#strategy
1 messages · Page 38 of 1
currently it's h8-4, seen you have to save those useless civilians
well
theres a huge time gap between chapter 6 and 7
h8-4 was hard too but i was manage to figure the set up out
h6-4 still haunted me tho
i dont remember what i used
I did H6-4 with Scene and Mayer, by using bot to bait the spider
its kinda hard because even with lappland
spider can kill you
but not as hard as h6-4 for me
also
scene didnt exist during h6-4

Nice , I Used Blaze instead of Thorn in this Stage
the message above
thorn was useless anyways
but I mean, later you got more op, the old chapter is a piss
time to see what's so funny about 6-4

wait but couldn't they just put an undeployable tile on these
damn its like new operators have kits that dunk on old mechanics
like these I mean
God tier strat right here
I don't even use them
youre a silly goober
Nothing getting through the absolutely chaotic damage of ranged units
h6-4 is all about crowd control
if you don't want to mess up with your aoe dmg, learn about baiting
@proud drift wait have you not done h6-4
no I just started doing H stages
Is Tomimi aka THICC tail croc any good?
no
Wtf how is this possible
if you like fake caster
Can someone explain to me how I’m able to brute force IS with ranged units only
But I'm afraid of niche teams
well
easy @sweet surge
game is easy
baiting what
the deep investigation doesnt allow you to have melee recruit

however
you can still get dual recruit like supporter/defender
or caster/specialis
just recruit a melee that way
I guess I did have to drop a couple blemishines and bagpipes along the way
for the silly drones and mortars
what a fuckin mess of a stage tho lmao
Hipity hopitiy your operator tile is banned
IS aint ready for me
you take kalsit mean you accept mont3r ?
I Like StormEye , Pozemka is Boss killer
I will Play Deep Investigation Modes , Especially Ranged one
H7-1 does not look funny
h7-1 is blood knight AI red icebreakers? 
oh, lame
I was thinking about you know, exploding bugs electric boogaloo
FUCKING GIVE ME THAT ARCHETTO 
first time i see a middle funnel
Fiammetta
legit
shitmurdered everything
it's the perfect fiammetta showcase stage

I wanted to have mudrock top and blemi instead of bottom barricade
but realised it's better to just have everything funnel into mudrock
5 more useless standard banners between me and archetto
@glass monolith I'm guessing you meant this one

Yea that shit 
Pure evil ice breakers
how to build my team?
Just surtr it
I don't think there's a good fia tile for all 5
Fia? That's a weird sounding horn
Idk that looks like Irene abuse.
Ambriel showcase map 
That's like most of chapter 7
All hail the one true sniper
Ye, the ergates can be annoying though if you don't camp the right lane with someone
yea. smart, its not like my ops get destroyed or just straight up ignored. nope, not at all
I'm super stuck on LT-6 Toron Mine, I've been on it for like 2 hours, please I need some kind of strategy, this is my squad
Yeahh, don't have many supporters built
Suzu has S2M1?
They don't have to be built
No unfortunately, it's from random support unit, all are lv 7
Just for draw power
Almost none showed up in recruitment anyway heh
Yeah, I should probably change that
- X = vanguard/temporary blockers
2.S = sniper facing right (exu s1 maybe?)
3.L=lappland face down
after both casters dies reinforce with medic/sniper
replace temporary blockers with defender 1 tile right of their place
sub out lava and catapult and bring other vanguards if needed
oh and you can place anyone at V to help bot lane
if you dont mind not getting auto deploy borrowing mountain with s2 can make it cheaper to deploy for 1 lane (place at X)

does that mean there's only up to H8-3?
mountain is?
a guard type
HUH WAIT WHAT
DOES TALULAH CLEAVE

there was a myrtle, a ptilopsis and a fiammetta all full hp
talulah went schwing
suddenly all 3 gone

there was
it's a big ass sword slash animation
wdyt 
this stage is not funny
H8-3 is singer mephisto
wtf
H8-3 is Talulah, H8-4 is the Black Snake
2 is talulah 3 is singer mephisto
why do you think not many showcase shows talulah? she aint playing with you
any deranged czerny max s1m3 havers?
guess who's going there 
are you out of practice plans?
Today You Learn

I think I'll try chapter 11 adverse + H on release, I don't feel like wasting that much sanity
I'll probably hate myself for this

