#capture-cards
1 messages · Page 62 of 1
All good
But yeah once it's wired up with the monitor in one GPU port, and the card in another you can use Windows Display settings (desk.cpl) or your GPU ap to clone the monitor to the card
so the setup is working properly, it's just that the edid in 4k240 doesn't work
the problem is that the card isn't showing as a monitor when choosing 4k240 or the deafult edid
basically not sending any signal
Is the Input EDID mode set to Internal?
That's set on the streaming PC where you set the EDID
There's not really any reason I can think of that your GPU shouldn't see that as long as it supports HDMI 2.1 for 4K 240. What GPU do you have?
That said you only have a 160 Hz monitor - is there a reason you're trying to lock the output at 240 Hz instead of just using the default EDID in the drop down that lets all the card's compatible modes be used?
Leave it at default - that doesn't lock it down so the PC can see more compatible modes
that's with edid in 1440
when switching to default
it's gone, the one on the left is my monitor and on the right is my secondary monitor, basically I have 2 monitors on my gaming pc
and it becomes very small, the "3" is the capture card
saying it isn't active
with these settings
There's two monitors physically setup? What is the Dell monitor there running at? You might be hitting the max bandwidth on the GPU if you're running too many things at high refresh rate and resolution which would explain why the capture card only shows up with set to modes that would run at lower bandwidth
Huh. I wouldn't expect that and 1 4K160 to hit th ebandwidth limit on a 400 series
it actually worked
I've disconnected the monitor
and now it works in default
Fun. Probably is the overall vidoe bandwidth issue then. I wonder if reducing the 4K montor to 60 Hz would also free up enough
Nah, I do have many years of IT work behidn me though
I've run into the overall video bandwidth stuff before with engineering multi-monitor setups
but why is it happening, 4090 cannot run 3 4k monitors or what would be the problem
Might be the 240 Hz eating a good chunk of the bandwidth, You don't just go by the resolution by how many refreshes the whole thing needs in a second
actually yea, cause it's a 2k 240hz and the main one is 4k 160hz
Yeah, I think the 4K160 and 4K240 trying to run at the same time with the 1440p144 might be too much overall since the capture card cannot support DSC (breaks capture)
hmm, interesting,
so basically I should connect 1 monitor to my other pc, the streaming one and leave only 1 monitor on the gaming pc so the capture card works
My fix was switching the USB port that the elgato was plugged into on my pc.
mightve been using an older port think it needs 3.0
Hi all, I have the elgato 4k 60 pro mk2. I am running triple screens on my gaming pc, and streaming pc elgato seems fine. But when I connect the hdmi from gaming pc to streaming pc. All monitors on gaming pc goes shows grey screen, turns off, and pc goes black into sleep. Anyone else have this issue? It didn’t happened before and nothing changed. Not sure what the issue is.
Btw monitor showing capture is 4k 240hz. But worked just fine before
Also if I disconnect the triple monitor setup and keep 1, it runs fine. When I have 3 monitors turned on, it crashes
is the pcie lane getting the correct amount of power?
For gpu? I’ll go ahead and check
thank you again for helping me out, now I really am the happiest man alive
Yes pcie has enough power
for the capture card?
Oh that, yes the capture card is getting enough power. I’ll go ahead and see what else I can try to fix in the meantime
ok.
Does anybody here have any advice to get audio to capture on the switch 2? I’m using a 4K X. Would anybody have insight on if the reason why I can’t capture audio, is because my monitor doesn’t have speakers? I was able to capture sound from the card once, for a few hours. I stopped recording that night, and the next day it just never worked again. I’ve tried every day since launch and only had luck once.
HEY so in the 4k capture i changed my settings to analog but my stream still cant hear my game chat is there a source i choose instead of elgato? this is for the chat link pro
it should route audio. I can help via a VC
the analog is correct, if you're using chat link. did you monitor and output in OBS?
got time for a VC?
calling
didnt get nun
hey could somebody help me out, i have a audio delay when i put my 4k X through OBS but when i use Elgato Studio it runs just fine
I would love that, let me know when you might be available 🙂
I can help tomorrow. Going to bed
Thank you, I will look forward to it!
If it's only happening in OBS, try muting the capture card there and adding it as an Audio Input Capture in your sources list instead
Sometimes OBS has quirks pulling audio thorugh the card's video feed
Gotcha, so then how would I be able to hear the capture card?
You'd add it again as an audio input capture so it uses the card's audio interface instead
Yes if you want to hear it locally Monitor and Ouptut would be the way to go
thats the thing, i have it on monitor and output and i dont hear anything
What device is that source set to use specifially?
The device is just listed there as elgato. I wanted to confirm that was set as an audio Input capture specficially, and set as the capture card
Yeah, if it's 4K X is has to be input not output. That should generally work, it's how my own card is setup
It's not just turned down on the audio panel, is it?
nope
The panel in OBS itself I meant
does the volume indicator for it move?
If it does and you still can't hear it, check in the main OBS Settings under audio, in the advanced section further down and make sure the monitor device is set correctly still. IF you have to change it you may have to restart OBS for it to kick in
Yeah, if it's getting audio there's a monitor issue
wait oh my god your a life saver
So it's sorted there now? Glad to hear it
No problem, good luck with it
I only have 3.2 and 2.0 ports so yeah I am happy to hear it worked for you
so for some reason when i start up a game on switch 2, the capture card loses signal and then it comes back, any fix for that?
i recently upgraded to a 4kx
But yeah this happens for some reason i just dont know why
this is kinda normal if it's switching resolutions
It's just because the capture card has to resync the signal if the resolution or a feature like HDR changes. Home menu runs at one set of setting, the games sometimes use other settings like HDR or 120Hz. Hence the resync
Been trying to find the definitive answer on this, so hoping someone here knows. What is required to capture 4k 60 footage on a Mac Studio - Processor requirement?
I have the elgato 4k X card and using OBS and/or the Elgato Studio Beta software I can capture 1440 60p with no stutters but once I jump to 4k 60 I get stutters. I know right now its because I have a M1 Max processor but I will be upgrading to either the M4 Max or M3 Ultra and need to know if either of those processors will support seamless capture? Some people say only the Ultra can do it but I don't know if that is accurate.
Thank you
would bonjour have anything to do with my pc losing the elgato 4k drivers constantly
It should not - it's a network service.
The Windows Driver store shouldn't lose the driver anyway - if the device itself needs to be reinstalled with reboots that sounds like a PCIe or BIOS issue, but I'd run it through a ticket with the #official-tech-support group to see if the logs say why
4k x is not getting the signal from my HD fury Arcana 2. Any ideas?
I have changed the cables and all of the settings on the Arcana 2
ok question i was at one time able to duplicate my monitor with my capture card now i cant any help would be greatful
I need someone who can help me to conect my 4kx capture card to play on pc. With game cube Nintendo 64. And Wii
Like what do i need to do cuz i cant figure it out
To play? Capture cards are for capturing to a recording or a stream. The preview of the video feed will have some latency so it’s not intended to play using that…
Is that what you meant?
If you’re wanting to capture gameplay, connect the capture card to your computer usb port. And then install 4k capture utility or OBS or a similar app.
HDMI cable from the console connected to the “input” on the capture card. But you’re still intended to connect the “output” to a display to passthrough the live video feed with no latency and that’s the one you watch to play.
Got a weird one - HD60S+, Mac G4 running OSX 10.3, DVI out stock GPU. Card knows there is something there b/c OBS sees the parameters. Card passes everything through to the game monitor. OBS and Game Capture just show a black screen. Ideas?
I tried nothing seems to work
I got obs installed and all
Could be hdcp, or video signal out of range, resolution, refresh rate, hdr, variable refresh… those kinds of things.
I have avtohdmi, for gc, put into capture card, then i have hdmi in laptop and the usbc, cuz i already tried on pc,
I probably an doing smth wrong because of lack of knowledge ab this
The capture card connects to the computer with usb. Nothing else
HDMI from console to capture card input, and then from capture card output to a display
Hmm.. I'm gonna try to convert it to VGA first then. I have had great success with my G3 that has VGA out - using a powered converter it comes out perfectly.
this Mac isn't supposed to have HDCP so I suspect there is a weird video setting. I've tried multiple resolutions and different Hertz
Black screen now
I'm ordering an adapter now, will report back!
Yeah you should expect to need an active converter to get hdmi.
I didn’t fully read that right the first time.
Yeah I think it’s probably a matter of getting an active adapter to get things converted right.
Yeah, and I can't find an active adapter for DVIto HDMI since they are both digital. (This would not BTW be the most convoluted thing I've done to retro stream...)
Make it VGA and then convert that with an active adapter
Yeah actually I have a dvi-hdmi cable here… so that should already work, I think
that's what I am using now and it's not
There are a few different versions of dvi, though
ahhh
I wonder if that’s some struggle
There are differences in the wide pins on the side of the connector, I think
could be. I don't know much about DVI. I'm also looking at a VGA Card, someone had to make them
(For some reason Apple decided that DVI would be stock on this thing)
there is also the weird Apple DVI. I may look at the Apple adapters of the time....
now that I know it's prolly a signal mismatch that's a hunge step in the right direction
I think the issue is dual link dvi vs regular…. The difference, I mean
Google that and maybe you’ll be on the path
I feel like I had to know something about this in a past life, decades ago
anyone use 4k pro and 4K X for dual pc + console?
for some reason when I create a new scene and add 4K X I no longer have signal for 4k Pro ==
anyone else having issues with not being able to duplicate monitor to cap card ?
Hi people, this is a desperate call for help :(
I've been troubleshooting this for weeks now, but essentially I'm having trouble maintaining a solid performance when monitoring my Switch 2 via 4K X on a MacBook Pro M3 Pro. After a few minutes, the preview will begin stuttering consistently. I have it hooked up to one of the Thunderbolt 4 ports on the laptop, and I've tried all three ports. I've tried both the display on the MacBook and the Apple Studio Display I have it hooked up to. I've tried both the included HDMI 2.1 cable and the one included with the 4K X. I've tried 3 different cables: The one included in the 4K X box, a CalDigit Thunderbolt 4 Pro Cable, and a Satechi 20Gbps USB4 Cable. I've tried OBS, I've tried VLC, I've tried Elgato Studio. I've disabled MacOS Vsync in OBS settings. I've tried 1080p, 1440p, 2160p. I'm capturing at 60fps. I've tried display, merged, and internal EDID modes. I have 10gbps mode enabled in the capture utility application. I have the canvas and resolution set properly on OBS. I've tried troubleshooting via Terminal commands and OBS log reports. I genuinley cannot find what's causing this.
