#New Elder System
1 messages · Page 41 of 1
Not in game, survival as a solo is easy as all hecc, but it's the clans being competitive that's the only thing keeping the servers up & populated
That's true.
imo, lower amount of servers would suffice for easier things. (ex: 1inf clan cap. 1 only solo, 1 clan cap etc etc)
too many servers for people
I just realised how off-topic I made this, my apologies
yk? it would solve someee player issues
not off-topic
im yappin ab how eldering could be if the servers were less
it was only day 1 when the servers were capped and people trying to find eldering.
Honestly, I think just more content would solve so many issues
The isle didn't have much, but it had variety & had/has much more survability & engagement. Especially with the aspects of people making ruled servers.
yup. and honestly, with the eldering system being CAMPABLE it wont be EASILY campable.
isles only alive for its community and heavy realism atm (evrima)
but since dods going with crystals, I feel it would be HARDER or EASIER to elder depending on where/how much it gives.
Yeah, it's just shrooms all over again but re-textured
if it is 100%, then bummer. if they make it more amount then good.
but hopefully its in areas that arent sucky
Or defeating alpha class AI types. Stronger, larger versions of the AI (aside from the worms since the queen is planned already) i would much rather fight bosses to gain ticks than killing dragons as that promotes toxic gameplay. And with a game that runs of toxic clans, the dragon eat dragon idea would shoot this game into the ground.
I thought we were supposed to be fighting Pookie to Elder, maybe I dreamed that.
Maybe, I know you defeat pookie to get the sand slayer skin, idk about eldering.
The isle has so much content, AI, realism, mechanics but the reason I don't play it is because it's pure PVP. I wanna play a game for the lore not for the bite fights.
If we just had more AI, more people would play. But what's turning ppl off the most is that it feels that we're being punished for not understanding Jao's vague hints on the eldering system so much so that we believed for a long time he didn't even add one in
Elder system is getting another revamp due to feedback
Which is the crystal system, right? Or is he changing it from that to something else?
I can't say
Can you say if it's still campable?
He has said it will be more campable then the current system but less campable than the mushrooms was... From what I remember anyway.
campable again?? ugh
You can still passive elder and not be camped so as of rn its more like adding a new way to elder to the already existing passive eldering that is not campable
I'd love to have more input on it, but we don't even know what the current system heccin' is
So we can't even give appropriate feedback
Only appropriate feedback is that he should actually tell people what the eldering system is if there even was one that wasn't passive only. All he was doing was killing time until he put the system in that he states is the new system.
I'd rather not be lied to.
No he wasn't, he wanted to give players the experience he had in a star wars game where no one knew how to become a Jedi. He wanted to give players something that could bring them together and solve as a community.
He misjudged how much that sense of wonder and discovery is no longer a part of games and life anymore. People don't like not knowing things now since they have the Internet at their fingertips and never really need to work things out. If they get stuck on a game they just go to reddit or YouTube to find the info.
I'd rather people not spread miss information
I also want to point out that jaos decision to switch the elder system bc it was too hard to figure out and he thought someone would have figured it out by then makes it impossible to even got an passive elder until that point. It would have been just enough time to elder 1 asd at the twice growtime servers and then leaving like no time to actualy figure it out what to do then. That realy lets people think that maybe there is no active way of eldering or jao does not know how long it takes to pasive elder a dragon..... agian im not saying there is no active way but it feels like it and it feels like we have been lied to
People STILL love to solve mysteries in games, just look at all those ARGs and lorehunters in the mascot horror genre, the difference is that those mysteries aren't an integral part of the game, they expand IT, sure, but you can play the game without spending months to years to figure out. Jao tried to lock the only endgame mechanic, what affects not just itself but the only Other gameplay mechanic (nesting) As well basically crippling the whole game. THAT is the problem, not the mystery itself
Not lock it, lengthen it. At the time he still hoped to get the other dragons added to the game and eldering wouldn't have been the only goal with each of the new mechanics.
I know there are many who enjoy ARG's as well as finding hidden things in games, but thats not the majority of players any more in gaming. I agree that it would have been better to add something like the hidden mechanc onto, say, a rare skin or the like. But the passive system was still in place.
I'm not disputing that it was badly executed. What I sm disputing is that Jao lied and didn't add the mechanic at all.
I would have to disagree with the 'most players now don't like the mystery and finding things out' part. When people were told there is a elder system and that we have to figure it out, people flocked together here and brainstormed ideas. That is why this thread exists after all. People got excited and it was really great to see everyone working together. The problem I think is that the excitement went down when people had spent exhausting nearly (and I say nearly because we clearly haven't found it yet) every option. The game doesn't have much to work with yet so people tried everything the game had that they could use. So much time wasted when it doesn't work. It's great to spend a lot of time trying to solve something but it becomes more of a issue when everyone believes they exhausted all the options. We also don't know if we get an indication when we are on the right track. So what if we were this whole time and had no idea, only for the process to get canceled because we didn't do it in the right order or something. There is no way of telling. The only hints are what Jao has given us but nothing to tell us in game that we did a step right. Something like "your power is growing within..seek what to become." Does an indication like that exist? We don't know. Everyone thinks they have tried everything and with radio silence after so long, people give up and begin to believe it doesn't actually exist. We had people screaming at crystals and dancing with bugs for crying out loud
. People still love solving things as proven in this thread if you start from the beginning. There is just nothing to work with anymore because people have tried just about everything. So people just want to know now since they are exhausted. I'm willing to bet, people will come back once the new elder system is updated and will work together again to figure it out. We know one hint that was given to us in pt chat which is that it'll involve crystals. People will be excited again to try again.
Agreed 100%. Love the aspect of having to solve something for ourselves. Gives the dragons more lore. Also, glad to know I’ve not been the only one dancing, screaming, and biting at crystals… 🤷🏻♀️😂
i think its a little sad that what he's gained out of the course of this thread's existence is "humm, gamers aren't as interested in mystery and discovery as they once were" as that is exactly the crowd these kinds of games invite. i've watched documents be made and compiled collaboratively, community made maps be poured over, landmarks be explored exhaustively, every absurd thought and idea built upon and dissected, only for such effort to result in confusing and conflicting riddles and hints, non-answers for help when asked for a guiding hand, and stark silence within the game for everything and anything attempted.
this entire experience has been akin to trying to find something you lost scattered in a room full of covered holes that could be in any number of them, but instead of having the respite of being able to catch even the faintest glimmer of a piece of what you're looking for when you peer into a hole, you're forced to jump down into complete darkness and make the exhausting climb back out when it turns up empty.
it's a play on psychology, the cycle of challenge and reward. when you present a challenge to a player, it is as a unique experience that intends to add something to their knowledge of how the game works; an unfamiliar set of patterns to learn that gets you from point a to point b. the incentive to go through the undertaking of the challenge is the reward, but the challenge-reward cycle isn't just a straight leap across a chasm as it has been presented in this case, but a series of trials and errors that make the process of undertaking the challenge rewarding, often moreso than upon receiving the actual reward. feedback to attempt is crucial in these cycles, because it supports and reinforces the player who is figuring out the right method and prevents frustration and discouragement from the player who is struggling. with the lack of helpful feedback in maze of half-implemented mechanics, flimsy foundations, and a miasma of doubt and uncertainty, trying to figure out jao's method of eldering has been one of the most frustrating experiences i've encountered in a game for a while, to which has still not ended in a delightful sense of accomplishment i'm sure he wants to reward his players, because the challenge remains unfulfilled. as far as anyone who's attempted knows, myself included, there has been very little, if any in-game dynamic added to give players the feedback they need to know just to tell apart if what they're doing is right or wrong from what they're trying to accomplish.
it doesn't need to be written in excruciating detail. it doesn't need to be written at all. sights, sounds, smells, immersive tells, unique signs, a palpable pattern is all there needs to be. it's not at all "gamers aren't as interested in mystery and discovery as they once were" if there's nothing evident to show that there is something worthy of pursuing. it's not at all the fault of the gamer if the developer struggles to convey intent without innate language.
sorry for the rant lol. but it is incredibly disappointing to think jao truly believes that his entire engaged audience of gamers is entirely incapable of discerning patterns when there is no response to their call.
The only way to elder that is currently in the game is to passively elder. That's it. He hints there is a way to passive faster, but there was no active way to elder. Absolutely none. So yes, people feel lied to. Yes, people feel he was just killing time until he could place an active eldering method. It is not misinformation to state that one feels lied to, and that their opinion is that Jao was killing time. You can state no, that is incorrect on this and this point, however that does not negate the feeling or opinion of said person. Eldering is a key mechanic in the game that leads to better things and was something people strived for constantly. There is nothing else to do in the game other than to elder. I would rather actively do it, not log on every so often to get a single tick.
