#2024-game-jam
1 messages · Page 28 of 1
for the most part we just export it into html and just use that
its probably not all that painful to make scratch work in itch?
what we uploaded to itch was a zipfile with a html and an apk
we have these that can interact with websites
we just pray to the pygbag devs for compatibility
this is all i uploaded to itch during submissions
15mb ???????
very smol
didn't know scratch builds are so small
might have messaged them twice a few weeks before the game-jam cuz of some bugs 
my godot game is 40mb as a web export tbf
mine is 720p but it should scale to higher ones
Darn thats why
in theory i could make it render in 16K
it has 2000fps in 1080p anyways so why not?
custom stage size is the same as resolution i think
possebly ye, im not too familiar
Itch shows the game in the resolution it renders at, that's the issue
You would need a 16K screen or better to play it
Some have had issues with exactly that
Even with 1080p
No you don't. We render at 1080p and it scales down just fine using some css
i set the embed size at 1080p cuz i thought nobody would have a 720p screen.
(i was wrong
, we had to make a 720p build)
that's why I set it to 720p just to be sure
Well, it did end up being ssome sort of issue
I think 720p is the lowest resolution your game should work at nowdays
maybe 1080p is more common but I prefer to pick the safer 720p
Does anyone know how in depth we should go if we want to integrate the Neuro SDK? Like should she be able to press the play button from the start menu and such?
If you want her to
also i think another reason why my game aint that storage heavy is because its pretty small(resolution) along with the lack of music
your choice for the most part, i think
yeah, textures, music and models take the most space
im a fan of industry standards, 60fps and 1080p have been the standard for 10+ years.
so i thought it was a safe bet to make it 1080p.
i was wrong
Display scaling probably messes with it too
not everyone is a gamer, some people have old laptops for example
darn 60fps?
and steam deck is 800p
mines set to 30
Especially common on laptops
i set an fps cap cuz operaGX had issues with it being uncapped
doesnt like 2000fps, who would have thought?
godot web builds seem to force vsync
uncapped falls back to vsync on google, and 60fps on firefox
tbf you can change vsync in the settings and frame cap in my game
i had that last year but didnt bother with it this year cuz of it being a web embed
but default is vsync no cap(cause vsync caps fps anyway)
my window size changer from last year is a beautiful clusterfuck of horible code
what are the chances the next game jam is evil on February?
low
almost 0
yeah..
I wouldn't be surprised if Vedal stays on break for the entierety of February
ved said he wanted more time to work on his game for the next one, so it wont be soon as he's busy as fuck rn
if vedal is on break does neuro n evil go with him?
Would be peak if he comes back on Evil's birthday to spend the day with her
That would be the exact opposite of last year
No I think Neuro and Evil will try to run the streams on their own?
most likely, i dont think the streams are fully automatic rn
Automation is a thing, Tuesday streams are fully automated
oh
At least as far as I can tell
interesting
he said that for this subathon, he has a timer and presses a button on his phone to start neuro.
then goes back to bed and has another timer to switch scene or whatever.
then again to bed untill it 6.30pm and then he wakes up fr
I guess it makes sense with the subathon, not really a point to implement wake up automation for now
Tuesday streams are a recurring thing and need a different kind of automation
You can sometimes even see automation having issues in #announcements I think (there's error messages there sometimes)

