#strategy
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Is ines actually good if you use her for dp. How much dp you actually gain from her S3
I mean you deploy her with certain dp and you will retreat her after S3 duration that doesn't guarantee you big dp gain if she doesn't constantly hit something. You get half of dp refund after you retreat her
Ines main skill is S2 from what I've seen, so E2 best gain are masteries, more than S3.
Not that S3 isn't used but not as much as S2
So youre saying she is meant for staying in the field??
Artificial dp gain is a rather insignificant factor outside of cc high/max risk in endgame 
Even in early game tbh
I feel it's more like the use of Canta S2 than staying permanently
Canta s2 is good because she can stay until her Ammo are all used while ines is time based skill
Idk man
Ines isn't a pure dp generator
Canta kinda is like this too but ines leans significantly more towards frd utility dps that makes dp
I mean look at these talents for a start
Debuffs enemy atk, slows them, binds them, decreases aspd with S2
you don't usually use agent for dp, unless there's a thing that you can hit forever
nah you absolutely do use agent for dp
its just when you need the deployment slot for the downtime
unlike flagbearer who is deadweight offskill
Idk but it feels like her dp gain is there only for compensating her half dp refund after you retreat her lmao.
also, Ines is just cracked with all her 3 skills
Unless you play her to stay in the field using S2
At this point you basically using her for damage
That's.... kinda her main thing 
but she literally more than compensate half her dp?. its really the same as flagbearer if you do end up retreating
S2 for generating dp + shreding first waves (like 2 or 3 skill cycle) then retreat
I play myrtle until my deployment slot all used 
myrtle is just an easy option for all of player
ines and canta are a bit more versatile in a lot of aspect
cuz they can play the deploy retreat and also just keeping them there.
but vanguard are only a small portion of a normal gameplay anyway so it really never matters
Good point but for competitive map you will use guard over her ngl. It's better.
no absolutely not
Her point is to be a cheap dmg dealer
Starting with a guard when you have no DP ? 
they are more or less doing the same dp generation as flagbearer
while also doing something more
Mountain, but I'm just gonna built better squad for dmg tho
that said vanguard discussion are quite literally useless when 99.99% content are clearable without vanguard
they're never a consideration in a map design
flag is like, you want DP, and some of support skill
Y'all must include Saga S3 too. She holds lane, generating fuck ton of dp and give you sp battery too. 
Yes
I don't say Saga is bad, and won't say any op bad,
but her role is just not much better than many present op
Even siege is included in that
Help just doesn't like her because haha old ops
Until modifiers be like dp cost x5 for everyone unless

She is ideal vanguard but only few using Saga. Majority will just use Bagpipe and Myrtle
unless you want funny Saga in OD
too bad it'll never happen
That was one in lifetime satisfaction
mob nowaday is just tougher
Isn't there a pinch out modifier for that 
Oh wait yeah
OD enemies are funny though
so the map is just anni with vg ban
Misread that mb
I saw a run where siege S2 solo funded 999dp with lee deployed in the anni
Why HG hate vg

they're not guards thats why
Normally it's less than half the dp/s required to have a merchant on field 
It's very hard if you blind run the OD boss ngl. And we didn't have "All nuker comps" just like these days
I never played OD boss ngl but sounds like pain
more like why HG hates 5 star tho
Only the anni (and the couple enemies in CC6 perma)
*5 ops are for proper tower defense play while *6 is for easy mode.
I have all *5 squad in case I'm "actually" want to play Arknight and not just mlynar all stage 
Wait mlynar isn't the way we're supposed to play ? 
I waited for so long to finally get "Banned six star" risk but they just don't want to include it

