#Sync Grids
1 messages · Page 15 of 1
i want to use up some sync orbs. which units (assuming 3/5) would benefit from upping the energy limit to 66?
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(3) Your Boy’s X-Scissor: Power +25
(3) Your Boy’s X-Scissor: Power +25
(3) Your Boy’s X-Scissor: Power +25
(3) Your Boy’s X-Scissor: Power +25
(1) Beat ’Em Down!: MP Refresh 3 - Has a chance (40%) of restoring one MP of the user's move when that move is successful.
(1) Dire Hit +: MP Refresh 3 - Has a chance (40%) of restoring one MP of the user's move when that move is successful.
(1) Pin Missile: Move Gauge Refresh 3 - Has a chance (40%) of charging the user's move gauge by one when a move is successful.
(2) Beat ’Em Down!: Barricade 1 - Raises the user's Sp. Def by 1 stat rank when its move is successful.
(2) Beat ’Em Down!: Precision 1 - Raises the user's accuracy by 1 stat rank when its move is successful.
(2) First Impression: Mad Strength 4 - Has a chance (50%) of raising the user's Attack by one stat rank when its attack move is successful.
(2) Pin Missile: Move Gauge Refresh 3 - Has a chance (40%) of charging the user's move gauge by one when a move is successful.
(2) Pin Missile: Strike: Physical Boost ↑1 2 - Has a chance (30%) of increasing the user's Physical Moves ↑ Next effect by 1 rank when its attack move hits. If the move has the multistrike effect tag, has a chance (30%) of increasing the user's Physical Moves ↑ Next effect by 1 rank for each hit.
(3) First Impression: Initial Propulsion 2 - Reduces the sync move countdown by 2 the first time the user's move is successful each battle.
(3) First Impression: Propulsion 4 - Has a chance (50%) of reducing the user's sync move countdown by one when the user's move is successful.
(1) Burst In - Applies the Critical Hit Next effect to the user when it enters a battle.
(1) Vigilance - Protects the user against critical hits.
(2) Critastrophe 2 - Powers up the user's sync move when it becomes a critical hit.
(2) On the Run 2 - Raises the user's evasiveness by 2 stat ranks the first time it is in a pinch each battle.
(3) First Aid 4 - Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle.
(3) No Quarter - Maximizes the number of times the user hits with a move that has the multistrike effect tag when that move is successful.
(3) Towering Force - The more the user's Defense is raised, the more it powers up the user's sync move.
Gauge: 2 | Power: 16 | Accuracy: 95 | Uses: -
Target: An opponent
Effect Tag: Multistrike
Attacks the target two to five times in a row.
Gauge: - | Power: - | Accuracy: - | Uses: 2
Target: Self
Effect Tag: -
Raises the user's critical-hit rate by 2 stat ranks.
Gauge: - | Power: 200 | Accuracy: 100 | Uses: 3
Target: An opponent
Effect Tag: Quick Move
This move fails if this sync pair has used any moves since entering battle.
Gauge: - | Power: - | Accuracy: - | Uses: 2
Target: Self
Effect Tag: -
Uses a maximum of 3 slots of the user's move gauge. The more amount used, the more it raises the user's Attack and Defense (can be raised by up to 4 stat ranks maximum).
Power: 250
Target: An opponent
Effect Tag: -
No additional effect.
@copper finch please use commands in #bot-zone for personal uses
Did anyone else notice the font changed in the sync grid preview thing? I don't have a comparison but I swear it’s different
It did change, yeah
its closer to passive text rather than its own thing
Sync Grids are done in the doc 
#1008010844547842079 message
Thank you for your work as always, Spark 
Thank you yet again, Spark!
Is this worth 
super effective damage with Max multipliers and -2 rebuff first sync. 
Outside help ig? That’s the only solution I can think of
Wait……wouldn’t ya need Sp Df and Spd debuffs?
yeah but outside help is slow as is
he has metal sound
Why you click Metal Sound 
because its -2 and they want full nuke
this won't be solo, this would be with a speed debuffer
It's not worth setting up Cakewalk but dropping zone
dropping zone?
Where's your bug zone? 
-2 rebuff is enough 
i mean, I could go Hviola tanking.
on type is a bit silly to go through all these hoops
You want someone to alleviate the need of clicking TMs for SS Hilbert
SS Hilbert will just do
TM
DH+
Metal Sound
Sync
Techno Blast
Metal Sound
Metal Sound
Sync
Like not only are you using 5/5 SS Hilbert but you have energy expanded by 10 to ontype
are you planning 4.5k runs or something? I'm still trying to understand why you need to min max builds for on type
if you like peepee numbers that's fine, just curious
I'm just theory crafting for potential Bug weak UB.
it's moreso "how interesting will this be?" over "My bug types are too weak"
A potential Bug UB might need some very specific anti-gimmicks (like any other UB) regardless so the theory might have to change. If you're just having some fun min-maxing for high points MM on-type it's totally fine, otherwise just wait for the actual stage you're considering and you'll see 
is this a good 3/5 nuke/utility grid
Yes
Is this the best damage grid for sshilbert
Why is the pic Charizard?
Have you looked at the doc in the pins?
although that looks fine to me
Poor internet connections do that sometimes.
i don't know where to post it, but there's a error in the damage list google doc
Light-Up-the-World Thunderbolt is clemont's sync move
elesa classic is Showstopping Electric Beam
@bright venture you manage the doc, right? Sorry for ping
Why do you sometimes want Sundering Burn on Hilda over Propulsion?
Propulsion generally doesn’t do a ton unless it’s placed alongside other forms of Sync accel
So if the only form of Sync accel would be SS Hilda’s Propulsion tile and there isn’t something that would make the -1 more appreciated (such as a Max Move from an ally) then it’s not really as worthwhile as it would seem on paper
Though generally speaking both Propulsion and Sundering Burn trend towards the more niche end of SS Hilda’s grid tiles since Sundering Burn will usually require a teammate to apply the Burn or require the extra grid investment of Searing Shot Hostile Environment
Ah okay. This whole sync grid stuff is very confusing to me still 😂 like I’m looking at SS May Blaziken now and I don’t get why Inertia is needed when she isn’t self proccing for that
Inertia is a Sync modifier and SS May can get a decent portion of it on her own
I get that you use teammates but I feel like this system should be more independent to the units
So if you’re Syncing with her it’s good to pick up
It really varies from Sync Pair to Sync Pair
Is it? How do you tell?
Team Debut Dash is 1/3 of Inertia’s max for free
If you tunnel vision on things the Sync Pair can fully enable on their own then you’re likely to miss out on a lot of good grid tiles
If a damage-dealer has a really good modifier but struggles to set it up themselves then oftentimes you include that modifier in what your Support needs to cover
Oh does that also affect her? I thought it was just allies. Some of the wording in this game needs to be more specific lol
If a something says “all allies” it means all 3 team members
Cool I’ll bear that in mind when teambuilding then
Good to know thanks :))
What’s a good sync grid for 1/5 Ttar/Silver?
At 1/5, the tile selection is so limited that it's often not worth the investment. If you do want to invest, take all the non-blue tiles (if there are any) and then fill in as many blue tiles as possible
Cool ty
Well, who's 1/5 is kinda good?
Most of the pairs I see have such limits. Is it just me or no?
Steven's base pair has Haymaker as a 1/5 tile, Acerola's has Sandstorm MPR at 1/5
Outside of those, sometimes you'll get TM MPR at 1/5 which is useful for Rally if nothing else
Wait... what does MP mean again?
Move Point?
It's funny because I've been playing this game for about a year and yet I completely forgot the name. 
acronyms are hard sometimes and there's MPR and MGR
Yea.
ss elesa and redlax
accel tms and 1/5 mpr
Whats peoples thoughts on barry/heracross sync grid? The top right side looks impressive
SC Barry is probably gonna want to be focusing primarily on the left side of his grid in a lot of cases outside of maybe Ramming Speed. He has a pretty strong incentive to Sync due to how his kit works and so his Sync modifiers become important
Punishing Strike is definitely nice, but it may be hard to fit into most grid setups
You can just ctrl + f in the doc, y’know
Katherine isn’t even very far into the doc anyway
Is it true that the standard Sprint and Field Sync Grids are just reversed direction Strike and Tech grids?