@misty tree Your fangame got fanart
https://fxtwitter.com/DenggoTenggo/status/1878059888196387221
damn, no more gamejam games are gonna be played?
probably not
ive seen quite a few people assuming no more games will be played, but from the start it was stated on the game jam's overview page that vedal wants to get to as many games as possible, even after the subathon
especially games with neuro integration
vedal even stopped playing evil's malice evil in time prematurely so that he can play through it with evil in the future
It was Evil In Time but yeah exactly
plus he still has to play alex's game with anny, and i imagine he'll take that opportunity to play other games as well
ah my bad
too many games with evil in the name xd
True, there was a lot of games with Evil
this is the statement im referring to btw
5:25 AM
Such a perfect time to go sleep 
imagine sleeping, cringe af
anyone know how many of the top games vedal will go through on stream? also, is there a planned stream where neuro plays the games that have added integration?
sorry if this question has already been asked lol
- he went through top 10 and didn't said anything about playing more for now
- there will be, according to jam's description but again there are not details for now
thanks!
I think he's letting Evil play Evil In Time but I don't know about anything else.
-
I believe he did say he had his eyes on a couple more entries.
-
Vedal will do a "Neuro plays" stream once he gets filters to work with the Neuro Game SDK. If I understand correctly, the info Neuro receives from the SDK is completely unfiltered right now and Vedal is concerned that someone might maliciously pass things to Neuro that shouldn't reach her.
two bars "star" one and "heart" one seem misaligned to each other, it's very annoyoing when you notice it
Uh oh, this is what I get for putting the icon along with the bar itself in the sprite
gotta seperate them now
i avoid designing ui like the plague
in godot designing ui is really fun actually

Unity is so dumb, aspect ratios and moving UI absolutely breaks everything and I've had to reset some projects from scratch because of building it in the wrong aspect ratio
positioning ui with code only is a nightmare
I know
I've been there
it wasn't pretty
dont even mention it
thats just what you have to do with python code
wasnt as bad as having to convert mouse cords to 3D space tho
figuring out why my UI was rendering at position x 60000 y 120000 z 45000 for no reason at all was the worst nightmare of my life
I just noticed 10 tin cans 
i could have done it the normal way via dividing by the window height and applying the inverse transform matrices, but i had only 2hours to fix this
a lot of random numbers that i just had to make up
yeah it's very... interesting
i would give a higher rating almost 99% of times to original music, even if it's worse than unoriginal added music
maybe its because theres a shit tone of games with really good audio 
i have no right to talk about audio as part of the team that got #1

i also have no right to talk about audio as i placed #212 in audio 
i think rather than audio, its supposed to be called sound design
I somehow placed 146 in audio even though it’s just the midi Life by chxi on loop. There are no other sounds besides that

