#Champion Stadium
1 messages · Page 141 of 1
you're using on type parameters and tripple queing right?
Hilbert/SS Erika/Brendan was my staple grass team for the longest time. can replace brendan with literally anyone who likes sun
Silver could work if he's still available
Is Lyra 5/5? I can't see through the "On Team" thingie. She's glassy on the phys side but she helps Silver+SSErika buff up faster, and has an on-type sync that can refresh the sun so Erika doesn't have to eat a turn recasting Sunny Day
kek I also have these exact 16 grass pairs and I mono clear with 15 of them so you should be fine
team building and choosing parameter is important
Can I have some have some help with 12.5k CS
Which fight?
Ok so then which team did you use for him
https://discord.com/channels/583120259708616715/1010274591601598555/threads/1079717198634942515
i had screenshots in stage clears, 1 clear i used 2 stall teams and the other all offensive team, no fixed parameters tho because i switched around to fit my playstyle
you can copy the team if you want but have to adjust the parameter to fit, also i had some supports exed so some clears are easier
Should I use stall on Bertha or Grimsley?
Kinda all of them....
Bertha has sand and requires you to remove it every time she syncs so grimsley is much better to stall.
I thought Bertha didn't refresh it in this particular fight?
Have you done Master Mode before or is this your 1st time trying it?
Yeah ended up using Ss morty and Eirika for Bertha. Stalled both Grimsley and Lorlei haha
Nice username lmao
thanks 
Whoops, you’re right. I misread sand kicker as dust kicker.
Fuck me how do I beat Lorelei jfc
Beat her f***ing ass
Which Lorelei fight? Kanto league or Pasio league?
Kanto League Lorelei is set up to encourage you to go for side denials before focusing on the boss-- the sidekicks don't have the evasion reaction and they have lower HP than standard
Syncs don't miss, and they don't set off the evasion reaction either; you can use them to take off some of her health for "free"
I thought it was set up to make you use wally or smth 
or you can just poison stall too, evasion doesn't work on poison
It's far simpler to just bring an accuracy buffer if you can fit one in
Im super late
And you usually can fit one in
Haven't done any CS yet this week 💀
Tbf there aren’t too many acc buffers
True, but the nice thing is that several of the accuracy buffers we do have are very accessible
1:
3* Min Rarity |
All Pairs (Limited Included) |
Support Role |
Accuracy Up
Aaron & Vespiquen
⤷Cool, Right?!: Precision Pals 1
Burgh (Spring 2021) & Togepi
⤷Happy Colors!
Caitlin (Fall 2021) & Sableye
⤷Tricksy!
Clemont & Magneton
⤷X Accuracy All
Cynthia & Gastrodon
⤷Don’t Worry!
Dawn & Torterra
⤷Good as New!: Precision Pals 1
Elesa & Joltik
⤷Mutual Improvement!
Erika (Holiday 2020) & Comfey
⤷Lei Up!: Shared Fortune 2
Evelyn & Entei
⤷Team Pinpoint Entry 1
Falkner & Swellow
⤷Group Spectacle 9
Glacia & Glalie
⤷Fortuitous 4
Kali (Furisode Girl) & Azumarill
⤷Stat Leech 3
Leaf & Eevee
⤷Endless Possibilities Extreme Evoboost
Lillie & Clefairy
⤷X Accuracy All
Marlon & Carracosta
⤷Team Pinpoint Entry 1
Maylene & Medicham
⤷Gloves Off!: Precision Pals 1
Melony & Lapras
⤷I Won’t Hold Back!: Precision Pals 1
Rosa (Holiday 2019) & Delibird
⤷All the Presents!
⤷All the Presents!: Shared Fortune 2
Sabrina & Alakazam
⤷Sixth Sense!
Sygna Suit Elesa & Rotom
⤷Breathtaking!
Eep i didnt think the list was that long
Sorry for covering chat 
I want to try doing a 12.5k run, but I'm not that knowledgeable with team comps.
My current "Grass users" are shown here.
How exactly should I approach this? On-Type Post-Sync? Should I do Off-Type?
Round 2 amplifies status conditions, so toxic stall is especially effective there. Of the five fights, three of them have Lessen Poison 8 instead of the usual 9: Lorelei, Bruno, and Grimsley. However, each of them has a TM that complicates the toxic stall plan...
Lorelei's post-sync TM gives her regen, dragging out the fight. You need to be able to facetank her for longer than usual.
Grimsley uses a Dire Hit after sync, and he occasionally uses AoE Snarl to crit your entire party at once. You need to either be lucky, or account for non-Vigilant pairs taking way more damage.
Bruno has a Full Heal (which cures Toxic and resets its stack count) and uses Dire Hit post sync.
I see you have SSLeaf. You might even be able to stall two fights: one on Round 2 with a normal toxic inflictor, and one on another round with SSLeaf's Potent Toxin
Bertha demands weather. The simple fact that you're in massive danger without changing weather, means you can't plausibly get the +150 points for No Changing Weather/Zone/Terrain. Losing that and the +300 points for an on-type clear, is especially brutal. I would not recommend off-typing Bertha unless you have an insanely overpowered way to do it (e.g. Archie+SSKris+NeoSerena triple Master Pair team)
Round 4 has the dreaded half-sync-countdown round. You will really want to plan for this before you even begin your run.
I used double Third Anniversary Pikachus. With Elec Terrain and an EX Support sync buff, Ash's B Thunderbolt was able to obliterate the boss (Grimsley, for me) in one go, even with 12 Strength stacked on.
Neo Serena is the only actual new fight in this league; the others are copy/pasted from existing leagues. She has Ramming Speed and Inertia, she gains speed frequently to fuel them, her Water Shuriken is effectively 125 BP (5 hits guaranteed via No Quarter, 25BP per hit), and her whole team has Satisfied Snarl and Ripple Effect to ruin your whole team's SpAtk. Bring phys attackers (e.g. SSErika, Sycamore, Selene), or Dauntless/Impervious attackers (Brendan or Silver via Lucky Skill, Gardenia via gridded Sunny Disposition, Lodge Sycamore innate)
Or just flinch 'em
If you can give up the 100pt No Interferences thing, sure
Its only 50
Wait, it is?
