#strategy
1 messages · Page 209 of 1
I mean aa sniper not very useful anyway
red numbers
dmg reduction is not an issue for exu

ye
since its multiplicative
warf + exu still shred mandra
she care about def stat
IM SO FUCKING CLOSE

THAT IS PAST PHASE 2
don't need tank there
doesn't she take fifty million years to reach the blue box
mandra short range
mlynar is my only dmg dealer that deals big numbers
i love fw
Just undeploy your mlynar
i could use schwarz but she alr dead before i proc her skill
And set up again
she also stops on this tile for a while
i drop this pillar by the time mlynar regens his skill again
Prep the pillar earlier 
honestly don't need that much DPS if you're using while she has no DR
you have the instant pillar kill
@latent anvil fucking sniped mandra 
no i didnt mean im going to watch a kyo vid
wait I'm off by 1 tile fuck
so pro

teach refia
Refia dalao
Mlynar should do it with pillar in like
Just 70% of the skill duration
i can feel u guys giving up trying to help me
god's weakest ambriel
Ambriel based
Thats a lot of damage
Good. Now do H9-6 
maldfred is easy, at least with his amount of brute force
never doing this stage ever again
- 5 caster B Ambriel
- Warf s2
- 5 caster B Skalter s2
the Ambriel's base atk when s2 is: 3399 x ( 1.9 + 0.9 ) + 1329 x 0.6 = 10314.6
10-11 AE: 
oh right he will brute force 10-11 AE, he is not me who try to no limited/OP (outside of GG lmao
) operators
I farmed it the whole day yesterday 
Yeah you will do cm instead
oh I forgot I was going to try a new 5 op strategy for 10-11 AE
yea just survive like 6/10 weeks first with logic of global schedule 
bruh the number is rounded down
nice, 10-11 AE 5 op done 
no
Smh
probably impossible as well
I tried doing top with spalter gladiia and it failed
not to mention the bottom which has even higher pressure
You know what impressed me more
It's the fact it's not some cn player but actually an En
not uncommon
ofc it's not
for cn peeps
but like
to not do AE
it doesn't impress me to see yet another ling solo
Oh don't mind
It's bilibili
@scarlet ledge there's no bear clear for this stage?
imagine tanking the attack of chain caster and the big blade dude without healer
With Rosa mod might be doable
Blaze is better than specter ?
It Depends™️
for the average player, probably?

Specter's Undying effect makes her a stronger pick for when that matters
but most of the time, Blaze's statline advantage and lazy but reliable S2 makes her a strong enough pick to still compete
blaze also has a once per deploy pseudo invincibility that people tend to forget
coz it's nowhere near as good as specter's
Is Angelina S3 good to place in the middle block place of caster in south prison ?
kind of but not really
you want constant slow for the big chain ball dude
not attacking may be bad
u know what. idk why i said that. ur right. 
you can use someone like pinecone
But Angelina's art dmg is somewhat good to drain the chain dude right?
why?
because
you can use pinecone s1 stack for the chain balls dude
and she wont be down cooldown when needed
and pinecone is just good
doe she deals art or physical
physical
the chain balls dude have 800 def 0 res
pinecone deal enough dmg to burst through the defense
but not necessary really
What level of Pinecone are we talking here
Should she be facing to the up or right?
pinecone only do dmg when s1
at e2
pinecone can hit up to 1k normal and 2k s1
uh
what is your current team deployment lol
normally you can put pinecone face right, since top of top lane only have the tank that do little dmg, not a problem
pinecone facing right mean she can help with bottom lane, also attack the boss
wait lemme ss it, I can't remember 
big sad lock, i'm planning to mlynar it
should i use this squad? i managed to get those collectibles + 1% hp per second
i've only cleared sad lock once before ;-;
ok ok
i forgot how i did it
the rocks were really annoying
mudrock + specter hold left
perfumer ling mlynar right
you must not use ling to attack BSL, nor dragon
can you screenshot map
i prefer this to kill mob
and saria in horn spot to hold lane
for left side, specter in front of mudrock prob
and ifrit as support
oh whats the current situation here
hmm saria s1?
how should i start my placements?
since sad lock attacks 2 at once
The big chain guys just smashes my two top lane in 380 enemies I think
ye it is expected
if you have enough strength to deal with the rest of enemies
you can use ange the way you said before
altho i prefer s2
@tawny rivet i think cantabile out first to print dp by attacking him
until he explode
then deploy perfumer saria mlynar for right
and spalter into mudrock on left side
hm alright
ty
Time to inflict permament account damage (+2 DP) and upgrade my Cant from e0 to e2 
Hello, newbie here. Does level cap of the operates increases if I promote them
yes
It is based on their rarity, level cap after promotion goes up, every promotion starts at level 1 but it won't reset their stats. Game have other ways to inflict pain
wjat stage
10-11, NE or AE