I love mystery and solving things as a collective, it's why I play DND so much. But Jao needs to understand he's a dev now. Not a player. It's his responsibility to make things challenging enough to where it can still be figured out. IMO his metaphoric clues should have been given from the start. Then as a collective we could work together to interpret those clues. It's demotivating enough that we now know we have to passively elder to unlock elderING actively. I don't mind taking months to unlock something, but it needs to make me feel like i WANT to do it. Going through quests, unlocking bits of lore as I go to grow and mature into elder is the best way to do it. He already has lore, but it's no where to be found in game. Yes, implimenting that will take time but that time spent would be WORTH IT for both the players and him. The entire reason this game has a huge community is that players that love mystery, discovery, and dragons want to scratch that itch that has been untouched for YEARS. No other game like this exists. The fantasy survival animal genre hasn't had a great game since ever and this, to most of those people, is the best thing to offer. I don't want to be told how to elder, I want to discover it through lore and secrets. Not "its in the game, go figure it out." That's discouraging. It's the same reason why "hardcore, this game doesnt hold your hand" MMOs fail. I dont want this game to be seen like those games.
Imagine absolutely spitting all over the efforts of the active community that's put hours upon hours of effort in, forcing themselves to stay awake for hours, getting on everyday to grind out ticks and then just pulling a Kim K essentially on them saying "no one wants to work anymore."
I could never. Of all the drama that happens in here, I don't think I've genuinely read something that's gotten more under my skin than that audacity.
why don't we all relax. The new system is around the corner and we will have to work together once again to figure that out. lets all just relax. Dev is gonna do as he sees fit and its going to be up us to figure it out. lets all just relax yo.
So now a new elder system is coming, we need to use our brains again?
More than likely
Elder is something that shouldn't be easy to get.
But shouldn't be too hard to where the majority is locked from it
100% agree, I feel like the last elder system was a tricky excuse :P
But if that's getting fixed I'll have faith again
I wouldnt mind the mystery behind eldering, but the problem is that it was said to have been an active method.
If the first step is to passively log on twice every day, then that isnt an active method. That is passive
I mean my thing is "seek what you wish to become" Jedi stuff, once you hit elder. That's it. No one would want to die to find out the active eldering
The fact people can data mine for shiny pokemon rates, people doing leaks for games, but not a single person can figure this elder system out. It just.. astounds me.
Tbh I think the biggest issue in all aspects of this game is that Jao is stubborn and set on making his game. 100% his game. I think it's obvious that he doesn't enjoy community feedback that disagrees with or suggests changing what he has in mind.
While I agree that he, as the person who created this game to begin with, should be able to make the game he has in mind - he should remember how much of his funding has come from from the community, and understand that, in order to keep his community, he may have to make some changes to his original idea. His stubbornness prevents him from appropriately taking criticism and his ego prevents him from admitting fault when things with this game go wrong. We can see this both through what Lusewing said, "he misjudged how much that sense of wonder and discovery is no longer a part of games and life anymore" - the ego. It's not his fault players are upset, it's the players who simply lack wonder. And the stubbornness, in how Jao handled the eldering system overall/was resistant to making it easier or sharing any hints as to how it was done, because he wanted to do it his way, and his way was the only way.
One of the things that gets me is that he kept saying things along the line of how people would discover the method through normal gameplay.
Let's repeat that: Normal. Gameplay.
Yet one of the steps is for your dragon to sleep at night?
Show of hands, who among us ever considered doing absolutely nothing in the game for a couple hours, not even being able to talk, as part of their normal DoD routine?
I feel Jao does this a lot. I stand by my belief that the version of 1.0 we were given was actually just the beta version, and was never intended for full release (I mean c'mon, its slow, buggy, has almost no skins, hardly any food spawns, and parts of the map are straight up untextured), even though Jao and his team said otherwise during the disastrous launch to buy time since 1.0, in the state it was promised, was absolutely not ready.
Based on that experience, I wouldn't put it past them to have lied about some super secret eldering system to buy time until they could release the actual one.
I just wish we had more honesty from the dev team. I've put so much of my money and time into this game, I had (and still try to have) high hopes for what DoD can become. It's saddening that I feel as though I can't trust what the devs say.
I also really don't see the harm in releasing info on the current eldering system either. Apparently Sanctuary has almost all species at 18a, so I'm not sure how much "damage" could be done with letting people know how to elder since there's already been so much progress and folks are at the endgame stage of breeding. So really, where's the harm of letting people know what the full method is? If people have the time to verify the current elder system before the update, it'd help to erase the doubts floating around and restore some trust.
Exactly. They just need to announce it prior to any update, or even large "patch" in which they could've snuck something in.
i mean, it could be as simple as just entering sleep the sleep animation would trigger the elder growth after you did the 2nd step. as far as i know he never said you had to sleep for the entire night. and that is something nearly all of us do when logging out
Oh for sure it could be, but that's not the way it's worded in his hint. Also imo it would also make it a lot more likely that someone would have accidentally stumbled upon the answer by now if that were the case.
All species at all As has me crying when my clans SS line has only hit 4As on PVP despite grinding lmao
But like, how you even supposed to just sleep at night for alleged elder progress on pvp when you're always either fearing for your life, rolling or nesting is beyond me
Or when SSs are supposed to be nocturnal
Also saying people have no wonder or willingness again bugs me so much when people have gotten that far in grinding already. Still not over that bloody comment.
The Jedi system was cool in concept, but ultimately ruined the game. I don't see why it would have been a good idea to model after it lol
i have returned to bring new information from the stream for the new elder system thats gonna be in the new update
- not campable
- you can fight over it but cant keep it for yourself
- can be shared (so player specific most probably)
- kind of the same as mushrooms, so most likeley an object (this is confirmed later on)
- intended to be extremeley difficult
- going to be very obvious what you need to find
- the difficult part will be to figure out what to do with the item, how to activate it and what will happen afterwards
he said it around minute 46 if im correct if you want to check for yourself
Extremely difficult... joy
smh
well, at least its gonna be easy to find the item i guess? XD just gotta figure out what to do with it
also, the extremeley difficult wasnt really meant for the new elder system, he was more talking about the current one so im not entirley sure if it was meant for the new one as well. But it probably is supossed to be for the new one as well lol
it a step in a better direction
true
Extremely difficult is a very loose adjective here. Because in what way is it difficult?? If it's a flight mini-game that involves flying through trees or something, then yes it's difficult in that sense. Again, the wording makes it worse
go to the crystal and press up - up -down- down- left- right- left- right xD
Jao's background in games is PVP, hardcore, "figure it out yourself" games. Which was the earlier 2000s versions of games. When things like Wizard101 came out, people realized MMOs don't have to be so grindy and time dedicated so they left those games for things more casual. All Jao knows is those older grindy games and his ENTIRE gameplay loop revolves and reflects that. It's why PvE has zero content. It's why PVP is getting the most updates (hitboxes, new attack types for the existing dragons). He's favoring one side and leaving the people that love casual play to do nothing but breed. Notice even the Molten Mountains has less players than Sanctuary?? Because people favor casual play. Jao needs to realize his player base is people from 14-24 none of those people grew up with those hard core grindy games like EverQuest. It's not that we "young'ns" don't have wonder, we have wonder in a different way than what Jao is used to.
Not to advertise, but JoshStrifeHayes on YouTube literally has so many videos on why those older, grindy, "this game doesn't hold your hand" games are ghost towns today. And based on how this game is running, everything Josh says is correct.
This eldering thing, no matter what he decides to land on, is still gonna be under what he wants and what he's used to. Which is grindy, hard-core, and no hand holding what so ever.
The item could be the crystals that he was talking about. He said new edler system will involve the crystals. Would make sense since it's something very obvious to find. Will probably just need to figure out what to do with it.
Which is still grindy and time dedicated which is my point
Sorry wasn't talking to you directly mb lol I agree with you. I was just making a general statement.
I personally don't mind grinding and something that takes time, especially if it's something worth it. Something rewarding. But it has to be rewarding enough for me to really get into it.
No I get ya
to add onto that snippet of early 2000s grindy "no nonsense" games, its not like there aren't games today that fit into that category. roguelikes, genuine environ sims, games you have to play to understand, and those games can be very popular
but it just goes back to my thing about the cycle of challenge and reward. rain world, for example, is such an appreciated game because of the fact that it's frustratingly brutal. you're dropped into a world with no preamble, given the vaguest of guides if you're even attentive enough to notice it before you've already stumbled and clawed your way through the world, but the reward of spending hours locked in the same subarea comes in overcoming the learning curve and getting to learn the story beyond it
but rain world is a niche game, and its not a game for everyone
dod currently has no sustenance outside of what it's playerbase provides, and the niche that it fills is so comically small paired with the shortcomings of it's news and development that its laughable to even consider it
First of all, I love Josh, good to meet a fellow fan 
And Yeah, I totaly agree, his seven sins of game design series is unfortunately accurate about DoD...well most part...and altho there's still a market for hardcore and grindy games (players from China, Korea, japan still prefer grinding their behinds off) it's a pretty niesche market ín the west, and DoD doesn't appeal even to those, because those players like to accumulate power and get stronger and stronger, not loose it after a death. His Best bet would be aiming to atract the fans of rouguelikes, but it's not working either, because the Time to get back to where you were before if you die is just too long.