Well just PO + ban 6* should be right
I've never farmed it
and when you're lacking of RMA, 9-19 is your only choice 
Never touched that stage
stage is easy lol, just 3 op
coping until IW rerun is simpler 
One day I will run out of RMA and min max this bullshit 
I have Exu but fuck it, Kroos alter all the way
How much time I have for killing phase 1 to have wave 2 without delays?
depend on how fast can you set up whole your squad for bursting
I can pretty much set up before stupid cat enter field, but because Kroos ramp up is trash for insta deleting boss more optimal strategy would wait for Bnuuy alter to delete some of her HP which bring up questions what is wave 2 trigger, I am pretty sure some enemies come during phase 1, but how much
But, that's not trustfarming 
sir, you DON'T need trustfarm anymore
Do you trust your 0% operators to return with RMA? I don't 
Until the entire roster is 200% trust, you need to trustfarm 
I am somewhere about 120 trust 100 and 56 trust 200 or something
And my first trust 200 is Jessica who I forgot in control center for 3 months
I'm at like 35 trust 200
suzuran is at 199 pozy is 198 tho
I've quite literally never used jessica (or put her as assistant) since like a week after starting and she's 200
You can force close app in annihilation, as long as stage is not finished it will refund full sanity cost
I use airplane mode button 
Oh wait DV anni drops today?
Dude chill 4 more weeks
Galactic asks for anni 1
Next event is CC11 which is DH/IC fiesta
Too much supporters I think, Gnosis alone will suffice, it gives you 2 slots for idk , more heal/tank ?
WAIT NO
Mb
You don't have
, you need one in Annihilation
Cause there's no DP regen in this mode
why is skalter on the ground 
Why Vigil ?
Uh..... Why place water pad behind Fia 
lore accurate
he's "good" tho 

he's not that bad tho, you players are just "bad" to use him 
he not bad
Only reason he works for you is because top side literally don't exist, this manticore is enough for each sailor to sunk 
en just overblown it shit

