#strategy

1 messages · Page 560 of 1

timid acorn
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CardAyy miscalculated patriots movement speed, my bad

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it was 5 seconds per tile, not 10HellaHands

old arch
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You mentioned that I probably need an aoe healer right.

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I messed up the Amiya deployment and she didn't S3 in time.

vital arrow
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Now do it again

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You have 30 practice plans

old arch
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Nono er. I mean, with aoe healer right? Or is that not as needed.

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Because it means I have to take weaker heals.

vital arrow
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Its more comfortable

old arch
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I see. Okay.

vital arrow
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And ptilo helps charging amiya skill

old arch
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OH YEAH.

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OH RIGHT.

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Okay okay okay hmm.

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Gavial's probably better than Myrrh here because she has an aura heal when I pop S2.

vital arrow
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No shes worse

old arch
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So it's more aoe than Myrrh's.

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Oh. I take it back.

vital arrow
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Her S2 is ass

old arch
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Oh.

turbid badge
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yes

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its so long

plush wadi
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for TN-2's "Life Unending" passive, does that actually proc from all Yan operators or just the dragons shown in that team?

foggy grove
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all yan

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you can proc it with texas/chen/etc

plush wadi
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procs with Penguin, Lee's Agency, LGD, Lungmen, Yan, and Sui? Holy crap that's a massive umbrella

turbid badge
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also freelings work

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For it

civic bear
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that mob stalling patriot thing doesnt work anymore

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now the killgate is on patriot p1 kill

somber stone
foggy grove
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lungmen is part of yan yeah

turbid badge
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penguin logistics is based in lungmen

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did u read cob

somber stone
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Bruh she just lives there tho

civic bear
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wait actually nvm it still works

vital arrow
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Well shes still under penguin

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Therefore shes yan

turbid badge
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crossiant Nd nian

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fat

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is swalter RI?

old arch
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Oh hmm.

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Okay so.

turbid badge
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ok

old arch
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I managed to make it to such a point where he's the only guy left. But.

turbid badge
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cuora can last

old arch
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Hmm. For some reason, the mines disappeared.

turbid badge
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with skill?

foggy grove
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swalter is yan yeah

old arch
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Er, I popped skill because he speared Ptilopsis.

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So you see that random mine next to the explody.

civic bear
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mines disappear if enemy left the mines aoe after the slgiht delay

old arch
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Oh.

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Okay so next run, I probably will reposition Amiya so her S3 points down.

civic bear
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dont mines at the top

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pointless

old arch
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Oh.

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Won't he go up there.

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Also hmm. Okay so.

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Cuora S3 can tank Pat?

turbid badge
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s3?

old arch
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Er, S2 sorry.

civic bear
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Yeah but u want someone to hit him while he got mined too

old arch
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Oh.

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Yeah so.

turbid badge
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yeah

old arch
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They were busy hitting the mobs.

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Hmm.

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Also I can't figure out how to position my units.

civic bear
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Putting mines at the top means pat would get to hit every nearby op at the top which cucks short range and melee lot more

old arch
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Because he spears as he moves.

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So the "farthest" is always changing.

civic bear
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He spears furthest target

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Just

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Place someone at bottom right

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As bait

old arch
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Oh.

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I'm so sorry Meteor. 😦

old arch
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Or elaborate.

civic bear
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Cuora with heals definitely can tank pat 2

old arch
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Initially I did want to place mines above Cuora (so that last corridor).

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Thing is, the jetpackers went through them.

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And wasted them.

turbid badge
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yea lol

old arch
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But Pat's movement is such that I can only get 4 mines' worth of damage.

civic bear
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If you mines at the top it means pat would be able to hit all the hg tiles at top. So ur ranged op has to be on the middle if they want to deal damage. Melee would need range too

vital arrow
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His phase 2 moves faster

civic bear
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He can hit range tile

old arch
civic bear
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He's "ranged" on p2

old arch
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Is that what killed Gitano.

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I see.

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I saw her die but I didn't see the spear.

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So I was confused.

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Ic ic. Hmm. That's bad.

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Okay so hmm.

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As he P2's.

civic bear
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Should be a win tho

old arch
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I need to ensure Cuora remains there.

vital arrow
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Youre not doing a permastall?

old arch
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So wait.

civic bear
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P2 u can tank and just mines

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And 1 dps

old arch
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I tried.

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But the timing was hard to pull off.

civic bear
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The guy stand still for a bit on each cofner

old arch
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And Cuorier needs to generate DP without dying.

civic bear
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That place he's sitting on ur ss is his last checkpoint

vital arrow
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How is he dying ReedBean

civic bear
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After that he start walking left up right to top blue box

old arch
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Because I put Ptilopsis above where you see Estelle died.

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And I deployed um.

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Gavial next to Amiya so she can survive the crossbow men.

civic bear
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Put ptilo 1 tile up

old arch
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OH.

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YEAH.

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YES.

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No wait.

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But Pat would kill her.

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Not by spear, but by wacking her.

vital arrow
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Just try it first

civic bear
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Bait

vital arrow
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Thats why its recommended to do permastall so you can do p2 safely

old arch
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Nono um. Gitano was there too and as Pat moved down to where you see now, he whacked on the way down.

civic bear
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Ye p2 pat is very weak to damage

vital arrow
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If you're doing it the normal way you have to manage pat and the 2nd wave of enemies

old arch
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Okay I'll try permastall again.

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So to clarify, I have a unit stall the 16th enemy.

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And Amiya S3 takes out Pat P1.

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All the while he's moving through the corridors.

