i want to have an example that shows a non welfare 5* that's better than welfare one but
even naming any 5* is already hard
Btw Vent is always 100% HP so Puzzle eating good, again
I know kroosalt filled a role no other sniper can aside from 6* like typhon and W being a stunner against floaters
there's not really many/any 5* dps that are worth drafting simply because it's bad tempo
not really
as an example, for high ascension IS3 Gav alt and Texalt are 2 of the go-to starters
you can kind of replace gav ig but definitely not tex
There were many runs I couldn't get an easy-win op like texalt or even a specialist voucher
erato did this too 
I have gavalt, what skills do I m3 for here to be a viable IS3 starter?
Kroosalt role is point Exu where is exit 
you'll use S2 almost all the time, if not literally all the time
i feel like s1 is better, especially in is3
When does server reopen again?
5* for IS#4 huh
I had kroosalt before erato. I guess I should raise Erato too if she can kill floaters
better scaling with atkspd, not arts
the 2 charges don't matter much in is3
a lot can do it
but certain situation make option more narrowed
high difficulty IS#4
the notable one are kazemaru, istina, valar, pluma, greyy2
especially for opener
But you need to her to fix Kristen sleep schedule 
wow i misread heavily, i thought you meant greyalter 
gavialter uses s2 in all but two stages
the remark about just borrowing still applies
many times A15 runs ended because the ops I wanted were 1 hope away and I had enough to get a 5* op that had a similar niche, but I didn't get them in hopes that I get enough hope in the next chance to get it/another good 6* again
this is about IS3 right?
3/4, supposedly
they all suck and you're better off just skipping them sometimes you can pick some 5* but even then you would be doing very hard compromises
3-4 since past A7 iirc hope starts getting expensive
tequila and cantabile for example can cover some stuff that mlynar and ines usually do
fuck it
why sudden maintenance
there's my old drafting priority list for IS3
i haven't done one for IS4
and this was pre-expansion
before fire whistle even
when i have a good run for D14
wow no bison
bison who 
meanwhile coping the zebra
i need IS tier list but with good units instead 
you don't know how many runs i threw by trying to build kroos exodia
the copium was so real
i've been told by heaps of different people that you just build kroos exodia and it wins 3/4 endings
I'm looking if some 5* can fill out a role that can hold out just enough that they can either be replaced by the designated 6* or whichever 6* gets their support

what's kroos exodia?
kroos and a shitload of support
who kroos exodia?
also grey alt any good in is3?
ok yeah add shamare to the list above, she's good, especially if you start krooster spot
oh the alter one
canta and puzzle are great
you need to provision the hope
especially in the situations you're like you were saying "i don't have 1 hope for a 6*". Was it because you used it for upgrading your free temp 4 star? was it for other reasons?
wdf sora
Thanks for the list. Most of who I levelled up are there and glad to see. But what about Scene? She's great too, especially against the crying perro
ew shamare
scientific node for IS#4 practically cheating imo
enable us to enter bosky as much as possible after fl 1 is so busted
mayer is better than scene in IS3, and summoners are just kinda meh in IS4
i disagree with puzzle being good but i used him like twice and he was super...wonky? to play compared to two other agents, which is kinda my point
i think i'd always pick canta over puzzle in IS
i am speaking as someone who has a roster to just rarity abuse though (but i also assume you have as well)
puzzle is just awkward yeah
i think puzzle is awkward if you think of him as an agent, but good if you think of him as a charger
do you have horn
throw puzzle out of your ship
he is a disgrace to agent archetype
I like Firewhistle, almost 1000 arts dot because you cute can't be bad
arkhy throwing hands
although the answer is probably "no" still, personally i would rather cope ashlock buffing
I do, but sometimes I don't have the hope for her in runs
i try puzzle once and immidietly regret it
he is same lvl garbage with minimalist and windflit
i mean go try to use ashlock/firewhistle instead of horn
which is what hauckindu is trying to say
I'm starting to see that you're just having problems with hope management more than anything else tbh
surprisingly enough, I get the "5* ops -2 hope to recruit and upgrade" relic more times than 6* and even 4* in my IS3/4 runs
you will still die because they can't do the same job without extensive support
ashlock and firewhistle very genuinely barely scrape by in D15
i mean it when i say you'll probably wish you hadn't drafted them
but does she compliment horn when I have both?