Still can't kill chapter 10 slime 
need 15100 for it
@vernal lion @lethal dragon i dont want to think about ae
i can see red enemy pain
yea 
plus changed on enemy path
yknow rosa dps
my fucking dps

chain caster issue too
chain caster issue
bee hunter cant survive with two
one sure
but two tf
thej cloud
the melee fucker at end

@vernal lion me when melee fucker see many slug at end and wiped my defender

anyway ill left ae to the cn dalao bearknights
if he plan to do it

Can't relate
lol
My plan was simple - NTR the boss.
As you may guess i didn't drew NTR on 8th map 
Does jt8-3 spawn red gems if I speed Talulah p2? Do they still explode if I kill her while some already exist?
spawning the crystals is one of her skills
so if u kill her before she casts it, no
they still explode yea
It takes her about minute i think to cast it first time
Was killing her with Chalter S3 
my chalter isn't even leveled so I probably would resort to Skadi s3
Why does this level have to be the best aketon stage pepehands
Fuck the efficiency, i respect my IRL sanity 
wait 10-4 seems better
Why does bot say it's worse then ree
Bot in this discord shows efficiency calculated by mega minds who give a fuck about side drops
Efficiency is better if you recently started and have 0 of everything
ahhh that's why
actually... 
50:50 playground
damn devices are sweet, but 10min runtime...
Any idea on how to defknights this map ?
I feel like I need to kill the bladehelm guy quickly but then I run out of ops to deal with the first miniboss
exactly, that dude is just staying there till the end
Because of the light mechanics it costs me a lot of ops to reach him
4 operators to deploy 5th on top of him
and waste your card too
Also I literally cannot kill the wraith miniboss 
I hate that Tytus' debuff is a multiplier so he halves the atk regardless of skills or buffs
just kill
Both of his MN stages had him camp in most inconvenient spot 
It's kind of the point
In MN I didn't mind
But with NL stuff it's more annoying
Plus I'm forced to pick a lot of non-defender operators...
he has one of the worst design too
-50% atk mean its better to use art
but tytus has high res
he can attack range and do art
and revive
lol
The revive makes very little sense, might as well give him x2 HP
During MN, when i was like 3 months player, i REALLY FUCKING MINDED when MN-EX stage you need to kill 2 Raptor drones with straight lane path to blue box while Left hando camps in top left and start moving just as drones arrive (And instantly slaps god damn drone scrambler you are given
)
Honestly with a normal squad you can bait the debuff easily
Sounds like skill issue on your end