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And as he P2's, I need to redeploy everyone (all while the stall's still happening) and move them away from his regen aura.

civic bear
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Perma stall doesn't work anymore . U need to kill pat p1 before 18th mob spawn to move the killgate to 18th mob

vital arrow
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No, you take down phase 1 before the 18th mob spawns

civic bear
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That's p hard

vital arrow
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Its doable

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With amiya s3

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And 2 mines

old arch
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Okay so I'd like to ask one thing.

vital arrow
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Then you stall the 18th mob

old arch
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How do people bait his spear.

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When the redeploy timer is so ong.

vital arrow
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With ranged op

old arch
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long.*

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And his spear is every 30s.

vital arrow
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They bring multiple ranged op

old arch
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...

vital arrow
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Or cope 12f dodge

old arch
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Erm.

crystal cargo
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you can use lin

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to tank spear

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i think

old arch
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Is that an operator LOL.

vital arrow
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Yes

old arch
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It is ic ic.

vital arrow
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Lin with bait would work

vital arrow
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But you dont borrow

limpid siren
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did they break the stall

civic bear
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It's been broken like long ago

vital arrow
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Did they break it? Last time I tried it still worked PtiloThonk

limpid siren
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same

civic bear
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U have to kill p1

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Before 18th mob spawns

old arch
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Okay I'll try again. Hypothetically, just asking.

vital arrow
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Yeah thats always been the case no?

civic bear
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No

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Go check Kyo vid

old arch
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Amiya would eat his next upcoming spear in my screenshot.

civic bear
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His 18th mob alrdy spawns

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Then amiya killed p1

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18th mob is the melee one

old arch
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That means I have time to redeploy Ptilopsis and Platinum to heal/dps.

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And I can deploy like, idk, Gavial to bait next spear.

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Or Meteor.

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Does that sound vali?

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valid.

civic bear
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If u mines and 1 dps

old arch
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OH.

civic bear
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It should take fairly fast

old arch
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I can mine on top of him huh.

civic bear
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2 bait is more than enough

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Yea

old arch
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Okay hmm.

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One thing.

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Cuora S2 is very limited.

civic bear
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Yes

old arch
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Once it runs out, won't I be screwed.

civic bear
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Just kill within the s2

old arch
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...

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Oh.

civic bear
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Boss is very very weak at p2

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He loses his def to 1/3

old arch
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Wait.

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Is he weaker to phys or arts.

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In P2.

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So since the mortars are dead.

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I can have Platinum take him out, or Estelle or Astesia.

cosmic thicket
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700 def 45 res I think

civic bear
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2100 to 700 def
90 to 45 res

old arch
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Okay hmm. I may change my lineup by swapping Meteor for Myrrh.

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Since I didn't need to use her this map.

vital arrow
old arch
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Second, uhh. From the info I've read, when def exceeds damage, then you do negligible amounts.

vital arrow
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5% atk

old arch
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However, I'm not quite sure I understand how res affects arts damage.

tall cairn
vital arrow
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Res is just direct % reduction

civic bear
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Wait did he?

old arch
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Oh okay!

vital arrow
cosmic thicket
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I think arts also has minimum damage but that's not applicable here

vital arrow
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Arts is also minimum 5%

civic bear
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Oh he did

full finch
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arts hits minimum damage at 95 RES under normal circumstances

tall cairn
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Eh. Bnuuy hmm……

old arch
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Platinum has.. ~1k at S2, but I can't assume that will be up by the time I'm fighting P2 Pat. Since she'll also be dead.

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Astesia's probably my best bet then.

vital arrow
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If youre permastalling you can use anyone to dps

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Since its

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Permastall

somber stone
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Use both

old arch
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Oh.

cosmic thicket
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you also have an answer to the spear right

old arch
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Yes! Amiya will eat it.

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Then Meteor if I can't take him out in time.

cosmic thicket
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ok cool

vital arrow
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You sure amiya will eat it?

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After you used her s3 for phase 1

old arch
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Yeah, then I redeployed her and she's doing her shots right now.

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But now that you mention, you're right.

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I don't know if she'll be gone before he spears.

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Okay I'll rerun this again, utilizing mines better. Thank you everyone again.

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Brb in 20 or whatever LOL.

vital arrow
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Just try to do the permastall

old arch
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Okay. I'll try that out too.

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Okay question. I just realized.

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As P2 Pat is moving through the corridors, does he just hit any high-ground operator on the way.

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Or does he have certain like, priorities.

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So if I deploy my healer to the top-right of Cuora there.

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Would he still hit her.

full finch
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basic attacks have default targeting

old arch
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Oh okay.

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Got it thanks.

full finch
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spear targets furthest unit (in simple terms)

old arch
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Yeah.

full finch
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btw his aura counts as an attack for some reason

old arch
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The P1 -> P2 aura?

full finch
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it persists during p2

old arch
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Oh what.

full finch
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it will repeatedly proc any defensive recovery skills or when attacked talents

old arch
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Actually nvm I didn't notice.

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Everyone was dead anyway.

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I see.

full finch
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like penans, liskarm, etc.

tall cairn
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Hmm yeah it does seem you have to kill Patriot P1 before 18th mob spawns, does still work. Mb thought you were referring to something else.

old arch
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Okay did I do it right. So kill P1 Pat before 18th mob right.

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I tried to avoid dropping Myrrh but Amiya was dying to crossbowmen.

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So once the 18th mob spawns.

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Idk if Courier will be up in time though.

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To stall.

tall cairn
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You have 15 + 3 mobs on field, that’s 18, the mob has already spawned.

old arch
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Oh.

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Oops.

civic bear
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its fine

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drop estelle

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u can still win

old arch
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I plan to drop Estelle where the mortar men spawn

tall cairn
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Yeah should still be able to.

old arch
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Because last time I dropped Astesia there, but I think Estelle would be better.

vivid rain
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Wow a low end patriot run

old arch
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Since she'll heal upon their deaths.

