#strategy

1 messages · Page 445 of 1

robust hemlock
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i love skadi's whisper voice....so calm and cuteSkadiDaijoubu

glass monolith
pearl breach
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Completing two event stories at the same time? You did a deligent work.

pearl breach
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Ye

robust hemlock
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im too lazy for real.....

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but in fact got trimmed one too

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idk why navis so bad for me....

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but

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in global navis easier then lonetrail

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idk yet what to do with invisible ones

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cz only one way to clear them is ines sword

glass monolith
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3 enemies which hit you below belt if you don't silence them, and also enemy which by design exists to desync your shit

robust hemlock
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cz if i put scene bots they get oneshoted by spikes

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and others mobs

robust hemlock
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but very important here to use lappland

glass monolith
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Ceobe S3 is one entity, and those shits attack 3 lanes HellaKek

robust hemlock
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but here in fact no ranged silencers

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i remember only ceobe, lappland and....this one 4* forgot the name supporter

pearl breach
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SN S 4 A is hard because you need to min max the ops talent, range & skill. Not to mention the basic mechanic of the event stage.

More than that it's pretty much the same as LT. (Enemy power wise)

robust hemlock
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ah ye podenco

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maaaaybe i should use waii fu but....she e0 1

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she silencer too

pearl breach
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Not reliable silence but viable option.

robust hemlock
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but..meeeh

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i think i can clear without any of them

pearl breach
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Read the enemy desc a bit. Esp the one that bothering you.

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That's the clue.

robust hemlock
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and im not happy with this information

glass monolith
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Unless that enemy is IW boss. That shit is unreadable HellaKek

robust hemlock
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invisible stackable fish who kill all in seconds....

pearl breach
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The difference between knowing and understand have a big gapReedBean

robust hemlock
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spikes who throw on all map only cz mud

pearl breach
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So? Which means?

robust hemlock
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and ofc 5 in a same time

glass monolith
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(He thinks THAT S-1 has only 5 of them HellaKek )

robust hemlock
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cz pretty much mobs who spread this shit

pearl breach
robust hemlock
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i cantxz_idk_lol

pearl breach
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You don't need to clear all of them though

robust hemlock
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too much

pearl breach
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And the mud will only be stop if there is an operator stepping on it.

robust hemlock
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even if i have pretty much good ranged ops i dont have invisible cleaner for all of them

pearl breach
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So putting Hoshi S2 or Mylnar on front is not a bad idea. Right?

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Backtrack damage exist

robust hemlock
pearl breach
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Ofc with the help of the healers.

tidal sedge
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Try ambusher

pearl breach
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Then a second option.

robust hemlock
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ah wait....have...i just dont want to lvlup her at all

glass monolith
robust hemlock
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cz of her

winter olive
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That's not true

half flint
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I've been trying the mission of SN-EX-8 for hours and I could have sworn I let it eat all types of different buffs, but still couldn't finish the mission

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What did I do wrong

pearl breach
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Srsly.

robust hemlock
half flint
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what does that mean

glass monolith
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Not CM? Not practice? Can you record it so we can say for sure if it ate different buffs?

pearl breach
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Stall then kill both of poop carrier.

winter olive
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Just put a healing defender on the top right

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Then let the two marked enemies stay close to one another

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That way the boss will consume more buffs

robust hemlock
pearl breach
robust hemlock
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and yes i have mulberry

pearl breach
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Don't bring her into that stage lol

tidal sedge
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Mud is fine in sn imo, just dont use her to solo lanehold

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She normally lives from what I remember

pearl breach
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Why don't you show us your rooster?

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Yomi..

tidal sedge
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Yomi...

robust hemlock
pearl breach
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Your full rooster pls..

robust hemlock
tidal sedge
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E2 nightmare WarPog

robust hemlock
robust hemlock
tidal sedge
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Indeed

robust hemlock
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she got it when i dont has even eyja

pearl breach
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Wait a sec.

glass monolith
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Only reason my Nightmare is not E2 is how huge this damn queue to e2 is RedOmegaLul

robust hemlock
half flint
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god, I don't have whale nitro so I'd have to compress the file. It's gonna take a while

vernal lion
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ugh

glass monolith
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I learned where "x2 video speed" button on my video editor FrankaWheeze

robust hemlock
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i hate all defenders expect mudrock

turbid badge
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iLappDumb

vernal lion
robust hemlock
pearl breach
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Saria can hold bottom lane.
Lapland the middle lane, facing top.
For top ones perhaps liskarm + eyja S2. But you need to place more than skelter I believe.

glass monolith
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Everyone have right for their own opinion..... Also i will Eunectes S2 bosses each time it is convinient way to cheese them

robust hemlock
pearl breach
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Bring 1 ambusher (Texalter with you) for back up. Small dogo may leak

half flint
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hopefully I don’t leave out any key parts

glass monolith
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Which map you do again? Funny version of S-1 or S-4?

pearl breach
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That's what I'm thinking. Nobody fits holding top lane.

robust hemlock
pearl breach
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Except E2 hoshi with s2 RedOmegaLul

robust hemlock
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but i need anyway to do all of them

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pretty complicated

half flint
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finally through

pearl breach
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Try nearl with two healers perhaps

half flint
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can someone have a look at it

pearl breach
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Don't spawn kill it

robust hemlock
pearl breach
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The poop need to be at least 1 tile side by side

robust hemlock
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and better not to let him eat this one

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he eat 2 wich closer to him

half flint
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from the last place he was defeated?

robust hemlock
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or 3 in tge same time if they connected

robust hemlock
half flint
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so it depends on proximity instead of whatever one you takes down first...?

robust hemlock
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no metter who first killed or last

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just who closer

pearl breach
robust hemlock
half flint
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I'm okay with that

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I just don't want him to have the physical and arts dodge

robust hemlock
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this dodges dissapear if he got a stun or freeze

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texas moment here

glass monolith
# half flint

Issue is Unique buffs come from right side while left repeats.
Phase 1 it eats bubble boy and creep spawn on death. (Left uneaten dodge boy)
Phase 2 it eats bubble boy from left side and dodge boy on top right so you already 3/5 buffs instead 4/5 if you were spawn killing all a bit more to right. (right side uneaten resist thing)
Phase 3 he eats tree and left side dodge boy. (Right side uneated multitarget hedgehog)
2 bubbles, 2 dodges, creep, tree - 4/5 buffs

half flint
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I think I know which one I missed

