#Nerf t3s womp womp. But fr.
80 messages · Page 1 of 1 (latest)
It was good in the state if was before. Not super easy not super hard.
ik but still
T3s are hard?
I don’t think any t3 is hard really besides phoenix (personal opinion), if you’re going all offensive when it comes to gear and blessings, that’s a you issue. If you’re expecting to do them on a lower survivability higher dps class, that’s a YOU issue. Balance makes perfect, or even just straight up going more tanky in order to do t3s. the issue with t3s is there just not worth farming compared to t2s, something about t2s mythics needs to be changed, or drop rate lowered even more? Something to deter people from farming t2s>t3s whatever that may be I have no idea (probably nerf the items)
^ all personal opinion, take it as you will
And your post seems hypocritical. As you’re saying u do Hammurabi but not t3s? Hammurabi is harder than any t3 for sure (besides phoenix again personal opinion I dislike phoenix)
Ohhhh it’s probably because ur NOT actually doing hamm, ur not going in when hes doing the tornado looking phase, or the running around throwing swords, or swords+bombs last phase, ur going in when he has his easy phase, getting ur damage in, and then leeching. Ur not doing Hammurabi (false statement, ur leeching Hammurabi) and complaining about t3s. Do what u do with Hammurabi with t3s then if ur “doing hammurabi” and you should be fine. Best of luck with ur loot 🤝🏼
Yo chill out. First of all hammu is easier than t3s now, even solo. The t3 damage spike was so big that now doesn't matter what you wear, you can still die with 3 shots or get instakilled if you make the wrong move. T3s have very little space and openings compared to hammu and have even higher damage then he does. So yea, he is easier now
before the update the balancing wasn't perfect but for sure isn't better now
Even his verdict swords don't do much damage compared to some t3s
Bro what
I been playing for 3 days now? 4? and on day ONE with bastion rares myth armor I solod all of t3s
They’re not bad at all…
Hammu phases especially his last phase are simply just NOT easier than t3s….
The only 2 insta kill scenarios with t3 I’ve found is phoenix especially last phase, and the bird guy (IF!) you’re not playing a tanky set up (his cages pull u in and CAN nearly one shot u if ur squishier) but there’s also ways around it if u move fast enough u can svoid when the cages come back to the center, if u jump, if u just stand in between the cages when he shoots them out and avoid them when they come back to u
Phoenix I can’t help, there’s some sort of circling method for first and 2nd phase, 3rd is hard no doubt, I can’t figure out the last phase
I’m gunna start uploading videos on YouTube of me just playing doing back to back t3s, not like edited nothing just raw doing each boss and let it be like an hour long video of it
Eventually I’ll have gear and all classes, and I’ll do it solo on every class, for now I just have bastion, monk, and looking to make a samurai
aight bro i just don't think that the "one slip up and you're dead" is the step in the right direction.
It’s not one slip up at all
Do u not run defensive blessings AT ALL? Or dodge at all?
One slip up yeah if u use ur boots and place that silly little blue circle directly ontop of the boss sure
Lemme guess u play samurai with all ur dashes, u use pammy? U don’t use the golden myth armor? U have 1 defensive blessing AT MAX, if any, and ur saying these things are hard…. Sometimes u need to even have gear swaps if ur gunna do t3 u need to be tanky to some degree. I’m full tank and I can tell u that t3s do barely any damage (enough to be one slip up and dead no, maybe if I constantly play bad for like 10 seconds straight which is ALOT of time to be playing bad) so I can just assume if ur not as tanky, a bit less time a bit less leeway, and if ur playing A LOT towards DPS then that’s ur own fault, dodge better if ur gunna go that hard on dps otherwise make the dps sacrifice to get more defensive.
As somebody who’s played 2 days I shouldn’t be able to solo t3s with myth arm and rares…
But I’ll upload video anytime from tonight to Sunday when I get back home- so I’m not just talking and I can show
And don’t get me started with how easy the game is, bro u have auto aim. U have auto shoot. The ONLY THING in this entire game that u have to do, is dodge. That’s IT. and I barely dodge I just play super tanky gear and blessings and tanky class lol which makes the game just that much easier
the womp becomes the womper
If multiple ppl are saying the game is in a bad state balance wise I think it's fair to assume it is, just because you don't have a problem with it doesn't mean it is easy + expecting ppl to play tanky is unrealistic since classes that wear robes will never be tanky enough
I also don't think I should fell exhausted after playing for 1 hour because I need to be extremely focused to not die
As the devs said, the game should be difficult enough to be enjoyable and right now it isn't
I misjudged. Its not that hard.. im deleting this post. (cant)
U cannot play the game as a dps char (already ur squishy) and then also running dps setup and such, and expect things to be easy in any way whatsoever is what I’m getting at.
yea i see how important blessing builds are in this version
It’s a team game, anything u do solo is expected to be harder to begin with, then u add that what ur doing is an “end game boss”, then ur playing a squishy character WITH a squishy setup, you CAN use some different versions of dps items and classes sure, but u HAVE to be balanced with defensive if ur calling certain bosses too hard. If they’re too hard and ur unwilling to change your gameplay or how u go around he “build” then don’t farm them.