the only annoying thing to me is his disgusted debuff speed
imagine they really make a risk in CC that decreases the CD of his special ability
Anyway, no ideas whatsoever?
you have 21 cards until you've killed the last enemy of first wave
also the last enemy is the solo croc, so Idk if 2 guardians are enough
I think you also did it like this
actually this is better
or you can place 1 above light and cope with defending 1 + 4/5 (of your screenshon) at same time
did you use Ashlock
Facing 2 to the right, you can deploy in between your rightmost 3 and 4 spot, facing to the right again
What is the general strat for this cc training stage if i'm aiming for risk 4 to get max reward? I don't have any wandering medic or any aoe medic, and my notable ops are Saria, SilverAsh, Spectre, Silence, and P Red. The rest are the usual 3 and 4 stars that are often seen in every newbie's account with a few missing here and there.
I pulled for ashlock, game gave me fartooth, can't complain 
what is your squad level, you can take a screenshot of your squad and post it here
What you have, i personally have like 80% of my stuff on 3 free from cold altars tiles and right side, and someone dealing with whatever goes left
wandering medics arent useful against freeze
I closed the game so it might take a while to load. They are generally lv 45 and above with SilverAsh and Vigna being E2 lv 30
I meant E1 lv 45
Skill lv is lv 5 minimum
ok give me a moment
You have all this space where you can deploy without being frozen by altar... I don't recall, are there any freeze bugs or casters?
Ok
Sorry i can't remember them either. All that i remember was being slaughtered by red samurais while playing in my other account
I will try to yolo it first and give and update on my situation later
There are freeze casters yes
Yellow is the tile that will get me frozen right? What are the red one?
should have freeze bugs too
And defense crushers from the left
Omg
yellow is freeze tiles when enemy hits you
red is guaranteed freeze because it is covered by both freezers
Yellow is chill (-50% attack speed)
If you get chilled twice (lasts 10s) you become frozen for 10s instead
Did you beat chapter 6 ?
defense crushers are the stuns right while demolitionists do aoe? i think ur safe with placing down silverash there and alternating with mlynar (borrowed) while ur other ops take care of the right side
Nope, i'm currently holding off on doing ch 5 to raise some unit to E2
- a defender like gummy for ex.
Do it
You practically don't need E2s in ch5 and 6 anyway
You're better off progressing in story right now
As a general rule the "recommend level" for a stage is too high, you can be 20 to 30 levels below and clear it fairly easily
So borrow uncle horsey and leave the left side to him and SA?
Alright i will try
also how many enemies are there again
Yeah, with 0 sanity cost, all i can lose is time but i am waiting for a few sanity so its good
40 or so
Ideally you would be using all your sanity to clear story right now
You want to progress further to get the better farming stages quickly
i mean what risks as in the debuffs u picked
Okay, i don't think i see any freeze bugs
I can clear it with 0 risk and no joint attack buff
But i had a few leaks from the left because i didn't borrow mlynar so i guess borrowing a strong op for holding the left lane js mandatory for me
Probably not
What is your squad ?
(Just a screenshot of your operator list please)
The first 3 risk available are
Max life point reduced to 1
Enemy def up 50%
Stun, cold, free duratiom up
Heres the squad i used for the 0 risk
Are you okay with friend supporting?
I didn't realy deploy quora mow that i think about it
Borrow a mlynar
Maybe i should have deployed her to not get leaks from the left
Only after i feel like complete garbage
I would argue you need to use Silverash S3 and you would crush this
yea borrow Mlynar
Which is quite often lmao
there's only 2 defender crusher
??
DUDE pick duration, you can avoid all freeze
Maybe, my dumbass used his skill 1 instead in my last try
All of SA skills are good but if you need damage you really want S3
You should try to get used to using burst skills instead of the auto ones
Don't complain about your """small brain""" if you never try to make it grow
if you can't kill the last 2 enemies, don't pick the 1hp seal
This applies to everyone in here btw 
Would SA have enough uptime for the waves?
Hold my Astgenne being best girl
but it's still hard for you, so I recommend you to borrow Mlynar for easy clear
Masteries and level shouldn't matter no?
no
masteries are overkill on risk 4
ye
the only issue is when you stack 1 yeti cleaver with 2 ice casters, your defender will get frozen unfortunately
Block 1 spawn camp casters 
that's why later my squad got yeet like that
Cons of block 1 - you can block only 1
Pros of block 1 - you can block THE 1