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either the hedgehog or the mushroom

glass monolith
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As person who spawnkill boss phase 1 inside red box using phantom S2 i never had boss travel far enough to screw me over with that mission RedOmegaLul

pearl breach
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The one that Chen spawn kill the poop carrier

half flint
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didn't notice that I spawn killed the dodge and the shroom to the right side and at first they did glow but when the bubble boy died on the left the shroom one stopped glowing

glass monolith
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Glow represent currently closest, you kill another one it move glows to closer

pearl breach
half flint
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I guess my strategy is prolly to wait on phase 2 for the dodge and the shroom to get a bit closer, then kill them, or on phase 3, wait for the hedge to come closer, or just eliminate the small boss completely at spawn, then set up the killing chamber when it moves up instead of killing it all the way at the top

glass monolith
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Btw your phase 1 eat has funny bug with boss - if enemy buff droped inside blue box boss won't target it (don't work if you drop ALL buffs there)

half flint
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which one are you referring to

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the bubble boy's or the dodge's

glass monolith
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Phase 1 left buff - dodge boy

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I am not sure if he would target it over buff on bottom, but just as random "More you know"

half flint
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oh yeah, they are kinda the same distance right

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but the dodge's is a bit inside the blue box

cyan gorge
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Welp I've fulfilled my birdknights quota this event, time to full rarity abuse S stages ReedBean

glass monolith
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Peta i would like to report seaborn dog abuse

half flint
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Thanks gyze, it’s done AyaYay

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Phase 1: creep and bubble
Phase 2: dodge & shroom (they stack on top of each other) and bubble
Phase 3: hedgehog and tree

vernal lion
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can't wait to see Damazti vs. Endspeaker

glass monolith
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Screw you and your wet TfN design simping

cosmic thicket
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At least my friends who are trying to low op stuff were complaining that it was

tidal sedge
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Any op to change for SN S 4 A stage?

cosmic thicket
tidal sedge
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I don't have penance. Plus my tactician at lvl 1

cosmic thicket
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Level 1 is fine

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All it's used for is immortal pet strat

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Basically with +1 block component, when the pet is refreshing it will block while refreshing and it can't take damage

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Reefbreakers are much easier to handle like this

pearl breach
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Ling summon is pretty tanky, ngl.
But I dont know if its enough to stand the toxin from the mud and the last spitting unit.

Perhaps that was sufficient.
Gnosis holding both mid and the top lane?

cosmic thicket
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Tbh I don't like Ling here because you have other actual units that like to be placed down

tropic valve
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that is kinda the issue of ling, if you wanna play a real squad

gray stone
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@scarlet ledge hey bestie
nvm I solved it with a Sexas borrow

tidal sedge
pallid veldt
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deployment slots in a team are limited

tropic valve
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right she's still useful, but the delta of usefulness is smaller compared to a ling solo squad

pallid veldt
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if ur playing with a full squad of built units, the opportunity cost of 1 deployment limit that you give up to deploy a dragon is usually higher than what you gain from the dragon itself

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if the rest of ur team is shit obviously the dragon is pretty good

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that guys team is pretty good though

gray stone
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Man the 1p deploy daily is too easy Hellahands

proven garnet
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Need help with 5-7

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Haven’t tried it in a while because event grind, but I just remember it not working

tidal sedge
# pallid veldt if ur playing with a full squad of built units, the opportunity cost of 1 deploy...

The way you look at it is very..... well point is I dont agree. The "opportunity cost" of having less deployment space also gives you hella squad space, which personally I value waaaaay more. Ofc thats completely person by person ChenShrug

Point is, even on a full squad of purely meta units, you can still use Ling, and that would allow you to use surtr+texalt+yato+flagpipe etc, basically anything that has the main downside of taking squad space to a much higher degree than you normally would be able to

peak cloak
pallid veldt
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the squad space you gain doesnt matter if you cant put the units down because of deployment limit

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in most stages ur squad size is greater than ur deployment limit

shrewd hinge
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And drop 1-2 helidrops at a time

tidal sedge
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Thats my point

shrewd hinge
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So it does work, but u have to play a particular way

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And make sure the rest of ur units use that deploy slot rly well

tidal sedge
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Well, no "optimal" is different from useful

pallid veldt
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doesnt really make sense to use a summoner when 4-5 deployment limit worth of normal units are stronger than ling and 4 dragons

shrewd hinge
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I.e. medics and defenders will probably mostly be removed

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Well

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The tradeoff is that u get to cycle like 3 fast redeploy in 1 slot

pallid veldt
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the dragons are just tanky ground units

shrewd hinge
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Issue is

pallid veldt
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we have tons of broken ground units already

shrewd hinge
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Ling isn't a classic 2-3 phase summoner like m&m

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Ling is a lane holder for all intents and purposes

tidal sedge
shrewd hinge
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So her dragons are directly competing with something like a mudrock

pallid veldt
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i am reading what ur saying you are just conveniently ignoring my argument

tidal sedge
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No, I am saying both work. But Ling isnt useless even in a meta comp Bnuuy

shrewd hinge
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But if u play m&m or even scene to a lesser extent, the ability to move ur summons around warrants a non-laneholding playstyle, thus not competing with laneholders

pallid veldt
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shes not useless if you want to purposely shoot urself in the foot by not choosing optimal units for your limited deployment limit

shrewd hinge
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Ling does compete with other units for slots tho since the dragons don't do anything more than them
I.e. move around

glass monolith
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Ling by herself is meta comp FrankaWheeze

pallid veldt
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i just dont think anyone that genuinely wants to pick the strongest team they can in a normal 12 squad size 10 deployment limit setting is putting ling in there

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in other words shes pretty useless in a meta comp

tidal sedge
# pallid veldt shes not useless if you want to purposely shoot urself in the foot by not choosi...

I feel like you seriously overestimate how much Ling costsSkadiDaijoubu There are plenty of stages that require high dmg but are not tight on deployment limit at all. In which case ansummoner would be a top tier option. Even if its a stage with tight deployment limit, at most you just dont place her, since you arent likely to get full use out of your whole squad in a stage like that anyway. It cant go both ways SkadiDaijoubu

pallid veldt
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lings damage isnt high compared to what you would get out of 5 deployment slots worth of other units

shrewd hinge
gray stone
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Ling S3 does the bare minimum of lane holding lol

shrewd hinge
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It's not about "the strongest laneholders" it's about "strong enough laneholding"

tidal sedge
pallid veldt
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its like on one hand you have maybe 7 ling-replacement ops and 5 helidrops or whatever in a team, or you have ling and 11 helidrops

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except the 7 ling replacement ops are doing a hell of a lot better job lane holding than ling

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and the 6 extra helidrops you gain probably arent even being deployed

shrewd hinge
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In stages that are harder on laneholding the dragons may not be good
But stages with weaker trash mobs and periodic elites, maybe helidrops can take care

gray stone
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Mlynar himself is not a helidrop
Chalter isn't a helidrop
Exalter isn't a helidrop

shrewd hinge
pallid veldt
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no its not really stage dependent

shrewd hinge
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Nani

pallid veldt
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unless the stages ur pointing out as fringe cases are like 2 squad size 10 deployment limit cc dailies

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in which case sure

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ling balls out

gray stone
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It holds up when you throw a bunch of one and done ops at the enemies but when you need really big damage Ling dragons naturally falls off

shrewd hinge
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?

