#strategy
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wouldnt bp be the most unique one
kid named april
cuz multitarget and all
mt isn't really that unique
kroos and april if stick with 5* strongest marksman idea
thats all
no need to look the other
bp comes up sometimes
insider would be ok for newbie during HE
yea
cuz he should be stronger than other marksman except krooster
adn waiting for another 9 months for kroos is prob not ideal
insider has a much better time with def
he can deal with UFO i guess
yeah 3rd would be him
high DPH
he has pretty nice cycles for a welfare too
and good uptime
20sp auto recovery btw
tho i wonder
how worth it is his mod3
cuz extra ammo
s2 has 14 ammo by default
extra ammo are the best thing to get when it came to camo type of skill
i would mod3 him instantly
looks pretty mandatory
prob
chalter with rng extra ammo already lot of folks value it highly
itβs weird bc itβs a burst power strike
but uh
bc of the way the sp cost and ammo are distributed
marksman has plenty of afk option
his prob 2nd worst of the bunch
Oh cool he has atk buff on pot 5
ill probably just stick with s2
the fact that hes welfare is very valueable
hmm
his skill is already +100% atk at sl7
doesnt gain much at m3, but it means hes strong at e1 already
Hm. I don't get what the pattern of what welfares get stat pot and don't
If there is one
I would've thought pre-existing module is the basis but Morgan kills that idea
you said with astgenne that they probably didn't want to ramp her talent again
thats hardly any gain
probably the same thing here

no extra ammo
no extra interval reduction
no -sp
just
+30% atk
i wonder if its a good thing for newbie since he doesnt need m3 to function
Who is this copium? 
Yeah. Because chain casters had module, but then Morgan is counter-evidence to that theory of mine
insider
morgan is also bad so 
So basically he is Lunacub but maybe more useable 
you mean firewatch?
idk how you get lunacub
That true. I've borrowed a max Morgan every ch 12 stage except H stages and was not impressed
prio ranged weapon enemy to help blocker survive longer/better
bro has a 33.3s skill cycle assuming mod 3 extra ammo
DID I STATTER?
I thought Morgan s2 would be diet Ntrk, but it's outright emaciated Ntrk instead
morgan s2 would be ok if shield didnβt decay
s1 unironically being the stronger skill makes her doa
interestig
Lunacub pros is she can just stay there after deployment, but yea finding uses for her outside back capping TW towers (like i do in any game with ability to back capture) can be hard
i think the only thing insider is balanced around is s2 not being atk scale
would feel much more abusable that way
bc s1 is atk scale
ammo skill is probably the balance point tbh
kroos will always be the better buff target
not built for boss
iβm still gonna use him bc male
but shoot down mob sure
maybe mob filtering would be more accurate
krooster has 100k total if you allow her to shoot all duration so
lmao
insider main selling point would be that hes easy to use, require low investment and has high DPH to deal with medium def
cuz you just active skill and deactivate if needed
no need for timing cuz his cooldown is really fast
heβs getting two s2 cycle in one krooster s2 cycle though
so i guess that makes it a bit better than what the numbers say on paper
or iβm coping
nah
they're just built for slightly different tasks
hes high DPH
krooster is better for low def
so yea
different role
i guess hes closer to platinum than krooster
or something
Lmao
Is that the lowest for 5* ?
I have question for 252 max right base
Which one is better?
3gold2exp factory or 3exp2gold factory??
it's the lowest i've seen 
lmao
to be expected i guess
modern 5*s hit different
i can at least see bryo popping up in some male only runs eventually
- he's fairly new compared to melanite
how to clear h6-3?
typically you want 1 gold factory per trading post, apply to other base set up as well
if you run proviso, then shes basically +1 trading post, meaning you would run 3 gold factory 2 exp
nvm i used blaze 
ugh finally done h12-3

