#strategy
1 messages · Page 223 of 1
As person who didn't use Texas alter on Phantom can't tell. If you have relics to buff Kroos (ATK on skill activation, attack speed) then you have chances
Do we know when next Annihilation unlocks?
when the current rotation expires, there’s a timer on it
about 7 weeks iirc
When current ends? 
Also if i recall right next annihilation is Dorothy Vision so it is shit show worse than current one
ok cool, i knew thats when it rotated, guess it makes sense that a new anni would start with a fresh rotation
We don't have dead weeks on annihilation luckily
dead week is when you can see me complaining that AP-5 is closed 

tfw do Anni 1 every day, to ensure i can use the auto-ticket every day
seems dumb, but it means I can complete daily mission rewards within a few minutes of daily reset. Comes in handy if i ever forget to log in later in the day to do stuff, i will thankfully not miss out on daily rewards
it gives +260 Orundum. It allows you do do Anni every day using the auto-complete ticket, thereby finishing a decent chunk of daily mission rewards. All the other annies give a tad more Orundum, so youd only be able to do that usually 5x (if doing most recent anni).
You finish "kill X enemies" dailies, for which you can use any stage, "current" annihilation stage take just 5 tickets to hit 1800 weekly cap
Basically, its entirely so i can use the Proxy card, 7x a week, which i want to do specifically so i can complete daily mission rewards in like 5min, versus having to potentially log back in later (which i do anyways, its in case i forget)
its for peace of mind. Dont have to worry if i dont feel like logging in later in the day, where i used to finish the last few daily tasks. This way my daily missions are just done right at reset. So yeah, basically just because i dont always consistently log in more than once a day
By my calculation, you lose 15 sanity a week from that, so not the end of the world
Don't look behind, there are people who do 1-7
Day 6, 90 t3 rocks, i love IS event 
IS-8 farming, or DH-9 farming and trading badges, then buying rocks from store? Which had better t3 rocks farming?
Istina Think
I got 2 T3 rocks once folrol IS-8
E2 90 M6 Pot 2 Texalter, use both tokens on her now, or save at least one for Yato?
How to beat jellyfish boss in is3 with this ops?
mlynar phase 1
poz phase 2
there's a spot you can line up poz and typewriter
How do I position them? Boss has pretty huge range and unfortunately I don't have a good medic
Boss damage split among shit in range. commit death blob

I don't have the map on me so
problem, how do you keep the boss in place 

how many life you got
Boss wastes so much time it is not an issue 
does typewriter get slowed as well
Yes
F
One of IS missions is do S-4 while deploying your own Vigil 
good thing I e2'd my vigil 
I mean he doesn't have to do anything
that's what e2 vigil is good at
@soft crystal have you speedrun is-10 yet
even the last ones from top? 
Arknights IS-10 Speedrun and also a Trust Farm
Arknights IS-10 but the boss die in one shot only ( meme clear )
https://youtu.be/cSxHAvuc0QA
Operators Mastery :
Everyone's skill is M3
Chapters:
0:00 Intro
0:08 Comparison
2:31 Explanation
4:58 Outro
Thanks for watching !
Feel free to like and subscribe, Thx y'all :3
__________________________...
i followed this one
i see i see, the ones that come out near 30 bothered me, had to stall those archer to kill them 
Cant you just corpse drag him

