#OFFICIAL FEEDBACK THREAD FOR THANKSGIVING EVENT

166 messages · Page 1 of 1 (latest)

manic fjord
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Share what you loved and what you hated about the event!

Thank you for participating, and keep it constructive and respectful between one another!

dusty scroll
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  • Create a new quest border for all event bosses to differentiate them.

  • Show event bosses always once discovered so no solo killing.

  • Show event bosses at the same time as other bosses so you don't miss any. Show multiple as well (i.e. 3 turkeys could spawn at once)

  • Have some kind of pity system for limited items. No idea what this could be but I grinded a few hundred turkeys on my doom and never got the hat. Super huge bummer.

  • Put more than 1 item in collection quests like the bones. Give us a little RNG and something more for us to grind for. I got 2 stacks for an item and collection piece and didn't pick them up anymore.

  • Don't move the turkey/enemy that we have to kill.

  • Leave its carcass in the world and add it to the map so we can see where it dies.

  • If you're going to separate loot (i.e. Baby Turkey + Turkey), give us more loot to get. Baby literally dropped nothing the entire event. Killed hundreds of them for 1 hat. It was also included in the paid quest but it doesn't feel worth it at all. You gave us more chances at the loot via purchasing the quest but gave us no loot compared to Halloween.

  • Add the special chest to the map so we have extra visuals to not miss it.

manic fjord
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To note, the baby turkey and the egg dropped wishbones at a higher rate which allowed them to be a way to build towards the wishbone collar, so they did give you something

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Just I do realize how players may want more choices from that token item instead of 1

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In my eyes the concept of the wishbones were a semi-pity system that ensured players got a limited item.

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I can look at seeing how to make things feel more rewarding.

The hard part with the quests is how they cost money, so they can't be TOO rewarding, and inherently since the main feature of it is the hat unlock at 1k medallion for 500 medallion instead, all the other rewards are really extra

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We can try to look into how to make those even more rewarding [and I tried to make them more rewarding this event too]

dusty scroll
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Halloween dropped the pumpkin that had: a hat, boots, tabi, and 3 candies. This event had an egg and a turkey that dropped bones for an item that any player who played the game got like 10 of, a hat, and 1 candy

manic fjord
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I understand. I think the thing to bring up is that originally thanksgiving was supposed to be a small event

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halloween was a medium event

dusty scroll
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Not only that but halloween was 3 hats to choose from (big vs small event obviously but you still killed the spectre which is the same as turkey)

manic fjord
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which is why the amount of quests varied

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Obviously I could've created a dozen items

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but there's a reason why I only created so few

dusty scroll
manic fjord
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6 items?

manic fjord
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You're counting each candy as a unique item?

dusty scroll
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Sure, people care about them

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We can remove them and the point still remains but sounds worse

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3 vs 1

manic fjord
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2

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you have the wishbone and the horn

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from egg

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but I do understand your point

dusty scroll
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yes

manic fjord
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And the reason why I didn't make so many candy's this time per example and again, made the wishbones

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was because people complained at halloween that the pumpkin only dropped candies

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therefore wishbones allow a more direct path to an item

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you're happier to get a wishbone then a piece of candy

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since one at least gives you an item at the end

dusty scroll
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Both are meaningless to me because they dropped like... candy 🤣 I'd rather have had less candy + wishbones + boots + tabi like halloween (speaking on rewards being less even though quests remained the same price, regardless of "size" of event). Anyway, that's my feedback. Feel free to delete our chatter considering its a feedback thread.

manic fjord
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Its still feedback so I think it should stay here

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people can agree or disagree with me and its more honest for others to see all of it as well

manic fjord
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I hope people enjoy the buffs I gave to the amulets at least :)

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its hard since they are limited. They can't be too strong

slow anvil
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Event boss border would definitely be nice to have, and always showing event boss on map (when its alive) would be a massive QoL for these kind of events

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I forgot to tag the message but I was agreeing with kyle for those

blazing coyote
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I wasn't around for the Halloween event (I only played 1.0 and stopped after a month or two) but this event was really fun! I especially liked the sound of the turkey as I punched it repeatedly... That probably sounds horrible but it's true, haha. The very first turkey I fought was in a t1/t2 area, and I was surprised how much damage it did. Luckily I'm a gamer so I didn't die, but it might be good to notify newer players how strong the enemy is if it's in a lower tier location. (Maybe it showed its level and I just didn't pay attention). I personally loved having a chance between the ammy and the tessen, because it felt really special when I got the tessen. And as a shao main, I just really liked having a turkey tessen as a drop. Like, I've never been more excited for a drop. I have a dilemma between hating calling out stuff (I'm a slow type-r on mobile), and wanting to have people call event stuff. It'd be better to build in a more reliable map or compass for players looking to event, so they don't need to rely on others calling or not. Other than that, I really enjoyed the event and I'm looking forward to Christmas! The game is awesome even without events though.