dang
https://map.ark-nights.com/map/hard_12-03 show me ur placements
@shy tide this was my h12-3 squad, lumen can likely be replaced with shining
honeyberry was only here to slow the def reduction from boss autoattacks
thorns for right lane, texalter to kill bullies, lancet for bait
although u could probably use a vg to bait
@pearl breach to clarify on this, its 1 lvl3 gold fac per tp, or else you need to drone your gold fac to get enough gold production for your tp
cannon guy kick my ass again on anni Laterano 
@boreal magnet https://map.ark-nights.com/map/hard_12-01
aight hold on a minute
okie
some login problem on pc, it takes a year to find Pozee sprite. Thats andreana is Pozemka
and i borrow NG
i see the issue: when the boss reaches second phase the global attack is actually in a CROSS SHAPE
so you should position ops diagonally to not get destroyed by the arts bursts
like eyja is taking 3 bursts which is very scary, and silence and pozy each take 2 (which is worse because they're not even in NG s3 range)
this was my strat
chungus and saria form a choke point for mlynar to kill everything
those perfurmer and ng always dies first before the medic
my problem is i only got 1 elemental medic to copy this
that's fine
she's technically replacable anyways
as long as u have good healing sources
howd you manage civilians that goes through chongyus ?
most of them don't
like some just get blocked at the last second
ethan 20% movement speed slow from mod helps i think, i believe the civilians aren't immune to the slow
i think i can copy some of the layout and make improvement based on my ops
lemme try 
ok
you can replace chungus with mountain perfectly fine if ur worried about block
i use chungus bc i don't have mountain and i brought skalter
do u leak spys?
btw use skalter, h12-1 drones don't do that much dmg
and will make it easier
the same way Halley did show u just replace with ur ops
pozy surtr at the end and the boss will die
the only problem u might have is spys on bot since i don't remember u having texas or yato
for those guys
wtb who should i actually never e2 of those xD
just finished stainless, mlynar is next then shamare..
my guess is skip vigil, mostima, mizu, blemi, lin, fartooth, sail
u didn't on bot?
this time sarkaz red swordsman killed my deffender
alright ill take a note, to bait the instant death right
rngessus never give me aor guard smh
cant follow this, chongyus leak lmao
the fug is leakinggg
skalter does help with the cross damage
Civilian issue? 
Weedy π«‘
Do you spawn kill "civilians unblockable" shit on red boxes?
I personally had Kroos alter and April deliver them to afterlife 
yes i killed them with yato and Centabile
i think i leak red Sarkaz
because he keeps killing my cuora
moment of truth, forgot to activate cuora skill
my boy mountain solo holding 1 clone like a mad lad
it took me 3 days just for this shit

why does stainless go on to a melee tile and not range 
Because his entire archetype is "I don't care supporters are ranged arts operator, I'm going to bonk
bro opened isekai portal
whats the range of that turret anyway?
saw it hitting drones
E0 Mystic range
clearly one of the funnier ops i got in the past months
How many gold certs does 4 star 5 star and 6 star give respectively?
If I pull one and sell the token for certs
where do we get them from? i was thinking weeklies give some but nope π
Red tickets shop, reason why i cope unhealthy amount of AP-5 while everyone farm 1-7 
this is the first time i did run out of them
Can't relate because my dumb goal is E2 entire roster 
Their income outside buying them is meme, like 1 per event, 1 per monthly logins
two hot women tired of war
this is the first time i did run out of them -.-
iβm doing certs today too
and i am trying to not farm that stupid stages like ever...
work the next 8 hours so i wanna just eat up my sanity lol
well i did have a lot of red certs but i did buy the royal caster and defender tokens last week
now i regret that i have done it xD
Mudrock solo is top left lane
But she will need some help
Chongus world wonderfully on bottom right
eyja s2 to help mud?
mine still lv7 tho
How's your mudrock
i borrowed someone s2m3
Oh then it'll be fine
But you want to deploy mudrock last that's going to be kinda hard
i think only peanut can hold bot solo
got blasted by cannon lmao
wwho peanut? π₯
penance
ah, i might get different result
mudrock keep dying on cannon

had to cycle deffender
feel bad about mountain
peanut perform better
mudrock and penance can hold both lanes for the majority of the map if u deploy helidrops sometimes
H12-1 Defender Only, No 6 Stars
You can blockshift boss copies off their natural lanes onto the same defender, reducing the tanking requirements. I knew about this trick beforehand but this particular setup (2 Sarkaz, the front blue box position) was inspired by the video comment in this WIP CN clear: https://www.bilibili.com/video/BV1C94y1p7Xa...
does arts fragility (Reed Trait) stack with regular fragility
yes it does
It does
And then stack in with Chongus event "fragile" and boom. integer overflow 
now i dont want to f this up
manfred will go straight to pennace right?
that's enough manfred for today
i deploy chongyue split second before cannon so it hit him
oh theres no h10-4 thank god
#γ’γΌγ―γγ€γ #Arknights #ζζ₯ζΉθ #λͺ μΌλ°©μ£Ό
4op is smth of a different realm
INES S3
KILLED MYSSS STAKC