Its just -1slot
does he need to be alive even 
I want to throw him straight into some enemies and let him die instead
do i s2 or s3 for texas
s3
ok
Just spam attack the boss
u can just ignore minions
they die when he dies
Both are good choices. S3 slightly more popular. I went S3 first, but been using S2 more (for farming IS stages at least)
for IS3, not il siracusano
yeah meant to reply to Omelette, oops
I've already answered him regardless
he wanted a way to deal with the boss and I gave him that
do you have a recommended squad comp for IS3, for people who havent done IS before, but have high level ops?
for lower difficulties you can do texas starter
but the comfier way to do it is with gavialt
and hope you pick texas up along the way
Gav+Myl? Or just Gav
If you can pick mlynar up later, sure
as far as starting unit goes because you can only pick up a single 6*, gavial only
hence why I said 'starter'
ah ok. Dont know the rules for IS yet
just do the good old 3w1u - 3 wolves 1 uncle
Pozy, Horn, Texas and Mlynar
Pozy S3, Horn S1 or S3?
depends on the situation, but usually s3 for horn
thanks
how do you kill the duck in is?
have enough dps and maybe some way to cc him, that's about it.
is there a guide somewhere for is?
just pick what you think you'll end up needing later.
and yeah, dice can only be used once per battle
What’s the best e1 operator to borrow to deal with none of my business
what a bummer
ok thx
as far as map info and boss info? sure.
specific detailed guides like stage clears? no
i guess I'll just pick light
what about what units to upgrade like 4 stars
I mean, that'll have to be based on who you have
and it's different for every run except for your starter strategy, so
Jaye isn’t as crazy as he was in is2 but he’s still solid
texas, I'd imagine
he just really don’t want to get the funni debuff
the continuously losing hp is cringe
🤷
is that the automatically use skill debuff
meteorite s1 ftw
big explosive makes brain happy
Cant wait until blue bladedance shenanigans
i haven't seen this stage yet
actually did the ice cream boss
Cream
💪
oh yea igneus
hello
mayer/shamare are my happy picks
Mayer
the rest are fairly workable at like D8, but i wouldn't worry about them much
decel binders feel a lot worse than in IS2
orchid isnt carrying me anymore

😔
💪
How useful is she
cute
probably can do some fun stuff with her
i like beeswax for where i'm at in difficulty
more stun is nice
I think the phalanx caster should have had thorns effect
Because they are so good at tanking

i usually take like
amiya, beeswax, or iris
kinda stings that bind doesn't knockdown

Ye mystic caster is overall better with the new relics
But im not sure how good is 50% atk DOT hands for phalanx

Do they overlapp
wdym
I encounter it quite often
But i never really recruit lumen or mint
And rarely skalter
So cant really tell if it stack

Lin get around 3k atk for the relic

Carnelian is like 3.6k?
Mint and beeswax are only atk scale
So doesnt really work too well

lmao
I think out of my current units, these are my favorite so far

Because big numbers meme
And 1 shot nuke
i will be forever triggered by that skinless índigo
haha funny nuke go kaboom
kabooooom
just realised i have basically 0 ops with 1 shot potential, they are all burst lol
eh, that probably wont come back to haunt me in any way
👀
it will be fixed if HG rerun the skin
i know they prob wont, but i really hope they eventually have reruns for login event outfits. Sucks i'll never get outfit for Ethan and a few others
cope cc shop
dont think CC shop has added login event outfits? Or at least, not any of the ones im missing 😦
So ya know how Bags p5 is the "goal" w/rt pots for her. For Texalter, is it p4, for the -2sec on redeployment?
yes
regional action is 4* hope cost down?
tbh i have no respect for that relic

i would take the hand
hand ye
yes
So pulling for Tex, I ended up also getting gnosis, how good is he?
pretty good, definitely worth raising
what r the strat for this
show map, forgor which ed this is
I also have Angelina, is Gnosis a better supporter to use for general content?
depends if you have anyone you want to e2 or not
generally you'd always go emergency any time you see it, but if you want to E2 someone then safehouse
yes
ah, the duo.
The gimmick is that there are 2 bosses, and you need to kill both at the same time or they will always regenerate
both, at almost the same time.
if one of them is down they will slowly heal back up, kill the other in that time
uhh
safe house is good if you want to promote someone else just take emergency
one of them lingers for a while in top lane & does ranged attacks, the other does lap around the middle and does melee attacks
can this clear it
sure
the one lapping around is really squishy tbh, id wait till the top one is down and then easily burst down the middle one
kal and mon3tr hold the top lane
also just so you know, a few of the artillery guys come out of the top red box along with one of the bosses but that’s it from the top lane
yeah kal can do it easily
the rest of the stage is fairly easy, just pozy kroos Texas it
Kill the duo boss at the same time, it’s quite easy
should i use texas s2 or s3 on this
either will do, but I'd go s3 to kill the other mobs at the bottom
S2 since it shreds both of them faster
id do s2 since you have it m3 and there’s not much need for aoe
oge
can do either, just go with your m3 skill
ye
should i do this?
most likely not
not worth
last time i tried the boss just kill my ops in the middle lane
chuck thorns mid face up and you win
Do you all know any app that could simulate an AK map for strategy purposes? Cuz Im tryin to help a friend of mine on formulatin a strat
ok texas s2 with the hand can kill in one deploy 👌🏻
what does Fortuitous Opportunity do
A bit hard to use
The place for you to trade your relics
If you have any bad one then trade those for smth else
ic thanks
starting around D3 or D4 you'll get a cursed relic upon reaching the 3rd floor as a modifier, more often than not your goal is to find that node to trade the relic away
D3 is random cursed on floor 3, I seen only +25% enemy HP and trigger bad effect on random operator instantly 
Oh and -3 light every combat but at this point I either don't care or 40 light
yeah, those seem to be the most common ones
Theres also -15 initial sp
Get scammed half of my team is reserve on d4
Asking for IS3,
How to get ending 3?
Just get the relic (reduce light per battle)?
that and a 2nd encounter later
You need to save at least 20 light for another encounter
Reduce light per battle and when given 4 options select 4th one which is -50 light + curse + L + ratio + ending 4
Yeah that one
I just need ending 3 
That is ending 3