Imagine blocking 1800 true damage
"Parry this you filthy casual" - talulah probably
just outheal 
HUH
SHE WALKS STRAIGHT TO THE LEFT SIDE
BUT THAT'S NOT ORANGE COLOR ON BOTTOM LEFT
juked
lmao
there's only one tunnel in that map
what do you think
idfk
for some reason I thought she's gonna walk out middle
walk around
and then walk left
nah talulah about to appear from one of the holes like mario
that colour of tunnel really make player confuse (2 entry 1 exit)
ok mephisto is kind of a scary one
that map alr show how mephisto move
ye I can see
maybe not as scary as I thought
nvm
he farted so hard
my burst squad
fucking exploded

it's ok ptilopsis healed the 2 core units
so stage is won
no throwers made this stage very easy

ya no damn thrower
Yes there are civillians
cause you need to save them with 6 lane
You have to ensure talulah doesn't ignite them
And that they don't get fireball smacked
why does the worst mechanic in the game have to be paired with one of the hardest bosses
~~defended ~~requires blood sacrifice
Basically bring NG
the stage that stumped me the longest
goldenglow and/or poze
ng whisp heals thorns or sth
depends on if they can outheal before she does the funny cross snap
is H8-4 talulah stronger than jt8-3?
cause in jt8-3 blemishine could permatank talulah
wait cross snap?
are you saying fireballs won't come only from left?
tbe detonate thingy
Hey this SSS mode is sorta fun when you have S2M3 Sora 
if you can outheal the burn before she does that then you're fine with not baiting
else uh
bait
oh normal Talulah has higher attack?
flame ball come from left as usual
ng+any immortal op works to cover 4 lanes
so basically
H8-4 has CM stats right?

yeah sora is actually good in SSS
I thought level 1 meant challenge mode version generally
challenge mode is just modification of level 0 stats
no
challenge mode is a buff to all enemies
not just one boss
and uh no it's not always buffs to level 0 stats
3-8 cm skullshatterer has a fuck ton of hp
And it totally don't take me 2-3 reset per map to get the combo 
and the original stat is level 2-ish?
think of it like this
enemy levels affect only boss
cm affects all
done
maps have their own numbers 
i can never trust level
i just go to mapark when i wana see actual stats
3-8 cm has an 80% hp buff to every enemy 
WAIT BUYT
HOW DO I PREVENT HER FROM IGNITING CIVILIANS
SHE LITERALLY RANDOMLY IGNITED CIVILIANS

use therapist 
WHAT DID I DO WRONG
bro...
oh you're not using frd
WHAT
talulah ignore a non-burning target lastest deployed
except two but they probably expired after civillains caught the ignite
That civilian will refresh, so you also need refresh
point being
does your whisp have mod1
tal prioritizes igniting NEW allies

instead of reapplying on old ones
so do I need to keep deploying?
yes bruh
what the fuck
Just bring 2 fast redeploys
wait hang on
I will but still wtf
HUH
cuz like
I'M CONFUSED THEN
there's several low ops
that don't let civillains get ignited
I think I'm just high
oofie it has normal prio, just doesn't target already burning ops
I guess I just need to have everyone deployed
frd help a lot tho
You think lee, bubble with skill can help?
redeploy ones that aren;t
uhhh doubt
maybe
hmm let's see
it seems like the ignite move follows standard targeting and does not reapply
so yeah lee bubble should mechanically work
You need a status resist applier to make them actually be a proper bait the whole time
Ignite is 35s on a 19s cooldown?
they have whisp
well I have an idea more or less of how to deploy things
only question remains is whether I will survive it
yep ok just checked
gonna try this and cope it works
changed blemishien deployment
and by deployment orders
nobody should blow each other up
if you have enough ops(or enough resist) you can basically let tal cycle through only your ops and will never reach the civillains for targeting
as I said before, frd helps a lot because you can just retreat them as soon as they get burned
and bait next burn
Since fucking when Carron LT-3 has fucking red infiltrators?
yeah stages have different sets of enemies, think it's rng which one you get
But i been on that stage like 5 times 
idk what to tell you
this is so cancer
skull
as I said rng
it is not
RNG doesn't exist to favour players
something is telling me to raise nightingale
I definitely exaggerated but you get the idea
some was telling me h8-4 is easier than jt8-3
I just need to place nightingale there
and blemishine there
and IF talulah phase 2
reaches me there
blemi would tank her there
and cope topside with cages
just need to make sure my placement order is right and doesn't cause an incident of characters blowing each other up
like one of the stages sometimes has the hologram crossbow guys and sometimes doesn't so it's rng whether or not you need healing 
the stage with bullies
ok with this placement it SHOULD work
are you winning son
well
phase 2 hp from just goldenglow and typewriter
LMFAO
I did not win
cause no nightingale s3
for wave 2