Now submit
Answer is: All of it
liberator archetype moment

Mlynar S3 double damage of Silverash S3
there's a reason why SA is now living at a retirement home
I will not doubt anyone who said Mlynar powercrept SilverAsh ever again
SA won't leave CC meta until HG STOP USING GOD DAMN STEALTH RISK EVERY TIME
The best answer will always be both
Looking at the gold and silver shochwave was a treat
but they will do different objectives
Thank you for the tips everyone
the next event you will/or not need him because of the invisible hitman
it's up to you
I will try to make IS fun for me - Fia every single stage 
So uhh
Simply got annoyed than i don't use her 
until you meet Laterano mini boss
there was mini boss? 
Say, if someone were having a skill issue because they can't time their SilverAsh deployment to kill def crusher fast enough in Anni3, borrowing Mlynar will solve the deployment timing issues right?
Asking for a friend
yes
Just remember ballista in face still exists in Mlynar case 
would be fun if dodge 0 were dodging balistas/talubruh fireballs
Everything below 70 res is 0 res 
Ines ends that copium
Reworked CC be like: Everything is invisible. Scene, Silverash and Tsunekogi banned 
You forgot the only actual relevant Invis revealing operator: Elysium
pre-Ines*
Maybe
Ines ability to be a debuffer comes up in CC more than normal content.
Just drop her in and start stabbing the elites in the back
Defeated Minus dies of cringe, 2023, colorized
How much do you get from alter missions?
time for stainless+horn 1 tech
lol
Not much, it is like 1/4th refund of promotion or something
its still somethijg
Is it worth it to level Texas before texalter?
So promote ur gavaial and specters
do u have any better pioneers
texas isnt that bad of a raise
Zima
As person who goes for e2 of everything: YES 
How high do I have to build her for the alter mission?
It is e2 1 for alter and e1 max for original
It should be last time we have skin voucher and mission
Cuz the alter missons end after her event
I see, time to get it then
Do they remove them for good or don't add new ones? Back when it was released in CN i understood it as removed for good so spend every dead week on characters who i have with alter tasks, because who in right mind levels Greyy to e1 max
Remove them
That's uh.... Fair? 
Nearl with NTR because reality can be whatever i want
Why didn't you pair the base op with the alter 
you... can do that? 
i can finally chen + chalter and kroos + Kroos big
Is Kalt’s Monstr supposed to used as DPS, a Defender, or a Lane Blocker?
I uh- Huh
you can add fast-redeploy to that list as well
So if you use her, she can stand on her own then?
you can do all of them
kal'tsit is very common in low op clears
mon3tr is very powerful, she can heal herself, and maybe even heal other units too
Had to name the one op I'm skipping huh 
kal and texas alter are the most common low op units
yea. and ling
yato doesn't exist
I use mon3tr as a meeboo
meeboo 
why u skipping sexas
Because sock said to
Maybe he will just Yato 120 pulls in future
oh ok
Meeboo is the name of Mayer's dogs
What does low op mean?
some weird challenge some players do by using the least number of operators to clear a stage
Oh ok thanks
who's the better borrow for H10-3 between ntrk and kal
kal
with upcoming module?
it works
How many debuffs can the new SSS boss inflict ?
I got 5 on my run, not sure if it is timed, hp gated or mix of both
Apparently it's with danger level
Weedy laneholding in ch10 was so cool
Wait a min
Doesnt this year
Have 2 new blue woman
If you talk about balans operators - Texas alter and Yato alter
Did you just call Mizuki bad after Chen and Ling 
Attached Warf S2M3 as well
And then magic happened
Imagine out of all enemies only Patriot phase 2, damaged Sarkaz fighter leaders and whatever is shit from bottom remains 
@lethal dragon https://youtu.be/18h5phdjpBs
not gonna attempt AE
#arknights #アークナイツ
Any tips for how I can throw a frozen city team together with these ops that doesn't involve having to promote and level Shaw's skill? I tried borrowing Thorns and Blaze, using SA s2+Horn in the background with S2 but SA usually can't keep up once three enemies pile up and he gets frozen, and my bottom lane tends to go boom around 300 because Thorns can't prio the spiders in time.
and Blaze goes boom earlier for the same reason, plus no second good fast redeploy yet
i kinda feel like if I could afford to put Horn on bottom lane with either her s1 or s3, spiders would cease to be an issue and bottom would hold, but then I'd need to borrow someone specifically to hold back lane and i'd start running out of deploy space to actually put SA down for anything
(also i forgot to update that krooster with e1-60 sl7 Ifrit)
test
what’s your current setup?
gonna try it with horn+SA covering bottom lane, borrowing mudrock for back lane and see how that goes
i'll post a ss once i have everyone down
are you using lapp anywhere?
can you link your krooster? i think there's some ops missing in the ss you sent earlier
...huh, guardmiya?
i guess she doesn't get frozen
that block 1 is some cause for concern tho
yeah
oo
mine is holding up fine so far
not sure about 300+ though
alternate setup
ok nvm
6-7 is af hard 
I'll try more.
there's no consistent way to deal with the shieldguards
something like this maybe
though amiya will probably struggle
Those shieldguards are gonna fuck you up when they move up with an ice spider lol
Wait for Texas then proceed to s3 everything
i think the drones tend to hover like one tile to the left of where ifrit would be able to hit
two tiles in front of lapp and spot
amiya is in range there of the top altar that spawns later on
is the problem
yeah
you need to move amiya and horn down one tile for amiya to not get ganked
horn will get chilled but that's fine
...probably
Don't know how but I win this battle
Why didn't it work lol
borrow dorothy
pretty much any decent leveled E2 dorothy on any M3 skill will kill regular spiders in 2 mines, red spiders in 2-3, and the mines don't care about shieldguard taunt
Mmm, people yesterday did that stage- they pushed pillar and used mlynar for phase1, then drop all pillar and do phase2, borrow ntrk or surtr good
You have lots of time tbh, you can ntrk+mlynar phase 1 and then just drop pillar and ntrk again phase2, not too complicated I think
I don't think the account has enough healing to stall mandra phase 1
might need to borrow a lumen
then level schwarz into E2 at at least S3M1, and she + mylnar should be more than capable to killing phase 2
guard amiya has 60% arts dodge during skill up so she takes a lot less damage on top of 20 res
caster amiya is guard amiya
it's not max pot
you can see the E2 there
so he hasn't gotten past ch7 yet
oh, yeah, kek
wait, people E2 Amiya before then?
everybody I know kept her at E1 before hitting JT8-2
i'm pretty sure i'm just stupid
cus
i tried that
and i don't know why
it's been ten tries
it hasn't worked