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I forgot to mention that the amount of food drops was also AWESOME 👍🏽 fit the theme well, and kept me in the game longer. I usually play it safe and don't go into harder fights without full slots of food

sick yacht
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please no more running bosses and chasing after ducks… other than that it was fine but the boss felt same as hallowe’en boss

manic fjord
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and yeah, the running baby turkeys were a little too hectic lol

hazy plank
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  • Biggest problem for me was the running baby turkeys, i can kinda see it as a fun gag if it was one, but since its 3 and they run in different directions and through lava at times, it became unfun. Then you kill one and you cannot find where the other 2 died
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  • Rest of the event was very good, the wishbone system was welcome as a reward for playing and not relying completely on rng
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  • I think hat droprates might be too rare especially if the event is only there for a week
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  • The item droprates seems at a good place. But maybe also limiting it to one drop per boss to not have to roll a 50/50 on a rare and timegated item is the way to go. Some doom characters were super stressed out trying to find a specific item which takes away from the fun of the event
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  • all three of the items have cool designs, and i think fit as some sort of a swapout, i do find it a bit weird that the change on the hp ammy is adding armor rather than sticking to the theme of it being an hp amulet and giving it a bit more hp
slow anvil
hazy plank
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limiteds are supposed to be around rare-epic tier with a twist

slow anvil
manic fjord
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If it just had X hp, it would also get too close to colo hp

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So it was easier to create a new stat for it which is still more unique (not a bamboo ammy clone)

hazy plank
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but a colo hp variant with a cool ability is smth i would easily consider given the hp changes

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even at the expense of some hp

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but a solid passive

manic fjord
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Thats fair

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Things can change, though a first good step is to see how people value the ammy now :)

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I had another idea for it where it could have like 120 hp, -X stat (not too big)

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Would allow it to be the most hp

hazy plank
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but yeah the current one is alright

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its a solid defensive swapout

sick yacht
# manic fjord you feel the boss logic was too simple?

I feel the boss was just copy from loom with some small changes, it felt exactly the same as hween event and I dislike both of them… running and trying to find turkey like looms before is annoying and nobody calls and still the compass didn’t get fixed, just pain in the ass when you’re trying to chill farm

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this event I only farmed for 1-2 hours couldn’t be bothered doing that for not really a good reward, the ducks were useless not dropping anything but hat and running away…. i just don’t like when you make something that waste time and no real reward in the end (chasing ducks, chasing spawns etc)

manic fjord
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I guess my question would be what feels like a real reward for you?

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Limited items are limited in strength (I cannot make them too strong).

Do you prefer items that are more class specific than amulets? (Like the boot tabi or staff halloween had?)

sick yacht
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if you can’t make event items to strong just make reskins of mythics or something that people would feel it’s worth it, a tessen and 3 hats are not worth it imo I’d rather have reskinned dbane than turkey tessen 😅 you can make them untradable so it wouldn’t effect market just something that would feel worth grinding

manic fjord
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Reskinned items just feel lazy for the most part which is why we've tried to have some fun new items that players can use

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you don't think the 2 amulets have a place in the game?

dusty scroll
manic fjord
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reskins don't currently exist, but slight altered reskins do exist

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only reskins really would be the different epic color

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If I make a list of event items

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can you guys tell me if you like them, don't like them, why you like them and why you don't?

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I'd just like to get more of your POV

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Candy cane weaponry

Dragon Robe
Dragon Armor

Clover Amulet

Halloween tabi/boot
Scythe

Horn O Plenty
Wishbone Collar
Turkey Tessen
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I think that is all of them currently

sick yacht
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never used one and never will they don’t feel worth it at all to use

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they are more for bank and nothing else

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and most people collect them to trade later

manic fjord
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Would you rather they be very powerful with strong drawbacks?