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Lol it's not low-end. 😭 This is my only squad LOL.

full finch
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huh
that's a based team

old arch
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Okay sorry everyone so this is going very well because the mines' timing also worked out.

vivid rain
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I mean you didnt just give up and solo the stage with penance

old arch
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Pat will move through my remaining 4 mines.

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However, he will also kill everyone along the way. And he'll spear Platinum if I'm correct.

vivid rain
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Which means this squad is low end enough

old arch
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Last run he killed Gummy even though she wasn't blocking him.

vital arrow
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Patriot is ranged on phase 2

old arch
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But I can't deploy anyone to eat Platinum's spear.

civic bear
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If u want

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Just put 2 mines

vivid rain
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Oh yeah p2 patriot have bigger range

civic bear
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At top right

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2 mines kill mortar

vivid rain
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Lancet 2 trick

civic bear
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So 4 mines for 2 mortar

old arch
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Hmm.

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Nono the mortars and mobs aren't the problem. I want to ask about um.

civic bear
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Let's u have Estelle astesia for mobs and pat instead

old arch
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How you would suggest I go about deployment to kill Pat in time.

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For Cuora S2 too.

civic bear
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U have a lot of time

old arch
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Oh.

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Okay then I got this. I'll stop asking for now LOL.

civic bear
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Just wait cuora s2 until the boss reach her tile literally

old arch
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Okay!

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And I'll save all my dp as well as redeployments to burst him down once he reaches Coura.

civic bear
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As in boss aura hits her

vivid rain
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Been a while since i see someone doesnt just kill patriot before he reaches your team by using uncle

old arch
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I'm guessing that's a 6*. 😭

vivid rain
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Support units gaming

tall cairn
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S||Mlynar||

civic bear
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Could slap gavial on right to make sure it doesn't hit plat and the 2 healer

vital arrow
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Or just bring a rangers or something

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Or cope 12f

civic bear
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Or just face tank it

old arch
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Got it, I'll unpause for now. Thanks guys.

civic bear
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P sure plat deals good damage to pat there

old arch
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Hmm no team wiped again. Okay.

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Okay I'll just reference the previous screenshot because that's the state my game ended in again.

turbid badge
#

umm

old arch
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So here's my plan because he did the same thing.

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I move Cuora, Platinum to the right one tile.

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I deploy Gavial where Platinum was.

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That means that when he awakens, he'll blow up Gavial first.

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Hmm.

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Nvm I'll try again. Sorry.

stuck trout
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Doing WD EX-8
I made it to the last wave which was five strikers but since I didn't have silverash, I couldn't take them out
Cuora isn't needed
Any other ops suggestions?

somber stone
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What is eyja for

foggy grove
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why eyja borrow tho

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honestly just manage it so you have enough dp before strikers wave comes

civic bear
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last five striker just surtr on the right/left of blue box (ones sthat isnt black marked)
facing towards the other side (help with heal so she doesnt die.
block middle striker to buy enough time so that you can then retreat when all 3 finally gets close and let it walk closer to blue box, you can block all 3 when they are 1 tile above blue box

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then u can nuke everything at once

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texalt yato p sure deals half damage to them

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knowing ur end state after eb kill would be great to know which one is redeployable and what not

stuck trout
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https://youtu.be/WYCuLatE-vU?si=9c0Mq1eIVOqeKIya
I watched this video and he uses eyaj for clearing top left and some enemies on the map


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作者:
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窩忘記原版出處了,反正是上次分享的思路 ==
我把它拿出來重新修正了一下,希望對大家有幫助?
有問題都可以留言問我~

免責聲明:本片內所有音效/配樂均屬該音效/配樂作者所有,如有侵權,請告知刪除,謝謝!


#アークナイツ #遺塵の道を #arknights

▶ Play video
stuck trout
civic bear
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if u following the vid then u can just mudrock on the right side,
middleone should die to yato texalt after eyja chip them down
then the rest the same

stuck trout
#

Aight I’ll try it again

civic bear
#

u could very much stall each striker till u can redeploy yato texalt on each of them

stuck trout
#

I don’t have enough dp in most retries

somber stone
#

Replace cuora with a vanguard or something

stuck trout
#

Also who should I replace cuora?

somber stone
#

And retreat ops before they die

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Bruh burst down eb with chen BlitzSmile

civic bear
#

myrtle on bottom right?

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should be free to deploy there

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after surtr kill boss

stuck trout
#

Alright

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So replace cuora with Chen I guess

civic bear
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dp should be fine if u have identical dp to the video

stuck trout
#

Btw is executor alter good?

somber stone
#

Yes

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He wants mod tho

stuck trout
#

Aight

old arch
#

Okay I keep wiping, so I watched a vid on how to better do the stall strategy. I'd like to confirm my understanding.

stuck trout
#

Yooo
Thanks for the help

somber stone
old arch
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In essence, all it does is make sure that by the time P2 Pat and the second wave of enemies come at you, P2 Pat is located in that little corridor on top and that your DP is topped off with operators all in position for the wave.

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Is that correct. 😭

civic bear
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yeh

old arch
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Damn. Hmm. Yeah it's a bit hard because...

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I am able to kill P2 Pat before he enters the maze of corridors. It's just that I can't handle the incoming wave along with Pat wiping out my operators as he passes by.

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I see...

vital arrow
#

Which stall is this again

old arch
#

Uhh.