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It depends on how strong ur laneholding needs to be

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That's all I'm saying

gray stone
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If I'm deploying Ling and 2 dragons for 5 deploy slots, I can just opt for Penance/Mudrock for 2 deploy slots

shrewd hinge
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Ye, generally it is so for most stages unless u need those 2 extra helidrops

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But for general content u can just play however u want anyway

tidal sedge
# pallid veldt its like on one hand you have maybe 7 ling-replacement ops and 5 helidrops or wh...

Again bro, you are overestimatimg her cost SkadiDaijoubu .

A summoner is a body generator, some times they are extremely useful, sometimes they wont hold a lane by themself.

The point is, you dont need to blow it out of proportion by bringing "11 helidrops" but by bringing ling instead of 2-3 ground units, you can save yourself extra squad space.

I was never arguing that ling will hold better than a mudrock, but the point is that you dont normally need a mudrock, so there is little downside in saving squad space

pallid veldt
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what else are you bringing

gray stone
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Having more deploy slots allow space for ops that needs to be on field (Mlynar, Chalter)

shrewd hinge
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Summoners aren't rly body generators btw

pallid veldt
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ur whole point is that you get more squad size to bring non-lane holders

shrewd hinge
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Only dc and scene

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M&m operate differently, and ling is more a laneholder than random bodies

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I wouldn't treat them the same

craggy turret
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The only real (inefficient) body generator is dusk

shrewd hinge
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dusk generates bodies so fast it's p cool

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but now we have mumu

gray stone
shrewd hinge
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free hp bars is nice

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btw, in SN, the item that gives ranged ops 80% hp applies to clones on ranged tiles right, not clones who absorbed ranged ops?

craggy turret
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Since it says ranged "operators" tho, summons might not count?

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Not sure tbh

shrewd hinge
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i can test it with maggie drones, but i think general buffs apply to anything that can be buffed

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actually i'll jsut test with mumu ranged s3

gray stone
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Isn't there a "All operators gain +1 block" buff that applies to Dorothy's traps?

shrewd hinge
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should figure everything in 1 run

craggy turret
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So then mumu ranged clones would count I imagine

tidal sedge
# pallid veldt ur whole point is that you get more squad size to bring non-lane holders

Yes? Now you have
1-2 weaker lanes due to ling dragons+ less deployment space. But you have

+bagpipe to get dp earlier
+some sort of extra dmg in a tight situation that you werent already bringing. such as eyja, surtr, saria (on s3 now) + whatever else you want.

  • A body generator already on the field.

Obviously in some situations either would be worse or better. My point is that people underestimate what she actually brings into a full comp

craggy turret
shrewd hinge
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im using mumu ranged clones to block cuz nethersea brand is cringe

pallid veldt
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body generators are pretty useless when you already have lane holders

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as aforementioned ling also like

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is just not a body generator

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deepcolor is a body generator

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ling is not

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all the ops you mentioned are ops that people typically bring to stages over ling already, cause they bring more value than what a dragon does

tidal sedge
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You can only bring 1 over ling.

But if you arent short on deployment limit (which I am normally not) then having her just means you get 2/3 instead of 1

craggy turret
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Ling and her drgns are good cuz they are a fat stat stick that can beat the enemy, or atleast delay them, she's also good for low squad sizes, since you get the benefits lane holders for the price of one squad space

pallid veldt
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sure

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this is pretty pointless

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i just think the deployment limit you lose bringing ling doesnt warrant the squad size you gain

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but the opposite perspective also exists

shrewd hinge
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i think u guys are saying the same thing

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just bring what u need to the stage

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lol

pallid veldt
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nah we arent

vernal lion
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bring Ling and the entire of helidrop op

pallid veldt
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most people dont have more than like 5-6 good helidrops anyways

vernal lion
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that's their issue

pallid veldt
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thats not an issue

shrewd hinge
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my current team is mumu, magallan, pozy, skalter, and 8 helidrops

tidal sedge
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Ppl are spoiled by chronic FrDs

pallid veldt
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there literally arnet more than like 6 good dps helidrops in the game

shrewd hinge
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nono there are a lot

tidal sedge
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Thats not true wtf

pallid veldt
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yeah and most of them suck

shrewd hinge
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yatexas, SA, specter, surtr

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eyja even

pallid veldt
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specter isnt a dps op

shrewd hinge
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anything with a < 15s timer

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< 10 if strict

pallid veldt
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her damage output is pretty shitty compared the other 3 you named

shrewd hinge
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fair

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explains why i dont use her that much

tidal sedge
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Surtr, eyja, FrDs, Skadi, NTRK, saria. This is 6 already

pallid veldt
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saria?

gray stone
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Saria?

shrewd hinge
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saria is a helidrop???

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dreadnoughts and utage true tho

gray stone
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Utage is irrelevant in this day and age
If you are playing meta

pallid veldt
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utage is a far cry from everything else on that list

tidal sedge
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Her s3 is pretty helidrop ye. Although some people dont veiw it as helidrop if it isnt used ontop of enemy ig

shrewd hinge
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i mean u have like 6-8 helidrops

pallid veldt
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ok well

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TIL i guess

shrewd hinge
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not all are gonna be the same caliber

pallid veldt
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saria s3 helidrop dps

shrewd hinge
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some just need to assassinate a caster

gray stone
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Surtr, NTRK, Sexas, Yato, Ines, Skadi
That's probably it? Unless you want to bring Lessing

cyan gorge
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Archetto is a helidrop with mod y

vernal lion
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tbh I don't know if you point out the reason for this conversation
because it's pretty depended on stage

gray stone
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Oh Eyja

pallid veldt
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ines dps is also pretty bad