maybe I should've stalled
but yeah otherwise it should be a win
as long as I can stall out for nightingale to come back somehow
no frd again tal 
can i replace kal with pozy s3m3 mod3?
wait but
for perma cc
doesn't silence and warfarin
if they're on fire
won't the explosion
damage civilians
also wtf is thorns tanking talulah

if you have the tiles yes,and also need 1 blocker to lock manfred for a bit
CN getting 5 star crusher with next event
gravel and red is there
wtf pozemka died 
Left for Gulag
i dont know if i have tile for him
heck if I want I can just do a bibeak dps strat and still work
or cutter/lappland
they can all hold tal
with enough healing
anyway Imma sleep bye
i placed mine on the right side facing down and used specter to block
careful of canons tho
of fireballs
4th lane use cage+anyone
no they wait there until fireball ends
4th lane use cage+anyone that can tank 2 fireballs
and you're done
where do you block him? no concerns about typewritter?
@solemn anvil my lappland doesn't atk the caster in her sight
stall tal long enough for ng s3 to come back up
else the strat falls apart
nah untoftunately no typewriter tiles anywhere to combo with pozy if you do that
i can think of one but thats very late
as in dont reach or dont attack? try using skill 2 (stronger damage and +1 target)
and problematic with cannon
she reachs but dosent atk cause of the people coming down the lane
should i place here down the lane the casters on?
try s2 then,see if it has enough damage
nope, the caster can reach if placed further down
oh well, i guess i gonna wait for someone to get me kal or i try to level her
nope s2 isn't enough
caster range is this iirc
thats okay,then just deploy 1 sniper left and another for right one (at the sniper tile)
#friend-id dont have her? pretty sure she's popular
try ctrl + f her there
:)
didn't know kafka+gravel can legit just permastall
the ignites
lol
also thorns was uncomfortably low like 4 times

I guess that's cuz whisperrain is e1 60 and warfarin is e1 50
surtr was just cage 2.0
waiting for accept request rn
they're asking to be chalter'ed
archetto
time for her to go
is Blem really red ?
she's that one kid that gets bullied at school for being different
WAIT
THEY JUST WALK THRU ROCKS?

they do? i dont remember tbh
where do i place medics?
@solemn anvil
AK is a perfect game 
you can place medic anywhere tbh,jut make sure it gets to heal sniper looking right that spawnkill additional casters
pozy s2 should be able to spawnkill
I can't wait to see enemy with parkour ability, literally
you can as long as you have any dps to kill those blocked enemies
most defenders have low damage after all
ill leave the vgs unless i have to oick em up to allow me to place another
does new CN stage gimmicks count? melee enemies on highground tiles
that's just The Great Wall mechanism
my topside gets rekt by enemies
the flamethrower one?
the arts dude
other reduces aspd
useless, he has nothing to silence tho
even got no 70 res buff
just kill him with high physical atk
that's their gimmick
since lappland not used for caster can put her 3 tiles right (face left) to block there (and 1 healer on top side high ground tile/saria in front of lappland)
only separating them and you're good
ohk
Which skill is go-to for Gavial guard? I feel like all skills are helpful in some ways
which high ground tile on the top for the medic?
also poze cant kill casters on spawn
i just remembered how i clear this stage
the exact opposite of you, right in front of the bottom spawn lol and rocks blocking top and middle
remember the earlier sniper used to kill left caster? now redeploy sniper facing right
does the caster instakill your squad? pozy s2 and few auto attacks should be enough no? your pozy is e1 right?
you can also deploy typewriter facing down behind top medic and use s2 when caster is in range (and retreat after)
i knew to change sniper to face right. but didnt think about the s2 for pose
thats okay then,just combo s2 with typewriter,its a good burst skill
She prob 1 cycle mandra even with dmg reduction
that stage is annoying because there's a lot of enemies
imagine needing pillars

gargoyles
more like fiammetta S2 showcase
although what I found out is that uh
if fiammetta manages to damage an enemy behind her
with a delayed attack or smth
she actually damages the pillar

ofc
why r u surprised
nvm, didnt need to do s2 pozy.