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Wait there's multiple stalls?

civic bear
#

is gitano even relevant in ur run

old arch
#

She helps with DPSing!

vital arrow
#

The permastall one makes it so the jetpack wave never drops

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Unil pat is dead

old arch
#

I also don't know who to replace her with.

civic bear
#

isnt estelle with any +1 help deals with the mobs p1

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bring any

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ST dps

old arch
#

Er.

civic bear
#

better of bursting pat on that p2 as fast as u can

old arch
#

Okay sec.

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Correct.

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Okay sec.

civic bear
#

here from ur setup u actually have a few window to burst down the boss

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since he stops at the corner

old arch
#

I can consistently and reliably (100%) take him out here.

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Awful ss.

vital arrow
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So did you stal the 18th enemy

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Because if it dies, the jetpack wave spawns

civic bear
old arch
#

So wait wait. Sorry I'm a bit unsure haha. Um.

civic bear
#

u can put ur dps on x while pat is at square and try to kill him faster

old arch
#

Okay so I die because Pat moves through the pathway right, and this is alongside jetpackmen (easy) and mobs (easy).

vital arrow
#

Which strat are we doing again since theres like 2 different strats going on here

old arch
#

It's just I can't take Pat out.

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I don't know either LOL.

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So um.

civic bear
#

he is stalling

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with cuora

old arch
civic bear
#

its just pat moves

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and all his units die

old arch
#

^

vital arrow
#

Is this the stall bug

civic bear
#

at the top left

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yes

old arch
#

I don't know if I'm stalling. 😭

civic bear
#

the stlal is working

vital arrow
#

Hes not doing the stall bug

old arch
#

LOL.

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Okay wait wait lemme rerun it.

vital arrow
#

Since the jetpacks drop

old arch
#

I'll screenshot at my stopping point.

civic bear
#

ss when pat ded

old arch
#

Okay.

vital arrow
#

If hes doing the stall bug, only patriot is on the field and 1 enemy

civic bear
#

r u killing fast enough

old arch
#

I um.

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I don't know? I kill him in the corner.

civic bear
#

did jetpack spawns then

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if yes its too late

vital arrow
#

Let me reiterate again

old arch
#

Wait.

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Are you asking if jetpacks spawn when he dies.

civic bear
#

yes

old arch
#

Ahhh.

civic bear
#

p1 death

old arch
#

Oh I see.

civic bear
#

not p2

vital arrow
#

You need to get phase 1 down before the 18th enemy spawns if you want to stall

old arch
#

Got it. I will try again.

vital arrow
#

Then you stall the 18th enemy so it doesnt die

old arch
#

I understand now.

civic bear
#

kill faster

old arch
#

Everyone thanks for being patient. 😭

old arch
#

OH?!?!?!?!?!!?!?

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Is this.

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What everyone wanted.

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P2 Pat is alive and walking.

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There's that one dude on the bottom fighting Cuora, and she's not killing him, but no jetpackers.

tall cairn
#

Ye.

near folio
#

Is endspeaker a hovering enemy?

tidal sedge
#

No

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I've been seeing that question asked multiple times, what's motivating it?

near folio
tidal sedge
#

No. Just requires 3/4 block slots

near folio
#

I see

near folio
somber stone
#

Phase one unblockable

tidal sedge
#

lol it still doesn't mention it even with new enemy info

#

I gave them too much credit

near folio
#

But you can still hold endspeaker with a block 3?

tidal sedge
#

Yes

old arch
#

I'll rerun because I didn't expect it to work so I didn't have mines for P2 ready.

tidal sedge
#

4 block if it gets brandguider buff at low hp

near folio
tidal sedge
#

The staff guy

civic bear
#

p is plat

near folio
civic bear
#

the details doesnt matter. its just put damage there

old arch
#

Oh okay!

civic bear
#

just dps him

tidal sedge
#

If it eats brandguider buff, Endspeaker for that phase will require 1 additional block slot and huge def at 40% hp

near folio
#

I see

tidal sedge
#

Did you not play SN?

near folio
#

Nope

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Im currently thinking of how im gonna do TN-3 spectecular

tidal sedge
#

Hm. Okay then

near folio
#

What order does endspeaker consume in?

shell arch
#

Closest to him iirc

tidal sedge
#

Prioritizes remains closest to it's most recent death spot.

near folio
#

I see

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So I just dont give him swarmcaller buff and kroos alter it

shell arch
#

If you give him 3500 def buff relic, even chalter will only scratch that twat HellaKek

tidal sedge
#

It's worth noting the AoE on the eating is weird. It only affects ops. It can only eat multiple remains in one bite if they're on the exact same tile.

near folio
#

I see

#

So in spectecular trial it will consume 3 times each death?

tidal sedge
#

Really overcomplicated mechanics for no reason and enemy info omits and misleads so much shit.

near folio
#

Does the buff stay on endspeaker after each kill?

tidal sedge
near folio
#

Them forcing me to use astgenne in TN-3 💀

#

Its not the stage for her to shine

#

Maybe decent against Quintus but quite useless on the following 2 stages

shell arch
#

Omg cirno SchwarzBlush

old arch
#

Thank you so, so much everyone.

#

I'd love to tag everyone who helped me but I don't think that'd be a wise idea haha.

#

Platinum carried so hard.

#

Meteor and Myrrh had to eat spear but.

#

Their sacrifices weren't in vain. 😭

strange hazel
#

ayy nice

#

when i did patriot for the first time i had to learn the timings to hit him with all 15 mines (in phase 1)

old arch
#

LOL. 😭 That sounds brutal.

strange hazel
#

annoying part was a random doggo rolling by

#

and then just triggering it early

old arch
#

What about your Amiya.

strange hazel
#

not e2 yet

old arch
#

Oof.

strange hazel
#

was amiya s3 your main dps?

old arch
#

Yes for P1 Pat!