the 2nd encounter is on floor 4-5 afaik
it will say like
first 3 option are -20 light for reward
4th option is curse collectible
pick the 4th
Okay, i think i got it, thanks lots
I love how Light 100 - roll high for blessing, light 1-99 - roll high to dodge curse, light 0 - roll high to get 2 curses instead 1 because why the fuck do you play die squad in ending 3? 
do u gust Like the 10 dice squad
hello anyone here?
Bad
10-16 is very annoying if you don't have way to kill cars quickly and/or deal with those chain casters into thicc bros
10-11 Hard, 10-17 Easy, 10-16 is my top 3 hated maps in chapter 10
lul i just baited the cannon with defenders on left box and just eyja bursted everything

mlynar?
horn is good here
no need
ah
you can use normal caster
Oh nice
I did 10 on release, mlynarless 
im not sure if dusk can reach it
shhh he probably makes the map easier with his fat ass hp and atk 
but low end guide use steward ye
whats ur team
eh it should work
but it help a lot if you bring elemental healer
Does anyone have a clear for this annihilation that doesn't use status effects?
Like no Honeyberry/Mulberry allowed?
I meant no debuff appliers, like Lappland
lol
gavial s3 shreds
saving surtr for the turrets
but hea
yea
i used it once to live cannon
than again for that wave
2nd wave u might have to use NYRK
NTRK
cuz alot of pressure
and my mudrock dies
lol
also my gavial s3 no masteries
and by 2nd wave i mean 2nd wave of Casters
How do you handle the artillery guys in the new anni without Hoshiguma?
The do too much damage for that to seem possible
which
Shipyards?
what artillery guys
Yes
Huh
The ones that hit from the other end of the map
Yeah, those
Kinda impossible
nah
do you not have a lappy
I will not use Lappland, I refuse

How do I kill this guy?!?
do u have any good sources of CC
Saria doesn't last, I don't know how tankier I should get
just texalter it
Oh.
@outer grail you can stun/slow him, so use decel binder or borrow nuker
THANKS
Don't have her as well, also they spawn on closed off tiles
So you can't drop anything on them
this is how i did it
I used magallan drones to snipe them
lol
but they still killed my ops
i think casters + slow supporters is the cheapest way to do it, other than that borrow a cracked op
If u have other ops with Silence
just that please lol
little handies cant save u forever heah
I mean the others sources of silence suck
God I fucking hate SN so much
Did u get texas alter?
No
I got two of the other girl
lol
omg investing 500 ingots to the shop, takes quite sometime, not sure if there is a faster way
well try to silence the guys that drop the nethersea or just snipe them
take 20 intial ingot + 2 hope, recruit mountain to afk the first few stage, spam floor 1 for shop, rinse repeat
What I was asking is how to do this without silence
bottom spewers youll have to get creative
I meann
thats how I almost played IS before, grinding that, but i dont even think its worth to do that
Theres alot of those guys
And u dont have enough handies
to clean all of them
So u either let ur whole map get coated and u have to just kill them using range
They really made a whole event based around "have these two operators or go fuck yourself"
is this worth? -15 ASPD? IS2
They don't spawn in the staircase, I don't think
bruteforce it with a cracked roster
@charred void what floor are you on, depend on if theres a shop in coming, i think you can buy better relic if you have a shop incoming
Almost like doing that makes the spewers nuke those operators from orbit
Hardest stage in is3 frfr
?
yeah
you can literally seee
that stage is nice with highmkre
lmao this is awesome and hillarious
5th floor, i not sure if there is a shop, can i go back and check then come back to this or no?
Its emergency node in second round 
There's zero way you can win that unless you have E2 mountain or something
there is safe house and rogue trader
rogue trader is shop ye
Yea just block it
and u can just put a op on above of the staircase
the enemies in the corner go there and if u kill them while they’re on the staircase it wont spread
But not all of them spawn there, is what I mean
Watch ur step :clueless:
(GG shouldn't have died if i used NG cages and pop skill lol)
Femaleknights 6op Ranged only
#arknights #アークナイツ #femaleknights #noling #anni16 #snanni
I have about two of those operators
should be doable using ranged only with only 1 trapper tbh