And the whole nesting System doesn't actualy promote working together, but gathering into clicks and actively preventing others from working together... it's like if ín an MMO you needed to Clear a realy hard raid to get the endgame crafting recipes but the crafted items are tradeable and you can prevent Other players from entering the dungeon by guarding the entrance...the first team to Clear IT Will get such a power boost by crafting the gear that if they want (and they Will want IT, believe me) they can easily prevent others from getting IT just to keep their lead. "Technicaly" the Way is open for anyone to do, but they can't, because those who already succeesed are in their way.
IMO DoD's biggest mistake is thinking that "let Other people be the entertainment" is a viable option. IT can work, with restrictions, but nobody likes to be the punching bag of others, and currently only the first ones to reach max stats are the winners, everyone else is a looser stuck with the role of the punching bag. That's why the game can't keep players, because people have self esteem to not stay in a game what constantly tramples on them just because they came "too late" to win IT.
The game needs a Way to help New players catch up, while not diminishing the achievment of the grind, I could get into ideas on how, but this topic is not for that XD
if eldering is a mechanic meant for late game, i think it should be developed after a foundation for sustainable playability has been laid
lol hazriel we thinking on the same wavelength
Yeah 😄
My suggestion to Jao: stop worrying about the damn dragons. We have enough for right now. Work on what's lacking and that's a fulfilling gameplay loop. Add more AI, add quests and leave the dragons alone for a while. Make your end game (eldering) a grind through species specific quests, boss fights, etc. I don't care how many dragons are in this game, it's all for naught if I can't use them for anything fun like killing a boss worm, THAT HAS BEEN SITTING IN A FILE COMPLETED FOR YEARS BTW.
it would be interesting if the new mechanic is to be like farming crystals in the caves or something similar
I'd rather the suffering of grinding than gathering tbh, I'm so tired of gathering mechanics in survival games
-Continues to play minecraft like I didn't just say that
Lmao
Same but I'm on hypixel playing mega walls 😅
Hey everyone,
A gentle reminder that this channel should only be used to discuss the eldering method/how to elder. Misusing this channel for other purposes will result in warnings as per Rule 13. Feedback and suggestions can go in our Feedback and Suggestion forum.
Um, isnt the new eldering system would be a pearl? that goes in the passive buff section? I'm not sure how one would get it tho
He also said that the current method of eldering will maybe go to the ancients if I remember correctly, which is a bit concerning since it has been 4+ months and we sill havent figured out the current method :c
Really hoped he would just tell us what we were supposed to do hahah
Where did you get the pearl idea? Did he say something more ín patreon chat?
never head anything about pearl personally
Well theres a passive pearl section to use for passive buff. next to skin and costmetic pearl
Idk how you would obtain that or what that would be put there if it wasnt usable
right now the only thing relating pearls to eldering is the stages of life which you can use certain tiers of pearls at
functional pearls are pending under the questing/looting update
it would be to give you specific buffs like +5% fire resistence when you equip them, and from what i know you can get them from killing npcs or when a dragon who has pearls on dies, then the pearls they had also drop
It's kind of a jerk move to say "I'm gonna tell you the system once 1.0.1 drops." To then say "aaaactually I'm not gonna tell you and keep it for another system that'll be implemented probably 3 years later."
he already mentioned using this system for something else right after the new one was teased, but i too think that it's a terrible idea...not because he's not telling us now, but because if we couldn't figure it out now why does he think that we'll be able to when ancients come?
I also kinda don't like the ancient idea period. Sure, it's on a time limit but that can be exploited with plans and timing. I'd rather keep ancient an AI boss fight or something only the devs have access too. Giving a clan based game THAT much power, even on a time limit, is a terrible idea.
tbh i don't think having time limited ancients differs from having unlimited access to behemoths that much, let it be the ice one or the dlc fire...IF behemoths can go ancient, that would be a baaaaaad idea
guys i might have a good theory i want to try out
though i dont have an elder T-T
so if anyone has an elder that they are willing to lose, let me know ^^
I seriously think it's what someone suggested before about sleeping next your own elder as another dragon but idk.
someone has told me that the current elder system is to be nested by 2 elders and the child will then have "elder blood" and will get better/faster elder growth tick percentage. Is this true?
Nah we have multiple elders and tired this
Matter of fact we had 2 elders breed. And I took the egg and I was on in elder and still nothing
that would have been found way earlier with all the nesting going on
And your passive tick percentage was normal?
We tried it all lol and nothing
@slender arrow when you ate an elder dragon, did you eat it to gore?
Yeah when my IR died i used my FS that was previously elder to feed it I had like 25 elder prog at the time thinking it would boost it nothing
Even slept during the night were I died nothing
wish i could be nested by 2 elders. i wanna see for myself if the elder blood thing is true or not
i just had a guess that it would be eating an elder corpse to loot a pearl from it but guess not by what youve said
Pearl won’t be in for another 2 more patches after blitz
it was written in the patch notes for 1.0 in steam that pearl looting system and inventory system was added. thats why im confused. idk why they would write that if it wasnt true
🤷♀️
The System might be ín (we saw IT in the Christmas stream with Jao looting a bug) but the lootable pearls aren't, so it's not useable yet
what happened with him looting a bug? i havent heared about that before
He showed a few different grade stat pearls by looting them from a bug's corpse, so the System for the pearls and looting is probably ín place, but the pearls themselves aren't enabled to drop (probably because they Will drop from stronger enemies)
It was previously stated that pvp, nesting, and campable things were not a part of the elder system
im back with the orb theory
based on everything I have heard about the new system, which is far from all the information. It will be based around crystals and some kind of radius around them.
I predict it will be much worse than mushrooms because 1 clan will lay claim to them and just take over area every time they are off CD which will greatly speed up how fast the entire clan gets elders even if it is slower for 1 person to elder
Bit of a long stretch here. but what if currently theres a secret portal somewhere on the map? just throwing ideas out there
i dont think so, ppl have checked every conor and its said that echo (map maker) doesnt know anything bout the eldering system
that would break the “not campable” rule
a portal is campable
Personally, i hope elder “zones” are also temporary safe zones
@devout anvil They are temporary but will be activated, so you will get a buff for a time than it will disappear according to what he said on stream. Really good on PVE server for this idea, it will be kinda one sided on PVP though if it is anything like legacy was.
once a clan get 1-2 elders they will claim zone every spawn and it will snowball like before except more extreme. The only upside is you can try and kill the dragons sitting in the zone so the war will be real.
It's a Strong claim that there Will never be an unexploitable method, there are multiple methods what can't be camped or exploited, Jao just need to let go of the idea that everything must be done ín groups and focus on the individual players more through tasks and achievments
^
I stopped bc I couldnt figure out eldering..... and because I couldnt even log into the 1.0 and had to use lowspec 😔
Eldering will have no chance it’s gonna be honestly just better.
I don't see why we can't have multiple eldering method choices for various types of servers?
What works for PvE and PvP could definitely be different.
We didn't have serious issues with the mushrooms on the PvE server, even with 3000+ members, you got the required stats, you got the eldering clan role, you worked with the timers and others in the clan to rotate picking them. Once you eldered - big congrats upon leaving the clan.
Clans very much helped in seeing who should be munching and who shouldn't, but PvPers frustrated by gatekeeping on PvP servers would head to us to steal them instead, and that's understandable.
None of us have figured out the new method at all, we don't have a single member that's ever slept all night, and as we give unlimited grows as a perk for being a discord member our current elders are mostly exempt from unlocking anything anyway.
Hello, as a reminder this thread is to discuss the current Eldering unlocking methods which are in the game currently. If you wish to give feedback on better ways for eldering or other systems please put them in #1067202526878896248 . Thank you.
Eldering method will be fun to figure out. Everything he has said point towards some active component which multiple people receive by being in a specific area. This is a huge step up from current method which is unknown but 100% passive which makes it insanely hard to figure out and not fun which has been overly spoken about.
He did say everyone in the area (what ever that is) will get the buff friend and fo. This means in PVP people will have to stay kind of stationary to get it and the zones will be fought over which is good.
Downside is with multiple people getting the buff if one clan can hold the area/areas than an entire clan will quickly hit elder and that server will not be playable for other clans.
Upside is people will contest area/areas and fights will be fun because even if you are not stationary to get buff you cant leave the zone.
We will have to test and see if it is better than shrooms, if it is not that I am sure in 1-2 years he will swap it but lets test it first anything is better than passive eldering.
very true
I also just genuinely don't know what players could possibly do to speed up eldering in the current game, that we haven't tried already. Feels like everything has been attempted at least once
Just to give you some perspective our clan tried for weeks!!! Everything you can think of from the silliest things like talking to flowers to things that made sense and nothing !!! We tried it all
Just a little reminder to stay respectful
The system is there, but in my opinion it's not right for eldering, but could be used for something else ;3 can't say more, with that said do not assume devs are lying.
