#Below Zero Mod
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I know 
Can't wait for the next Subnautica stream :D
There's already a Neuro fumo in the mod made by @sturdy spruce
i know
yug made a "low poly" neuro
the one i linked is a semi-realistic neuro fumo
could be named nugget
can you send this
Top of the thread
There is an icon image
Maybe @vale jasper has a transparent version of that
With no image inside
i may have to scroll up
Of what exactly?
I just copied from your message
Yeah but originally it had a green thing inside
Which you presumably removed to add the AA ?
Layered on top
Ok
This is the icon file
I have this stupid tendency to not save the projects 
You can try to overlay this on top
that looks hard
I know lmao
every image is a different size
resizing wouldnt exactly work
maybe finding the borders
Plus you need to crop out some transparency from the bottom
do you really want a c# script or you dont mind python :shy:
Must be c#
oh yeah its gonna do automatic
@bitter viper has leveled up! (17 โ 18)
Why is it hard? It is not like it changes its size from time to time, it is pretty fixed.
transparency resizes too
Crop and resize first, mask out the transparency, layer up
Just copy the bytes from one image to another 
Surely there's a way to access the data of the image as a byte matrix 
Can you add shaders? There is a possibility to layer 2d textures in a shader
I know nothing about Unity's inner workings though
i think
i may have an idea
transparency is (0,0,0,0)
if i can somehow add an extra layer to the rgb and check if there are pixels with transparency near them, i can find the border
and then select the most-left, most-right, top and bottom pixels
it does that already
so the transparency is actually 255 255 255 255
you guys are still cooking :D i love it thanks guys
Uhh that should be white not transparent lol
i know
i dont
i think chatgpt could help
if i can do it in python i can do it in c# right?
Yeah
well i just need to find array values then
I mean we can I just don't want to add dependencies to the mod 
Unless there's really no other way
If you can write it in python I could convert it to c# myself when I get home
not if im faster 
import cv2
import numpy as np
im = cv2.imread('./neuro.png', cv2.IMREAD_UNCHANGED)
pixels = np.argwhere(im != 0)
min_y = min(pixels[:, 1])
max_y = max(pixels[:, 1])
min_x = min(pixels[:, 0])
max_x = max(pixels[:, 0])
new_image = im[min_x:max_x, min_y:max_y]
cv2.imshow('test', new_image)
cv2.waitKey(0)```
thinking about it, you can have it
That removes as much transparency as possible from the image
I think it's better to take a hardcoded area out of the image
Because if you remove all the transparency you'll need to manually add some transparency back
why tho
how many pixels?
ah ic what you mean
well it can be a hardcoded value
i think you should try to replicate that in c# and resize, then do trial and error and find the values
shouldnt be so hard, probably like 15 pixels top 5 left&right and 10 bottom
No
That's even more effort to do it at build time
Cuz you have to set it up
It's not actually difficult to do this at runtime
There's Texture2D.GetPixels
Here's the function after 3 minutes of back and forth with chatgpt
using UnityEngine;
public class TextureUtils : MonoBehaviour
{
public static Texture2D CombineTextures(Texture2D a, Texture2D b, Bounds newSizeBounds)
{
// Calculate the scaled size based on texture a's size
float scaleFactor = Mathf.Min(newSizeBounds.size.x / b.width, newSizeBounds.size.y / b.height);
Vector2 scaledSize = new Vector2(b.width * scaleFactor, b.height * scaleFactor);
// Calculate the offset for cropping
Vector2 cropOffset = new Vector2((b.width - newSizeBounds.size.x) / 2, (b.height - newSizeBounds.size.y) / 2);
// Crop texture b to the specified bounds
Texture2D croppedB = new Texture2D(Mathf.FloorToInt(newSizeBounds.size.x), Mathf.FloorToInt(newSizeBounds.size.y));
Color[] bPixels = b.GetPixels(Mathf.FloorToInt(cropOffset.x + newSizeBounds.min.x), Mathf.FloorToInt(cropOffset.y + newSizeBounds.min.y), croppedB.width, croppedB.height);
croppedB.SetPixels(bPixels);
croppedB.Apply();
// Scale texture b to the size of texture a
Texture2D scaledB = new Texture2D(a.width, a.height);
Color[] scaledBPixels = scaledB.GetPixels(0, 0, a.width, a.height);
for (int y = 0; y < a.height; y++)
{
for (int x = 0; x < a.width; x++)
{
Color bColor = croppedB.GetPixelBilinear((float)x / a.width, (float)y / a.height);
scaledBPixels[y * a.width + x] = bColor;
}
}
scaledB.SetPixels(scaledBPixels);
scaledB.Apply();
// Blend textures based on transparency
Texture2D result = new Texture2D(a.width, a.height);
Color[] resultPixels = result.GetPixels(0, 0, a.width, a.height);
for (int i = 0; i < resultPixels.Length; i++)
{
Color aColor = a.GetPixel(i % a.width, i / a.width);
Color bColor = scaledB.GetPixel(i % a.width, i / a.width);
float blendFactor = bColor.a;
Color blendedColor = Color.Lerp(aColor, bColor, blendFactor);
resultPixels[i] = blendedColor;
}
result.SetPixels(resultPixels);
result.Apply();
return result;
}
}
I'll review this once I'm at my pc

