#strategy
1 messages · Page 553 of 1
yeah either of your teams can clear, the main thing is execute the boss kill properly
heck this is 5op
But if I don’t borrow then my exusai gets murdered by aakk
ely warf exu
that's enough
really just get all your car parts and come back imo
you can get them by grinding the previous stage and exchanging parts
5s freeze, +aspd, +heals, faster cars and then sth
idr all the buffs, but no joke only killing the boss matters
the cars kill everything else
Even Greythroat kills 
look up my messages in this chat, there's a clear on bilibili with 3 3*s and a castle-3
freeze car stronk
hitting Exu with Aak 
Do you know what the freezing part is called?
Isn’t it okay if shining defense buffs her?
yes, however you run into the problem of 1+1 < 2
in other words, you're spending 2 units to make Exu hit harder
but you could have brought 2 more DPS instead
the weaker version doesn't permafreeze so it's not usable
yh there's a couple ways
tldr cars make the stage a joke
i had this which uses the mythical blem solo laneholder dps
rosa and schwarz with aspd 
Do I need the cooldown reduction one too?
it helps a lot bc you get more +aspd uptime
if you're powerlevelling hard idt you need need it
but well, low op loves getting buffs for free
I think I need the cars that drone is scary 
It's absurd how powerful the car is.
Mine is p6 e0 l1
anyway erato or blacknight first
The one thing I don't understand is why the during sprites are taller than every other enemy
I remember noticing the difference in cc11 and was like wtf
Patrick stands tall and he's only plain huge in sprite
Eusnectes bird is even half than other person's height in sprite version
bird is even just smaller than a human head 

i can eat it

erato tbh
bn usage is low for me

shes easier to useo

EX-8 CM has some decent shielding on that boss. Good thing it can still be overpowered without the need for a debuffer/buffer
although I'm getting more and more impatient to have that Shu S3 ATK buff
I want to eat what's under the bird 
boss just died to a Warf Pozy combo
I mean Poze was made to destroy the boss
due to direct line nuking of an idle flying target
no enemies are blocking the line of sight
which is perfect for her
I'm curious how Typhon S3 feels against it
Suzu Schwarz combo for me
boss is weight 6
it definitely kills, just a bit slower than the heavyshooters
I wanna see how much I can really stretch an all-purpose team against EX/S bosses because I'm minimizing or even removing pure buffers/debuffers in it
only worth mentioning are:
anti-RES: Tex2 S2, Reedic S3
anti-DEF: Chalter S3
ATK buffer: Shu S3
Surtr is RES ignore, right?
selfish?
Ain't pozy/ schwarz have better anti def debuff?
It's about the all-purpose nature. I like Chalter because she solves zerg rushes or high enemy count
Typhon's the ST
Having both snipers be ST has some inherent issues on other maps where there's a large mob with bosses
Typhoon slow skill cycling yes?
The good thing about Typhon's S3 is, once she locks in to the boss, it doesn't matter where the boss goes. Although it matters if the boss gets near some enemies where the damage spreads to others
yea, like the Harold one 
so if the boss becomes the kill gate then she performs at her best?
and that's why, there's always Mlynar and Degen as the main physical nukers