If I had to guess, I can only imagine it being caused by a desync issue between the display and capture. But I've tried all different types of ways of setting the refresh rate, to no avail. I've worked with Elgato Support to fix this, but after weeks they've only offered me a replacement.
If anyone has any insight as to what might be causing this, I really would appreciate your advice. I'm at the end of my rope here trying to fix this :(
Is your GPU nvidia? They are really blowing it with the drivers bugs lately.
This info is what we have for now:
“So I guess if you see anyone else reporting it, send them to “ https://forms.gle/kJ9Bqcaicvjb82SdA
If your PC is experiencing an issue following the installation of an NVIDIA display driver and you are able to reliably reproduce the issue, we welcome your feedback by completing the form below. We understand some questions are more advanced and therefore we do not expect all users to be able to know the answer every question below but we do en...
Ah ok
In the meantime you can use a simple instance of OBS on the game computer, set all to the display resolution and refresh rate of the capture card.add source for display capture, set it to full screen preview and select the capture card as the destination.
The resource hit is almost not measurable. It’s a great solution that I’ve been using for a while now.
(OBS is incredible…)
Yeah thats what I am doing now I just hope it looks ok
It looks perfect.
Ok ty
anyone has an issue with horizontal screen tearing running when using passthrough from NSW2?
NSW2 what's that?
Also have you tried the EDID as Display?
I am using a Game Capture HD60 Pro thats inserted into my PCIe and I am having audio issues. I also have downloaded Elgato Sound Capture where I want to use the Advance tab to route audio. I set Elgato Sound Capture as my default device but I can't figure out how to get Elgato working with VoiceMeter. Everything was working fine before I downloaded it but now Elgato refuses to capture sound anyone know why?
Right now I am trying to route Elgato Sound Capture as my Stereo Input 1 to my Hardware Out 1 aka my Speakers. This works fine and I can hear all my pc and game audio just fine and my Capture window for Elgato Game Capture HD lights up under the Sound Capture setting and under Live Commentary like it use / like it should. However, when I actually record a clip and review it the audio file is 2KB, lasts 2 seconds no matter how long I record for and contains no actual audio.
The weird thing is even my Live Commentary wont get recorded anymore despite the levels lighting up and it does not even touch Voice Meter at all. What is the solution?
I'm using 4K X Game Capture for my switch 2 and running into an annoying problem. all the cords are plugged into the right spots and downloaded the right software. The display works fine but it does have random freeze frames every 2 seconds but the worse thing is that the audio is very very distorted and crackling. I have looked everywhere looking for the solution but nothing, need lots of help to fix this please
Not enough info here - what specific card are you using, what app are you recording with, what sort of setup are you capturing (eg ps5, xbox, dual PC). Also do if it's a console do you have a headset connected to it?
That sort of frame drop is usually a USB issue. Combined with the audio crackle, check if you get this in all ports - ideally try the card in a 5 Gbps USB 3.0/3.1/3.2 Gen 1 port to see if it goes aware. There's some 10 Gbps ASMedia USB chipsets that have known issues with USB audio devices like capture or DACs - this includes some AMD ones since they rebadge ASMedia designs. If you have one of those chipsets you may be able to manually update the driver for your USB controller to resolve it through device manager, or try the card on one of the 5 Gbps ports instead.
Is there a reason you're trying to combine Sound Capture and Voicemeeter? Typically if you're using Voicemeeter it's because you need more advanced routing than Sound Capture can do.
Do you hit similar problems if you use the newer 4K Capture Utility instead of Game Capture HD?
Using a 4k60 pro mk2. when I'm recording my PS5 through OBS I have stutter. Buffer fixes it, but adds latency. 4K capture utility doesn't have this issue, but it doesn't SDR tonemap correctly.
Opening both can alleviate the issues SOMETIMES, or make them better
but it's never reliable or 100%
what can I do here?
Use the buffering! (That’s what it’s there for)
Latency is inherent to capture anyway so a little more or less doesn’t matter. You should be playing on the passthrough display where there isn’t latency no matter the settings.
should i upgrade my motherboard from z690 to z890 cuz unable to run 3 capture card at the same time 😦 (4k pro, 4k x, and cam link)
Aren’t the last two of those usb?
The difference between those two chipsets probably doesn’t make a difference anyway, but only the first one is pcie so after that it’s about usb controllers being fast enough.
yeah one is in thunderbolt slot (4k x) and other is in regular 3.0 5Gb (cam link)
from what i search thunderbolt seem to share bandwidth with pcie so not sure if that is an issue
That should be fine for all those.
Different controllers.
Maybe check the motherboard manual and make sure the thunderbolt port doesn’t share pci lanes with a pcie slot or m.2 slot or something.
If each thing has their own lanes there should be plenty.
Or… i mean, rule out bad cables and stuff. Try them each individually to make sure the problem is only when used at the same time.
Which utility exactly? Does it work with my older capture card? Also yes theres not much adjusting that can be done with Elgato at all so I use voice meter to adjust things but its not working right
What is actually wrong with Elgato lmao even without VoiceMeter open it wont even record my microphone let alone system sounds
how do I route audio with desync, then?
What is desync?
I don’t understand the question
I route my audio through OBS, then monitor, then when I'm on discord I share the projector.
So you’re playing the game on the OBS preview? That’s basically the maximum latency way to do it.
Capture cards are designed to have a display attached to the output, which gets a passthrough feed with basically no latency. That’s what you’re intended to play on, because capture has latency. Processing on the capture card, converting the data stream, OBS has a little bit of its own (though very little there). Most of it is the process going on inside the capture card. But the passthrough doesn’t suffer that. It’s basically real time on the passthrough display.
Maybe that more detailed explanation will lead you to the question so I can get what you’re needing an answer to.
hey do i need a high speed hdmi cable that allows the mk2 pro support 1440p on console?
HDMI cable version is all about what resolution, frame rate, and dynamic range features you want it to carry.
i think i would need to order a USB gen 1 port cause I dont think I have one other than the cord I got with the Card
just bumping this, sorry to nag. Just not sure how to proceed anymore
it doesn’t seem to be a resource issue, nothing is maxed out cpu/gpu wise, and the issue persists even if the 4K X is the only thing plugged in
I feel like it must be a desync issue, perhaps the capture card is refreshing at a slightly different rate than the display
the capture card details in OBS seem to confirm this? maybe?
ever so slightly over 60
The utility is called just that - 4K Capture Utility - it will work with HD60 Pro. You can get it from https://www.elgato.com/downloads
Also is this a dual PC setup? You've mentioned trying to capture system sounds, which seems unusual if this isn't a dual PC config
The cables are backwards compatible, you can use a higher speed cable in a slower speed port
If you haven't already try setting the User Buffering option in the srouce for the capture card manually, starting with Yes. Does this happen if you try other apps like Quicktime or the Elgato Studio beta (https://www.elgato.com/s/beta)
Given buffering a shot, same issue. Quicktime performance seems to be generally terrible, and elgato studio has similar issues to OBS with stuttering
Ive tried using both capture card device and video capture device on OBS, same issue with both
Have you already put in a ticket with #official-tech-support too?
Video Capture Device is the correct option for it in OBS.
What is the source you're recording, and if it has it, does turning off HDR improve things?
Previously gone through a ticket with official support, in the end they just offered to replace the card, but id rather just return it to amazon
The source im monitoring is a Switch 2, and I have HDR disabled on the switch settings. However, I just noticed in the Capture utility settings that HDR tonemapping was enabled. Ive disabled that now, Ill see if thats fixed it
If support suggested a return, it is indeed possible the card has a issue - given the time it takes possibly some sort of overheat. Exchange with Amazon is a valid solution if that's the case.
When you disabled HDR did you do it for the dock specifically? It's a recurring issue we find people not noticing the Switch 2 has different settings for HDR for the Dock mode and the Internal panel>
If HDR is off the tonemapping shouldn't matter - generally it should be on for mac since it converts to SDR, and the macOS UVC driver doesn't currently support P010 so you cannot capture in HDR using a mac anyway (so best to let the tonemapping run if you did have a HDR soruce, to conver the output to the mac to SDR).
There's also a low probability of impaired cable - maybe a weak spot of solder or a microbreak in a pin or wire that starts having issues when it warms up from use. If you happen to have another cable around to test with (10 Gbps+ USB or Thunderbolt preferably, but 5 Gbps minimum for operation)
Beyond that try updating the firmware with Elgato Studio if you haven't already (it should have a newer version than what's in the Capture Device Utility that was previosuly used for firmware updates).
Don't suppose there's any chance you have another computer around, or even a friend's setup you could test that card on so we can at least narrow down if it's connection/computer issues, or hardware problems with the card?
So been trying to connect my camera to my pc to record from and while my cameras native capture software via c type was okay it didn't use the full quality of my camera so I thought "Well I have an elgato 4k60 pro lemme just try that". Unfortunately while I've seen videos of people saying that it can be done, at least for the mk2, they don't show how.
So now I'm at my wits end trying to figure it myself and I'm hoping someone here can help. I've tried with two different hdmi cables one of which came with the 4k60 pro and another I forget brand but I think it was one of them best buy magnolia cables, it says ultra on it and its nicely braided.
My camera doesn't have a full hdmi slot instead has micro or mini I forget which but I have an adapter that came with one of my previous graphics cards. Nothing seems to be working to give the camera visuals inside of obs and I'm not sure what to do and I don't want to have to just buy something else when I'm pretty sure this should be able to capture my camera.
In case it is matters my camera is a Nikon Z6, the first one not the II or III.
Yes, I disabled the HDR setting at the bottom of the display settings, for the dock.
In regards to cables, I've tried the 3.2 Gen2 cable that came in the box, but I've also tried an Apple-brand Thunderbolt 5 cable, a CalDigit Thunderbolt 4 Pro cable, anda Satechi USB4 20Gbps cable, all the same issue.
Just checked Elgato Studio - looks as though my 4K X is up-to-date.
In regards to other computers, I'll see if my roommate can let me borrow her MacBook Air to test, that could shine some light on the issue.
This is kind of a silly question, but are you using a dummy battery?
The Nikon can't charge while recording.
