#New currency to fix the terrible economy

21 messages · Page 1 of 1 (latest)

grand moon
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Currently the main currency of born again used while trading is something called "mythic value"
but what the hell even is a mythic value? nobody knows. It doesnt actually mean anything. It doesn't exist. So why should it be a surprise that the economy is in the state that it is if the main currency doesn't exist and therefore doesn't actually have a set worth? We're seeing things such as every exalted item being worth up to 200 "mythic value" while everything else is worth 1-10. Basically, exalteds are in a league of their own and you can't really hope to trade up to one with the current storage space and the only way you can get one is by trading another exalted or getting one as a drop

My preposition to fix the economy is to introduce a new currency called gold coins.
It should be fairly easy to implement since they already exist in the games code but just aren't in the game.
Gold coins would be obtainable from geridge(the blacksmith) by sacrificing items to him.( this could fix the oversaturation of items in the game since nobody is dying)

rare items would give 5 gold coins
mythic items would give 30 gold coins
and exalteds would give 100 gold coins

The purpose of this isn't necessarily to sacrifice exalteds to him but rather game to give a baseline of what an exalted item is worth compared to mythic items.

to prevent too many gold coins flooding the economy, there would be a worthwhile way to spend them at village npc's. Not necessarily to buy more mythics but other powerful items that aren't equippable(e.g there could be an item that when its in your inventory gives a 10% honour boost), Or even pets that give some bonus stats and inventory space. I'm not really sure give the devs some ideas of what these items could be in the rest of the thread.

All in all, i think introducing the new form of currency of gold coins would go a long way towards fixing the terrible economy and replacing mythic value as the new currency.

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gold coins are also infinitely stackable so they don't take up a lot of inventory space

finite ridge
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the prices 5 30 and 100 are too close together, 5 100 and 1000 makes more sense

lyric monolith
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nah

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5 100 5000

grand moon
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the point of this is to not have exalteds be 50x more expensive than the most expensive mythic

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the devs could find an appropriate amount of gold each tier is worth based on the droprates they have access to

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and maybe slightly more

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eg if exaltes are 10x rarer than mythics maybe the gold value can be 12x more

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or something

finite ridge
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it doesn't work like this, noone would simply sell exas for coins

carmine pivot
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a new tradeable currency would be the absolute dream

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dont have to wait for marketplace to add this, we have #trading

wooden lantern
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This really wouldn't fix the underlying issue of the market which is incredible inflation

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people will stockpile so much that they just outbid whatever the npc offers so there would be no point in it

covert osprey
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Just make the game harder so more people die with their stockpiled items 🫡

grand moon
gentle dawn
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How about make the sell prices change? If no one sells any exalteds, the sell price would increase but if everyone sells them, the price would go down. That would keep a balance so there are never too many or too few of certain rare items.