BRO THIS 6โ
BAD CAN'T DO MLYNAR NUMBERS CRAZY CRAZY CRYING RN 
Actually he technically can do mlynar numbers
But for real, his summon has worse hp than other pets, and 25 second respawn isntead 15, what did they smoke while making PO0 robots
its just hg fucked up his summon
his kit is fine
he can live with it
its just wolf fucking thin
Ye his dps is actually good
Imagine S3 was giving DR to wolf
The issue : they did him dirty on stats.
his dps good if wolf is alive
||his wolf is not alive||
Looks on GG. They are probably Cat person
Looks on Pozy. They are probably Pink person
Imagine module is self SP gain for BK to make 456 run without Ptilo 
IW rerun soon
And i will farm devices like bitch 
actually forget that i have only 19 RMA left 
Should I have one or two
1 only, 2 are really not mandatory.
Just make sure it is not Charger vanguard (1 block gain 1 DP on kill vanguards
Zima isn't one)
I forgor to precise that ๐
Any recommendations?
Everyone but Yato (no skill 2 star) and Plume (Charger, red skill)
What do you mean by charger?
Archetype name
Given so uh... Players know they are different
Until game feel like they need to specify difference even harder and rename them even more 
Damn
We had alot of defenders as Protectors, then game decided to highlight Spot, Nearl etc and renamed them into Guardian (defenders with healing skills), then to explain why Liskarm and Blitz notmoduled they renamed them into uh... Sentient Iron Guard? The fuck? 
So...how's this team
Is that for annihilation one ?
I don't think you pass the bobe check mate
No pusher
Low damage
Low AoE
Low healing/tanking
And what is Projekt red doing ?
I am completely new to the game
Oh yeah, fair enough
That was a bit rude from me sorry
The point of annihilation maps is you want to generate a lot of DP in the first 100 kills, when it's still easy
And then you switch to an "optimal" setup, using all the deploy limit (amount of operators at once on the field), and with no need to redeploy anyone
Thus Projekt red isn't very good here
Lvl up these first, it hurt my eyes
Basically DP is at a premium due to it not regenerating in Annihilation. Red is good but will eat up DP quickly which can be tough.
Ideally you can minimize the amount of redeployment you have to do.
You probably want to level up Curoa a bit, never underestimate defenders.
For enemies who goes top left just plume can solo those or with a little heal
But at least e1 60 those
Go as far as you can with this, it should reach 200 kills, which gives you a decent amount of orundum (the gacha currency)
And then go back to completing story and leveling up your units
You kind of want a few Elite 1 operators for annihilation 1
weekly orundum already reset, so there's no rush doing anni now
can just delay it to the end of the week so the roster is better
And reset already happened for this week
You need a pusher for top lane
There are holes
Someone like shaw (4* specialist)
wouldn't call it "need". But simplifies that lane greatly
At E0 ?
You need it
With those lv that was the correct term
oh wait, shaw push upgrade is SL4, not SL7?
4
(Skill level, which is recommended to raise on characters you use. And it is MUST to have Shaw push specific enemies)
sl7 is for force upgrade on s2 iirc
U only want shaw e0 sL4 for most content
So focus on upgrading her?
Ok
is that JP or CN or KR or TW 
Jp
No need pusher
How to defeat skullshaterer in 3-8
So common just change jess to medic at 350
Keep spam gnosis s2 and done without sweat
@ionic mortar
Nice overleveled there
If I can downgrade myself 
I can sleep with those lv ๐
what is that aura on lapland?
Lapp s2
I don't have any skill 2...
Just e1 and you get them instantly
๐
I'll put that on my second team then...
Just e1 60 minimum for your whole squad
I don't have much resources...
i will be surprised if you do
If e1 5* or 6 too hard 3* with e1 55 12 ops should do
Just keep going
I do it in cn account, probably 2 weeks spended
3* max will eat atleast 100k lmd, just e1 lv 1 is fine. Kroos will be good choice
If u already know the game its doesnt took that long, i finished base anni and story in 3 weeks
This team correct?
It's ok, but you have to carbon copy some stage like