but Typhon wins in how far she can start nuking
Reed S3 is not res shred
yh reed is arts amp
oh so...it's better to have with Tex2 S2?
Yeah and it's not restricted to S3
since it works in tandem?
Id rather pick ifrit for res shredding tho
well, S3 makes it consistent
would you put Ifrit in an all-purpose squad though?
when i say all-purpose....no changing/no subbing 
Oh yea HAHAHA
Ifrit, when there is no line
ifrit only needs 1 tile
Ifrit tiles are quite common
but still....
ifrit is less versatile for setups so i wouldn't bring her for a cheese squad
cexas still gets to bomb every other tile on the map
you don't have to have every single op good on every single map either
ray seems cool tho, chonky dph chonky range fast cycle
iirc that map ain't exactly easy to just nuke him from spawn. The gimmick makes it too rough to attempt attacks away from heat
thats why I'm looking at Ray closely too
I heard that his DR is only for physical and arts dmg 
cause if I'm making the 2 sniper combo package
they have to each do what the other might not
Typhon and Ray are STs
If you're lategame bursting is a very easy strat yes?
i guess thats why I went with Chalter. My squad doesn't exactly have an easy access to true AoE
didn't want Exalter
someone says Exu is weak for boss, until she has 750 base atk
still higher than Tachanka tho
marksmen issue is they prio aa more than ground
Maybe because Light (old member in #strategy that i respect a lot) did mention the best anti-drone aren't exactly Marksmen if prio targetting aren't necessary
or something close to that
I use lords as my anti air..
oh yeah....I used to be a Thorns guy
Thorns and Chalter would've been enough
for most aerial stuff
They are versatile and can hold armored guys when they can't punch through defs
Thorns is less effective in story stage due to specific enemy with dangerous ability
Marksmen straight up dies when high def units come
at least he still can be useful in ch12
no lol
:blemiexplodes:
only flat atk like bard op
Ain't amplifications like attack scale?
+dmg scale is fragile
Fragile doesn't work for elemental dmg tho right?
No :<
Now imagine how high the bar is now that a Thorns simp like me has finally discarded Thorns usage.
so not dmg scale 
Ebencries
Thorns has some high atk with an infi S3....and even that feels like peanuts now due to some formidable enemies with high DEF
no he means the op that can give the atk scale right for that op, not the amplifications
that's kinda broken tho
Same reasoning as to why Vigil is useful in ch12. Except even lower DP cost?
because the atk goes after def/res first, then DR, and finally is amp

I still use thorns as my core on IS combat maps 
Maybe mwynaw true dmg to kazi? But that pure dmg atkscale isn't above 100%
LS....ewwwww
mlynar bad recipient for atk% buffs like warfa?
until you read liberator
it's very heavily diluted
mlynar already +400%
going from +400 to +490% 
It's better to give mlynar atkspeed, def shred and dmg amplifications?
aspd is best
if you cant see mlynar slash, thats peak mlynar
yeah, that's usually the con of Liberators. They inflate their ATK from a really low ATK base
so any % ATK buff almost barely matters
I find it's very amused that Mlynar can kill things which have more than 2k def
while Tequila is struggled with even 1k def enemy
so they prefer debuff for DEF or fragility
Nice! I can use saileach for him.
isn't it not just because of their final stats but also just how bonkers they made Mly's talent and S3 text?
yes
I think mwynaw benefits more being buffed with aak than warfie
But he definitely benefits more when being buffed by both
Wtf discord farting on me
thats why
he benefit more by being farted by amigo
modules for Liberators is gonna be either very annoying or very good for Mlynar
cause you know you only want 1 of Mlynar's talents to be buffed

aak is his best buffer folowed by suzu?
Shamare is good too
skalter
but shamare is pure buffer
skalter is joever
aint it better to use pozy schwarz?
Isn't Shamare like a -DEF?
since inspire goes last
i mean heh....that just goes to show that even the best of the bards can only do so much buffing
due to how abysmal their ATK bases are
shamare isnt even a buffer, she's a debuffer
yeah she is
Yeah wrong wording xD
also do not sit on Sham. She has the easiest applications of -ATK%
This is really strong tbh
if you want boss dueling to go well, you might want her
List of maweenar buffer tier list
- FFF RA
- Aak
- Shamare?
You can dampen boss fatal attack
hell, drop Mousse once the boss is blocked by someone else
what
FFF RA?
he's already doing lots. You just need to give him help that helps more. Like Suzu + Sham
I would like the horse aunt if her skill have high initial sp 
where'd you need Mlynar to do that much damage tho lol.
Folk festive feast reclamation algorithm. 50% atk, 50 aspd
sham doesn't help much
unless the boss has giga morbiliion def
Aak Mly is like best combo for male only
skalter just give him best utility
max risk CC dailies heh
Because i don't activate his skill you silly goose
Chad
oh
I haven't played is3 so idk what relic or what do they do 