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if surtr and NTRK are like part of the conversation

gray stone
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Ines is more for stalling until the others come up

craggy turret
shrewd hinge
tidal sedge
shrewd hinge
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clutterknights + helidrops

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so i can just buff my helidrops

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and move em around

tidal sedge
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Fk even horn is "helidropable"

pallid veldt
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ok pal what

shrewd hinge
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sadly mayer sucks in that kinda team

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since

gray stone
shrewd hinge
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a stun/30s for 1 deploy slot is just not that impressive

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but it's not bad

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if u have 6 helidrops and mumu tho u liekly wont need mayer

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maggie is enough

tidal sedge
pallid veldt
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horn is shit for ed3

gray stone
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Who tf draft Horn for ed3

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Horn start?

tidal sedge
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I dont draft "for" ed3 even on d15 cuz u literally just bring pozy

gray stone
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I guess she works because you still have to clear Highmore first

pallid veldt
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ok pal what

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minimum requirements for d15 isharmla are like

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2 vanguards, usually a flag and cantabile

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suzu/shamare

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pozy mlynar and another dps

tidal sedge
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Thats cringe wtf

gray stone
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Do you play d15 end3?

pallid veldt
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ed3 is the most draft-intensive IS3 stage

tidal sedge
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I kill with ines, myrtle, pozy, and like 2 other main dps

pallid veldt
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yeah thats literally what i just said

tidal sedge
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Main dps as in worse than mlynar

pallid veldt
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i mean NTRK works too

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thats what i usually use

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horn is an awful pick

gray stone
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Schizo takes
Call Kermit we need to cleanse

pallid veldt
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idk why you would say ed3 like a justification for her

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even rosters that have access to every operator in the game still dont have a 100% success rate on ed3 unlike ed1 just due to the heavy draft requirements for the stage

tidal sedge
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Horn is for other stages like highmore

pallid veldt
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yeah so idk why you would talk about ed3

vernal lion
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I hope every stage of IS3 is emergency OOC

tidal sedge
gray stone
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Yeah uhh
How

pallid veldt
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the only reason horn is good on ed1 is because she is one of the only high damage ops that outrange highmores ridiculous aspd field

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not because shes a helidrop dps

tidal sedge
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Yes?

pallid veldt
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horn is like the opposite of a helidrop

tidal sedge
pallid veldt
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ur point is that horn is helidropable

gray stone
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Horn draft in end3 is understandable because you still have to beat Highmore
Horn helidrop is like shit

pallid veldt
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to support this point

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you give an example of horn being great because she is the opposite of a helidrop

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this is why i am confused

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she takes like a minute to get her damage out and can only do so from 5 tiles away when an enemy is stationary

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on highmore thats perfect but thats usually the opposite of how helidrops work

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anyways

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this is so far from the original topic

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its whatever

turbid badge
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lol i forgot

pallid veldt
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most normal carnelian team composition

vernal lion
turbid badge
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its just carnelian module D

tidal sedge
# pallid veldt this is why i am confused

No, my point was that, how fast you get to dps off of deployment matters, in which ed3 is literally the main example. It has nothing to do with ideal ops to draft for it. SkadiDaijoubu you guys just argue so quickly.

10sec for a skill activation is pretty fast, faster than eyja normally for example. So when I said horn is "helidropable" the quotes are for meaning that I know I am going out on a limb. Its just that ak players immediately like to argue and start talking about how she is a horrible draft for some reason Bnuuy

tropic valve
vernal lion
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this btw

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tbh if you can just use 1 vg, you will have plenty of option to do a stage

turbid badge
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ngl wtf

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i should probably turn it off

vernal lion
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it's just about timing of your deployment

latent anvil
tidal sedge
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Well for IS there is plenty of DP related relics anyway ChenShrug

gray stone
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Can you consistently get those relics?

tidal sedge
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If you dont have any, I would prob just want canta/ines and a flag alone

tropic valve
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if you get ASPD or convalescence, then Canta alone is enough DP, and if you get initial SP, then flag alone is enough

tidal sedge
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Since placing more vg for ed3 isnt exactly positive since early dmg can outweigh later dp gen

proven garnet
tropic valve
#

as for dealing damage on D15, the ranking goes Heavyshooters > NTRK > Mlynar

pallid veldt
#

mlynar is probably a little better overall though

#

cheaper and less risk of dying from tears

tidal sedge
#

Me who somehow ends up with AH and watches skadi 1v1 the boss FrankaWheeze

tropic valve
#

true, Mlynar helps you get to the end and tanks stuff

pallid veldt
#

1 flag with initial sp still sounds brutal

#

im sure its workable though

tidal sedge
#

Mlynar is also better since you can place him on further tears

pallid veldt
#

or you can just

#

force the tear in a fixed spot

#

with 2 VG

#

mainly better cause tanking yeah

#

like broodmother balls n shit

tropic valve
#

you can also force the first tear with 1 VG + Gravel or something

tidal sedge
#

I see Bnuuy I guess I am the only person who just prays for the tears to go into good spots BlemiCry

pallid veldt
#

hidden isharmla technology

vernal lion
gray stone
cyan gorge
#

no limit on her summons BlitzSmile

tropic valve
#

The mayer relic

pallid veldt
#

nah its dc relic for me

#

mlynar start eating good

vernal lion
#

that's scroll look like from Ling

#

you stole it?

peak cloak
vernal lion
#

my old auto is so cursed lol

tender tusk
#

Honeyberry : SkadiDaijoubu

deft badger
#

how much def do those mantas have in IS

#

or is it high hp

tropic valve
#

low DEF high HP

tidal sedge
#

If u mean they levitating guys they dont have high def

tropic valve
#

250-300 DEF

vernal lion
#

Theresis at home belike:

ancient hearth
#

will we ever see the ls4 slugs ever again?