i mean fair enough
really not a big deal honestly, but just that it's personally me that i would definitely be careful over rating unoriginal vs original audio
and i understand that for most people it's really not that special
Hm...I wonder if swapping the placement of the health and power makes more sense design wise
I was planning on coding enemies being able to attack the player, healthbars and enemies being able to attack the machine...instead I spent several hours drawing sprites 
6AM baby
there were many games that had no sound at all, that's why
My game only has gunshots and a cropped mating sound of foxes for when a tuffee gets shot
Did you say that Neuro and Evil are cringe 
No, they don't sleep, vedal shuts them down
I think...
Neuro is sleeping rn on the stream
Yeah but the score was like not even 2.5
it doesn't mean she's really sleeping
Idk, by that logic anything could be divided further down
I agree with Lusk tho, it should be just called differently
But she is tho
Once she even woke up by herself without 
peak content btw rn
True
yeah, I remember that, but I wonder if that's an exception and vedal forgor to turn of her program
idk, it's kinda weird if her program is fully working when she's "sleeping"
it wouldn't make much sense
Vodsception will be crazy next year
Clearly she was dreaming of electric turtles
weird plug but ok
only the unity one that animates her model should work, when she sleeps, right?
But she isn't fully turned off either
Like when you sleep you too aren't fully working, but aren't turned off either
if language model is "neuro", then I don't see much point in leaving it on when she's "sleeping", so "neuro" isn't "sleeping"
btw all of this mental gymnastic is to deny that I called neuro cringe
because she isn't
cringe
Neuro is way more than just LLM, also, if you don't talk in your sleep then are you dead during this time?
no, but If your brain doesn't work, you're dead
and llm is her "brain"
it isn't only for talking
it's also for "thinking"
I need to go
rn
sorry
How do u know if she's not recieving vod tho, maybe she's just not responding cuz she's sleeping. Just like on streams when she gets sleepy, she isn't turning off.
I don't know how it exactly works behind the scenes, I doubt her llm is running when she's sleeping, because it feels like the most straightforward way to make her "sleep", but I can't be sure, the time when she "woke up" might suggest otherwise, but it may also be an exception when vedal forgor, also don't take my rumblings seriously, I'm just trying to save my face, I didn't want to say that neuro is cringe lol
pretty sure she just plays a sleeping animation when she receives no input for a while or when turned off
it may also be true
but it's weird that vedal leaves her for such a long time to idle
but your answer seems pretty good, it fits
she also "woke up" during the sleepover, but it seemed planned and "acted" a bit
Just say that sleeping isn't cringe either then 
Tbh it doesn't really matter what happens behind the scenes, AIs may just sleep differently from humans and what matters is that it's different from being turned off
Nah, I can't do that
Even if she's usually turned off and even if that was, in fact, an exception when tutel forgor, that would mean that she slept at least then. Plus she's sometimes getting sleepy on streams and I highly doubt that vedal turns off her LLM during these times. Even if it's short, it's still sleeping.
If he's renting gpus by the hour then that's a lot of wasted money
True, that's why I think he completely disables her llm when she sleeps and one time she woke up he forgor to disable it
iirc layna will be playing game-jam games today
if stream starts around the usual time, in 3 hours
Oh cool
Didn't he kinda confirm they were both running locally? He probably has a GPU rack for them
he did? I must have missed that
I mean it's all trade secret so nothing is confirmed but that's what I understood from the few times he talked about it
i thought she was running on that 4090, idk tho
Also he had a lot of memory leak issues which would make more sense that it is caused by his AI software than just the vtuber
having both neuro and evil+ a game still lags his stream too so there's that, tho some vtuber models are really demanding so it might not be a good tell
im pretty sure the game runs on his pc
its most likely only the 2D model + LLM + filter + voice recognition + TTS + vision and maybe some other stuff like the discord api that runs on neuro's pc
put in perspective like that it's really impressive he's able to run all that
tho I believe tts and voice recognition are generally lighter than LLMs? never played with those locally
i better push an update to my game just in case
we currently have audio issues during scene changes, im trying to fix that too
it glitches cuz of loading the new assets
im switching to preloading everything
basicly just trading audio lag for ram usage
never done an update before on itch.io, how do you like, explain patch notes XD
is that what a dev log is?
You can just upload the new version, writing a dev log is optional
But when you do, you can pick what kind of post it is, like it's an update or a major change etc.
Can also add screenshots and files and such
a changelog (or patch notes) is usually paired with an update and just lists off all the changes from the previous version. how technical/in-depth the changelog is, is up to the developer
a devlog is usually put out regularly throughout development time for transparency so users will know whats coming in the next update, or for peace of mind to know ur still actively working on the game
alright, upload pushed c:
https://holymuffin.itch.io/a-bandoned-rchive/devlog/867421/first-update-hopefully-one-more-to-come
hopefully this looks ok xD
oh hey, views hit a peak after vedal played it, even more than during game jam
same
vedal effect is real 
vedal effect but happened a bit earlier
layna is live but it looks like she will be playing something else
"darkwood"
Google analytics told me a lot of people from China and the USA played my game.
noice my game recieved a couple downloads so i think more people in general are checking out the game jam
got moved to "this week"
so not today but she will play

Give me more time to finish the main menu update let's go 
I'm super slow when it comes to updates
i implemented camera collision in update 1, but not all objects were doing it properly
so im fixing that now
the gist of it is for collision i use a 2D array, and cam collision gets wonky when the cam is not in the same grid position as the player
I've also added some small things and more stuff to interact with
@waxen wasp did we already get played? Idk if I missed it or not
Not played on stream yet
i dont think so no
Thanks!
WTF
wdym "WTF"?
Light mode probably
i cant be bothered to figure out why itch doesnt go into dark mode eventhough the rest of my system is
I think everyone else is just using dark reader
I mean, there's a setting for dark mode?
i didnt know about that
1000
Downloads
It mean that the game is so good that people outside of the game jam wanted play it
That's another persons
This one I think is the one your referring to
wdym 1000?