Pretty much
Does SCelene particularly need 3/5?
Yes
Thanks
At 1/5 you could only set steel zone and do some flinch shenanigans after a pityful sync, 3/5 makes her sync pretty good plus she gets utility stuffs like defense crush 9 and extension
is this the right place to ask about damage calcs orr
#916852389347196958 is probably the better spot for it
Speaking of NC Nate, does anyone have a +6 energy grid for him?
Volo has 3 sync nodes but obv they can't be all selected. Which 2 is more recommended?
He isn't a sync nuker, so it's best to pick none. You are likely to sync with him only once
For which purpose, specifically?
Prolly sync nuke with circle extension
I'm not too familiar with his grid, so wait for someone to suggest you then
Oh i should specify lodge volo
Sorry
You'd need to drop Speedster's Sync 5 for this
Doesn't lodge volo only have 2 sync related passives on grid?
What's the 3rd?
It has slo opponent sync 3 and tough sync 3 on grid
Sand blaster 5 is from base
Can you show your grid on him?
Well I don't run that grid, I either run DPS + utility (extension & debuffing) or I run full nuke
Ok
Looks like you could run this
Mmm mmm, ok
Im bad at names, but he has defense, attack, and something about opponent speed
idk if this channel can also be used to ask about lucky skills
but i wanna ask
do i use the new N/zekrom lucky cookie from the volo/jacq event? is the skill good for him at all, or do i stick to critical strike
Stick to CS2, the special skill is incredibly niche
unfortunate but idk what i expected
There might come along a battle at some point where you want to protect against debuffs but as it stands it's pretty pointless
You can potentially use it in CS for the -3 stats to your team parameter
I can't find any multiplier based on defense, the only thing that involves defense that has in his grid is stoic 2 (but that just gives a 30% chance of raising defense while attacking)
Tough Sync 3
Tought it was based on attack, but still it only has 2 multipliers on grid
Don't know what's that 3rd multiplier that can't be picked alongside the other 2
How should I build my 3/5 bede?
There’s grid recommendations in the pins
Is it worth removing crit squad on leaf so i can select first aid?
i think they meant recuperation
Oh i mean lyra
oh
well again it depends on the comp
if they can self buff crit to +2 its not a big deal missing it
i like running it for comfort but its up to you
By it you mean first aid or crit squad
First Aid is mandatory if she is the 1st tactic
for 3/5 oleana, is G-Max Malador + Atk Grid better or Toxic Power 3 Grid?
You don't normally use her max move to do damage unless you're with Geeta I guess
You use it to set up and for rebuff
So it's not worthy investing into damage for it
noted so go toxic power 3
wait are you supposed to gmax then tm or does the order not really matter you just wanna use it in the first cycle
Depends on team and allies
If you have a tank with reactive passives then you won't be able to quad queue max move into move unless you start the battle with max move
But it's basically a set up max move
what does your grid look like ofc you may not need crit squad if the two units dont have issues buffing their crit but still shouldnt struggle to grab first aid
Oh that was at 9 am
Omg this is perfect
My grid is similar except i have healing sun
no brawn gain?
It’s right below first aid
it's *brain gain for allies
I didn’t take TSR because that passive is just actively hurting your queueing
I also had read brawn gain oops lel
Lyra doesn’t have brawn gain 
Pomatools update is out! Thank you StDk for delivering fantastic work every update 
Oh stupid me, not reading. I thought it was for the moves lol.
What's MUN and Qol?
(physical/special) Move Up Next
Quality Of Life
Quality of Life? I'm a bit confused.
Usually something that makes a unit easier to use, rather than stronger. For example the Soften Up 1 passive, or Speeding Sun
Ah. Ok.
Someone here has a good 2/5 Rika grid? If yeah... may I please get pinged?
Thanks!
Pretty much the only tile worth grabbing at 2/5 is Ground Zone DR, maybe Potent Toxin or X Sp. Def. All MP Refresh in some situations
Dr?
Oh nvm, found it
Are Jesse and James’s lucky skills CS2?
James is a tank so would prefer a different skill eg vigilance
Cs2 is fine for jessie
Spoiler: lucky skills won't make them good :P
No I know 😂 I’ve just lucky skilled all 276 of my pairs so just wanted to make sure I have the best ones
Rika’s grid primarily has survivability enhancements (for herself and the team), so a lot of the standard tiles like Vigilance, Endurance, First Aid, etc. are good options, as would the Shielded tile for her Trainer Move.
Depending on the team and/or stage there’s also more situational tiles such as Ground Zone Extension/Ground Zone Damage Reduction, Team Sharp Entry, Potent Toxin, and Noxious Hit
For Lucky Skill it’s pretty standard Support fare (Vigilance, Adrenaline, etc.) + her unique Cookie for Initial Synchro Healing
I highly encourage you to try out some different grid setups to see what works best for your personal needs and preferences
@west flame I don't own these units so my build may be not perfect, so someone here can help improving them for general clears. Do note that some stages require you using different builds or change the team members, so be aware
PoMaTools is a Pokémon Masters EX tool that helps users to plan their sync grids while simulating the possible damage outputs.
thank you :)
Does Bellelba particularly want 3/5?
Ah geez why is every tile on her grid so freaking expensive
Just Curious! What Unity you do Expand Grid (+2 to +10, whatever).
you should have a read of this advise first: #916852389347196958 message
there are too many pairs to list out, and almost everyone benefits from grid energy uncapping
No bellelba grid posted yet?
Does anyone use lodge stones in the store?
There are many sync pair materials. Including Sync Orbs, that are unlimited. Can help with Energy Capping.
Not really the place to talk
It's fine
It's in reference to sync orbs & by extension grids, that's what the channel is for
Ok
Not yet, but I am using this is my standard for now: https://ng-pomatools.web.app/pairs/30000/52800?s=3&l=140&r=5&p=0&a=0&g=AAECAwQFExYXGBkmKCssLQ
PoMaTools is a Pokémon Masters EX tool that helps users to plan their sync grids while simulating the possible damage outputs.
If you didn't want to use extra energy, you could get rid of First Aid or Aggravation (probably FA4).
If a stage is primarily physical or special, you can drop either the top or bottom left to grab potion stuff or Team Critical Command if you need that to top someone off.
does anyone have 3/5 mix blue grid?
Can anyone help with a 5/5 SS Acerola grid? full expansion (+10)
Thx I’ll build off of this
I was honestly thinking something like this for Blue, but idk if Charging Sun or Max Countdown 2 would be better, could go for either one
Oh this is for multipliers mainly
Idk if you want utility or anything like that
anyone have a few examples of Rika grid layout for 3/5?
U can check pins
Doc isn't updated yet
Take a look at this
How important is boost once for meloetta? I wanna give it up for master healing
How does this feel for a Selene (Umbreon) support build?
And no, I have no idea how powerful her sync nuke is.
Support. Maybe not the main tank, but support for sure.
If she's not the tank, then why Moonlight grids?
Dunno yet. I don't know about her nuke. Is it powerful? Is it like SSRed?
Dunno her role yet. I suppose I could use her as a spdef tank.
I could also go umbral support+ aggravation
I have exr her but I'll let her rest for now.
If she's not the tank, remove Umbral Healing and Acceleration, Safety Tether and the Moonlight grids
Someone here has a good 3/5 Rika grid? Wouldn't mind if it has some spd tiles in it
I typed this up a few days ago
Got it! Might see what to do then based on that and on the team I wanna use, thanks!
what's a good grid to make Akari a tank?
I don’t think you’d want to run Akari as a tank outside of hyper offensive teams where you probably kill too fast for the lower bulk to be all that important anyway
Or Battle Rally where you just abuse the stat boosts to tank with anyone
Battle Rally.