I totally understand which is why I was asking if you were using a dummy battery.
nope, just using the normal battery for the camera
Let me do some research and I’ll get back to you but ideally what happens when people are using their DSLR’s is they using a dummy battery along with the capture card or a cam link.
mk, so I guess it should of just naturally worked when I plugged it in i guess 😭
Does the camera feed work if tested on a TV or monitor? That'll rule out a lot of potential issues
Agreed
You beat me too it
I’m gonna let Arcsane take over because I do have some priorities. I have to take care of and then I can come back. Hopefully @past basin is able to resolve it for you before I get back though.
yea i was already using with my pc over type c, with nikon's own software and it worked, I can try with hdmi to monitor
yea it works with both my monitors
When it's in 4K60 Pro, and you run 4K Capture Utility - does it show a Source signal in the top right?
nope doesn't showup in that software
It doesn't list a source in the top right at all? Even if it was incompatible there's usually a source signal that tells us what resolution it's getting. Is there a monitor or TV in the HDMI out of the card, and does that get signal?
Format mismatch of some kind, likely. What's the resolution and refresh rate of the source there?
THat sounds about right (29 just indicates 29.47, which would be broadcast version of 30)
is the HDMI on the camera set for 8 bit?
Before we go to far does the capture card work with any other gear at the moment? I'd be good to know if we're tracking an issue with the camera setup or with the capture card in general
only thing i can test is a console
That'd be fine. Just want to rule out a few issues that can cause general no signal problems
Hi @past basin ! 😄 By chance, I was wondering if you have heard any updates on whether a solution has been found to the random frame drops when looking at the preview/fullscreen window in OBS when using a capture card with Switch 2?
Thanks, I managed to figure it out after I was able to figure out how to setup my switch with it. Discovered restarting my pc helped with drivers for the software to start working for the switch to show video. It was able to do the passthru to play on the monitor just fine but until I restarted my pc I wasn't able to see the switch screen captured.
Evening Folks,
Hoping someone can help me with a dual pc setup, hd60s, not pulling in game pc audio unless running 4k capture utility while obs is running on the stream PC that is
anyone here cast iphone 15 pro max highter into elgato? did your display washed?
You have to send the game audio to the capture card somehow. You could have the main audio device “listen to this device on” to the capture card, and windows will copy the audio with some latency (that you should measure and compensate for in OBS audio sync offset)
Or you use some kind of mixer. (Like wave link)
(Or OBS on game comp, as you’ve done)
iPhones with hdr screens usually aren’t tonemapped correctly down to sdr without some intervention. The capture card doesn’t know what to do with that tone mapping on its own.
(iPhones do this when casting with AirPlay automatically)
I've got aux cable from mixamp to aux port of hd60s.
Problem I seem to be having is getting audio out of game pc, over the mixamp back to hd60s into the stream pc
If you’re using the analog audio port, did you set the capture card to look for audio on that port?
Settings in capture utility > change audio to analog.
Update: Converting the signal to VGA and then to HDMI has solved the problem. Apparently, this was common enough that Apple originally shjpped the G4 MDD with a VGA adapter!
Correct, in 4k capture utility ive set it to Analog. FLipped back and forth from hdmi to analog trying to get it to work
Ok then, one more quick thing on stream computer…. Try adding an audio source that is also the capture card. Sometimes they just don’t want to work all on the video capture source.
If that doesn’t solve it, then you should go back to the source and follow the signal chain. Verify signal at each step of the way and find where it’s stopping.
(That probably would be my first move, actually; if I was sitting there. But anyway…)
So, it seems when I connect everything up. Mixamp to game pc, aux from stream port to hd60s. hd60s usb to stream pc. The Stream PC has no audio output device available. Nothing for Elgato.
It’s an audio input device, not an output
Right?
Yeah… the capture card will appear as a camera/microphone to the stream computer
Oh there’s a thought:
Let’s check privacy settings on the stream computer. Is OBS allowed to use microphones?
OBS is yes, as I use a USB mic on there for streaming
Ok, yes, it shows in the Recording tab as an elgato capture card
From that screen you should be able to see if sound level appears on the capture card meter. Verify if sound is reaching the card.
Unfortunately no, audio from game pc not coming through to the analog "mic"
aux cable has the two rings on it
Ok so I think that means the problem is earlier in the chain.
Problem is in mix amp (or before)
If you have some kind of wired headphone you maybe can check different ports on the mix amp? I don’t have that system so I can’t help much with it. Just try to find the signal and why it’s not making it to that 3.5mm cable
I mean I have the astro a40s connected to the mixamp headphone jack, which is currently on game pc and I can hear whats playing
aux cable from hd60s is into the STREAM port on mixamp
Plug headphones into that stream port and see what you hear?
Again, I don’t know that device so it could be that something needs to be selected and routed to the stream port.
Trying to check, does signal reach that port
So, yes, another wired headset into STREAM port works. I cranked the volume from astro command center app to analog stream output channel and can hear it in the headset.
Ok. So signal verified to the port.
Which means the problem seems to be the cable.
You already told me it’s a 3 conductor cable, right? TRS tip, ring, sleeve?
Yup.
Well…. It could be broken, or not fitting fully on one or both ends.
I typically use that same cable for laptop output to a speaker bar in my trailer, which has had no issue seemingly.
Can you check the cable with some other device? Could you loop the stream port back into the line input on game computer and see…..
Ok so you’ve checked it
I believe it works correctly, and is not broken. But, can locate another cable tomorrow hopefully as a test
It doesn’t look like the collar is too big for it to fit into the jack fully…
happen to have a link to a proper cable?
I don’t know… is there some way you could have not fully set the card to analog mode?
Don’t need a special cable…
If it works with other devices it should be fine.
Like, it looks fine like it shouldn’t have trouble fitting all the way in.
yah its a basic cable haha
correct
I guess it would be good to check it again but… the signal stops either at this cable. Or at the capture card. That’s what we know for sure
I've never used the aux port in the cap card, so hopefully its not that lol
Any way to verify the aux port on the cap card?
My move was looking at the meter in mmsys.cpl. Which you said showed no level
Check again the card is set to analog audio? Could that setting have… not saved to the device?
What about capture utility… does it also have no audio?
I feel like seeing nothing on the meter in windows is a giveaway.
Oh wait, back in mmsys.cpl
Did you check in Properties that the level is turned all the way up and that enhancements and spatial effects are disabled?
I’m striking out.
Ok just for kicks… can we try to take mixamp out of it? Try setting listen to this device on, to copy some audio directly to the computer card hdmi from the game computer.
And then set the card back to digital audio.
Removed aux cable from hd60s. Set it back to HDMI audio in 4k capture and set audio device to LISTEN
So on game computer you should see level on whatever the source device is, and the hdmi capture card playback device copy of that. Yes?
on game pc, mixamp headset is set as output device and I can hear whats playing yes
Here's something
On Game PC, I change output device to HD60S and I can now see the volume meter on the stream PC working
But, I've lost output to my headset
Right so if you set the listen to on that device, to the capture card… you should see that level on the capture card device
In mmsys.cpl
Well, it matters if you want it to be a copy of the audio and still hear it on your main listening device.
Ok and then if it’s in digital audio mode, you have level now on the stream computer.
stream computer is showing audio, correct
Ok.
So digital audio works…
Analog doesn’t… so guess it’s either the cable or the analog port on the card.
I think we have thoroughly narrowed it down to those things
Ok one more thing to check….
Your stream computer has a line in port?
Connect the 3.5mm cable to that port, and add that as an audio input source in OBS instead of the capture card
And you can check for signal on that device in mmsys.cpl on stream comp also
Mixamp stream > 3.5mm > line in port on pc sound card
remove 3.5 from mixamp and connect to line in on stream pc
No no. From mixamp to line in instead of capture card port
k
(And make sure to switch your audio routing back to the mixamp, if that is changed
ok
Audio input capture source is made, volume meter is visible in OBS.
No audio back to mixamp to headset hmm
?
Game pc system audio switch back to mixamp, verify you can hear in headphones. Turn off any of the listen to this device that you set.
Right?
game pc set to Headset.
mixamp stream port aux to line in on stream pc
Listen to device turned off on stream pc, no audio volume meter active
Nothing getting back to elgato or OBS
So the stream pc mmsys.cpl you don’t see any level on the line in device?
It says it’s not plugged in. Not detecting the connector
Is it plugged in, you’re sure to the correct Jack?
Yup, sometimes they can switch what the ports do. Did you answer line in?
Yup…
And it still says not plugged in?
correct
Ok, I think this could mean the cable is broken: not electrically connected to the other end.
But let’s reboot the stream pc to make sure it’s not some dumb thing like that
Yah! And it has signal?
Signal! Looks low, might be buzz? But that’s a step forward
cant tell what it is yah
might acutally be audio, its fluctuating now, I turned its level to 100. Confirmed, stopped game pc audio and it turned off
On stream computer you can set OBS audio source to monitor, and it will play into that computers speakers,, if there are any. Or you can record a section and play it back. But obviously a playback device on the stream pc would be easier.
You probably need much more level from the game computer
Higher level at earlier stages of the signal chain.
audio input capture in OBS set to Line In is working
Does mix amp have volumes? If it appears in mmsys.cpl could check those levels also, making sure they are stereo and disabled enhancements and spatial effects (as always)
Or the level of the line in device on the stream computer, too
turned level to 100 on stream pc of line in
Ok, to recap. We confirmed the cable is good. So the original problem might have been the capture card analog port.
If that’s under warranty I’d definitely contact support about it.
But for now, you can leave it like this using the line in port, since that’s fine to do.
Or you could flip it around and use digital audio by setting your playback device “listen to this device on” to the capture card.
Just be aware that windows loves to randomly turn that setting off on random boots. So be in the habit of checking it.
If you ask me, digital audio is better because the level might be better and it means the hdmi is the only cable, so there will be no chance of ground loop buzz from that alone.
But just check the listen to this device, if they turn it off on you.
I think its good as is, now the question is how to get stream pc audio back to headset, thats another 3.5mm from line out of stream pc to aux port on mixamp correct?
Yeah for alerts, I assume?
Yes that’s how this would work. In OBS you would select the stream pc line out port as the monitor device.
You will definitely need a ground loop isolator in line with those 3.5mm cables in that case.
You will usually get audio buzz from a ground loop any time you have more than once cable between two computers.
chat link cable
The chat link pro cable has an isolator in it, yes.
But that’s more than you need. That is a splitter cable for use with console headsets
But yes, for alerts, or to hear my streamdeck sound bits or anything on the stream pc really haha
This or something like it, should be on your 3.5mm connection between the computers.
Or if you have a full cable with one built in. That works. It’s just a small transformer in the ground wire inside the cable.
Yeah, speaker or line out. Line out is probably more correct? But it depends what signal mixamp is expecting.
kk
dude, unreal support, thank you 1000x
now i can finally, I hope, use my headset mic for in game chat, while using external mic for stream chat independantly
That was a weird one. It’s almost never the capture card that’s faulty.