Just in case, i raised my fair share of bad 5*https://www.krooster.com/network/lookup/Hauckindu
even stuff like tequila is usually drafted when you're really desperate
but does she compliment horn when I have both?
no, she will get in the way and waste a slot
and hope
oh, no
no no no
they're just going to steal horn's second ticket 
damn, I was really hoping firewhistle + horn and proper placement can make a "fuck you" zone in IS D15 like against the boss
just uhhh, drop shamare doll or smth
or do the usual typewriter/schwarz def debuff and two cycle the Highmore (with redeploying)
I mean unless you can buff both of them out the wazoo, sure
but otherwise you'll probably be strugglin quite a bit
while we're at it, to continue the original topic, April is actually useful in is3 as well
although you won't draft her because of ticket shortage anyway
I'm definitely raising April when server comes up, that's for sure
now I'm going to also add erato to the list
Reasons to level up - More damage
Reasons to not level up - Abuse boss for longer 
damage 
tbh main reason to level up is to give her more hp for if she ever gets hit
but she shouldn't get hit 
wait its optimal to keep her at e1 l1 sl7 ?
insted of e2?
I'm guessing abuse boss for longer so you can take care of the other mobs?
well e2 in IS costs hope
there's just no major benefit to promoting her beyond e1
but also she doesn't scale her sleep duration beyond sl7
erato is just a sleep bot
you'd have to be playing like full 5* only to care about her damage output
so why not go e1 l70?
do that if you want
mine is e2 50, but there's hardly any reason to bother
and I'm guessing M3 is not worth the hope cost?
check what she gains from m3
no sp reduction, no sleep duration 🚮
she's kinda like kafka in that regard
the main problem with raising her is that you might be tempted to give her the module
which would just rob you from your module blocks
wow. That's kind of the point of masteries isn't it?
sleep is an exception to that general rule
it's too disruptive to make it any better with mastery
the upshot is that you usually get the "full package" with very little investment into the unit
Only Blacknight duration improved with mastery iirc
yea
executor s2 flashbacks
Update I added lava Steward and kroos
But since there is maintenance I can't add em
Sooo was hopping if that's good:)
whats the team for?
Is there a stage you are having problems with?
Nope not for now
FW start based
Woh?
Seems like you are investing a lot of your resources on some higher tiered ops. have you been upgrading your base also?
Firewatch
Sometimes I do
I keep forgetting to upgrade my base
Btw what's more better for fw first or second skill
Can't seem to choose between the two
I wouldn't neglect it so much. its a passive way of getting lmd and xp.
for FW, typically its s1
as for your team comp, my usual recommendation is raise a few 3 stars, since they can clear out like 80% of the game for a cheap price, and slowly replace them with higher rarity when you can.
Hmmm
I have raised steward Kroos lava Matterhorn click
Is should I go for Jaye and gravel?
Jaye and gravel are excellent units to have
Any more recommendations?
I'd move away from matterhorn, use any of the 3 star defenders. they do the job well enough for a fraction of the investment
Awhh okey
ashlock is an interesting pick...
Woop woop looks like you noticed it
BUT if you enjoy using matterhorn, you can. he isn't useless
Yeah I like artillery so that's why I placed ashlock
For chip and aoe damage as well:}
Is fire whistle good than ashlock?
both serve different purposes
they do different things
Don't see fortress enjoyers often?
firewhistle is if you needs arts damage on your fortress defender
ashlock is if you need punctual bursts
fire whistle is aoe arts, ashlock is physical.