I... have NO optiosn other than to use her as a tank and keep normal boost active or bring in one of my striek tanks and forfeit the boost again.
Strike/Field stage.
If Akari is tanking in Battle Rally you likely shred through the stage regardless
Because if that’s the bulkiest pair on the team you’re outputting stupid amounts of damage in Rally
Regardless, outside of Potion tiles she literally only has 1 survivability tile
So I guess that
should I bring up the area for reference?
I mean, it doesn’t change the situation
Akari only has 1 tile outside of Potion tiles that’s survivability-oriented
To note, this would be if I candied Akari.
since... she's still 1/5 but she's my only option for field candies.
I can’t say I’d recommend candying a pair for a single Battle Rally run
Also, if you count Gobsmack as a survivability tile I guess Akari technically has 2 non-Potion survivability tiles
I wouldn’t count Gobsmack haha
Who tf do I grid expand first? at max sync orb count 
You should follow this advice
I'm ngl, I'm turning into a proper SS Morty fanboy messing with his grid
I haven't really messed about with grids all too much for quite some time, but man. Is it just me, or does SS Morty have one of the most... fluid(?) support grids I've seen?
Particularly 4/5 w/ energy expansion (up to +8 energy, not sure if +10 yields much)
What else can you get with +8 energy? Asking as a 4/5 morty haver
Honestly, it kinda just bridges together everything
Want the simple stuff, with some boosts, TM & Sunny Day MPR? Go for it || https://ng-pomatools.web.app/pairs/14802/25001?s=4&l=140&r=5&p=0&a=0&g=AAECAwQFBggLDg8QERQXJSgx ||
Same thing, but don't care for the Sunny Day MPR? Sure, drop it like this || https://ng-pomatools.web.app/pairs/14802/25001?s=4&l=140&r=5&p=0&a=0&g=AAECAwQFDg8QKCksMDE || Or like this (Only needs +6 energy) || https://ng-pomatools.web.app/pairs/14802/25001?s=4&l=140&r=5&p=0&a=0&g=AAECAwQFDg8QGiUoKywx ||
Quick defensive buffs, regen, potions, TM MPR? Yep || https://ng-pomatools.web.app/pairs/14802/25001?s=4&l=140&r=5&p=0&a=0&g=AAECAwQFFxgZGhwfIiYoNA ||
Same thing, but just want more Potion healing over TM MPR? Be my guest || https://ng-pomatools.web.app/pairs/14802/25001?s=4&l=140&r=5&p=0&a=0&g=AAECAwQFFxgZGhwfIiQ0 || Or take Friend Mend/Care as needed (Mend only needing +6 energy)
PoMaTools is a Pokémon Masters EX tool that helps users to plan their sync grids while simulating the possible damage outputs.
PoMaTools is a Pokémon Masters EX tool that helps users to plan their sync grids while simulating the possible damage outputs.
PoMaTools is a Pokémon Masters EX tool that helps users to plan their sync grids while simulating the possible damage outputs.
PoMaTools is a Pokémon Masters EX tool that helps users to plan their sync grids while simulating the possible damage outputs.
PoMaTools is a Pokémon Masters EX tool that helps users to plan their sync grids while simulating the possible damage outputs.
I appreciate a grid that has simple, very well aligned paths you can diverge from with ease, without having to chew through random bs. I don't even think it's the most intensely OP grid or anything, it's just very easy to tailor.
Plus, literally every move level is kinda good? You get your TM MPR at 1/5, 2/5 is a totally valid full grid (that can still somehow utilise energy expansion fine), 3/5 increases your flexibility and potency overall nicely, 4/5 offers good nodes that perfectly blend with the rest of the grid (also prob best works w/ energy expansion), and 5/5 isn't too bad for people who appreciate Endurance/Sunburst (though I'd pass) 

Oh yeah, and the last thing I wanna say simping for Shorty's grid: 4/5 w/ Crit Squad 1 was the addition I was most partial to, which was nice, but it took me a min to realise I played him inefficiently, out of habit. Rather than Flame Charge > Sunny Day > TM (only +1 Crit by 1st sync prior to Crit Squad, +2 otherwise), I could now TM (+1 Crit) > Sunny Day > TM (+3 Crit by 1st sync)
How's that for a tank Selene (Umbreon)?
What's the point of headstart node+recommend lucky skill being used in a lot of cynthia grids
Unless you bring someone else is sync move down or headstart 1 it doesn't really help
Which cynthia
Garchomp?
Oh, lucario im guessing
Because most ideal fighting type partners you'll be running her with also have countdown shenanigans
NC hop gets -1 on entry, rei can get up to -3 with grid, innate and LS
it's more general than that, doesn't have to be regarding exclusively to a fighting team, getting a -1 from somewhere else is not gonna be that hard, acceleration is decently common nowadays, so it's the same idea if you go with that no matter the team she's in
its also a niche tech to make sure she can maintain zone when she syncs
Why do .doc of Sync Grid/Lucky Skill tells to put "Wise Entry 2" on Araquanid, instead "Sentry Entry 2" to help Tough Cookie? I dont get it 
Lana can't buff spdef, so it's pretty good against mixed stages
I mean, in a Leech Life build, not in Wide Guard build to tank Heat waves like
she can rely on teammates to buff defense, but usually +4 is enough
So its too situational and in a all situation case, Better get a bit of SpD ?
Humm, got it, Thx 
Anyone have a grid for blue and Charizard
Well, I think I got one for a Sync Nuke.
I’ve had 2/5 SS Kris for the longest and didnt have any issues so far… i’m now 4x support candies hoarded, does she really need the 3/5? Like, in this HSE event, where does her 3/5 grid make a difference?
I would say 3/5 does make a pretty significant difference in SSKris's performance, firstly you unlock MPR's for rain dance and mini potion which are insanely useful for long form content as well as brine stoic. Limited special boost is also really great for other content too. Her 3/5 is especially good for HS BR and I would assume UB's that her 2/5 would not allow for
Reason's to not 3/5 her would be you have other better supports like NCBlue already 3/5's who is just a strict upgrade and SSKris while a good support for water teams I dont feel as though she is the best in that regard due to lack of extension and can still be pretty frail at times, but I could be wrong in that regard
Anyone have a grid for rika 3/5
Something I typed up for Rika grids
Anyone have a good grid for blue/zard? Just got 3/5 😁
If the pinned document isn’t updated with this month’s Sync Pairs then I highly recommend taking some time to mess around with pomatools and come up with something that works for your personal needs and preferences
If you are still clueless after doing that, read old messages in this channel for others' grid ideas
His grid changes a lot depending on if there are alt sun setters on the team
pretty standard
for a big hit, post-sync
dps with +6 energy:
Thanks boss man
Any poppy grids?
Assuming 3/5
She's pretty straightforward, and charging infliction can be replaced with twofer, whatever works better for you
Or for the last sync BP node
i think Poppy is one of the those pairs who will be perfectly fine at 1/5, if you just use her as DPS. Most of the 3/5 stuff is improving the sync damage, but nothing for Gigaton Hammer (not that this move needs it lol)
Isn’t she at 1/5 the same as a 3/5 Steven?
I don't know what you mean by that
Gigaton Hammer at 1/5 is better than whatever Steven does at any move level
The only thing Steven has over poppy is flinch and more survivability
Even then, it's a chance to flinch (aside 3 uses of weaker Buller Punch) while Poppy has sure paralysis, which is a better sabotage than flinch
And survivability of Steven has always been iffy to me because yeah a striker having Recuperation 2 is sweet but the guy has 600 HP at max potential
Generally isn't paralysis used just for passives? Don't most enemies have lessen paralysis 8? I guess paralysis Is fine for sides that generally don't have paralysis mitigation, but I can't imagine paralysis being a better sabotage than 60% flinch
It is, since it's a permanent status change and stages are often more counter gimmicked by paralysis than flinch
And whenever they're susceptible to flinch, they're often developing either immunity or resilience
Is this a good grid to have all the multipliers and important stuff?
https://ng-pomatools.web.app/pairs/12603/25700?s=3&l=150&r=6&p=0&a=13010602&g=AAECAwQFBggLDhUYGSMlKSos&x=true
PoMaTools is a Pokémon Masters EX tool that helps users to plan their sync grids while simulating the possible damage outputs.