i just don't wanna do it later on
and also true damage is nice for a lotta bosses 
U have more than enough for mandra, left lane also covered well imo, right lane barely matter 
how do i deal with right lane
you're technically supposed to e2 amiya for patriot if you don't have any other ways of brute forcing him
U have saria
which back when he came out i don't think there were any ways of brute forcing him
literally the brain dead strat is to stall mandra in phase 1 with 2 strong healers and any melee unit with res and some bulk
pre damage all the pillars during the stall, enemies stop spawning until mandra goes to phase 2
let the staller chip damage her to death, might take 40 minutes but it happens eventually
pillars deals a little under 25% of her hp in phase 2, just drop them on her with a fast redeploy or any melee unit really
then cherry tap her
If u want easy time borrow thorns or schwarz/pozy
he has schwarz, just e1
i'm kinda broke
Borrow thorns then, he can cover right lane and dps mandra
is this 9-19?
mlynar will hold right side easy, borrow thorns for left side and make sure you have one op later to block the gargoyles/help damage them later
but he doesn't need it, mlynar alone should be enough to kill with only 2 pillars dropped on her in phase 2
if you can stall mandra's p1 the rest of the map is free
thorns holds the entire left side by himself, including gargoyles, unless you're on CM
thorns was slightly slacking on damage at e260/s3m3
for the gargoyles once they started flying
mine was lv80, so it should be pretty close
his account's issue is that he doesn't have the healling needed to stall mandra phase 1
i borrowed someone's lvl 90
no good single target healers
what is the DPS for mandra
640 attack, 1.8 attack interval when skill isn't active>1s interval when active
so 355 off-skill, 640 on
???
what unit is being used for DPS against mandra
640 arts for the beam
heard they’re using ntrk and mlynar
that should be enough
oh
i keep failing
who was it again
ntrk s3 should be fine, yeah?
so u do have both?
skill issue
you have mlynar?
and then after i get past the preloading pillars i jujst can't stall mandra
only the uncle
consider borrowing suzuran or aak
With good timing u dont need to worry about ur ops in pillar
oh
so they are borrowing uncle
here
just borrow lumen to help you stall mandra phase 1, then drop 3 pillars on her and even low e2 mlynar with no masteries will finish the job
she can iirc
she totally can 
my mountain primes pillar, and then i deactivate mountain, and then mountain pillar falls on him right after 
there is simply a time delay and you can deploy a unit to do the last hit before her skill can topple it
i think the range is really weird
I deployed bagpipe on a pillar and she successfully knocked it down
her skill is only available when she's hovering and has a significant time delay
makes sense ig
well
primed pillar and then you place op
will make op hit it and it will fall on mandra yes
you have like a good 5s between the UI showing you she's targetting the pillar and mandra actually doin git
but if you just leave op next to prime, the primed pillar will fall on that op
so pro
you can hit it yourself in that time frame
leite
i use primal wall nut to defeat mandra
how to fix lmd issue
best wall nut 🔥
i played 9-19 so many time yesterday
dont raise ops
aaaaaaaaaaaaaaaaaaaaa
impossible to lose with my rarity and level ops
damn he’s going crazy