did he ever review it I wonder... 
@bitter viper time to do work 
If we want to have a different set of hull plates, let me know.
no but there could be new stuff
what new stuff
idk what can be modded in subnautica
lmao i could replace the peeper with neuroerm
or just add neuroerm as a separate new fish
Yeah I was hoping this would be the reaper
can't modify leviathans cuz they have complex animations
erm jumpscare 
i do think it would be funny for there to just be unanimated erms floating around the ocean
lmao I'd love that
Can't just force it to conform to the model and get weird?
no
dang
Stick Erm face on leviathans face? Is that possible?
any updates on the voice lines?
we could replace some of the fish with the 3d models
Trying to think what hte next big reveal would be
Probably the Seamoth can we add a NeuroErm to the side of the texture?
Surely you could replace the Gargantuan fossils head with the neuroerm, right
can someone make me cooked and salted versions of this icon?
here's how this looks for the boomerang fish so you can have an idea
it doesnt have to match up to how subnautica does it though
@vale jasper 
thats so cursed
right guys
i need a bunch of mp3 neuro sound effects
for the ermfish
i need the AAAAAA scream from the hiyori v2 voice test (https://www.youtube.com/watch?v=7EqaXzT5pPE)
and also her saying erm
i think cj should have a bunch of sound effects right?
from bingo
I am not sure how to do it, I am not an artist 
deepfry
You could probably put some sort of filter or effect on top of it or something lol
Yeah, looks way better
from the side just in case
erm check
I have sound to use for if you want the annoy effect lolz
i didnt know i needed this in my life
Oh yeah
@soft basin any chance you can make variations of the model for these sprites LOL
you mean cooked variants? do they have to be 110x110 or any size is ok?
i have these 
im not so creative with variations
Zentreya erm
i mean alternative textures for the 3d model 
oh right, i'll try
i mean its up to you if/how you want to do this
i was thinking we could add some alternative models for when the fish is cooked or crafted
whether its a different/modified model or just the textures being replaced
@soft basin what do you think?
(please let me know so i know how to proceed with the mod development)
i will try to make texture variants
Are you basing them off of these sprites?
this is how the items look in-game in comparison to some other subnautica items
are these fine?
I tried the deep fry
yeah i could make the fried one better
are you leaving the hair and eyes untouched
you want them changed too?
uhh maybe
idk how it is in mod, so i dint want to change multiple textures
i think it looks very weird if only the skin is changed but im not entirely sure
epic
Source code of the mod is available here: https://github.com/alexejhero/vedal-subnautica-mod
Clue 
Hyped for Sunday 
need to replace the leviathan's head with this
Does the ermfish replace an existing one or is it straight up a new one?
if Alex won't be able to make it spawn as a new fish, he will make it as a replacement for some other fish
Aight
I need more clips of Neuro screaming in pain
Does anyone have an mp3 for that?
pain huh... well.. I have this evil noise... not sure about pain
It's also not very clean