lin s1 Is meta
with eunectus beacon she slows every attack

and she has 200 aspd
forgetting where ines knife is when s3 is equipped and pissing off all of the flowers in that is3 map , is certainly not somthing I have done
ah I love the bacon
between kal'tsit + mon3tr, and gavial alter + lumen which would you prefer?
Maybe kal'tsit is only needed when somehow you need fast-redeployment or fight against high DEF enemies?
put in Schwarz range but not in straight line range 
i prefer Monster to be honest
depends on the skills. If it was purely laneholding against consistent enemies, kal s2 would actually be the best
gavalt downtime is also much longer, so without pairing with another operator, she is generally weaker
gavalt is really more wave clear tbh
Gavial alter i havent touched her in forever tbh
( i raised her for alter mission)

we are talking about 2 deploy slots so gavialt is gonna be paired with a medic like lumen
doesnt matter if she cant do enough dmg to kill the enemies for 30 whole sec
thats why i said, she's really more wave clear
whats gavial base atk?
of course, in most situations both would work fine
i think with mod it might go just above 1k. offskil dmg i mean, not base stat
at E2L60 its 704
E2 L90 is 766
no mod
with itll be much more assuming blocked enemies
I guess my main concern with mon3tr is that even though it's tough, above a certain level of pressure kal'tsit can't heal it fast enough compared to say a 6* medic
fair
well thats a very akward situation, where you "need lumen" instead of just doing dps like most people
any other lanehold like kal would also likely fail
honestly monsters stun comes in clutch to buy some time, but i doubt people will get both modules
mod 2 aspd is too nice for s3
I have no idea
it says +20
its 20 aspd at mod 3, so itll probably be more
probs just take the total ammount of hits normaly and * 1.2 ig 
34k dps to 39.7k
34k dps 
thats Damage per skill right
i keep thinking per second lol
just say total dmg u weirdo 

the heal is insane
i used it against TFN , arts centurion when all else failed
worked amazing

couldve probably judt stuck a NG + boss killer tbh, but kal could just solo w monster
tbh I just use s2 for the 8sec downtime
other people make it sound like its for aoe and I cringe
yea thats the best part about kal kit
fast af
so close
maybe if i had 1 atk & 4 aspd
my plan for every sss mission
gg+aspd
skalter+ atk
win
s3
for both gg and skalter
and if I feel like doing extra
I warf buff skalter π
I like Kal S2 for Sanguinarch
Hello! Can anyone help me out with 6-16? It's been driving me crazy, Pram + KRY + Texecutor can clear her first healthbar, but then she freezes and blows up everyone as soon as she gets out of the stairs...
Also here's my roster so far, I also have a few unused 5* vouchers if there's anyone in those that would help
Kirin R Yato!
well first of all, first 30lvs after a promotion are basically free
so no one, even if it was myrtle should be lv1
Ah didn't think that made that much of a difference, I have plenty of xp & lmd saved up!
and ideally, put your laneholders in bottom lanes as far left as possible
that way you have more space to deal with her in case you cant kill her in time
That would probably help, the issue though is that I try to set up right near the exit with Ling s3, Pramanix, and Thorns plus a gap for KRY again
So she pops out, and boom everyone's frozen and then dead
dont bother lol, just try to stall her and use better dps options
aka yato and texalt
if you start stalling her as much as you can from the start, and just let your FrD's do the work you should be fine'
This stage is actually quite inter to do, different from most other stages I canβt just place the dragons to burst down FN cause that freeze is nasty, so I need to kill her slowly over time while dealing with the enemies too
Thumbnail: me, Danbo

Does that need her to be at max potential or have modules or anything? Or would p2s2 max level work?
you have more than one op
if you really want to do cringe ling carry you can just borrow one 
e2s3
throw in extra helping hands
1 deployment of gravel and texalt 
put them closer to the spawn first

