#⚠️ Vehicle Interaction Issue – Players Being Expelled From Vehicles

1 messages · Page 1 of 1 (latest)

fallen stirrup
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!qbcore

ornate sleetBOT
fallen stirrup
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Probably the best place to ask about this ^^

sturdy path
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Okay, I'll ask there too. I only posted it here in case someone else has had the same problem and has the solution.

fallen stirrup
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Been a long time since I’ve used their framework

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But I do remember that being an option

severe cave
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qbox is better anyways

fallen stirrup
sturdy path
fallen stirrup
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It looks like they removed the logic they had that prevented this a while ago

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For some reason

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Specifically the new stupid logic that you’re experiencing was added in this update

sturdy path
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Only a lot of optimize updates

fallen stirrup
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Adding EjectFromVehicle() to the seatbelt.lua is a good indication

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They used to have something that prevented the player being ejected

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Looks like it was changed

sturdy path
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ok

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I will check tomorrow, thanks

fallen stirrup
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I know the seatbelt file sounds confusing here

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But it actually controls a large percentage of the client side vehicle functions if you dig into it