thank u
ok so these are the ones i ended up with - fried and deep fried, raw meat looked a bit too much imo
those eyes look so delicious
dont mind me as i delete filtered and bluros last messages lmoa
@trail sleet 
can you please setup these models in the exact same way as the existing erm prefab?
since they're texture swaps
you could make a prefab variant of the existing "erm" prefab
and just replace the texture
it takes more time opening unity than doing this task
Literal 1984
which one is the erm again
erm
ij
kl
do you want asset bundle?
technically it's supposed to be unlit texture idk how it works 
subnautica takes care of that
remove the directional light from the scene maybe darkeew
Mac n cheese erm
LMAO these look so cursed
As a little idea, not sure if it can be implemented but wouldn't it be funny if the ermfish had the same interactions like the cuddlefish
she is going to chase me in my dream tonight
scanner should make a Sniffa sound effect
You guys have no idea how great this will be
Added Evil sounds from Zen and Numi collabs: https://nuero.fun/noises
- cleaned all pirate sounds
@vale jasper has leveled up! (53 โ 54)
@trail sleet u around?
yeah
thanks @vale jasper 

no spoilers 

Does it have any crafting recipes / does it replace an existing fish or is it unique?
"Erm erm erm erm erm erm erm erm erm erm erm erm erm"
Here's an example databank entry for someone lookign to right Ermfish's:
This unusual herbivore appears to be mostly defenseless, and bears little resemblance to the other lifeforms around it.
1. Semi-permeable Bladder:
The bladderfish is able to filter air and seawater into its body cavity through a unique membrane which surrounds its spine like a bladder. This allows it to remove and consume organic particulate caught on the way, and adjust its buoyancy.
2. Open-ended Vascular Tubing:
Can be angled and contracted to pump out water and achieve low-velocity, guided propulsion.
Largely oblivious to threats, and practically immobile at night, its only identified defense mechanism is that it's composed almost entirely of water, air and cartilage.
Assessment: Edible (oxygen may be retrieved from the bladder and added to tanks on consumption); membrane has applications as a natural water filter
will vedal read the lore though 
Last time he didn't really read the plate descriptions
Erm erm erm erm erm erm erm erm , erm erm erm erm erm erm erm erm erm erm.
1. Erm erm:
Erm erm erm erm erm erm erm erm erm erm erm erm erm erm erm erm erm erm erm erm erm erm erm erm. Erm erm erm erm erm erm erm erm erm erm erm erm erm, erm erm erm erm.
2. Erm erm erm:
Erm erm erm erm erm erm erm erm erm erm erm erm, erm erm.
Erm erm erm erm erm, erm erm erm erm erm , erm erm erm erm erm erm erm erm erm erm erm erm erm, erm erm erm.
Erm: erm (erm erm erm erm erm erm erm erm erm erm erm erm erm); rm erm erm erm erm erm erm erm

This species appears to consist mostly of a fibrous muscle mass, no identifiable organs can be located inside the creature. The head is entirely hollow aside from a delicious juice substance. This unique biology may indicate its purpose as part of a larger organism instead of an individual.
-
Ears
The "Ears" situated at the top of the Erm fish have no opening and appear to be a type of mobility organ for swimming or maintaining balance in the water. -
Antenna:
Between the "ears" atop this creature is a single antenna-like organ that emits a faint radio-signal. This could indicate communication between the species or another entity altogether. -
Hydrodynamic structure:
A smooth almost machine-like finish covers the creature's back. This would grant a unique swimming efficiency compared to other fauna, but it's unusual horizontal movement appears to make no use of this structure.
Assessment: Potentially edible liquid within the creature's head (Neuro Juice can be harvested to avoid dehydration). Nutritious protein-dense flesh can be consumed to provide a hearty meal. Antenna potentially usable as electronic components.
(add the ability to make water from ermfish if you use this description
)
CALLING ALL ARTISTS
can we get an image like this for the ermfish?
for the databank entry
here are some existing ones
do a funny @Distinguised Artist ping
I have a feeling they'll go all-out with the quality and there's less than 3 hours left
But I will ping @vale jasper 
Is there any template for the background?
I don't think so
If you search "subnautica databank entries png" on Google images there are a bunch of existing ones
But I can't find a template
Also @shut forge maybe they know something 
I need a wireframe erm
@soft basin
What the size of this asset supposed to be?
Same size as the other ones 
Ones you've sent are 256*, but the ones without the border are 512*
Is there a border as a separate asset maybe?
Uhhhh idk I'm not at my pc rn
I don't think the border is separate
Those images are prob extracted directly from the game
So I think the border is contained in the image
Actually im sure of it
COOL
Neuro fly isn't real it can't hurt you, Neurofly:
I am using a combination of pums and baas pda entries here
The pda entry talks about the ears and """antenna"""
If you want something to circle in in the wireframe
While the Ermfish can only distinguish between bright and dark with it's oval formed eyes, it's antennas provide it with the exceptionally good ability to detect sound waves
I wonder if Vedal will have an Erm ptsd after the stream or he'll fall in love with her even more 

