#Everyone should be able to get attacked in CvC

1006 messages · Page 2 of 2 (latest)

rugged zephyr
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Like make anyone unclanned completely useless if theres such a massive issue with unclanned folks not able to be insta-merc'd because they are alone and will get steamrolled instantly by a group.

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It will incentivize being in a clan without making it so you instantly get killed on sight by a team of steamrolling dragons. If you get kicked/banned from a clan as anything besides a hatchie then you're able to be damaged but recruited elsewhere, and if you quit you have a period of time to be invincible to join a new one and get away from your old one.

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Could also make your own server if you have such a problem with it and have your own rules if the others don't agree with you.

jolly charm
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I personally like the part where you can grow in peace if you're not in a clan, I'm okay with dying, but I'd like to die when I'm actually ready to fight instead of being spawn killed or demolished when I'm still mid juvie

That has happened a lot on officials and brings a lot of frustration

They did add a thing where you can't nest or elder when not in a clan tho, which is nice because it makes it useless to be a solo once you hit adult stage, respectable choice that I very much appreciate

A grace period for those who are clanned but still hatchlings/juveniles would fix the problem, plus a /pvp command that works like the current one (sleep and use the command) to give up your grace period before you reach adult, for those crazy people who join fights when their dragon isn't ready

This last suggestion can fix the problem of people leaving clan repeatedly to grow in peace

One last problem that can come out from it is people using the grace period to scout areas safely and spy on other clans, I can't think of a solution for that

brittle knot
frigid carbon