#Breathing fire animation feels too slow
3 messages · Page 1 of 1 (latest)
The fire is a visual thing, it is actually burning a lot faster. Just the visuals needs to be adjusted I believe as it is delayed. Also if something is traveling faster, a ball shot will travel faster (depends on weight and density etc) than a flame thrower (depends on the kind of flame thrower as well.) so that could be taken into account 🙂
Yeah but still the flames look too slow even if the burning isn't related to it... would be nice if they could double or even tripple the flame effect to match with the burning speed