he refuse to use debuff, including silence
What can I say
then complain that SN is hard
but inreality
current map is one of the easiest one
I hate the choices HG made for Stultifera Navis with a passion
so you would rather that they made an event with 0 mechanics that u can clear with just dps?
shallow event
No I would rather they made an actually good event
But we didn't have that
its a good event tho
but it is a good one
SN fucking sucks
because module upgrade is quite funny
It is probably the single worst part of AK
are you sure its not because of your decision to make the game harder for yourself
he has no lappland 🤌
it's one of the easier ones and it's good lmao
Here have fun
Tecnically
since freeze got triple duration iirc
oh yeah i forgot about gnosis
Well i don't have Lappdumb still. Didn't stop me from 🧀
Doesn't mean that doing the event without her isn't a chore
but it isnt
Have these two operators or go fuck yourself
but arent u dieing to spewers
It's a compilation of annoying shit
but you refuse to use them
^
That all boils down to "have silence"
Except every other debuff sucks to disable the dodge
no?
nope
you can technically ignore the nethersea spread too, only actual problem are reef breaker
look at the vid i sent
Stun lasts like a quarter of a second for disabling the dodge
they had 0 silence in that vid. no melee
u can make that work with just a dorothy borrow
Sure, but they had like a bunch of high rarity operators I don't have
Lancer whats ur team
Skill issue
it doesnt matter for you anyway
if you have option
you would still complain that you have to raise niche units to counter mechanic
u need to realize that the game requires u to have more than just dps
In general, replacing a 6* translates poorly
they had 3 6 stars there, one of which is a healer and the other being only used to kill brandguider. it's a 6 op, u have 7 more slots

anyone can help with placement for phantom boss stage in IS2
there are quite
a lot of units you can use
to counter predator
oh ye i forgot to add true dmg
It's almost like the game waited almost 3+ years to decide they now want you to use debuff- oh wait this is never coming back
Also

As I said
it will come back
there will be more niche events
Applying debuff status is terrible with the exception of two operators

no it's not
wtf
tsukinogi carry coming soon
wtfart
we got enemies weak to silence with ideal city, after SN
and then we got this annihilation, after IC
and im sure whenever the IC annihilation comes around, it'll be relevant again
Okay, take the guys that spread netherbrand below 50%

like we said
tfw all the Lapp haters from like 1.5-2yrs ago who said she was dead and completely fallen off... ||(mostly gamepress tbf)||
Who is laughing now??
You can't stun them, they're super tanky, the only thing you can do is silence them
just kill them with arts lol
The only op of those that has a decent duration being Lappland
wat
no
Almost like it spreads it everywhere it walks?
you will grow older when you understand
u can block the spread
He gains so much Def in fact your chapter won't do shit 
u mean chalter
Yes
lmao
he only has 2k def
Then the spewers nuke your operators