#

Took her + 3 mines to take him down.

#

For P2, it was basically all Platinum.

#

I love her oh my god.

strange hazel
#

if you don't have crazy dps meta units you've got to bring either amiya or a debuffer

#

or 15 mine him (maybe 12-14 depending on how things go)

old arch
#

Yep. It's not a self-imposed challenge or anything, but I'm fond of my current operators so I'd like to take the squad as far as possible.

strange hazel
#

honestly do it

#

it's more fun than rolling everything over

#

didn't know platinum permaskill can pierce his phase 2 def

old arch
#

Nono I don't think it can. I set up a few mines along his way.

#

Then I dropped Meteor for some shred and Gitano + Amiya helped.

karmic glade
#

patriot p2 got pretty low defensive stat, what is hard about p2 is the ICBM

strange hazel
#

ah right meteor

old arch
#

Yeah the ICBM. RIP Myrrh. 😭

strange hazel
#

oh it's only 500

#

yeah plati s2 totally can deal with that

strange hazel
#

you should have enough ranged units to cycle

old arch
#

Yeah uh, I tried to do it without stalling but I couldn't handle Patriot killing everyone along the way, so I couldn't handle the mobs.

#

Then everyone was like, just stall better and that helped because now once he's dead, the rest of the mobs are super easy.

strange hazel
#

that said, if patriot and the siegebreakers are killing your healers + ranged ops, that ICBM will end your last few operators and also your run

old arch
#

Okay so I do want to ask for opinions. But maybe this isn't the right channel.

#

So I know it hasn't been fixed or anything but like.

#

Is the stall thing exploiting (obviously not ban), but like... hmm.

#

That's not supposed to happen is it

vital arrow
#

It is an exploit

old arch
#

Oh.

strange hazel
#

stalling patriot?

vital arrow
#

You moved the killgate

old arch
#

😭 Hmm.

#

Yeah..

#

I want to beat him normally with my team but it was too hard.

vital arrow
#

You moved the killgate from patriot to a normal mob

strange hazel
#

i think there's gray areas but a win is a win

vital arrow
#

The devs obviously dont expect you to kill pat before all phase 1 enemy is down

strange hazel
#

this is definitely in 'exploit' territory

vital arrow
#

So when you bring phase 1 down before all phaze 1 enemy spawns

scarlet mortar
strange hazel
#

but so are a lot of things that people just consider optimal play

tidal sedge
#

H10-1 Manfred has a similar exploit

scarlet mortar
#

you'll be surprised how often it can be abused

vital arrow
#

The killgate moved from patriot to the 18th enemy

old arch
#

I guess I just feel a bit bad I had to resort to this.

vital arrow
#

Killgates have always been a thing

old arch
#

I wanted to beat it vanilla.

#

No offense to anyone.

scarlet mortar
#

nah lmao it's not hax

vital arrow
#

I mean

scarlet mortar
#

it's an intended feature

vital arrow
#

You's be surprised on how much killgates are abused

#

For low budget squads

tidal sedge
#

I highly doubt it's intended, but they kept it regardless

civic bear
#

It's a "feature"

strange hazel
#

technically, you could stall most annihilations for infinite dp

vital arrow
#

They kept it because its not really harmin anything

strange hazel
#

since they're also killgated

civic bear
#

Prob just a code oversight that they decided "eh that sounds not bad" and kept it

vital arrow
#

The fact that you have to stall something for like, forever is a difficulty in itself

scarlet mortar
#

by this point i think it's fair to say it's a choice to leave it as is

civic bear
#

Lots of thing in this game is like that

vital arrow
#

Wait till they see CC9 healing defender/gladiia tech

civic bear
#

If it ain't broke no need to fix it

scarlet mortar
#

gladiia tech is the cursed part

#

also hitscans

strange hazel
#

if you want a legit fight you can come back later and do the challenge mode

#

and not abuse the killgate

tidal sedge
#

Most of these exploits require making certain kills in a certain time frame. I suspect the devs think if someone is that deep into niche mechanics abuse and has the firepower to execute these strats they can reap the rewards

old arch
#

Okay thanks guys haha. I was just wondering but, I appreciate all the input and insight, as well as all the help for the past... couple hours of me doing 7-18 with a rather crude team LOL.

vital arrow
#

You still have 7-18 CM

old arch
#

Time to finish it up for the victory screen.

vital arrow
#

And H7-4+CM

#

You can fight pat as vanilla as possible in H7-4

#

He literally just walks in a straight line with his platoon

#

Good luck

#

No mines

strange hazel
#

(so vanilla, in fact, that there's no mines)

#

gitano can shine in that stage

vital arrow
#

If she doesnt die first

old arch
#

LOL.

strange hazel
#

i'm not sure she outdoes the average meta unit (probably not) but she's totally workable

scarlet mortar
#

oh you're lucky as far as 4*s go

vital arrow
#

Plus the enemies there have buffed stats

#

Since H stage

scarlet mortar
#

the 6op 4* record has gitano for once lmao

steep coral
#

can someone guide me

#

which operator must i have

#

and worth to upgrade

vital arrow
#

You dont need anyone

#

No one is a must have

#

The other guy just beat 7-18 with *4s

steep coral
#

to be honest

#

i really need blaze and thorns

civic bear
#

Ye h74 real threat is the shieldguards cuz they're tanky af

vital arrow
steep coral
#

this both operator so important in hard stage challenge

scarlet mortar
#

general content in this game is notorious for being beatable with the bare minimum if you play your cards right

steep coral
#

im waiting typhon banner

keen rain
strange hazel
#

technically amiya / siege / plati as well but i'm pretty sure the exact same strategy could work w/ their 4* counterparts and 12-15-mining patriot (this part is just not that fun to learn though, so it doesn't matter)

steep coral
#

7k orundum i have

vital arrow
#

What I think is that you watched too many 2-3 year old videos with blaze and thorns

steep coral
vital arrow
#

And thought that you needed both of them

steep coral
#

now return a lot thing have change

vital arrow
#

Meanwhile both of them are dead in the current meta

scarlet mortar
steep coral
#

me english server

vital arrow
#

This is AK EN server

scarlet mortar
#

thorns in 2023 was already reaching

keen rain
#

Thorns is pretty deadge, blaze is "deadge" (non meta but good)

scarlet mortar
#

E2L60 thorns stopped catching up to elite waves and suffers from early rushes harder