Pompeii max daily is the cancer-est of all
outside maybe...
East Armory
or even some Pyrite max dailies
How much is elysium def shred?
i mean.....i don't exactly see them having that much variety to be picky 
just enough. It's mostly because he's just a good package for Sniper nuking
outside of maleknight,he is still the better pick if you want more dmg from mlynar
25-35%
https://cdn.discordapp.com/attachments/720400010390536332/1017781532733218836/unknown.png?ex=65cf5c6a&is=65bce76a&hm=24731c84e137d85ff5c9a86135565442f458c3817851fa78d47a7417c334ef87&
Arts version. And yes I had to adjust the strats because physical was going nowhere in the 2nd week
amigo smh
Man I should raise elysium for that s2
before you raise stuff
think about how many times you're actually gonna use em

M3 btw. You can E2 anyone for fun
his chibis really pretty
but M3ing is a different game
I always use saileach s3 
Sail S3 just feels so....unless you're doing some really high risks
it's not worth saccing her printing prowess for it
You mean the +2apsd? 
I'm just gonna be on the all-purpose train and just make Shu S3 the all-purpose buffer. She also has the solid S1 stuff if not against something tanky af
Is it gud 4man burst?
Elysium
Saileach
mlynar
Pozy
Coz i like flags and no suzuran 
I use Chiave with THRM-EX 
Naga you madlad, you followed my suggestion?
you only use Flags for debuffs if its high risk CC where there's a squad limit and DP risks. Each squad slot counts during those
I haven't even e2ed chiave myself 
it's good tho, he can debuff -20% red
i mean
e2 is -75% redeploy for robot
its still a massive redep cooldown
for debuff i use steal
thats why people joke that NTRK is a goddamn robot
0 deployment limit in S2 and also high redep cooldown if no gravel comboing
totally
anyways......Eureka is getting closer....
closer to dust
Does ely movementspeed debuff stack with sail slow?
if they don't nerf that, you can just keep spamming s2 which is better than Ch'en
such a shame Global wasn't able to use her in IS3 during its prime content
I believe sail is Slow, so Ely can
Sail is a stun first
i usually forget her slow
it doesn't long enough for me to feel it
Sail slow is cool it helps her trait not blocking when using skill
sail is slow in area, while Ely is lock on
ngl....
POO's "dailies" felt great
amazing even
i love the balance of superrisks
with superbuffs
feels very fresh and they can really become creative with it
im hyped in new cc dailies
they were intresting
from wht i heard
and sawp
RA 2 looks tun
fqun
base doesnt save but its more of like
diff base every run
and run saves every 3 days or smth

flat dolly isn't real and can't hurt you
It's giving Catherine vibes
how do you get all the car attachments? im seeing some trust farm videos with much higher grade car upgrades
outside of just sanity usage = more rolls for parts
you go do the once-a-day friend's car voting
whoever you vote for gives you a chance to get one of their parts
i can burn sanoty for parts? or do you mean just farming stages
just farm
sanity used in event becomes fuel to get parts
but it's pure RNG
so most of your "new" parts will come from friend voting
had more luck using her S2M3 over S3SL7
the hole is not S2 "jebait." It's an actual option for those who prefer S2
On original run you had guarantee 1 new part from friend voting and random chance of random (can be dupe) part, not sure if rerun buffed it so new people get parts in time, there is like 34 of them
it's most likely buffed by this point. it has to
the duration of event is now shorter
I use s2 too for crocodile paradox
I'm tempted to S2M3 Surtr just because I have gotten to a few situations where I wish I had a ground laner with actual meaty dmg to high DEF that's not just a nuking skill (like Mly/Degen S3), and I don't want Hoed S3 to be the only carry of that portion
just use vivi fr
Did S1M3 S2M2 Surtr and use it only for like... twice
I think any arts guard should be able to fill that role. Mousse is a 4*, so she's cheap to raise, and she even comes with a bit of atk debuff as well.
heh, I'm thinking about Surtr S2 just because I'm trying to go on a rule of "no one's getting kicked out of this team unless someone else is better than them"
I'd rather use amiya tbh, she have atk buff as well
Using s2 surtr is like using S2 mlynar. If works of course and sometime it comes in handy but it feels so odd because you can just use their S3 to wipe the whole shits.
well
the difference of the Mlynar comparison is
in Surtr's case....the other skill allows her to permanently lane

