#strategy
1 messages · Page 142 of 1
Smh u guys assuming dome is a guy 
Ew a girl???
wtf shu
😯
All girls
Any reason to raise cantabile if you aim for Ines?
Guys
In
Real
Life
Yes, having 2 Agents, also, we're 6 to 7 months up until her, a lot of time for not using a vanguard
Use them to generate dp
I usually play myrtle
Flagbearer + Bagpipe is definitely better than agents right?
It just that myrtle don't block and can't do damage
she has a more fun playstyle if you dont like waiting like 2 seconds for 14 dp or if the map is rush heavy
Ines looks pretty broken anyways
Either you use her as a vanguard, as a dps, as a debuffer, as an upgrade to Cantabile, up to you
If you have to choose would you use Cantabile + ines, Bagpipe + Saileach or Bagpipe + Ines for your general use
Bought pretzels
I barely have stages where putting myrtle first is bad
saileach s3 stun
More than the stun, i'd say the whole debuff
well in chapter 12 i dont think you’ll need to use much flags
but yeah up to you on how you want to generate dp
I want to play hard episode 11 stages 
Use flags to show dominance
flag S
Good thing if you have saga when eps12 come
Chill civies chill chapter
That was kind of annoying
Easier than I thought though
anyways all ch9 cms done
wym
now to EX stage
reap
🔥
real
ex stage?

I did all besides H9-6
do now
I haven't attempted it yet
not hard!
true
I have to sleep early
easy!!!
gn
oki gn
i managed to deploy spalter at the ending
h9-4 is a very nice sends alot of enemies very quick
😨
thorns didn’t need the help!
gladiia needed to be deployed somewhere
people l ike mandragora so they make a killnest
wtf did thron need glaadia
real
there was a run i killed mandra just fine
but i forgot Silverash skill
and leaked a flying rock
as the last enemy
damn that must hurr
this one hurt the most tbh
her hp bar is so low you can't even see the red
anyways e2 art op , luoxiao kinda nice can hit air , having to rely on leizi 24/7 isn’t fun
teta in game name leaked!!!!
Yeah he's a lord guard
yea
he’s meh
lord range always good
yea hes pretty mid when compared to the other lords (not counting the vulpo sitting in the fridge
xd
cat zoomed in!
im gonna leak!?!
ok it's 12am now, gnite y'all
pro
His s1 cant hit drone btw
@civic nest farming 10-6 be like
curse account real
Read the pins... can't find it.. may have missed? I've googled and come across some answers but I'm not so sure when I tried it out? Who would be my go to status resistance healers? Mulberry, honeymberry, susurro, gavi, and lumen? I'm trying to do jtb-3 and just get wiped by that 2 hit fire balls... even tried using quick rdply to kite then balls of fire... I think I even saw a few other names when I googled?
?
Just go straight and ask
borrowing
Either use her as support or find another way
u can just retreat everyone if u want
No friends either that have her and can't get her to pop, up, so I figured I'd ask who would be a good fit and listed...
Team
team
bean
Mlynar bean for pfp
i thought it was feetus was typijg
Oh I sealed it all out again, I was using kyo-semi team set up with his healers just less. Sorry if I'm asking questions wrong or something.
and it sayd fenny
Brb
Nah just say something like "would you guys help me with this", Showcase of your strategy or map, maybe team, that should be it, don't worry about it
Ok thank you. I was still interested in that question though even if I didn't have access to nightingale.. who would be next in line...
Mul honey are elemental healers, they don't cure statuses
Sus is a regular healer, just can output a lot of healing which could help against fireballs
Lumen/whisperain/purestream provide status resist on attacks which can help against talulah burning breath but other than purestream they don't really help fireball phase
Nightingale is the real solution
Brb gonna set up the team I think I used
If you use lumen then you likely don't want S3 as unless you bait the burning breath (in which case just run a regular burst healer) his ammo just gets eaten up
yes
I obviously need to lvl suss and gavi though. And I think I had mountain in there instead of someone else, either way. Yeah I guess I'm just a little confused on the resistance, and removing but I'm starting to see things like lumen can remove I believe (for example)
Yeah silence isn't going to tank the hits
this is jt83 right
Oh oh I had gravel and red and phantom in there to kite those
still not sure why fireball problem would correlate with burn
no like why did u use sussuro and gavial e0
Take Ptilopsis from support if you still can't find Nightingale and use her skills to tank the hits
Hit that wave hit and i just watched it all go down lol. Oh I was just seeing what they did.
E0 medics are horrible for JT8-3
The differences and messing with them, not in jt8.. nvm
For everything in general
You probably want E2
Alright thanks
In general you can like cope with saria or smth
@mighty fulcrum do you have Saria?
Bring a nightingale is best solution ngl, u have enough dps alr, u can also use summons from ng to prevent flame shower
https://youtube.com/shorts/TNVA597jBoQ?feature=share
help
what's the point of this
i don't get it
finding out who leaves the field after the required dp to maintain a merchant is insufficient