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Like how I mentioned earlier horn could be 120 hp with -X stat so it is above colo hp

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but it also isn't "obviously the most powerful"

sick yacht
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nah i’d rather have reskins as the new “fun” limited items are not really fun nor useful

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and also what’s gonna happen when event comes back? will we have same items again?

manic fjord
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If we had both, would that make you happier at least? I feel like part of the event items is having more interesting element. But I imagine we could have some reskinned items as well

dusty scroll
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if you ever go with reskins, make them literal skins we can apply to the item pls ty

hazy plank
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the two that i see are worst from the bunch: clover and horn

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the rest are solid swapouts

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clover especially

manic fjord
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I'd feel that would be nicer since it also makes sure the myth in question is not dropped somewhere else

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good idea kyle :)

dusty scroll
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yep exactly

sick yacht
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yeah skins that’s what I mean, something that we can use not just put in bank and never use again

manic fjord
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I can look into this then

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However, there will still be some limited items since I do feel like they belong in the game

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but I am down to have some special skins. I'll see how I can make them happen

hazy plank
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I think zany you are looking past the fact that some items are meant to be swapouts and useful in certain situations/builds

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limiteds usually try to fill that area

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they are not supposed to be great items on their own

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but be very useful in certain variants

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also makes it less so that if you miss an event you missed out on something game changing

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if you couldnt make it to an event which is 1 week long, it would feel terrible to not have a really good item because of it

sick yacht
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give me one situation I would use anything else than I am using now on monk? when would i use scythe? or something like that I don’t care about swap out the game is to easy as it is you don’t need any swap outs

hazy plank
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this way you can easily live without it

hazy plank
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same as the bone ammy

sick yacht
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how? lol

manic fjord
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scythe pulls enemies

hazy plank
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the pull effect helps a lot

sick yacht
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it’s not aoe and pull is annoying

manic fjord
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Also to note

hazy plank
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with clearing big amounts of enemies

sick yacht
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exa staff outdamages it way more

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with ability too

hazy plank
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exa damage is terrible for honor though

manic fjord
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limited items are usable by discovery thread

hazy plank
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not the damage but the item itself

sick yacht
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i think scythe is even worse than exa staff for grinding enemies

hazy plank
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dragon armors fill a good gap too

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i think dragon is probably the best auto attack build dps armor

manic fjord
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and obviously exa HAS TO BE BETTER

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imagine how people would riot if it wasnt

hazy plank
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the boots/tabis are a banger swapout for rushing/changing location

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ofc there is not enough content for all these items to haev a lot of use yet

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but once there is more content

sick yacht
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idk 2 charges on tabis can’t beat that

hazy plank
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swapouts will be so much more valuable for gameplay

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dungeons with the invisibility for exmaple would be sick

sick yacht
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also 8 bag slots makes it annoying to carry swapouts

hazy plank
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agree

manic fjord
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10

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not 8

hazy plank
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no storage is a massive problem right now

sick yacht
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well even 10 is same

manic fjord
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and we are looking at backpacks soon

hazy plank
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but that going to be looked at sooner or later

manic fjord
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and considering we allow players to put crystals in the consumable bar, it can help with carrying items

hazy plank
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but yeah i really think once more content comes these kind of items will be great

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currently their use is very limited

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so i guess its just foundational work

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for big picture set up

sick yacht
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yeah i know i just feel like people who dont care about limited items should have something else to grind as those limited items i guess are good for new people or swapouts I really would like to see skins or something else than just limited items that are mediocre

manic fjord
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as said above

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I am down to look into that

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but you need to give me the time to see how I can implement that since it does require some new systems

sick yacht
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the game progresses way to slow for me to enjoy any part of it anymore 1000 hours and the game changed 3 times and not much real progress in last year or so, just saying we need something to grind as honor grinding is not my cup of tea

manic fjord
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I understand

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I have systems in mind

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but again, it takes time

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I just ask for a bit of trust in the team's new update schedule

nova vector
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I liked the new token feature since it actually rewarded you for playing the game and not just relying on rng, however it could be better.

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You could add an event token shop where 1 of each new event item is up for grabs for a certain amount of tokens. This would guarantee that with enough grinding even the unluckiest of people still gets something out of the event. If it's too convenient you could even make these one time purchases untradable so they don't hold any actual "value".

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For some criticism this boss felt too similar to the wraith and the little turkeys running around while funny to look at, weren't all that fun to chase.

blazing coyote
blazing coyote
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The other thing to grind for that isn't honor is mythics and stuff. You could always grind for those and just get honor along the way without worrying too much about it