There is so many exploits to come with CVC for unclanned person's. As well as work arounds of helping a clan and causing traps to happen as well as growing. Exploits can be but are not limited to: Spying on clans for growers/numbers, spying on nesting spots of clanned dragons and sitting there until their clan arrives. A unclanned person can get close enough in render to lead clanned players into a trap and flying away once the fight begins to switch to a clanned account or join the clan. Unclanned players can pick up babies of anyone and go un-punished. CVC should be as the way legacy was for PVP but keep the needing to log out to join and leave clan ONLY. The red eyes are un-needed because you take away the stealth of the clans ASD's. Give it to the unclanned if anything to determine differences. Since solo-pvp has their own server there is no need to protect them on CVC.
#Petition to take off clanless immunity on CVC & recommendations
325 messages · Page 1 of 1 (latest)
big yes to these changes.
if someone on a CVC server wishes to spectate they need to be okay with dying or getting caught in crossfire.
CVC is not the place to chill and grow and elder etc
you dont go to a battleground and just whip out a campchair and expect to be left alone.
So necessary
i agree
AGREED
facts
100% agreed, there is no point in protecting solo players on server made for clans. Just turn off the solo's protection.
^
Could change the solo eyes to blue or green glow
Agree
AGREED
Hot Take:
If for whatever reason the Solo Play is kept, there should be an EXTENDED timer for leaving/joining clan. 1 minute to log out can be considerably easy given the circumstances and would make get aways so ridiculously easy.
As well
AGREED
Best course of action on both accounts
Yes
more attention to this pls
thats not gnna help with anything no matter the timer rlly
if a clanless is baiting you, you cant do anythign anyways
would a "peace mode" be a good thing?
a blue eye glow with attacks disabled- could also be used as a guns down peace meeting mechanic.
like raising a white flag.
something to give the user a huge disadvantage but not immunity
if someone logs before you ctach it like it always has been, you just take the L
Could not agree more with this, CvC is a great concept but with this it's going to be HEAVILY exploited. Spying, Scouting, and much more will be possible with CvC the way it is planned. Look at how much people exploit meshing and glitches in legacy right NOW.
But hear me out.. say example: the timer is extended even up let's exaggerate an HOUR. That's an account that can't be used to engage back on a fight if Solo is kept. This will force the person to take the fight or drop out entirely. Granted, of course, more alt accounts, but- 🤷♂️
are you saying the timer to log out? If so you can just keep 1 account out of clan at all times then and still exploit
so there rlly isnt a reason to change it
Exactly
I do agree that the unclanned immunity will cause a big issue to clanned servers.
As it will be used for clans to grow the most important hatchys safelty or even in battles. If an elder is low, all they have to do is leave clan and bam, they get away without being killed.
I think there should be alittle change to it such as maybe immune till Juvi stage then from there you can be killed or ect,
Or just get rid of the entire CVC unclanned immunity thing.
Many clans will use this to a huge advantage
Territories will be a thing in this new update, right? Why not have a radius around the clan's home 'base' be a PVP zone? Meaning, doesn't matter if you're clan or not, you can die.
I like that thought actually
if it were tht id just hatchi bomb clans and leave em there to spy
all unclanned should just be targeted
Is that a thing...? I've not heard about territories
No
Another issue that can occur haha it’s so touchy with this immune thing
I vaguely remember hearing things about dedicated clan territories, but I can't remember if the concept was scratched.
yup, thats why it should just do without all together instead of compromising XD
i dont see a way of getting around any of the issues without AT LEAST taking away the immunity.
maybe half the stamina of the unclanned as well, like a status effect?
Legit XD
Jao needs to try and sort this out before it drops as there’s gonna be a lot of arguing for it
If you do that might as well not allow them on the server
now THAT would be unfair to new clans unless there was a capture the flag mechanic
The stamina part, hell nahhh
Or- maybe have some semblance of like.
Clanned will all have glowing red eyes, right? So you can spot enemies easily.
Why not give unclanned glowing blue eyes, so you can know who is an enemy, but know who to recruit?
