-> Yeah, things are not really fun because there is a small diversity of cars in A8.
Here are some reasons:
- Every track has more straight routes than curvy ones
- Like, drift radius can be bad, but not too bad so it can do at least okay at any curve - and also, the speed recovery after a long speed is fast compared to another games.
In my view, this makes the driving experience less competitive and the diversity of cars (along with bikes) is low (For instance: in Mutliplayer, at 1678-1682 bracket, there are many Bentleys, some of other certain cars, and the rate of rare cars is bigger. This current status also appears in other brackets)
^^^ What I want to suggest is: Adjusting the mechanic of cars. (Also, remain constant their top speed with purple nitro) Namely: (These depend on each cars) Slower acceleration; Slower speed recovery; Heavier and wider drift radius; Bigger speed distance of without-nitro-activating and nitro-triggering;... -> This can be divided to two type of cars: Better cars which requires more currencies, and Worse cars which requires less currencies).
+...
=>> In addition, it will require more strategy creation in race modes like Gauntlet, Multiplayer.
^^^ In conclusion, I want the game to be more competitive and have larger variety of cars.