people usually enjoy Horn only 
Dam I'm not special😔
Well that's all I have I can't be picky with that
then again that is a lot of high rarity ops
though I reckon building 3* and 4* has been mentioned already
Well my mindset is just
High star = good
Just realised that 3 and 4 stars units aren't useless when I joined the server
yeah, it forces you to think a bit differently
then again, 5* are just a heterogenous mix of worthless, bad, good, niche and decent operators
it's pretty random really
Also
you can use a randomiser that picks one random 5* from the pool and be playing darts blindfolded
it's all the same
When should I start replacing my 5-6 stars?
right now
It's under maintenance-
3* and 4* are usually for when you start the game (sprinkled with a few good higher rarity ops)
only then do you start building more and more higher rarity ops
because farming in early game is very tedious
Anyways I'll keep my team like that for now
I'll focus on my base
Then my units
It's not bad right?
your squad isn't that bad
Yippie
but since you're in early game, focus on base first
then good low rarity ops
then 5* and such
Alrighty
The more i use firewhistle, the more i prefer her over ashlock
Ashlock’s 0 block during s2 hasn’t really been useful lately
So firewhistle is just more versatile
Ashlock is too specific
fw aoe is really nice too
Rng based
But hey it's not bad aswell
Just need a pinch of luck
wat
lulz
Erm
firewhistle bro

oh yeah a lot of your units you could cut rn
fw ashlock noir are...fine i suppose, but i doubt they'll help you much
I need handhold for EX 8, normal and cm
ceobe casually two tap charged shield
don't forget about the medal
Anyway, @ivory leaf just get a few 3 stars, and focus on base. once you get that built, you will start generating lmd and xp which makes your life easier in the long run when you start upgrading higher rarity units
click, jaye, and gravel would be 4 *s worth raising afterwards
Yippie
Okehh
I did some Few runs before I go to sleep
Night yall have a nice night or day grinding
Just curious. What skill would you default when thinking of using Mag
Cause i feel like if I would bother to use Mag, it'd be about her S1
well that's the thing about solos
for her IS4 monthly, S2 sweep
what are the delay frames for cliffs stun as he locks onto someone
its either ground Ling S3
because the last thing i want is not having time to onskill
or Mag potentially soloing CA-5 (only this specifically)
because it might be better to use Ling's S2 in more general maps
mag's invis mod has a decent share of use tbh, too bad you only have to do her IS4 monthly once
it's a pretty cracked option to have in the kind of limited roster environment IS has
also S2 is funny
she almost manages khagan solo dps with it
What's the strat for medal trim? I have more headaches dealing with the Sniper flood on the left lane than Cliff himself (minus the annoying medal requirements).
do you know the medal is mistranslated?
I do.
I know. Silvergun pinned my comment about it 
lin takes 0 damage from them
MOTIVATED RAT
I don't see how that's relevant, tbh.
lin got smoked 
there is a killgate at 20 or so, only when you defeat p1 would more mobs come, just let cliff go to bottom right before you start p2
and just like typhon him or something
well hello there 
I did just that while figuring the stage out. The main issue is really just the horde of Snipers on the left lane that do me in.
I do have an E1 maxed Eyja.
bye
I'll definitely gonna need to readjust some stuff to accommodate for Eyja new position.
can u show me the squad u have?
how big is cliff's range actually
2 tiles ?
anyone got a way to burst down cliff 2x durign first vent?
best bet borrow ling
use typhon to kill him
when he is low activate vents he doesn't have to die to the vent
1st kill on top lane 2nd mid lane
oh, his "ranged" attack can't target anything other than his blocker it seems
That erroneous translation really does a number on the player base, huh.
cm is harder than the medal
lmao thanks
This event is for Typhon
-Operators
Typhon : Skill 3 Mastery 3 Module Stage 3
Ling : Skill 3 Mastery 3 Module Stage 3
Texalter : Skill 2 Mastery 3 Module Stage 3
-Song
The Survivor, The Winner
https://youtu.be/8RcYIyEgvvY?si=5jzdOaJlWLn4-5xf
#Arknights #アークナイツ #명일방주
i was like need to die to the vent
i just stalled him, no need to burst him in one vent
is this cm
just dont use vents and ceobe
The ex is so much easier then cv 8☠️
Cliffs pathing is so forgiving
cv8 cliff literally stays in ceobe's range
there is vent on his every path yeah
his pathing is way worse in ex
You can just crub stomp him on the first vent tho
although it's mainly ex higher stats that make it harder ig
Indeed
hard to judge the map itself in diff
oh hoshi tanks cm cliff with that?