- Ears
- Ahoge
That's what the entry text talks about
I think the things it points at is reflected in the text
Add version of this for the cured / cooked version ?
aaggggr
idk if it's needed
Not needed

Cooked variants don't have pda entries
Yes the 1 2 indicators are the same with what's written in the text
okay never played subnautica so i didn't know
this is the text now
An entity of unknown origin, it does not appear to be indigenous to 4546B. Although at first glance it appears to be an aquatic lifeform, it does not possess the necessary survival facilities.
This species appears to consist mostly of a fibrous muscle mass, no internal organs can be located inside the creature. This unique biology may indicate its purpose as part of a larger organism instead of an individual. Any attempts to euthanize, dissect, or otherwise damage the specimen have resulted in complete failure.
Ears:
The ears situated at the top of the Ermfish have no opening and appear to be a type of mobility organ for swimming or maintaining balance in the water.Antenna:
Between the ears there is a single antenna-like organ that emits a faint radio-signal. This could indicate communication between the species or another entity altogether.Being in the vicinity of an Ermfish may cause auditory hallucinations that cannot be reproduced on the audio recordings. The effect is magnified proportionally to the number of Ermfish present. Long-term effects are uncertain, but it is speculated that it may cause irreversible damage to the exposed individual.
Assessment: Experimental results have shown that Ermfish is technically suitable for human consumption. However, high mental fortitude is required to go to such desperate lengths.

also since it technically bleeds (and can only be killed by eating it), i wanted to replace
Any attempts to euthanize, dissect, or otherwise damage the specimen have resulted in complete failure.
with something like
Attempts to euthanize, dissect, or damage the specimen have resulted in failure, as the creature presents unnatural healing abilities. It seems that the only way to destroy the creature is by integrating it in a larger organism.
but maybe someone can make it sound better
Maybe adding a warning about the erm fish still being alive after getting cooked / cured ? (again not really needed but explain why the erm fish can never die)
This is so good
guh
You'll have to give the eyes some function, evolution wouldn't have given the ermfish eyes if they're of no use
Those are not an actual eyes. Ermfish uses echolocation from her antenna.
Alex is live!
It's of biomechanical nature, controlled by a foreign ai
So the eyes are for tricking other predators ?
Yes
That's a good idea
Or for arouse them to kill
They release a poisonous mist when the ermfish is under attack 
basically 
Alex rn
@snow tendon
Pray for erm to spawn
Imagine if he hits one with the seamoth
Where are they 
they are rare

I think I saw one. Might be hallucinating though.
he is about to go explore ๐

i dont think it will spawn around areas he has already visited
I'm not 100% sure but I think I saw a single one so far
it would have played a sound effect no?
I think we are just schizo :/
Whats the distance for it to trigger the sound?
I'm praying that it spawns 
it wont spawn in places vedal has already been
What fish is it?
it's erm fish
Any chance Vedal is still playing on the old version?
At this rate he's gonna die 
dont think so
he has probably visited a bunch of these chunks
it's definitely not the old version, we saw updated preview icons on hull plates



wouldn't it look funnier if there were tons of them everywhere
Let's gooooooo!