but yeah, I am only doing this sort of thing because of a restriction I'm doing on myself
So, how am I supposed to defeat Minimalist?
car abuse
His drone is annoying beyond anything I've encountered.
get the buffs from the cars to kill him better and manage ground enemies, or have the cars delete all the ground enemies altogether and focus on the boss
it's still car abuse
if your car parts aren't good enough, basically the only thing to really focus on is the stun skill
the drone alternates between the red square which deals mid aoe damage and the yellow square which stuns you
the targeting for the yellow skill is ops with fewest adjacent ops
so just drop a gravel in the middle of nowhere to bait the yellow square and bring an aoe medic for your main defense
the rest is simple, shoot the boss lmao
yeah there's some car parts that allow the ground ops it goes through to get SP, ground ops it goes through to splash in a 3x3 radius an ASPD or heal buff
kill the drone asap
use those to your advantage, especially the ASPD and SP
if you can manage the yellow squares you outheal it easily
always bait the yellow skill
aim to outheal the red one
once you know the tempo it's actually fine
Hmm, might I present my loadout, and asked for some suggestions?
sure
also check which car parts you have
hmm lapp and thorns to lane and dps the boss
they can probs handle both
liskarm tanks the charged cars (fyi you can disable them by scratching them early)
ptilo and gav should be enough for healing combined with the mushroom extract part
the boss takes his time circling the map 
aspd car enable thorns to solo dps

