#strategy
1 messages · Page 408 of 1
I think it's intentional design though, as guardians bullied medics so hard
Her 2nd talent
Swire has stuff that eats all stored DP
cheat death at the cost of DP
wtf
doubles the cost each death
wait so if she dies they gobbles up dp to stay alive????
Yes
yes
wtf
but only in Anni can you keep it up
cause going above 99 cost normally would be death to her
Screw the rules she has money, your money that is
its gonna be way more expensive than double juggernaut stages i btr hv saileech before i geg her bloody hell
that means...MYRTLE BE PRINTING MONEY!
Swire needs all those DP to buy her 9 lives DLC
which bad nowadays people can use spare DP for texas/yato
the one with the wine bottle traps
wine is s2
Bottles is s2
yea mb s2
s3 is double hit + push
to me that ain't a high cost. Whats a higher cost is redep Surtr heh
thats why i still bring Myrtle
most of the time
ppl dont bring myrtle?
i dont
surtr takes >3x longer to redeploy
why bother
you might not want to in IS
It's a very funny mechanic so I plan on rolling for her
huh i still do
In IS I have the choice of going Canta/Ines
sure they're more expensive
but their utility is strong
The only time I might want to get Myrtle in IS is if it's a Ling carry run
my canta and ines is chilling at e1 max
plans for ines to not stay that way
I normally just get fang. then ines
...
then sometimes bag or myrtle if I get too many vg tickets
i just fang then myrtle lol
christ, h12-2 finally passed with yato alter and ling as the main source of aerial dps 
cos my team is always frd plus reaper
I hate H12 stages
yessir
Who do i replace perfumer with
who u have?
probably Ptiloptis
oh wait
what stage
just do ansel and stop using myrtle s2

Ansel?
silvergun said shes good so she must be good
Is perfumer a healer?
yea
Healer
idk whats happening
your saying who to replace her with or who to replace for her

Yeah.
I mean is there an op i can replace with perfumer
Proly Ansel
Perfumer + silence is a crazy combo i crutched on for a long time personally
Both passive + active global healing gives u a lot of flexibility for op placement
So my 2 healers are perfumer and silence?
For now yeah
yay super sweat no nightingale h12-4 clear
aka got lucky as shit and mlynar survived the nuke.
Ye for now she is very overtuned
High atk stat (higher than marksman)
High hp stat (2200 max hp lmao)
Better range than marksman
Her trait is basically 1s interval minimum at pointblank, 1.5s at max range
She has 14 dp at p1, or 12 max pot
Her talent is crit so she hurt, s1 powerstrike, s2 is x3.2 dps multiplier
For now
Her kit is all dps, so she seem pretty strong
Just hope her 5* varient wont be utility type and become another case of aosta
Not directly no
But high chances that higher rarity ops of same archetype will be less overtuned
waow another case of jaye and mr nothing?
Need advice on how to proceed (I follow GamePress & KyoStinV):
Main theme 5-2, 9-2 (to get to 10, 11, 12 for limited rewards)
Annihilation (Lungmen Downtown, Commericial District) for weekly orundum limit increase of 200
Core team is E1 55 but lacking:
AOE medic (Breeze is in store but I'd rather level Perfumer or the other top tiers)
Arts Guard (I have Astesia & Sideroca both lv1 but similarly rather level Mousse and above)
E2 Candidates:
Angelina (I rarely use her, though sometimes as 2nd Core Caster)
Lappland (not used much and not top tier)
Specter (not used much)
Blue Poison (not used at all)
Myrtle (4* but little immediate impact)
Liskarm (I use as Defender now)
if 4* caper already have that kit
higher rarity would be better
except for 5* usually it will change into heavy utility or bigger number with longer skill cycle, trust
I think screenshotting all your ops sorted by rarity would be easier
dont e2 angelina early
Honestly might be worth rerolling
nani im 13 days in already
i would say reroll skip the 13 days u did play
mumu event will be up the thing u done in the 13 days u will repeat in 2 hours
no need rerolling
that was good enough
Also ur a bit wrong about lappland
Silence is a very powerful effect in a lot of events/story
so?
A ground op that can do arts dmg and hit two enemies at a time is also quite good
You would probably end up beating the anni sooner by rerolling unless you specifically mald on that anni for hours
Furthermore shes part of a powerful trading post combo so she eventually pays back her own upgrade costs if u play long enough
but yeah, if not reroll, for that anni, prob lap first
can u just not confuse the people who come in here all the time guys
it always ends up in to a discussion
does ines shadow thing reveal
here some tip using lappy e1
pair it with liskarm next to each other
so she can sp battery lappy
lappy use her ulti more mean more profit
Wait sry misread
Dont think it counts as part of an unit’s range so wont work on civs
Unless the sentinel itself is considered a unit.. i should probably recheck cuz now im doubting myself brb 
iirc, it doesnt reveal, but you can tell if its an enemy because they will be slowed
kroos and blue poison already fill sniper role
and they are all good at it
what the hell
(looks to the left)
i forgot about the global thingso i couldnt stall with freelings
kek
K just checked nope it doesnt count as a unit
Wait til u try H12
ines is honestly really useful
i used nino in a while
pretty fun
Tanky AF
- big damage
unlike siege which is just big damage