#

not like he's unusable but there's no point getting him over the more busted alternatives

steep coral
#

wait tell me meta operator

vital arrow
#

?

steep coral
#

2024

vital arrow
#

Mlynar

#

Texalt

#

Yato

#

Exalt

strange hazel
#

mlynar and fifteen defenders

#

that's every kyo guide

keen rain
#

Ines, reedic

scarlet mortar
#

exfed if you wanted a nonlimited that's not mlynar

steep coral
strange hazel
#

in fact, mlynar trivializes the game so much that you don't even need anyone

vital arrow
#

Yato

strange hazel
#

you just get him as support

scarlet mortar
#

ya2 is cracked for mobbing

strange hazel
strange hazel
steep coral
#

not upgrade from precious operator?

vital arrow
#

Neither of them are must pull

strange hazel
#

nah you aren't getting them (limited operators), but they're meta

#

and you can get them as support

vital arrow
#

Meta doest mean theyre a must pull

#

Theyre just really really good

keen rain
#

Yato alter was collab limited so potentially never coming back, texas alt is the best current spark target, but prob not worth 300

steep coral
scarlet mortar
#

"must-pull" ok sure if the only reason you pull in this game is to make things easier for yourself

steep coral
#

1 single operator

#

4 star

#

can be 6 star

#

by upgrade it

strange hazel
#

nah there aren't star upgrades here

vital arrow
#

I thought you played in 2021

strange hazel
#

if there were i think balance would be out the window

#

well it has been 3 years, you forget game mechanics in 3 years

scarlet mortar
#

ftr all content in this game was and still is beatable without a single 6*

steep coral
#

and stop in december

#

not continue until 2023

#

now i return january 2024

vital arrow
#

Then you should already know the progression in this game ReedBean

scarlet mortar
steep coral
#

lol tons of originite

vital arrow
#

I dont get where this is going

scarlet mortar
steep coral
#

reed is meta ???

#

i mean the new banner now

vital arrow
#

Reed alter

#

Yes

keen rain
#

Current JO banner would be pretty good for you to pull assuming you have no ops past 2021 ops

steep coral
#

like typhon the killer boss

#

i need that operator

scarlet mortar
#

typhon is overhyped

vital arrow
#

Mlynar is better

keen rain
#

Mlynar is the better boss killer tho

vital arrow
#

But you probably dont have enough pulls anyways

strange hazel
#

take: you should stop caring about the meta and just get used to the game mechanics + strategy first

vital arrow
#

So just save and cope with what you have

scarlet mortar
#

without 60+ pulls you can't guarantee a 6*, much less the right 6*

steep coral
#

my operator killer boss is

#

silverash

strange hazel
#

4* operators can clear basically everything and some of them are super busted

scarlet mortar
#

offrates are a dime a dozen HellaKek

steep coral
#

nothing than he can do

strange hazel
#

when i started i had 0 bosskillers

#

¯_(ツ)_/¯

#

had to stall them all

vital arrow
#

Rather than just doing "woe is me"
Just progress story and do stuff

scarlet mortar
#

SA is still up to current day statlines' standard

steep coral
#

wait i forhet

scarlet mortar
#

so like,

steep coral
#

i forge

scarlet mortar
#

play better idk

steep coral
#

what material upgrade typhon skill and e1 and e2?

vital arrow
#

Check aceship

steep coral
#

bro why so slow

vital arrow
#

Blame your isp

civic bear
#

sniper has to be the biggest pull bait in modern ak

scarlet mortar
#

mlynar in design failure tier

civic bear
#

pozy typhon ray theyre all good but their reign just doesnt last as long as say mlynar chalter and other aoe dps

shell arch
glass monolith
civic bear
#

being st is too specialized😔

glass monolith
#

Archetto, Rosa S3, Rosmontis, do your thing

scarlet mortar
#

to be a meta puller in modern day arknights is to cope

civic bear
#

just pull 4 sui and win bro wdym

#

as meta as it gets

steep coral
#

wth

scarlet mortar
#

if you had to bring one op ever to every stage it might as well be mlynar

steep coral
#

what is that refine

strange hazel
steep coral
#

material her fo e2

#

dont tell me is far story can drop it

scarlet mortar
strange hazel
#

what if cherry bomb with 20 second cooldown

#

oh and also stuns everyone so she gets to use her whole skill without dying

steep coral
#

issue material drop i got

#

the pink one

scarlet mortar
#

wasn't that in the shop during SL

#

or HE idr

steep coral
#

from event

strange hazel
#

polymer prep can be obtained slowly via integrated strategies or events maybe?

#

or just clearing story

#

just do that

scarlet mortar
#

grinding IS for mats skull

#

i can never

steep coral
#

sadge da

strange hazel
#

that's how i got my first 6* e2 (kal)

#

i had an entire mat route planned out because i was on ch7 or smth

#

well, i started planning at ch5 and got it much later

steep coral
strange hazel
#

yeah that's what i meant

#

if you want mats though the best way is consistently clearing event shops + grinding event stages

steep coral
#

i miss it

#

at least i got few items

#

also few originite by

#

mr kyo

old arch
#

Okay question.