yh it's just a matter of how easy you can make it
having all the car parts makes most of the stage trivial
Bruh what is this. 
Do any units other than qiubai s1 inflict bind on St consistently?
Ceobe s1 does but it's slow
Looking for someone to pair with qiubai s1 to Perma bind a boss
Ethan S2 sounds like your man
Gladiia S3 for entire duration, Indigo S2 assuming there are no other enemies or she wastes attack and don't root uptime for shit
Ling S2 eats too much deployment limit
He didn't mention small detail of drone target 
Unless he abuse minimalist phase 2
does Gladiia S3 really bind?
On main target
The idea is basically qiubai s1 with Chen mod 3 stainless saileach
To Perma bind a single enemy
Except it isn't enough
also permabinding a boss is a lot of trouble
you're better off chaining sluggish/slow
it works really well with the solid debuffers where slows are built in
I like creating perpetual loops
ah just memes
The idea of being able to permanently just stop any threat is fun
If there was another unit similar to qiubai with quick binding skills on short cd
Ethan's one is rmg
So is indigos
Lone Trail sleep to permastun Kris 
The concept is to be applicable to all bosses
Indigo saved my ass on S-5 last event because i had no other answer to BIG FELLA
In case any single boss comes up there will always be some dumb way to actually premenantly stop it, rather than just slows
Hmmmmm
I shall look into the indigo Ethan combo
I know ceobe also has one
Anyone else I'm missing? Carnelian s2 defeats the purpose a little
Indigo is not really permament as she don't attack bind target and everything moves while not bind
frostleaf
Ah shit right
She has bind?
yeah
It's an active skill tho
Well I guess I'll have to wait for wanqing and shu for the dreams to become memes
They made 3 Eben modules, they surely can afford making module for active skills 
Ethan looks like the best bet now hmmm
(Let him cook)
Mag S1 does sound promising
I mean there's ling but ling slow
Magallans bind is only 15s tho
Might as well use muelseye
If theyre ground, and not stun immune, and can be blocked, you can just sandwich them between Mumu S3 ground and Eun S2
Got Hoshiguma, which is her preferred module? I take it these days her only meta use is S2 against the full map ranged enemies, especially invisible/untargetable ones?
Although I see that almost all the hoshis on my support list are set to S3
S2 is usually the preferred set and forget with base defence increase off the bat. Her s3 is fancy but does nowhere near enough DMG in this day and age
Hoshi alter when
4 block significantly increases her resist rates to 32%, reducing her DMG taken in the long haul
Thanks, what about amulet? I was initially leaning towards the one that adds 20% def when blocking rather than blocking 4, but for the niche use especially against ranged enemies this seems useful
20% def mod is more meh as that particular niche is heavily dominated by nian
Thanks, just what I was thinking
Does "resist" mean no damage in this case, btw
Nice
do you have nian tho?
Not that it matters, but do you know if it triggers those dodge relics in IS?
Seek professional options tho I'm just a potato
it doesn't trigger dodge relic
Who else do you have?
Hoshi module is not something you should be investing in unless she's waifu
Biiig oni waifu
Haha no, that's limited, and I already have most characters at the top of the meta. But just got hoshi from Top Operator
Nice
her use case is just usually afk brick
Thanks haha, I tend to raise every 6 star unless out of resources
with amulet module
I mean her mod won't make that much difference then
Damn how do you have so many blocks tho 0_o
My data blocks were succed dry
You mean Module Data Block? It's available in Cert Shop. Or maybe you are too many upgrading operator's module
Could anyone do me a favor by checking how much def does nian have on p1 lvl90 s3m3 mod3?
s2 is her tanking skill
S2M3 and then if you're real bored S3M3
her onskill def which comes helidropped + 4 shield layers puts her apart from hoshi's lower but constant def statline
Interesting
Thanks 
Also did I just experience Mandela effect or I'm just having dementia?
Like i swear s3 nian was her tanking skill
(the last time i read nian's kits was 3 years ago)
If there are 2 operators next to each other there is mechanic to screw over both 
Never cluster ops
mandela effect dont exist 
how do people remember what time aggregates spawn and talulah skills in jt8-3
They don't. They just usually have fast reaction time
not having a clear indicator made 4* CM super awful for me (burned 60 sanity or so but finally cleared)
Also talulah burn coincidence with executor's redeployment time
I can’t use gravel to stall or I lose track of her ignite skill
talulah ignite skill?
If you bait talulah skills you jsut drop redeploys as soon as they are up
yeah but her explosion skill
that gets super awful if it overlaps with aggregate explosion
she dont explode if there is no ignite target on the field
I don't care for it, have whoever blocks her survive it, and never place shit so you explode