atm just chill if u wanna stick to that acc its fine by me
we will have a big event soon so u will be able to progress big, the past 13 days we didn't have a event so yeah..
is it worth rerolling, depends atm yes still up to u if u want it
Ines Mlynar something i wouldn't want to skip on with a big event inc
a squad of E1l55 is doable in like 2-3hours with a big event like mumu will be
do enemies in h stage have stat buff ?
Is ines worth rerolling or mylnar?
Mylnar is worthwhile
I see ty!
try to get both of them
Ill try haha
well try, u can get it depends just when u are going to get bored xD
bought?
just grab mlynar and if you can snag mountain from beginner banner
don't bother rerolling for innes
why wouldn't if u have the chance xD
Why mlynar is a must? Sorry newbie haha
because he is broken, deas big d- dmg
Damn i got saileach i thought its mylnar already
Ow i see
just roll and get "both" of them, its not even that hard

dude lappdumb ur self for telling him mlynar is all u need xD
how often did u reroll actually?
that's not an answer
seems like u know that's why i am asking
rerolling sounds like pain rn
Yo yo chill dont fight 
and u lliterally ask me who rolled 12 hours to get ling eyja chong on one acc xD
it is
some people just butthurt when i said ines is not that neccessary
nah, its just the u need mlynar...
ines is a great op, mlynar is a great op
u have 20
10 for ines 10 for mlynar u don't need more 😄
thanks all
I'd rather not reroll unless I'm down so bad I can't finish big limited events in time
I've only been doing the guarateed 5* pulls on banners I need (with core archetypes top tier), and am currently saving all my pulls to blow on limited banner
Did Mlynar banner but not Ines
his third skill is the "I win" button.
you can find on youtube videos for each 6* operator which explain their skills and how good they are
You can also consult "gamepress arknights" and "arknights fandom wiki" for more info
holy fuck the stall
@lilac silo rare specter s1 moment 💀
leonhardt true aoe came thru
I just finished 12-19 a while ago
Ow nice i saw some vids too in yt his op for sure
I don't wanna do 20 
adverse ?
Yes
yeah I can understand that feeling.
Pred ?
i literally use blue poison
for like 15s of this run
she kills two mobs to prevent a leak while canta generates dp from cargo
that’s it
that’s all she does

if the cargo was shifted by like one tile i wouldn’t need to use blue poison but well

these stages taught me how good Ines S3 is
@lilac silo i tried with meteorite btw
her s1 range literally broke top cargo