It spreads by itself, bubble boy will spawn them under himself
have you tried killing the spewer instead
That's what I said?
u can kill the spewers?
You mean the ones that are on locked off tiles and also attack on proximity?
Well like uh... It can spread to where it didn't walk, it just starts from where it walked
Guys
"attack on proximity" is just any range enemies, except they get even less range
HG made an entire event dependent on mechanics that had never been relevant before, which of the ops that could them only two of the whole roster were up to standard

Stop defending bad decisions
Somehow they managed to design enemy with less range than Mandragora who can't attack 2 tiles away 
never relevant before? how far are u in the story? have u seen exploding spiders?
maybe we dont agree that it's a bad decision? 
way before SN
fr
I did those stages without silence
well yes
So relevant is super subjective
what
wat
yep, just like many of us did this annihilation without silence
Because I never had to go out of my way not to use silence
tfw HG starts showing more love towards the game, with new mechanics acting as a breath of fresh air - a nice break from the mindless meta afk op squads
I like it
its much easier with sience
In LE you can silence crabs ability to lose defenses when they enter beam, who the fuck made this 
u can still afk all events
now arent you complaining that the game shouldnt be adding more mechanic into the game?
I'd say the game has been progressively getting worse and worse
ok ok
let me say it
have you tried not playing the game then
if its not enjoyable for you
||i know, i still do it lol.|| But i then usually go back and do it properly
so making more interesting mechanics is making the game worse?
If it keeps going in this direction I will 100% drop it
well good actually
aight, bye?
ok?
its a game, if its not for you, its not for you
There's interesting mechanics, then there's this. You think they are interesting, I think they're just bad
I want auto battle without playing the game first in arknights 😎
alright See you when Pin out drops
ok?
i mean i think its fair for someone to dislike new mechanics. But you seriously cant have hated all the new mechanics in all recent events? Towers able to be knocked down, the shadow/darkness stuff
if the game literally get no new mechanic
it will become extremely boring and no one want to play

i straight up try and afk all event stages to first clear quickly (before doing them again with non meta ops), so its not like i cant understand why some event mechanics are annoying. But imo, its better than no mechanics at all
I fucking hate DV vision "elite" enemy having 1000 Def, 50 Res, damage reduction when not blocked, while doing Arts damage, and when 45 enemies stage have 20 of them because fucking DV don't have enemy variety
No, those were fine
DV was very straightforward
its just a cheesey mechanic , that happens lappland is amazing at doing
because she literally 100% uptime she makes Chapter 4 a joke and Chapter 6 relatively a lot easier. The ability to just shut down an enemy's entire gimmick is broken in the first place.
I haven't touched Il Siracusano yet but people don't seem to like a lot
yeah, i didnt have many opinions on DV at all, didnt feel like ass, didnt feel ingenious
Everyone who have leveled Perfumer and basically immune to boss telefrag probably loved it
yea its pretty easy
it requires thinking
Dorothy's Vision was eh
its called skilled issue, eh 🤌
there's a mechanic idk if u'll like it
il siracusano is in the same boat as DV for me in terms of mechanics, nothing special, nothing awful
When did I say I don't want mechanics?

New players are fucked by debt collector while old players facerolled everything on red box
you literally just said that
the only mechanic i really dont like is invisibility lol, but i can live with it

I think you're not understanding what I'm saying
lol
There was a way to implement the things they did in SN well, Hypergryph just didn't
ok
lol NL

It is sorta dumb how red box spawn camp actually lead to less debt bar leading to easier time on average
because we are here to help
also the fact that invis units make my auto clears when farming like 5 seconds longer. How dare i be subjected to that
not to hear your rant
because we cant help with that
its totally your choice to refuse to work with mechanic
but objectively...yeah im glad invis is in the game, it adds more flavor
so you shouldnt be complaining
invis is pretty broken when we can abuse it 
mfw someone didnt like SN mechanics but i rather liked them, i liked feeling like i was using lapp/lee/texas/hoshi/gnosis/fartooth effectively
and the roomba was fun
IC cars were more fun though
newbie only need to do SN-8 and 9 for the materials farm anyway
EX is just extra originite and medal
so even "hard" event are newbie friendly
100% agree. Even though i like my share of afk clearing stuff, getting slapped down by mechanics i was ignoring because i thought i could just brute force them...its a nice change of pace
When i started game on DH original run i somehow managed to 3 star all 9 stages. If i were to start now i would be filtered by IS-7 
i have a friend who started the game during this event, so im curious to see how far he'll get in the event and im gonna bet its pretty far
imo IS is actually pretty straightforward too, you can clear if u have enough dps whether or not u pay attention to the bar
i literally have no idea how bar works
oh 100%
there are a lot of people who ask about IS-9