LS and CE first
Then go to chips see what's chips opening today, and which mats you needed for e1
So, forget this stage go grind something else
guys question im really new to arknight. if i complete a level in practice and 3 star it. does auto deploy apply on the actual level?
What does CE and LS stands for?
You get auto deploy on finished actual level only 
I won't even talk how stable auto deploy at times
Idk but
LS for exp to lvl up
CE for lmd or money
Today there's no CE you can grind LS
Nope
With copy strat in YouTube like kyostinV,same placement and same stat, so you can wait for few day that cc11 is up, all of resources stage will be unlocked
You'll get free
for your future
Ok thnaks
Does Horn activate spinach when you disable s2 for the burst?
Isn't Horn suffers from "Ammo fly too long"?
This info killed the last crumbles of interest I had left for Horn
On S1 it works really well
@sonic willow Finally got it!
Why ? Horn is a really powerful and interresting op, what's the issue ?
is elite 1 level 15 unit better than e0 level 50 unit?
Yes
Depend of the units you're comparing, if it's for the same unit, then yes.
elite levels build on top
niceee 
I don't struggle in terms of raw power of ops I have, for normal stages I'm a 90% niche player these days anyway
I was interested because oneshots with buff army are fun and I hoped for some interaction with one of my fav item types in IS. I don't find her much interesting past that
yes... if you're worried about the +2 dp cost, don't worry about it 
Oh okay, yeah indeed, maybe going for Wuh S3 for this kind of OS
How much copium can one fit inside IW rerun? 
I dunno, is Horn even good for IW? Unless just cuz aoe
ah yes
hmm
Heavyrain, Kroos alter, Fia, Stainless
And book "Is this a war crime if you camo?"
I'll certainly have my fair share of fun with sui in records after collab drops
Exu can't Kokodayo 
Whats a good general strat for me for IS?
Draft Texas and horn
Is that in the middle of the run or starting? I think i did Thorns as an opener before.
How about ling? Is she bad/low prio for IS?
Your raised operators actually look quite good for IS
Open with ling then draft into myrtle pozy horn texas
d4 with trollface in distance
Thanks will try this out
if you want medal, you will need to do d7 too
It's not in any particular order btw, just grab them when you can
Heavily prioritize ling e2 early on
Though you probably know this alr
Yeah. Haha thanks a lot for the advice!
start ling/gavial, then get horn texas poz in the middle of the run
missing mlynar is pain 
Gavialter or gavial?
Galter
Yeah, mlynar happened when i took a break on the game. Sadge
starting with gavial
is not a good idea
Okay. Need to build Gavialter after the event. Thanks
well, you only need 1 of ling or gavial
what happens if i use the "end of times" relic in here? i mean the relic says that if i lose in a stage it'll count as a win
cant use it on bosses
aw
i guess it was a bad idea to pick the end of times relic then, am i prepared or underprepared?
no pozy/10
i didn't have enough hope for her 
but you took mtn, thorns and surtr?
well, yeah, i have the assault squad
so? not like surtr and mtn do anything relevant in is2
wdym
New chapter? You're gonna fight playwright?
yes, i want to get ending 4
your best bet is tanking everything and then nuke playwright in the middle with sexas s2 + surtr s3 + saria s3
Not sure if end of time's gonna work on that stage
its not
That will work
Hopefully
That would mean he has to rely entirely on Ptil for heals
I personally wouldnt wait that long and burst him on the right side with that setup
Pain in the ass I know
Texas S2, Surtr S3 and Saria S3 that is
But I wouldn't want to fuck around with playwright at all
yeah, and from what it looks like the boss has global range which is very scary, and those scary enemies that just do a lot of damage on death are also there, I'll just hope for the best
Horn + Surt can with good relics, but with what he has I'm not sure
Surtr is busy with the playwright
oh I meant boss spawnkill
Hope so
for shamans, Horn might be able to, but it would be better if she was s1m3
The safety reagent works with Horn S1
Bruh surtr is so good in is2