how 
i finished JM
currently at chp9 day 11
look, just find a 9-19 video that shows you how and where to stall mandra
magnifying glass top tier trust me
well u can spam sunflower
you will have forever to prepare the pillars and redeploy so nobody is in there drop range
and let glass do its job
ugh
.
@scarlet ledge
here
uncle make game simple 
btw u can cancel mandra laser if u drop pillar
what happen
mandra phase 2
???
why
oh lul
mandra keeps deleting my pillars for no reason
for no reason huh
u have ops in the pillars rampage
why you place op next to pillar 
mandra see ops in pillar rnage 
dont even bother using invi on pillar range
she will still drop it

the only reason to put ops in pillar range are if you are absolutely sure you can knock it down first, or to make her knock it down on herself
"late to knock it and dies"

hello feel
hey
anyways, gravel knows the job she's been given
you pretty much had to do this in trials for navigator on the mandra map
if anythign it makes it worse since e2 saria has res while e1 liskarm has none
I BEAT MANDRAGORA
liskarm kept dying at bottom right
also
nightingale's arts resistance is actually bonkers
lol
thanks
What about h8-4
I feel like that one is a bit worse

i couldn't have gotten past it without mlynar and silverash
they're episodes
shut

chapter sounds better than episode
ik
I didn't 

but i need to max my base gains 
also my horn and cheeto still both e0
this game gives no resources 🚮
skill issue

cringe

cringe

you, um, might want to finish the first part of the story before trying chapter 10
because chapter 10 is worse

jessica alter 
i just saw jessica if she wasn't a wuss
this story playbnack is a million years long
kirn once again dropping strats except it was possibly the silliest thing i saw at first that actually ended up working
@surreal star take a look at this lmao
poor thorns getting put in the fuckin freezer, coming out every ten seconds just to be incredibly angry and then getting shoved back in
the funny thing too is i was trying to click purestream's skill
and somehow accidentally retreated amiya
"hold up where'd she- oh no"
it had zero impact on the run
nice clear
iirc naga used heavyrain to dodge freeze 