This is a good nuke set, right?
If I’m remembering correctly and that’s Rising Tide then yeah, that’s fine for all-in Sync nuke grid
Why is there no dark zone
Can confirm
So that's the reason I don't see Fairy Zone in my Field Effect list.
Ahh that makes sense thanks
Registeel has both mini potion and potion grids, but i can only choose one. Which master healer would be a better choice?
If it helps, there's a node that allows registeel to refresh mp on healing on sync near the mini potions
It’ll probably depend on the situation
I would pick mini potion, since it gives +10% hp to all allies, whereas potion is +10% to a single target
Well it is
Dan was referring to Master Healer tiles
Mini Potion All is 20% on all allies
Ohh right
got an old ahh zinfogel video in my recommendations and
i honestly forgot about the trainer portrait that used to be in the sync grid menu
Exactly +6E 
if i did end up grabbing virizion, would this be a good grid? kinda hesitant to pull for a sacred sword user but...
It does look like a good grid but if a stage has smth like unflappable I would take furious brawn over staggering which is something to keep in mind. It is a shame that w/o 4/5 you cant grab Evasion Sync over recovery 1
… shoot I don’t have enough striker coins
Sooo many good tiles, soooo little energy (even with energy unlock) 
Any Tornadus grids? 🙃
This is what I'm rolling with
PoMaTools is a Pokémon Masters EX tool that helps users to plan their sync grids while simulating the possible damage outputs.
3/5 + energy uncap (4) could grab the last sync +BP tile but I'm good
Wait that's wrong
Change the fly tile → B Bleakwind +BP
NCBianca's grid looks insane
link didn't work for me
oh it did the 2nd time
it loaded the 2nd time we good

How does something like this look?
what lowers their speed?
His b move
does the sync grid head start stack with the lucky skill head start?
It should 
It does
Bad, you don't want TM refreshes or to waste turns clicking
gotcha, I just thought the +2 ranks to special moves would be good but sems not worth
I posted mine up there and it's sync nuke build
If you're willing to splurge 200k sync orbs got energy uncap you can grab all sync tiles
this for self-sufficiency + nuke
Looks good
You have 10(16) energy left to pick HS1 or Strong Start 1, you can drop Grand Entry 2 to go full sync nuke
Edited 
Pretty sure NCRosa is his BiS support so yeah either roll relic song or get Grand En
I'd personally eat the Grand En loss and ball with Relic Song but that's me

What’s the best lucky skill for champion cheren?
Since he's a damage dealer, CS2. Could also use his exclusive lucky cookie
even at +4 hes still the best flying nuke
His exclusive cookie isn’t really all that great, the SMUN would be used up quickly and it only marginally increases his speed at gaining PMUN
Powers up the moves of all allied sync pairs by 10%. Reduces attack move damage taken by all allied sync pairs by 20%. The more allied sync pairs with the Kalos theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 10% and reduces damage by 3%. The maximum power-up is 30%, and the maximum damage reduction is 26%.)
Increases the user's Physical Moves ↑ Next effect and Special Moves ↑ Next effect by 1 rank the first time the user enters a battle each battle.
Reduces the user's sync move countdown by 1 the first time it enters a battle each battle.
Powers up the user's sync move when the target is restrained.
Dragon |
Kalos |
Main Character
Sygna Suit
I think his LS is pretty good for all content that's not UB
CS2 will get diluted with multipliers and SMUN too
Yeah. As mentioned above it's not bad since CS2 is diluted and an extra PMUN adds to the sync or fly stacks as well
You're also hitting harder while you're on the way to 10 SMUN because having one more PMUN gives you an extra 0.05 innate and skill multiplier passive
What's NCCheren exclusive LS?
it's Strong Start 1
Increases the user's Physical Moves ↑ Next effect and Special Moves ↑ Next effect by 1 rank the first time the user enters a battle each battle.
Sygna Suit Serena & Zygarde
That's pretty good
is that better or go b move +2 with endurance before reaching the sync node
b-move is infinite use and sets up flying rebuff the first time you use it so yeah
@simple wadi moving here since it's a bit too crowded in #poma-questions
@simple wadi i'm going to give you a non-capped grid and a 60 cap grid.
First one is 64 energy, second is 60.
the first one will be a bit more comfortable in terms of damage due to on a roll making cakewalk more prominent, however if you don't want cakewalk and more DPS.
you can swap between strong start 1 or TMove SMUN 2
up to you.
Thank you so much for the help!! I appreciate it a lot
Trying to make a general use grid for Kabu
Would flagbearer 9 be considered important enough since most pairs can set themselves up easily
Flag bearer seems a bit of an excess since you'd be getting +4 attacks mostly. So what lucky skill are you planning on btw?
Yeah. Seems like the way to go. Needing to use protect and the max move earlier on is kinda weird for him ngl
Hit and Heal feels a bit excessive when his B Move restores that much HP
I suppose it depends on content but it feels flexible
Oh do we know if his heals proc twice? When both requirements are fulfilled
With how the clauses are separate, it certainly gives off the impression these are 2 separate instances of heals
However we won't really know until he releases
Fair
hoping that 2 heals proc would be the case 
3/5 grids for bianca ?
Sync can try this
https://ng-pomatools.web.app/pairs/10201/64000?s=3&l=140&r=5&p=0&a=0&g=AAECAwQFBh8hIycpKywt
PoMaTools is a Pokémon Masters EX tool that helps users to plan their sync grids while simulating the possible damage outputs.
Utility can try this
https://ng-pomatools.web.app/pairs/10201/64000?s=3&l=140&r=5&p=0&a=0&g=AAECAwQFBgkMDxAeICMkJQ
PoMaTools is a Pokémon Masters EX tool that helps users to plan their sync grids while simulating the possible damage outputs.
DPS can try this
https://ng-pomatools.web.app/pairs/10201/64000?s=3&l=140&r=5&p=0&a=0&g=AAECAwQFBgkKCwwNDx4fICMo
PoMaTools is a Pokémon Masters EX tool that helps users to plan their sync grids while simulating the possible damage outputs.
Do this then if u want to jack of all trades
I guess if you want her to be the DPS and nuker yeah this works, use the one below tho
Better pick up sync +BP than those 2 blue nodes
Can swap Circle HP Recovery → Evasive Sync Up if you don't need the heal for more nuke
Nah u can't evasive sync is too costly
Nah there's just no way around it, u have to have 4/5 
Evasive sync cost 10 which is too much
joever
Unless you plan to run out of Circle, you'd rather have the PMUN than Furious Brawn
True that furious brawn is also not capped by herself
U got it? Or still need?
I got assisted by someone here, thank you 🙏
In the meantime I’ll wait patiently to see the spark list. In my opinion, nc cheren unlocking the extra sync grid is worth it
Issue is 5/5 so I have to wait patiently as well 😂
You can get all you need for Sync at 3/5 without using extra energy
But yeah. For fully Potenzial overall, 5/5 is the way at all xD
Ah sorry. Looked at his Grid again. You need to spend 6 extra energy. So only need 3/5 😅
Allright 👍
Anyone got an idea for a grid for sync Nuke penny but only as 3/5?
Nothing from Penny’s 5/5 actually boosts her Sync Move damage
The reason we generally say Penny doesn’t benefit much (if at all) from Strike cake until 5/5 is because of the extra Rebuff on Sync from 5/5
If you just want the extra damage then it’s the usual business of Sync base power tiles + whatever Sync damage modifier(s) she has
Is this the closest I can get at least?