My brain did not match her new skin to that art there 
No idea actually...
I'll probably try it legit a couple more times then bring in the cheesy dragon
I used Aak to kill frostnova 
i cant take it anymore, i tried 12-20 adverse for hours
pls someone
at this point my brain is so ruined i need a step by step
i even raised mulberry just for this
block the first clone early, and keep the boxes on left from breaking
have you done these 2 things β¬οΈ
tried that, but the right needs a lot of attention, and when the second clone arrives things got out of hand
right side shouldnt need that much attention, what does your right side look like
usually my best tries were a borrowed saria, blaze, a healer and ines
with the occasional yalter drop
does blaze not get though their def or somthing?
sometimes it feels like too many pile up
the yalter drop may be overreaction on my part if the boss isnt there
1sec
vvv???
how
are u dieing to what
Borrow saria tbh
reed s2, thorns, pozy, kal should be able to take care of enitre left imo
i have saria hold left like this
I didnt break that box so i didnt have to hold 2 lanes
π¦X[SARIA]
π¦XX[BLAZE LOOKING UP]
Any gg s3m3s here i wanna clear last knight on is 
thorns on the upper half monst3r on the lower?
hold up im doing stage rn for example
alrighty
start by blocking this dude
ye, the giga imposter
βthats just a npc wdym!β
weirdly enough my only tries where i got to phase 2 i let him go to my left group
murder
block all
(I wasnt paying attention so they are on one box, but it doesnt actually matter)
but who can do that job for me? i would need like 2 decent blockers and a healer atleast, yes?
i guess i can use blaze on the right?
oh and what do i do for the bottom of the 2 rows...
tbh Idk if blaze is the right option for the right if you want her to do all the dmg
ah
well then
whe can do it
mhm or just 1
if u dont let them break bottom box

dont some still try to go there?
80% trust lin moment π¦
im borrowing
Bagpipe
ah
just a damage dealer
well i dont have her either
the big fucker that hits hard?
i met him
sadly it feels like all my dps are ranged
tho maybe i can just put a sneaky GG up there or smth?
yes
how many enemies left
i have died in many different points
whats the farthest
once with extremely precise management i got to phase 2
then my kaltsit became the boss through magic bs
cant even get to that point anymore somehow
u could borrow Mwynar
perhaps, but then im gonna start lacking defenders again
i tried her once on the right side, she got killed by ranged units almost instantly
uhh deploy her at the bottom
Mulberry + ur ptilo
should be ur main source of healing
I dont see why this strat wouldnt work provided you fill in the gaps
i will try it like in the picture GOPfts sent
alrighr gl
gonna have to improvise on the start tho, cant really slap down a penance early
ines 
do whatever 
ye, probably, and maybe another cheap unit
well then, im gonna be back in 5 min, cursing about how bs this map is
ah i messed up
but so far its looking doable
Remember to use an op to bait the yoink
got a sneaky castle-3 ready for that
lol i just used ines
Looking good so far
oh nej penance is having some issues
okay, the op yoink was phase 2 at half health, right?
and the newest placed op?
shit, phase transition killed berry and chong
okay i know what i need to change
im getting there
they died to the phase transition alone?
or rather, what I mean is, were they full hp when the transition started happening?
yes, but the borrowed honeyberry couldnt outheal the double water
because if they werent, then it is a reed skill timing issue, if they lost all 100% of their hp, then you would need another medic prob
should have placed her at the bottom
Borrow mulberry
took a ptil with me as a "helidrop" for that part
I use nulberry s2
will try after this attempt
wait are you using mulbery s1 
honeyberry with spritual care
oh ok
wait jk, reviewing my footage I didn't even use Mulberry skill for double water, she just outheals: https://youtu.be/z38EaP-0LV8?t=202
well, 1 person 
or technically Cuora is losing hp very slowly, but it's fine because she survives the phase change
who?
i dunno i was looking right for like 3 seconds
ah
big fuckers
2 of them if im seeing correctly
aaaaand im dead
alright, time to go mulberry hunting
and keep a texalt ready for this moment
Armed Spies?
yeah Thorns and Blaze will struggle to kill them since they have 1800 DEF
reedalt is there
ye, need to watch for where they are and quickly texalt i guess
that why art
that's why I prefer to save the boxes on the left, and send the spymasters to the right side
saving boxes on left gaming
and i need to support penance a bit too or she struggles
cant keep her shield up that easily cause monster kills
well if the issue was never with penance needing help, why face monstr over anyway
Hmm
If you use penance against high def spy
You prob can use her s2 since auto recovery
Cuz she doesnt get enough fodder to charge her s3