Pogg 
Which is the hardest IS boss.. Jellyfish included.
Alright not including end 4 boss, which is the hardest
omg al you're back
how long has it been since i've last seen you
And you can get dps using a morbillion ways
like a year?
The hard part of isharmla is probably getting f6 double pompeii instead of the actual boss fight
Bit of a slay the spire moment
As the one who haven't play IS3 I actually cannot think any effective strategy against knight. I mean, everyone start freezing the time they attack knight lmao. It's just crazy
Alright time for mr nothing propaganda from Kermit
GG excluded btw. I have seen GG drone aren't affected by the cold.
It's my time to shine
I wrote a thing specifically so I can ctrl-c ctrl-v in times like these
- Last Knight has two variants of chill applied when getting hit: Phase 1 above 50% hp - 2s, Phase 1 below 50% hp and phase 2 - 4s.
- Mr Nothing talent with mod3 is: After 3 seconds of not attacking, next attack inflicts 5 seconds of stun. The lightbulbs should be going off in your head now.
- We first ignore the 2s variant and discuss the 4s variant. The general cycle goes: Mr Nothing attacks twice -> gets himself frozen for 4s -> this triggers his talent, next attack stuns for 5s. The entire cycle takes longer than 5s, but because LK's attack windup is quite long, Mr Nothing gets his stunning attack off which interrupts the windup
- This starts to fall apart in phase 2 though, where LK is unblockable and thus instead of going through the windup, he will just slowly waddle away. This is where rolling the correct color on s2 matters. You want the attack speed variant (duh) to shorten the attack interval between the 2 attacks that freezes himself but also the windup of the stunning attack he performs after triggering talent. This is still not perfect, as even with M2's maximal attack speed gain, the entire cycle is still longer than 5s, so LK will still move a little between each cycle.
- This is where we discuss how that's still acceptable. The two variants that I had a lot of success with is either with Kal S3 true damage or Weedy in phase 2. The premise is that LK only restores himself to 25% max hp in phase 2, so Kal works by 2/3 cycling (depending on masteries and levels) LK with Mr Nothing stalling for cooldown between cycles. While LK will still move a little between cycles, the movement is not enough to cover 2 tiles before Kal kills him. Weedy works a little differently: LK only has weight 5 as opposed to Highmore's weight 6, so each push will push by 0.4 tiles instead of 0.1 tiles. This is still not enough to perma stall LK, but it is indeed enough to stall for your main team's redeploy to finish him off.
wow!
- We then move on to the 2s chill variant. You obviously cannot make the 3s requirement of stun if Mr Nothing only gets frozen for 2s. This is fine. His s2 activations actually interrupts his attack windup, and we can use the toggle the bridge the last second to trigger his talent, thereby still perma CCing LK in the 2s variant
- Regarding the CC relic perma cc point, when he has CC relic, his stun will instead become 10s, and LK will never move in Phase 2 as the stun duration is vastly longer than the interval. This way, there's no need to prepare a kill option for phase 2, just redeploy your team as usual and finish him off
As for erato, the 5s sleep ensures talent trigger, so no need to carpal tunnel the first half of phase 1
🛐
who's that
Holy dalalo
Nothing
i was about to say can you just use Horn with S1 or S2 and a status resist medic, but naw he has fucking 4k def
and 100k HP
oh he's like big sad lock where there's a relic for it
I just picked up the funniest combo
Muelsyse S3 + Dorothy + this relic
Bear had to hit each clone 3 times and she kept popping up more clones
but honestly, IS3 LK of 2nd ending is still easy even with 4 star op clear
lol
excuse me wtf is this (is3 spoiler ig)
haha
is this funny cause I'm not laughing
there's other 10 enemies, who's that
wtfart sock spai
you took the book from the medic
then rolled poorly i think
which resulted in this stage
its so fucking rare that i must congratulate you
THEY TAKE 2 HEALTH EACH
i think ive seen that stage like twice
and ive played is3 god knows how many times
idk why but this statment is cracking me up
how to beat 10-16
the fucking gorgedrinker aoe dmgs my fucking tanks
fuck seaborns and fuck chap10 enemies
whats a good support unit for 5-3 CM?
isn't that Kal'tsit solo stage lol
😰
Surtr s3 facing up and down,
or Phantom s2 still works
thanks
how

borrow Chalter
put Chalter on the most top tile, facing right
first proc her s3 to kill the first chain caster and deactivate it to let it charge skill to full ammo again
thanks, surtr worked

ok d12 done
I got all the castle notes for is2 in global
so it's CN acc 
famous last words
사실 보스전보다 과정이 더 힘든..
The process of protecting him for a long time as an ally, which has become less def than the boss himself, is more difficult.
d0 pog!
i was gona go enforcer support till they removed stunbot day 1 
People keep talking about the -80% def relic but they don't realize that the dudes as squishy as blue poison or something with that relic
It's so hard to protect him on higher diff
Honestly quite incredible
wait is there enemy aspd difficulty ?
wait why does the mf big range caster hit so fast
this one
oh the wolumonde bros
they dont hit particularly hard even on max difficulty
its whatever
I just don't know why his aspd is so fucking fast

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second favorite operator