idk every H before was up to 4
I was like "wtf no mandragora in H? thank god
"
guess I coped
yeah since chp 9 is all 6 iirc
9-5 i see is tetris
before that is 4
wait chp 10 only 3?
3 and enough to make you cry
I'm
so confused
when do the flamethrowers
knock pillars over
cause I just killed one next to it and he didn't knock it over

read enemy info
I did
I killed a dude between these two tiles
does it have to be literally next to it
was he silenced
no he was bagpiped
fuck if I know what "nearby" means
in arknights nearby could be 3 tiles
could be 0.5 tiles

as long as you let him near the pillar, you know that
btw it's only effected to 4 adjacent tiles of that pillar
splitbox still counts
prts says explosion range is the same as their attack range, 1.5 tiles radius
yeah it's 1.5 but the condition is still his position
9-5 the true boss stage
playing tetris out here
while holding off 50 enemies at the same time
nah don't worry h9-6 is much worse
whats the bare minimum for anni 3 i e2 ling as my first e2 and im struggling to clear the stage even when borrowing a m3 80 thorn
you need healer for Ling dragon
i think this is one common setup
Skalter or Perfumer
see
this is why I don't play tetris
my brain is too fucking small
for this kind of 900 iq map
also
how do you make that one fall that way
or do you break the one below
well
that's not what his red line pathway
indicated
so I had assumed that you don't use that
There’s a nondeployable tile there
he's right,my b
perfumer doesnt heal enough skalter i dont have 
I would just give up on a ling strat tbh
it's pretty trick, if you don't know how to do that anni with Ling
i bring ling along to borrow e2 ops
Bring ling but just don’t deploy her
use ling as ranged dps with s2 
i mostly dont use her so im struggling since she is my most ivnested char
oh also no module she recently hit e2
Constant threat of art drones and crossbow would require you to heal dragon up tho
The problem is that they’d need two borrows for that
so that's not gonna work lol
i know so im regretting so hard e2 her first
you can either take the L and go back to invest other ops to high level e1 or double down and get her mod
nah she's just bad in that anni
If you e2 her first without knowing what she does then its your issue isnt it
You know you picked like the one stage she sucks in 
Turrets for a long anni are not very friendly to a ling without skalter
i didnt expect to do anni 3 so early tbh
You can do anni 3 without e2 btw
There are a few others I can think of that could be annoying but you probably don't reach those with only one E2
most of my e1 char are stuck at lvl 10 cant upgrade due to no LMD 
I mean you really need a proper roster
yea need to invest more i guess
anni 2 is still fine tho
i cleared anni 2
you have skip ticket
i just need anni 3 to raise max cap
if only
I knew
that there's gonna be
50 gargoyles
and 30 evocators

fuck this shit I'm looking up a guide
this stage
wait why is your pozy facing up?
use Fia s3
ngl lappdumb is good against gargoyles

it will not a strategy game anymore if you have already KNOWN everything tho
- strategy game.
i mean you saw most of the stage already,tweak around pozy direction use fia s3 and you're gucci i think
I'll try Fia S3 I guess
I expect more tricky enemy from future events
like the Elite dog from chap 11
and man eater
what char would be best to e2/e1 for anni 3?
ifrit core is an old strat,not sure how it goes nowadays
fia is always a solid anni operator
Ifrit needs proper good ops, not really an easy strat
it's either 9-5 has the absolute worst experience I've ever had
or dublin enemies are the worst design
What was chapter 9
dublin
you can just send imgur of what you have,but i assume you already have main squad ready
just level them together to high level e1's and you should be gucci
imagine has Totter
the idea of unblockable invisible enemies is dumb 
wait which one
Waiting for the day for invisible ergates
just use SA 
welp, more -5 sanity
the idea of an enemy requiring you to have and use a unit from the small pool of revealers is just dumb
unless they make said unit welfare, like red certs
that makes player to have to think carefully about borrowing support op
I play many games and I know why a support op is really important for newbie
Scene 
scene is from cc shop
deepcolor is good tho
scene is kinda cracked tho
but summoners
True especially after mod
what does scene mod do
Eh
slow
huh
I'm not really interesting about that
how much slow
I probably use scene more than the average player and I've owned ling since basically the start 
Wondering if I should get mod 2
I just get mod2 and dip
only cost me like 30 sanity and 20 plans
Good luck on H9-6
If you take 5 buggies and hit s2
They should all theoretically stack right
I don't think so
Even if it stacks it's pretty meh
e1 mudrock for s2, pozy s2 should work decently for drones,ptilo,specter
yeah just need more levels mostly,around 50 or 60 should be good
for this anni specifically,im liking exu over chalter for drones, you can use chalter for big dudes in middle,but might as well borrow eyja or strong casters
Not my problem 
why anni cant use plan? i dont wanna waste sanity on that garbo
when 1 leak during the last 50 enemies
Another option is to turn off internet and leave the stage
Can be faster on potatoes
You can also microwave your modem
wait for h10-3 with 114 enemies
if only the devs were nice enough
to show me mandragora pathing
so I wouldn't waste
15 attempts
trying to reach mandragora
only to find out I have to re-do everything