That’s all about what resolution and frame rate you want to capture at.
Since you’re not console you don’t care about passthrough.
I only stream to 1080p
Then a new card wouldn’t be an upgrade at all.
Upgrade when you want capabilities this one doesn’t have.
The line in workaround really doesn’t change anything functionally.
it was my end goal anyway, separate game chat with stream chat. I think we are there
So you’d have a mic on each computer, game chat on game comp and stream chat on stream comp
well I use my headset mic from game PC for game chat.
I use a usb mic on stream PC for stream chat
Has anyone had a similar issue when trying to use above 100hz? Im using obs with 4k60 works fine with anything below 100hz. Any tips?
I have a HD60 X Capture card, is it possible to passthrough the auto switch input signal that consoles sends to monitors and tvs? :)
posting this here now that i figured it out and no where else on the internet had any info nor support seemed to be able to make heads or tails of it and someone else might have the same issue:
I have a 4k X that was giving me enough problems that i wanted to update the firmware on it; using the el gato 4k tool on windows it would also claim the device is in use, even across multiple windows machines, including a fresh install on a mini pc with no other hardware present to conflict.
I was having the best regular luck with the 4k x plugged into my steam deck on linux via a usb-c dock
I tested the 4k capture utility with two different usb docks both with and without external power on the windows machines that were always claiming the device was in use it worked fine on both with and without power, showing it doesn't seem to be a board-power issue, though it could entirely be the el gato isn't properly requesting the right amount of power or negotiating something incorrectly when talking to usb root hubs or something.
the firmware update fixed my problems, and my capture device works from every usb 3 port i've tried with no issues and doesn't complain about the device being in use in their utility anymore.
tldr: "device is in use by other software"; try using a usb 3 dock (i didn't have a usb 3 hub to test with, that may also work)
message to el gato: make your firmware updates a separate standalone application
what do you mean auto switch? it's only 1 input, or 1 output
Hey, everyone - I have the HD60 X and I use it to record/livestream on my PC with Obs. For whatever reason, during livestreams my game feed has been freezing every so often. Doesn't seem to matter what game I stream. I have not seen this issue with offline recording, however. I think my firmware is up to date. It is connected to a dedicated UBS 3.0 port. Just wondering if anyone could give me a pointer for this issue? or perhaps where to find a potential solution?
you could voice that to #official-tech-support glad you got it sorted. the 4k Capture utility firmware update only pushes out if it needs to be updated. Usually Official Support would suggest it.
Try this, and reboot. Also make sure you're using a USB 3.0 port. Access Power Options:
Right-click the Start button and select Settings.
Go to System then Power & sleep.
Click on Additional Power Settings.
Next to your current power plan, click Change plan settings.
Click Change advanced power settings.
Locate USB Settings:
Scroll down and expand USB settings.
Expand USB selective suspend setting.
Adjust the Setting:
For each option (e.g., "On battery" and "Plugged in"), select Enabled or Disabled from the dropdown menu.
Click Apply and then OK to save the changes.
So, I've seen these steps online and I tried them, but it didn't seem to affect performance in any ways, unfortunately. :/
I appreciate the help. I'll try this again.
hey guys, i got this error and now my capture card wont work. it was working perfectly fine a few hours ago but idk what happened.
I have a 4kpro, and its connected to a switch 2
Try to set it to 1080p60 instead of the 15075 fps that you have set :D
I just bought a 4K monitor and I use the neo 4K card. If I use the monitor in 4k or 2k, it's okay, but if I use the 1080p resolution, some images turn green. How to solve? Thanks
Badly described of me, i meant the auto switching functionality that monitors have. If I wake my Nintendo Switch for example and have it connected to my tv, the tv will wake up with the Nintendo Switch, is there a way to pass that wake signal through the capture card to the monitor? I havent tried with my switch, only my PS5 and with that it doesnt work.
Have you already checked for firmware updates with 4K Capture Utility or Elgato Studio for that card? You may also want to try changing the Input EDID mode in the device settings in case the display and card aren't agreeing on some mode setting for 1080p mode.
At a glance that looks like a HDMI connection issue - either bad cable, or you're passing through something like a HDMI splitter, switch or other adapter that's messing with the signal. In rare cases it could be an issue with the card - what actual card ar eyou running there?
No the capture cards don't support CEC which is what's used for that sort of thing.
Bummer, thanks anyways :)
Hey I'm sorry, it was an HDMI issue, I just needed to disconnect and connect it again
but theres a new problem now where its not displaying in 4k anymore, I have the 4kpro
I have the capture card set to display 2160p60, but the switch isnt giving me the option to set it to 4k
What do you mean set to display 2160p60? The recording setting or did you change the EDID options? If you've been changing EDID you might need to dissconnect and reconnect the switch to get it to pick up the changes.
I changed this to 4k
so after many tries with "no signal" I think I may found a problem with using like 3 capture cards trying to all capture 4K 60.... it is the limitation of the z690 motherboard 😦
2 capture card can work fine with 1080 and 1 at 4K but can't do all at 4k 😦
That's for the Stream Link output that creates an NDI source you can use in other apps like OBS, not the card's own settings or recording
What specific motherboard and cards are you trying to use here?
If they're internal cards, it'd be hard to find a board with 3 x4 slots these days
im using z690 with 4k pro attached to pcie lane, 1 4K X attached to thunderbolt 4, 1 cam link to front panel 20 GB (recording at 4k 60).
if i use 4K X recording at 4k 60 for console gaming then my 4k pro will give no signal
it also other way around... but if I record 1080 at 100 fps then both will work...
so I'm guessing it is bandwidth issue with my motherboard
oh, then do i have to change the EDID
?
First thing - do you have a monitor in the HDMI output fo the capture card? If so, does it support 4K?
in order to record any other high resolution for both cards I need better motherboard...
Which Z690 though? That only tells me the chipset
yes, and no
z690 Taichi
Then you're not going to be able to set the card to 4K without losing video on the monitor
Thunderbolt panel use PCIE 4.0 lane which share with 4k pro
It should be using USB mode for 4K X though, as that doesn't run at Thunderbolt speeds. I would also have expected it to drop signal the isntant another card was connected if tha twas the main issue
ain't all chipset (USB and pcie) share bandwidth?
I can see Cam Link and 4K conflicting over USB bandwidth for sure though, if they're on the same root hub on the board
Depends on the design - but for a controller like USB or Thunderbolt to use up a PCIe lane it should be consistently in use if anything is connected at all, not shared depending on how much bandwidth is going through it
they all link to chipset
Everything links to the chipset, or direct to CPU, regardless of if it's PCIe or not
yeh that I don't know... but yeh higher resolution other than 1080 recording for BOTH give me no signal for one of them... after testing I found out 1080 has more stable and no longer no signal issue when using both cards at the same time
planning to buy Z890 and Ultra 9 processor to see if other higher resolutions will work...
Hi there I have an Elgato hd 60x and I am not getting my audio from my party on my streams am I best of buying a chat link pro or would I need a different mic
What system is your capture card recording
My Xbox
Are you streaming from that too or on pc
Streaming from my obs on pc
that was a dumb question ngl mb
It’s good lol
Is it easy to set up and will it work 100%
yes
Just plug your headphones into it and it into your controller and hd60x
Has a mute toggle too
Okay thanks brilliant will I have to adjust some things on obs or anything
I don’t believe you should have to no, since the hd60x should already be giving audio it will just be part of that
I have one for my switch and it was literally just plug n play
Very solid
Okay brilliant
@past basin USING A ELGATO HD60X for a dual pc setup how do u setup the audio in the same headphones and jus audio in genmeral with thd 2 pcs?
my mic is connected to my gaming pc
how do i make it so streaming pc also hear my mic
and my headphones also hear my second pc
The easiest way involves a mixer or mixamp if you want to hear both PCs and have the mic pass through too. If you don't have that, it depends a bit on what you're trying to setup, and if you have access to something like Wave Link. Also by second PC do you mean the streaming PC or the gaming PC?
Whenever I use my capture card Neo with my Switch 2, it doesn't have audio in the elgato software or OBS. How do I fix this?
I just got the 4k pro and I'm playing on iPad pro >> I have a problem . some times the 4k pro show there is no signal for a second after that no audio and I have reconnect the iPad with adaptor in order to work >>> I have try every thing I used different HDMI adaptor and different cables nothing work >>>>>>>>>>>>>> please help
are you charing the ipad while doing this?
is there any linux support for the 4k PRO?
No official support, no. If you're looking for linux capture you're probably better off with 4K X - still no official support but it's a UVC device and most distros will have a UVC video driver. Keep in mind without official support you would still need to borrow a Windows or Mac machine for things like firmware updates or changing the audio mode though.
understood, thanks
What HDMI adapters are you trying to use with the iPad so far? The official one is generally pretty solid for usable HDMI for capture but some third party ones get weird. Also that sounds like a potenitally impaired connection - any signs of dirt, residue or anything in the iPad's USB port?
Just something about the new Elgato Studio app (is it still in beta?). I was just recording (albeit a long time), but it stopped recording without warning at exactly 3 hours. I had to restart and create a new file right at 3 hours. Is this something that was implemented new moving from 4k capture to Studio?
Most likely a bug, it is still in beta - it's only been in beta for a month at this point, so likely a while before a release
I'm looking to buy an Elgato HD60 S+ or HD60 S from Facebook Marketplace, but I was wondering if I use it with my PS5, will I still get 120Hz on my monitor?
Im okay with streaming at like 1080p 60 I just want my screen to be at 120hz 1080p for my monitor is fine too
These are both older cards - neither of them support 120 Hz even on passthrough
You'd want to look at HD60 X or 4K X if you want an external that can to 120 Hz passthrough
Guys I have a question my HD60 S+ is lagging when I’m recording something you guys know how I fix it?
All Elgato Capture cards are HDMI based, not Display Port
If you're having issues only with the recording check you meet the system requirements and that your video encoding is set correctly
It would help to know your system spects, what app you're using and what you're trying to capture
Is fine use it on obs or it have to be there website
I was using the obs
And can I have the link I can download what I need to download
You can use it with most third party applications
It's a UVC card so there's no driver for it - just plug and play. So if you're going to use it with something like OBS you don't need anything else, just add it as a video capture device to the sources
I did that but it’s laggy for my ps5
The gameplay
Is it only lagging in the recording? Or also in the preview?