vernal lion
#

you mean the rush of 35 alpha slugs HellaKek

ancient hearth
#

we need to return to the classics

vernal lion
#

I think Paprica + Fia is a combo now lol

turbid badge
#

yk u can release earlier

#

just cancel skill fr

vernal lion
#

yea I know

turbid badge
#

i had a heart attack

#

wtf

#

beagle gameplay

#

kExuHyperStare

latent anvil
vernal lion
# vernal lion

btw, about the +% atk part, it's not fully %atk buff from skill,
it bases on how long the skill last before expire

turbid badge
#

oh

vernal lion
#

for s2m3, it's 50%,
so you get 50% / 5 seconds = 10% per second

turbid badge
#

wtf naga rich

#

im stuck at sl7

vernal lion
#

I also play niche

turbid badge
#

seeing wacky kits pop off makes my brain tingle

deft badger
vernal lion
#

Wind Chimes

deft badger
#

that atk looks cool

vernal lion
#

almost 1500 atk

#

at max

turbid badge
#

funny op w vigor

vernal lion
#

it would be funny to see Bison give def for Wind Chimes lmao

turbid badge
#

naga just use heidi

vernal lion
#

Bison is 45 def, Shining is 140 def, Skalter is 158 def

#

it's 343 total def

crystal cargo
#

Roberta

#

Is like 110

#

Def

tidal sedge
#

I stole this

Staying alive without healing

Def
Shining, Aak, Heidi, Skalter, Roberta (Melee t.), Saileach, Bison, Pallas (Melee t.), Nian, WhIslash, Bryophyta, Gravel (10 dp or below)
Class specific: Siege, Zima, Hoshiguma, Mint

Res
Nightingale, Bassline

Damage reduction
Abjurers, Stainless, Gladiia (AH only)

Dodge meme
Croissant, Deepcolor, Flametail

Invisibility/Camouflage
Heavyrain (Cam.)
Tsukinogi (Invis.)

Atk debuff
Shamare, Mousse, Waai Fu, Mountain, Mumu (clone), Hexer module (Don't know which)

#

Tsukinogi doesn't grant invis

#

Dodge list is missing Mayer and probably other ops

vernal lion
crystal cargo
#

Doesn’t mayer only apply to her summons

tidal sedge
#

Applies to adjacent operators too at m1-3

vernal lion
#

wait, 20 bonus def from Shining add to Skalter too?

crystal cargo
#

Has anyone done a dodge team in is with the attack up if dodge relics

tidal sedge
#

I tried. But it isnt worth even if you get lucky

turbid badge
vernal lion
turbid badge
#

im getting shining mod

#

for this

#

my bison not raised sadly

vernal lion
#

I will take screenshot again

#

oh wait

#

the def debuff from slug is after this

#

even if you didn't deploy your medic first

turbid badge
#

Lol

vernal lion
#

lol

#

so with Bison, Shining, Skalter,
crusher will get 403 flat def

turbid badge
#

is this with mod 3 skalt and bison?

#

i mean shining

vernal lion
#

yea mod3 shining

#

my Bison is E1

tidal sedge
#

Anyways

vernal lion
#

so he only gives 45 flat def

turbid badge
#

i try cope miny

#

but her beinbg ranged

#

hard to work with so

vernal lion
#

oh E2 Bison with mod3 gives 100 flat def

#

holy shit

#

I should E2 him now

clever kernel
#

NOW

turbid badge
#

now

clever kernel
#

does

turbid badge
#

im just gonna

clever kernel
#

defense buff stacks

turbid badge
#

Ofc

clever kernel
#

like the defense bison gives, does it get multiplied by shining talent

#

or is it still flat additive

tidal sedge
#

Shining talent is flat additive too

clever kernel
#

oh

#

i was thinking of her s3 then

#

my bad

tidal sedge
#

In that case, yes.

clever kernel
#

interesting

tidal sedge
#

Except for Inspiration, flat additive apply before % buffs

clever kernel
#

is it def only or does atk buffs work similarly

#

afaik there isnt any flat additive other than inspire

tidal sedge
#

Atk/Def Steal apply where Inspiration does too

tidal sedge
clever kernel
#

unfortunate

#

also

#

are all aspd buff flat

#

i cant remember any percentage ones

#

they modify attack interval instead right?

tidal sedge
#

Theres % aspd modifiers. But no player usable ones

clever kernel
#

spaghet coding

tidal sedge
#

Dossoles water aspd debuff and OD red tumor aspd debuff are such

clever kernel
tidal sedge
#

Yes

clever kernel
#

thats why using high aspd was still ineffective

tidal sedge
#

80% cut in both cases

clever kernel
#

it applies after everything then

tidal sedge
#

Well, some Dossoles maps only had it 60%

cyan gorge
#

Between Gnosis, Stainless, and Aak, who benefits most from buying their mod? (mod 1 only rn)

tidal sedge
#

None of them have super impactful mod1s SkadiDaijoubu

#

Stainless doesnt really need mod tho

#

Aak has better mod3

cyan gorge
tidal sedge
#

Oh actually I do agree for the dp part. ChenShrug

Most people just ignore it tho SkadiDaijoubu

cyan gorge
#

So Stainless is the best of the 3?

tidal sedge
#

For mod1 ye I would say so

clever kernel
#

60% fragile is funni

#

but unneeded

cyan gorge
#

I'd pick Gnosis but his mod upgrades are a low priority for me rn

tidal sedge
#

Well ye gnosis mod3 is good. Mod1 isnt great for him tho

clever kernel
#

it does its thing

#

atk down is never bad

tidal sedge
#

Itd be better to mod1 shamare

clever kernel
#

?

cyan gorge
#

Does base mod work on her doll too?

clever kernel
#

i actually dont know

tidal sedge
#

I dont think so, its just for her basic attacks

#

I have not tested it ChenShrug

cyan gorge
#

I just place Shamare in a far off corner, unlike Gnosis ReedBean

clever kernel
#

she has worse defensive stats than him

#

and doesnt need to attack

tidal sedge
#

Well if you want atk down your more likely to bring shamare

clever kernel
#

brings mousse

cyan gorge
#

I just thought it'd be a nice bonus for Gnosis, especially for bird shenanigans

clever kernel
#

yep

tidal sedge
#

Im not like u ppl. I place my shamare to get use of her talent too normally

clever kernel
#

ok

tidal sedge
#

It wouldn't be that substantial for Sham either

#

Ye. Its more than gnosis tho generally speaking since if you want atk down having some is better than none on her downtimes.