It hits the Sync base power tiles and her only Sync modifier
So if you’re just going for Sync nuke you hit what you needed to
If Penny’s the only one buffing you could consider something like this, I guess:
https://ng-pomatools.web.app/pairs/29300/70000?s=3&l=140&r=5&p=0&a=0&g=AAECAwQFDA4QExUWHyAhIiMmLDQ1
PoMaTools is a Pokémon Masters EX tool that helps users to plan their sync grids while simulating the possible damage outputs.
If +3 crit before 1st Sync is desired then swap the MGR and a Disarming Voice base power tile for Team Sharp Entry
Currently if I stick to sycamore over lodge lillie, the crit is already maxed, which probably would do cause it's funnier to me
Oh yeah burgh too is there so yeah crits are already done
OK based on the team, I opted for MGR for the last slot from what I showed
Can’t decide if I want Nuke BiaNCa or DPS or utility to main haha
returning player, managed to pull the NC Bianca and am looking at team options/roles for her. Is there a base line pairing / sync grid I can run for general content while I re-familiarize myself with the game?
Base line pairing: Unova units (ie Hilbert, Colress) or Fighting type DPS (ie Wally, Korrina, Marshal)
Sync Grid: what move level? If 1/5, grab everything available
5/5
thank you. ex roles were introduced after my exit, so a striker that doubles as a support is a confusing notion
I put some sample grids here for NCBianca. Do scroll down from this message and check it out
#1009587872342478908 message
is there a role that she particularly excels in? or is she a swiss army knife unit?
Swiss army knife unit
Real quick, if you’re new then with only a few exceptions you should be ignoring grids for 1/5 pairs
1/5 doesn’t offer anything of particular value for most pairs and it’s better to save the orbs for pairs who’ll get more benefit out of them
On the other hand, there’s often very little reason to raise pairs to 5/5. The majority of the grid is unlocked by 3/5
noted
is this the best setup for NC Bianca 3/5 Sync Nuking + DPS?
cut it off but -4 energy
having one stack of PMUN is more dps than +6 furious brawn and reqs less energy, while still letting you do full power nuke
Even if FB yielded more DPS, you can't really pass up Circle S-Moves PU 9 for syncing

https://ng-pomatools.web.app/pairs/1400/50900?s=3&l=140&r=4&p=0&a=0&g=AAECAwQFCw4QFRggIyUpLC4v
If anyone wants a LCheren nuke grid since I just unlocked him today
PoMaTools is a Pokémon Masters EX tool that helps users to plan their sync grids while simulating the possible damage outputs.
Worth to uncap for Aggro 2 and if you wanna go deeper and the team needs it, DP MGR3
Enjoy 
Does LCheren have suggested grids yet?
There's one above your message
😂
wth you are here?
Just started last week brodie
Oh have fun!
we've got plenty of guides to help and don't be afraid to ask questions
Sharing this standard dps/sync grid for Larry.
Alternatively if you don't want to go -4, drop Hyper Drill: MGR9 and just take the path of Hyper Drill +2 BP & Hyper Drill MGR3 path.
Mad Strength 9 is also fairly within reach, by either dropping a sync tile or Mighty Commad 9 with additional energy.
3/5
can try this
PoMaTools is a Pokémon Masters EX tool that helps users to plan their sync grids while simulating the possible damage outputs.
Thank you
Hey guys, i just started a few days ago and i manage to get 3/5 masked royal & incineroar, and i need a second opinion on this sync grid that i’ve built for him, thank you
PoMaTools is a Pokémon Masters EX tool that helps users to plan their sync grids while simulating the possible damage outputs.
I'd do this
He's primarily a damage dealer and a pretty good one at that with the right support
The bottom sync tile is a little expensive to get to so I just wouldn't bother with it, or bob and weave, unless you have a support to specifically help him max it
Picking BP tiles is better than picking a 3rd multiplier, especially if it's a slow windup one like Insult to Injury
Although energy wise the easier to drop is Ramming Speed
I’m running him with larry and tierno & crawdaunt
I use larry for most of the damage and incin as like a secondary attacker
He's going to be the primary damage dealer and nuker after Tierno support EX or not. so do pick up sync multipliers. The one gommy sent is good for pecking order + sync move BP tiles (and some DPS in Ramming Speed)
No need for evasion boosting ones that do not amplify damage such as Ridicure
Ok
what’s the best sync grid to use for the f2p xerneas?
oh thanks! i couldn’t find them but i found them :P
gotcha
next time can you turn off ping when reply to me?
it's not fun to get pinged constantly when helping someone
@copper verge Thank you for the incredible effort you've put into maintaining the sync grid doc for everyone, it's been an absolute staple around here 
Thank you, appreciate it 
Does anyone have a generalist support sync grid for 5/5 kabu?
Is this with or without extra energy?
with extra
10 energy?
yep
PoMaTools is a Pokémon Masters EX tool that helps users to plan their sync grids while simulating the possible damage outputs.
I assume by generalist you wanna use him as a tank
yes maam
For me, it's this:
https://ng-pomatools.web.app/pairs/25200/85100?s=5&l=140&r=6&p=0&a=0&g=AAECAwQFBwgUFxgbHiwvMg&x=true
PoMaTools is a Pokémon Masters EX tool that helps users to plan their sync grids while simulating the possible damage outputs.
I thought about TM Team Hit and Heal, but with the absurd amount of healing his B Move does, unless you plan to drag the battle out, Vigilance and Scorcher 2 should offer more utility
Scorcher is useless IMO because enemies tend to have high burn resistance
Fair enough, swap it out for Flag Bearer/Healing Sun/stats
Also, I feel like Kabu tries to be a stall unit with Scorcher + Pokey Trap, but poison is still superior
Exactly my point that I wanted to say
thank you kindly
I have 999,999 sync orbs. What are some good grids with extra energy in general?
I recommend looking into your faves and pairs you use frequently first
how about the non gen pool 3/5+ pairs? and if there are gen pool pairs that are good with more energy then them too.
i sorted by move level
Literally 90+% of the Sync Pairs in the game get significant benefit from the extra energy, we cannot make an exhaustive list (or really any meaningful list, for that matter). I would highly advise taking some time to think on a few pairs you really like or use frequently and seeing if extra energy would get anything extra you want to have
The Sync Orb investment is a massive resource cost, so it’s also better to look for things that would benefit you personally rather than just copy-paste what people consider “the best”
You can sift through your 5/5 pairs and see if they have any passives you like
They usually cost 10 energy so that lines up nicely orb wise
or even 3/5 - 4/5 pairs who you frequently use
that's my approach to look for who is worthy to uncap energy
i have a ton of them uncapped
Heck i can literally only name a handful of pairs that i sunk into that are even worth the cost
Oh Cynthia 
I just did favs or some that needed extra boosts for certain UB’s
I did uncap some 3/5 for an extra sync BP tile such as NCSerena or NCLeaf
Is this okay?
This is how I'd build him, personally
Looks like you have 70 energy ethan, so something like the first one if you wanna use him with SS kris; but the latter one if you wanna use him separate from her
I don’t have ss kris so latter it is
The spatk is more valuable than the MGR? I’ve been running skyla/ssethan/nccheren and I’m struggling with gauge. I know skyla isn’t optimal but i don’t know another tank to pair with them
Is this anni skyla or normal skyla you're talking about? OG can buff allied speed to +6 with one mpr
Normal
Yeah after that it’s fine
I’ve been wanting to switch her out for a spatk buffer since it takes ethan 3 turns to get rolling
But i’m a new player so my sync pair knowledge is limited
You could drop sync thinker for grand entry like this
Would this be the highest damage grid for ethan
Does anyone have a support grid for Kabu that is 3/5? All of the utility grids in the google doc that say 3/5 are actually for 5/5
The only 3/5 grid is for sync nuke and I was hoping to build him more as a support
Unless he is supposed to be run as a sync nuker?