In the preview
Too
Are you sure you're using a USB 3.0 port and 3.0 cable? HD60 S+ will sometimes try to run when connected at USB 2.0 speeds but drop a lot of frames and behave laggy
Also does your computer meet the system requirements for the card? https://help.elgato.com/hc/en-us/articles/360034848551-Elgato-Game-Capture-HD60-S-System-Requirements
@past basin everything is working but my capture device on elgato say no capture device found
Yeah, the PS5 controller USB cable is 2.0 last I checked, so that'd do it
Look for one that's USB 3.0 / SuperSpeed / 5 Gbps or faster or get the one for HD60 X from the spare parts site at https://www.elgato.com/spare-parts
Is the card plugged into a USB 3.0 port on the computer? It may not detect right if it's not used in a 3.0 port
Does the card show up in Device Manager when connected? It should show up under cameras. Also does that port work correctly with other devices?
Yes
And when I plug it into a reg one it works but elgato usb connection issue
So it’s not working with my usb 3
Well it’s working but not capturing on elgato
That sounds like a port issue - what if you swap it with whatever that USB dongle is there? Any change?
If the port is imparied and providing power or not data the app wouldn't see the card
Is this good?
Maybe I’m plugging in the elgato wrong
Can't tell, does it list a speed somewhere?
It shows up under camera in Device Manager correct? Does it have the right name there?
Does rebooting the computer after things are in the right port help?
Right click that and see if you can choose enable
that looks like the device is disabled
That ones lists 20 Gbps, so should work fine
Glad to hear you got it working!
I found this one I want make sure before I buy it
It say 3.1 is that good or bad
@past basin
It says 10 Gbps. It should be fine. It's 4:30 AM here - if you have any other cable questions I'll get back to you tomorrow, sorry
What would be a good replacement cord that I could use for the 4K X
I need help so do I need get a 3.0 USB
Basically, always. But we usually want details about your setup to give better advice.
Wym?
I really think my pc don’t matter
You didn’t even say what capture card you’re using, for example.
Help us help you.
But anyway, yeah they all want usb3.0 to work optimally. Some will try to use mjpeg or something to squeeze into a lower data rate, and could have bugs but still work. Others will just say no.
But yes Usb3.0 or better.
Do not trust the warning in studio at the moment, as there's a bug where it can get the version wrong. Test in 4K Capture Utility and see if that tells you if you need a faster cable or not.
Did you double check that your PC met the system requirements for HD60 S+ after?
If you want one of the original cables, look at https://www.elgato.com/spare-parts - otherwise look for cany certified USB cable that's at least 10 Gbps in speed. Can be USB-C to A or C to C.
hello. im having a real hard time getting my Switch 2 to work with my elgato. any one able to help?
for some reason im not able to get a signal from my switch 2 to my elgato
I am having many many many issues with my capture card.
Device was booting up with a red light and had to unplug and replug the device to get it to work. Contacted support and did a lot of stuff like update bios, upgrade to windows 11 and it was still happening so they have asked me to send it away. Since needing one and it and it would be a while without it I purchased a new hd60x and now experiencing more problems then before
The pc will boot up the device will show a white light but the device will display a black screen on my monitor. Since having 2 monitors I have to either restart my pc to get something to show or just keep unplugging and replugging cables to get it to work. Once I get it to eventually show (after 20-30mins) and I head into the display settings the monitor shows as a HD60x and capped at 60hz (will display up to 180hz and I have a 180hz monitor) but it says out of range. When trying this morning it hows the device as a 1080hdr device. I also look through on 4K capture utility and it shows the device but says no signal.
My device does go into a 3.0hub but I have tried it right to my pc and still having issues. Only have 1 usb 3.0 port on pc.
My goal is to just boot my pc and everything works as I’ve been battling these issues for 3-4 weeks now after being back and forth with support.
Pc/switch2/ps5 -> hdmi switcher ->capture card -> monitor. I have always had a switcher on the device and it’s worked for years.
Anyone have any ideas. Hopefully someone can help me.
You might have always had the HDMI switch, but you didn't always have the Switch 2. First step in testing a setup like this is to remove any adapters, hubs or switches - especially if that switcher doesn't match the HDMI 2.0 spec of the Switch 2 output, since the Switch 2 has proven to be extremely picky about things like EDID modes that a HDMI switch can affect.
Solid red light indicates a signal issue - either something like HDCP, or out of spec, and a HDMI switch could cause that since many affect EDID detection - it's one of the reasons they're not officially supported (which is to say you can use them but any time you have issues one of your first steps is going to be to remove the HDMI switch from the setup for testing as it's known they can cause compatibiity problems and mileage varies between setups and the switch used). You should also confirm for the PS5 that HDCP didn't get reenabled during a system update.
If you replaced an older HD60 X with a newer one, check that you have the connections correct - there's one revision where the HDMI IN and OUT ports have swapped positions (though they're labelled correctly). This would explain getting a white signal, since white light indicates power, but no detected HDMI signal.
Given that you're setting the device as 1080hdr, you've also likely been messing with EDID settings. Given you're not getting video on screen, set that back to Input EDID Mode "Display" for compatibility
It would help a lot to know what actual card you're trying to use it with. As well as some info on the computer (eg mac, PC, specs), and what app you're trying to record with. What specific issues are you running into here?
hmm ok. so ill try without the hdmi switcher. is there a reason why on launch i have to unplug replug and restrat the device so many times to get it to work?
Usually that's indicating some sort of EDID negotiation issue and it's only every working because it eventually bugs out and falls back to something that works
I am at work ATm so i cant really do tests but if i were to remove the HDMI switcher and it still not work what would i do?
Depends on the error, but as mentioned also try changing the Input EDID modes
ok just got someone to check it it is on display for EDID settings. I will play around with the switcher but i dont have much hope. lets hope i can try and fix...
so i have a elgato 4K60 Pro. the internal card. ive been using the 4k capture utility and im just not getting any signal at all. my pc does recognize the capture card but when i plug my Switch 2 to the card i cant see or hear anything. and here are my specs.
Processor AMD Ryzen 9 5950X 16-Core Processor 3.40 GHz
Installed RAM 16.0 GB
Storage 233 GB SSD Samsung SSD 980 PRO 250GB, 3.64 TB HDD WDC WD4005FZBX-00K5WB0, 7.28 TB SSD WD_BLACK SN850X 8000GB
Graphics Card NVIDIA GeForce RTX 3090 (24 GB)
Is there any way to get no input delay if I'm playing directly off of the 4K capture program? i have the HD60X and I always notice it... i'm using all the original cables too
No - there's alwasy delay because it takes time to convert from HDMI to something the computer can use, then for your computer to redraw it on screen. You might be able to get less delay using a different app like Elgato Studio, or even a faster computer, but there's always going to be some
4K60 Pro, or 4K60 Pro Mk2? Is there a source signal listed in 4KCU in the top right when things are connected?
Hey y’all 👋🏿 I have a quick question about OBS canvas setting with the 4K X and I can’t seem to find a simple clear answer.
My setup chain is: Sony TV 4K/120/VRR -> PS5/XSX/Switch 2 -> 4K X -> PC to capture, record and stream to Twitch.
My question is what would be the ideal Base Canvas Resolution & Output Resolution? Do I even need to touch it or I’m good with the default 1080 setting?
Mk2 and no there isnt a source signal in the top right
You should be good at 1080 for most things - but your base canvas sets your actual video output resolution, so if you want to record in higher res turn it up. Keep in mind if you're streaming the service you're using may only support certain sizes too
If 4K Capture Utility isn't showing a source in the top right of the app at all, we get to try to figure out if the issue is the card, the cable, or the switch 2 / dock. Does the Switch 2 and dock work conencted straight to a TV or monitor? Do you have anything else you can try to record with the capture card, and if so does that record correctly? Is the cable you're using known to work - eg if you use it between a TV and the Switch 2?
Thank you 🙏🏿
so i tried connecting my switch 2 to my monitor but its not showing up. but i did the same thing earlier with my ps5, connected it straight from the console to the monitor and i was able to get video. so im thinking its something with the switch
It could be - possibly video settings or even an issue with the dock
I've occasionally seen folks hit issues with the switch 1 dock HDMI output - makes it hard to diagnose since the switch otherwise works fine. Might be the included cable too if you're not using the same cable you did with the PS5
yeah because when you have the switch 2 connected to a TV/monitor when you dock it its supposed have that green light on at the bottom of it right?
Probably? That's how the Swtich 1 worked. I've honestly been so busy lately my own Switch 2 is still sealed. 
But that might just be power - unsure if it also reflects HDMI state
ahh ok. yeah this has been exhausting lol. just trying to figure this out. i swear ive tried everything in the book. every possible solution and i just cant get this to work
If there is a problem with the dock that would at least confirm why it's not working
yeah. but i mean the dock is charging the switch when i put it on there so idk
I meant more if the dock has issues with HDMI out - you said it wasn't working with the TV direclty either, right?
right. just no signal at all
This is happening even though I followed the video tutorial
Hey guys, I need help badly. I've tried to figure this out on my own and nothing I try (including following every elgato HD60X audio ps5 capture tutorial with chatlink pro on OBS) is working. All that pops up in videos and stream is audio static. Visuals are fine.
I buyed the amazon cable
It didn't work and still the same
Put a ticket since apparently I'm the only one that has this issue
What specifically is the issue? If it's just that there's no video in OBS it's because you already have it open in Studio. Only one app at a time can use the card. Close both and restart OBS
I'm dumb
Thanks
No worries, trips a lot of people up. Glad it's working
Did you confirm it was a USB 2.0 / 480 Mbps cable before buying it? You only ever sent me a picture, iirc. It could have been a USB 1 cable which would be too slow
yes i confirmed that
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Given you've tried drivers, other ports and a new cable, that card may have failed - any card that uses the 2.0 connection would be pretty old at this point. But we've gone through most ot the troubleshooting for it - if you could borrow another computer to try it on that'd give you an idea if it's working at all or not
i tried already with my old pc and still the same
Yeah, it's probably gone if you're getting the same issue on two different PCs, with different cables, and you already check that there's no dirt or damage to the port
ok so i tested it without the HDMI switcher & without the USB 3.0 hub and still booting to black screen on monitor. EDID is display as well
With both the PS5 and the Switch 2?
yeah!
You said the Switch wasn't working direct to TV earlier - does the PS5?