I just realized the title 
pleb says hi btw
and that they changed their username
which pleb 
brb
is this rainchan the machine learning dalao?
lol

hi rainchan
hi suisei fan #2
i’m sorry but this is all i have lmao

is pleb quit from here or smt
first message was a year after i quit 
Quit?
Banned 
wtf
I can see why but its sadge 
because people who get banned tend to be rather toxic and/or creepy people
Like me sometimes
offtopic and not relevant to this channel
Gatekept 
Plebbel says I knew him back in late 2020, so prob different account and name back then 
rare mys in strat
Truly

Pleb got hit by the green name debuff
what are the chances aak targetting got changed
i dont understand why it would be changed tho
ive just been afking stage for 4 hours
operators gain 1 hatred every second
capping at 10000s
position 1 has 1000 value
2 has 2000 value
3 has 3000 value
aak calculates with position value - hatred
and finds the lowest amount
so if position 2 has 1001 hatred while position 1 has 0 hatred then aak should target position 2
but im failing 
Oh everyone is already deployed on the same position for 4h?
just position 2

Did you e2 Mlynar and he gained taunt or you e2 W and she gained less chance to be attacked? 
wasn't there a cap
I think aak overrides those
its saria vs myrtle
I vaguely remember someone saying taunt only ticks to 999 or smth smth
Whats the scenario again 
putting a taunt operator in position 3 while other position accumulates 10000 hatred will override taunt
otherwise taunt gets prio
10k seconds of waiting 
I remember someone else tried and it was cursed
ce stage isnt up so ive just been doing s5-9
idt tile height matters but will try ce later
This is starting to sound like a madman's lab notes
kyangi
MY FUCKING GOD. TOOK 34289743264 tries. thanks a lot @vital arrow @quiet raft 
slay
i knew u ever since u were in ur mom's womb
Congrats!! 😄
NL-9 gives crystals (which I'm after), does 0.933 mean it's better to farm them outside of the event?
Ye
Who the fuck even need crystals
Event shop currency is still only inside NL stages
Need crystal for mlynar s3m3
Need for mountain s2m3
Oh right. Fuck the efficiency 
Same sanity cost tho?
4m24s per crystal for nl-9 vs 7m58s for r8-11
When i need something, i need the something, not 4% to get device in 60% case of not getting main material
I'm gonna farm nl-9 lmao
But bottleneck is sanity, not time.
After spending xxx amount of sanity you will end up with more
My bottleneck is time
At start of game maybe, after 1.5 years i have dozens of t3-t5 materials from shops/first time rewards etc so i really need the exact thing i look for
Any advice for this stage, i just fall over at the end and cant kill the last set of mobs top and bottom side
id like to try and clear it without a support unit
ugh... how much hp do ur blemishine have?
she wont survive
i think the missle deal true dmg3k+
even if she can tank the missile but the surrounding mobs deal continous art dmg right?
missile is 3k
she will survive even more if she has 15 dmg red module
but yeah the mobs
ye her module is lvl 1

i get really close near the end
like the bomb just blows me up bottom side lmao
cus mylnar skill doesnt come up fast enough topside
maybei try activating earlier than neccessary
let me rmbr... i used pozy hoshi mlynar for bot, mountain SA for top...
wait which lane does the missile aim?
bot or top?
@crude cove
i normally have the missle aim topside and have blemi/mylnar tank it together
but at the very end my blemi dies
and missle always bombs everyone bottom side lmao
understandable...
the missile aims the last op with highest block count
ye cus mylnar 0, blemi ded and it aims mountain cus hes got people on him
so hes got like 4+block
bring ur best medic, and dps with fartooth pozy mlynar ig
let me open map
ah, which stage is this? i forgot
<@&586570970345635868>
why ping mod? 
scam link just now
oh didnt see it 
tis evaporated
10-11,
surely its winnable
ok yeah nearl never die
normal or adverse?
welfare ops for chap 10
dont mind her much.... skill 1 is gaming for ranged ops ig, s2 for melee ones...
She is free? 
Omg hi Simple
pro