y’know
the one BEHIND her
where leon is
yeah there isn't any big mob here so don't use splash
S1 range is so massive its insane
well i’m sure depending on placement the mobs don’t pile up as much in different runs
but here they did
which is why i used leon
ceobe for high DEF bois
ines + pozy for instigators
Rosa + mlynar for the flying things
his res reduction was also enough for lappland + ayers to get in meaningful damage
and gravel for dying
anyway lappland is again and again my most frequent 5* borrow
need kernel locating to come faster
so i can finally have her
I assume you're going for 5* clear
yes
and i succeeded
ngl hung came through too
he helps during ptilopsis s2 downtime + when warf died 💀
kinda wish my bibeak was built
oh 5* only?
i used everyone in this squad
even andreana was for specter aspd lol
not sure if it was needed though
god forbid me from clearing h12-1
i don’t even want to do h stage
tbh if you are struggling H12-1
prob worth building/preparing for better squad for H12-4 as well
since they are similar, but increase in difficulty
or wait until eyjaberry
i feel like i can’t be skill issue bc tums did 12-4 defenderknights 
H12-2 is the easiest imo
no excuse for not clearing without wandering
does dia only eat operators
yes
cage can bait the drone
phew
if you get a 6* it is a 50/50 between rate up and off banner
that was me trolling, since i did think its the op i rolled on 😄
but it wasn't
roll on ines get mud
didnt get to deploy ling and dusk on my last run cuz lin and changing saria to s1 did the job
dazmati is a fun boss
btw is there a chance on ur first roll in the tutorial to get a 6 star?
never saw one
there is
ok, was thinking there isn't a chance
i will continue later time to sleep 5am 😄
got 2 ines accs, going to stack that up to 20 then play and roll for mlynar wanted to make a 2nd acc for my self anyway
I didn't cared about the banners cuz yato was my banner when i started
Having trouble with 7-16 with the mortar
you can use a puller cheese, specifically rope
it need rope e1 for her s2
but doesnt need level
Can't you just plop mudrock on the right side box
I that would be a problem
just time their skill when the herald show up
altho actually
mortar is not a problem
That...is what I have been doing
they deal hardly any dmg and you can out heal them
what you need to worry about is the herald
Did you deploy her last
I try to
so if theres 3 herald on the map => all enemies +600 atk and other effect
You have to
Else the mortar will target someone else
If mortar is your only problem then deploying mud on the right side box is enough
you can deploy ines on the right side to kill whatever you need first, finish deploying your stuff on the left, before deploying mudrock
And rope S2 work?
yes
What for 
Puller cheese?
technically its not needed if you out heal your stuff
Idk it seems like deploying mud last is enough
no
To try to get rid of things on top left
mudrock will melt if you dont kill some herald
They eventually walk to mud
Huh, mine did just fine
if you want to kill mortar
I'll give it a go
you can use ifrit/horn since they have long range
Which I don't have
which you cant use that strat
so try to fish the herald to prevent their buff
thats the easy cheese
Why have to be e1 rope?
because she need skill 2
Ah ok
she only need skill level 4 for the increase pull force
ye idk
can someone help me with m8-8
CM btw
Can confirm, just hold line bot normal n mudrock deployed last n afk win
Could just spam vanguard n one healer then shud be fine
or if mudrock really dies to fast you can try to use perfumer
She doesn't, not even a dent
as long u put her on s2 the mortar n heralds walk to her n her swings at them or her shield breaks n heals 800hp etc, the mortar dudes never do more than 100ish dmg
idk what kind of mudrock this guy has e1 might have problems
He posted, was e2 lv60
he also has a whole bunch other e2 lv60 op, but yea I guess if e1 maybe might have some different outcome
ah didnt see that yeah with mudrock e2l60 this stage shouldnt be that bad
In phase 2, Patriot deals 120 true damage every .8 sec with his aura, and swings with a whopping 2400 physical ATK. Dr. Blemishine to the rescue with her famous treatment, Divine Avatar!
A friend challenged me to low op clear H7-4 with the following squad:
Mlynar (S3 ban)
Surtr (S3 ban)
Silverash (S3 ban)
Goldenglow (S3 ban)
Kalt'sit (S2 ban)
...
I was challenged by @latent halo to low op this stage
(read the description for challenge details) got it down to 7 ops but maybe 6 is doable? any ideas?
my current thought is to cut either Mountain or Goldenglow
if Mountain is cut, either Blemishine would need to be deployed further back in phase 1, or Gladiia would need to pull up the enemies from bottom lane
if Goldenglow is cut, Gladiia would need help with laneholding
and also Mon3tr would need to do more damage to Patriot in p1 but I think that can be arranged
MAYBE Mlynar could be cut if we could somehow deal with parachuters during phase change in another way
It took much attempts to win this level
finally got past h12-3
god help me on h12-4
Civilians issue?
If your going 6 then I'm going 5
I have the idea
But I don't wanna mald
I'm probably going to take some time to cool off before trying h12-4

Pretty easy
No way
do now and mald 
Alright I guess just Exu won't work
the full Exu buff army can definitely deal enough damage to kill one segment, but there are like 5 segments
and the cycle time is a mess
Can't say I'm a fan of having to mald around the boss for prolonged periods of time but what can I even do here
If someone ask me to rate H12 stages here is my answer 
Is this green thing in every level
H12-2 without funny boss go brrr
When next event?
We "don't know" but I heard JP have stream for next event tomorrow
I heard like 31 hour till stream?
Thanks im dying farming lmd in normal stage
I don't want to farm red papers so I've been e2ing 4*s lately
me, keep farming AP-5, because they will do bullshit when changing 6* token again
If your base is built there is little reason to farm LMD unless you that desperate to build something
Are we finally changing tokens again? I thought they forgot it's supposed to happen
You mean forget to announce? 
I hate it when my vg token is 3/4
f my life
i bought out all 6* token already, have no one to use them on

are the tokens worth the AP farm tho? 1 6 star pot in red cert shop cost like the sanity to farm 60+ t3 mats.
I did it for the completion, i just didnt need to farm anything else