I don't think IT can be used to something else, if we couldn't figure IT out now why do you think we'll be able to if the reward is different? unless we get real, useful hints, no matter what the reward Will be, people won't find the method
no reward would be incentivizing enough to attempt trying at it again a second time regardless

Because it probably just wasn't logical for the eldering process to the extreme point that noone could figure it out. But might be intuitive enough for a different system, given the right context.
I'm guessing it was just overcomplex.
From what little hints we got before I'm just assuming it was some weird combination of actions at certain times the creator presumed would be taken naturally by players after reaching full adult but was very incorrect, like... sleeping with the moon at certain angles in the sky in proximity to some contextual object on a full stomach or some such thing.
Yeah I think so too...I think we did indeed tried all the components for the unlock just not in the correct order/under the correct circumstances, but I still think that if we couldn't figure out by now, the change ín reward won't magical, jield a solution
has anyone tried having all there dragons eldered? (that can be)
We already figured it out, and that wasnt it. Being changed
who figured it out?
what did it end up being again?
If anybody figured it out, they kept it to themselves
It was grow an elder and then youd just gain ticks quicker
Passive, with more passive.
So.... the whole "night" thing was just a redirect? Or the quicker passive thing isnt true either. Granted, I am in no position to say much since I can only go in lowspec...
Jao said sleeping at night to gain faster ticks is step 3, but there should (?) be a step ín between growing an Elder and sleeping at night ...did someone confirm the faster ticks? Do you get them on every Other dragon or just on the species you grow a passive Elder ?
Can confirm that's a no go- have gotten 2 elders on my account & IR's/FS's are still only getting 0.9 outside of the 25%'s it rounds up to.
Tick rates never changed or increased
Yea atp just ignore what kiu is saying, its brainrot in my opinion
Then whoever said that and the people who repeated it were wrong ig? Pretty sure that was it
And i myself have gotten that with a different server off official (and on)
May be crazy, though.
It coulda been a double growth? I'm not sure though 😂
You're crazy or mixing the round up ticks at the 25% marks
Hey everyone,
A gentle reminder that this channel should only be used to discuss the eldering method/how to elder. Misusing this channel for other purposes will result in warnings as per Rule 13. Feedback and suggestions can go in our Feedback and Suggestion forum.
Okay hang on. The shadow scale gets 1.3% each passive tick and the IR and FS get 0.9%.
My FS which was at 74.5% slept when the moon was over the falls and I got up to 75.5%. A whole 1.0% instead of 0.9%
I didn't even do anything, just logged in when it happened to be night time and slept. My SS is an elder, my first fully passive elder on all dragons in 1.0. So what the heck?
I tried the same thing with the IR but it got 0.9 instead so maybe the first dragon to be logged on gets extra bit of percentage?
The percentages aren't that simple I've watched them over l9ngbperiods and they're more like 2.083 for ASD, 1.25 for SS and 0.916 for FS and IR so when you get those extra tiny percentages bits it's just cause the i display rounds up the number so it displays as only 1 decimal
So why not make those ticks easier decimals to avoid confusion...?
Cause that way it seems more mysterious and you can make people try to figure out stuff that affected it, is my honest guess.
The points of 25, 50 & 75 round up so it's all neat & tidy
So it's not that you're getting any extra % or anything special, it's just rounding up to keep things at a steady number of ticks over all
You'll find it's consistent across dragons in regards to the quarter segments
I believe the case is more so they went with a number of ticks/days required, then split it- only to find out the % doesn't add up perfectly, so it was easier to round up at certain decimals- namely where you get your extra mutation points
That way you're not ending up with 44.5 ticks kinda thing.
Pretty sure fs and ir goes like 0.9 1.8 2.7 3.6 4.5 5.5 6.4 7.3 8.2 9.1 10.0 then repeat so at some point you would end up with 44.5 kinda thing
I don't want to share wrong info, I got one FS really close this breakpoint so guess il double check this time so you are saying it will go from 74.5 to 75.0.and not 75.5 right?
It should be 75.5 like what happened with Devil
Aah I see, you are talking about the actual ticks not the percentages
mmh, but additional input is always useful, so you can defenitely see how it goes & confirm it more
or see if there's anything different, it doesn't hurt, but so far, that's pretty much how it's gone for us
But you'll find those 25% points are always wonky a bit
Yea me too, I was just confused thinking you were saying something else
I have set up a Google sheets to track how long til elder and it has always shown the correct numbers so far
Yeah, so far the only variation in tick percentage has defenitely been at the 25% 50% & 75% it doesn't give the same tick amount if it won't add up neatly to 100% on it's own
It's at every *4.5 point
For FS and ir
I'm not saying this is the actual value but it's the value I use to calculate FS and ir elder ticks, and it seems to give correct % points in my sheet
0.909091
Don't remember how I got to this number tho xd
The SS is 1.25 per tick for sure. 1.2 is wrong
Not what I'm talking about, I know its rounded at those points. But it is not rounded between them which leads to confusion when you think you got extra ticks when you didn't because ain't no new players is gonna KNOW that
He fixed it in the new update
It’s in what of the patch notes 📝 don’t remember which tho
They are not same every time, I have done the research a while ago on every dragon with the help of a few ppl ^^ It's all in the pinned document, in the end 🙂
1.25 every time, rounded up
There's no rounding up imo 🙂
there is
you get the same % points every time, and then there is some rounding
thats how we got the ASD 100% elders without actually reaching elder
because the actual value was less than the 100%, the number we see displayed is not the actual value
asd has a bug in their ticks, it has been reported to Jao, he said that the point should come exactly at 25, 50, 75 and 100 🙂
yea, im talking actual values, not the ones displayed to us
As I said, this is based on my research by the help of the community and you have every right to have a different opinion 🙂
its not adifferent opinion tho, we are just talking about 2 different things
you are talking aobut the % points displayed, im talking about the values the game uses
yes, you believe there's extra decimals, which round up or down, I don't believe there's extra decimals ^^
i know there is Xd
Good for you 🙂
its really weird to code the game to give 1.2 one time then 1.3 the next
it makes more sense to say give 1.25
and that is your opinion ^^
Jeo even said the asd thing was a rounding issue, did he not?
I don't think he did, we were speculating that
But I'm sad it's not fixed yet, we told this to him months ago :/
it's in this convo somewhere tho
im pretty sure the test version fixed it tho
let's hope so ^^
i swear i saw 99.9% in one of the screenshots
He did on the patch notes he said he fix the issue of 99
Or whatever
bro 😂
all elders. no prompt. months of logging in for nothing.
tickets remained the same btw
They did say there's no prompt - even if it is what you need to do
is the new eldering system implemented in testing?
Nope
ELDERING
- Added a new active Elder method to the game. Explore the Forgotten Forests to discover and attain this mysterious new power.
is that to the current 1.0.0.4 ver?
I don't think, since there wasn't a patch recently, it's most likely from the next update coming soon
alright
Oop it was deleted
New elder system.
Someone discovered how the new elder system works and it was deleted.
Maybe it's not exactly it though but it definitely has something to do with crystals and they explode or something
oh. I just realized I saw it in another server.
which crystals? the glowing ones we've always had or the new crystal with the hole in it?
that one lol sorry the one with the hole in it
Ok. They arent in the game yet though for the public right?
i only saw them on the content streams
Right. It'll be in the coming update.
darn
For whatever reason, they wanted the content creators to be the ones to figure it out first and then let the rest of us know.
odd lol. i hope it gets figured out soon
Yeah I'm thinking they are part way there..
Its mushrooms 2.0, where instead of eating mushrooms you yell at colored rocks.
Found it
still 100% campable, and will be a nightmare on pvp
You spam call for it. I don't know what the explosion really does though
I was the one who posted it here last night, but it was all deleted
nvm at the end of the video here for ss he got the elder tick. So i guess the method is literally yelling at a crystal repeatedly till it explodes? XD
So i'm guessing this will all be deleted again when they see this
Death wish for pvp players for sure.
Theres still some unknowns about it
Someone in the chat dropped a hint that, thats not all.
It also looks like an AOE, can more than one dragon of that crystal type benefit from it at the same time?
i think more than one dragon. the blast radius of that explosion would surely give elder to more than 1 dragon. Would be a cool idea
but, then again, this is coming from the same dev that took away the only other way to get elder 'because it was too easy'
So, what are the odds that only one dragon will benefit from it?
Need to wait and see i suppose
i just dont understand why its like this a little bit. seems way too easy to do. Unless 1 calling isnt the only step
I'm assuming there will be more to it but we'll have to see when the time comes.
But, here is some more food for thought, When 1.0 came out, all the hints about star wars and the elder system in game then... all the searching, it looks like it can be applied to this new system that has yet to be put in.