Still allow people to be killed, regardless of clanned or clanless.
the red eyes is another thing thats should be removed
unclanned should have the glowing eyes if any
Because the problem isn't if you can tell they're unclanned or not. The problem is they can come find you and lead people to you, scout, be a pain in the butt, and you can't do anything about it
would make it easier to tell too if clans are nice enough to leave them alone
why would anyone want to have a glowing eyes on pvp server
there will be way more unclanned on CVC servers- they need the marker more than clanned
And there are people who will kill those who are unclanned just to be mean, they already do it haha
what about player tag will show on unclanned?
wym?
like how admins names show above their heads?
tht would help to report them but thats it
there is no need to mark anyone at all, maybe make it an option that unclanned ppl can turn on glowing eyes but thats it
I like this
I wouldn't mind a red glowing eye effect if you kill a clanless though, for the shame >:D
THIS
hahaha
yeah but for like 15 minutes lets say
everyone will know what you've done haha
Or maybe here's an idea... like how Path of Titans prevents you from logging if you're in combat... what about the prevention to leave clan if your CLAN is in combat for whatever duration of time? That's to hoping not all targets are lost.
Idk, grasping for straws at this point. 😭
i can still be able to spy on my unclanned acc
But then again, it's just generally just exploited anyway if someone leaves an account OUT of clan to then join.
I suppose the only other options to that would be making it so the Chieftain or multiple TCs have to approve a join?
Or SOMETHING. 
Too many loopholes to be done, can't cover all angles frfr.
exactly, and knowing dod players they will find even more ways to abuse it
just turn this off, let unclanned ppl turn on glowing eyes and thats it.
preach
Another exploit unclanned can probably do (if it's not fixed in 1.0) is using a ss to shoot at a clan member trying to log and stand them back up. It's something you could do in us4/legacy, even though you don't take damage you can still get stood up and prevented from logging. I could see clanless using this exploit to keep clanned members from logging out while their actual clan comes to kill them, or follow the clanned dragon around while giving the position away to the clan. Too many loopholes
and equally another potential exploit. group of unclanned flying together to body block clanned players from another clan, say youre an ss trying to get a kill shot on an fs a group of immmue ss get in your way what can you even do?
i wouldnt want to split up my clan just to avoid immunity trying to play on a pvp server.
not to mention the glowing eyes are just not how id want to play a server to fight others
if you really want to make the clanless to be safe from the clanned, then make the 'hub' part of the map a safe zone (like BR) with a cooldown before becoming protected again when reentering the save zone
and red eyes absolutely kills the joy of having a variety of skins
Didnt we already have a suggestion like this with almost 1000messages and the devs didnt care
assuming most clanned people have more than one account.
Maybe this could be solved by unclanned dragons being able to damage other unclanned ones but not having a hitbox for clanned so they could't be body blocking but the clan still have a counter to them with allied but unclanned players?
If worst comes to worst we could just throw clanned/unclanned in different instances of the same map where they still can hear/read each other but not see or otherwise interact
Ah hound finaly woke up. Sadly to late the game is done.
We could Change something earlier, because we talked about this 1-2 months ago.
Ah i forgot it was us and there are some personal Problems.
Tbh it’s not that deep
We got PvP
I like the damage on
It increases the skill gap
Your post had 23 yes's and 30 no's this one has 45 yes's and 3 no's
Things can still be changed, the update isn't out yet
Ok how about this for CvC. Instead of letting solos get attacked. (Which would inevitably lead to groups just ganking solos like in legacy.)
Just make it so clanless peeps cant grow. Then pretty much the only people that will play on CvC are people already in clans.
So if growth is disabled for Solos, they can reach out in global to get a clan or go to regular pvp server.
Eldering and nesting is already disabled for clanless people. Might as well just disable growth to. Then there cant be any scouting really as youll be a hatchling and inevitably a fresh spawn.
this will allow us to pick up unclanned hatchie and drop it to spy on other clans while not being able to kill it
solo players already have solo pvp
then imma go and pick up every hatchie so i can kill it after then the protection still makes no sense
What? Its not protection
Disabling everything for a clanless person in turn fixes all problems. As they cant do anything and neither can clan people do stuff to them.