some of those have 1000+ views and browser plays, but none of them have 1000 downloads
so idk
they probably misread
i think so
Bruh
I wonder if next year we'll have games that feature
tutel's dad
i made ved's room this year, why not make the entire house next year?
Next year, we'll have Vedal's dad integration
ah yes, dad integration
we have vedals dad on speeddial to cal him when ved plays the game
just uploaded the last planned update, also made a devlog cuz why not?
https://igglybuff-ever.itch.io/a-neuro-who-cant-sing/devlog/867596/update-1
i called it "update 1" but there most likely wont be an "update 2"
YOOOOOOOOOOOOOO
I expect to see a 40sec time when I search it up on speedrun.com
guess i gotta make a new run since my current best is in an old version of the game
unfortunetly, I would wait if I were you because I'm still typing out the rules
https://www.speedrun.com/crb
I think the page is complete
View Crazy Robot Body: Blast From the Past speedruns, leaderboards, forums and more on Speedrun.com
im almost getting sub 20 boss time 
dink donk raise the viewership
its just broken
or takes a while to update
Fyi i'll have to go to uni i a couple of hours so I'll by verifying runs(if any will get submitted) in about 13 hours
https://mikolak14.itch.io/neuro-gear-operation-cookie-retrieval/devlog/867054/post-jam-update
Hello I made an update to my game :D ! Might add something later!
Then we shall also have integration for entire neuroverse to voice act 3 lines whenever tutel plays the game
submitted a run 🫡 cant wait to see if anyone else does
I am finally happy with my sprite. I think
oh man, I regret not turning on ambient occlusion in Remnants of the Archive, it looks 100x better
I was wondering why the graphics felt off
wish I could share the picture but I don't seem to have embed perms anymore lol
very cute!
if anyone can get pipe% in sub 40 seconds in crb, you have my utmost respect
this shit hard
ANYMORE?
What did you do?
I've seen it a few times in this channel, might be resetting progress for inactive users if I had to guess.
Well I'm not usually super active in the server, so I never got them the intended way, but when I made a skin for neuro a while before the upgrades, I asked big V for premature embed perms so I could share it
I guess whatever role they gave me isn't around anymore

how many messages do you need to have before you get perms anyway?
a few hundred i think
like 400 pretty much
actually apaprently not
since i have only 240 messages and i got image perms a while ago
so probably 100
let me just spam a couple messages in every channel to get those numbers up 
according to the FAQ forum channel, you get 10-20 points for every message, with a 2 minute cooldown
and you need 1000 total points to get embed perms, making the absolute minimum messages required 50
assuming you got 15 points per message on average, it would be 66.666(repeating) messages
granted, this is only if all your messages fell outside the 2 minute cooldown period. so realistically it probably would be close to 100 messages
I finally got the terrain mechanic to work
Holy, it's looking awesome!
ooo cool
Mountains reduce damage taken but take double energy to travel
Plains are normal.
for water only air and water units can travel in it
Units that fall out the void or into terrain they cant stand on die
There's a new unit architype called "cc" that can push units
Wait a minute... Water units?