For gnosis the atk down wont be as generally helpful. Ofc if you place shamare in wonderland somewhere then ye gnosis all the way SkadiDaijoubu

#

Though there's probably some kind of longterm stall that'd enjoy it. It's a matter of finding it ig

gray stone
#

I'm killing myself

#

380 for the banner

tidal sedge
#

Thats the actual hard one ye

civic nest
cyan gorge
#

I mean enfeeble on Gnosis I can see being low value, considering you bring him so enemies don't attack ReedBean

gray stone
#

The point is safeguard when enemies do attack

tidal sedge
neat skiff
cyan gorge
#

It does? ExuHyperStare

neat skiff
#

Same as skalter, the doll is considered part of her range.

tidal sedge
#

That doesnt really mean anything unless it is actually a situation where she will die if I place her further up tho

#

Still 50% uptime

woeful sierra
#

bleh i want rosmontis to place at least 1 gear on the tile right above the p, but she never seem to do it. is her gear placement rng on dependent on enemy positions?

tepid ivy
#

It favors enemy positions iirc

#

Also reminder for this rerun unless they fixed it, tactitian vanguard summons retain the +1 block from the machine even when theyre dead, so you can have a 1 block immortal buddy for tough spots

vernal lion
# woeful sierra bleh i want rosmontis to place at least 1 gear on the tile right above the p, bu...
  • if there's no enemy (or there's invisible/invincible enemy) in range, she will drop 2 pillars randomly
  • if there's 1 visible enemy in range, she will target 1 pillar at it, and the other pillar will be random
  • if there's 2 visible enemies in range, she will target each pillar to them
  • if there's many visible enemies in range, she will target the 2 enemies that are closer to bluebox (which is depended on each enemy's movement path, or distance) BUT not in a same tile
woeful sierra
#

ty

clever kernel
#

funni pillar

limpid siren
cedar hound
tidal sedge
latent halo
#

Hi

tidal sedge
#

No

tropic valve
latent halo
spark sinew
#

i finally found you

spark sinew
latent halo
latent halo
spark sinew
latent halo
#

This is emergency symbol btw

#

If weedy desync

#

Like her s1 leaks 1

#

Use dice

#

It happens sometimes

spark sinew
#

oh wow the cannon tech is great

gray stone
#

I love Spec Cast

spark sinew
#

i feel dumb for not even trying to use it the...two times i ran this map

latent halo
#

Yes speCast fun

tropic valve
#

the Yato push is so pog

neat skiff
neat skiff
limpid siren
#

yea that's fair

#

there's too much weird shit to know in this game

gray stone
#

Rare Khold misinfo SoraWow

tidal sedge
#

It's been around since her existence, interesting how it's persisted for so long.

neat skiff
#

It's the "below 40% HP" that makes it a pain to test.

gray stone
#

I think if it did then they would put it in the skill description

#

Are there any skills that do extra things out of the skill description?

tidal sedge
#

Would misleading descriptions like Provence s1 count?

gray stone
#

Is it +ATK% when target goes below 20% HP?

tidal sedge
#

Alternatively, Stainless s3 turrets have certain features you can only know by selecting them and looking at their trait and talent. Notably the healing from artificers and the phys damage reduction they grant.

neat skiff
latent halo
#

Really

tidal sedge
limpid siren
#

it's atk_scale yea

neat skiff
#

Yeah, only of like 3 times the +atk% and atk% don't match up.

gray stone
#

"Falls by 20%" made me thought it was "everytime they lose 20% HP"

#

That might just be me being stupid

tidal sedge
#

Oh. Santalla s2 might also count here.

#

It says random tiles but selects tiles on a per-row basis, rather than being totally random.

neat skiff
#

To be fair, how Santalla S2 works would basically be a small novel actually explaining how the RNG works.

gray stone
#

Like GG crits working like a pity system

neat skiff
#

GG explosions are at least a reasonable description.

tidal sedge
#

I was just about to mention GG talent

gray stone
#

Don't know why they added it specifically for GG tho

#

instead of other ops with a crit talent

neat skiff
#

GG is already really good.

#

Especially if mech accord casters ever get a module. Both her talents would benefit greatly.

tidal sedge
#

Hm. Have gotten 6*s with rng crits since her

gray stone
#

She's the oddity in that she's the only one with a pity system

tidal sedge
neat skiff
#

Unlike someone like Thorns where his talents are more of an accidental bonus more than anything.

gray stone
#

Thorns should get a crit talent

tidal sedge
#

Oh wait. Viviana

gray stone
#

Caper has a crit talent and iirc she has a really high chance too

neat skiff
#

Set to 1.5% and boost it each attack is about as good as you can get while keeping the explosion mechanic.

tidal sedge
#

If I had to guess, GG has the scaling so it works similarly to mech accord scaling. Also maybe because they feared how high rolls at start of skill are more potent than middle/end?

gray stone
#

ah yeah, does drone explosion reset her scaling

neat skiff
#

Plus 300% atk_scale.

tidal sedge
#

Actually, when drones explode, do they still do a normal attack too

gray stone
#

because if it does then I guess that's why they did it like that

tidal sedge
neat skiff
#

It's why her S3 is so strong. With global range the drones never lose the 110% damage.

gray stone
#

Well then idk why they let her have that system instead of a straight 10% chance to crit

neat skiff
#

Because with bad RNG you will have missions with zero crits.

gray stone
#

This isn't a problem with other operators with a crit talent tho

neat skiff
#

It's the best of both worlds. She isn't constantly critting while making sure she does crit.

neat skiff
#

Especially in higher end content.

tidal sedge
#

~~Alternatively, the bug was intended but the complaining about it made HG change it ~~

gray stone
neat skiff
#

Ehh, not really.

limpid siren
neat skiff
#

GG was released a while after dossoles holiday which was the end of the "physical is the only damage worth using, all arts damage sucks".

tidal sedge
#

Its just a random tinfoil hat theory.

#

But her crit talent is weird since Viviana has no such thing

gray stone
#

Eyja and Ifrit (sometimes)

#

Passenger got his buff which is great, but it isn't enough to knock Eyja down

neat skiff
#

Dude got like 3 buffs.

limpid siren
#

i feel like the "phys only" meta existed well beyond DH

neat skiff
#

No one can knock Eyja down.

gray stone
neat skiff
#

Not just damage, high amounts of AoE damage.

gray stone
#

They can't print anything really better than Eyja because she already occupies the big AoE big damage niche of the class

#

ST damage being Ceobe and GG

neat skiff
#

She still does AoE better than splash casters. She only really loses to Carnelian under very specific circumstances.

gray stone
#

I only see Lin

neat skiff
#

Before Lin Beeswax was more popular than Carnelian.