What if I flinch them and put them to sleep though?
Giving up on flinches is only worth 50pts? DeNA why
Which was also always shockingly low

Tbh I dont use status conditions often outside of ss leaf who I only use for poison weak
same, heck, I don't use interferences all that much either
Most people don't, because most people live life on hard mode
denying left by KO with current day units is just as effective anyway
flinch is overrated
I mean, Dreamy made a whole video on quadqueueing in the pins because it's so hard to explain, while this four word comment is literally better advice and easier to do
fair, it's either some source of denial or your syncing pair having Adrenaline, much simpler than hoping to quadqueue successfully
Yeah I think the only time I need to use it is w SS Wally
No SS Lyra or CyruSS
This comment is staggering

wow, I was lazy this week. Gotta fast-track at least 10k on both leagues. I was trying to theory craft teams while also dealing with work. smh.
putting together some presets and then gonna send my tracks for more advice.
Do 12.5k. 10k isn't acceptable anymore. HARDCORE
What a "Hostile Environment" we live in
Goddamn that special stadium was tough
Idk why Sceptile, even with a Nuke grid doesn’t hit hard
Even with grass zone
Celebi hit way harder 
Because of damage reduction parameters?
- It's Grassy Terrain, grass zone doesn't exist
- SS Lyra is a tech, her sync move is of course gonna be much stronger, assuming she isn't only 1/5 that is
- Maybe you picked the wrong parameters, or you didn't buff his speed for Inertia, there is quite a bit we don't know
There a different chanel for the grass only CS?
OKay thanks
no problem 👍
Can I do master mode with level 120 pairs??
Not with all 3! But technically you only need one pair on a high level
Oh thats what you meant
if you doing stall teams you probably can with all 120/125
Five stall teams 
Stall teams like those poison ones?
yes
Cool cool
These my grass types. Can I make 5 teams for the theme CS??
Leafeon, Leaf and the dude between them is good I think
You’re not forced to in type the grass CS
Dunno about the rest, for dps
aint they too difficult??
dawn is a potent grass nuker
SSEirika amazing grass unit
Brendan is alright at 1/5 good at 2/5
Lyra can nuke and support at 3/5
Gardenia is prolly better than a 1/5 Brendan
Mallow is 3/5 reliant
No they’re actually easier than a normal CS stage
Ah okay. Never tried master mode before so Idk how hard they can be
Low hp for CS standards 18K base when most stages usually have 22K and they don’t have many passives the only semi difficult fight can be Serena
Those yt vids make em look way too easy LOL
They had tk make a CS that gives gems for rewards easy so players don’t deem it as P2W
if you talking about mine, well they are easy
Kanto for ref is the easiest CS month
And all these stages have the same stats
Bertha may prove difficult so e but should be fine
Yeah no shit. You make em look so effortless 
Grass is a pretty stacked type
Especially considering it’s gen pool roster is pretty great
Oh and sycamore can just solo lel
Oh silver also has good grass DPs
Search for grass type moves not grass type pokemon
Whats this? What's MF??
It's a sign telling you to read
My master fair rates already are 0.1% so 🛌
Reading is hard when I’m tired
So I got to sleep
Why sleep when you can read?
Why read when you can just sit and stare in the dark?
Okay so I just copy this, make a team and do it??
Oh and how many pairs should have a grid??
You make teams, and then you see what parameters work for it
I dont have everything gridded
Generally you'll need to grid the main damage dealer
Okay
3/5 SS Erika is very nice if gridded. SS Leaf is an easy staller. 5/5 Gardenia will be great if you can grid her. Brendan might work with help.
SSErika is fully gridded
CCant grid gardenia dont have enuff stuff
Do have dauntless on Brendan but i dont think it'll matter much coz no decenet grid tiles
Brendan might work without grid
Okay, what kinda buffs he needs?
He buffs himself except for speed
So Yellow dog or Swanna?
not if you're lucky
Okay
its is if you play exactly like I do 
It missed 3 times in one battle 
Send links please
I'm not trying it on my own anymore
chance of that is low if they don't boost their evasion
I'm always so close
Today I want to show you how the Champion Stadium Master Mode Pasio Special Stadium, Season 1 can be done for 12500 points with F2P sync pairs as long as they have been invested in with candies and orbs you should have no problem following this.
If you would like to see more videos like this click this link
https://www.youtube.com/channel/UCe_X...
I was against Bruno
so you getting quite bad luck
Yeah thats probably it
Also, idk what I selected but all my tm counts reduced to 1/1 and mpr didnt work even once
Sounds like you selected half-ally MP
is that 3/5?
Yeh
then also bad luck
I got all the mpr tiles
Bruh how lucky can you get 
sometimes for me restarting the app helps
Okay, will do that LOL
Oh btw my team was swanna, brendan, the water spider thing
bug water type
Araquanid
Yeah that
You don't have Meganium 3/5?
use it for sun
And torterra too
I usually go Torterra, Meganium and Sceptile
What is the water spider for?
What the sun gonna do tho?
Sceptile gets sync grid sun tiles
Gradula healing and def
Sadly only 1/5. Only sun tile he got is status prevention or omething like that
Swanna wasnt helping with those def buffs and half ass speed and potion either
along with ramming speed
Replace her with a flincher or sleeper
@frosty axle
oh ok then can't use it
Okay, Lapras works? that 45 accuracy tho
You want Troublemaker 1 lucky skill
Or hypnosis better?
makes it 90%
Oh damn fr?? What cookie is that?
Lapras?
Yeah, Lapras??
that is crunchy cookie
Oh Melony
The G max one
Troublemaker does help
So, the best cookie for her is troublemaker? or just in this case??