makes sense 
you can try
I used gnosis + texalter to deal with those guys
Penance s2 sl7 is 900-1k dot
It should work

but atleast the left is holding up this time
time for a cursed idea
saileach s2
ah shit
the trilby guy killed penance during phase transition
kaltsit got killed
in phase 2
not sure by what
well, good news is the boss is dead
bad news, im on 1 hp and my defenses are dust
what stage is this
12 20 adverse
ah i see now
kaltsit got boss yoinked while everything was chaos
damn
u using s2 or s3
FUCK IT, ITS DONE, 1 HP LEFT, ONLY 2 STARS BUT WHO CARES
THIS IS THE MOST SCUFFED RUN EVER
the last enemy was literally in the blue box
what OP?
WAIT IM NOT GETTING THE REWARDS FOR A 2 STAR CLEAR???
welp, thats it, im never gonna recover from this
I bet you are on 2x speed
Kalst
nah this map is so hard i played on god damn 1x the entire time
it feels wrong
pause more often then
Wait until you see H12
surely H12 is easier
[Clueless]
i mean H12 1 seems to have less lanes so it cant be that hard
Surely
?
OH FUCK OFF THE BOSS IS HERE TOO????
I THOUGHT IM DONE WITH HIS BULLSHIT
AAAAAAAAAAAAA
man i should go back to where i actually am in the story
im actually at the start of chapter 7
the one with the
actually
i wont spoil
im just doing this cause of rewards