Also gonna be trainable buildings, they can be placed beside or on lavalamps and they function as either turrets or upgrades aka Airport to unlock planes, factory to unlock vehicles, flak turret for defensive artillery stuff like that.
heyo! question, we are working on the neuro build
wanna know if anyone knows when is vedal going to make neuro play the games
would hate doing all this work and neuro not getting to play it 😛
The mods are gonna create a thread or something when they'll be looking for them
That looks really nice
Btw have you considered colorblind ppl?
sorta, still trying to figure out what colors i need to change
I remember using this website for checking if my images were fine for everyone
Changing shape works quite good too I think
So if u can't figure out what color to use u csn change some details so it looks distinct anyway
i think for now i'll add a badge for allies and enemies
are you perhaps colorblind?
you dont need to answer if its sensitive
I don't think I am, I just feel like making things colorblind-friendly is quite important
My chain of thought here is quite simple. It's not a small fraction of population and surely it isn't negligible, and the very least I can do is make sure they won't struggle with seeing something I've made.
i have 1 issue tho, i dont know how to help with monochromacy with just adjusting colors so im just gonna make badges for that
Well yeah, that's the most problematic one ig. U could either make it lighter/darker or change she shape of object so they can be distinguished even if they appear to be same color
i think i might be on the right path
im gonna add a setting at the start that adjusts unit colors
I kinda like the fact that lines on water also show you that it's, well, water and not something else
it works 
build my own UI script that makes a roundable rectangle gradient
some funny behaviours
I started out just wanting to make an outline component that wasn't ass
also, I get normal behaviour too, so it's totally usable
and it's functional as a outline
https://www.speedrun.com/crb
shame there's currently only one run(shameless plug)
View Crazy Robot Body: Blast From the Past speedruns, leaderboards, forums and more on Speedrun.com
I've actually never even tried to speedrun it, lemme try xd
I have a run on hand but I wanna see if I can do better before submitting
I did a lot of mistakes in the boss fight
Imma try a run and just see how fast i can go
the problem is, last stage of bossfight is like 10 fps on my potato laptop
and tbh the whole attack with like halves my fps
btw @signal monolith is there a feature to reset level and not entire run? like pressing R but not from beginning
Only through the pause menu I think?
I managed to do under 50 seconds, let's go 
Probably gonna submit this one for now
Nah
Sadge
Subathon ending in 56 hours 😔
wait is it really ending?
I mean that's when the timer runs out and it's only +5 seconds per sub
They'll probably add an hour or two during the last hour like last year
https://youtu.be/QOQcZl14w9k behold, some of what we've changed
(damn you discord for making me have to turn this into a youtube video)
and we are only like 3 days away from month long subathon
will be, when it ends*
True 
we need to raise the timer so it goes to 1 month
eh i'd rather it end if it continues as is
but we're so close to 1 month, this can't be where it ends
you using the downloadable "no vulkan" version? it should work the best
yea I was
sadge it doesn't run well
To be fair, the subathon is more or less done in all but the timer
We need to make the subathon long enough to the point that he is forced to play more game-jam games for content
But ye it probably won't last another week
It can end at the earliest on the 16th last I checked
Entirely possible for it to go to the 17th or 18th, but not much further
How many hours would be needed to play all 270-something games minus the ones already played?
Loads
Time to break a new record then I guess
With Vedal speeds, assuming each game for a normal player on average is 1 hour, Vedal would take 2 or 3, then that means around 500 hours is probably reasonable
And that's 500 hours of awake time, with subathon sleep cycles around 3/4 of the day Vedal is no on stream
There's a little game in the jam that has a pretty nice and sad ending but the character moves super slowly, I can't imagine how long Vedal would take on this game
Which means around 2000 hours would be needed to be added to the subathon timer
And note that all this is while normalizing a ton of variables to potentially reasonable averages
Which equates to around 1,44 million subs at the current rate of timer addition
So we can say around 1.5 million subs rounded
So yeah, not happening
We're not gifting 10x our current count
one with the robots, audio logs and bad platforming?
Yeah, the audio logs specifically
I wouldn't call the platforming bad, the jumping physics was the problem
But to be fair to them, I think they mentioned that it was their first game and I remember my first game having even worse jumping physics than that so it's not too bad, just very annoying
gameplay wasn't very good but I really liked the story and the atmosphere
the game was also a bit too long imo, they shoul've cut out some audio logs
I think the character just moves too slow
It takes like 3-5 minutes to go from one audio log to another
im not gonna be able to implement the integration before the subathon is over 
Even one person can keep the subathon from ending if they are rich enough lol
me too, neuro integration is out of my skillset
my sleep schedule has been completely destroyed so i havent had time to work on it the past few days
only gonna start working on my game again now
ill still try to implement it for the possible stream sometime later in the year 
wait lmao i just realized i got a gift sub at some point 
i was like "why the hell do i have super neuro fan role?"
I probably won't integrate it at all, because it doesn't fit my game at all
Yeah, not every kind of game works with the API
Tbh there are always some people that gift a ton of stuff cuz they're rich
last hour will probalby last like 3 hours lol
We need ani
@fleet goblet With the Neuro SDK, if an action is forced but fails, does it constantly retry the same action with different parameters or can it choose a different action?
that would depend on where the action is failing, in your code, in the sdk, or at neuro/randy
I don't think actions are retried through
forced ones will retry from what I understood, unless you set success to true
perhaps I misunderstood your question though
as far as i can tell, when it says it will retry the action force, it means it will retry any action listed in the action force, not necessarily the same one (since the action force takes a list of actions)
but thats just how i interpreted the spec
If I sent the "fail" execution result in the "validate action" phase
that's what I was hoping it was. I'd wait for a response from alex though. I wanna know if only the action that was initially chosen would again be re-ran with different parameters in a forced action window with mutliple actions
I've had force actions fail with randy by sending back the fail execution result, Randy, at least, will spam other actions/parameters until it gets a success
I've had it spam retry when I forgot to set the get name function in the godot sdk
Yeah it would be nice to have a confirmation from alex
this sdk is really interesting
cant wait to get to implementing it even if neuro wont end up playing my game on the subathon

