#Gong breaks stealth if it hits an enemy.
10 messages · Page 1 of 1 (latest)
come eu
doesn't cancel when you gong right after, cancels when you gong after like a second
i still think it should only break when you attack or damage an enemy
Will note this down and see if we feel like the design choice should change (not break on ability use per example)
it looks like stealth breaks once you're effects change
It should break it tho. I mean it's a gong