I think my theory was right, that there never was a replacement way to elder in game.
in a previous question and answer thing, it was said that groups could benefit from the new elder method. So i'm thinking that explosion would give any dragons within that radius the elder tick.
yeah i think so too maybe
so this streamer who found it. Someone who works on the team said in his live chat that theres more to the method
So im kinda thinking what he did was partly correct but not everything was right?
Yeah, a friend and I were talking about it and he thinks it’s something to do with skins.
Doesnt make sense. Theres more skins than crystal colors, and will have to be redone when the skin system will be redone
Not to mention, both blitz and SS were crimson and used 2 different color stones
So the new system is worse then mushrooms lol 😂
If a clan holds in area with caves/crystals good luck getting in there too get a tick ..since you have to yell at the crystal to get the buff
I think it’s purple for blitz and blue for ss red for fs and ir yellow for asd I think
It’s not skin based
yeah
no didn't say it was skin based. just something I heard in a conversation, that's all.
I can assure you it isnt campable
the locations you are seeing on the CC's streams are for video simplicity.
yes, i know the locations arent final
But, its a similar system to EF mushrooms
They are set in place, and 'spawn' different colors
similair as in you have to go somewhere and do something to elder. but thats it
Yes, which makes it campable
Ill be quiet now
not everything is known regarding the system by the CC's just yet
making conclusions without having seen it for yourself is a little too early
I will get in trouble XD
youre grounded
LOL ope.
im not sure how they would put in a method that isnt campable besides stuff like this. People also dont have a lot of time to play games for many hours on end if it was more difficult. And i tbh see way more players on PVE than PVP
Eldering isnt supposed to be quick
most of the time you die in pvp. Idk what the point of spending long periods eldering in PVP just to potentially die
so you mean me eldering within 30 hours on legacy as ss was too quick? darn 
you are tougher, do more dmg... etc...
entitled to your opinion!
thats completely fine
pvp isnt for everyone
just as much as pve isnt for everyone either
yeah
-# clone
I would say what is the point to eldering to just sit there and stare at everyone is XD

ill hush
ill force you on pve someday
never

Isn't the whole point of discovering it, to discover it and then share with folks? Why would they delete stuff. If it was that easy I'm sure it won't be long before it's shared again. Smh. This isn't even fun anymore lol
And they are allowing it now? Like wtf
what got deleted?
I posted last night about the method, and the clip of Ragnarrlok finding it. Woke up this morning to it deleted.
This gives me hope then
I think you just answered your own question with your own statement
That’s the point of PvP
its just pointless to me for the eldering part. im just confused on why people get mad about it being campable for pvp when youre going to die regardless lol
just my opinion
Yeah in this game if you truly want to thrive get your self a clan
Snow, in legacy I had 32 elders.. Yes I died on a few but it is a part of what makes PvP rewarding.You also aren't 100% going to die regardless. I have elder SS that have been alive for years literally, they have 10-13++ stats and I fought on them! When you can kill someone else's dragon and survive (in a survival game) it is rewarding! Every gameplay benefit that PvE has to offer, PvP has. Minus the inability to die to other players. But each person likes what they like!
I have an idea.
Group/clan
Same dragon
Corresponding crystal
Spam 1 call
que spongebob
At niiiight
Specifically a very mooney night. A very large ball of pure white light night.
what would be cool is if in pvp someone killed an elder, they'd get some badge for that.
well in the future RP servers , I BELIEVE, thats where dragons will drop the pearls. There are different levels of pearls and the better the pearl the better the bonus. Elders can caryy more/bigger pearls (all a work in progress, subject to change) but it was said in a stream at one point
ooohhh okay. cool. Not that I play pvp but if that was something I could get and use on my pve dragons, I might be tempted.
Eldering method for 1.01
Haven't tried it or seen if yall have figured it out but I'm putting it out here
It's not out yet to the general public to my knowledge. This will come with the 1.0.1 update
I love the confidence in some people😂 they think they know so much when they are only making guesses that they are stating as fact..



Don’t bully me!😂😂
The confidence some people have to be so wrong is wild 
Yeah the min you said its not campable I took back all my conspiracy theories
Cuz the way I seen it was ( this looks a lot worse then mushrooms lol 😂
yeah that's definitely the method ^^
I never said that it was or wasn’t, but you can’t see one clip or one post and automatically assume everything about it.
not going to lie wasn't it 2 clips though? An isn't that person also a creditable source since its a content creator thats with DOD?
either way, if it's part of the "improved eldering system" that "prevents camping" its way worse than the mushrooms lol
No Arie, they are experiencing the system for the first time. They are basically getting early access to the system. They did not know how it worked before. They can steer people in the correct or incorrect direction.i also can’t confirm or deny. Sorry if I’m being vague..
Just going to put this here,
The reason many see this as worse is because in PvP you need to stay quiet to ensure you're not attacked. Having multiple 1 calls done to explode a crystal can lead to being killed. It is essentially broadcasting your position and can lead to your prog being killed very quickly. As much as I can appreciate it won't be campable, it can lead to a very dangerous situation for your elder prog dragon.
^^ at least with mushrooms it's a tad more secretive and you're more likely to be able to sneak in and grab one without getting caught
We don’t know where these items will be placed on the map. Nor how many.
https://www.twitch.tv/videos/2232116893?filter=archives&sort=time
Here's His full stream about him finding out how to elder guys
he most of tried it all TT
https://clips.twitch.tv/CallousDreamyWolfKappaWealth-RhadWdL9ZYsSlvlm here's the blitz eldering part its pretty cool
Thank you, I shall watch when I am available to do so. I appreciate you posting the link
If that’s the 7 hour stream I watched it. He doesn’t come close to showing anything that confirms much😅
Love that they are figuring it out though!
that wording is so confusing TT
Pretty much you can skip to 4:50:00 to See when he first makes big progress of making a crystal glow
'doesn't come close to showing anything that confirms'
'figuring out it out though'
i'm sure they'll be adding more before the update since the system has already been found out
what is it TT
hense the why this doesnt confirm much 😞
most likely
Eh, we're on the right course.
Confirmed that the crystals are attached to the eldering method. Only thing to try now is if it works for groups of the same dragon.
Arie.. I’m trying to be careful with my words.. I’m sorry

5:06:00 is when he makes one explode
Does he show his elder progress after the crystal explodes?
i aint watching a 7 hour stream, thats crazy 
I tend to have things sped up, like a VHS tape you're forwarding
I just said junkie. you can skip to 5:06:00 to see when he makes it explode and then watch beyond that. cause up till that point he didnt make much progress other than making a crystal glow but didnt keep spamming 1 call to blow it up till 5:06:00
i read what you said. i dont really need to watch the stream if youre just gonna explain absolutely everything here lol
Oh it explodes and he doesn’t get elder progress?! So he doesn’t have it figured out?😂
im not sure really. cause sometime later. he tried on ss and it gave him the elder tick for that one
in this clip at 21 seconds it shows 'you feel stronger...' and he got an exactly a tic 2.5
One video showing one dragon.. you’re disregarding the other video showing another dragon and another stone and it not doing anything 😂
quick question about the server it was in there was the blitz even able to get tics?
cause that could be a reason why the crystal exploded but didnt get a tic
This is what I was saying. Nothing has been confirmed..
Pretty sure growing naturally to adult and force grown messes with tics too
If force grown i think you get a tic
Not a clue to your question Arie😅

Force grown doesn’t affect anything. As that would effect our ability to give players restores or regrows
Gotcha.
dont booli cwone
I can take it😂

Not gonna bully Clone but I will say I’d love to see them in Sanctuary one day…. 😆👀
Suddenly I have the evil desire to tell people to do silly stuff like go 5 call in the waterfalls until they have no stamina for ticks
Never ever going to see that XD unless I am being punished by Tenshi or Midnight >_>
Ohhhh Tenshi, Midnight…..
That is where I am sent as my "go to the corner" lol
lol alright, alright, i'll leave ya alone. ❤️
Sooo.. how about them elders?! lol
any find out yellow colored how it works i tink nest or cool down
I tink more Cool down like old shrooms
You do have to aim at the white part of the crystal for it to work
Bule=1call Red=? Green=1 call Purple = 1 call Yellow=?
I tink Yellow is cool down
I try red 1 call nofen
i was Aim at white part
That i dont kown if thay will cage in for live
Heck i try Rage for red
Nofen
Be cool Bule=Sad Red=Rage Purple= 1 call Green 4 call yellow 5 call
so that be 1-5 call
still solo
But so far Purple and Green 1 call
1 call Work on Purple and Green.Red=? Bule=? Yellow=?