The lit T beneath them shows you where they will spawn no?
It's a long wind up
ye I know where they spawn
I don’t know when they spawn, and then talulah’s hp drops to 0 right after they do, but that’s a separate problem
that's why i brought 3 FRDs and the spare myrtle while opening to bait and break aggregates separately
Just borrow eyjalter and ptilopsis
nah I had problems with all three (ignite, explosion, aggregates)
well, i did end up scraping that auto, but sth like that worked
Now adays you can brute force with very little trouble
I brute forced it back in the day with nightingale saria and ptilo
What's talulah explosion and aggregates? I think aggregates are the flowers?
If you bring FRD FRD then you just need to recall them as soon as they burning and place as soon as ready
With aimiya guard mode tanking tallulah
explosions didn't matter for me, FRDs bait all flames and retreat so
only guardmiya tanked the flames so i just moved everyone diagonally relative to her
ignite forced gravel down off to the side so I could keep track of it which sucked, the explosion is fine but my talulah staller could just die if it overlaps with an aggregate wave I can’t kill in time
3 to 4 good medics/guardians
and the aggregates overlap with talulah’s death uncontrollably since I don’t have good burst with 4*
What's your squad?
After baiting JT8-3 in my original clear, after 2 days of practice plans and about 18 loses afterwards, i won't bait that shit anymore and just murder that stupid draco 
since the explosions were neutralized i just used my spare slots to break aggregates
Ikr
it helps to have fewer ops on the field
Stacking medics ftw
Oh
you have more slots for FRDs and also less tiles that have to tank aggregates
squad and general strat (I cleared already)
Wait your a 4 star runner?
Respect man
Focus on baiting the explosions. Use jaye to kill the aggregates that are dangerous
indigo is usually two tiles down and one to the right of purestream so I can controlled burst the boss + deal with one aggregate spawn
purestream and perfumer live actually but need to be on full health
yh not reliable
need one of their skills and need to bait every ignite to have a chance
usually one dies and I need to use the other and deepcolor summons to stall until redeploy
i'm speaking in retrospect anw since ik what the CM 4* clear looks like
mousse debuff is critical but she sometimes just dies
usually to an aggregate I can’t kill
talulah does 1.5k damage per melee and my hps is in the drain when off skill
so mousse or jaye, gravel and three deepcolor summons is required to mitigate it
your level of mald is kinda reminiscent of what the H8-4 114 people went through
what do you mean by 114
E1L1 4*
they did that???
how are you supposed to make sure aggregates don't overlap with the inferno fireballs anyway
hall of fame tier
besides either precisely timing every bit of damage or burst
i didn't do H8-4 yet and didn't know till now it has those annoying drones
how are the civilians not dead
Well if they are dead you fucking lose, why else they alive 
When killing civilians are okay we get another IS (Texas alter event) situation
bros had subtitles, CG, skill cycling animations
myrtle s2 for healing
literally everything in that vid
three healers and myrtle s2 is still required
jessica dodge is required for fires too, i'm guessing
that's awful
30 min run just to lose to end rng
it's almost been a year since the vid came out
they planned the whole fires phase
I am dying
it's so peak
did they precisely count every hit of damage or smth
because talulah could have just died when someone important was on cooldown
i mean you can calc it beforehand
hp can be estimated so you won't be off even in case of mishaps
work out heal cycles first, then figure out what you're fitting in the process
alternatively, fast enough cycles can just be adapted on the fly
phase 2 is fucked up btw
if ingite and explosion are off cooldown which does talulah do first
RNG
you're kidding
they winged it all
i just realized you can't even ignore aggregates because of the civies
You can if you kill boss in like 10 seconds
i hope you didn't skip phase 2
jessica gets one shot by deathless inferno right
so she has to just live 8 fires -> 10% chance per inferno
nah i meant the stall part
yeah i watched that
20:30 onwards sunk my heart
i doubted beanstalk utility but it's actually insane if you can keep her alive
recovering after mato death in phase 2 of all things was impressive
that part topped the entire vid for me
courier vs scav btw? courier's more defensive right
courier only has like +50-80 defense over fang
talent + mod might help but only when two enemies are blocked
i guess every bit of it helps w/ earlygame enemies who have sub 400 attack anyway
Yeah, hes a pretty good early blocker but can be switched to a guard or defender
Yeah.
and s2 is up before hard enemies show up
Hmm.
Meanwhile im trying to figure out how to do IC-EX-2s mission condition
this is beautiful
cynik watch the thing