because they cant see the story stage
it hasnt been a problem so far, but it probably will in -EX maybe
There is button to make UI human understandable... IF I TO FIND IT
i mean
the enemies arent that bad ye
Wait people actually can't find IS-9?
only the hitman is annoying
Also during WR rerun i couldn't find shit 
bro ive gotten so lost in the UI for this event lol
well a lot of people dont look at that
Don't underestimate skills of Ling mains
it happened a few times here lol
im good now, but there was a lot of clicking around at first
or you can just
I thought it was easy to just.... look around the UI

a lot of people dont know how the sidequest work either
there's just alot of visual clutter that can distract you from it, especially when you're just trying to get to the next stage and not wanting to spend time looking around the map
so
this wouldn't show the story nodes tho
i mean you only see IS-9 after ST-3
u need to go to the other tab
yeah but for some reason when i do it from that screen, it doesnt show up as the "Most Recent Stage" in terminal
i remember looking for IS-5 and i was like... how do i unlock this shit?
and i clicked every UI button and realized somehow miss is-st-2 interlude at some point?
couldnt figure out where or how i missed it
I love how compared to boring gachas where "Shop here, stages here" AK goes full "Fuck it, scramble all UI locations" each event
at least they cant complain that the UI look plain
because people will find everything to complain
I couldn't find shit during WR rerun 
doesnt help that before first clear, story nodes and stage nodes look exactly the same 
but now they complain it's too complicated 
What is lore special condition for IS3 ending 3?
isn't it just the relics?
I mean like there are lore tabs and you unlock 1 at getting ending, 2 at getting ending 3 times, and 1 special condition
Ending 1 - don't disable boss hover
Ending 2 - don't let boss kill all rubbles
not retreating
oh that
when isharmla is on the field, no one must die or retreat iirc
but you can nuke and afk the rest of the stage
Well sounds easy (Unaware)
its easy at d0
(Yeet Texas into window)
La pluma is good right, tested her out and she's seems pretty good
yea she's decent
Dog shreder
I like the fact she can hit every enemy in range, very funky and may be useful for small mobs that ops don't like
i enjoyed the hell out of her on Anni 13 and 9. Shes def gets overshadowed by 6star ops, but yeah shes good
* - if you can't kill La Pluma, you are dog
6* reaper is so OP it was removed from game 
6 star reaper is like giving all the lane holders crack
after horn they're dead yea
I need to build blitz to utilize smh
I already got baited by community making fake 6* reaper texas PVs after it was leaked than Texas alter is real. No more 
vigil power crept blacknight 
Imagine they gave la pluma mod that hives them infinite heals
i pick horn,blem,nian,gum,spot or cardi
but ye

All enemys hit equal yummy yummy
Turns LA pluma meta, totally,
the reaper range is so good
Picks La Pluma in IS3. Floor effect - 50 attack speed, -70% healing. Dies to seaborn lego 
I mean c'mon u had to give her hella aspd debuffs
Ye
my ptilo with 450 attack healed for 120 ffs
ptilo is very good for burst heals right
is this for the 2nd ending?
Yes, if you manage to escort this suicidal potato to floor 5
which it died right before reaching the boss level

i got the drone marksman guys aiming at him
in like every stage
It is even funnier if you take relic -80% def to knight. BECAUSE IT AFFECTS HIM DURING ESCORT 
Now you escort not 3000 hp 1000 def, but 3000 hp 200 def
tf that's literally horrendous and pure cbt 
is this the hardest ending to get above every ending?
lmao erato with skin on s2 looks so cursed
ehh
its not that bad
if u protect
Texas alter can protect him pretty well