She looks like another vigilance user
She reminds me of Primarina which I use Troublemaker
I'd almost always give troublemaker to a sing pair
but she can do accuracy
comes from grid with Melony at 3/5 I think
Okay so, Swanna, Brendan, Melony?? Melony is 1/5 too ._.
remember if using sing don't use no status
If I got pairs that I dont have or arent at 3/5 instead of the ones that are alreadt 5/5 it wpuldve been so much more easier
You will get them eventually
Bruh I've got eevee like 10 times AFTER getting her to 5/5
i would like some help to create a team for grass champion stadium if anyone is available
Hello i need help please, i copy this team and this malus but the enemy throws me the duo ability emptier than in the replay of the team, how to succeed please
Looks like you have SS Leaf, SS Erika, Brendan, Mallow, Sycamore, second Sycamore, and expanded Silver. What stage are you having trouble with?
the new 12.5k paramaters im having kinda struggle with
On-type, the new 12.5k parameters are easier than the old 10k. Off-typing is a bit trickier, but I don't think you have to worry abou tthat with your units.
Dont copy teams from replay feature. Gardenia at least wants Dauntless lucky skill in that team
Its better to run her with a sun setter
Haha I was wondering if that was my team but I used Blaine Gardenia RosaEX
Haaan ok 😭
First Pasio Special Stadium 12.5k f2p clear! Fighting Serena and her crew.
This run involved my first 2.5k offtype under the new parameters, and I’m glad the classic f2p Cyrus team still works.
The first four rounds were actually pretty easy. The last one was tricky due to weaknesses.
i see thanks, will see what i can do then
Huh, do people actually copy teams from replay feature?
Some people do, but its recommended to watch the footage first to see how that team work
if im lazy and if i got the units from there which in most cases i dont

Its better to ask for help here
yeah
we got info so might as well do it early and just get it done with when it comes
You can technically teambuild since the typings are already given but do prepare for the parameter in-case "Half-Sync" or other game-changing Round Parameters
Noted
Also, keep the Gimmicks of the Stages in mind (tho this is Kanto, which is lacking w/ Gimmicks beside Ground Weak guarantee Def & Sp.Def -1 Debuffs)
A rare usable team though for that feature
grass weak lorelei:
if half sync param: silver-mayziken-cbede, blast her team to death with -3 sync accel so I sync on turn 2
otherwise:
silver mayziken cbede
selene sc steven a support (sc steven to take advantage of restraint multipliers)
lodge sycamore - poisoner - support
ground weak bruno:
could offtype with ss steven + lucian + someone else (no psy terrain in my roster sadge)
may-cyrus-ss blue (rain aboose)
dark weak agatha:
(I don't have karen!)
sc zinn - ...grimsley? - someone (five stats up is free)
lance:
either center on cyrus
or center on ex zinnia
support etc undecided
blue:
...I'm not stalling him ever again
...my roxie is at 1/5, but I have looker
Honestly... Ignore the half sync parameter. Will see if it's actually there
And stalling on poison weak stages are actually straight forward since they're designed for that
Yeah. Should be easy
Can check out the basic moveset for next week on pomatools as well
I myself put "half-sync" in mind in building, cuz I myself have struggled with Half-Syncs during my noob or earlier days & I get tried when I prepared a team only for that param to screw it... although nowadays I just build teams for Fun/Wanna Try this over Optimal...
yeah blue is solvable
I was worried he'd bring his hurricane pidgeot
but turns out that's a no
oh it has sync cure
bleh
I'll remember to re-poison
No worries. He may have sync cure but you can just poison him again
And would suggest trap as well
bruno seems to want a sp atk team, ss steven time (and I'll ex him next week so bruno should be solvable)
Since he's all special, can bring in someone like misty and Viola as well along with a poisoner
<- Week 3/ Week 4 (Yes, All Off-type) ->
- I have the worst Arsenal for an All-Offtype + tho Spliting C.Serena and Alt.Iris is better, I'll be trying a copium w/ Leon Off-type
noted
agatha is a little bit worrying
since I wanted to delay b-snatch to after/just before pre sync
but eh, never mind, if she dies before sync then good for me
I'm just worried sc zinnia won't be able to nuke
even if turn 1 b-snatch should max out her rising tide iirc with five stats up
SC Zinnia alone should do crazy damage. Can support her with what she needs
I mean... she just get +2 Atk & SpA... that's her gimmick
You have SC Zinnia, so its probably easy
ok yeah agatha can be said to be solvable
hmm
it's just dragon weak lance now
cyrus or zinn?
Cyrus is more reliable to me (Zinnia still works too but Cyrus a bit easier to use)
Hope your Cyrus is powerboosted and EXed
....as a 20 day player?
yeah, no
Hmm. Thought so. Guess Zinnia may be better
I have zinnia ex
if Mega is her Powerboost
yeah I have mega rayq
But she demands a bit much
Weather
Weather and crit
I think Acerola and a crit buffer would be nice if she's gridded fully
As in Zinnia gridded
You need 3/5 for that
Oh... I thought running Acerola as both Crit Buffer and Weather
Oh no no
bad Idea especially if only started
That's something that was tried in desperation
Back in the day
With Zinnia aerial ace eagle eye

So yeah. Zinnia, acerola/Winona and a crit buffer should be decent
Is Hop used already for other teams?
nope
I haven't actually decided on any support
except perhaps for poison stall swinmisty
and cbede for silver and mayziken if needed
although I suspect lodge sycamore can nuke with enough buffers
Lodge sycamore, regular sycamore EX and if needed, a poisoner would maybe not even need the nuking. Dps would be great. If sycamore not EXed then maybe a little sync help
Lodge Dawn is a good option if you dont have power boosted Sycamore
true, but with 20 days under my belt, I don't even have a trainer maxed to 100
(note that before the break I played just when lodge was being introduced and people were figuring things out)
side note but
should I raise up a dark dps in the future
or is sc zinnia enough of a dark dps
I love playing with her vs someone like sidney cause she's a character I like
(sorry sidney or karen)
SC Zinnia should be more than enough. Is she at 3/5?