Efficiency becomes useless when you have 24 nukes at your disposal
I do all my farming on demand anyway
Is Pramanix good?
It is like game of civilization, yes I have 24 nukes, but I just need 25th one 
I'm thinking Liskarm or Pramanix for the 5* free Operator
And when you got a 25th nuke, you find a brand new shinier 26th one

Who cares about nukes, its all about memes 
i have an m3 castermiya s1

the meme is not memeing
It will be a free ceoebe i said

Come back when u have m6 all the 5*s
Skill issue
never doubted it for a moment
3 years of straight trad ak gameplay
beeger number = good
Shamare having the same role being better both base skill (Tequila + Bibeak are f2p, effect is +90% TP with extra rigged chance for 4 gold bars deals and each 4 gold bars deal pay 2500 LMD instead 2000) and easier to use skill 2 (Deploy on any deployable tile doll which reduce ATK and DEF up to -50% in 3x3 range to all enemies)
Pramanix S2 reduce DEF and RES for more (I think up to -60% both?), but the enemy needs to be in her range making it much less flexible.
I don't have a Shamare, and I am choosing between the 4 free 5*s from the coupon.
Shamare in kernel banner... Warf in kernel banner... Wait 
Damn while Kernel stuff saves you from outdated operators they at same time removed all core operators who are still used today 
Liskarm is defender who will gain talent to give 1 sp to random adjusted operator when hit so they can spam skill more often
Silence is medic who gains drone which you can deploy to heal in 3x3 as source of extra healing or fix of skill issue when you keep having operators outside medic range with placement issues
Red is fast redeploy... Pretty much it. Gains skill to stun on deploy which will be useful on 1 enemy in like chapter 4+? Can be dropped on some caster/archer in hope she kill them first. Also boss of chapter 8 has strat which need 2 fast redeploys and gravel recruitment is only one which is almost impossible to miss
Liskarm seems cool
Liskarm is pretty good
She's old
Ok?
Suzu is young, but Kernel banner don't discriminate, it F you over 
Truly the best banner
Shamare is typically more useful as was already said, but that doesn't really make Pram much worse
Her def shred is still bigger -- she's nearly equal to m3 Sham with just sl7, and she has RES shred in a huge fuckin area as well that is much more versatile than other RES shredders, which would unsurprisingly turn out more useful than Sham if you're trying to kill enemies with arts
also there legitimately are a few times I just brought both
for example on EXCM Ya boss
Most use out of shamare for me isnt def debuff, but atk debuff
I used her for Def debuff on CC, and once for ATK debuff because god 10-16 AE is cringe
Pick silence

Liskarm battery is fun tech, and she herself is a solid defender, but i doubt you lack any kind of solid defender, if you do, get bison from code of brawl side story, while battery tech is not sth to focus on when you start out
Red is uh
Frd
Can deal some fun dmg and stun on s2, but nothing is lost if you just sleep on her
Pram is a debuffer, but her debuff requires enemies to be in her range, and mixed debuff with good numbers on res and def means little when later enemies love to be separated into high res or high def
Also like
You need dps to effectively use debuffers
And the good dps tend to just deal enough dmg by themselves
And shamare exists
Silence is a great medic ngl
She's so great they make an alter
she has innate buff for medic but the best thing is her drone
Which heals at massive rate
In a 3x3 area
Untargettable too
She refreshes her drone pretty fast too
Especially at s2m3 you can use her drone almost indefinitely
Just requires micromanagement
Would still suggest her if you have warfarin or sussuro
But if you already have both ig pramanix can be the 2nd best choice
For later usage
Feel like a waste
Someone knows If damatzi clones share stats? Like If i debuff one of them the 4 gets the debuff?
no
Meh
they share hp
also tbh
medic silence is prob better than her alt
shelter gimmick and cheat death is there but weak ass healing
If you don't give Mlynar any sort of shelter he will sorta kinda FUCKING CEASE EXISTENCE in 20 seconds when all 4 clones assemble
I like how the boss doesn't always target Mlynar (because of +1 taunt) with that amongus skill
if it does be like that...
kekw
Well if you have Mlynar hugging someone
Otherwise.... 
Honestly don't know, didn't try, because I took Mlynar only for h12-4 with plan against that
that skill does work like last deployed op, not taunt
I member writing somewhere back in nl that BK feels like a boring statstick with annoying mechanics
This green mofo is worse
what's the point in playing arknights
i wanna e2 someone for it but kinda broke
to be the very best, that no one ever was
Wrong the point is memes and waifus
fr
Hey guys for skill summary 2 is CA 3 good r CA 4 r higher
The last node is best for summary 2 and 3
Ca 5?
Yes
In that case whatever the highest one you can do is best
I dont know if theres a low rarity guide for ca5 but there might be
Skill 3s are also far more valuable as you use them for masteries
Ca5 gives like 2-4 of each 2's and 3's iirc
Mm