He found it!!!
No gameplay audio in the clips so we can't hear the incredible sound effects 
can tou run over them 
Emote, Alex
he did not scan yet
Good work everyone 
I think you can also !refreshoverlay or something like that
also, are the pills for the inventory sounds are on by default?
Don't think so ?
good work as always 
Yes, he did not read 
wasnt that the point? 



no elp with the schizo pills right ?
He build the old one
he didn't fall for it 
https://www.nexusmods.com/subnautica/mods/237 i found this auto save mod but i'm not sure how well it works
Love this mod pack. My Neuro Fumo is looking a little boxy though, any ideas?
unbox her 
Chucked this mod in with Subnautica+ that I installed via Vortex. Required a little wizardry so chances are I broke something.
thats the old one, new model fixed
@bitter viper release the new one
if you can and want
Will I get the glorious erm fish I've seen on stream with that?
yeah
i will upload the mod release soon
alex, wanna add the other fumo before release?
Thanks Alex and everyone that contributed โค๏ธ
no, thats for later
right
he hasnt finished the game
wonder what we can add for next time
is there any kind of pet?
the cuddlefish i guess
does it follow you around?
Cuddlefish cute af
come from egg like this
i though of neuro related decorations but
Maybe adding more posters ?
I could cook something up, but that would depend on if vedal decides to play again.
hes likely finishing the game
Ah noice. Maybe I'll make something soon then.
we need to doccument all Ermfish lore
I tried to build this codebase, sure enough it's super easy, but the assets aren't in the repo. So we kind of got an IKEA situation here (some assembly required) 
i tried to reconstitute this out of the previous mod rar archive and the sound bytes posted in this thread but as you can see i clearly have the wrong models and it looks SUPER CURSED 
Alex build the release 
i actually tried this cursed version in VR, works just the same... so i got to see these abominations in 3d 
also when the random sounds get loaded, since it's the same folder as ambient sounds, it seems to cause fmod to spam errors about those resources being locked (as they are already loaded), not sure if it breaks anything
That's just for extra CPU usage to slow down the tutel
I don't think it breaks anything
Cuz the sounds still work - both the world and the inventory sounds
all good then, harmless errors
Though it's weird cuz it complains about the resource being locked but then it still loads it?
Random sounds is the ones you hear while you have the fish in the inventory
ohhhhhhhhhhh i see

i'd need the right assets though, cause right now with my setup ermfish arent going to inventory (its really scuffed)
but yeah it might be bitching about the resource lock, but still be able to reuse the sound
i will send the mod soon
if the assets aren't too much drop them in the repo, would make for a nice off-duty mad-science experiment to mess with
My Bingo is 50 mb 
that's fine
repo for my work project is like 3.5GB 
i only got about 10mb of those in while reconstituting some assets yesterday its already a lot of voices 
how install
I was too lazy to post the mod release
It would probably take me like
5 minutes
But I'm already in bed so
the streets are rioting
jk have a good night post it when you can
I need ideas for what to add for the next subnautica stream

More Ermfish

A turtle sub maybe (it probably could be a mix between the prawn suit and seaglide)? The only possible problem is the time it would probably take to code an entire vehicle though
Replace the sea emperors head with the ermfish 
Alex will put any fish models that are sent here to the mod
better if it's in a unity package / prefab format
when you reach low health (<10%) have actual disembodied schizo voices sourced from anny, filian and numi (notably her grunting laugh)
so eating becomes like taking meds 
nomegalul that's so much effort
How about a gymbag accessoire which gives you more inventory space
*Also gives you a stinky debuff which scares away the surrounding fish
*
water-tight gymbags 
Showcasing the TRUE POWER of the ermfish
My nightmares be like:
maybe
nah
great idea
Or the warpers if you don't want to interfere with the story too much
was thinking of doing it to the reaper leviathan
Or these little fellas in the research facility
Imagine vedal finding an ermfish locked up in there 
is it possible to make a hostile evilErm fish
anything is possible we just have to make most of the work for alex (models and texture and animations)