oh i keep forgetting reedic debuffs atk
was about to ask how did she survive 😄
Easy for her on boss phase 1 tho
Doesn’t need too much medics
Use saria to block the left lane
While blaze hold the middle
Time to pennance cm mode
And hoshi block the boss and some bombardier at top
the answer is no
Could someone do me a favor and check if shining s2 shield will get reduced dmg taken with the operators' def?
Hauckindu I haven't even sent it 
I have reading comprehension issue. Nick are you referring to my question? 
Reading issue too
Just treat it like hp bar extension

well he died and didn't even make it to the middle lane
Oh so it's also affected by def? Thanks!
Ye
S2m3 p6 lvl90 maxtrust phy Y gives 425 shield
Noice
But how much phy dmg can s2m3 phy x tank?
Thanks for the picture, i don't need to open gamepress now 
why are you calcing this anyway
I'm wondering whether should I cope phy x mod3 or do her phy y mod3
I'm thinking of mod6ing shining either way
you should skip both
Too late. Already mod3 
depend on what are you trying for
Could you check phy x mod3 improvement? Thanks!
Hold on
Yeah. Phy y sounds like more general use since s2m3 gives 425 shield
While phy x s2m3 sounds like more tanky against physical dmg
Haven’t completed the side quest yet
No problem
you got the point, and I like to use her other mod because I can abuse Aak
I always suggest phy x for shining anyway. passive +140 defense +15% healing on ground units is more appealing to me anyway
aak on rangeds is kinda whatever though isn't he
Skalter and Shining mod3 are enough for GG to tank Aak
Phy x mod3 is 105(+5) to allied def, 40 additional def to ground allies
yea I'm talking about phy x
Since my shining is p6, is it 105 or 110 def to ranged allies? 
can just use skalter solo or silencer instead of shining
since I also use other mod, because it's useful too
105
actually we could probably use eyjalter as well
imagine having silencer built
Thanks. So p1 is 100? Weirdge 
Yep. I'm kinda confused with how talent upgrade from pots works 
the pot stat is same as base stat, it's flat
talent upgrades adds flat numbers to whatever talent it effects
doesn't scale with modules
the perfect corro tile 
I forgor but is my shining attack 610 or 690?
it's all about that you have money to pay for all the build
690 with module, 610 without
wait, did I read that worng
I mean
no, I read that right
what's displayed on the left always takes into account all bonuses no?
you see that blue square? that's what her current mod you picking right now
ye
So 610 is modless atk with trust bonus already applied?
if he equips the mody, its 670 since mod gives +60 att
yes
trust is always displayed
what the interface shows is base numbers. trust, mods, and pots affect base numbers
So if I'm taking this right;
Shining pot6 lvl90 maxtrust
0 def ally
Phy x mod3 gives 425 shield, capable to take 425 + 97 = 532 physical damage
Phy y gives 335 shield, capable to take
Ranged allies: 335 + 158 = 493 physical damage
Ground allies: 335 + 218 = 543 physical damage
Could someone double check me?
s1m3 with mod3 phy y
her attack animation is funny lol
Wow there's only like 11 less dmg taken difference between phy x and y 
I think I'm gonna cry for doing her phy y
oh yea, phy x

you just begin this
Yeah mb
So phy x is better mod than phy y
Unless if you somehow want 80 additional def to ground ops
Which further gets amplified by s3m3
that always matters anyway
I always liked phy x with skalter anyway
So has someone wrote a thesis about why phy x shining and not phy y shining? 