Maybe the TV is on the wrong input or in the wrong mode
switch works direct to monitor ps5 works direct to monitor, when throggh new capture card they dont work. unless i plug , replug restart my pc multiple times.
i am using the braided cable that comes with the device, i have a high speec C to C cable and that dosent work either
I'm using hd60x on macos, when I download and open the capture card utility it is just this screen, I don't have any buttons for the video capture. Video capture is working as I can get my video and audio streams on quicktime or obs
Anyone having a issue where your capture card won't clone to your Primary screen? Every time I do it, it reverts back. I never had this issue until now. I use the HD60 S
I'm trying to use the Elgato HD60 X with my PS5. I get video but no audio in OBS. Any recommendations? OBS discord is no help.
Seems like I need to have Desktop enabled for it but it capture all my computer sounds.
You might have to switch everything to an HDMI output
Both through the sound area in PS5 and through OBS. Analog didn't work with my setup even though I had a chatlink pro. No one in any server or reddit was able to help me either so this is the solution.
I'm not using my chatlink pro because I would love to have music and other stuff in my headphones while I play. I have the Wave XLR too for my XLR mic and they don't mesh well together it seems.
OK, so now I have game video and audio after switching the PS5 to HDMI, now I have no PC sounds lol
@unborn idol it seems you may be doing what I am attempting to do. I want to stream on YouTube or whatever. I only want my mic to come through as well as the PS5 game and audio. I want to be able to be on a Discord call with friends that don't play games with me and listen to music and want none of that to come through the stream. I also (probably don't need it) got a Wave XLR to control the volume of my voice, discord and music. I was using a Presonus Audio Go box for my mic for now, but I don't want to have to change cables all the time, since I use the Presonus for Work.
That is correct - that app is only for configuration of the capture card, the few settings that you cannot set with other apps. Generally te card is expected ot be used with apps like Quicktime or OBS on mac - though there is a new app in beta called Elgato Studio that's available for testing on mac (https://www.elgato.com/s/beta - don't forget to click the mac filter on the upper right).
There's someone up with the latest NVidia drivers and/or a related Windows Update it seems where screen mirroring (not just with capture cards) is currently broken on some systems. I've seen them about some places soliciting feedback so they can resolve the issue (see https://forms.gle/kJ9Bqcaicvjb82SdA and https://nvidia.custhelp.com/app/answers/detail/a_id/3141/~/how-to-provide-valuable-feedback-to-nvidia ). If it was working before and is just self reverting now, odds are that's what's up. I've not yet seen a consistent fix short of a system wipe and reload - some people switch to the Studio driver, some people do a whole roll back to a restore point, some people have no luck at all a the moment fixing it.
As an alternative workaround while they're sorting it out you can use an OBS fullscreen projector on your gaming PC to send things to the card's virtual display while it's in extended mode.
Is the audio indicator for your capture card moving in OBS? By default OBS adds new audio sources with audio monitoring (what you hear) muted in case you hear them elsewhere. If the audio indicator on the panel is moving and you just don't hear it go to the Advanced Audio Properties in the edit menu (or the gear icon on the audio panel) and set the card's monitor option to Monitor and Output (output is what your stream or recording hears, by default it'll be output only so switch it to have both and you should be able to hear it too).
If you're using Wave Link with your Wave XLR you could also route the card through that and add your stream mix to OBS instead
(just remember to mute the card in OBS if you do that do you don't double up)
I am not messing with the Wave for now. I can hear audio and my mic in OBS now. Do I need to create different tracks or channels for my discord and music so it's not on my stream or recording too?
There's one track in OBS that's not included in VODs if that's what you're looking for. I know it's there but don't remember how to set it up.
If you don't want your Discord in there I just wouldn't add it to OBS. As long as you're adding your apps via app capture, or sending them to a specific device you do output capture on, it shouldn't include the Discrod (unless you're using the default catch all Desktop Audio , which you'll need to remove to be able to exclude things)
I did remove the desktop audio because it was picking up everything. I started to add discord to OBS but I think the desktop audio is what was grabbing all the stuff and adding it to the stream. Now, I just have PS5 game audio, video and my own voice, which is what I want.
Lord, my mic is picking up everything though, the wife, dogs, ugh.
Wave's Voice Focus should be able to get rid of that issue (correct me if I'm wrong)
I am not using WAVE at the moment. I am using a Samson Condenser mic with a Presonus Audio Go box
and I only get audio in the left ear lmao
sorry I don't have the knowledge to help with that
Most mics are mono only. A lot of interfaces with more than one input will use a pair of channels and send it across as stereo with one input on each side - if you only have one input, your mic on this case it winds up being one ear only. I'm pretty sure OBS has an option to force mono somewhere that will fix that, but not at home to check the PC at the moment to tell where
Spoiler : I did it
Right now the elgato 4k x or any for that fact do not work with madvr in pot player. I wish they would fix it or admit they have no interest and take the lie off the website.
Do they claim it will? I've never even heard of those things let alone seen them mentioned anywhere on the site
What actual issue do you hit trying to set it up?
Wait this looks like video playback and processing - make sure you're not trying to use it with HDCP protected content. HDCP content will not play out over a capture card by design - it's literally made to prevent things like that.
Requirements:
HDR capable monitor connected to PC
1) Download and install Potplayer 64bit from https://potplayer.daum.net/
2) After Potplayer is installed, download and install MadVR from http...
That's 4K60 Pro Mk2 - that's a driver based DirectShow driven card, not a UVC card like 4K X.
The PCIe cards also tend to support more options that the USB ones do not
You might want to check with #official-tech-support to see if 4K X can even do what you're trying here since both the hardware and drivers are very different between those cards
Might just be looking at getting an avermedia card at this point. But I like the points about the direct show drivers you brought up.
I have an open case with tech support
I didn't know that the 4k x wasn't direct show driven.
Yeah the DirectShow differences comes up sometimes - eg Riot games anti cheat blocks Directshow while running, so if you try to run a DirectShow card while the game is up for some reason it'll be blocked. The UVC cards won't. Though generally you should be doing that on a different PC in a dual PC setup anyway . . .but still.
The DirectShow cards also tend to support Multi-app so you can use them with more than one program at a time, while the UVC rely on the OS drivers and generally can't do that
All the USB cards since HD60 S+ are UVC though
HD60 S and earlier USB cards were Directshow
I gotcha any chance they will release another card this year
Unlikely - 4K Pro and 4K X are only around 17 months old. There's been no real tech updates since then (that are consumer affordable anyway). Though they did catch many of us offguard with Neo, so who knows
Yeah, just looking for a good direct show card that works with madvr without buying a black magic card for $800
Fair. I do see a couple posts where people got the 4K X kinda working, then not working. It's possible that might still be a salvagable situation, but it's not something I'd know how to sort out (or am able to confirm is even possible). Hopefully support is more familiar with the product
i have a problem i have elgato plugged in right and everything and my obs i cant hear with my ps5 only my headset works or the elgato works never both when i change the output device on my ps5 settings
do i need to buy something else
I bought the HD 60x because it was on sale today and besides capturing my consoles I want to capture my Android tablet. So I'm just wondering if anyone can recommend a decent yet not overly expensive cable to plug into my Samsung tablet which is USBC that would work with the hd60x
monoprice ultra-compact usb-c 3.2 gen2 cable with 10 gbps
is what my friend used for ur use
i think he got in in amazon
I think they're actually looking for a USB-C to HDMI adapter since they want to capture the tablet.
Check first that your tablet is actually capable of video over USB-C, as not all are (eg Google Pixel devices all lack it). Samsung probably has it if it's recent. But you'd need a HDMI to USB-C adpater if you wanted to capture the tablet's screen to the capture card, sicne the capture card takes HDMI IN only.
Yes, PS5 mutes HDMI when a headset is attached and if you force it back on it mutes headset (execpt for voice which is always headset when one is plugged in). You'll want something like Chat Link Pro so you an split the headset output for capture instead.
would an audio extractor work
If the headset is no longer connected to the PS5, and instead through the extractor, yes
i have a steel series nova 7
wait but can i still use the ps5 audio settings that is has
like the new audio focus settings
i am on xbox and i have the HD60x. I didnt buy a chatlink but i am using a 3.5mm male trrs y splitter that leads to two female inputs. then a 3.5mm trs running from one female input into the elgato. In Obs i can record Xbox disxord audio however, my friends in call cannot hear me at all. My headset has a mic so i have no idea what the issue could be other than maybe settings or the fact i dont have an actual chat link. (idk if it will change much but im recording on a macbook pro)
Guess my tablet don't work then
That depends on the tablet, check if it supports USB-C video out (aka DP Alt mode)
The jack on the capture card is only TRS, it's not designed to take a mic (for similar reasons that Chat Link Pro doesn't split the mic, only the audio out from the console, i'd imagine)
well the one i have going into the capture card is trs
its just the splitter thats plugged into my controller that is trrs
Then there's no mic wire in that cable anyway if it's only TRS
That said splitting a headset mic without some sort of amp is generally a bad idea anyway since mic voltage is so much lower than line voltage. Runs the risk of distortion or volume issues
That's part of why Chat Link doesn't split the mic
If you want to split the headset mic you'll usually want a powered device like a mixamp or mixer that can actually boost it enough to be split without issue
so then my best bet is to just get a chat link pro
that would fix the issue of my headset mic not going through to my call
No, Chat Link Pro is unpowered - as I mentioned it won't split the headset either
It splits audio from the console, not the mic going into it
Oh wait
It would let it go tot he console yes
Just not the PC
(Since it maintains TRRS thruogh to the console connection, but only TRS to the PC)
For the PC side most folks add an additional mic (usually with better quality than a headset one anyway) to mix their voice back in
so then what should i do to fix my issue. Im trying to record to obs and right now audio is being output from my console and i can hear and record their audio. I would also like to record mine, but i cannot even get my headset mic audio to work in my voice call on xbox.
sorry if i seem kinda inept i'm pretty new to all this
A Chat Link Pro with an additional mic for the PC would work (and it's Prime Day sales week so a good time to get a mic like Wave Neo if you need one) would work.
Alternatively a solution like an Astro MixAMP TR (Xbox version - Xbox has a lockout chip so any USB audio device you use with it needs to be an Xbox version or tagged with designed for Xbox), or something like Steelseries GameDAC Gen 2. Personally I use a Steelseries Arctis Nova Pro Wireless Xbxo verison. These sort of solutions have a stream output on the base station that you can feed to the capture card with an aux cable (and usually a ground loop isolator).
Depending on what you need with the Xbox you can also configure it to split official party chat, and game audio in the audio settings - this lets you bypass needing andy of it (though it only works for main game audio and official party chat - not things like in game voice chats like proximity or lobby, or on console discord, nor would it split the mic so you could use it to get your voice in the mix either).