When I was farming last candles, I just spam ntrk surtr on literally every stage 
from what it looks like, i could just use mountain and also use horn to help with killing the enemies in the left boxes, and for the big guys, well i can just let them pass because i have 25 health, and for the playwright, i can nuke him win surtr, saria s3, and texalters s2, so it should be pretty easy
I'll take that back
Is this ur first time?
i was obviously underprepared, maybe next time
I need help again
yes
I'm trying to use a kyos guide but as usual his guides are SO inconsistent
Maked sense
What stage ?
RS-5
What do you mean inconsistent? They are consistently on edge of comfortable clear 
Wth is RS-5 ?
Sorry SK-5
His defender: Health not budging
My defender: 40% health per hit
So if they spawn further from edge, you may not push off
And then big enemy kill ur defender
Just bring another defender
And watch shaw push big enemy off
Is there even a shaw spot on that map?
yes
Top right look up
AND THEN THIS SHIT DESYNC TO UNPUSHABLE SHIELD ASS
It's not desync
wait that's a hole? 
Non s1m3 shaw 
Pls teach
Out of all his guides I ever tried (like 13 at this point) only 1 ever worked
Why shaw sometimes can push
?
That stage, sk-5
I think I only cleared that stage with Ifrit
Shaw sometimes pushes enemy off, sometimes doesnt
Is it because enemy spawn on different side of tile?
I have doubts its search cycle
How you even found 13, with shitty Youtube algorithm you literally can't find more than 3 videos with name you inputed 
Blocking cycle can be within 2 to 4 frames iirc
Skill activated? Same level? Are you even used same op? 
Also idk why he forces melantha in every squad it literally never works
Like everytime he uses melantha she just falls over
If your block cycle is too long then he just goes back to his spot in time 
He has e1 55 beagle with level 4 skill activated, I have e1 55 cuora with level 6 S2 activated
I was doing math and then i realized
fucking right side spawn arts bullshit masters
and if you splitboxing shields, they won't be pushed off
What stage 
Exactly
HOW
This is roster https://krooster.com/u/Nextis
Also I'm sorry but with the skins I have NO idea what that setup is
It's Shaw
this stage is just dps and healing check
Oh is the answer just vector
Would the bottom hole be more consistent than the top one?
Those shits are reason your shit takes damage because DEF don't block ARTS
Also I failed map and this fucking crab literally flying
Maybe my ops a bit higher level
cmon u seriously gonna make me e1 8 units for one level ๐ญ
e2 1 unit for CC 
bro you are not the only one to say that
Don't need high levels
Just more slow+arts
I don't have many e1 1 ops to test with 
All I have are e2 lvl 1, e1 max, or e0 lvl 1
Or e2 high lvl ofc
like this is impossible
wgz put up ur shaw
I can't do this because his defender tanks so much more than mine
My defender gets 3 shot and his is full health
I don't get it
You CANT tank those shits. and based on how much game hates you shaw might not push them off
DEF DONT BLOCK ARTS
it's not even these
They are. they are behind thicc ass shields
because there is physically nothing else "taking 40% off on skill Cuora"
Or show proof
(english broke, gonna make tea)
you are really lacking aoe dmg for left side tho
Sry late it up now
build your Pinecone, she can carry you
no healer for right side lmao
"There is no arts sword dude damagic cuora" (flips table and leaves)
Just use arts on everything
i think i vaguely remember throwing in puller s2 in top right to snatch some additional arts guards?
Which 5 stars or 4/3 stars good to raise for IS?
which one
you mean, which op is better for IS content?
IS2 or IS3?
either one, the 3*s to raise would be Fang, Kroos, Steward, Orchid, Spot, and Ansel
I mean like
It's not like left side is surviving either
yea I saw your roster
Penguin Logistics?!
You picked goldenglow to go search for supplies
Yeah but Idk what that means 
move shaw
End of floor GG come back at e2
And bring some ingot probably
you went into an emergency dispatch node & picked her
sheโll come back next floor w/ ingots & being promoted
what lvl r ur units lol
sheโd also be cured of any afflictions if she had them
also whats shaw sl?
mostly e1 20
6
Oh nice then 
should be doable
video said 4
sl4 still works tbh
Oh
just place him at the top
changes absolutely nothing
10
do u have any aoe casters other than lava
gitano
good for u then
wdym?
I'll send a video where it doesn't work at top
when a arts guy come u can drop a meatshield
gimme a few mins
than shaw can just push it off
you still have slots?
mhm
silence works double shifts
to heal shaw lane too
lol
just brung extra defenders
Bring
in case cuora dies
??
u just need one to block
lol
incase she dies so uhh
they dont just walk past
but top right works fine yea
shaw with sl4 pushes the arts guard off with 1 skill
But this looks really easy but I can't clear this
use ur silence drone maybe try angelina s1
yea was gonna say, ange s1 maybe
oh sht
also maybe ur gnosis useful
ur using lancet
wtf they have gnosis
use him
oh yeah I got gnosis like yesterday I didn't have time to build him
you are way below recommended levels
yea that ice will help
tbh it doesnt matter too much
it def doable 
hmm masters for new people
top left shaw solos and u just need enough dps for left lane
well not solos but shaw+ blocker + silence drone xd
i told them that already, but tbh malding is part of the game too 
ok good
also gumi is not gonna stop those white hat guys at that levels
my experience with gummy: imposter defender
in case cuora dies
or just to have a meatshield to wait for shaw Skill to come back
idk why people like her just falls over all the time