makes skalter give +60 defense on top of her base
Because if there wasn't, I'm gonna write it 
but if I play for real, I can just use phy x because she can solo heal with s2
so ground units end up getting +200 defense
True

On this case I think phy y better
Since it gives 100 def (p1) to skalter
S2 bonus attack I don't think is worth it, and S3 goes from 120 cd to 75 cd, which is significant, but if you need s3 id just heli drop
Skalter also further buff allied with her buffed def from shining
exactly
why would you aak typhon...
s2m3 skalter gives 60% of her att and def to everyone, which includes that +100
see, this is what i'm talking about 
even if you could, that's just not something you would want
In conclusion, i think:
Phy x is more of solo shining that's generally good while phy y needs a demanding situation to be better than phy x
The demanding situation being bringing skalter 
that liskarm is still e1
didn't know res drones could be silenced 
starting to like corro more and more in this event
read the enemy info tho
I'm EN
Is this a gif? It's frozen on my end 
phy x also gets better with skalter, so I don't see this as a win for phy y
no it's not
if you want gif
Phy x gives 60 def to skalter
Phy y gives 100 def to skalter
Wait so uh
everyone just got confused about mod tho
there's 0 chance lisk tanks ed2 anyway 

shining or no shining
phy x is skill buff
phy y is flat def buff
I confused the x and y, you are correct
and on d0 ansel beagle? i think tank 
The confusion started because i mistook which one is x and y, so my bad 
I consider the opposite of this. Phy y (flat buff) better then x in most situations regardless
and starting from d10, everything hits like a truck
dyslexia moment on my part, sorry for the confusion
d15
yeah the e1 lisk wouldn't tank regardless
because she has only 480 def
and on d0 she should tank without shining
and even you pick s1, she won't proc
Let me reiterate:
Phy x gives 15% additional heal to both ranged and ground allies when their hp is less than half
Phy y heals 15% additional hp to ground allies unconditionally
Phy x gives s2 +15% atk, which is more heal per second. Phy y does not give atk
Phy x s2m3 can tank more against phy dmg vs phy y s2m3 (ranged allies)
Phy x s2m3 tank 11 less physical dmg against phy y s2m3 (ground allies)
Phy x s3m3 has 75s skill downtime which is enough to be covered with nian s2m3 as opposed to phy y s3m3 with 120s skill downtime that requires 2 external def buffs to cover the downtime
Sounds like phy x is more universal than phy y
Phy y is strictly for:
Sustaining ground allies
Bring skalter
Phy x is for:
Sustaining both ground and ranged allies
No skalter for maximum efficiency
so bring y only
I'd rather bring x for its universal perk rather than y
i think you would only need to sustain rangeds if you misposition
but yeah i only read the last message
Yep, but there are some cases where your ranged allies can't avoid getting chipped
then it's probably aoe and shining is the wrong choice anyway, no
True 
I hope the 2nd mod for Ifrit will be lowering the cost and more res debuff
it will be very good for afk
Shining already has high enough attack, 670 att at base, and +140 defense to ground units is less damage taken which means you need to heal less (in terms of phy damage, not arts). If you use S3, then I would agree, but most of the time, the increase defense and healing is enough for most defenders. I personally use S2, and the +25% isn't worth it imo
At its core, you bring medics for their utilities, not their heals
So to maximize shining utility, phy y
And phy x is good for its universal perks and more heal to both ground and ranged allies alike
at its core aka in 99% of content you don't bring medics outside of healing a shitton or them dealing shitton of damage i thought
Thanks for the consideration. I do agree that phy y is for sustaining ground allies such as defender like you pointed out
Best medic
But phy x has the edge of 425 shield against arts/true dmg as opposed to phy y with 335 shield against arts/true dmg
90 less dmg mitigation. Bigger than shining phy y def improvement 
wanted to see him die faster -.-
https://youtu.be/6J4rXCtVrpg
So after calculating chungus mod dmg, i jumped in the rabbit hole and did shining calc and hoshi calc
Is this how every math nerd start looks like? 
buffing atkspd on s3 doesn't seem too great though
Yes
90 less dmg mitigation vs arts and true, which you shouldn't be using shining for in the first place
True, shining bad!! Just use nightingale!!!