CA5 is like 1-2 white, 2 green 2 blue and go cry yourself to sleep
FUCK AP-5 and Supporter chips are closed 
How can I beat Talulah? once she gets close to the blue box she just one hits everyone
Could try fighting her before she gets the red buff
I tried but It's hard since I have to defend the other side as well and also the bomb drone
Who’s killing the bomb drone
I tried using Amiya and Eben but with Talulahs fire my healer can't heal fast enough and they all die
Bring Gravel snacks
Eben seems a bit low level, also you can bait who the fire goes on with a frd
Is it worth to use SOTP to get Lappland?
I need a 2 or more range melee unit
sotp?
if you mean one of the new player 5* selectors, then yea lappland is probably the best pick from the larger one
Yeah, Senior Operator Transfer Protocol is so long XD
ah yea
It's not worth saving that right? I should just take Lappland?
I want something to deal damage from behind the guard
other candidates are like
You will want lappland for certain content
Mountain can't tank much
SN rerun soon
lappland is a strong unit for new players because she offers decent dps, can silence some enemy abilities, and her range makes her easy to use
Oh good. I still didn't gain Lapp in that year 
how 
Also lappdog has pretty good combo in base
not immune to getting his dick flicked though
it's easy to forget how fast shit dies when you're new

I got Lappland, replacing my Matoimaru.
She is so hard to use
most year 0 guards are clunky
if you have cutter or arene they're much better to use than matoi
really helps on ch4 when you dont want to give a shit on spiders
Just facetank those spiders 
not really an option for new players
That's how I did it 
Noone said survival was included 
I didn't know lappland existed back then
but yea, there's 100 ways to skin a cat
Didn't even know silence was a thing that worked on them
doesn't mean everyone has the tools for all 100 ways
My old autos be like 10 "operator died" beeps

So I was trying h12-3, the deployment order for the lone ops in the pic is skalter->pozy->lumen->mlynar->kal. Somehow the boss skill on phase 2 targets lumen, why? isnt the boss suppose to target the last deployed if we have multiple lone ops?
It prioritize operator that are alone
It prioritizes isolated targets first
but I have multiple isolated target, no?
Last deployment order out of the isolated
then shouldnt he target the last deployed lone ops which is kal?
Mlynar is right next to kal 
oh, so it counts if there is ops in the diagonal tiles?
Yes
I thought it only counts the adjacent tiles
I think It would be possible but i really would need a better healler...
Pretty sure everyon face tanked it or let gravel suffer back then

back in ch4, I just let plat try to kill them in the long s2 range
the frost chapter is when I let gravel suffer
WHY I KNOW THIS PIECE OF INFORMATION AFTER DOING H12-4? 
I have her unbuilt, her heal is actually good or she is mostly a Def buffer?
Buffs def + barrier
is there any good support unit I can use against Talulah?
e2 NG to survive deez balls
alternatively Surt or Specter or Unchained to do the same with better positioning management
but also get some fighting power
Is there a specific place I should put Specter at?
one of these
Don't use guardmiya s2 
Who is even going to lanehold against the 2 block people
there are like 2 defenders and mountain
Regardless levels seem a bit low? Maybe you can do it though
I think the best choice is to get stronger
I feel so evil right now but I know Ill screw up anytime
would borrow another frd like Texas. 2 Frds are good.
Im borrowing chalter
I call this a victory
what do they do exactly? i dont understand the cost reduction
If they hit your ass -3 DP. The end