Good luck with it!
can anyone help me figure out why my elgato doesnt pick up audio
That's not really enough info. I know you mentioned you're capturing a PS5 over in general, but what sort of computer are you working with, what app are you using with the capture card, and is there any headset or anything invovled here?
everything was working until i upgraded my pc last week
im using a ps5 with astro A50s i use to just output the audio to HDMI instead of Headset. I haev the HD60X
ive tried changing the audio setting on the ultlity program to analog
i just tried to reconnect my ps4 and the elgato doesnt detect it. i simply switched HDMI (ps5 was working)
If you switched the PS5 to HDMI audio the capture app needs to have the card set to HDMI too. What version of the A50's are you using here? As far as I know only the A50 X does HDMI audio - are you using an Extractor or the Astro HDMI to Optical adapter or something? Did the audio work fine in the headset?
the optical adapter that AStro came out with when the ps5 released
i get audio through the headset but on obs my elgato audio level does not move
Make sure the Astro adapter is between the capture card and display on the HDMI OUT side of the card, not the in side. iirc it doesn't pass through the audio - but the card will so putting it on the other side lets you get the audio to the card first
When you upgraded the PC did you reinstall things?
Like, is this a fresh install of Windows?
yes i had to reintall windows and upgraded from windows 10 to windows 11
could it be an software im missing for the audio to go through?
I was thinking more it might just be the OBS audio monitoring. Is the volume indicator for the card moving and you just can't hear it by any chance?
i have no idea how to check that tbh
If so, OBS adds new audio with audio monitoring (the copy you hear) off, in case you already hear it. So if you reinstalled that would be reset to output only (stream and recording would hear it but not you). If that's what happened change the monitor option for the capture card in the advanced audio settings under the edit menu
Set it to Monitor and Output
on obs no, and on the elgato software idk how to check it
Which capture card are you using, and which Elgato application (Game Capture HD, 4K Capture Utility, or Elgato Studio)?
The setting for OBS would only apply to OBS
not the other apps
Check that the capture card isn't turned down or muted - press Windows Key + R , type mmsys.cpl in the box that comes up and press OK. Go to the recording tab there, find the capture card and check properties. On the levels tab make sure it's turned up and not muted
Also there's no audio at all right? I've also seen the card get voice cancellation applied to it by various other apps where you wind up hearing voices and nothing else as a result
And you don't get anything even voice from the console right? Try going to the advanced tab there on the windows audio properties, turn off the ability for apps to take exclusive control of the device and restart
If you see anything about enchancements listed turn that off too
(that may not be there depending on the version of windows)
i heard the audio on my headset/monitor but nothing comes through to obs
I got that - I wanted to confirm no voices like NPC voices either, in case there was noise cancellation getting applied to the card - that's designed to still let voice through
ahh
yea no nothing
ok i turned that setting off
should i restart the App/unplug the elgato or restart the pc?
Restart the whole PC. We basically want to foce any apps that might already have had exclusive control of the card's audio to let it go - easiest way to do that is restart the PC
Remove the Astro from the equation and hook it right to the PS5 - we want to rule out some potential issues there
sorry how do u want me to do it
Remove the headset basically
like the astro adapter?
yes
I want a direct connection between the console and the capture card so we can rule out interference
i didnt make a difference
OBS doesnt pick up any audio but i can hear it through my monitor
its got to be obs then
What about one of the Elgato apps? Either of those gettng audio?
run one of them and see if you can hear it basically
ive been getting this msg a lot (i have obs open rn)
Run this https://www.uwe-sieber.de/usbtreeview_e.html USB Tree view, click the card on the left and confirm if on the right side you get three speeds in the summary that are all Superspeed or better
would it be easier to hop in a vc?
not sure what im clicking on this site
the download link at the top
Find your capture card there and click on it
Then check the right side for the device, port and connetion speeds
im on the elgato hd60x audio but idk what other port speed u were talking about
Does the GC553G2 use a direct show drivers?
Click one up from that
That's the same device. Click the one up on the left - the composite device
I meant the one up in the tree, not the one directly up sorry. The composite device
The fact it's using that name is an indication of a possible connection issue
sorry which one?
The composite device
Speed esction
yeah
You have a conenction issue where the card is only getting a USB 2.0 connection
(aka High Speed - it should be showing SuperSpeed or higher)
its plugged into a Red USB port
yeah the companion port warning generally indicates it's a 3.x port
Most likely cause is cable
Though if you're using any adapters, hubs or docks you should remove them
connected to the elgato?
Cable didn't get mixed up when you disconnected things during the upgrade did it?
i disconnected the astro adapter
no no no
i simply unplugged my power stuff from the pc
the elgato wasnt touched
This is a USB issue, not HDMI. The cable between the Capture Card and the PC
so trying a new USB might fix it?
would that be the case for the audio just not working tho
because i still get a picutre
but it use to flicker at time
Yes, try another port, and if that doesn't work try another cable - it has to be a USB 3.0 / 5 Gbps or faster cable though
i thought it was a pc issue
okok ill try that and see if it works
would have to be another day i dont have another cordf
and i tried switched my USB port before and i didnt get audio
Yeah - if it's getting USB 2.0 bandwidth for some reason, it's possible the video is using too much data for the audio to work too
and again that would still be a cable connection issue?
4kx with usb c gen 2x2 port I noticed it keeps disconnecting is the use of this port supported?
Most likely the cable, but not 100% guaranteed.
Should in theory be fine. Check for updated firmware on the card, and update BIOS/UEFI for the PC. Can also be a good idea to check for USB/chipset driver updates.
May also have to disable power saving on the USB controller if it comes to it - that can cause a disconnect if it puts the port to sleep in error
thank you
what should the EDID settings be? i have having some signal handoff issues where the device will boot the monitor black until i give it another signal then it will display
Sorry for the question but I have a problem with my capture card audio and I can’t find any solution yet…even though I have submitted a ticket to elgato and this problem has been not solved for more than 3 weeks
I can’t find any solution yet to the audio skipping parts when I am streaming
I've just pluged in my camlink 4k and I feel like it looks worse lol
than just it over USB
this just looks worse
And autofocus isn't working as I would expect

oh
changing it from Photo mode to Video mode helped a LOT - I forgot that USB mode does that by default
Cam Link quetsions usually go in #camera-prompter channel. But what specifically is the issue you're seeing when switching modes? Do you have an original sample to compare with? I'd also check that your camera is still set to use the same resolution in it's menus for HDMI Out, as it uses over USB mode.
Camlink should be in #camera-prompter
Jinx!!!

Display is usually the most compatible, but if you're hitting issues, try Internal and see if that helps. Display pulls EDID from your monitor (so ideally the monitor should be powered on, or sleeping so it can provide an EDID during this phase, not shut down when you start things). Input EDID mode Internal uses the card's EDID modes instead - it can result in mismatch with things not working with the monitor. Merged uses both. If you're having compatibilty problems you may want to try all three and see which works best. If it comes to it you can also lock it into a specific resolution on Internal mode for compatibility (set to match the monitor) by setting the bottom option there.
Yeah, it comes up somewhat often - but the main idea is the Cam Link use the Camera Hub software in most cases I think, so it's more paired up by app (with the exception of CamLink Pro that I think is just lumped with the other cam links)
If you're only hitting audio issues when you're streaming, you may want to check with support for your streaming app. What are you using to stream? What capture card are you using? What sort of computer? What sort of device are you capturing, and what platform are you trying to stream to where you hit the noise? Do you get the same audio issues on recording that you do on streaming?
hi, I stream using a Pc with an Elgato 4k pro capture card, to capture PS5 gameplay. I have an issue where my monitor will turn off and on repeatedly. With some games its random during gameplay and with others its only when I open the settings. This only happens when im trying to stream or record, whenever I play and dont stream or record, the monitor works perfectly fine. I am using two different HDMI cables. One that connects from the PS5 to the capture card to stream, and another that connects from the PS5 directly to the monitor if i'm just playing casually. This doesn't show up in OBS or in any of my footage its just on my end. Any Suggestions would be greatly appreciated. Thanks.
Need help getting to this screen? What program/software do I need. My elgato isnt showing up under display settings in windows 11. A buddy sent me this and said I need to get software
My monitors are the only thing showing in "advanced display"
Both computers are Win 11? How are you hooking the card up to the gaming PC - passthrough with the GPU going to the card, then the HDMI out going to the screen, or via cloned setup with monitor going to one port, card to another, and HDMI port empty
Hdmi going to the gpu and another going to the monitor
And you don't see the 4K X in display settings?
wait
HDMI going From the card to the GPU and then another to the monitor? So both HDMI ports int he card are used?
That's a passthrough setup - the card won't show up as it's own screen in that setup, it'll piggy back on the monitor signal essentially
So how do I get it to show up in display
Both hdmi ports are being used on the elgato
One is coming from the gpu to the capture card and the other is going from my monitor to the capture card.
@past basin
That's how I have it setup
It isn't supposed to show up when connected like that
Unless you go changing the EDID mode, the computer will see the monitor and the capture card just splits that signal instead of needing it's own
Are you having compatibility issues? Generally you only change EDID modes if you have some sort of technical issue
Yes, what software do I need to do it
4K Capture Utility from the first screenshot you sent
Is that only for Mac?
No, it's only for Windows
Can you drop a link here so I can get it when I get off work
Mac users would use Capture Device Utility or the Elgato Studio Beta
it's on the main Elgato Downloads page - https://www.elgato.com/downloads
Yes
Alr sweet
Why are you changing the EDID mode though? What's the issue you were hitting?
Appreciate you
Because changing it can also affect compatilbility with your monitor
i got a question for yall, i have a 4k60 pro. when i plug my playstation in to the in and put my monitor to the out side its not reading my monitor
im only tryin to run 2k 120 hz
Thanks and I did that and I opened a case with my ticket . I provide everything but without any solution
Elgato Studio came out of beta so it’s only wave link beta and stream deck beta jsyk (Just So You Know)
Ticket to who? Who's capture app are you using to stream? None of the current Elgato apps support streaming so who did you send the ticket to for support of the streaming app?
If you're still looking for help here there were a whole bunch of questions I had there that you haven't clarified
Ticket to say my problem to elgato/to open a case for my problem and what I have faced so far. I use the 4k capture app and the obs(for streaming) but also I tested with another one that elgato told me about and still the result was negative. So I send my ticket to the company about my product of HD60X and I explained everything and since then I did follow their instructions but the problem remains
They asked me about my specs and I did try multiple things
Oh you're getting it in 4K Capture Utility too? So it's not just when you're streaming but also in local recording then. Yeah that changes the issue
Yeah that’s correct
Did you have a clip anywhere with the audio problem? Some audio issues have a distinct sound that can help identify them
You can listen it in the first seconds
My stream goes in that way from the beginning till the end
Which is very irritating from me and the chat
And the card is connected right to the PC, no hubs or adapters or docks right?