Even if not solo- and just lower amount of players- things aren’t supposed to just be easy. If u want easy farming, whatever set up u want, absolutely massive mobility and dps, go farm t2s
I agree with this and I think some of the buffs were good but some bosses are clearly too strong
My point is that discussions around balance shouldn't be around "skill issue", the devs should listen to everyone and come up with a nice mix between difficulty and enjoyment
And hammu is a perfect example of good difficulty
Nobody likes playing a permadeath game that you're constantly dying
Hammu is far harder when ur actually doing Hammu not sitting back majority of every phase and ur actually going in as much as possible to do damage
The only boss I can see being the the hardest (again though, only in the case of being squishy and dps oriented) could be argued is like the bird boss, because he has shots EVERYWHERE, and the jumping, and the cages possibly 1 shotting, but again, if squishy class+squishy setup. I haven’t even seen a single dps class use a moon ammy for example. I see their builds and they run like 1 black blessing. They use dps oriented gear on an already squishy class, and then say boss does too much damage
This is exactly my point about "skill issue", I don't think hammu is hard at all, but, that doesn't mean ppl shouldn't give feedback about the difficulty and maybe ask for changes
Idk man I think the issue is the players not the game when it comes to where the game might be at currently
Balance wise
Not even a skill issue not that
I assume you started playing after the last patch so I understand why you'd feel this way, but as someone that have been playing for while some of the bosses are simply not fun to fight anymore, is not even about being hard, it's simply annoying to go against them
But people caring too much about their damage rather than making a more balanced OR even so, just straight up more defensive build-
BTW I'm not asking the game to be easier, I just think the feedback about it is valid
Like I saw a video of a guy nearly dying to bird with squishier set, the cage was coming AT him (out from boss) and he dodged it, but it hit him on the way back. It’s 100x better to focus on avoiding the recoil of the cage than when the cage is coming out. If it hits u on the way out, u can simply walk away from all the shots converging back in on one spot. If u get hit when it’s coming back to boss, the position of all the other shots are already closer to the center and u don’t have time to move away and u get shotgunned by all the cages.
But the 1 cage itself, 100 damage? Like that isn’t bad. I can see the MASS amount of shots being too much, that’s because u don’t have enough armor or dodge. U counter massive # OF shots with armor, because EACH shot will be reduced in damage. As well dodging more of those shots.
And again, people still using dps gear and dps blessings saying bosses hard idk.
And many people don’t run panda blessing, which literally gives u armored when lower hp. Complete life saver. Panda+yak every single class no questions asked if u don’t ur trolling.
Like there’s many things people don’t do that would make the game easier, because they simply care about how much damage can I do
I've only seen complaints about phoenix, dragon and vika, the other ones are fine, imo only phoenix needs a nerf
I don’t even think phoenix does and legit only just yesterday I would’ve agreed
Phoenix shot pattern is very easy to learn, and last phase doesn’t change much just that u have less leeway if u get hit because THOSE shots do a ton of damage
The blue ones to be specific
U can tank like 3 orange before u can tank 1 of the big blue ones
But they’re also big, and slow moving, like pirate boss
The game was VERY easy before last patch so most ppl would go full dps and now they're used to it
I don't disagree with that though
Like all games have “metas”
I don't think some small nerfs are a bad thing
No one was probably complaining about “not feeling useful as full tank, because games easy even if I’m not full tank” when the game was easy
But now people complaining because they don’t feel useful as a full damage dealer- roles reversed, people just like they’re numbers to be big and silly and bosses numbers to be small and puny
And I feel super useful and able to do any boss and everything in game pretty damn reliably and easy as a tank 🙂 reverse roles say less I take advantage of it
I think build diversity will be more common with more items, dungeons and time, going full dps wasn't punishing before so eventually ppl will adapt
Full dps is still good though don’t get me wrong, mobility and dps rules t2 farming u know?
When my tank does t2 farming a lot of times I miss rotating to next boss
There’s pros and cons
And rules glory farming as well
Why should they ALSO get easy boss t3 farming
I request update, my tank should do 30% more dps because I’m tank 😔
Because I can’t farm glory effectively and t2s
I also want 3 extra dashes just because I’m tank. I’m slow I need mobility 😔
Sounds like you just need to learn to adapt,
Was sarcasm bro
Ah ok lol
well now that bosses scale, some are easier solo. Solo hammu takes like 10 times less then with 20 people.