Disabling growth and pick up. Elder and nesting is already disabled
ah right, i didnt understand
but then again why would anyone want to be a hatchie that cannot grow and do anything
People are not happy that scouts can be a thing, a clanless adult flying around. Instead of enabling damage to solo adults, (which is literally just regular pvp) this solution makes it so, people that want to play cvc will be the ones joining. Looking for a clan or already in a clan
but what will u gain from being able to spawn as a hatchie that cannot grow on a pvp server
Nothing thats the point. You want to play on CvC then join a clan
so they can just turn the protection off cuz it makes no sense
At that point sure. Because then it will only be clans killing hatchlings. Or hatchling killing hatchlings. Obviously disable pick up for ungrouped hatchlings and have fall damage so you cant just drop a hatchy for spying
But from view i think this helps CvC as a whole. As only people who want to play CvC will join
There is just not a single logical reason to protect solo players on a server made for big clans. If the protected solo player is supposed to stay forever hatchie then the protection makes no sense cuz pvp can help u with that cuz what difference does it make if u gonna stay forver hatchie by getting killed or by the server settings (if u wont join clan)
and thats why it makes no sense. Only people that wanan do pvp and wanna join clan should go and use CvC
This would only work for actual noobs to CVC someone can still leave clan and scout once they're adult/elder.
If you wont join a clan, there is regular pvp and solo pvp servers
Have to find a way to combat that aswell then. But at least my option helps to some degree
The only answer to all of this like I said once again is to get rid of immunity all together. There is no good compromise for this.
Exactly lol
it is not cuz its clan limit is 1000 not 200. I can tell u right now that the top10 biggest clans on pvp servers all have more people than 200 and they will be forced to split the clans
Other than as you said a "safe zone" but if that happens anyone inside the safe zone needs to have their names above their heads like admins do to report for exploitation when they're not on by starting fights then running to the safe zone.
Regular pvp has 200 as a clan limit
and CvC is 1000. cuz it was made for big clans, but no big clans wanna use it
We've been saying that, only reason we want to fix CVC is because it's made for large clans atm and PVP servers are not.
Basically you either play a PVP server where you don't get what you asked for. Or get forced to play a exploited server off the bat but you can get 3/4 of what you had in legacy.
- there are supposed to be additional clan futures on CvC than wont be included on pvp
Heck just make it so your dragon dies if you leave a clan 
LMAO
I won't argue that
nah cuz what if I wanna switch clans after i spent 100 hours eldering my dragons
Thats my point in the joke. Why switch clan’s randomly

A Lot of drama happens in clans as well as internal spies so some peeps switch clans often
Yea thats why i left my clan and stopped playing for awhile
Shoot I've been in 6 diff clans myself on US 2 in the past year & 1/2
Anyway it was a joke lol
i still dont understand why solos want to play on a cvc server when they have specific servers MADE for no clans/little clans
cuz they wanna decide when they wanna engage in clan wars 😭
i mean i guess but like this is all cause people want to complain about being a random in a game where clans n having a team is the only way to progress
ik right its just not logical at all, they should just make another CvC made for actuall big clans not some noob solo players imma be honest
only options is split clan to have a sense of normal in pvp or suffer in an extremely exploitable cvc
I 100% agree. CvC should be catering to the big clans playstyle, not new players without clans. That is what the PVP servers are for etc etc. You can STILL survive in cvc just like players did in the legacy officials. You can still join clans. But giving them protections like that is just going to cause so many issues.
At the end of the day - just make CvC the way it was before. No glowing eyes. No solo protection/clanless protection. Large clan limit. Group dmg off. Its that simple.
Either that or make ONE CvC server this way. Like. You can have multiple servers with diff options 🙄
So why not have a CvC server with these to allow normal play.
Another issue with the clanless protection is DRAGON PEARLS. People gonna be clanless while clans fight to snatch pearls safely.
bro i forgot about that
they will probably disable that for clanless, but then again if u cannot do ANYTHING unclanned they what is the point of that at all
if cvc stays the way it is currently its going to be a useless server
Tbh i might not come back to dod if pvp and cvc are as they are.