Correct
What firmware version is on your capture card if you check in the device tab in 4K Capture Utility?
The latest
It was also another thing that elgato told me to do
But it was that way from the beginning
And what actual card are you using?
Because as I still remember it was said that fixed some things
Actual card? From elgato ?
yes, what model is the card
HD60X
Okay, good that rules out a couple potential issues. They already have you try it on different USB ports to rule out interference? Eg moving it to a front case one instead of one on the back?
Yeah
In OBS if you mute the card itself, and then add it again as an Audio Input Capture so it uses the card's audio interfaces for audio instead of pulling it with the video, does anything change?
Nope
Are there any driver updates or BIOS/UEFI updates for your motherboard? That can sometimes affect USB audio sources
I tried so many things the latest 20 days
(especially on AMD boards or those with the ASMedia chips)
Everything is updated
Stright from the OEM site, not from Windows update right?
And Windows Audio Enchancements aren't turned on?
What are you actually recording here - like a PS5, Xbox, etc? Whatever it is, is the audio set to Stereo or Linear PCM?
Yeah they are off. Ps5 . It’s in the first preference hdmi I think from elgato if we are talking about the same
Or stereo
Ps5 and miniatures/building stuff
On PS5 it'd be called Linear PCM
(though they might have also asked you to make sure it was set to 2 channel audio)
yeah, it's towawrds the bottom of hte audio settings on the PS5
If it's set to something like Dolby or a 3D format it can mess with the audio
Can you elaborate here ?
USually if it wasn't it'd be more distorted than it is, but it might be worth checking since you've gone through most of the other hiccips
PS5 audio settings should show how many audio channels you're using - er, 2 or 5 in most cases
If it's stuck on 5 you get audio issues from dropped channels though that shows up more as missing audio than dropping bits
I can’t find it. Could it be only 1 for me ?
It's probably greyed out towards the top there somewhere - it's often set by the DID that comes from your display or receiver
Nope I can’t find it
greetings , i am new to capture cards , i tried to follow the instructions on the elgato website but i run into this problem when using 4kcu. I own 4K Pro , installed it , i use only one hdmi cable from my gpu (3060ti) to the capture card input (i dont use the output, because i have another displayport cable connected from gpu to monitor). I have cloned elgato to my primary screen. Primary screen is running 2k144. The settings i have on 4kcu are : internal edid at 1440 and recording at 1440p60 with hdr unticked . I would appreciate any help
You should have the cloning other way around.
Set up your main display how you want it to look and perform.
Then assign the hdmi to capture card output to be a clone of the main display.
Nvidia GPUs can scale the duplicated display to whatever res and frame rate you capture at. In nvidia control panel.
(Or, they used to be able to. Nvidia drivers have lots of problems now and dupe displays seem to be having trouble for some)
If you have issues duplicating with nvidia, or you have an AMD GPU, I would recommend starting an instance of OBS on the game computer, canvas set to capture res and frame rate. Add one display capture source, for your main display, and then start a full screen preview to the capture card hdmi out.
This will work great and doesn’t incur any resource usage to speak of.
(I do this with vr gaming; where every frame and cpu cycle counts. It’s flawless)
sorry for the misunderstanding , i meant i have my main screen (primary) cloned to elgato. So should i get the cable from gpu to the capture card's output ?
these are my settings
Ah ok yes, that’s setup correctly. (It might get weird and restrict your frame rate or something if it was the card cloned to the display)
So that should be correct then.
GPU hdmi out to capture card input.
Now let me re-read your question; maybe I answered too fast….
Oh I see, I didn’t look at the picture closely. So there’s like a line sync issue of some kind.
Hmm this might be the nvidia driver problems. I’m not sure what the effect of it is.
But your setup as described should work fine.
I suggest turning off the duplicate display so your output to capture card is set to “extend desktop” as if it’s a second display.
Then do the OBS trick I described above to preview your display to the capture card
alright let me try , thank you
btw yes the issue is that it loses focus to the center and starts going crazy when i try to capture , the center moves to any location and some kind of overlapping takes place
hey I have a hd60 x and it's paired up with my switch 2, and the display looks off compared to the display I'm getting out on my second monitor, anyway to fix this?
first off, just wanna make sure, is the capture card connected to power?
i think i did it correctly right ?
Yup!
And make the OBS canvas be the resolution and frame rate you want to capture, so it will project exactly what the capture card wants.
Does that picture look right on the capture card now?
interesting how that looks
Oh nvm I fix it
i have the current version of obs installed and mine does not do that
can you make it so we can see both monitors, its kinda hard to compare when its only one at a time
from the testing i did it didnt show any problems yet . I want to ask though , isnt it like i am not using the capture card at all ? like i could capture my display straight up . The only benefit is that i can capture from my 4kcu which obs could do too.
might have to edit stuff around
you are using the capture card to capture the display to OBS
i see
Umm. Do you not have a second computer?
The main reason to use a capture card instead of just using OBS to capture on the same computer is that the second computer can encode the video.
Do you have the 4k pro installed in the gaming computer, not a second recording computer?
If you are recording pc gameplay, and don’t have a second computer, there is essentially no reason to use a capture card at all. Just capture the game with OBS, if it’s all on the same computer anyway.
yes , i want to record another computer and this is the computer i want to record from (my previous computer) , it really seems to be doing ok now btw
really appreciate your help ,if anything goes wrong i will report it 🙂
Ah ok, good! I got confused a couple times in there.
Ok great! I’m going to presume this was the trouble nvidia is having lately. But this OBS preview solution is super solid and has the side benefit of allowing for other things like audio mixing to be done in OBS on the game computer also (if you don’t have a better way to mix audio already) so there’s some side benefit.
Can you help me
It’s laggy
What do I need to?
yeah i dont understand what was wrong with the drivers , i tried to reinstall them . I also just figured i could do audio mixing there too so that helps quite a lot with organizing it
It’s delayed, but that’s always true with capture.
What is the problem? Both screens look smooth so I don’t see the lag.
I don’t think it’s a bad install, nvidia just can’t seem to ship a good driver now.
This generation is terrible.
Personally, I think it’s all because of the multi-frame generation crap. To get the latency down and try to sell MFG to us they took out the display buffer… and that’s when the black screens started and all the other problems since then. Trash drivers.
If you don’t have a 50 series and don’t need newer game support you could try rolling back to drivers that came out a year or two ago before any of this started. Or just… (leave it and have fun with games)
yeah idk whats better 😄
Can I get help with this plz
That's video encoder overload. What did you set your OBS up for for video encoding options?
And what are the specs of the computer?
Hello! Hope all are doing awsome!
I have a question... How do i need to connect my capture card to stream my console (ps or nswitch2) to my pc?
For the frame skip after 17 seconds due to 59.94. I set my OBS Common FPS to 59.94 and my Elgato 4K Pro FPS to 59.94 NTSC. I'm still getting the frame skip. Do I need to set the Monitor to 59.94hz as well?
Elgato provides help pages and videos about this
I keep getting this error from my hd60 s, im not using the cord that came from the box bc i misplaced it but i've tried other 3.0 cords and 3.1 cords which i seen work fine for others, i also get the no signal error sometimes even tho my ps5 is on, i've used many different cables, disconnected reconnected hdmi cables, read through 2 faqs and watched a lot of videos about this but nothings working can sum1 help?
my pc takes 2.0 connection but i have a 3.0 connector that takes 4 3.0 usb ports. i've connected the cable to that and it still shows the same error.
Try USB Tree Viewer https://www.uwe-sieber.de/usbtreeview_e.html
Click the card on the left side and you'll get a summary on the right side that has 3 speeds, port, device and connection - this will help narrow down where your isue is
thats off for some reason it detects my 3.0 hub as a 2.0 which seems to be the issue
i did some research and the ports are blue which would mean its a 3.0 port
but it shows up as a 2.0 hub
All 3.0 hubs have a virtual 2.0 hub for backwards compatibility
ahhhh
if your card is running in 2.0 mode for some reason it will likely show up on the 2.0 version
i see
well heres whats popping up for me based on this
Huh - there's no mention of the companion port on that port listing. Also have you tried bypassing (or at least restarting) the hub?
Generally if there cable is the issue the port speed should say something like high speed, but with a companion port offering SuperSpeed
That looks like a hub or PC port issue at a glance, withouth seeing the rest of it
hm. Let me update my USB Tree viewer and see if they changed that
im not sure if using too many devices on my hub is the issue but it has 4 ports and i have my mouse and microphone connected (both work fine) including the hd60 s
It SAYS 2.1 which means a 3.0 hub in 2.0 mode. But it's also not listing port maximum speed with a companion port like it should in that case. I was expecting it to look like this:
wait
There's a TERMINUS 2.0 hub there between the card and the USB 2.1 root hub in the PC
Is the card plugged into a different external USB hub? If so it looks like that's only rated for 2.0 and is probably the slowdown
so basically i tried to use a 3.1 cable (purple internal) on both my pc port and with the external hub, neither worked
so i looked around and found a usb to usb 3.0 cable
You mean USB-A to USB-C? The speed standard doesn't always match the connection
and i had a usb to usb c adapter so i connected this cable to the adapter and then to the capture card
yes exactly
i have the cable connected to the hub
the end of the cable's connected to the adapter which is connected to the capture card
Yeah, in this case whatever your mouse and I think Keyboard are plugged into there is reporting as a USB 2.0 Hub. Your capture card is in that, so it's getting bottlenecked
You're going to need to plug it into either the PC itself or a faster hub
Your Blackshark headset would probably work in the 2.0 hub if you want to swap the card and headset around too, for testing
yeah everything works fine connected to the pc or the hub
but its just the capture card in particular
i either get that error about a 3.0 port or it just says no signal
It's likely the only thing there that requires USB 3.0 data rates, so it can handle the uncompressed video
Most PC devices don't even use most of 2.0's 480 Mbps, while a capture card can in some cases use up a full 5 Gbps of USB 3.0 (or more for newer ones), to handle the video
ahhhhh i see
(this is the same reason It can be hard to find a proper USB 3.0 speed cable sometimes)
yea
the hub seems to be the only problem
i already disabled hdcp on my ps5 so the console's not the problem
Yeah, looking at the report there it's going to cap your data speed too slow