She has good damage output on her own, but keep in mind that if you ever have issues you can always run a 2nd Dark damage-dealer alongside her
True that
She’s very gauge-friendly for CS fights
no, but when I have enough candies I'll do that
it's just that tech candies are up to grabs
and I'm a bit worried aloVA will come with a tech that wants it more
Dark has got a few good nukers in the general pool like Sidney and masked royal
As cobalt mentioned, can run Zinnia with someone else
noted
Karen needs the first sync and some setup for good damage
I just prefer to play with the characters I like, haha
Yeah. That's great
maybe if zoroN returns I'll get him since he's a fave
Also if you got Nessa, she is good as dark dps
the dreadnaw?
Nessa’s honestly a great Sync Pair in terms of CS value
Being able to use her for Dark or Water is fantastic
yeah!
brb raising her
sc zinnia - nessa - someone then ( maybe giocat? )
side note but
bea nuke isn't that great off type is she?
even with fighting zone?
what, no, ssa cynthia exists
Her zone usually runs out right
Regarding this, regular Hop is probably one of the better options since SC Zinnia is super gauge-friendly and Nessa moderately so
Metal Claw unless you got the Free Move effect from Freevenge
With SSA Cynthia the idea is just to take the most offensive parameters possible coz she can take it
I see, noted
I guess SC Zinnia is kinda gauge negative
Like the time taken for the move to go through and all
Would be cool to use her in different teams
Zinnia gets FMN when she attacks unbuffed enemies
Most of time she just uses 2 gauge in the entire battle
Well that’s the thing
just delay the b-snatch until they're finished buffing?
Her Buddy Move applies an effect to the enemy field that prevents buffs
So outside of a scripted buff very late in the fight you usually won’t have to worry about it
And in most cases you’re KOing the center before then
So it’s super nice
beautiful
Basically SC Zinnia can ruin most fights. Though I think anything with stat drop invuln invalidates our top-hat wearing Steven troll
true
I love the desc
I hope to get her to 3/5 for flinchbot reasons (and because honestly she gains more from the candies than ss steven)
An opponent with Impervious would put a damper on her kit, yeah
Her sync nuke also hits hella hard so yeah, I’m thinking at EX she could probably, if not one-shot mid, heavily damaged it with her sync
bruno for example right
who else?
I think 1 or 2 variants of Will, but iirc no Dark weak stages have stat drop immunity, so it’s largely when off-typing that it becomes a concern
I’ll confirm that now though
Yeah, no Dark weak CS stages are immune to stat drops
So the largest concern is if the buff prevention effect would wear off at a bad time in the cases of some of them who use a buff right before Sync
had to offtype instead of poison stall bruno last week
Checking off-types now
Actually there’s way too many for me to go through, probably best to do off-type checks on a week-by-week basis
alright, thanks for trying anyways
Oh right, I gotta pass some teams by y’all when I get home later today for Kanto E4 10k
ngl I can see the thrill of why people love CS
It’s pretty fun once you get the hang of it
I guess other than impervious, some like Shauntal, marshall etc. have dauntless, headstrong, unbending, stalwart etc. which may sometimes be a problem
and honestly when center dies post sync I sometimes wrongly guess whether it's right or left that's going to move
cost me a few bertha fights
I’m gonna be honest, I still haven’t fully figured out that one
It's the one that's moved last. If you haven't denied anyone and pre synced the center, it would be the right mon
I’ve got two toxic stall teams
Team 1 is Lucy, Aaron, Tech Queen
Team 2 is double Janine and BP Morty
what if you deny center
on that turn
She has stat block, but you can only do it turn 2, so if the impervious opponent buffs turn 1 or on entry, it will destroy zinnia kit
or denied someone else beforehand (pre sync)
wait so is it the one who moved earlier or the one who moved last
Sorry if I'm unclear. The one who moved earlier
ahh I see
It's like the enemies move center, right, center, left, center and then usually the center uses it's last TM
And by then you would try and kill the center
So the right one had moved earlier than the left
Exactly
How scary would it be if enemies could triple queue lmao
would be an entirely different game
that's how early pomas sucked
because no one really knew to triple queue
so enemies effectively had three times the moves
...yeah, I played launch pomas
it was grindy and terrible
Glad they made the game better
yeah
counterintuitively
this happened because no stamina system
so devs knew people would just spam them all day long
and balanced pomas like an MMO
stares at KRMMOs that still have stam costs
Can I have help with this stage?
I'm using the 2.5k ontype pre sync
I tried with lugia a lot of times
I'll always kill the sides, and get the middle low, then I lose dmg and can't kill em kff
Off?
Thank you for providing a base for me to build onto
Darach cannot lower attack of Bruno for this since he's got impervious iirc
Hurtful to show off your SS Morty 
So maybe better to go with some other flying unit
Regular Blue, SS Elesa and Anni Skyla may be a good combo
What was the Lugia team?
they say they focused on sides
Oh that was another team I tried. I originally tried lugia instead of him
so they couldn't kill mid in time
I tried this. I'd always get close to winning, then the Bruno decides to ignore all my flinches
Might be better to replace SS Morty with someone providing speed and crit if possible?
Replaced with syca
welp somehow managed to do grass stadium
I doubt his TM applies crit too
He does have Team Sharp Entry on power boosted grid, but that’s it
It’s only 1 Crit tho
yikes
...have you managed to win?
skyla...does she bring crits?
Sadly not yet
Nope
I keep getting down to just machamp
yeah get a crit buffer
Change Sycamore to someone who does Crit. Not Sycamore
Should i just try off type?
Falkner is a good choice if you have him available.
only need his buffs real quick
Well you also don’t have Support EX either. Is this Hard or Master Mode?
Master mode
This happenes
Should I just try off type?
what parameter you use?
...you use falkner to buff crit
i see already something wrong
I'm currently using the 2.5k Ontype presync
you want to use falkners buffs he provides
Don't I use him to dodge, and get the extra defenses?

If not he dies from 1 cc
let me see if my friend has skyla and i will try to run same scenario on his acc
cuz he got lugia
but falkner shouldnt die that fast
did you give sync orbs too all?