I think there is a video of the blue working with the 1 call
Unless that is a different call
Ya that 1 call but look Purple to me
so idk
i kown Dark bule and Light blue
Or it just me
oooohh interesting idea. The different colors equal different emotions and you do the call that corresponds? I like that idea
oh heck yeah
We went from campable mushies that spawned in specific areas to campable rocks that we scream at in specific areas that change different colors
I cant see solo players complaining about this one bit
And if its a group thing and the elder tick applies to everyone in its radius, then that just rewards bigger groups of people which in my case will reward even bigger clans
which will decrease the skill gap of pvp and just give everyone elders
lovely
From what I know you can probably unlock 1-2 free emotes but thats it after 1.0.1 goes live
He's supposedly adding more in the upcoming updates though
so maybe dint have the right 1 for yellow
the plan of a mastermind
i was just tink Yellow be sent for nest
the skill gap will still be there
just not as high anymore
I want the wiggles emote
wiggles emote is cute
Yeah I think that's also annoying
for red geo
Giving streamers the chance to figure out the elder system, but not the patreons/players
I get they're content creators for the game, but it feels somewhat staged and weird
I guess they didn't want real critique
Because I'm pretty sure any streamer would be too nervous to speak up about problems with the system after jao gave them access to the game dev testing
Content creators give real critique, I just do not agree with the scenario they were put in to provide it about the eldering system lol
Almost feels like it's being manufactured
who knows though. maybe they will give access to the patreons later to test out the eldering system
I tink patreon get to try 31-1 but we see
I still tink yellow is cool down like old shrooms was just less time
Did thay say 15 min to go back to black
whats up gang whats some theories
Did I get a ping here
Ooh nice
for patreons only?
I have a CC friend, and I can tell you you’re right. This new eldering method might be okay for PvE (jao’s golden children) but it’s horrible for PvP players. There are only a few spots with crystals, and they’re all held by the strongest clans on the server. The smaller clans would hardly, if ever, get elders
I don’t know if you all know the new elder system, but you’re in for a treat.
to my knowledge currently all streamed crystals are by the big rock area or around the lake
Correct, and those aren't going to be the final location
I know dint deleted it.that odd
Bule=1 call Red=? Green=1 call Purple = 1 call Yellow=?
what i got new eldering method might be but i what i said Be cool Bule=3 call Red=2 call Purple= 1 call Green 4 call yellow 5 call
but i tink Yellow is cool down like elder shrooms 15 min thay go black
Guys
Did we already try sacrificing dragons? Like baby or Adults to these new crystal thingis?
I agree
W h a t
but how you Sacrificeing a dragon in solo
it got to be solo for solo players
some cc kown how it works i not saying it will be chage for live
And pve, likr how would they sacrifice idk
Here's a video of Green working with 1 call (with ASD) to further support the theory. I'm sure many folks have already seen this, but figured I'd share this here for those that haven't.
https://youtu.be/ro8_O_DMpYo?si=whfTKiHwEe8UhHDA&t=1126
Today we were invited to join the other Content Creators and Devs of DOD in the exclusive media branch where all the new stuff was available for us to try out! Which included the Blitz Striker in all its glory with all its abilities and the new eldering system, Which was not explained to any of the Content Creators as we were tasked with discove...
Started the video at the time they got it to work at the end
But in case it didn't work, it's roughly 18:46 on the video
Hope someone can confirm if certain colors working is dependent on dragon type/ability type or not
So far on video I've seen blue/purple working for SS, and green working for ASD
But haven't seen others so my theory is lacking substance
Since we also know that geodes sometimes change color
.. hmm
Purple also works for Blitz. Possible dragon rank
I think Lusewing also said green worked for their SS
i saw green work for ss
it was Lusewing
green work for there ss
Nice, thank you guys for letting me know, that means color of geode likely has nothing to do with dragon ability type!
The possibility of it relating to dragon tier is still there, but it's also more likely that it doesn't matter at all. The only other thing I can think of is not doing the same color twice in a row but that might not matter either.
i still like my ideal but you never know
Be cool Bule=3 call Red=2 call Purple= 1 call Green 4 call yellow 5 call
it can be chage
it not out Yet 
The spamming 1 call makes sense for Blitz Striker calling the storms, but I hope we don't have to spam call to elder the whole time. It'll be really bad survival wise for pvp. Easy to get you hunted down :'>
Just means it'll be better for big clans, worse for small clans, and infinitely worse for solo players
Especially since we still don't have confirmation on whether or not it the effect is AOE for everyone actively participating or if it's just whoever starts it and carries it through to the vfx
Like, you could murder a adult dragon or so from your species and maybe you gotta do something with their corpse before it despawns (just an idea)
Isnt there the option to turn on PvP in Pve?
i think thats only in draconia, not DoD?
What?
unless its a private server setting. but i dont know of a way to turn on PVP in PVE
There is
You sleep for 60 seconds
And then type /pvp
And then your eyes glow red and your able to attack other people that did the same
I mean, I dont think PVP should be enforced upon solo PVE players
It was just a idea 😂
Like any ideas count, and the more we have the faster we can pin point the eldering method
I know in some severs you can, bur not all
Mushrooms were much more single player friendly than these stones
At least with mushrooms there were timers that could be stolen or elder forest randomly spawned a mushy earlier and the solo player could eat it
now with these stupid rocks that are CONVENIENTLY PLACED in clan territories, it makes it much more difficult to acquire elder status on PvP servers
I couldn't care any less since I'm part of a clan, but I'm here to complain anyways because I loved what we had going with mushrooms
Also going to mention that to obtain elder status requires screaming at rocks. And screaming at rocks attracts attention, which if you're on a pvp server and you're 1 calling at a rock at BR where all clans constantly fly around...its just ridiculous
I have to disagree. As a single player trying to get shrooms, it was rough. Didn't matter if sat and waited for a shroom, someone else would already be there and eat it out from under me.
I gave up on shrooms altogether because of mushroom camping.
So far I've seen all of them in BR and Arch and thats always the hot spot for fighting
Lol and screaming at rocks is better?
You wont last even a minute trying to elder tick with the rocks
The moment you go to those crystals you’re going to die in game
They will be camped 😂
It’s gonna be even more rougher for solo players
Curious to see how they've worked around making the crystals not campable as that was one of our promises. + eldering isn't meant to be easy at all it's an endgame feature.
I get the feeling they are a pve player, this new system seems good for pve, but it's clearly horrible for pvp
Like some have suggested I think the best solution is to have 2 systems. One good for pve and one good for pvp
I really feel that the use of the word camping is quite confusing as it's being used a bit differently between the pve and pvp sides of the community.
For pve camping feels really bad for nearly everyone since you just have to deal with it and can't chase anyone away.
For pvp camping is just an minor annoyance and can be dealt with by bringing more dragons, obviously big clans is the issue here but that's not dealt with by lowering the spawn locations you can gain elder at but increasing them instead so that it becomes uncampable.
I don't really offer any solution here but what about having the old mushroom system at the same time as the new crystal one, but lower the chance for elder shrooms spawning? And no 100% spawns.
I like the Geo.make it where it not camp in pvp LOOK at Rock YAAAA Dead
imo both systems were bad, no matter if it's PvP or PvE, I don't know what that "Other step" Will be what those privy to the solution talk about, but If yelling to those cristals is at any point related to the eldering (which seems to be the case) then it's campable, no matter what else you have to do. My hunch is that yelling at the crystal not just gives you progress, but starts a kind of buff which let's you do something else fore more ticks.
I still think that the Elder System should forget these find something on the map kind of aproaches and go into the direction of "quest" type tasks what reward progress...if done right it can both be hard/Time consuming to do and non campable.
Some did work some dint work
So tink on that
There are video on it
That you never kown thay can chage it for 1 call to anything thay like
look red Geo 1 call nofen
Why would the christals interact with calling if they aren't related to something? unless Jao wants to prank us and spent development time implementing the interaction just to mess with us, IT needs to be some form of connection
It could be a reference to how a seemingly large part of the community believed the new elder system had something to do with the crystals and screaming at them was something often mentioned xd
I tink a ancient dragon put them there to guide us becuse if go see Jayo live steam on youtube he talk about ancient and the Geo
but never kown
Dragon do like shiny thing ooo look Gold
lairs usually contain big collections of shiny stuff? Note that shiny stuff does not necessarily mean gold, but what we would call a garbage dump. Copper pipes, car parts, aluminum foil, knives
so we see
Important! ||Got ya!😂||

But you could do that with a chance to go unnoticed and escape ALIVE, now you gotta scream your soul out and say „Hello im here, kill me!“
I’m sorry y’all. I hear your arguments against it while in pvp. I play pve and would probably never try to elder anything while in pvp. Would be way too frustrating either way for me. So I hear ya.
i would if i could post Geo video here but i kown pvp and PvD will have hell of time whit them.But i paly on Pve or Pve-Rp becuse i not good on Pvp
So scream at crystals got it
Basically
I've tried this and noticed that I began getting higher tic counts than normal for every dragon. (2-4%, vs .9% to 2.5%) but I also only log in once a day, I've tried the logging in twice a day every 12 hours and it didn't work for me.
can someone update me on what we know so far?