she is med-defender useful in some cases
Just have her chain stun the enemy for 30 seconds and you will see 
Sometimes game just feels lettign you win
what happens for me
yes cuora dies
so i have to replace with another e0 lvl 1 defende
oh wait bison lvl 50
well he died pretty fast since arts guard was there
i also used lancet to heal cuora so she could last longer than deployed gavial near the end
...
how do I explain this: I don't have those characters built though
yeah hes kinda broke
This map is piece of shit
theyre low rarity+replaceable
also im using lvl 1 units too
the end
does u even have podenco
no
angelina close enough 
just bring more casters 
Mousse?
how much casters have u built
tbh they actually do have pretty low lvl squad
real
wait gnosis
bruh gnosis s1 even on e0 lvl1 good
well maybe not good but it helps here
oh dis guy
are those e1 55
it's 3 star thingy, you won't beat without dps
Pros of doing 2-5-2 base: YOU WONT SEE THIS MAP AS MUCH
the fuck you mean
it costs less building mats than full max 2/4/3
yea thats what i do, just put bunch of slower/caster
only issue i had is top right Shaw doesnt push the elites and theg get stuck on beagles box so they never get pushed and a arts guard got threw 
how much more does this mission give anyways
So true, haven't touched this map from ages
when ur base is done, it done 
Why don't u borrow
I'm giving up because I'm out of practices
what does he do xd
hes just good arts dps
Freeze, debuff
for u rn
He freezes
even on e0 lvl1 his s1 auto would help
His s1 deals pretty consistent dmg
Bruh rn I have to build base, e2 SA, e2 exu, build all my 3*s, build gnosis
base come first 
a hell of a to-do list
just do it slowly 
I remember borrowing Dusk for this map , surprisingly she carried 
I'm just gonna pretend SK-4 is just as efficient
incoming desync
for the tier3 building mat
sk-5 gives one every 10 sanity
sk-4 gives one every 12.5
๐
ehhhh just as efficient
is there any way to use ifrit on stage BI-EX-8 challenge mode
sure, just find a way to reveal boss
Top right face down is like free real estate cooking simulator, no?
I forgot how far she cook
issue is that in her second phase, I put my damage op's too close to the blue post and she just teleports in after stopping every op from attacking
pain
I don't really get how to deal with this but I guess, just kill her faster?
(degenbreach, I mean)
faster doesnt matter, it trigger off her hp percent
you either use an op that can reveal
and hit her from far away
or you bait her tp once, then block her again to dps her
Long range totally cheeses that boss
What is a good strategy for SSS? Should I bring a bunch of supporters to cycle units, or more vanguard/sniper to stack the buffs? I usually try to buff golden glow and Irene, but struggle past the 4th level
The usual strat is to decide between ranged or melee carry strat
Then draft your team around it
Mixed team has less consistency
Oh, so like choose Irene Murdock carry instead of golden glow?
Vanguard/supporter/ground carry team works very consistently
Irene mudrock, then borrow mlynar
Mlynar? With guard buff?
Guard/vg works
His s2?
But why buff s3 with vanguard sp buff?
Higher uptime?
Why not?
But you lose atk
Youre not obliged by law to use skill whenever it's up
And you get the flexibility to use skill early if necessary
Doesnโt he need time to raise his attack?
Right
Yeah just wait
Or when you suddenly get rushed you can press skill if needed
The point of getting vg stacks is flexibility
It'a not like mlynar s3 is on autoskill
For your information, 5 vanguard stacked mlynar on worst case scenario (only 17 seconds charge) still does almost same damage as fully charged stackless
A little more actually
But you can always just hold it if you don't need to use it early
Seriously?
Also yeah this ^
Because vg stacks also give 20%atk per stack
5 stacks means he has double his base attack
Yes
How many do you usually start with?
I start with 5
What about specialist?
Do you use sniper and caster at all if youโre going with ground carries?
My starting draft is
Mlynar gavialt mudrock mizuki 4vgs 1 medic, and the rest is supporters
No why would you bring ranged ops when all your core ops are melee
Yea i got nothing other than sk5 problem is the combination of unwalkable tile and block search cycle
Enemy moves back to find the next plausible walkable tile
The movement repeats the push stage making it not as effective
Block search will make enemy not move as far back depending on which frame it happens
Even without full trait he still deal decent dmg with those stacks tbh
i pick up one or two along the way if presented (and if there is no supporter in that pool), can be somewhat useful to restack a unit if you didn't draw all your buffs in time
wouldn't bring from start though
lmao
prnance s3 attack is so funny
when they die to reflect she hits again and than again and again
and it lokks like shes hitting very fast