just do physics 
you're saying this to someone who graduated hs with peak chem scores
simply get good
rip
i will not confirm whether i'm the latter

Hmmm...
Weird condition but ok.
it's a translation error
What error? 
Its more like im trying to figure out how to set up to avoid the surf bro.
Best i can think of is spawnkill him?
enemy name
block them and kill them
so that the cars never crash into them
i'm never doing this again
ranged teams are a bad joke
thankfully eyja is the literal goat healer
What’s the loadout on your cars?
I just didnt use the cars, and bombed them with horn and hit them with pozy
nice nice
Ye. Lupos ftw
chips are auto cycle and -50% cd +2 dp
Question. Does Lappy stop enemy dodge?
yes
my ic-mo squad if you need
reedic also funny on IC MO
as she can spawn camp the left and just start blowing everything up
lin is also funny, my mod3 lin tanked hits from the volleyball carts and durin casters like a champ
0 healing needed for the whole run
hello, can you tell me which magic dealer is good to copy with mumu clone ??
I have reed alt too
(and if I don't have any good op which should I get ??)
they're all not great
nonep
AA snipers are more preferable for S3 bind shenanigans
I wanted to use something for the event 'cause they're physical immune
but I don't have many casters
use melee clone
reedic is ok ??
its not as bad as people think
Yea
in art I only have surtr on melee
so I'm kind of lacking art dmg for the event
ho I got one more question, is exusiai better or rosa with mumu ??
to clone? exu iirc
please dont try to use the clone for damage that much
its more of
s3 binding lock
honestly
honestly doesnt matter
but
faster aspd is always better
for clon
melee -> steal stats faster
ranged -> make more clones faster
I used this combo for IC MO 1
Golden glow wasnt even needed
just to speed the run up a tiny bit
Damn you got scrolled so hard you literally see end of placeholder map 
On the left Weedy gaming, on the right, Dorothy gaming and Mumu clones in the middle to bring apsd.
It is totally edited. No way Reed S3 not lag that shit 
mine lagged as fck
try this one too 

LMAO
Damn they stacked them so hard Reed skin explosion look cool 
Wtfart how?
OD slugs + projectile push machine
so basically no damage weedy s2
and than they gather
all them
funnel
why cant i get Infinite Fist upgrade for the car
everything else is mid compared to it
apparently it wass easy to get the first run of this event, but cant get it anywhere for this one
well not gaurenteed that is
i can confirm en cant read.
U get that from forum task, mission thingy
bro i did that why tf does it not count
you think i didnt try that first
also the random virgil playing is funny
i like that lol
have to equip total 6 parts first, or just restart your game
hm its been open on my pc all day so maybe thats it
bury the light is a nice song tho, i'm a big fan of rock for like 28 years so every nice rock songs,they have a place in my playlist xd
yeah it was restarting it
i knew i already did it
it just never gave me it for some reason
thanks
so u got that car part?
cool
i did read smh
From ur question, u didnt realize it
the little task complete notif didnt appear and i thought i did something wrong thats why
but nah it just appeared after the restart

also, there is current a bug that make u cant exit mini car stages, come #bug-reports ,i posted a solution while waiting for devs to fix
want to note you just in case
Sure buddy, as log as it works
thx for the heads up

IC-EX-6...
Hmmm.
that stage is a car solo btw 
This whole event just proves that drunk walking is more dangerous than drunk driving
(psa pls don't drink drive it ain't worth it)
But damn the cars do stupid amounts of DMG
It's gonna be fun when this event is in recollection
What's the highest score on the P stages again? I only got s
you can use the slower but DP saving cars, push and explosions to kill everyone
on both P stages
so the hs is however many points that makes
i think ranks go up to SS?
my humus is vibratingop
schwarz barely made it with the last hit, might need to borrow pozy for cm, also wonder if exalter will have enough time to kill second phase 
oh really? hmm i dont think i have a rosa friend tho
Pozy Eyja and Suzu can do the work for both normal and cm, as for 2nd phase, get atleast like uuhh saria s3 then arts dealer
arts dealer… lvl1 surtr staring at me 
Exu isn't adding much damage because the boss has 960 DEF or so, and Suzuran's damage amp is only amping her min damage
replacing her with Pozy or Rosa should be more than enough damage
i know exia is not doing anything , just added her to proc schwarz talent 
ah
we can freeze second form right? i have an idea 
Any advice for IC-EX-6?
Ling+Lin clears most stuff with ease
which one is that one?
cars are fun 
this stage is pretty fun so I decided to do 0 operator on this map