The new system will be these monoliths that are spread throughout the map. They will randomly glow a dragons element (ex: red for fire which would affect IR & FS) and as that dragon you must 1 call into the monolith continuously for a set amount of time to trigger a shockwave vfx that will grant you an elder tick.
ah ok, interesting
does this affect one player or everyone near the rock
supposed to be everyone with you at the crystal
will we ever get to know what the 3 steps jao spoke about were? or will we never be told that? cause i kinda realy want to know now what exactly it was suposed to be
I think I asked them this earlier and I'm pretty sure they said that they will not tell whst the method is in case they will use it for another thing
Well that doesnt realy help them much in working against the acusations that there never was any eldering methode ingame, besides of passive eldering. XD
Because there wasn't 
Tbh I still don't think they lied, there might be a 3rd step we just didn't found IT because it's so unintuitive.
I just don't understand why they want to use IT again, if we couldn't figure it out now, why do they think we will if the reward is different?
I don’t know. Unless it triggers a massive benefit then unintuitive and extensive things don’t really make sense
Yeah, it does strike me as an excuse to avoid having to fess up what it was, if there was an actual mechanic invested, to avoid ridicule for how unintuitive it has to have been
They did not lie about eldering. Problem was the system was passive, meaning you would not really notice it even if you completed every step. It is possible no one figured it out but he intentionally made it very hard and slow, problem is that it being passive was not fun because there was no one thing to activate your ticks.
It will be more fun now that everyone fights over stones, I just hope they are randomly located and not on a timer like shrooms so they wont be camped easily.
8 months of people trying everything and not a single person figured it out ??????? lol your right tho he technically didn’t lie there was a elder system in place it was the passive system and only that system but that’s irrelevant now we have new way so it’s cool
We still don't know the full New system, apparently there's a step before shouting and getting the cristals to explode
@slender arrow The new system was a passive system, not the old passive but a new version of it. It was meant to keep people from camping which worked, the problem was without an active component no one could figure it out because it took too much logged on time to work. We don't know the complete method because something that is passive is not intuitive so it is extremely hard to figure out.
At some point he may reveal the full method but it does not really matter at this point because it is being removed for something more fun.
Exactly !! 👍
Hi y'all 👋 Since the update is almost live, and it's 5:30am for me, meaning I will not be playing for a few more hours, I wanted to drop some first tips that we're quite certain of for those who missed the streams / videos on the system a few weeks ago!
- different dragons can get the same color geode to glow! In Lusewing's stream, her shadow scale and my blitz were both able to resonate (glow and eventually explode) a geode. Later I also got an IR to resonate a green geode
- it's possible to resonate a crystal upon logging in 👀
- it's very possible for most geodes to completely ignore you and all your dragons and make you cry

- BUT the exact same geode could ignore you one moment but resonate for that same dragon 15-20 min later 👀
So what's this mean? What determines if a geode likes you or not? I have some ideas, but I look forward to figuring it out 
Also note that it's been a few weeks since the media branch was live with eldering, so in theory, things may have changed!
crystal w location
So you go up to one of these and scream at it if it glows?
110s 94w in the cave with the other crystals
On the ceiling
yes, scream at rocks
why would u have to scream at it that seems like a poorly thought out system...
especially on high pvp server u will never be able to collect even just one before u get swarmed by ppl
what does it mean if a crystal is colourd and i hear this rumbling sound?
aim at it, one call and it may do something for you (start glowing and humming). If it does, keep calling until it goes boom and you get a tick. If it doesn't.. too bad :D
About 2% from what I've seen
Finally we got an actually active eldering system again
To be confirmed but it seems like the Red Crystal/Geode only activates if your dragon is hurt
Was roaring at one as FS and nothing happened
Then I tried faceplanting to take some damage, roared at it and it activated
and the green Geode
maybe eat a shroom and then try it
do i need to be over 0.0% adult or does it work as i hit adult
I fond green and spit with acid its turn on light
what color is it glowing? doesnt look like any color
green-yellow
hm
didnt seem to work for me, was lower than half hp, roared at one and it didnt react
That was as FS as well then?
I'm not sure if Location affects it in some way or not
Or the number of dragons around
If it helps any, the Red Crystal was on one of the Ledges under Arch
And it was just me (FS) and an ASD
about to try it on fs, but it didnt work on my ir or ss
Acid must spit on the Green Geods For glow
alr it didnt work on my fs, what did you do before you got it to glow + took dmg?
We tried a whole lot of things like burning it, biting, dropping a dead bug (lol), threat-calling, broadcasted again, to no avail >.<
And then I flew off and did the damage thing I mentioned
It was after sundown, too
Not sure if that had any influence
its about to be sundown so ill try it again then
Okdok! Good luck 🙏
Он работает с био. Если желтый больше, то для био, если зеленый - для дрейка
Плюс минус 10 криков хватает
tried at sunset, doesnt seem to work😭
I'll try again next time I find one and post here once more
i think you gotta get em while they're glowing
Found 2 that were glowing and 1 called at them with other people nothing colors where green and red
^
we are, nothing is happening with the "just scream at it" thing
ive tried 3 different colors now all with different dragons and none have worked
there are conditions i think
its a fun lil puzzle!
we'll figure it out im sure
i also think you may have to aim at the white part while screaming
I don’t wana solve the puzzle i want the solution /j 
smh 😔
I want the opposite. I wanna solve the puzzle but I'm worried after it's solved, it'll get boring 😂
okay bio crystal still has no glow
conditions are not night n rain
we'll figure it otu
out
what crystal are we supposed to look for?
just tried it with someone who was an IR for red, it didnt work with my ss but it worked for them, but earlier when i had tried red on ir it did nothing
Trying red currently with IR, FS and Blitz
Hurting myself this time did nothing lol
yellow not red*
so far ive only seen purple, i did get an extra tick on my ss though from an actual blue crystal. i dont think it was my 12h tick either as it didnt proc until i screamed a few times
did the crystal explode or anything?
yea they do
how many times did you have to scream for it? and just 1 call?
Tried hurting ourselves at the Red Crystal under BR (the Bio cave)
Tried it on ASD, SS, IR, FS and Blitz, nothing happened
Even tried with Bio Glow on and nothing still
Crystal stopped glowing
About 10 times or so
the crystal will have to be glowing?
started glowing before it started raining tho, i just forgot to type in chat xD
bio island has one as well
its completely random, ive been running around with afew people and found 2 reds, one in the day and a green one at night but only 1 activated (which worked for ir one of those 3 times)
all locations are listed in the locations thread

any got a pictuer of it glowing
What Cursed said… ^ lol
Ive found 4 , none glowing so far
aktivate tis lila stone?
Yellow is pain. I found a whole bunch on the media branch when it was up and literally none of them ever did anything.
Yellow = bad 
Green on the other hand, very good
:(
So what's the goal, to find the crystals and yell at them? or do they have to be glowing?
Yellow is only for the last tic 🤪
dont find a way to activate the Purple geode
yes! that one worked for my ss just now!
they have to have a color. you'll also hear (very low) a rumbly noise. that means they're active and you can one call at them (aim at them with right click like you would a bile attack)
most will ignore you, some will start resonating, meaning they're glowing (specifically the white crystal part) as well as humming. keep going, until it goes boom
roar at them
ohhh okay, thank you! is it working with blitz atm too?
you have to point and roar at them
blitz can do it too yes!
make sure to aim at the crystla with right click as you call
sick, tysm!
so there doesnt seem to be something you have to do before, i did nothing special before i roared at the purple crystal
so far, if they're not active (no color) we don't have a way to make them active yet (if that even exists). they turn on and off somewhat randomly and also deactivate after a lilttle while
Second time a Deep Blue like this one reacts to IR
However, it seems to only react to an IR with a certain Elder %?
My IR is 34% and got a tick, but my friend's IR got none (they are 1.4%)
there also seems to always be at least one active at a time, my group has found them back to back in different locations
Oo I've been thinking this too! that elder % influences if it'll work or not
Lila doesn't go when Ss yells at him
so purple worked for my 40% elder ss
during media branch, I had a green geode ignore my blitz who was 16% while it did respond to IR that was like 2%. my blitz was able to resonate green geodes before, so something changed
I also noticed that light blue started working for blitz when it was 16% and higher
were you both standing close enough and aiming at the white middle part?
there may be multiple hidden factors that decide if a geode can resonate and if it'll work for a specific dragon. I recommend noting down:
- geode color
- dragon species (duh :D)
- time of day + weather
- elder %
- bloodline (suggestion by hannerb_naner)
- number of elder ticks that dragon got so far from geodes
and whatever else you can think of 😂
red/yellow(?) so far has confused my group, it didnt work on anything then worked on ir sometime after on a different one
Yus she had the reticle and everything (reticle showing white not black)
this one is yellow
what other colors have you gotten ticks from?
here btw
Green for Blitz, also gave a tick to SS
Purple gave a tick to SS
Red to FS
So far anyway
Worth nothing that the other two Reds I tried gave nothing though
yea i tried red on my 17% fs and got greeted with nothing
but purple worked for my 40% ss so now im at 41%
there is no purple
Well Purple/Magenta
semantics lol magenta purple it's all the same
lighting makes geodes glow purple but theyre not
I just call it purple because it's easier
^
Like this colour
and cus it looks purple to me
purple is a much more intuitive color name to use than magenta
it seems like the color you can use depends on how far eldered you are, doesn’t it?