#

So uhh... Talulah. Is she even harder than Patriot.

#

Her fight I mean.

#

Will I have issues with my squad.

vital arrow
#

Yes

old arch
#

Oh my god.

scarlet mortar
#

issues? yes

#

can you still do it? yes

old arch
#

Oh what.

vital arrow
#

Before talulah theres also mephisto

old arch
#

Sniper guy right?

vital arrow
#

So

old arch
#

I think I beat him before.

vital arrow
#

Thats faust

old arch
#

Oh oops.

scarlet mortar
#

sniper guy dieded

old arch
#

Oh oops LOL.

#

Umm. Is this the cane guy.

vital arrow
#

Yes the cane guy

old arch
#

Sorry I came back after a hiatus so. It's been a while.

tidal sedge
#

Has Faust been in any TfN yet

old arch
#

Ahhh yeah. Damn.

scarlet mortar
vital arrow
#

Yeah faust was in TFN1

tidal sedge
#

Oh right. I remember now

old arch
scarlet mortar
#

skullshatter - faust - FN

scarlet mortar
vital arrow
#

Its a bunch of *4s right

#

Talulah was done with *3 only

tidal sedge
#

Honestly I'm surprised they don't use him more. He has relatively unique mechanics among bosses

old arch
#

Well, yeah. It's basically the units I rolled early on who I'm incredibly fond of.

scarlet mortar
#

you can raise a couple more 4*s and it'd be enough anw

old arch
#

Alright thank you!

#

Can't wait to ask a million questions here again. 💀

vital arrow
#

Its not impossible

old arch
#

My apologies in advance everyone.

vital arrow
#

You're just gonna be stuck in it

#

Honestly the stagss before talulah are harder

old arch
#

Er, stuck?

scarlet mortar
old arch
#

Oh okay.

vital arrow
#

M8-8

#

R8-8

#

M8-6

steep coral
scarlet mortar
#

well duh lmao

#

act 1 boss HellaKek

steep coral
#

the captain boss is hard

vital arrow
#

Year 0 bosses are easy

surprised pikachu face

steep coral
#

i just cant beat the captain boss

scarlet mortar
#

pancho?

steep coral
scarlet mortar
#

they just beefed him up

steep coral
#

too op he

vital arrow
#

Pancho is the easiest one

#

Hes literally just a punching bag

steep coral
#

no wonder ez

scarlet mortar
#

pretty sure 3*s wiped him

vital arrow
#

You can tank him

#

With defender and medics

scarlet mortar
steep coral
scarlet mortar
steep coral
#

1 hit instant die

vital arrow
#

Oh look

steep coral
#

e1 lvl 57

vital arrow
#

Spot and cardi tanked him

#

Well

steep coral
vital arrow
#

Time to uh 'git gud'

steep coral
#

second hit die

steep coral
#

i did trying trick

#

push pancho into water

#

what i got didnt 1 hit die lol

#

they still walk in water

scarlet mortar
#

pancho only gets oneshot in water in DH-9

#

twoshot technically but

steep coral
#

in mode boat still die me

scarlet mortar
#

some stages in DH feature deep water

steep coral
#

after he lost boat still die m

scarlet mortar
#

only those ones instakill enemies

steep coral
#

drown him>

scarlet mortar
scarlet fulcrum
#

Only applies to high speed tide, 14k true dmg per second

full finch
#

a mere 14k true damage per second

scarlet mortar
#

yh meanwhile the TfN map's water barely does anything

full finch
#

kiddie pool water

steep coral
scarlet mortar
#

i feel like this convo isn't convo'ing

foggy grove
#

tfn doesn't have deep water zone

glass monolith
#

That shit is from DH-9, not TfN

foggy grove
#

fin

scarlet fulcrum
#

In calm water only 40 true dmg per second

scarlet mortar
#

might as well do scratch damage

steep coral
#

my shaw

#

can push only

#

without water cannon

glass monolith
#

It is DH-9, boss sometimes walk into water himself and need only to be blocked

#

But that shit is precise or something so i couldn't make stable auto with boss doing self drown

scarlet mortar
#

it's practically RNG

#

the angle is awkward so there's no way to control how he walks through that diagonal

glass monolith
#

I used Ange + Weedy combo to convince boss to correct his wrong pathing

glass monolith
#

It is character who appears, cheese boss into hole, refuses to elaborate and leave

scarlet mortar
#

i miss the days of hole memes being popular

void terrace
#

You know what they need

#

We need an op that turns a high ground tile into a hole. That would be pretty balanced for pushes and pullers

#

Since no ground enemies path onto high ground tiles

#

Having an op that could create a 'hole' on a high ground tile would be a way to save pushers

tidal sedge
#

Not really

#

That's still using 2 ops to do something a dps could possibly do alone

void terrace
#

But

#

Pushers

#

It's a great fun way to make pushing more viable

#

And universally applicable

halcyon adder
#

Just make a pusher with a skill that pushes very far and also does mlynar level of dps

tidal sedge
#

Also it's a lazy way to make them work imo

flint falcon
#

doesnt that sort of break the game

halcyon adder
#

Game is already broken

flint falcon
#

as long as ur pushable ur doomed

tidal sedge
#

It's just a way to convert pushing into dps instead of making pushing in itself useful

#

and using an op to support a dps is what buffers/debuffers already do

halcyon adder
#

Push is very useful as long as it's easy to pull out and doesn't need multiple ops

flint falcon
#

have u guys seen cc

steep coral
#

bro

#

what happend our members name

#

always !