This one
oh, for that one you basically make an ifrit lane but with cars
well thats what i did
Boxer bro got thru
and one to the left
this works

just spam button and win
what car setup
if you don't want to wait, replace the top right tile with myrtle and get DP quick
yeah thats what i did too
top right myrtle as turner and left above ranged tile pioneer
then once you get into the permafreeze setup just drop eyja or sth on the crowd
then replace later
freeze cars are broken 
the funny button
https://youtu.be/tKkisdWJlS8?t=1476
if you don't wanna worry about car setups, here's a no car clear
Clearing Ideal City with no cars is alright. You have operators like Lappland who counter the event mechanics.
Clearing Ideal City with no repeats (tower mode) is alright. You can mostly solo a bunch of maps using freeze cars.
When you put both of these things together, that's when it gets messy. Because so many enemies have physical dodge, a ...
I want the mission reward tho
otaku i sent sth like 2 minutes ago
right, so you can just spam roads somewhere
(impossible)
Fair
what was the car setup for the 0 op clear btw
oh I just realized modY didn't exist when I filmed this, so the requirement should be lower now
freeze, bumper, faster cars, ?
the two middle slots don't matter
ah faster cars and faster cycling
that makes the cars cost 5 DP/5s refresh
speed is needed to constantly freeze mobs
since your DP is now neutered you need a vg to replace a turn tile to gen DP
Was minimalist just there for trust?
(strictly speaking you don't bc there's a minor time lag which nets positive DP)
mini was there to start the stage
Ah
you can't start with nobody
True
it's funny 
i did it as a joke and then it actually worked
That didnt look like 10 road tiles tho
did you really press the button that much times 
nah right when the last car was abt to die they started placing all the tiles
im allergic to button pressing so i cant do that smh
Ohh
hence i mentioned the cycle technically being DP positive
but just get a vg so you can also bring your dps once permafreeze is in
and not have to wait a decade
👍
my plan worked, well not exactly i was expecting to use horn s2 nuke, but he died too fast 
a win is a win
I couldnt tell which way the last tiles were facing bc they sped it up so much
i recommend actually using ops 
👍
I wish I'd that 5 second cold status gear 
Game don't want to me have a peaceful time in stages
Boxer dudes pissing me off
questionable placements ngl
I realize that
dp is an issue too ngl
Got Lin/Ling ?
I didn't needed single car in NM
CM was goofy Lin was taking damage
But I coped somehow
Ah right there was task with using cars 💀
they have phys dodge use arts
use freeze mod and it doesn't matter
most of this event is cheesed by cars + one sniper
who's that sniper
well for boss stages

don't cook a midget

Lol
can I just skip shu entirely? too broke
too late already spent all the pulls
Sure
i kinda wanna spark for dusk but i need to pull hoederer and i only have 80 pulls rn
but i’m near next 6*
i can’t guarantee they don’t throw yet another hot male like 1-2 banners after though
at least zuo le is good
When do we get TOP OPERATOR and SENIOR OPERATOR tags in recruitment?
it’s rng
When we're lucky
so I can get it when your acc lvl is 22 right?
If i am lucky
Ye
Nice
you can get it several times within a few days or be waiting for months to a year
i had a like three day period where i got a top op a senior op and a 5* tagless recruit
and now it’s been about two months since my last top op / senior op
ye
revruit calc
there are tag combinations that guarantee 5* which are cool
where can we get that?
i mean tag combinations