The Sync nuke grid also has Flag Bearer, but more importantly you can just take the Sync nuke grid as a base and replace the damage stuff with desired utility tiles from his grid if you wanna go full utility
Kabu unfortunately has somewhat limited utility in his grid before 5/5, that might be why the only true 3/5 grid is more damage-oriented
That’s fine, tbh I just did one multi for kicks because of next month, and ended up getting him, I’ll just do the sync nuker grid
Yes but you don’t need to grab piercing gaze you’d save more energy grabbing whirlpool accuracy 10
Ye
Actually no
You can just do smth like this
Or grab tm brain gain/sync thinker
I think I've made a mid grid for SS Gladion
No point going for TM MPR
why
SS Gladion has no incentive to use his Trainer Move more than once anyway
10 energy to grab a sync tile
Now I’m wondering whether Sailorola needs 3/5 haha
I double candied her for staggering on Water Gun, and crit on TM can be useful. Also gets Head Start, Impervious, and more healing for Recover plus MPR. Does she NEED those? She seems strong enough from base, but I found it more than worth it.
Need? No
But when you find the correct situation, Imperv and HS1 can be borderline irreplaceable
But for general use, I wouldn't say that makes or breaks SAcerola
Anyone got an idea of what kind of a grid for lodge cheren that isn't a Nuke, like just a generic helper or whatever?
So far this is all I got, in thought of more fake tears focus
PoMaTools is a Pokémon Masters EX tool that helps users to plan their sync grids while simulating the possible damage outputs.
Uncap +2 energy
Fake Tears and flinch support with self sustain speed
honestly i would just pick up mgr or twofer, not both
esp if you're (realistically) gonna be resetting for tm mpr just for the +6 speed, i would only take 2 of the 3 options that give him more gauge
OK I gotta do this eventually but does anyone have a dps grid for ncblue? I want to joke around and use him as focus on week 3 cs, electric week
Oh yeah and preferably no terrain tiles either cause I plan to not use that
something like this probably
I was actually very close in my own no joke
I took out overwhelm cause it's not needed, the stage uses pure special
The Summer Acerola Staggering + Impervious grid on the doc leads to a blank grid
Does SS gladion generally want the +6 extra energy for 3/5?
Could you show me an example of what a +6e grid would look like? I know to take accuracy but, would I exchange it for a sync node or a different tile?
This is what I had
This is my build for SS Wally and Penny team: https://ng-pomatools.web.app/pairs/11901/80100?s=5&l=140&r=5&p=0&a=0&g=AAECAwQFBgkMDR8hJCUoKywt
PoMaTools is a Pokémon Masters EX tool that helps users to plan their sync grids while simulating the possible damage outputs.
I also have this build for him which fully focuses on nuke: https://ng-pomatools.web.app/pairs/11901/80100?s=5&l=140&r=5&p=0&a=0&g=AAECAwQFBgcJDA0RFBcaGx4gLi8
I think yours is better tho
PoMaTools is a Pokémon Masters EX tool that helps users to plan their sync grids while simulating the possible damage outputs.
does anyone a way to somehow reduce the energy anywhere (I checked it is impossible to get the haymaker tile)
Maybe drop Defense Crush if you have another defense dropper
I suppose that is fair
Still can’t grab haymaker sad
altho she doesn't actually need all 10 energy so maybe not
If you're worried about her syncing just drop Insult to Injury too
If you want max damage
I got something
Oh someone else was also similar, welp
I kinda thought you wanted all the sync stuff tbh
And really wasn't paying attention to anything else beside that
I see
whats a good 2/5 grid for ss blue?
Can try this
https://ng-pomatools.web.app/pairs/2101/900?s=2&l=140&r=5&p=0&a=0&g=AAECAwQFExQWJScoMjM1OQ
PoMaTools is a Pokémon Masters EX tool that helps users to plan their sync grids while simulating the possible damage outputs.
tysm!
should i 4/5 ss wally for another head start?
that'll make him have x3 head start when sync on top of sprint role
that'll be -6 countdown when he syncs
Head Start won't proc again after his sync
except HS2 because it's different from HS1 on pre mega base kit
you can give him Adrenaline 1 to reach -6 cd instead
whaaaaaaaaaaaat
i don't get it
why will head start 2 work
but head start 3 won't
Wally's Head Start 1 turns into Head Start 2 when he mega evolves
since it's a whole different passive, it will proc
head start's wording specifically says "the first time the user enters the battle" rather than just "when the user enters the battle"
PoMaTools is a Pokémon Masters EX tool that helps users to plan their sync grids while simulating the possible damage outputs.
I have this sync grid for akari & samurott, i’m putting her in a team with masked royal and tierno
Please let me know your opinion of what is more optimal
She’s 2/5 btw
Uncap her by 1 level and drop Headstrong for SPD up on hit when Dark Zone is up
masked royal maxes team speed tho
If that's the case then you're better off picking up the ATK node bottom right
Unless that stage debuffs ATK a lot
Spending 20k orbs extra on a 2/5 grid when you can just drop a filler BP node is kinda wild
What’s important is the +10 accuracy node
yeah i'd take that over mgr
I think this is probably greta's best grid and doesn't really need her 5/5 tiles as you rarely even have the opportunity to press bullet seed to bein with
The one of the left is a 3/5 grid and on the right is a more nuke focused grid at 4/5
Nuke but no Soften Up?
sighs
Idk what to do with SS red's sync grind
Need hhhelllppppp
I suppose that is fair
check the pins
👍👍
im wondering which one of these grids should i use for volkner? he’s at 3/5 and i usually only use him as an electric terrain paralysis bot
The full tank build works well enough, even if you don't tank with him
Otherwise depends on the situation to adjust the grid
This is still an issue
I'm guessing you need a 3/5 SAcerola grid rec?
You can try this
PoMaTools is a Pokémon Masters EX tool that helps users to plan their sync grids while simulating the possible damage outputs.
That works, thanks
so i wanted to grid ghetsis for sync nuke but i don’t have his grid extension. how should i grid him?
Just sync BP tiles + Pecking Order and Overpower
His expanded tiles doesn't add to his nuke, cuz they are just QoL update
I only have 3/5 Gloria, but there isn’t a grid for her with bounce
This is what it has for bounce/sync nuke, but it’s 4/5
This grid needs +2 Energy at 3/5
You can also ignore the Attack on Max Move and run an external Attack buffer if you don’t wanna unlock the energy cap
You’d probably have to drop Max Move Attack Up 2 or the Sync Node if you don’t want to boost energy
I see u have pyro ball selected. Would I get rid of that and do bounce?
I’m fine unlocking 1 energy cap
I don’t wanna do more than 1 tho
How’s this?
The Pyro Ball tiles are purely to reach Haymaker
So if you have a way to reach it that works better for your preferences then go for it
On a Flying Grid you should avoid that top sync tile, it only boosts Fire Impact and costs 7 energy
It saves 2 energy which isn’t a lot but you can take a HP+10 and Attack+5
Gotcha I’ll change it thanks
Dumb question: what are y'all opinions on SS Hilda 4/5 and 5/5 grids?
They're nice quality of life tiles, but far from necessary in most scenarios. They don't increase her damage, so her teammates can pick up the utility she would be providing with those tiles.
#poma-questions message
@glacial imp just an FYI the evasuon grid is listed as 3/5 when it requires 8 energy (making it a 4/5 grid) im sure this is a typo and wanted to let you know
Oopsies. Thanks.

@glacial imp Gladion Weavile 3rd grid is wrong, there is no connection to the sync node
.
free 142,500 sync orbs when I'm at 980k
@tranquil mural can try this
https://ng-pomatools.web.app/pairs/27300/19901?s=3&l=140&r=5&p=0&a=0&g=AAECAwQFDA8QExUWGBscHh8
PoMaTools is a Pokémon Masters EX tool that helps users to plan their sync grids while simulating the possible damage outputs.
General hail utility
- circle
@willow slate Synergy with Klara?
Oh you want Klara synergy specifically?
Oh either is fine, im just wondering what units does this guy synergize with good?