#

Carnelian self healing being on skill activation with her long ass charge times was a death sentence.

tidal sedge
#

Not helidrop and mostly reliant on Phalanx trait for tanking

gray stone
#

They were too conservative with kits back then

#

They tried too hard to make her not better than Eyja

neat skiff
#

Less conservative and more "all over the place".

tidal sedge
#

Curious what her 2nd mod will do

gray stone
#

Her current niche is being a bind bot kek

#

which is worse than Mostima

latent halo
#

And Ethan

gray stone
tidal sedge
#

S2's stubby range is rough ye

latent halo
#

I don't think so

gray stone
#

Except Ethan, he has a good cycle

neat skiff
#

Chalter > Saileach > Nearl alter > Gnosis > Ling > GG > Fia > Spalter > Spalter with module > Ebenholz > Dorothy. All over the place.

spark sinew
#

ethan attacks too rarely so kinda shit if you need both bind and hit count which i can remember like 1 event that did that
and even then you could just use ethan s1

gray stone
spark sinew
#

before gnosis we had FT

gray stone
#

So the 2 new 6 stars between 2 limiteds is more recent than I thought

spark sinew
#

before ntrk it was Fart

neat skiff
spark sinew
#

oh...

gray stone
#

oh yeah Fart exist

#

I forgot

spark sinew
#

yeah my bad

neat skiff
#

Ok, yeah. Fartooth was between Saileach and Nearl alter.

gray stone
#

Carne and Pallas being girlfailures over there

neat skiff
#

Also, out of that list it is honestly fascinating to see who still gets used and who sits waiting for a reason to be used.

#

GG is by far the most used.

#

By a pretty wide margin.

latent halo
neat skiff
#

But Mizuki S2 is only 2/3 targets.

tidal sedge
#

3 targets is usually fine

latent halo
#

That's more than enough

gray stone
#

So this + Degenbrecher is our Year 4 line up

tidal sedge
#

2 targets was a bit annoying at times

neat skiff
#

I still find it amusing that Ethan is the only stalker worth a tier 3 module.

latent halo
#

U do u

gray stone
#

And Lessing under that

neat skiff
#

Lessing is welfare.

gray stone
#

He still counts

latent halo
#

Specialist module

neat skiff
#

Dorothy tier 1 module is pretty poggers.

spark sinew
latent halo
#

I'm borrowing max pot mod3

spark sinew
#

fake spec main

tidal sedge
#

Choked by module blocks?

latent halo
#

No

tidal sedge
#

Oh. I see

latent halo
#

Her pot

neat skiff
#

The tier 1 module blocks...

latent halo
#

Actually effects the module

neat skiff
#

Plenty of tier 2 and 3, to the point of skipping SSS.

latent halo
#

And Dorothy is mostly starter

#

I can just borrow , all good

gray stone
tidal sedge
#

The module economy is really jank ye

gray stone
#

Dorothy start is cringe

latent halo
gray stone
#

I hate restarting when I see Symbiosis

latent halo
#

Unless ur doing E1 start

#

Then u need a kroos

gray stone
#

Not really enough

spark sinew
#

you can't borrow e2, which sucks

gray stone
#

Fang + Kroos + Dorothy basically dies to Symb only

#

I don't know if the new F1 map in the expansion would change much

latent halo
limpid siren
latent halo
#

Yea , 3s team have no issue on sym

neat skiff
#

Symb?

latent halo
#

Iosys

gray stone
#

Symbiosis

#

Dog pile map

#

It spawns dogs very fast

latent halo
latent halo
gray stone
#

yeah I use S2

#

because small AoE

neat skiff
#

Is there a reason for Fang?

gray stone
neat skiff
#

Ohh, IS.

gray stone
#

I think I'm just lacking pot4

#

for the extra ATK

latent halo
#

This is why I'm borrowing max pot

#

The talent that gives 1 more % is just

neat skiff
#

Which one is that?

latent halo
#

Dorothy talent 2

neat skiff
#

20/24%

tidal sedge
#

Basically mod4 in a way

glass monolith
#

What sort of copium you execute if 4% matter HellaKek

latent halo
glass monolith
#

We not even in CC yet

neat skiff
#

Yes. Module takes her from +20/24% to +30/36% and then +40/48%

latent halo
#

It doubles

#

8% attack

#

That's a lot

neat skiff
#

No 1%

latent halo
#

I'm actually thinking something else

#

Not 1 more %

#

But whatever

neat skiff
#

Yes, each module adds 1% ramp up, but unless you can't get more than a single trap detonated...

gray stone
#

0.8s interval, and her skills has pretty big ATK scalings

ocean jolt
#

Ok so how is SN-7 possible?

neat skiff
#

Raised ops and little handy upgrades.

ocean jolt
#

How many upgrades for the roomba can I get before SN-7?

neat skiff
#

Lets see a screenshot of your highest level ops.

weak gazelle
#

sn-7 is the map boss first show up?

neat skiff
#

First 2 stages.

#

The second stage being the stun asshole.

ocean jolt
#

I couldnt beat it during the events first run

glass monolith
#

I think you should have 2 upgrades on roomba by SN-7 point and you can just go with bouncing robot to kill boss in front of blue box (1 tile wide place for roomba)

ocean jolt
#

And I still cant beat it

gray stone
#

What stun

#

I forgot what stun shenanigans

ocean jolt
#

Heres my best ops

neat skiff
#

The boss stuns every couple of attacks.

ocean jolt
#

Im working on upgrading some others

weak gazelle
#

i think there is a picture about boss buff type somewhere
that might be help you

ocean jolt
#

And no, throwing Surtr at it didnt work

#

I tried that already with a friends op

glass monolith
weak gazelle
#

and read boss mechanic too

gray stone
tidal sedge
#

Boss needs 3 block to be blocked in phase 2

neat skiff
#

And ass to deal with now.

tidal sedge
#

and later phases but that's for later stages

ocean jolt
tidal sedge
#

Boss description fails to mention that DIE

gray stone
#

phase 2 is the hardest phase tbh

ocean jolt
glass monolith
ocean jolt
#

And how much suffering and sanity loss comes with it

#

I cant even stall it because of the tiles it spawns on

gray stone
#

The solution is borrow something broken and don't farm SN-7

#

The boss is stunable
Guess who stuns a lot

ocean jolt
#

Im never playing that stage again

ocean jolt
neat skiff
ocean jolt
#

Outside of Mudrock

ocean jolt
#

Actually

#

Can Ebens shadow clone things spawn on those tiles?

tidal sedge
#

S2 mines cannot be placed on banned tiles

ocean jolt
#

Man

#

That wouldve been so funny if it couldve worked

#

Or maybe I can S3 since it counts as a boss

neat skiff
#

Blaze E2 has a talent that halves the duration of stun so can solo the boss on SN-7.

gray stone
#

I remember SN first run was me running full ranged comp

#

W S2 was pretty good

weak gazelle
#

ohh yeah boss stun a lot on that map
i just use classic method
defender+whisperain

latent halo
#

Hool

gray stone
weak gazelle
#

the rest of the free slot used to hit boss

ocean jolt
#

Im gonna try again tomorrow

#

Ty guys

gray stone
#

Boss has shit HP lol

ocean jolt
#

I need to farm some of those chip stages

#

For a few operators

neat skiff
#

Same. Along with red certs for chip glue.

turbid badge
#

is Silalter s2 gains good

neat skiff
#

Skalter, yes.

glass monolith
neat skiff
#

I have no idea is Silalter is a typo or some other new alter with an equally obscure alter nickname.

turbid badge
#

silence alter..?

glass monolith
#

Loud? SoraWow

gray stone
latent halo
#

Almost

#

Kek

gray stone
#

I just hate Chotgun and Gaxe in particular

turbid badge
#

what

#

those are pretty easy

#

Ntrk has some annoying ones

gray stone
#

ntrk is understandable, it's short compared to nearlter or nalter

#

I don't care about ntr jokes

neat skiff
# turbid badge silence alter..?