I understand
What is the most generalist mastery for Skadi, X3, in half AH team
I'm not sure which to focus
Should i get more ops or just upgrade passenger?
Or should i just get Exu for Air defense?
half ah?
which one specifically
or do u mean ur team is half
Has AH + others
I'm not using Adreanna, and I'm still missing Spalter Y module 3
if u lik using s2 go for the -30 second module
its the โgeneralistโ one tbh
unless ur a s3 user
But the other module is the one that gives a second life and buffs AH
S3 still takes what 30 seconds to activate even at M3?
Not sure
i mean that modules still good its just you said generalist and the -30 secs is pretty huge for s2 spamming
unless you really want to utilize full AH team than just go ah module
Nah 20
for skadi both s2 and s3 are good, same with mods and some stages prefer the other in some situations
Advice for Ursus Frozen Abandoned City?
hi
If you're gonna run them all in the same squad and plan to mod3 spalter modY, by all means do Skadi S3 and modY
Pusher + vanguard can hang out on the left to push enemies in the hole. Put lappland behind defenders to silence. If amiya doesnโt survive blocking, you can try caster form and bring another defender. Use fast redeploy to kill slugs. Borrow ifrit?
eyja penance top, exu bot
should be easy
wait I think I got the maps confused ๐
๐ท๏ธ
Holy crap, first try basically blind run with no guide. 400 kills!
This is the team I used.
This is very satisfying!
Used Nearl and Chalter to cover bottom with Chalter also holding top when skill active. Lappland behind Curoa in very top, Beagle by Lappland one lane down. Warfarin facing down to heal, Eyja facing down next to Warfarin. Myrtle covering back lane, later switched with Amiya and Shaw pushing. Texalter baited drones and helped where needed.
Yeah, why I was working so hard to complete them. ๐
how bad are the two ocean ones; (dossoles water gate/flooded seashore) im about to start doing them as they are my last ones i belive
never really paid attention to anni until recently lol
flooded seashore wasnโt too bad itโs just the reapers being annoying basically
forgot how dossoles was
Flooded seashore is easy
wait nvm confused 
Hello, I am having trouble on operation 2-3 , should I replace meteor for a caster? , i have skyfire and earth spirit i know they are not that good but is it worth to build them only for this stage?
Water gate is just Thorns moment
yeah flooded seashore was easy
was thinking of the watery tidehollow which has reapers
glad i have him M1 lol
it's even easier if you have Ifrit
then you should be able to clear it
I was talking about dossoles
The way to win that anni is to keep the grammophones on your side
especially by the end
spawncamp boats with Thorns/Ifrit
dossoles pretty easy
Lappland S1 
Just lvl up
Just use the blocks to filter everything to the right side and spam aoe arts
Honestly not sure why I went with it, usually use S2. Ended up working out though.
You need Vanguards, two or three defenders, a medic and a bunch of casters. Donโt bother with snipers. I levels should be fine, I used a bunch of guys I never built between 1-30 and did it no problem. Put the blocks where I indicated and work to set up the formation I show.
Idea if to funnel everything into that land and make it a kill box. Defenders with medic hold and casters kill everything. Deploy Vanguards in front of them to stall as needed.
Thanks everyone haha, but I managed to finish it by just placing the block on the south lmao, I didn't know you can place the blocks anywhere you want.
As long as your not blocking all the road to the blue box you can do it as long as you left one road unblock to the objective
pro
it's everything else that's my issue
like?
the dot gone when boss dead,you can texalt+sa the other threat
texas and nearl
did u even try the stage yet with texas
and u also have fia s3
amazing for the fatass wide map
his roster is stacked 
yet I'm still losing 
ur stack
@cyan gorge other lane should handle by horn and penance
Mud keeps dying on left side
try penance but s3 timing needed
u have ntrk and pozy for boss
u dont have problem for it
I brought Fart over Pozy just for the safety
also Nearl dies the moment phase 2 starts
u can see penance
i use eyja there to lessen the crowd
just dont look the oher side
its failed stall