Are you on masochist params
Nah just regular. Lemme check to be sure though
Did you accidentally press additional + strength or sth
Maybe
Mind recording one-shotted falkner
I just reset them and plugged it back in
Oh I deleted the parameters. Put the proper ones now
i tried on my friends acc without tornadus (but basically same thing) but he should be able to do 2 dire hit all+ and 1 soar at least
Just happened.
dire hit all first twice
since you are using lugias sp atk anyways
no need to use soar on falkner first
prioritize dire hit all
and also wait for sync to ready up(well at least thats my preference)
Stop queueing if you can already sync. Sync and then queue.
^
??
+triplequeue
In Pokemon Masters, the battles revolve around using your Sync Move as fast as possible.
Using moves will reduce its cooldown, which is also the case for the opponent!
This is why you always want all your pairs on the field to have moves queue'd.
Have 3 ally moves in between each 1 enemy move, even at the start!
After 9 moves, you can wait to queue your Sync.
See this quick footage for how to Triple Queue :
https://tinyurl.com/triplequeue101
For more beginner infos, check our #1010307000346878062.
also dont use flying wish early
since you are still setting up buffs
Watch the video I just sent
Ah
You need to stop and queue sync first, then queue the next moves or you’ll be slower in dishing out your next sync.
Oh
It worked
Quick question
How come the ai doesn't queue up a move while I'm waiting for sync after 9th move?
Also thank you all for the help
Opponent AI…?
Thé AI can only queue one move at a time
Yeah opponents ai
Cuz like, while I was waiting for my sync
It was like a good 3 seconds
But they didn't queue up
So I was confused
Thank you all either way, I was actually on the stage for a good 3 hours
I cannot really explain unless I see it in video tbh
Basically asking how can quadqueue exist
When usually enemies will just queue after you
(E.g. on terrain expiry)
...that's what you're asking right
Since you mentioned sync
Hi i need help with Gaia for 2.5k, what team can use?
...errr, eng name who?
A sorry
With a name like Gaia, I suspect Bertha
Yeah that
True
But who knows, maybe it's bruno
You could use Silver or Brendan or Victor
R4
...yeahhhhhhh, suspected so when I saw that your roster was full of easily 2.5k trainers
have you tried getting rid of sandstorm
Yeah but i don't konow what it's the Best sun team
Doesn’t have to be the best, many could work
Basically the enemy actually requires a split second of idle time to queue a move. During the "preparation" animation before the screen transition for a sync move animation, the enemy is not allowed to queue things. It isn't "idle" time for the enemy, for some reason, even when you are allowed to queue things while the screen is fading to white.
So if you have the sync move be the first thing in the queue, usually* the enemy cannot queue something until a split second after it's over. And if you're fast enough, you can have the pair who just did the sync move cram something into the queue before them. The timing is very tight, though.
*Certain passive skills, triggering in response to incoming attacks, allow the enemy to queue something while they animate before the sync. The expiration of a field effect-- weather, accel field, Light Screen, etc-- can also give the enemy some idle time to queue something before your sync.
Quadqueue means you get a sync, and three moves towards the countdown for your next sync, in the same round. This keeps you exactly on track for two syncs in six rounds-- that is, two syncs before the enemy's first sync if you can't get a denial on the way.
noted, very interesting
does this split second change on fast/slowness setting
because sandstorm/weather effects lag my phone
so if I must then I will just set to slow and quadqueue usually
but if it turns out that the split second stays the same on all speed settings
It isn't always possible; if you have a round condition (e.g. both sides start with phys shield) or a sync pair (e.g. Blaine gridded for Quick Tempo) automatically applying a field effect at the start of battle, you have to do weird shit if you want to quadqueue or else they'll expire exactly in the time gap before your first sync
I've heard that people manage quadqueue with a greater success rate on higher speed settings, though sometimes I suspect it's some kind of confirmation bias. I am unaware of any firmer evidence one way or the other
I just mash the button for the next move and pray to RNGesus that I manage to hit it exactly at the right time
mood
One of the "weird shit" ways to change the effective expiration time of field effects, is to add Sandstorm or Hail. Field expiration is based partly on a timer and then on a turn count; Sandstorm and Hail make every turn eat a little more time than usual since the weather has to do a "bonk" animation every time someone moves. This means those two weathers tend to expire a move or two sooner than most, and can cause other field effects to expire "sooner" as well
You may have been told not to summon Sun or Rain as your first move on the first turn, because they expire in The Forbidden Time Gap if you do that.
For Sand and Hail, you might actually want to summon them as the first move on the first turn so they expire sooner-- unless you want then active during the sync itself (e.g. Olivia nuke)
managed to beat round 1 special CS with gardenia sycamore and blaine phew
Nice. That's a great budget team
huh
noted
I wanted to save my 3/5 ss erika
Also can poison and have a weather battle against bertha
Yeah. Ss Erika could be the sole damage dealer
Dont know what to use against serena though that will be tough
Which other grass damage dealers do you have?
If you want, can use silver, tech Vulpix and EX Ross maybe for Bertha
so you're telling me I can prevent ssa cynthia from ruining my quadqueue
Can also try nuke Dawn along with Hilbert 3/5 or similar attack crit buffers, ghetsis/masked royal to setup her nuke
Ah hmm
Theoretically yes. Though in SSA's case I'd go for a left-side denial, if you're using Fighting on-type. If she's just there for tanking, you're gonna have to either do Weird Shit or just plan around not quadqueuing
Like... You can also race the timer portion of the field effect duration, by using moves with short animations (e.g. Tackle) and doing Flinch/Sleep denials on the enemy
(KO denial prompts a lengthy faint animation so it doesn't always save time)
It was probably designed with the very old launch-era balance in mind
Where both teams would be expected to just eventually run out of gauges and stare each other down for several seconds at a time while waiting to charge up enough to use a move
Note that when LG rolls back around you can use deluxe cookies to give SSA Cynthia Adrenaline and it’ll be much easier than any alternative when it comes to ensuring you Sync twice before the opponent Syncs
...she doesn't want vigilance?!
ok
She can actually afford to run something other than Vigilance due to sheer bulk
I was worried running through 30 cookies was for nothing
But if you’d prefer Vigilance then obviously stick with it
Adrenaline means you don't need quadqueue to stay on track for two-syncs-before-the-enemy-does-their-first
1st time the pair Syncs they reduce the Sync countdown by 1
In other words your second sync cycle only needs 8 moves instead of 9
yeah understood
Yeah, Adrenaline helps for pre-Sync strategies
Yeah, you got it exactly
I think with SSA Cynthia you could manage offtype without the zone nuke usually
Really?