People forget about one of the biggest killers in this game: LAG. NOT DESYNC. LAG. People wont get kicked for lag as its usually the server falling apart.
Now with group dmg enabled, no matter how "skillful" you are, you cannot beat lag. You have a high riske of dying.
im gonna abuse the solo options just to prove a point and kill randoms just after they join clan, idc
Dont forget if you get a niiice critted dragon you can just leave clan and grow it safely 🙄
Unless they add a mechanic that you gotta be E blood as clanless
Plus even if you do, you can't breed or fight with it so
that wouldn't make sense though
u can stil spy and abuse it in many other ways, some people listed it, just completely remove clanless protection they have their own server
Or maybe just don't have an official CvC sever?
Have it beusable by private servers
big clans wont go to private servers
My clan is almosy a hudred strong we live in a pric server
Then PvP will be ruining for smaller clans and new players. Do you want to be chased and bullied by a huge clan with over 500 accounts?
almost*
diff type of pvp
i feel like an official cvc server could be great but it would still have chaos, what bothers me most is that clans will be antagonizing every single other clan which is also bad, plus then again the clanless protection will make things worse when exploited
Exactly, leave CvC for the private servers with diff pvp than officials instead of just removing it?
i mean cvc being on official is a good idea
CvC that's the whole point. To fight and antagonize other clans
what foils the plan are the abusers of it
but thats part of clan pvp yall
i mean true but no one wants any clans to go above and beyong limits and convincing fellow clanless solo players to go spy and to give off information
plus clan members can just leave and join back and gather info like that
especially for very greedy clans
so remove protection of clanless and the issue is fixed thats all we asked for, if someone dont wanna deal with clans they can do solo
Removing protection of clanless makes it normal pvp
CvC is meant for that. For how clans truly treat each other. For how we truly participate as a clan and fight as a clan. CvC can allow such toxicity without disrupting solo/new players who wish to improve and practice before joining such clans or those that just don't like being part of a clan.
people will wait it out if it means they can claim more power and dominance
plus they can still keep in contact with the clan through discord and stuff
No one will want to host a private server which requires us to pay for if our devs have already been kind enough to offers us our own official server
Thats a good view
It doesn't have to be different than normal PvP to be valid. Calling it CvC makes it a clan space. Not a solo space
Why cant big clans have one on PvErs, PvPers, and solo PvPers can have one?
PvP has the clan cap. CvC is way bigger for a reason
Even if PvP has a clan system. You won't really see clans like GRAND, ANBU, 1337, GAIA, or any of those that most players complained about.
We would have our safe space which is CvC
Once a solo player is ready, they can just move to CvC. That's why we have clan recruitment in this server. So communicate we're ready to be part of a clan.
trust me i do get that and yes i know that is the reason cvc is a thing but clans won't think of it as fun if there is a dominating clan that is literally diminishing clans just to be on the tippy top and making it unfair for other clans and doing whatever they can to be able to accomplish top dominance to rule over the whole cvc
But that's how clans work. Try to be the best. There is no equality in clans. There is no such things as "let's let this clan grow and we can calm down"
what makes u think that it wont happen on any server that has clans regarding if its cvc or pvp
NO clan thinks that way
like trust me regardless of anything clans will dominated both servers that enables clans
true
and all we ask for is to have our own space and they refuse to give it cuz they wanna protect solo players on cvc which makes no sense
Y'all forget
bro, if my clan will get 10 people on Solo PvP we will still dominate any random group of people
CvC means Clan versus Clan
Plus that's the whole point of CvC. Clans fight each other and compete for dominance. If not then what's the point of a clan? It's not a happy place of equality
Not Clan versus Solos, or Player versus Player
Exactly!
Would be cool if all clan dragons will be invisible for solos?
Clans will focus on clans and being better but solo protected players will get in the way and it can be exploited by the other clans for spying
Maybe just add a timer on CvC for solo players
Imagine I'm on my elder fs nest and have a bio that I can't kill somewhere near me waiting for their clan to come kill me off
people can still stay unclanned on alt acc
You get X time before you need to join a clan before you get marked as PvP
Problem solved, then if you already joined a clan and left ur still PvP marked
If you haven't joined yet you got X amount of days to fnd a clan before u also have to PvP regardless
CvC is meant for the bigger clans. It allows for different playstyle how us1 used to be. Us1 had LARGE clans running it and small clans couldnt really survive. Pvp allows for the smaller clans, while cvc allows for the big clans to go at it.