They will have cameo in H12-4 but Blacknight and moduled Flametail just carried entire roster on field for me 
cant steal dp if merchants steal it first
Watch dp steal kill your merchants 
Merchants like Jay won't exist
they pop in and out of existence every 20 secs
modules however
what are the chances that I will lose?
9.92385472983568259236%
0.5%
whats the .5%
you take a piss while the boss kills SA, monstr, and everyone else
No Mlynar and SA too weak to carry
SA is just for when boss is on top left. He can just kill boss with monstr after it goes up stairs 
^
Proceeds to lose 2 hp from the swords while taking the screenshot 
how good are the new ops on bard banner?
bard banner? if you mean viviana and virtuosa,
vivi is good, but not anywhere close to meta, just above mid imo
virt seems pretty broken for now
might change if they add elem resist
https://krooster.com/u/RamminRam
Anyways I dont have cliffheart e1ed so KyoStinv out of question, apparently I already reached wave 377 on this but yeah I cant kill mandragora, would love if someone can help me
"I dont have cliffheart e1ed so KyoStinv out of question" makes me cringe unbearably hard
if you want to follow his guide just improvise
his thorns strat for mandragora on this map is probably the best way 
I know, I did improvise on this map
I also dont have any good aoe snipers

Boss
Anyway to counter the corrosion for h12 4? Mul or honey does not seem to be enough
And with corrosion I can't tank the boss
Pretty easy for me
you have eyja, Lin, mostima, or even schwarz s2 for the top lane. and for the guys on the bottom yato s3 would probably kill them.
I actually did it once with no help till 377, everything fell when I saw mandragora
can I exu top lane?
it wouldnt be very inefficient because she will target the defenders, she might help when there is none
pain
tbh I havent see lin used on this map cuz she came out after, but she should carry top lane
I mean the way I reached 377 was that I used Lin to tank sniper top lane
had kaltsit in middle
what killed me was Mandragora shitting on my main frontal units then the back getting infiltrated by the airs
Nice,I'm too lazy to do without support
actually no I had penance focusing bottom with kaltsit supporting her
yato s3 can prob deal with levitating dudes. mandragora you could probably borrow mlynar or thorns to kill her where she waits for like 5years
just use medic or tank fireballs will someone else
Yato can deal amazing damage,even when the boss has the rocks(Armor)
just prime the pillars early on, then when she show up use them
Ill attempt with this
Dude not using support
am I supposed to?
Not really,it's just easier to do the 400
reseted my run, I noticed that my exu position sucks
I think I'm a coward who use support to get the full kills
doesnt target the floaties
You should have retreated her earlier
nah going to get targetted and die
Lin is tanking all the sniper shots
should be good enough till mandragora
could probably afk it as well
oh its for the fire ball shooters
💀
Ill retreat later
I thought you will let her tanking Mandra lmao
no Im not an idiot
just to make sure
if ever eyja kills someone right beside the pillar when her splash is active
would it knock the pillar down
FUCK IT DID
Ill use mostima there instead
restarting at 200 
actually I can use s3 instead no?
this isnt that important, but just so you know, you couldve place your ptilo left and faced her right so that she would be in a better spot away from fireballs
Not from her own attack
it got knocked out by the splash
when dude died
The flamethrower guys knock out nearby pillars when they die
no no no, I just saw with my own eyes eyja's splash skill killing an enemy beside a pillar and knocking it down
That's simply not how pillars work
splash doesnt knock pillars
Allies don't hit pillars that aren't in their adjacent 4 tiles
what the fuck how did it get knocked down
its only if the pillar is within the 4sides
it was behind her
Oh yeah the one behind her I can see happening
I thought you meant the one in the center
she cant atk behind her 
did you let the flamethrower dude die near to the pillar?
it didnt even spawn yet
eyja killed a random mob going down, it just so happened it was a splash hit and it hit the pillar, knocking it downwards
wait so your telling me eyja splashed a dude as he passed her right side, and it knocked the pillar behind her 
yes