Avery synergizes best with hail units, and second to that, Galar units thanks to his circle
So DPS/nukers with hail synergy
Avery becomes a potent tank/off tank
@willow slate Got a Lyra build with 70 energy for taking down Argenta?
you can check the documented clears in the UB doc pinned in #1009557516369281075 for her grid
as long as you are sure you use the same team as the documented teams, otherwise you want to adjust the build accordingly to the comp you want to use if needed
Is it just me or does Klara and Avery have very little synergy outside of generic galar support
I've seen a lot of people mention running them together, but I don't see the connecting line

yeah they are
How's this for a 5/5 Selene?
If youre doing that I'd spend the 20k orbs for the second sync power tile
Or HS1 instead of MGR2
hmm, are there some good grids for a 3/5 usum elio for overall tanking?
Yeah looking for that too
thanks 
Its 66 energy which is the limit for 3/5
There’s probably an extra stat node you picked up by accident
Or you're taking a wrong tile
I also thank you for this 
hey, i've been looking for a kabu 3/5 build but can't find it, i was directed here, where could i find one?

Aww man I forgot SeleneAlt goes all the way to 5/5
And extensions is at 5 lol
Too rich for me
selena need 5/5?
I just checked the updated sync grids doc and i noticed something, specifically with Elio (Alt.), why his exclusive lucky skill is not listed? because it will be gone by the time the event is over and new players wont be able to get it?
since he has vigilance on his grid (though requires 5/5) his exclusive lucky skill could be used in conjuction
It's not particularly ideal, but we're also deliberating on including those cookies where applicable.
While Vigilance is available on the grid, it's expensive and often not worth the energy unless you take specific guards.
i.e. https://ng-pomatools.web.app/pairs/12201/80500?s=5&l=150&r=6&p=0&a=17046900&g=AAECAwQFCAoLHh8gIiUrLjE&x=true could definitely use his exclusive for extra tankiness
PoMaTools is a Pokémon Masters EX tool that helps users to plan their sync grids while simulating the possible damage outputs.
that's for sure, but could still be a worthwhile option no?
It becomes highly specific, and we're trying to recommend something more "general"; but your feedback is noted and we'll include the specific cookies for him and the other pairs if we find them worthwhile (for instance, alt Iris has no business running hers, it's a waste)
Thanks!
same can be said about Akari's new exclusive lucky skill which is actually pretty good
if the good exclusive lucky skills will be included i have nothing to complain about, of course the bad exclusive lucky skill (Selene Alt. i.e.) should definitely not be included
Akari's new skill isn't really ideal even for accelerating drops
over more damage, ramp and other choices
but again, we can include them for better reference
true, but definitely a good option for new players that managed to grab it and have no other lucky skill cookies available no?
since unlike some of the exclusive lucky skills, this one may have a use
Which is fine, just that not all of the cookies would still be preferred, and we're also having a trend where
unless the unit is new
you don't get these cookies for older pairs on-demand
and they might be tied back to event reruns
So considering that these cookies might not be available in the first place is also important
true, i wonder how dena will handle those exclusive lucky skills in case ppl missed them
hopefully they will include those in an event rerun (unlikely imo), or give us an option to buy them with coins or something, just like we can buy 3* gears by farming co-op
Likely rerun
dumb question: Is it just me or is Victor (Rillaboom) grid kinda useless?
like, I look at all his grid and I was like...ok cool
It's not great, Victor itself as a unit isn't already
But definitely not useless, can't be a useless grid as a pokefair with expansion
Well yeah but like I am not gonna 5/5 him for free horsepower kick
4/5 and 5/5 tiles are different, they’re usually less important tiles to have
True, but I heard some units pop off with 4 and 5/5 (lloks at SS Mina Elaine and SS N)
Those pairs tend to be the exceptions rather than the rule
You said his grid and I didn't say anything about that node, which I don't know why you mentioned because why would you click High Horsepower
Nah there's several of them
Elio and Selene just now
for bulu solo 
LMFAO
But yeah u're right, Dhogmise, I'm sorry. I just look at his entire grid and only that one strikes me as "Oh a good node"
Cakewalk, Hunter's Instinct, MAX Slip Up 2 are the pack of multipliers + set up
Mighty Rush 9 is fine too
High Horsepower BOGO 9 is pointless because you shouldn't be clicking High Horsepower
BP for max move is also good
Hey so my discords being weird and not letting me see the pinned message
Nvm I figured it out sorry for the inconvenience
Powers up the special attack moves of all allied sync pairs by 20%. Reduces special attack move damage taken by all allied sync pairs by 25%. The more allied sync pairs with the Alola theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 15% and reduces damage by 3%. The maximum power-up is 50%, and the maximum damage reduction is 31%.)
Applies the Supereffective ↑ Next effect to the user if its HP is full when it enters a battle.
Applies the Free Move Next effect to the user when it enters a battle.
After using the user's sync move, when a move used by its Pokémon that targets itself or an ally is successful, the target becomes all allied sync pairs. After using the user's sync move, when a move used by its Pokémon that targets an opponent is successful, the target becomes all opposing sync pairs. The power and chance of applying additional effects of moves affected by this passive skill are not lowered even if there are multiple targets.
Psychic |
Alola |
Villain
Sygna Suit
is this a good grid for her?
how to gear Champion Caelum as a dark type support

dumb question
but I got Elio (alt) to 3/5
and I feel like it's kinda lacking?
meanwhile the 4/5 and 5/5 seems important cause it extend his zone and circle duration
is it weird for me to see it as that?
like he could be better at 4/5 and 5/5, meanwhile 3/5 feels like a limbo
You're half right, while 3/5 is more than enough, getting 4/5 and 5/5 makes him better, but that is my subjective opinion
so it pretty much depends on your own views of is 3/5 enough or not
or is 4/5 and 5/5 good enough to warrant getting that unit that high
imo, I think his selling point is his circle and zone setting
so it's worth setting him to 5/5 to extend the niche
at 3/5
he just looks like another tank?
that was my opinion as well, hence y i got him to 5/5 XD
in my case i got lucky enough to get all 5 copies by scout points
I can't pull anymore
I got to 4/5 myself on pity. I'd candy but waiting till anni to decide
I...need to save candy for anni and HSE
I have too many supports that need the candy
unless one is certain of wanting a unit at 4/5 and 5/5 it's better to hold off on candying
so I can't just throw them around willy nully
I am certain to get Elio to 5/5
but
...not now
not when Anni is close
and HSE as well
I'm still building Rika to 3/5
if your elio is already 3/5, i suggest to hold off on candying him
yeah Imma do that
my rock type roster is good enbough for now
haizzzzzz, I really hate it when my units are at a limbo like this
In general we should move away from thinking that units' sweet spot is at 3/5
Elio is a unit that gets a big jump after 3/5
So where is the sweet spot? More like, is there even a sweet spot
Well he wants those expansion nodes
So his is at 5/5
But not every unit has the same sweet spot, there's units like Tower Leon that are kind of in empty land at 3/5
I still believe that guy sweet spot is 5/5
Tower Leon? 4/5
Huh? The free move doesn't tempt u?
No
About 500 speed unit who gets paired with very fast units in his preferred teams
No need and no energy
Oh
I see
Ok now I need to go, I jusy bought fields of mistra and I am so excitwd to try it
Thanks for talking with me
Whose grid would benefit the most from a candy on this list ah
save it for anni
Okie thanks
Completely irrelevant to anything, but was just looking over 1/5 Poke Fair grids for fun and
Just got reminded of how 1/5 Blue's grid is on roids, relative to most others
Now we don't even get mpr's at 1/5 
MPR? Some don't even have any red or yellow tiles at 1/5 
A 1/5 grid where you can’t take all the tiles 
The trip up + satisfied snicker grid for oak is marked as needing +2 energy when you could take both of those tiles more optimally w/o it
One in doc + one w/o extra energy
Protect mgr is a waste when it's a one time move and the sync tiles i worthless coming off of a 160 atk
Could I ask for the Sync Grid for 3/5 NC Leaf?