Had a look at her S3 SL7 AND M3d and damn, almost a 3rd of her skill damage is behind those masteries
Whats the best way to Defeat the Flying MantaRays on IS?
Kroos alter is amazing against them
Another question about carnelian, is her upcoming module good or just meh
its ok
Could be better
stun/sleep/freeze so they fall down and then ur melee ops can hit them too
also above pits if you stun/sleep/freeze they just fall & die so thatโs nice
The idea is always they die on pit
How the hell does Penance not die from aura

happened again
the cars spawn and Penance instantly gets necrosis
she dies to cannon

An L u fell moment
new plan
what will you do on p2?
Roll over and die
it failed instantly
Nearl doesn't even last 2 seconds
Whoever said Nearl spawnkills lied to me
Did u have kal?
I do but it's hard to squeeze her in
add me
I still have you added iirc
Helmwige
i can switch to ng supp
no mastery doe
are okay with it?
or just add my grimgerde
I'll just try without her

Use ng just for cage
Fartooth works for phase 1 but phase 2 the lanes get crowded with slugs so she's useless
You can s3m0 ng
Hey i am not only madlad who Fia the FRED 
that's how I cleared 10-17 ae 
Well did u have mly? Or surtr?
If your problems are the initial slugs for each of the phases, you can use Lee to completely dominate them. this is his position for the first phase and for the second phase he goes on the tile to the bottom right of there
my problem is the fucking aura
just stall for the cannon to nuke them all
fred doesn't die
Do you have Helicopter Mudrock? 
lee doesnt care about the aura because it originates from manfred who's out of his range
you could also use him to hold a lane as long as you kill the elites on that side
my Lee is s3m0
mine was too when I cleared it
His M gain is like 60 def 
one medic should be enough to keep him alive
who do I even replace for Lee
support slot is NG
my old auto deploy still works 
I dont see lappland being very helpful here but idk your general strategy
Irene + Lapp hold right
then remove whoever you used to hold left
Penance
for lee
yes, like I said he holds the lane as long as the elites are dead because everything else is low weight
Give lee a real medic
Also he's good on the top left
(and can stall manfred there by existing)
Although I suppose he should go through lower right first
left side is fine, it's just right and middle
Lee dies immediately in the phase 2 position
he shouldnt if manfred is not there
Swing it burst it
there's no way, he pushes all slugs away which massively reduces the DoT procs and ignores half the the remaining ones. I cant tell you anything else because that's literally what my clear did
And don't forget to spare some one defender
he died before his skill came up
You just find the way to clear every slug in p1
P2 you kill those junks that show up
Chalter, Mountain, Thorns, Mlynar doko 
plenty of time to get his skill ready
I've got bait myself
Idk what happened but Lee took the cannon
I had a whole Penance on field
his taunt only matters if his block is equal to that of the other highest block op
for the cannon
well I guess I'm bad cause I'm doing just that and it isn't working 

might be because I have 0 good lane holders for right
Irene and Lapp aren't cutting it
Mud always dies no matter what I do so she's out
penance can hold it to some degree
left you can use mon3r and occasional tex or surtr
or you can use lee but he kill so slowly 
just be more gamer
u can have weedy
Hold left
idk who ur borriwng
u have texas so u can do alot of things

i have the worn out pupept, can i actually do both ending 2 and 3? seems a bit crazy
yes, you can fight the bear on your way to ending 3 but it'll still only count as ending 3
NG, I can't survive otherwise
oh
no ptilo?
wtf why ng

is the drone damage really that bad
also do u have skalt
well yeaa
yeah why not probably a terrible idea with tactical destruction squad but I'll hope for the best
If I could kill faster, I wouldn't be struggling
my original clear use horn on aura slugs so they bombed her with slugs
then she just revive and start bombing
Borrow schwarz instead, you can outlast manfred's random shots with just ptil s2
Spawn camp him from left side > retreat > redeploy on top side for p2
And kal can handle right lane, just bring both mud and penance and swap them when one dies
Mud dies much faster than Pen
Use texalt to help her
Just drop her whenever cannon is close to help clean the slimes
this is my current idea, though I'm not hopeful
closest I've ever gotten
Fartooth dies to aura
Texalt doesn't kill slugs fast enough
Ah
Your texalt is mod1
If i had Monst3r available for middle I might've had a chance
Hmm
I Fartoothed phase 1 asap and then used Gamiya s2 for phase 2 when he reaches top left and it was fine
if I don't spawn kill the aura will kill me
Really?
that's why right/left always falls
who are you borrowing
NG