Guys i think heide is bad
Good, use Sora now 
God that reminded me the time i E2 Sora thinking she special for her class in launch
barely find a spot to use her aside for skill 2 rally when i can bring a dps to do the job
What else you build that was bad
None for now since i lack mats, maybe the time i e2 kafka solely for the base skill
I shoperatored Sora and E2 M3 her in order to buff Goldenglow and maybe pile of other operators because i could 
My roster is strong enough to survive such bullshit thinking
But are your resources strong enough T-T
back to 1-7
10-6 my belowed
only reason she's E1L50 rn is bc i tried to help someone here who used her
(in the end they didn't need her)
Ummm help this is like the best I can do rn
how did uncle died
why are u using lancet 2 again
Probably kyo guide
ah
💀
go saria s1 better
Maleknights players when they realize they're now suffering from brainrot due to Mlynar
play femaleknights instead 
u've seen it too? 
hasn’t everybody?
truly one of the clears of all time 

Let me guess - "So anyway, i started S2ing" ?
dude has some huge values for his side lanes
yeah
taunt should be enough to shift targeting to the adjacent operator
unless they spend too long deployed


Isnt aak
10,000 for middle tiles
1,000,000 for side tiles
incrementing each further tile
?
Thats what meow said
So meow is wrong?
you can alter frontal priority but not sidelane due to taunt capping at -10000 and 20000
pretty sure meow says the same as me no?
No
Wait let me find the ss
atleast thats how it was during first test
why did he change a year after 
was there aak patch
i can try 10000s ig
roughly 3 hours?
no shot you want to test
my anni3 auto is 1239 minutes long so
wth pro
why not
🥹ai pfp
Were you testing the unlimited skill bar thing?
just testing if the minute counter goes over 3 digits
which it does
i had my dp capped at 999 so i wasnt the first person to find anni dp regenerating 
🗽
Yea yea 0 vanguard X years Anni 9, know this shit 
1.2k minutes long...
did you just
leave the anni over night
and go to sleep
or what
kinda
at the 10th hour it started lagging the frames
i think i started at midnight and just left it on till next day
6-5 is easy to set up
Not setting up and letting your device is the easiest thing
Hi anyone stuck on any stage ?
im stuck with u handsome man
im stuck in ce5 for the next 3 hours
speedrun elden ring in the mean time?
im watching oshi no ko for the 2nd time
b-but theres only 1 episode
why are u like this
eh
apparently rank1 on myanimelist already
heard its ok
wtf
but havent watched it so who am i to judge
not my type either so won't bother downloading it 
wow nice plot
Well execution matters too 
again ako
atleast the art is nice
Well yeah this is strategy not offtopic
did u see help yesterday
Yes

yesterday was illegal banging or evolution
has help ever been useful
Tell me more
a dude said suzuran and was it shamare
was hot
and ppl start arguing
abt the age of consent
Idk how can they mixed up and start arguement
Sham suzu kit are different lul
One slows and one dint
One stat debuff
And one sluggish fragile
Can u lead me there
find age of consent in help
lmao the archetto image with the lightning

wait where
I need it
I can't find it
its where help was arguing about sitting archetto or something
bruh
2 more weeks for ARCHETOO WOOOOOOOOOO
Most of them are deleted by mods
oh I expected it
sadly
to be the lowtiergod archetto
Or themself

rain have you read the manga
theres still nanashi message abt the age at school
so thats still kinda curse
NL is kohl
Oh yeah that thing
Lmao
o k
pro
Can someone explain to me in great detail the Playwright’s moveset because I am getting confused.
Periodically attacks all allied units in the field. How often?
Periodically uses arts to reduce an ally attack speed and deal arts damage. How often?
If the ally faints with the effect, the tile is locked. I saw 2 die at once and both tiles are locked, so does that mean the infliction is very frequent?
How fast is the speed buff at below 50% hp?
I forgot to mention that the Playwright is un-blockable (:Ⅰ」∠) So you can't stall him out with healing either. (Though his Curse already prevents stalling, basically.)
IS2 101: General Guide for IS2
https://youtu.be/7qaVgF0OlQc
Another useful guide might be my Reddit post:
https://www.reddit.com/r/arknights/comments/w90pkg/every_ending_for_e...
the debuff is permanent
unlike talulah
so ive put gavial is pos2 for 2.5 hours now
shud be 5 hours cuz 2x speed
and aak still targets pos1 
tell meow to do aak test of his own thanks
im gona wait for 30 more mins
if it keeps failing then i'll postpone it
Ok 
@elder flume