(and by protect it means killing everything and everyone before it can lay a hand on the knight)
he got obliterated by those drone summons
There are few maps i would dodge if i do ending 2, especially The Nest and The Hunting Ground when you got -def relic
btw
knight 101
knight 404
Also i think +50% operator hp relic make him 4500 hp too
And fuck this game but i am not touching ending 2 without +50% hp relic 
same
I physically can't stall knight otherwise
He just slaps for like 4000 against frozen targets on d3
lil
anyone got chalter s1 so i dont use is2?
knight has 5k atk on d15 btw
9k crits 
If only there was some way to cheese high incoming damage
(Physical DR stacking)
is exu buff squad a good strategy to beat is3 diff 10+
as in the boss stage
bank of gaul check -> exu / warfarin / skalter s3
this stage by itself made me consider raising roberta 
My original plan was roberta. then i realized i can just DR stack 
Wait Roberta shield works for that? I wanted to like her, but she couldnt block Artillery in ep9 or w/e, so i got disapointed
prob didnt time shield correctly
Shield block 1 (2 on e2) instances of damage
Chapter 10 cannon selects highest block, your highest block probably having 18+ with 9 slimes, time it between deploy delay, 9 slimes attacks and cannon hit is frame perfect shit if even viable
More lumening
He can use ammo when skill is on cooldown and it subtracts 1 ammo when skill used again
same as tuye
i dont get the lumen atk tho
it permanently stays even if i manual deactivate skill
manually deactivating before infinite duration goes off will lower atk instead

huh
im pretty sure her shield blocks uhh
Artillery
jsut doesnt work for ranged ops
the 3k pure damage one?
yea
dang ok. I tried many times when ep first released. I guess i never got it frame perfect. Tried on both Mud and Hoshi
Hi Teta
Infinite skills are excessively inconsistent...
Who should I bring in to the squad to beat H11-2 (including Ptiloptis and or Warfarin
And how do I beat H11-2
For H11-2 i know 2 options. Beat the shit out of boss. Stall the shit out of boss
If you have Moduled Gladiia you can use Skadi to stall shit out of boss with AH gaming, for extra security have Stainless S3 device give extra 20%/36% damage reductions, and boss is not leaving today
Does the pillar falling in mandragora fight random?
In phase 2 of mandragora, she will try to flip closest pillar which hits most operators possible every like 15 seconds or so
Ahhh alright
So I just bait operators on some pillars or just use it on her instead
there is warning on tiles which she will flip pillar at, and you can still flip pillar yourself first
No wonder they kept collapsing on myrtle I thought it just happened randomly
Just don't have operators on path of pillars and flip them on her
Where should I put stainless punching bags?
They should face away from tile to which you want to give damage reduction, you can read that in their talent tab after deploying
they are surprisingly consistent
gets skill > manually deactivate > stats loss
gets skill > force deactivate after 60 minutes > use remaining ammo > stats loss
gets skill > force deactivate after 60 minutes > gets skill again > use remaining ammo > permanent stats > in the case of tuye they can have the added stats and heal during cooldown without restriction
maybe its a thing for ammo type
testing ash rn
ig theres no way to tell how ash works when force deactivate huh
Now main question: How any of that help in PO0? 
Thought on having 2 defenders. Do you all prefer to have 3 guard 1 defender or 2 defenders 2 guard in general content?
typically 2 defender is good
3 blocker is safe
aoe guard with 3 block can replace that role as well
when your ash gets stunned on the 24th frame she will be in infinite duration and you have to wait an hour to get her skill back 
Agree but meta nowadays is like (Nuker, Nuker, Nuker)
Instead of filling role

I will have a defender consistently after cement release though, the reason im using ling is cuz i have 5 slots taken by the ops i like
Mud then galter is enough for me 
When instead flashbang you pulled memory erasing device from MiB
Galter block more than defender

Nian blocks more than there are enemies on that lane
no mlynar?
Didnt even bother getting himi
My guard is Kazemaru 
I dont want another surtr/chalter brain fart
my guard is weedy
my vanguard is gladiia
my defender is spectral
my sniper is dorothy
my caster is texalt

Thats why ididnt roll for him also texalt and kirin yato and mumu banners
dorothy is a global laneholder 💪
specsweep as usual
Actually I'm trying to build squad that can literally win every single stage include high risk without ever changing op. I wonder how the team is
high risk usually include class ban and squad -slot