Enabling PvErs by putting on clanless protection is useless and honestly it needs to be removed. The ability to scout and not get killed ruins the whole CvC aspect. The eyes glowing ruins any aspect of ambushing.
SIMPLE FIX: KEEP CVC BUT REMOVE PVE ASPECT (aka clanless protection/glowing eyes)
CvC is actually more designed for PvE solos to learn how to play in a clan.
Clans will play PvP, but it can be hard for a player to get into already established clans, particularly if they are only just getting used to PvP.
With CvC they are basically getting PvP light, where they can make friends, form groups and then brand new clans.
what type of new clan will make clan made of 1000 ppl
Or i dunno, mayhe have DIFF SERVERS with different options since people are going to whine. They have several servers with diff options. Idk why they want to take away from large clans that have been keeping this game alive in legacy by shooting us in the foot with this. When instead, just let us have what we had. No changes needed
and if so why big clans dont have official server made for them
pers already have so many things done for them
What sort of clan needs that many players anyway?
CvC makes zero sense dor solos to learn how to play in a clan. Do that in pve. Or pvp with small groups. CvC should not be where that is placed.
why do u care when u dont play pvp
New clans can always be formed in PvP. Id they feel like they're growing then they can go ahead and move to CvC to continue their expansion and now compete against other clans.
10 of the biggest clans have more than 200 ppl on
Bro
Plenty of them
we will be forced to make 4 clans to keep all the ppl in them
She knows what the devs r talking and doing
Do you play official pvp us1 etc at all? Do you not know of clans getting big to fight each other? Lol
People have multiple accounts as well
Just add an off server with no clan cap and group damage disabled and keep CvC how it is
Because I would like to play PvP, but it is a hard to get into when you are lucky to only reach adulthood for ten minutes
The devs are playing on PVE aspect ONLY
^^^^
then play solo pvp luse?
Literally just make a CvC server with no solo protection and no glowy eyes and honestly there would be no issues
Maybe add glowy eyes to the solo players
Its not that hard, but and more fun)
Not the clanned players
pvp is just punishing big clans. cvc is punishing clans for existing
But that issues we had it when pvp had big clans. CvC removes big clans from those PvP and allows those that wish to practice, a better chance.
And it's hard to join clans because most clans are worried about spy's and don't want to deal with a newbie
I understand wanting to live longer than 10min, but you guys have so many options. We just want our dedicated server for what we love too.
This is in every game. Every. Game. Isle has it, BoB has it, PoT has it. Every game.
For DoD, they have the pvp server. Hurting BIG clans is not the smart way to do it.
Maybe... just maybe
Like I said. Clans can be formed in PvP. Once they grow they can move to CvC. No EVERY clan will reject someone new.
They're trying to encourage smaller clans
And DoD is trying to do things differently
Then why make grandparents part of upstatting lol
We should be happy the Devs are trying to think outside the box
If we had CvC without the cons it takes the large clans out of PvP. Then newer playera can use the pvp to practice.
What's the point now that their players have gone used to such mechanism that has allowed this game to have some many players as well?
To make A, A+ and A++ RARE
As it technically should be cuz it's powerfl
Again they can help you guys that want to learn by not hindering the large clans.
We are but suggesting never hurts
Needs more accounts in a clan to upstat
I'm sure we want to make sure this is a game we can enjoy as well
I appreciate that, I do. But in this instance, PvE players get what they want, PvP players have a safer place to play with a 200 cap instead of 1k. The only ones who lose here are clans
Fr with grandparents being added to upstating, you NEED more accounta or more members
So put clanless protection in PvP
A is soldier standard. + and ++ should be rare
Thinking outside the box is nice but played opinions and feeling should be considered. Majority of players that is while also making is enjoyable for the minority.
or allies
Not CvC. Esp since pvp is MEANT for the smaller clans.
This isn’t true at all.