they either changed manhattan value or changed taunt value
which doesnt make sense
Here’s the real question
Is this info gonna be useful outside of “ackshually” scenarios

anni takes approx 30 minutes of runtime
17 minutes is the time needed to shift priority normally
or atleast used to be the time needed
lmao

does ur anni end fast 
mfw proxy
u get a clear time when u first clear
Every anni is like 10-15mins for me depends on how many mobs per wave
Oh ingame time iirc is usually 20ish mins?
thats more than 17 mins
My anni clears take like 1 second
mine usuaally 30
Of using the auto ticket
aak s1 is just basically avoid sniper ban 
most aak users would use s3 for anni
mlynar just makes it easier for aaking
healing sniper aak
with stun slow capabilities 
whattt
Yeah then it should be 1000 hatred not 10000
of course it targets in front
Please read the mechanics list
Read about hatred
does hatred have any practical use btw?
Its not that easy as it target in front
how to read the list
hatred is the soul of every enemy targetting
why does caster hit ur last deployed? cuz hatred exist
is there any purpose in differentiating between the standard last deployed/taunt mechanics vs hatred
ik that there's weird cases
but those don't pop up in normal gameplay right
wtf
i wana say yes but at the same time theres cursed unexplainable mechanics that says no

like metallurgist from tw that somehow changes targets after attacking
despite no order change
You can deploy and op first and then deploy other op and have the first deployed op target by the enemies
But that can only be done in cn
Because pause deploy

In other words, for us en, it’s a mechanic for ppl who wanna be funny n quirky with their gameplay
In other words
1200min anni clear
Matterlurgist is what enemy?
ToW physical casters
mattergeist
or whatt
oh the mudrock
what a name
Prioritizes attacking alllied[sic] units that are vying for control of "Gramophones."
leme find the gif
meow said a lot of cursed huh
fer does meow still have every gif i had
fear not
That's like basically his whole existence
I remember reading his rambling on saria losing like a fraction of sp gen because of how her search cycle works
That was a good read
Feeling shafted by the randomness of the matterllurgists' attacks in EX-8? That's no randomness. That's a bug and here's the fix:
https://youtu.be/2D80arDIJD0
One of the more common strategies for this final event map is the one with Ceobe / Eyjafjalla on the left-most high ground tile nuking Mudrock in one tower flip. What complicates this strategy is a bug with the elite matterllurgists in this map.
These enemies prioritize operators charging the towers and can hit two operators at once. The bug ca...
🥒
“These enemies prioritize operators charging the towers and can hit two operators at once. The bug causes them to target the second-to-last deployed operator that is not on the charging tile instead of the usual last deployed operator as their secondary target, potentially ruining the run and making it seems highly random.”
spaghetti code
secondary target real
@latent monolith the rule still applies
Oh its that stage
The one where the artilleryman just doesn't care and just steps on your ops

green debuff 

It is cool to be called an object of the past ngl
I just see ppl come here and be like is that rainchan 
i'm having trouble with even the first level of today's training grounds... does anyone have any tips?
victoria londonium outskirts
is kaltsit e2
she is now
oh then it should be very ez
borrow mountain for right side vent
uhh
lemme try to get into the game
I'll show
thank you!
is that wrong...?
no
not necessarily
just people usually do s2 first
since s2 is used a lot more than s3
ah...
also s3 can make this very cheesable
but uhh
I won't burden you with it
I'll see if you can just live without it
oh risks are relatively ez too
is myrtle e2 m3?
or no?
e2, but not m3
oof
well, I'll see
I'll try this team
with s2 mud not s3

in your case it'd be a mountain borrow
ya I cleared it
was also a lot easier than I thought
though I hope your masteries are up to my level
I don't think mudrock mastery will matter
I even flubbed it by not baiting one sarkaz bondage guy
like for exmaple does ur kaltsit have masteries
she has s3 mastery
m3?
yeah
nice
that's the most important one
so I'm gonna post a video and some important things to note
if you interrupt the second caster that chained my mudrock
your mudrock won't even die
my mudmud died cause she got chained cause I wasn't paying attention
second thing is
you can bring more ops if you want
as baits
like I dropped red and gravel
and the most important is
try to understand the purpose of each unit 
mountain can solo hold that lane for the most part
kaltsit won't get affected by risks at all as long as you don't take the manfred risk
Surtr won't get affected either
like
with these risks you can do the same strat
and it should work
I'm pretty sure
thank you very much!
only thing that can be more painful is deploying baits
due to redeployment time
and the solution to that is more baits
such as yato, meaty defender to tank fred like a medic defender or sth

