Example of a RECENTLY DEVELOPED or in development upcoming dragon games which I myself and others have a small sparked interest in DoD playerbase (since this was brought up in gen chat today, that there is currently "no other dragon games"):
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Dragontwin (Using UE5): an upcoming open-world RPG/Strategy game in which the player shapes their own destiny as a dragontwin, soulbound to a powerful dragon. At the moment, the developers are configuring the dragons movements, taking WHAT THE COMMUNITY SAYS and fixing it, and if the community doesnt like it they just reverse and continue onwards! The animation system is the main work rn, as said, flying is implemente, ground locomotion is in progress for Q1-Q2 2025. Dragon creaetor is in progress, first look Q1-Q2 2025, Character is on hold as dragon is being completed. Customizable dragonfire is another implemented feature. Open world is in progress, interactions are planning phase, and region landscapes are in progress. Destructible environments are testing, but are done. Interactions like epic battles.
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Draconia (not as popular, and released): Create your dragon, customize it, level it. Explore the world of Draconia and unravel its story. Draconia is a MORPG where YOU play as the dragon. Offers single player, MMO, Online PVP, and is available on steam for the same price as DoD, still an Early Access. Unaware of progress or updates as I havent played it in a while, but has partial controller support. Looking at steam, they do have frequently flowing updates/patches/remodels. The game features a large base of dragons to choose from, with different elements, and all in all is quite similar to DoD. Flight mechanics need a little work, but as said, its still an Early access.
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Century: Age of Ashes: Fast paced PVP combat with detailed graphics. Supposedly Free to play. Largely different game style than DoD, but still classified as a dragon game, where you control the dragon and get PVP out of it. Dragons flight is a little off in my personal opinion, but the pvp is actually really detailed and good.
This is proof that there are ideas of creating dragon games other games that could pose a larger threat to the Early access community of this game, especially with the progress being seen in the development. And Im not trying to make this seem rude, but in the coming future more dragon games are going to be released, theres going to be more competition, better communities. The example may not contibute to that fact that ppl play multiplayer and such, but with the staff taking in community and such ideas, multiplayer might very well be immplemented. While DoD is making strides, it needs to keep pace with the genre and support its player base as the genre becomes more popular and varied.
Additionally, not just everyone is playing for the dragons, some are PVP players, and they spread out to the Isle, or BoB, meaning your not only competing with "dragon games", your competing with other PvP games, on top of open world dragon games. And honestly, seeing discussions and opinions, I dont think PvP is cared for very much, PvE however is a huge care. But from experience, once the game is FULLY developed, ppl are gonna play PVP more, cus PVE will be quite boring (nest, sit around, elder, do some quests, explore, repeat). There's no thrill, there's no chance of dying unless its starvation or unless future threats in environment are to be added. PVP usually becomes the main playerbase for games like Day of Dragons (look at the Isle or BoB, even PoT has a PvE playbase, but is mainly PVP)
I have faith that Day of Dragons can and will be a good game, but sometimes comprimises have to be made in the Early Access stages. There is competition out there, even if your unaware to it.