#

every each name

tidal sedge
#

Pushing is just troublesome design as it stands as it's either broken or garbage with little in between

#

Look at Lone Trail to see what happens when enemies are low weight.

flint falcon
#

and u say having an op that can just make holes wont be game changing SkadiDaijoubu

tidal sedge
#

That's exactly why I'm saying it

glass monolith
#

"Instakill as ability, sounds balanced"
This guy would qualify into LoL dev team FrankaWheeze

scarlet mortar
#

nobody tell them abt blockshifting

tidal sedge
#

When enemies are low weight, pushers perma-stall them. Which makes them basically dead anyways

flint falcon
#

SkadiDaijoubu '

scarlet mortar
#

fun fact you can shift without any pushing or pulling

tidal sedge
#

There would be nuance in enemy density affecting things, but they were stupid and made Weedy s2 have no target cap

#

So elites have to be heavy, fast, or ranged or else Weedy just crushes a lane by herself

void terrace
#

Eeh it would be a fun gimic. Especially on a high cool down to pair with stalling starts and things like gladia s3 to gather mobs at once

#

Would have no effect on heavy bosses and elites too, and make stuff like ho'ol and ange more viable again

tidal sedge
#

While I don't care for it personally I do appreciate the thought you put into it. Locking it to ranged tiles to avoid certain kinds of abuse is a neat thought.

tropic valve
#

witchcraft

scarlet mortar
#

blockshifting moment

#

for multiple enemies approaching an op with the same pathing, the second enemy blocked will get shifted clockwise

#

the third one ccw, fourth cw, so on

tidal sedge
#

Some folks abuse that in Anni 2

tall cairn
scarlet mortar
#

yh same corner trick

glass monolith
scarlet mortar
#

recent examples are uhh

#

actually all damazti

#

wait it's also all in H12-1

#

lmaoge

#

the other times i'm thinking of isn't crowding blockshifting but actually splitpushing

scarlet mortar
#

for a milisecond

#

but the push fails without it

shell arch
#

Anyone knows who has the highest dp per second in the game?

scarlet mortar
#

isn't it tied between sail and ely

#

their skills being the same

shell arch
#

What about s2 canta/ines if they're constantly attacking throughout the whole skill duration?

scarlet mortar
#

ines has a 1s atk interval and caps aspd at +70 so that's 0.59 s/DP at max stacks

#

sail produces 18 DP in 8s which is 0.44 s/DP

#

sail wins

shell arch
#

SoraWow thanks

scarlet mortar
#

you should account for skill cycling in general discussion bc technically instant DP skills have the fastest speed HellaKek

#

so pioneers S1 or blacknight S1 would win

shell arch
#

I usually use pioneers s1 strictly only when in sss so yeah, thanks HellaKek

scarlet mortar
shell arch
#

The last achinaluan jungle map with deck point printing equipment left me with too much deck point but no dp to cycle the deck HellaHands

scarlet mortar
shell arch
#

Oh yeah the broken gadgets in MH collab RedOmegaLul

scarlet mortar
#

good stuff

tall cairn
vernal lion
#

I remember Ines s2m3 with 350 aspd can generate 80 dp after skill

shell arch
#

I haven't even played is3 yet you hit me with is4 GavialPensive

proper scroll
#

Who are the best combo operators for swire alter in base?

shell arch
#

But proviso is better to go with them

#

Proviso best partner in tp lvl3 is glasglow gang anyway

shell arch
vernal lion
#

Domain Expansion: Super Sonic Cut

random widget
#

I hate this enemy

scarlet mortar
#

CC#9 players relate

civic bear
#

The guy on his left is more hated

soft crystal
#

Ftt is a relatively easy boss

drowsy jewel
#

Ya can burst it at it's spawn

weak gazelle
#

that little shit on the left of TFT is uhhh💀

latent monolith
#

I mean without CC risks it's pretty trivial but yea

#

Without CC risks it neither one shots nor outranges everything you can throw at it

steep coral
#

I cant beat it

#

He always give wave shock

#

My all operator is dead

steep coral
#

Give sliverash+jalla s3

latent monolith
#

just use lee fr

#

ftt who

void terrace
#

He sits there so long you can surtur or anyone him from a safe distance

opal kiln
#

no credits.....

lapis hornet
#

damn finally a content creator that creates good content

scarlet fulcrum
#

He stand there for long time indeed, left and bott tiles literally free

timid schooner
#

literally dont know how tf i manage to reach this far with those team lmao

limpid siren
spark sinew
#

the bigger question is why are you borrowing bag

#

roster looks solid enough

limpid siren
#

omg hauckindu hiii

spark sinew
#

also turns out you can get deatless? medal on emergencies

#

i have 0 idea why i didn't have it from normal

void terrace
#

Deathless medal?

vernal lion
foggy grove
#

no retry medal

spark sinew
cosmic thicket
#

there's also this and 5 medics

spark sinew
#

yeah not using the devices is hindering the progress, can't comment on the particular one since i don't really use it

#

medics can technically be used as shitty supporters

spark sinew
#

a bit more vanguards, adding specs and then borrowing something better would allow you to steamroll, i'm sure

spark sinew
#

some of the "carries" i wanted to test in mine just...suck

#

was pretty enlightening exp

cosmic thicket
vernal lion
#

so as long as the balls are stopped, they will turn into star

spark sinew
#

both i suppose

#

i did it with high end because i'm just a white name 🛌

cosmic thicket
#

normal squad destroys it very consistently, low end needs lin very fast or it dies

spark sinew
#

cy or exalter for example kinda suck