the boss walks like this
so if you don't kill him in front of mont3r first time
you can let him walk around and kill him after
cuz the mountain spot is literally just slimes and at the end 2 of the big slimes
remember the caster
caster comes at 33/58
so if you bait him mudrock shouldn't die

actually even chained
my mudrock didn't die
but she'd have more hp
she died to fred's transition
oh and my mudmud was lv40
so if urs is higher level it might have even higher chances of survival
hooray!
ya this cc is very easy once you understand the basic strat for it
NTR also works instead of kaltsit
but in your case you didn't have it
cause otherwise you can kill fred even easier
once with kaltsit on right side and second time in middle with NTR s3
and the defensive risks won't affect fred in any way since kaltsit true dmg 
thank you very much! 
not yet...
Hello, does anyone know the most efficient method to level up in IS2?
like full clear or die half way
Ideally full clear
Real
now beat is3
(soon)
man is3 relic hype

eh is2 first ending* is like 100% win rate if you just spam same strat but i just wanted to know if it was more efficient to full clear or give up and repeat half way
So is the main goal of sea creatures to kill them before they can break you with Nervous Impairment?
Wdym
And no not exactly
Nowadays we have honeyberry and mulberry
Honeyberry is insanely good for them
The easier way is to kill them before they touch you
But some of it is unavoidable and you can cope thru it
Doing the annihilation dedicated to sea creatures, they shred me
Or you can make the flowers kill themselves by stalling them with fast redeploys
Ya so
I was using both, is it a skill issue 
the screaming ones?
Flowers you can make them die to fast redeploys, since it’s anni you can’t just have lee tank them sadly
The ones that come in on the right, and top right
Eggs are killed by operators from a distance
the screaming ones u can use ways of CC, and stall them and they slowly kill themselves
They also don’t splash when they’re stunned
But best way is to just have strong snipers murder them
But there’s no placement that I have that can out range them, my best snipers are Poze and Exu
One sec
poze
I took Poze off
face right and burst
Otherwise you can also use poze typewriter
Unsure where they stop
If they stop in the middle you can poze top left of the bell facing right and when they come out S3 + typewriter below top egg face down
Irene S3 also kills them without them exploding
Pozy gets massively distracted by squishy peons tho
I used Silverash to get rid of them, but his range is perfectly hitting the eggs
Ya so also
You might wanna bring gravel AND projekt red or sth

Phantom maybe works too
For the flowers
Unless they aren’t an issue
But for the eggs yeah you either burst with snipers before they walk into range
Or irene S3
I use NTRK and Kalt on them but they are beginning to be an issue later on
Who do you borrow
I don’t
What about Proxy?
Useless for non-rotation maps
Current anni>anni3>anni2>anni1
Afaik at least
Cuz they don’t give orundum progress
I think
At least if I recall correctly I tried and I didn’t get anything
Ooh yeah no it doesn’t give progress

I’ll get the rewards though borrowing?
GG has wonky targeting if S3
I was thinking her S3 for the eggs
S2 better for anni
And S2 just doesn't fit anywhere on the map
And s3 targeting is fucky wucky
gg targeting for a specific enemy with s3 is hard to use
She'll probably end up targetin top left enemies
s3 is nice for annis when everything annoying waits for like an hour just outside the red box but s2 would probably be better for that specific anni
why thrm x
S3 GG is hard? It is that hard to be aware if someone on map has taunt and who is closer to blue box? 
it’s one thing to be aware of targeting
It's not hard
and another to actually hit the right enemy
But enemy pathing is another thing
Ik GG S3 is just turn off brain and letting it hit anything she feels like
Me who uses Ambriel still not follow where are issue 
Ambriel actually has a priority though