Oh right, legit forgot she exists. The gains are... kind of "Better bang for your buck compared to S3" while also being "just keep her at SL7.

gray stone
#

For Chotgun, Gaxe and Skadance, they just sounds wrong

turbid badge
#

reedic, reedalter

#

whats the other one

neat skiff
#

There is just so much "everything has an extra condition or three"

gray stone
#

Krooster happened idk why

glass monolith
#

ReAl DIE

gray stone
#

I thought people would go wtih kralter

spark sinew
#

i use "skadoo" a lot, but it's a bit shit at actually saying what operator it is

#

to someone who doesn't know

gray stone
#

I used to use Yalto, but everyone knows what I meant by Yato so I just use Yato now

turbid badge
#

Hibifier sounds nicer

gray stone
#

Kirito is annoying

ocean jolt
#

Niorthalos

turbid badge
#

nobody uses her tho badically

#

jester

#

ok this one sucks

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just say jessalt

ocean jolt
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Nope

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Its jester now

gray stone
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There's Jesswick

neat skiff
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"The alter only used in IS"

ocean jolt
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Jesserated

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Nah thats too long

gray stone
glass monolith
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Jesspoor JessCatScream

gray stone
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I use her
She's pretty pog

turbid badge
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what do ppl call lava alt? i just say purgatory

neat skiff
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Jessica the liberated. The ranged tanks with low damage.

ocean jolt
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Angery cat

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Nah theres a ton of those

turbid badge
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eyjaberrys pretty easy to understand

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tbh

neat skiff
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Yeah, I mostly see purgatory.

turbid badge
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does greyy even have a nickname

gray stone
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Greyy alt

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that's about it

turbid badge
neat skiff
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Eyjaberry is only easy to understand once you know Mulberry and Honeyberry exist.

gray stone
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About to see Haroldnut

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for some reason

tidal sedge
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Haroldberry is funnier to say to me

turbid badge
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haroldberry

gray stone
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male, so no

tidal sedge
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I'm honestly surprised we're getting another 5* wandering at all. I'm curious what he'll do. Mul/Honey kinda have the burst/consistent angles covered respectively.

gray stone
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I'm waiting for a 4 star Trapper

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Silvergun would love it

neat skiff
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I'm guessing Eyjaberry S1, but not limited.

turbid badge
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oh dang

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santalla skin effects

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i didnt realize it would have efects

neat skiff
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Is anyone really surprised?

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Typhon is arguably the most powerful op in the next 7 months.

glass monolith
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I think have no idea who was on skin between Penance/Tsu and Ansel

neat skiff
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Santalla sharing a banner with a great skin gives even more reasons for global to spend and pull.

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Especially when you compare Typhon to Executor alter and Spuria.

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Spuria only being a direct buff for like 2 sniper archetypes.

vernal lion
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I might get addicted while watching this

tropic valve
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Here's Schwarz hitting a 720 DEF enemy with S3
No buffs: 71433 damage
Warfarin: 83766 damage
Spuria: 94112 damage
Aak: 109959 damage

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Spuria represents a 32% damage increase

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(with average stun rng)

vernal lion
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aspd is busted for heavyshooter

tropic valve
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well the ASPD is equally good on almost everyone, but it is true that Schwarz with her 2 sec attack interval doesn't get penalized too much for the stun duration

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her interval becomes 1.42 if not stun and 1.8 if stun

gray stone
neat skiff
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spuria is great for ops with an attack interval longer than the stun.

gray stone
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Also Typhon doesn't rerun

neat skiff
gray stone
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She has good mob clear

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S3 punches hard

tropic valve
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my impression is Typhon > Exalter slightly

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but I do have Sniper bias

neat skiff
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Typhon S2 and S3 get used constantly in upcoming content. Executor alter gets used for showcases.

crisp bolt
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exalter is actually pretty strong with mod

spark sinew
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i wonder how much both sides of this argument downplay each other because "male vs LM7 op, lol"

gray stone
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But I think Exalter, now with module is really good

sly drift
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Isn't exalter is just your general laneholder. Typhoon in the other hand is broken boss killer

neat skiff
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I love playing male knights. Typhon is a "don't skip, spend a reasonable sum if you have bad pulls".

gray stone
neat skiff
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Low op.

gray stone
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And many more low ops

spark sinew
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i wouldn't call exalter "average" laneholder for sure

plucky flint
neat skiff
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Not everywhere.

gray stone
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Exalter S3 punches hard

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Real hard

crisp bolt
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I mean a laneholder that has a high burst damage can be used in a lot of things

spark sinew
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man has shitton of damage and is surprisingly very sturdy

gray stone
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Typhon isn't broken for what I have seen

sly drift
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My point is you can replace exalter but not for Thyphoon. Her s3 following target is so unique

tropic valve
neat skiff
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Typhon S2 is an incredible laneholder.

plucky flint
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Ppl probably see typhon as "broken" cuz they saw her 1 cycle pat

gray stone
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She has a better Thorns S3
Her S3 ignores some mechanics with the lock on

sly drift
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Yea that s2 too

neat skiff
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Like, look at annihilations. content everyone does. Typhon has featured in all annihilations she has been released for. Executor alter cannot say the same.

gray stone
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Infinite duration skill in annihilation

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Crazy

plucky flint
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Annihilation is a low bar

gray stone
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Anni is just AFK playground

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Since it's long

spark sinew
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blaze>>>>gavialter confirmed

neat skiff
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Almost like "low bar" is what 95% of the playerbase cares about.

plucky flint
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Sure bro, idk where did u get that 95%

crisp bolt
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I haven't actually seen typhon in any of the anni clears I've seen FrankaWheeze