#MY SERVER HAS NOT ONLINE

1 messages · Page 1 of 1 (latest)

warm flame
#

=================================================================
Native Crash Reporting

Got a SIGSEGV while executing native code. This usually indicates
a fatal error in the mono runtime or one of the native libraries
used by your application.

=================================================================
Managed Stacktrace:

=================================================================

#

@green crypt

green crypt
warm flame
#

un a fx

green crypt
#

dont pink me tho

warm flame
#

i have a problem in fx can you fixet

green crypt
#

no

warm flame
light bolt
#

!crash

wheat pelicanBOT
#

Server Restarting / Crashing Issues:

:octagonal_sign: resource XXX failed to start within the 120s time limit:
This means that the resource did not start within time limit.
Type !svboot for information on how to increase the limit.
If you are already at the maximum time, try disabling the resource.
:octagonal_sign: server failed to start within time limit:
Something is wrong with the loading of resources, we do not have more information to help you.
Type !reserror to troubleshoot a possible resource causing the issue.
:octagonal_sign: server partial hang detected:
This means the server started, but some time after it stopped replying HTTP requests.
This can be caused by resources that hang on events like playerConnecting.
:octagonal_sign: server hang detected:
This means the server started, but at some point is stopped responding.
Try looking at the live console for more information.
:octagonal_sign: Full Crashes:
Unfortunately, we do not have enough information to help any crash issue.
We recommend that you:

  • Look at live console for error messages.
  • Try reverting any recent changes you did to your server data, config or resources.
  • Type !reserror to troubleshoot a possible resource causing the crash.
  • Read: https://docs.fivem.net/docs/support/server-debug/
half peak