they dont know most of the work is in the code

it would be funny to replace some of the main dialog prompts, but i draw a blank as to what to replace it with
anny had done these as a subathon perk, wonder if these could play when you die 
Those voice lines are gonna get him banned 
๐
checking the list, these are actually good, bit spicey but funny
i mean the voices
wait no the list
wait no the voices 
either way if i can tonight im loading the mod and doing a VR video LP of subnautica, and when the "special assets" come in view/within earshot i will keep a straight face and just pretend everything is normal
greatest gaslight of the century
would this imply the Precurors invented the Ermfish? or simply knew about them
thoughts?
This is so curse 

it was completely fine until you mentioned it
yep, as simple as possible you could make a section of her belly black/very dark brown and leave the fins skin colored
would be more obvious that it's evil neuro
Omg I love shark
If I can finish the hair by tonight (it won't be polished but might be good enough) I can send you an evil version of what I sent to you in DMs earlier but with hair this time. I can of course do the modeling and any animation work needed to make it work with the reaper leviathan as well.
Plus I'd get to test out some necessarily things for the full neuro model coming in the future
(update: hurricane made power go out
)
my "first" (actually second) encounter with Ermfish, and what happens when you put anny's death sound pack for player death 
aw shit discord doesnt do h265, let me rectify that
i did run into an issue after my death, the death sound kept playing on a loop, i had to restart the game, and then oddly enough it never played any custom death sounds again
Are Erm fish supposed to be everywhere? I have yet to find one. I do have the hull plates.
You have to sub before you can find them 
What do you mean?
you using the older mod or the one from the fresh link posted today?
One from today
i had a swarm of them right under my starting capsule... in another game i had to look for a while but i found some
but there should be some, if you want to check without headaches just start a game on creative
I did already have a save file. Would I have to have a new game?
Try to start a new game
see i messed with the mod and i could swear that isnt necessary, but please try that it's a good idea
if you start on creative and just beeline in one direction for 5 mins and dont see ermfish something is off
Got them in a new creative. Can I not get them in my existing game?
well let's find out, go back in your og game and search, i seem to get lucky at the base of cliffs near creepvines
i could swear they showed up in one of my older games but i could be wrong, my testing was a bit frantic lol
Ok Iโll check again. Thank you.
and iirc vedal updated the mod mid play and ermfish spawned
hmmmm ya know what? maybe they need a while to spawn in your other game
Gotcha

I found them in my current game. Just in a different location. Guess the spawn is random?
yep, random and sometimes just poorly random
and i figure the game has a spawn cycle where it generates new lifeforms every now and then, so you'll see more and more progressively
they're definitely hard to miss because
the voices man the voices
Yeah hard to miss
Are there any crab like sea creatures in the game? I would love to see smol neuroopers just walk underwater
Alex said he can make land creatures as well
No he didnt
It can't spawn in places the player has already visited
Only in new chunks

well that explains it
?
It is... actually kind of cute
please use this somewhere 
omg the uniform is adorable
with bg music removed
i adjusted the volume on mine, realized it was kinda low
one more from me too... wtf was she doing, this is so long lol
Added 87 (!) Evil sounds from Karaoke streams. Most of them are w/o background music.
https://nuero.fun/noises
At this rate we can soon replicate a whole stream lmao

Is it possible to add background music to Subnautica?
What if we added a Leviathan that is a truck and it plays TruckersFM clips
We'll call it the VOD destroyer ( because of all the copyright infringement )
My original idea was adding arg songs to the game 
Hiyofish (Hiyori fish) which plays parts of ARG songs
How about you add turtlerum to the game as a hydration item, it also replenishes some health 
@vale jasper @snow tendon databank entry? 
@soft basin
does anyone have a transparent png of the neurooper model so i can replace the icon with the actual model and not just the art
so this ?
yeah but someone sent the image of the model
insteade of jsut the art
i cant find it tho
extracted all the frames, pick whichever you like
New target acquired: #1122185703044952205
?
woah she is dangerous

