#Nerf SSs damage, especially/at least the full charge
6 messages · Page 1 of 1 (latest)
I know it was talked about in the last post but I’m a little out of the loop since I haven’t played PvP in a while. But I definitely agree SS has always been invaluable if you could land your shots. In big clan fights it was always about trying to focus down one person as a big FS group then the SS would finish them off if they tried to run. It would be nice to see Blitz fill any niche in PvP because all I’ve heard is that it’s just straight bad because it’s hard to consistently hit its breath and the stun doesn’t last long enough for taking away ALL of your bile. It does damage, but the damage is more risky than SS because Blitz lacks range. It’s sort of like the Team Fortress 2 Spy and Sniper issue. Why would I play Spy to pick people and die afterwards because it’s so risky when I can play Sniper and get multiple picks from a safe distance? Of course it’s not a 1:1 analogy but that’s sorta the point. Why play Blitz when SS has better damage (more consistent), better survivability with cloak and more health, FAR better ground maneuverability, and comparable speed?
Sorry for text wall btw.
If ss had consistent counter it would be fine but a highly skilled ss always manages to keep distance and keep dmg up. If it had a consistent counter. By looks fs to counter on ground and blitz for the air which is main issue. Way I see it 2 outcome.
1 nerf ss on one of the department of dmg mobility or bile.
2. Juice up the rivals a hair so it counters the ss more such as only in air blitz stun duration lasts double duration. Other options but that one comes to mind.
But it's perfect dragon to fight on in open air and has most survivability. Range on all dragons so harass till dead. The speed and Stam to keep up fights long enough to catch other dragons. Finally if it's having a bad time cloak and disappear with quick getaway unless fs right on top of it.
By feels blitz concerns ss in air not a real counter but inconvenience and fs ruins it on ground
Yeah SS really just needs a counter, it doesn’t have one. It’s too good in too many areas to be getting away with all it can do
instead of jack of all trades it got master of all trades only time to catch it slackin is on the ground even then lil tough to find
At least two times I bit an SS that was on the ground 3 times as an FS and it still managed to not get bleed, fly away and survive 💀