ah shit I forgot I cant use s3 because itll knock down the pillar when I use it
A lot of enemies go there, it isn't unreasonable
Although why not let the pillar be down
stupid keyboard
this can happen tho
The enemies simply go up instead
for mandragora
You still have 3 other ones at least
last time I did that my entire team died
idk how
well I cant remember how
the enemies dont go up iirc, the fireballs break them
they go up iirc
ok nvmd
attempt 4
keep in mind that, as long as your op in adjacent tile of the pillar,
they always have a chance to hit the pillar because it's coded like that
thats why thorns is goated in that anni
fuck the code
example, GG can't hit the pillar if she's not in adjacent tile of the pillar,
but if you deploy her in adjacent tile of the pillar but facing her in different direction that she can't hit the pillar, and she's using s3,
she still has chance to hit the pillar if there's no enemy left
how does this work, since barrier increases per max hp, do I now effectively have 110% max hp and a total of 330% barrier?
Barrier is basically extra hp
So you'd have say 4k hp and 12k barrier
For calculations that need HP% they ignore the barrier
I got 10% max hp buff from exu
Then yeah your barrier would be bigger
oh boy
Although iirc the amount of barrier she already has doesn't change, only the new one she gets
and if you have Nian, it's even bigger 
I want nian now
I wanna see this happen
Well I have exu blemi horn and chen
And actually do use all of those 4 regularly
spam bodies on boss basically. Do you have the -def relic?
yes
Eyjaberry, exu, nian, virtuosa quad stack on penance 
if you have -80% def relic, then it should be fine tho
then just try to keep him from going far during phase 1 and slowly chip him down while doing the rest of the stage. For phase 2 just have mlynar ready
alr
me, when I fucked this bitch with my Kal, because of no -80% def relic
is there any rule for damazti's instakill targetting other than being alone? I dropped noir in the corner of the map but my kal still gets targeted even though she's in a cluster with my other ops
farthest lone op, is what Ive been hearing
I thought it's always the most recently deployed op
I have no idea
I didnt even know the mechanic when I did the stages. Thats just what Ive heard
Its most loneley op
Adjacent
than if none than its Recently redeploee
i just deploy my ines randomly and she gets eaten
yea that maybe right
time to do floor 5 boss in is3 with no stun 
maybe we can tell what happen
I worry more about if Monster can hold 2 clones tho
alr
but yeah kal seems less alone than noir but idk
H12-3 so only adverse, but it's an extra clone+more corrosion
(its actually the 8 tiles) sorry for misinfo
hmm
was ur setup always like that?
did u deploy noir too late?
just try again
come back if@more issues
ig I deployed once I saw the new red path+invincibility, maybe it targeted before that?
not doable without yato alter
ooo that was it, didn't know the targeting was at the beginning of invincibility
and mlynar couldnt attack
hallo hallo, its me again, going to do watery tidehiolow this time, what would be the strat for it? Heres my ops
https://krooster.com/u/RamminRam
ah classic The Last Knight
i couldnt stop him from going down the middle
since i needed to place my defenders to the sides
and the rubble
is tidehollow the one with eggs or the one with the floor sht
its the one with the rocks
IS-3 but anni mode it seems
👀
and I fucking hate anni3
not much as is-2 but I just hate the last node
honestly im going to not do the knight boss again
i cant beat it
ill just kill off the knight
somehow
Goldenglow can track the Last Knight while frozen
what map you guys talkin about
i use texalter as support
alternatively, borrow a Schwarz and kill the Knight with straight damage
Fates Favored Child
since usually the knight dies and i fight highmore
and highmore is easy in comparison
a easy way i kill knight is Insta kill relic with rosa , or schwar
never encountered this map in is-3 no matter how much times I reached the final boss
schwarz
mud can prob take care of the enitre top left lane. just have exu for the drones, and use dorothy s2 I guess for the flowers?
yeah Texalter is somewhat less crucial there; she can stall the Knight a bit but there isn't anything for her for knock down in that map
how bout right side?
Goldenglow At loq dufficukty
does he give more rewards
you need to beat him 3 times to unlock the ending lore
for the eggs etc, theres a few ways but its going to be annoying no matter what
. I would probably try to use Lin s1 and wandering medic to kill them 3years later
oh
and at least once, you need to not let him break all the rubble (not too hard)
breaking 2/3 is fine
I cant visualize how the right side will look like
I usually burst The Knight down while throwing bodies to stall in phase 1
with golden glow or something
Ethan and Suzuran are great for keeping him in place
Medicine Sticks and Glory Pack are good relics for that fight
i havent unlocked ethan yet
since it gives your sacrifices more time
Should grab ethan
Sir do u not have a good defender?
i have an ok defender
i just didnt put them in the middle
on skill
i fumbled that
this would be what I would start with prob. although like I said, there isnt really and ez sloution to this side
i have cuora e2
Ethan’s a unit that inevitably pops up as the answer to a lot of problems in arknights, he’s pretty neat
how do I deal with the rock
rOck
no dps
texalter
was ur relics just trash?
ig
Lin s1 does so little dmg, that the eggs wont kill that fast, so use a wandering medic to heal her