Her 4/5 sadly isn't that impactful. You could take the MG node for a DPS build if you wanted
if mg is mind games then thats not super relevant since shes already doing -2 from acid and -1 from b move
Its gauge
Which is something she does struggle with from my experience, but it isnt in a great spot and costs a lot of energy
oh mgr9?
It's Move: MG up 2 9
So you get 2 gauges back when using a move, I apologize for not being clear earlier
no worries im just used to mg9 being mind games
if you're willing to go for the energy expansion, this is what i'd probably go with for 4/5
We can’t search up the sync pairs on the link can we?
I’m looking to see if there’s a faster way to look up the sync pairs name without relying on constant scrolling up and down
you can, just type the trainer/pokemon name
which 70 energy ncblue grid better?or can i make a better one?
https://ng-pomatools.web.app/pairs/2103/14500?s=5&l=140&r=5&p=0&a=0&g=AAECAwQFBggLDhAREhUYJigrLQ
https://ng-pomatools.web.app/pairs/2103/14500?s=5&l=140&r=5&p=0&a=0&g=AAECAwQFBggLDhATFhkmKSst
PoMaTools is a Pokémon Masters EX tool that helps users to plan their sync grids while simulating the possible damage outputs.
PoMaTools is a Pokémon Masters EX tool that helps users to plan their sync grids while simulating the possible damage outputs.
PoMaTools is a Pokémon Masters EX tool that helps users to plan their sync grids while simulating the possible damage outputs.
Thoughts on this 3/5 AS Cynthia grid
Feedback pls 
Also: Attack Trap 4 or Sand Tomb Hit: Team Apply Status Change 9?
The correct answer is AT4 for longer battles, STH for shorter ones
Which cookie do I use for new cynthia?
Where do you get weathered warrior from? Deluxe?
yes
Best grid for new Cynthia 3/5? Thanks!
Scroll up
Thanks! 💚
good
If you wanna chase more debuffs, change the bottom left portion to the upper left
That is all
If anyone is curious, this is my 3/5 AS Cynthia grid running her with FRoxanne
PoMaTools is a Pokémon Masters EX tool that helps users to plan their sync grids while simulating the possible damage outputs.
Completely forego any trapping: FRoxanne will take care of that
If you skip any of the trap utility & uncap you can pick up 2 sync bp
Thinking of dropping DC9 → TM MPR since what with the innate DC9 on B-Earthquake & FRoxanne B-Bulldoze it should be shredding like crazy
Thoughts?
How do you force update on mobile?
Do you have a grid for 3/5 arcynthia running with sc adaman?
PoMaTools is a Pokémon Masters EX tool that helps users to plan their sync grids while simulating the possible damage outputs.
Thank you so much
I wouldn't particularly recommend AS Cynthia and SC Adaman since they really do nothing for each other
Both enhance each other, and he is the second best sub dps, only behind Foxanne
Really? How so?
The only connecting thread I see is Ground Passive
I guess Adaman benefits from Ground Zone
That's enough to justify running both together. Not to mention zone too
I guess the groundwork is there
Heh, groundwork
But yeah I don't have him and I have FRoxanne so I'll put her on 2nd slot
And if you run SSA Cynthia with these two, you get 
True yeah
Yeah Fall Roxanne is still the best choice
What move level should I get arc cynthia to?
I have 9 yellow move candies I've been hording
5/5
Where would I actually need the sandstorm though
UB, High Score mainly
Think of it this way
You can always candy to 5/5 but you can never un-candy from 5/5


You're trying to find use cases to 5/5 SA Cynthia
Yeah?
I'm talking to Totan
Well I'll get her to 3/5
And in the future if there's any ever content that I can't beat unless she can set more sandstorms I'll upgrade her then
Yep
Can try this for 3/5 A2024 Lillie sync nuke
https://ng-pomatools.web.app/pairs/11804/79100?s=3&l=140&r=5&p=0&a=0&g=AAECAwQFCQsMDRIVFhcuLw
PoMaTools is a Pokémon Masters EX tool that helps users to plan their sync grids while simulating the possible damage outputs.
Made some grids for a friend who may need them, and figured I'd send 'em here jic. Warning that a lot of these include energy boosts, but feel free to correct me on anything I could save energy on (it's late):
Arc Cynthia T3 grid (1 grid boost):
https://ng-pomatools.web.app/pairs/9104/44500?s=3&l=140&r=5&p=0&a=0&g=AAECAwQFBgcSFRYbHB0fISUn
Arc Steven T3 offensive grid (1 grid boost):
https://ng-pomatools.web.app/pairs/9004/37600?s=3&l=140&r=5&p=20&a=0&g=AAECAwQFBgcSExQeICUmJzIz&x=true
Arc Steven T3 support flinch grid (0 boost, 2 if Status Immunity > Revenge Boost 4):
https://ng-pomatools.web.app/pairs/9004/37600?s=3&l=140&r=5&p=20&a=0&g=AAECAwQFBgceIyQlJy4vMDE&x=true
Arc Steven T3 support tank grid (1 grid boost / Can drop Haymaker + Sterner Stuff for Endure Again):
https://ng-pomatools.web.app/pairs/9004/37600?s=3&l=140&r=5&p=20&a=0&g=AAECAwQFBgcREhMuLzAx&x=true
Arc Steven T3 mix grid (2 grid boost):
https://ng-pomatools.web.app/pairs/9004/37600?s=3&l=140&r=5&p=20&a=0&g=AAECAwQFBgcSEx8hJSYvMDE&x=true
Could each grid be labelled better? 1000% 
Minor edit: 2nd grid can be run with 0 grid boost, so long as you drop Status Immunity. But I personally think it's worth 1 boost, anyway
can someome help with a sync grid build fot 2/2 new cynthia
https://ng-pomatools.web.app/pairs/9104/44500?s=2&l=140&r=5&p=0&a=0&g=AAECAwQFBgoLDRARFB4gISIjJCUoKg can try this
PoMaTools is a Pokémon Masters EX tool that helps users to plan their sync grids while simulating the possible damage outputs.
anyone got 5/5 cynth yet?
Any 3/5 Cynthia Grid ?
perfect ty!
Generic if you use F Roxanne
You can take stuff away for trap if you want, although she is plenty strong without sync MUN
Propulsion is "foolproof" for missed quad queues
what's the recco with the additional 10 energy?
If you don't know what you want to pick you shouldn't expand energy
This seems good has a nice symmetry too
I use this:
thanks for the help! appreciate!
Hello! By any chance anyone got Morgan & Virizion grid?
https://youtu.be/x6Yz_b0slPM?si=bHSyH95NZXkeQKav this video has one
硬い。ピンチ状態から耐える耐える。
マスターパッシブ込みの実質耐久数値は防御332特防369なので実際にフェスサポと変わらない耐久と味方全体へのダメージ軽減を兼ね備える。
対特殊のプラターヌ、対物理のルミタンという感じ。
ルミタンのボードパワー62です。
・究極高難度バトルの動画一覧
https://youtube.com/playlist?list=PLT96rMY2x9yzQlsfzw-xkmnhS_d4ThYfq&si=AzeMO61LkJvG0-vf
#ポケマス
#ポケモンマスターズEX
#Pokémonmasters
and yes she did anabel and thorton
Thank you!
She's quite a good support. Wonderful grid
Lillie grid?
are there any bp into sync grids yet?
anyone has a good lillie sync grid?
@grave silo
oh didn’t see that thank you
A node to make trap aoe, defense crush 9, propulsion 9
Are you pairing her with FRoxanne?
That’s the plan yeah
Then that's fine
I also forewent any trap utility since my AS Cynthia is never clicking Sand Tomb

Hell yeah lol
Propulsion is a good point though… hmm
Ah well can make a different grid for that
Idk if you can afford it without skipping over some very big tiles