magenta was confirmed by devs, purple was not
what other colors have you all encountered?
geodes were also confirmed by devs but crystals not 
people gonna say what they wanna say 😂
exactly this lol
Sorry yeah they look very purple to me, it's just preference, not trying to fight over colours
this was a collection I made before the update https://i.imgur.com/P8WNbLx.jpeg
so much nuance in those purples. I'm thankful they're all the same lol
lighting makes them look different
I was going crazy trying to classify them 😂
yea those are all the same purple
those were very distinct so that makes sense
screamed at by a blitz and fs btw, nothing happened
Currently trying this one with Dragons that have some form of Elder %
My IR did nothing (35%)
I got that one to work on a 22% ss
have any of you tried going from green > cyan > light blue > dark blue > magenta > red> yellow?
o.o
what if its rainbow /j
cyan and light blue is the same color
imagine finding all those lol
there isnt any
white
oh okay
tried that one on my 40% ss and got nothing
white seems very rare
green just flat out didnt work on ss
well same order then just remove cyan from the equation…
or ir
have yall thought of it being dragon class/type?
a lot of dragons can use the same colors
is idle eldering still a thing?
yea the 12h still exist
alright
what time of day is it rn
nighttime, i tried red in the day and at night, both times failed
maybe cyan doesn't work at night
i just did purple rn on my ss and it worked
if it is a sequence and yellow’s the last one you might need to be above 80 elder to use it
it's a very light color. my cyan's worked during the day
it's not a sequence - it's possible to resonate a crystal upon logging in ^^
green must not either or something, tried green at night and nobody could trigger it
No luck on that Cyan with any of our dragons 
all my greens were also during the day
I was thinking dark colors at night and light colors during the day
green was said to have been activated by an asd and ir iirc
dark: purple, dark blue, red
light: cyan, green, yellow
then maybe white in both?
it would be an even division then
oh no i know i just mean… like… if a specific color stops working once you reach a certain growth, and yellow’s the last one, maybe you need to be above 80 for yellow
aah lilke that
its possible, i tried blue in the day and it didnt work tho
us right now
itd be counter productive for that to be happening cause colors appear at any time of day
and there seems to always be at least one color spawned at a time
cus you can find them back to back
i would expect so, on the entire map!
it is soloable, non campable and future proofed
i think the way the crystals activate might have something to do with the weather changing…
my purple one was right before the rain when i found it
that would also be counter productive as the elder method is the same on all servers but weather can be turned on/off
true but there is also a passive eldering method
Started raining so we tried again but no luck
note this is from the media branch and I can't guarantee nothing changed (though it doesn't seem that way)
green worked from 2.5% to 8%
purple worked from 8% to 13.3%
light blue worked from 16% to 18.7%
white at 16% and 5.3%
most done on bs, some of ss and some ir
you guys said the white crystals don’t do anything right?
no they do
all do something, we just dont know the pattern yet
I mean all except no color are gonna do something
isn’t white the no color one
yellow is the only one I haven't heard anyone explode so far
no white is a color
no, no color is a blueish dark purpleish gray
white is a color
muted navy 
depressed steam
dark discord
im seeing pain
what elder percent are you trying at right now?
HEY SO THE BLUE ONE (LIGHT BLUE I THINK) RESPONDED TO ME
D: dont yell
yippe
congrats haha
yell
time and elder % before you did it?
i don’t have any dragons adult in the new update so i can’t help yet but i can try to piece together information
i think day, its cloudy but no rain
elder % i think was either 18-20% ish
light blue seems to like daylight
i keep getting KICKED FROM FLAMING FALLS AUGH
i cant help on flaming falls, everyting i have grown basically is elder
this is the only pattern i can think of
… someone said dark blue worked at like 34 elder right
i had purple work at 40% at night
Yus my IR, once at 32-33 and then at 34
im about to attempt math wish me luck
shock. horror
so 7 crystal colors excluding the inactive ones
so looking at what my main ideas were after media branch + what I'm hearing here:
- seems some colors prefer daytime and others prefer nighttime
- lighter colors (green, cyan, yellow) during daytime, darker colors (purple, red, dark blue) during nighttime would give us 3 for each with white working in both
- main issue with this is; it would be kind of an annoying mechanic. they spawn regardless of day/night which would mean some colors are just useless. maybe there is a hidden way we can influence/change them?
- maaaaaybe elder % having to do with it. green seems to like all dragons including those at very low %. light blue seems to prefer slightly higher (16%+) and dark blue and red even higher. yellow doesn't seem to care about anyone so far, so maybe even higher?
I wouldn't be too surprised if it's a bunch of rules/conditions and chance. like there'll always be small chance aspect, but ideal conditions = super high (or even 100% chance), less ideal conditions = less chance
brain dump over 😂
are colored crystals able to be interacted with at all times, and once they explode do they become gray inactive ones?
they do become inactive after exploding yes
alright. interesting
the first we're still trying to figure out. it seems not
thats what i thought till the patterns wernt adding up for that
if you divide 100% into 7 groups you get around 14.3% for each group
the first crystals, if that’s how it works, theoretically should work for anyone under that percent
and then from 14.3 to 28.6
Yall here trying to figure if color of the crystals have meaning
I'm here trying to figure out what color I'm even looking at half the time.
Me: Oo look! Purple!
Clan member: That's red.
28.6 to 42.9 for the next one
if i were to put these in a list would y’all be able to test the theory?
send them here ill correct yall 
yeah I feel your pain lol
thankfully there's only one purple, but red and reddish-light-looking-purple are still very similar 😂
allso make sure to call the purple ones purple to upset Fandom
can we get a post of all 7 colors in this chat? so it isnt lost?
-# i only remember 5/7
gimme a sec
There is 7 colors? 
I got them all just gotta add the names
if yall can get me screenshots ill pin it
im on it
seems like there’s Red, Yellow, Green, Light Blue, Dark Blue, Magenta and White
Time to turn my colorblind settings on my pc again.
devs watching us go insane
have you considered you may be color blind as well
I am 
this technically fandom?
Shrooms where rough but not nearly as bad but these crystals are a bit harder it seems
@cosmic river
lighting is weird man
RGB rock is pretty
i know but its so funny
Oof
I only don't have a good screenshot for red cuz the ones I have were in a cave with giant yellow crystal light behind it and in pitch black
so if anyone has a better red in daylight we can update it

I didn't even do it right smh
skill issue
oh look at that, another red in the dark xD https://i.imgur.com/pj6lrAd.jpeg
idk how you tell these things apart lol
especially when there's crystals that also change the color even more it's so hard
is anyone able to put the crystals onto a map? i struggle with coords

I'm convinced fandom spend 3 months studying for this
i dont believe we have all the coords yet either but someone outta do it here at some point https://discord.com/channels/576933363672285186/1286563504114892810
nah not really
i find it better cus theres always at least 1 glowing crystal somewhere
i was convinced there was a purple cause magenta DOES look purple but its not purple
the benefit here is that not everyone can do something with an active geode
one person can't go around eating all of them
bullied jao to confirm it
they might only be able to do something with some of them
ik but just the ones we know cus i fr cant do coords very well, im dyslexic
there also needs to be a new map at some point
that too
I'm working on one, but I'm horrible at it lol
got this so far https://i.imgur.com/eglFxxu.jpeg
im adding the geodes as I visit them, and trying to add landmarks
theres so many 
there's also people who are gonna do this 10x faster for me cuz I have a job
but whatever 😂
i think i figured it out
When the obelisk has just the colour on it its not ready,
but if it has the colour (green, purple,yellow) and the geode on the inside is GLOWING white, you can aim, 1 call and it'll pop
it only starts glowing after you 1 call
every colored geode rumbled before update
Eren Yeager isnt here to start it so were good
the colors mean they are ready, no colors mean they arnt ready

don't worry about the rumbling
there is a rumbling sound that gets louder the more that white middle part glows
mine did not do that
its hard to hear without headpones
but once you can get it to glow, you already know it'll work
It was white, I called at like 2m away and it popped making a plasma blast sound
deserved /t
:(

off to the next one
I’ve been rotating between br, arch , that island with cherry blossoms and the mountains behind arch, theirs like 8 in the rotation i check
you can extend that by also checking the cave under big tree/ near waterfall
near br
there's on in the ceiling, if you're on blitz you can reach it
I do that one and theirs another rock formation with a small pond infront, i think its west of br
river is a great spot to continue the rotation, theres like 4 in a row that way
Haven’t checked river yet,
Also before anyone else finds out like i did
don't stop calling the geode for too long?
Blitz NEEDS water at all times, the second that mf hits 100% you get tanked down to 0 health within 4 mins