they didnt help too much
the Knight has 4000 DEF and 70 RES at base, so unless your physical damage exceeds 4000 by a lot it's only going to scratch him
what happens if you hit the rocks fast tho?
yeah
they pop damage at a certain threshold
So doesnt Mater
The green lantern is really helpful here
so make sure its always activated
maybe i just needed better placements tbh
if you kill the eggs in like 2sec for example, they do all the dmg at once, if you kill slow, they do it very slowly
don't worry you'll get a better run next time
Buenas noches, may I entertain youse with a bonzer strategical conundrum?
so something like this?
fair
he seems doable if my mlynar didnt get frozen
but since im trying to get materials from is3
im gonna do normal boss
face one of them right, one of them left
Are you doing a strategy to destroy all 400 mobs?
doesnt matter?
dorothy side will be weaker
u choose which
me?
Both
you also need to beat Knight once to unlock ending 3, and ending 3 runs give a lot more rewards, not urgent thougj
yeah
in terms of difficulty ending 3 is generally considered easier than ending 2, Knight
The knight in IS?
btw, you will also want someone to kill a few of the robots, they dont matter for the 400kills, but i think they might take lives. I dont remember tbh
If it's without support,I respect you
is ending 3 easier than ending 1
I just watched kyo no it doesnt take lives
Im trying without support
With an special item,yes if not,no
you need to beat Highmore AND another boss to get ending 3, so it's strictly harder
Good luck
alr
Oh,I thought it was the knight
should I keep blaze s2 or s3, cause kyo suggested s3 and not activating it but how much of a big effect can it be?
Not gonna lie,the knight is more annoying than the boss on the 6th floor
yeah that's a fair assessment
no blaze better, and do use s3, because s2 will kill herself on eggs
I would like to complete H12-4
I won twice against the knight,first time because I have more than 30 lived,second time because he has low def
the unbeatable 30 life strat 
so this is how the team is supposed to be yes? Ill bring mizuki for funsies
i could try getting more than 30 lives and tanking him
unless you have the double life loss call, then it's the 60 life strat 
anyway that setup should be pretty good. only issues that could arise are
Not enough mines. (it wont be by much)
eggs dont die (its annoying no matter what, just be careful not to kill them too fast)
and exu/dorothy not being able to kill all of the drones (I have no idea
)
you could also just face both doro and exu left and deal with right side seperately
won't be easy as you need to perfect nearly everything before him AND get some life relics, but it is possible
what could deal with the right side tho
i do have the thing where i get objective shield above 10 hp
Pretty hard to get 60 lives in a single run
so its possible
The IS2 is a lot easier than the IS1
I think borrowing Schwarz has a much higher likelihood of success than trying for 30 lives
hope that blaze kills them slowly + lin chip dmg
idk if that will be enough (it probably will until boss) but just have options just in case
eyja good enough or too powerful?
I borrow nothing or Texas for me
she might survive if she is the only one is range. but if there is other ops that need honey's heals. it prob wont work out
The sacrifice one
Pretty good but needs enemies to heal
Mr. Nothing can also cheese Knight
her s2 might work pretty well since it could outheal the dmg I guess?
Because the knight is nothing because of him
the main worry isnt the 1v1s but the aoe hitting everyone else tbh
yeah but she'll be hitting the eggs
OP and satisfying at the same time against swarm
which skill?
Borrowing Ash is the Ez solution to right side
eggs don't fart when stunned
and she bursts down tftt
makes sense
Id rather not borrow if I know I can clear it solo
3
skill 3? I mean sure I guess but wont it kill me?
I thought youre meant to kill the eggs slowly
2 AA snipers with good active skills then
Nah
you can kill them fast if you have the range
I use her against aerial enemies and swarms
Im going to use her on the right side tho? aint the aerials on the left?
I personally use her on the left
eyja s2 might be able to kill the drones on left ngl, the main issue is that they group
then whos going to the right, exu?
exu would be more reliable on left but prob isnt needed
if doro and eyja left?
I almost only uses melee units
certainly enough
My strats where pretty different though. For me I secured the left fully, and just focused actively on right the whole anni
I have to wait until Monday to do every annihilations
something like this?
oops forgot exu above, I hope I dont regret doing s3 on exu
should work pretty well 
s2 is probably better for this situation though if your putting her below the lamp
I know









