#[DUNGEON CONCEPT] the Lost Grove
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Full 512x512 map example of a layout
Rabbit and Fox in their little connecting rooms
Kodama's and the Caretakers [clan members] in their bigger clearings
Bear in his Lair
The Groove Keeper [with frightened Kodamas, using temporary enemy sprite] spawning bunnies and using her flute during a fight
more detail on the ground and it would look way better i think
PS: I am most likely not going to fully detail every tile, and create all the set pieces required for the boss, due to wanting to keep trying new projects and challenges rather then stick to one. However, if the idea gathers a lot of attention I will completely finish it with a few more mob variation, clan decorations and animations for all the mobs and phases
I added that to the end of the paragraph I wrote
ohh
realistically, unless it got real attention, there's no reason to spend more then a day or two [as I did] developing the core idea
very nice idea though
hope juix and yangu look into these dungeons when they plan on making a dungeons update
maybe! but they risk doing dungeons that fit the current biomes, so I'm focusing on things that are not too related to the in-game biomes so there's no overlap for when they do get to making dungeons
the white tiny rabbit not being the boss dungeon disappoints me immeasurably ๐
rare chance of dropping a secret 2nd part of the dungeon with one rabbit, in its lone lair
1v1
my party should instawipe to it if we don't have a warrior with a monarch bomb