I can't wait for the sequel when HG released NG 2nd mod 
Plus, 100% uptime on physical damage mitigation
I think this points out the universality perk i wanted to adress
does this matter outside of uhhh
But
- 90 less dmg mitigation is not gamechanging
- No one in their right mind would s2m3 shining
shining tower
I use shining skalter combo, which is + 200 Def all around which is very nice, other then that, I use good ol ansel
May i ask what makes you conclude this? I think i skipped reading a part of shining s2 skill description
The 140 extra Def ?
Which is 80 less then y
Yep, but that doesn't make it 100% uptime on physical dmg mitigation 
It mitigates 80 physical damage per attack?
Yep but again, i don't think it's right to call it as "100% uptime on physical dmg mitigation"
Phy y shrimply has 80 extra def compared to phy x 
100% uptime is like uh
Uh
Instant permanent skill like s2 mountain with gaul bank check
Or like metastatic balze s2 on is3 deep investigation (80 initial sp for metastatic operators. Balze s2m3 sp req is 70)
Every op has def and def mitigates physical dmg but it doesn't mean they have 100% uptime phys dmg mitigation

shining only fails if the dmg is higher than her healing, that's all
The problem is we have actual dmg mitigation in the form of stuff like shelter
Anyway thanks for humoring me guys. It's been fun discussing this with you
Boss: Laughs in 11232 total damage when not vented

Self i would assume
is this the entire talent? for herself only
silence should buff everyone
but it's been awhile and idr
alright well the biggest issue for me in this event are unironically the drones
always leaking them 
That's what Def and resistance are, damage mitigation. I'm saying shining gives more physical damage mitigation because she gives bonus Def. As long as they are in range, they get that bonus, hence why it's 100% uptime
the dude who made that op was lazy af probably 
that talent doesn't make sense...
Literally does? It doesn't say for other ops so why would u think so?
Man who said let's make Virgil summon respawn 25 seconds instead 15 while having 33% less stats: 
it doesn't make sense to me to give a op a talent like this, its like ok that op has to have two talents lets give her something
just make her atk faster on e2 and don't even name it if u are to lazy to make a proper talent for it
actually i never noticed
it's only 6* tacticians that have 25 seconds huh
4 and 5* are 15 seconds, wtf
One of the reasons why vigil is considered shit lmao
Shining is an older op. Most of the older ops have simpler talents compared to what we get now.
At least with Mumu it makes sense - you need to spend those 25 seconds to process your skill issue 
Beanstalk FTW.
like this skill... how many ops have it couple of them
just going to call it lazy
Mumu's have good stats so she's ok 👍
I wouldn't call it lazy, but rather an evolution on what talents use to be
mumu has utility
Modules correct some of these issues with older ops
what's the most verbose talent in the game, actually
same as Ch'en
mostly old op just has talent that only gives stat buff
peak
are lords going to get mods at a point?
i guess u know me to well 😄
yes wanna know if i can use my thorns in the future again
not only i would like to see QB do some more dmg on AA as well
Frostleaf with module with sugarcoat Thorn by beign 3x4 range on deploy and negate/increase attack speed bullshit
yeah i know you have bad taste
lord mod would be like ranged attack is no more dealt less dmg, then talents and skills get upgraded too
that would be fine by me
would still be 20% more dmg on range
and someone still thinks ranged attack on lord is bad
that's why they will remove the dmg losing on mod
there's a lot of lord suffering from lacking dmg
auto attacks are not really relevant
you won't even notice it
and it won't matter on skills
it's still, you just be bad
lol lmao
aint you
meanwhile a ton of lord skills just remove the ranged penalty altogether lmao
i wouldn't be opposed to the lord mod being "skills do +10% damage"
i really hope you're joking
yes
Most lords skills: Remove range penalty
QB: Remove enemy existing
you see, other guard archetype just got dmg buff
even that 5* lord removes it
(Looks on Aciddrop gaining DEF and redeploy time)
Swordmaster gets dmg buff on skill too
and not too say, there will be at least 2 mods
and?
and any situation can be