Should take all the attack +1,+3,+5 parameters
even with 1/5 Bea?
Kinda. The thing with 1/5 Bea is that extra crit needed
Can use 1/5 Bea along with Bruno for eg
Take ally HP half as well
When I initially got SSA Cynthia did do with 3/5 Bea and Bruno
Many use the normal strength parameters with SSA Cynthia but that seems to be a waste
I mean generally
Can use SSA Cynthia if needed for a slightly post sync clear now without the zone as well
Just facetank it with +6 defenses and then win before their next attack, huh
And the next attack is often two moves after sync
Yeah. I mean with 2 damage guards and potions as well
After sync? Sides stop attacking until boss dies
Not our side
As in, pre sync
Since ssa dmg shield is one time use
And she gains one first time she syncs
Yeah, Cynthia will still have to facetank a good bit
6 moves, minus presync scripted TM, minus maybe one regular random TM, minus two damage guards
Cynthia might well only take two actual hits
Yeah. Luckily the damage guard hits also add to the b move counter
How does one use sc steven for CS anyways
He has everything a phys attacker wants
But I can't cram all leers and PUN and SEUN
Or well, I'm not managing them correctly
Personally I feel since on type may be the most usual usage, it's better to give priority to the TM and SEUN
Can use the SEUN for nukes as well
B move maybe lower priority
Sometimes you gotta prioritize what your team needs.
I see
It comes down to how you intend to do most of your damage.
And on that note
Is it better to conserve two PUN for one dps attack (dps doesn't attack while waiting, probably self buffing)
Or would PUN atk PUN atk be fine?
Pun Atk pun Atk is fine if you’re all buffed up
Which you should be considering you don’t want to use those’s PUN’s before first sync
Stacking PMUN isn't a bad idea especially if you get that attack after an EX support sync
Noted
Pun is addictive not multiplicative iirc. So it changes the formula.
Because 6 puns or 2 x 3 puns is still the same.
So turn one tackle (apply rebuff), dps attack
Turn two PUN, dps buffs
Turn three PUN, dps buffs
EX Support syncs
Dps atks?
That would work
I'm a little worried that dps would lose that attack dps
But if your dps is physical you can save the PUN until after you slide in 2 leers. The defence lower can help you. And it may also help you setup multipliers.
Yeah true
You can slightly adjust the timing
Turn 1 DPS buff, tackle
Turn 2 DPS attack, PUN in that order
You can’t leer turn 1
Remember. The trick to a good team is knowing how you want to deal your damage. That includes looking at how you want to get your buffs, and multipliers.
So whether or not SC Steven provides to those multipliers is an important consideration.
True
But you aren’t actually losing any damage by doing Atk with 3 puns and attacking with 3 puns again.
Selene has restraint multipliers so that's fun (but haha at that point it's building around sc steven instead of building around the damage dealer)
But honestly though, SC Steven is got a very crowded and very useful kit that you may not even need to setup your multipliers. It's weird
please set your multipliers up
Like he could just use one of those TMs and that's more than any DPS multiplier helps
Yeah the people here have been very helpful
Like racing rain and inertia etc
I wouldn't have paid attention to them 8 months ago
Yeah. Like everything else, many heads usually do help
We still learn things here
And ask too
The game started giving exact values for passives that have a probability to activate; it is kinda weird that they don't provide numbers for passives like those.
Hiyaaa.
Does the Pasio CS reset weekly like the normal one? Like will we be able to reset it and get rewards again next week?
So I don't have to rush to get it done today 
You should probably do it earlier rather than later just in case, but there is no rush
Yeah I just wound up busier than I expected and am glad I don't have to worry about it today lol
1 week left
but yeah best to start as soon as possible so you can still reset if you're having a tough time
still need to do my runs thought it was a month
So I'm kinda stumped, this is for tomorrow cs, just regular not MM as I'm not ready for that but I have 2 options to do here but idk which to do
Either change piers to Nita or change solgaleo to gladion
No one is weak to Steel or Fighting tomorrow, so tbh I have no idea what that team is supposed to accomplish
Isn't lance weak to steel tomorrow?
Grass ground poison dark and dragon
Also, 850 points per stage is very close to Hard Mode in terms of difficulty (especially with the new parameters they added recently) and gives all the most important rewards, so if you have the type medal taken care but are still new to Master Mode you should definitely give it a shot
That was the first week
No, Dragon. We’re on week 3 of Kanto CS
We are on week 3 now
Tmrw’s weaknesses
Week 4 will be the return of Steel weak Lance
If you’re set on sticking with Hard Mode (though I still recommend at least trying 850 per stage MM) then as long as you ensure proper team synergy you can pretty much pick whoever as your damage-dealer
Have u gotten all 18 pieces yet?
My problem with steel is solgaleo is my only actually invested steel striker, the only reason I'm thinking gladion is due to no speed increasing
Yes but means nothing right now
There’s no reason to do hard mode if u have ur medal filled out
Standard dmg reduction, physical/special reduction, and -2 gauge is already 700 free points
I've tried but got destroyed
Hop + Solgaleo + Speed buffer (Skyla, Marley, Lodge Dawn, to name a few) can definitely manage 850 points on Master Mode for Steel weak stages
The ones I recommended are basically free and wont make a difference but u’ll get more rewards
But remember I barely have any ex
If ur not using field effects u can choose that one as well for 850, or some other params that negate things u dont use
Doing MM will help u get them
So will regular cs but is actually manageable
And u can prob get 850 using params that wont increase difficulty
MM isnt automatically harder
Parameters of:
-
Physical Dmg. Reduction (50 points)
-
Special Dmg. Reduction (50 points)
-
No Status Conditions (50 points, substitute as needed)
-
Special Damage Reduction 8 (100 points, substitute as needed)
-
Ally Move Gauge Max -2 (300 points)
-
Standard Damage Reduction 8 (300 points)
Will give you 850 points with no difficulty increase whatsoever, at most maybe a 10% increase if for some reason you’re heavily relying on an off-type Support’s damage
Its just hard mode with added params, so adding params that wont change difficulty will give u more rewards without increasing the difficulty
Well those parameters will curb stomp me, like I said I barely got any ex
Again, those parameters mean no difficulty increase over Hard Mode
That should be enough….