do u have amiya e2
then ur in no rush to complete story anyway cuz u can't finish it without e2ing her
ye i know
but i feel like story and events come out faster than i can grind through it
so much text or incentives to do other things instead
oh boy wait until next event 
OH GOD DAMNIT I FORGOT ABOUT THE PURPLY STAFF GUYS
NO
WHY
WHO WOULD CREATE THEM
im gonna have ptsd from the color purple soon
okay screw this
the rewards arent worth all this
im going back to chapter 7 where the sky was blue, the grass was green and all my units felt strong
?
What does this mean
Oh, goshβ I forgot to ping the person who told me to post these
One second
@storm current
Map layout for 2-10
your team prob look like this
3 is single target caster, face up
4 is single target medic, face up
5 is aoe caster, face right
6 is any heavy tank you can get
also order wise, you should put 6 before 5
because skullshatterer will aggro on the aoe caster first
and thats ideal
Thank you!
oh ye i forgot
you will want to deploy a strong solo duelist here
cutter work
Alrighty, thanks!
hihi i would like some advice on how to clear 5-6 π₯Ή
somewhere like this
and for this you want specifically marksman
since they design to kill drones
green arrow medic
okokok
red arrow blockers
I would take Ptilo over e1 Honeyberry 
wtf i tried 2 separate clears n it's still like this
Do you leak civilians?
i don't think i did
if getting a blue symbol but not the run symbol counts as a leak then hg can eat my L
If you leak a good civ, it won't deduct a point from your HP
but it won't complete the mission
Is this good enough for h12-4?
hmm
dont bother with berry then
they are not going to help
and you want modY saria here
modX doesnt help
do you have kaltsit
Nah imma borrow one
actually
Not yet
Silence and other <5 units
so
you will want to kick elemental healer out
boss will instaproc corrosion
they wont help
unless eyjaberry
borrow kaltsit for top lane
or chalter prob work too
you have 2 choice
deploy on the turn section
or spawn camp
if deploy on turn section => need less dp since you have more time
if spawn camp => need more dp to speed it up
oh ye if you borrow kaltsit, you will need s2
cuz s2 has better healing and aoe attack, and better up time
how to aproach this? open map scares me
Most of what you'll be block is top left and right
top left is mob and drone lane. mobs can die to one laneholder. right is eggs. bottom is crazy flowers
Bottom left and right lanes will spawn those screaming flowers
i see, does thorn good in this map?
i plan to just use him on top left if theres drones
any laneholder on left should work. I guess thorns might be better so he can help with drones as well? doesnt really matter tbh. Map is just "deal with annoying eggs and flowers"
eggs yuck
even yato raise her hand against that thinf
so any helidrop or ranged ops for dealing with bottom line right?
just top left and right that need lane holder
dorothy s2 or FrD's are best for bottom 2 boxes I guess. right side should be pretty decent if you can kill a good portion of eggage with horn. Then I would just use a low dmg centurion guard + berry to slowly kill others
low dmg meaning offskill
sorry im too late to read lmao, this is how.i gk
your thorns placement was bit off
pull him 1 tile back
horn better at myrtle tile facing right
i actually misssplaced him, but i eant to activate the bell thing
is that not necessary?
trap master like robin/dorothy would solo angry flowers from both red box at bottom
not necessary tbh activating bell
i see
guess throw body would do it
i see ya2 so seem fine
and eyja s2 more useful than s3 in this map
the change of bgm bring me down to shiver lol
ah i see, i use her s3 snd didnt really do much against the reaper
Holly god, finnaly! Mylnar misteriously started to be able to tank the nuke from the boss, maybe is Trust?
aight, 3 pulls from this and still Inesless
god
does anyone have an easy clear guide for h12-4
i have been smashing my head against this stage for like 3 days
What is the best way to handle the middle roadblocks for 12-20 adverse? Just ignore them until the end?
ive tried 3 different videos
There's a couple of enemies that spawn to break them. I just wait till they all clump up and then texalter/yatoalter them
That stops them from breaking
depends on your strat, if you holding the enemies near red gate then u probably need to break box on the middle and top
have you tried Oyuki? 
I'm holding them on the blue box
half the easy clear guides require you to wait for eyja alter or for kal's mod Y 
and also need like 8 six stars
first person i tried
unless you are doing the super timing/potential heavy ones involving ling/mlynar/kal
on the right side? then just like broom said. let the civilians that goes through middle blocked by box and kill the sus one
The only other thing to note is I stall boss left side
fuck it im just gonna wait then
Stalling the boss on the left is probably better tho yea 
can someone link an easy clear guide involving eyja alter/kal mod y
pick the 2 block count to block the boss
and let everything else pass
destroy 2 blocks on top when the first clones reach your blocker
easier that way i guess
and protect blue box road blocks
chongyue and healer medic is enough for right side
I don't think that's sufficient block
Unless you kinda place around multiple defenders
on the middle left place lane holder and elemental healer
which I can see ig
actually i used that strat to win h12-1 before with only chongyus and nearl
the thing is
dont destroy bottom left box
and just destroy one of the top left
and bottom from middle
2.lane holder+ healer on middle
like this
Did eyja need to face right
actually
Sheβs facing down
Oh I'm blind
this,i deploy eyja after 2 nd clone dead to help kill 4 man with hat
Although wouldn't pozy take damage when boss reaches second phase in that setup
this is the one that updated, that's why i placed healer there facing. right
left*
helidrop eyja after the whirlpool
I didn't realize how annoying the boss mechanics were until the H stages
My nearl is too underlevelled for this
lucky that we can stall the boss somewhat
Saria s2 permastall 
not s1?
blemshine cant heal other?
For specifically H12-2 and H12-4 I needed s2 to keep mlynar alive
Or he'd be bursted by the phase 2 boss because taunt 
for h12-2 I used warfarin instead to heal mlynar. her s1 is lovely and the trash feeds her SP
I didn't have the space for her to reach
For H12-1 I literally just had sarian s1 stall the boss
And s1 for H12-3 to tank beyblades
yeah that's what I did for h12-1 too. Mountain + Saria + honeyberry stall bottom lane
does that dick shaped summoning beyblade thing on h12-3?
The drone is in the bossless stage and H12-4
It's weird that everytime pullers try to pull an object that's immovable, they become unactionable for 2-3 seconds
they are pondering their life choices