Clans are recruiting new people all the time
Yes exactly!
But mega clans will exists anyway do yall u derstand it 😭😭 like i will kill every random every hatchie every solo player on any server if a want to and not giving big clans their own space wont change that
Fr ANBU recruired several new people recently.
Like i said they have an easy fix that HELPS new players
Now ofc if your acc looks sus then anyone would question it
If yall are not part of big clan why yall wanna destroy the experience for us if there are servers for you already
Everyone who is in a big clan now had to start fresh at one point and learn to grow and stay alive and fight. So why are new players being pampered to do it without being killed, at the expense of the pvp community’s enjoyment of the game, when we all had to go through the growing pains of learning ourselves?
The reason big clans will avoid cvc is because of the utilization of immortal scouts/ground tracking/ baby camping.
Cvc servers will primarily be filled with pve clans that want to “occasionally” pvp
CvC is meant for large clan fighting. Keep pve aspects out of it. Remove the solo protection and glowy eyes.
Pvp is meant for small clans. Literally. Put in clanless protection there. Now you dont have large clans in pvp and you STILL have the aspect of safely learning pvp
I tried playing offs after not being on it for months. Got killed for being a "clanned spy playing clanless" cuz I had over 1.5k hours... they didn't believe me when i said private servers exist
Official clans wil lalways have issues
So then don't go onto the clan v clan server EZ
Again my suggestion will fix that.
Omg yes!!!
If they did what i suggested EVERYONE WINS
Make su suggenstion or link it

Big clans stay out of the pvp small servers, pvp servers have small clans that learn to fight together, and newbieslearn on the sml clan server whwre they can join a small clan and EVENTUALLY grow big enough to go to cvc
Okay i wo
Ill xD
Omg will*
I’ll also say a lot of the time big clans only kill fresh clans when they’re bored, most of us would rather fight other large, skilled groups. There’s not a lot of fun in destroying some new guy who can’t fly yet
Can we all just appreciate Necros suggestion? It actually make a lot of sense ngl.
They still do a lot wym XD
Exactly!
Yeah because we didn't a CvC
See a hatchling? ehhhh lets kill it cuz why not
See a juvie faceplanting learning to fly? bite it
At least big clans can only focus on other bigger clans. There is no satisfaction of bullying a smaller one when we can compete with the big ones for dominance.
Official servers are like that, you can't deny it
Sure people did it I’m not saying they didn’t. But with people being active again in 1.0, new dragons to use etc., a lot of the skilled pvp base will return to the game
Allying is a thing as well, let's not forget that.
True that Moon
That is not part of the conversation it will happen anyway, if u dont wanna engage into fighting do pve if u dont want clans do solo pvp how many times do we have to repeat that everyone has what they like except for big clans
TBh a clan with n allies will always be weaker than a clan with them
And most clans respect allies as well
Alsoooo isn’t the whole point of the official pvp servers that there are no rules? I’m sorry to be so blunt but truly, it’s pvp, and there are no rules. Yes it’s very mean when people kill hatchlings and new players but that’s how the official servers are built. Unofficials exist if you want safe zones and rules.
^
That's why the devs made a server mode to prevent that
There is no need to make things so accommodating for solos when this game isn't meant to be played as a solo/progress as a solo.
Don't NEED rules if GAME mechanics prevents something
Yeah and there’s no reason to accommodate people in multiple server modes when one would do lol
You can't progress solo in CvC, u can't elder, breed or nest
It doesn’t matter and you’re missing the point we’ve made a million times dude
Suggestion has been made :3
CvC Servers
Clan vs Clan is PvP but designed for big clans. - Jao's words.
You can't make a game mode entirely made for the mega clans to play in and yet not actually have it accomodate them.
It’s not about nesting or eldering it’s about how clans will abuse it
No disrespect just saying
Guys let's please wait for Necros suggestion. A PvP won't protected pve.
You're missing the same thing duddette

W hound for this make the server hardcore af and let the big clans slaughter each other
Petition to get shrooms a new pc
I agree
Yup
did your plan to get $1 from everyone not work? xD
I aneed someone to set it up for me lol
PERIODD