on tidehollow in particular it would matter since gg could decide to hit an egg you don’t want to or smth and blow up your whole team
Well GG has standard priority, she slows, makes other enemy go ahead, uga wunga you now attacking different enemy
I mean if shes just targeting anything she likes
Whats the point of using her
When you can just use a normal op 
BECAUSE SHE FUCKING BLASTS 
gg s3 works fine for most annis it just seems like a risk for tidehollow where she can explode stuff
Okay...
cause eggs walk out
and stop
while the wolves top left
will keep running
thus being closer to the blue box
than the eggs
so it's realistically near-impossible to make her target the eggs unless you spawnkill top left so hard that not even the flying mobs get to live
Realistically the flying mobs will be targeted last
Because they have a very long pathing
oh ya they have different pathing
but still top left has to be mega-spawnkilled for gg not to even focus it
which is uh
gonna be quite hard especially in later waves
cuz later waves have funny flowers
that go stabby stabby
I don’t remember the pathing for tidehollow
but if thats how it works with top left then s3 should be fine if she’s always targeting top left with it anyways
ya but the eggs are top right
Pozy would probably work on eggs

on what
UT anni
Oh wait top right lmao
firewatch and platinum

Now that i think of it, eggs popping wouldnt be a problem with honeyberry would it?
it would be problematic
Irene S3 should make it ez tho
especially if you can get a chen to charge her between eggs
since the guy has irene
iirc my run places a silence drone right as platinum pops the egg that gets close

just to keep them alive

I didn’t share my clear on it with anyone so I’ll never know what I used for right side

My biggest mistake was trying to use fia in that anni

I think i had archetto top of topright and ash bottom of right
i recall using someones else Ash for one of ranged tiles. That's all 
For FTT too probably lol
And if i were to do Anni EGGS today, my roster reached point of "reality can be whatever i want"
i tried to do Anni 9 spawncamp out of nothing to do 
I hope they will return tree cutting event in CN

Did you guys check chapter 12 hell stages
No because it will spoil the fun
I know boss is bitch, and one of stages ban all ranged tiles on hard. 
This map seems pretty hard for 5* classknights. The drones are borderline disqualifying for vanguard and defenderknights, while the turrets make sniper and casterknights a real headache. I very briefly tried specialists, but without Jaye or Gladiia it doesn't seem like there's enough healing to go around. Supporters, on the other hand, can easil...
Does it apply on S2 though?
S2 is the skill with the directional shove gimmick
I'm having some difficulty with M8-8, mostly due to my bottom lane heroes dying at the halfway point.
I've tried the Chenalter, SA, Mudrock, and Mlynar clears I've already seen.
Could just be me not having access to maxed out versions of those, or more likely skill/investment issue.
Would appreciate any help/advice!
Show your healers
Could I possibly add you for access to Gavial? These are my healers
M2 currently. Need to wait for some sanity or certs for last few grindstones
M2 will work tbh lemme see
Oh yeah give your id I didn't read message
oh nice provisio module and ptilo stack
+0.5!!
no wonder why shes getting sp back so fast

skyfire talent and harmonie synergy
as compared to this
So S2 works as expected ig
Dupple#0071 Apologies, had to step away for a bit
i used kyo guide on h10 3heeeheee
guides are for the weak

Is this a ok Comp for this? i don't really have a silencer
might need more dps
smth like this?
my wifi so bad i can’t load the image
you can drop cantabile
Well a little too late But hows my positioning?
uncle on angry tile 
flip paper 30% faster
isnt it 50% slower due to chill 
poor chill
speaking of angry tile
https://youtu.be/bIFbZ_y1eGM
Mlynar but with Unlimited SP
Operators Mastery :
Mlynar S3M3
Saria S3M3
Ptilopsis S2M3
Nearl S1M3
Quercus S2M3
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Imagine not using red tile abuse with Heavyrain cheese
shouldn't it be "put the op in pos2 >1000 sec after you put the op in pos1"
or is that actually what you mean and I'm just dumb
Haha funni dp
meow
it is
in this case i put pos2 for 10000s
and then pos1 starts
pos1 was deployed on start, pos2 was deployed on 10k mark?
opposite
in that case, pos1 hatred is 10k, pos2 hatred is 0
so after postfilter pos1 has -9k, pos2 has -2k, so it should target pos1
pos1 is never deployed until pos2 stacks
if pos1 is deployed on 10k mark then it has 10k hatred, so 1k - 10k
they dont gain hatred until deployed
thats what I mean, yes
thats manhattan, yes
i feel like theres something we arent lining up with
I assume by opposite you meant "pos1 was deployed on 10k mark, pos2 was deployed on start"
oh 
yeah I meant when was that op deployed
did they change Aak postfilter that'd be so weird
cries in pain