Here let's make it easier to explain how bad it was
Especially since ur not increasing difficulty
I lost with ash and red
What stage
And what parameters did you pick
If you have standard dr and are off typing you’d lose with anyone lel
I don't remember but I basically did next to no damage
If you aren’t winning with the params cobalt suggested then you wouldn’t win hard mode either
U prob chose standard dmg reduction….
So likely some combination of Special Damage Reduction 8/Physical Damage Reduction 8/Standard Damage Reduction 8
Standard Damage Reduction 8 will cut off-type damage by 80%, and Physical Damage Reduction 8/Special Damage Reduction 8 will do the same for physical moves and special moves respectively
I'm basically making a vow to not touch mm until I have enough ex and sticking to that
What r ur teams
I’m gonna be blunt: because of 1 bad experience (likely caused by a lack of knowledge on parameters), you are shooting yourself in the foot until you reach an arbitrary goal
Don't have any set up right now for tomorrow yet, I was mistaking the wrong week, that's on me
What teams did u use this week
You’re reducing your ex progression by a massive amount by refusing to do 3900 pts simply because you didn’t choose the right params once
3900? Wouldn't that be laughably easy?
It should be
Str6 and Standard Reduction 8 on every fight would get you 4500 I think
^
This is what I used this week
This was mainly to get all the types I needed to get in one go
How r u losing? 
The one extra note on the parameters I gave as an example is that if you’re off-typing you’ll need to replace Standard Damage Reduction 8
even if you lacked ontype pairs you could pretty much offtype everything with those
If you don’t want to take standard damage reduction then just take strength +3
Just find smth to replace sdr8
zerena, ash and red can clear a stage offtype each
If ur off typing
Which may lead to a minor difficulty increase depending on what you replace it with
U dont rlly need EXs, sure they make it easier but def not needed
The pairs u have do enough damage already
Red and Ash together can OHKO a boss offtype with 12 Strength via B Thunderbolt
Well I had the worse trouble with I believe Agatha here, and that was just hard mode so yeah mm will only make that impossible, I need to stay away from it for a while, I'm not gonna keep going back to lose 20 times in a row
Again, 850 can be done with no difficulty increase
You’re completely ignoring our advice
there’s nothing wrong with starting slow and working your way up.
How would that team lose against Agatha...? Mindlessly set Special Reduction 8 without realizing?
@brave halo
I’m just gonna give a “super-lite” parameter set that will offer absolutely zero difficulty increase unless your team already has innate problems (in which case that’s an issue unrelated to Master Mode):
-
Physical Dmg. Reduction (50 points)
-
Special Dmg. Reduction (50 points)
-
Ally Move Gauge Max -2 (300 points)
That is a free 400 points per stage. If nothing else, I highly encourage you to at least attempt those parameters
If a team can’t win with those params it wouldn’t be able to beat hard mode either
I recorded lance and bruno too but they are too big ig, but my teams were blue aaron and torchic, only EX I used that u didnt have was blue for his mega
Oh and lance was elio kali and ash
Same params for all I just swapped out tech and strike dmg x3 and physical/special dmg reduction 8
And I used strength 3 instead of sdr8 for lance
Me before LG was a thing
BRUH FLYING WISH ON TURN 1 💀
Also they clicked fly, which = automatic loss
WHY DID YOU NOT SYNC TURN 4 onl
ik this is old but omg
You really need to watch other people’s gameplay
Hm. TheGamingEevee has a youtube channel and does F2P clears, so you can probably learn a thing or two from how they David-And-Goliath their way to victory
(Though if you're a beginner, it's important to remember that F2P doesn't necessarily mean it's doable with a new account)
I haven't watched TheGamingEevee's videos myself though, so I can't say firsthand whether they're good for learning
And sometimes when you have cursed makeshift tools, you have to do questionable plays on purpose
(They also frequent this Discord so you can probably ask them stuff directly, sometimes)
Oh that's pretty sweet
OK I'm still, no questions asked, sticking to non mm tomorrow but at least I think I have teams set up
I'm... not sure I'd use Sidney alone on a Dark team
He has a thermonuclear sync nuke but his regular attacks are only 2bar
He does his best work as a teammate for a more conventional attacker
Also, Agatha self-damages for 25%maxHP after her sync, so you might not even really need his nuke that bad
Also I think I'd sooner use Zerena for Ground and Cyrus for Dragon
I have barely anything else for dark right now
The only other character I got is marnie but she's only a 1/5, compared to sidney's 3/5
Isn't Marnie actually really freaking good at Dark DPS
IIRC Power Trip is insane even at 1/5
If they mean Neo Marnie I'm going to glare at them
If they mean regular Marnie I'd understand their misgivings but I'm p sure she'll still be great
yes, it is. Just give her a few buffs and she destroys mm
Oh power trip is on the regular marnie, yeah I don't have her

Or Palentine Marnie
Pal marnie doesnt have dark dps
I know, but still
I no longer know which Marnie they mean
If it's Neo Marnie, she can freaking offtype at 1/5
The only marnie i have is moltres
700 SpAtk just for not being at max HP
Throw Sidney directly in the garbage and put her in the team

Neo marnie is literally the best dark dps
Literally one of the best strikers atm, top 3
It's really hard to compete with 700SpAtk and a 4bar move
That's 700SpAtk before buffs. She has 500SpAtk at base and then gains a 1.4x multiplier just for not being at maxHP. And her TM slightly damages herself to ensure she's not at max
Also this rivals some EX Striker syncs
They have enough broken damage dealers to do CSMM but refuse to, even after we gave them 850 params that dont change the difficulty 
Maybe if we get their teams overpowered enough, they'll realize the game is too ez and start craving more
I recorded a clear of this week using the same or similar teams they had destroying the stages 
Maybe they're autobattling?