That's where you don't run s1 
eh I'm out of irl sanity and phone battery I'll do it later
good luck, it takes me 3 days for that stages alone
Maybe I shouldn't have left it for the last day 
The H stages drained most of my sanity
Yeah the H stages this time seem so much harder
Last time I did all the H stages with minimum brainpower except H11-4
does cn alteady got ch13?
Yes
thanks, imm check it out
EN is going to have a really fun time not reading what the boss does
And questioning why he is infinitely reviving 
what kind of abdomination theyre throwing us this time
lmao, exactly what i did with Nearl Light event boss
Those 75 blood worms
I like it ngl.
people always complain the game is too easy
dude are we still fighting zombies?
It's not zombies, as one person put it it was a shitpile
Yato s3 is really useful in this
You can't even see the boss HP bar
Oh wait the boss is in there 
I didn't even notice him
most readable UI
they need to replace boss healt bar somewhat on top or bottom of the screen
I mean idt any amount of good UI design can handle like 40 slugs all taking damage sitting on the same tile
bring boss bar to top
Well yeah that works ig
definitely
but the slugs are still 
I love them adding things for true aoe ops to shine
Same with RA
Splash casters might actually have use for once 
Did CN get more details on RA return 
yes it's called endfield
Outside of what was given in the livestream? Don't believe so
But livestream did give a lot of information
File save, can go past beating the boss wave
They showed at least I think day 26 in their image
The base looks completely different
Yes
Specifically
Its a perma gamemode now
There was also a "role" system i think
Hold on
Oh yeah there was
I couldn't understand what that was about
The menu has been reworked
wait RA being perma game mode?
oh god, this worse than perma sss already
You can build animal farm in your base now and what I can only guess is a water collection and wood collection building
The thing above it I just realized reminds me of the 3 weather types in original RA
I forgot what the greenish one was but there's heat stroke and acid rain
The redeploy time increase one
Drought
I know it's not because you can see acid rain in the nodes
now I'm hyped af
I guess RA is part of general content now
What unit is worth raising for RA specifically
Ig dorothy
Dorothy and basically any good true aoe
Oh yeah the research thing
I still like dorothy for scouting maps
There were a few maps where I used her in regardless
Also with the sp charging station, you can abuse some skills probably
meanwhile Schwarz just casually soloing RA with single target damage 
All I want to do is be able to use Aak in RA 
and art is better for RA
Well actually I could just retreat redeploy aak but that's not good uptime
Especially with Lin module, it'd be a good combo
Lin is really good as well when you use her as a bait for catapults 
this was so clutch
i just dawdling around cuz no vg chips
the delay on the talent

You'd charge up skill basically instantly being hit by 15 catapults
literally soloing the mode doesn't sound like coping to me; granted maybe RA2 will be harder and not soloable but that will have to wait
?
most of the gathering is done by gathering hub
which you use fast redeploy to defense the hub
most of the hunting is done by fast redeploy
and you want aoe for raids
most of the boss are weaker to art than physical as well
schwarz is limited to single target
not sure what you mean here by "soloing"
the boss is literally surtr on the drugs + saria reed in OG ra
the dragon thing

melted so fast
the immortal is 1000 def 0 res
reed alt easily far out dps schwarz even at single target
thats before you include other art amplifier like saria
in base?
cant you just use ifrit in that case
aoe in general is better for RA for raids and gathering
Yes
Tips for this stage (4-9) 
Put like 3 healers in the middle 
Sniper facing up to spawnkill top casters
Hm. Lin with module actually becomes slightly bulkier towards physical attacks while s3 is active.
Coped with Ling and support exusiai 
the ruleset I use for RA solo challenges:
- Only the designated operator can be brought to maps
- No fighting in HQ, all raids must be defeated outside
- Encounters can be done with other ops
- Must not go net negative in crude gold (optional, I sometimes played without this restriction)
Schwarz is as far as I know one of the few ops who can clear this challenge; you lose some efficiency in terms of gathering because Schwarz can't protect all your gatherers like Texalter, but you can still collect enough wood and stone to convert every single raid map into a Schwarz lane using firm platforms, and use fortifications to block
I FORGOT CH12 BOSS HAVE SHIFT IMMUNE πππ
it's not 100% consistent, i.e. some double raids and pretty much all triple raids are impossible even with Schwarz and a ton of resources, but by scouting vision aggressively you can have a decent success rate; also some raids such as the Vein Guardian raid typically require 2 actions to finish; then again I doubt any operator can 100% consistently solo RA
Thats literally coping i see
How do u forget this
Arent bosses usually shift immune more than theyre not
Whats the diff between being superheavy and stall immune
Super heavy still can get shifted if you use weightless + a ton of force
Like patriot is heavy but not unshiftable
While damatzi is only weight 3, but cant be push or pull whatsoever
is damazti levitateable