Jawless vibes
this time i will make so that vedal cannot close the pda until he spends at least 60 seconds looking at it
Threat level?
also the cat poster was my fault 
it attacks the player and divides in 2 smaller versions of itself when killed
its ok the cat poster was my favorite part of the entire stream 
It was supposed to be a secret
I think it needs the warning sign like on this one

stop triggering our OCD >:C
this is so cute wtf 
The ermfish actually imitate the ermshark's voice to scare off predators 
is this the final version?
:>
question: was it actually physically materializing when selected, and thus causing the structure he's in (cyclops at the time) to get cut in half as if the poster were a giant knife?
cause it sure sounded and looked like that 
should take my version of scream_02, yours has music left in it
posted here #1141643693858754632 message
i also had this one from a YT compilation, not sure when she did this, but it had massive bg music in the way #1141643693858754632 message
and if yall want a good music/voice splitter use this https://studio.moises.ai/
The best app for practicing music. Remove vocals, separate instruments, master your tracks, and remix songs with the power of AI. Try it today!
since these clips are so short the free (5min max) version should be sufficient
so far moises seems to be doing a slightly better job
i use it to split out drums from music tracks, its really top notch
out of evil sounds, the one it impressed me the most with is that 19 seconds long wtf scream... the bg music was so loud i thought i couldnt use it
I can use rich text
undefined -> โโโโโโโโโโโโ 
if built-in fonts support that symbol
Can we inject radio transmissions btw?
Day 2 transmission
Day 2, we can ook the first one so it sounds like it was cuttoff then we have the whole thing day 2
could you please send me a transparent version of just the ermshark
@vale jasper can you make a link on your website
pointing to https://media.tenor.com/5_JlwX1MV_4AAAAC/neuro-sama-neuro-sama.gif
a clue
called /field-manual/5.188/4
actually make every request sent to /field-manual/* redirect you to that url
i can also do that tbh
Done
ermermermermermermermerm
ok so there is this youtube tutorial for replicating the PDA's voice
ยกHola! En este video les muestro como logrรฉ casi replicar la voz de la PDA de Subnautica, no Subnautica Below Zero, el original. Los desarrolladores usaron la voz de Amy, al parecer de IVONA, pero el efecto que usaron en dicha voz al parecer nadie la conoce asรญ que tuve que hacer el mรญo. Uso solamente efectos nativos de Audacity y un tubo de PVC...
it would be cool if we added custom pda lines
does anyone wanna work on that
this is a paid position with 0$/h

LMAO
You guys are missing out this is great



meow
meow
meow
meow
meow
meow
meow
meow
meow 
when alex's voice is drowned out by ermfish 
I wish we could pet them
Does anyone have the raw models for ErmFish or at least know which file format it uses?
raw models?
like the ones in the files of the mod are just "file" not ".obj" or ".fbx"
yes, i want the ones that are actual models
i think its open source
i have them but if it isnt on the github yet i cant share it
Thanks!
I'd rather use another icon
oh i see
Bro was prepared sheesh
yes, i do research before i ask. but it didnt matter 
Question is if not that then what icon to use 
prob 
Most obvious answer 
But yeah mod is pretty erm packed already we could use some variety
i know 
I could use gym bag image
Fumo is great
Oh my god that's creepy
That's cool
heart pin should be there as well
It shouldn't be that noticeable for seasoned players as well
Just like an easter egg
no heart pin
i will make one
I don't like it being white
At least if it's a fumo or oper or another shape with many edges

๐ think this would fit better
Gymbag won't look good in this style
Yeah I know but we don't have to replicate the style
Actually, we can do both and compare them in a context
I was overruled


We can toss Alex into the ocean 
erm
Also the mod is already full of erms

Oml
png
It is more recognisable, I think
just deleting stuff to test
Riot time ?
This already looks much better
It's better
yep
kinda scuffed
You could also highlight the heart pi- wait the fumo doesn't have a heart pin in the hair??
Mandela effect 
Not the Mandela effect
I just never actually spent more than 2 seconds looking at the fumo
Aha
now that looks poggers
I just had a genius idea that's sadly not realistic

iamgine if we could make crabsquids EMPs disable neuro
They have emps? Lol I never got that far into the story
no no no I mean
sandro's been cooking
it is possible since vedal can freeze neuro with one button, but yeah that would require some work from vedal's side which already makes it not a realistic idea
would be hella funny tho 
"oh hey vedal can you give me the ability to just temporarily disable Neuro please"
my lazy attempt 