Imagine H13-4 with 400 enemies and the boss spawns twice
I admit that I will fail the first time of each of stage
because it's tricky for later
XD?
I am
looking up a guide for this
I won't even bother thinking for this stage
I thought you had played TN-4 already
yeah I did
TN-4 didn't have 50 range aerial enemies with 40 gargoyles running at the same time
They afk there for a while iirc
ok but what about the hoverdudes
Just use kroos alter or smth
imagine having kroos alter
ugh ok, do you have Skyfire s2 ?
You have Fia
Isn't there like a defenderknights clear of H9-6
Fia can't hold two lanes
yo im bored so here's a solution
Somehow they did it
The gargs go to top blue box
its like saying "f2p btw"
The bottom hoverboards are way less dense and easy to ground
whats o?
do they not shoot if they're grounded
They are not ranged when grounded iirc
They become melee
okay but then there's another issue
how do I not kill gargoyles while killing them

Borrow chalter or smth and just delete them
any blocker tbh,but i recommend specter with s1 for bot side and liskarm s1 mid
AA is anti air sniper, in this case exu s2 or s1
oh mandragora spawns left red gate
does the exu lane dont have crossbow thingy?
i didnt notice that lane
even if it does,nearl s1 can heal her,make sure nearl is deployed last for topside so she aggros all drones
man i need more LMD
its alright,no need to rush
its unlucky that there's no event rn for you (usually 500k from event store)
IS2 has a lot of 50k reward tho
ill try IS
CC i cant clear even the most basic one on perma map what ops do i need to borrow?
I would say ling but um
Ling works good tho
yeah for risk 8 just need surtr only really
you're gonna use more op if Ling is not really enough to carry you
would rushing module worth it?
what a fucking cringe stage 
mod2 and you're good
stop digging your grave man,module stage 2 is ~220k,you could get 3 more ops e1 and high level
not counting levelling cost
Can someone help me with 2-8
ah ok thx ill focus on expanding my e1 roster i guess
sure,share your squad too
Ok
okay I can't use kyostin's strat I guess cause I don't have silverash
and surtr doesn't work the same way for bottom lane
so idk if I can do chalter
SA for the hover bois
no SA for starting rush too
What do I even do
I'd borrow bagpipe to coutner the rush + generate dp
but my issue now is the fact that if I borrow chalter
I have no way to deal with the bottom rush
Beehunter?
Who
why not using 2 pioneers ?
it's not really that late tho, I did it with Texas and Siege
ok you, you don't have aoe dmg like Lava or 12F ?
Ohh I have lava
I just don’t know what to put
also, no vanguard too lol
how about this?
X = snipers facing right
Okay I’ll try to find a vanguard I guess
and that too
Is Texas a vanguard
remember deploy Vanguard > Sniper > Medic
on the operator screen, on the right side you can filter vanguards only (3 lines)
and then depending on situation, you will deploy who will be next
Where should I place Texas
Uhhh ok

if you disagree you can say it,im open to feedback
E0 pioneer in that stage will take 100 dmg every time, and I don't think she will have enough HP
Borrow dusk s1 and sweep
Oh mein gotttt at this point I think I’m gonna use myrtle as a support unit
if it works its not stupid i guess?
not that, the later is much worse
This is sooo hard
meet the buff drone, and every 3-drone rush per last times
Do I need more snipers I’m struggling with drones
Ig ur right
Could probably deploy shaw on the lower right ground push tile and not take hoshi
max ranger got AA buff talent
What’s a good support unit for this stage
mountain? no more ground units issue
borrow better range op
Ye or like exu/cheeto/etc
chalter doesn't work
I can't believe chalter fell off
h9-6 release before chalter right?
for what
From the 5* selector
what is shamare gonna do