It would explain why they're struggling with that much power
No they said csmm is too hard but prob used phys/special damage and sdr and off typed while using a special/phys damage dealer
tfw you copy someone's homework and get a zero because you also copied the Name field
Champ Marnie is literally the 2nd strongest damage-dealer in the game
As for this, if Hilbert’s not 3/5 replace him with a crit buffer (and tbh even if he is it’d be better to do so) and as already stated change your Dark team from one built around Sidney to one built around Champ Marnie
Yes hilbert is 3/5
What specifically is going wrong?
Is Giovanni gridded?
mainly gengar wiping out gio w its sync move
should be but let me look
wth
no
ok well let me do that
Are you focusing on the center 1st?
no but should i be
Yes
gotcha, brb
In the vast majority of circumstances you want your damage-dealer(s) to focus on the center opponent and gun them down ASAP, that way you can usually prevent the opponent’s Sync Move by KOing the center before it goes off
yeesh, still cant knock it down fast enough before the sync move
Are you saving SSElesas acceleration tm until after your first sync?
no but should i be lol
Ye
Giovanni’s is to buff his own crit, so at least 1 use (ideally 2) before he starts clicking Shadow Ball.
For Viola, maybe just use the one that gives Gradual Healing once and then start using Infestation and Struggle Bug
You’ll especially wanna use Infestation on the center ASAP if you’re having trouble pumping out enough damage
OK compromise, if I don't win with Sidney I'll try marnie, but does this at least work for her?
I'd recommend a Speed buffer if one is available, but do you just not like Marnie or something?
I don't trust her being a 1/5 while Sidney being a 3/5 with a proper grid
Her damage is objectively better even at 1/5
The only advantage Sidney has is Sync nuke, and Marnie's regular move damage more than makes up for it
But like I said compromise
I might as well have a team for marnie if the off chance Sidney doesn't work out
A unit at 1/5 can be better than a unit at 3/5, it just depends on the unit
Like ash and sst red r not worse at 1/5 than a 5/5 mchu
can that be accessed at 1/5?
No, wasn't sure what her move level was at for you, hence the "if"
zamn
You can always just run both + a Speed buffer if you're that absurdly distrustful of Marnie's damage
Doesn't marnie already boost herself in speed tho?
Yes, but she's still a 4-gauge move user and both her and Sidney are self-sufficient on offensive buffs, so Speed buffer is one of the best options for Supports
Plus cynthia gives move accel
Can try gauge accel and if there's gauge issues can test Speed buffer, I guess
Misty tho, she's there mainly for healing, and passing Gradual healing
Don't have a lucky skill on her tho
You won't need healing if you use Champ Marnie (and in fact Gradual Healing is detrimental to her since she wants to be missing at least some HP)
Yeah I don't trust that either, cause one sync from opponent and I'm dead
You're gonna KO with her before they even get close to Sync
She literally is the 2nd best damage-dealer in the game
Out of sheer curiosity, who is the 1st? 😅
Ash
No contest
Or rather, the only contest is between him and Champ Marnie, and he wins that contest
B Thunderbolt is a delete button as long as you have even a basic grasp on what you're doing with it
Ends next week iirc
It's an event stadium, so it lasts longer, same weakness and everything
I kinda gave up on Master Mode & cleared it on "Off".
How long have you been playing?
If you have a grasp on teambuilding and at least 5-6 Supports EX'd, it would not hurt to try again. We have parameters in the pins
You can start with 7500
If you want you can browse #1010274591601598555 for team ideas as well
How should I go about fighting Lance? I'm on Round 2 and hard mode
I don't think Sycamore is worth using for this round
You may want to choose which one between the 2 depending on what types you need for medal
I only have Water and Flying in progress. I couldn't finish the Champion Stadium last week because college got in the way
Ah. In that case try to shoot for 10-12 types total with this run so you can worry less about types tomorrow (or whatever day next week you take it on again)
How many
do you have spare?
I hope that's feasible with my current roster!
I have only about 3000 but I can try to scrounge up more
Well there goes Mina 🎊
Bede it is
(Unless you want to do a longer gradual healing powered battle)
oooo but I do have some lodge stones saved up
Definitely doable, just need to be more careful in your planning. As long as each team has 2 or more unique types you’re golden, and in some cases that’s easy to manage due to solid duos
As an example, when you get to Blue Olivia + Bertha will net you Rock + Ground.
For pairing with Bede, you could potentially try Sabrina + a strong tank
Or possibly a filler pair as the 3rd since on Hard Mode Sabrina might be able to tank well enough on her own
Oh, wait, you have Ingo, so maybe him instead of Bertha if you wanna use Olivia for facing off against Blue
oooo okay!
Im pretty sure I already used SS Blue so I can't use him as my tank for this round.
Can you let us know who you used and who was round 1?
Round 1 was Bruno. I used Skyla, Blue with Pidgeot, and SS Blue
Huh, nice work
Well if you have Gridded Cyrus then you can run him with May in some battle if you need
Did Cobalt's Bede team work?
oh I haven't decided on a third member yet
Can try using a random pair for type filler and see how that goes 1st
fair
Leaf + Eevee is a potentially good choice if you don’t see yourself using another Normal type elsewhere
Hapu always a good third too
Considering they have the option of Olivia + Ingo or Bertha later idk if Hapu is that good of a plan
Oh they have Ingo? Never mind
oof I can barely grid Bede at 1/5 
I have zero memory of Bruno having a ground week
He doesn’t
Kanto Bruno has a Ground weak stage
Sorry, bede having anything at 1/5. He does not. Bruno most definitely does have a ground weak stage
Focus focus. Bede Sabrina Viola go.
Presumably Bug for medal
O I didn’t know 15 types
I’d run someone who can confuse so you don’t have to use bede’s Max move to do so.
Oh, right, that is something he’d appreciate