Very short like a tooltip
Make sure to mention that it's bigger on the inside
Idk some dimensional bullshit
Max 1 sentence
That totally would end up well 
version 7
Example of in-game tooltip here
v8

The idea of the gym bag being battery powered was abondended?

that or Alex forgor
Man I can't wait for vedal to see the new le creatura
Btw how does it spawn, any specific biome? 
i dont know if its a tall order but what if:
maybe tutel as the planet in the background
we can just use someones art willing to show it
i asked in #neurotic-neurons but no one responded yet
haha
zoomed in
xd
art by @waxen orchid that is glorious
@bitter viper what do you think?
p3r said it was fine to use it
the resolution is bugging me tho
p3r is working on the art res
this is funny tho
might be able to have a variety of loading screens?
no idea
das cute
This might work better, it should be 16:9
ok we have to agree on one art image, like alex said
I like pums more because its more of just a subtle addition to the original loading screen
same
and also less flashbang
i wish a randomizer could be put in for the load screen image
I personally prefer P3Rs art
we could force vedal to finally review art by just putting it all in as randomized load srceens 
the right sidebar looks a bit out of placee tho
vote?
idk i like it because it makes it look like this all started with vedal screwing up in KSP
I mean keep the other ui elements its just the right sidebar doesnt evne look like kerbal ui it looks like mod tools
yeah the toolbar extends the meme i like it

people will figure out it's from kerbal once they see the rest of the UI
confirmed we can rotate loading images 
fuck yeah

Veduhl, we've been shot by an ancient alien cannon, veduhl
: a WHAT now? That's crazy. Actually crazy.
Does it scale correctly? Afaik Vedal has 4k monitors
if we can have more than one loading bg images, we have to ask more people for subnautica art right?
4 hour contest 
Then a flood of 200 artworks just comes in
I dunno, tried to fill the scenery with a little speedrun. I think it looks better now for 16:9 use
beauty 
That was EXTREMELY fast
Yeah, I was worried it would turn out really bad
@waxen orchid has leveled up! (8 โ 9)
that'd be a cool loading screen
She fell over cause I drew so fast

You need to ask her if she is OK
and give her head pats
I improved it a bit. And yes. I will give fumo headpats
Added more vibrance on the ocean surface
oh i see
She ok
why do you have two cameras on your
This reminds me of 
https://discord.com/channels/574720535888396288/1145876693106577429 Posted the new version in the old art thread
#merch post material right here โ๏ธ
@merry grove can we use that in the mod?
sure
how do you want to be credited for it? (is sugarph ok?)
yea
asking time?
@vast lake @lofty tree sorry for the pings 
just want to ask if they can be loading screens in subnautica
Links
i dont mind 
#1141362381730095215 message heres this too
Then vedal just doesn't react to it at all even though the loading screen is different 


"hold on guys, let me bring the rum as the game loads" 
He never reads the descriptions
ah
at least the ermshark gets more features 
CJ try your tool ill try moises as a fallback
"Did you hear what happened? Someone broke into your base and your Cyclops was destroyed in the process... Who did this to you?" -Noise on interaction with a Cat Poster
๐ฑ meow meow lol
Bruh
k good moises hates that frick you one for some reason it fails to process
oh lol 9 seconds of silence 


he has pretty much all of them already
add this as a hull plate

lmaooo
do this one fast so i can delete it
he may be here
i searched
LMAO
THERES A 3D MODEL
do you want me to put a box collider on that?
next mod update is going to be crazy
can you remove the bg?
smh
AINTNOWAY
@bitter viper add this as description
namespace Message_
{
class HelloWorld {
public static void Main(string[] args)
{
System.Console.WriteLine("hello world!");
}
}
}
its the description
blib blib
Ved lurking
@bitter viper 
@bitter viper
he streamsniped
GOOD MALWARE 
dont put the blames on me when he does the face reveal hull plate
alex next time ask him to get neuro involved in the conversation 
where does it spawn?
your erm-related injuries are not service related