I switched to linux after the game jam finished, but misplaced my files so I lost my blender files for the nwero and eliv models 👍
I still have the meshes and skeleton but I'll have to redo everything else
By the way @atomic stream I finally added linux native for Sea of Memories
Only took me ages
yippy!!!
ou I'll have to try it out

I may have finally uploaded a few of my older projects onto my itch
you might see some of the inspiration of the game jam games I've made from one of them xd
She's back (I lost a week of progress and I lost all bone modifiers and drivers)
This is due to just reimporting the glTF file

i wish importing gltf files worked better in blender
we use gltf too for our data, although we had to put all the data into numpy files for it to work on the web
beautifully cursed
I just finish the first 6 new units, how about it?
is this in scratch?
i recognise that font
just looking at this gives me ptsd from robotics class and the lego spike scratch programming 
Oooh fellow turbowarp user, happy to see it here
is griffpatch still on scratch? that guy was my oshi back when
yeah i think so
got fakewindows that can be dragged and resized. The resizing is interfering with the close button, so closing the window has become a skill check but I will fix that later
we are 6 hours away from subathon ending, someone tell ani there is a problem with our timer

I hope the post jam break isn't too long and that tutel will play some more of the jam games 
welp, one last plug for the road, idk how long this channel will exist
see yall next year, it has been a blast


Sure, only 6 hours left 
I'm preparing myself to only go to sleep tomorrow at 10am
he truly ended up not playing any more game jam games during the subathon despite having 270 hours on the timer huh
now I feel even more lucky that my game somehow perfectly landed on the border of the top 10 that he actually played
I was praying for top 20 cuz that's what he played last time
The plan is probably to play more games once he's back from his vacation
Hopefully he'll play both games with and without the Neuro SDK
oh and he never ended up playing Alex's game either now that I remember
and none of the SDK stuff either
Anny had troubles those last few days tbh
yeah I did hear that she did not have access to PC/internet, don't know what exactly happened tho
Anny had oral surgery
oh, so not a technical difficulty, alright
Her PC did break iirc but she also got surgery
I mean, before that she did but this week it was because of the oral surgery
You know, I kinda hope this channel will stay until everyone (Vedal, Layna, etc.) is done playing the game jam games
Like it's a nice little alternative chat for all the devs to talk about the games being played on stream
yall are welcome int he programming channel if not
I do think this channel will stick around at least until Vedal is done playing the other top games on stream and Neuro has experienced the SDK-integrated games
or at the very least I can assure that Alex will personally keep this channel alive until his game gets played on stream 
yeah... in 3 month 
I mean, that's nice
Leave enough time for as many people as possible to understand the SDK and implement it
that's a good point actually, leave this channel around in case anyone decides to integrate SDK during break after subathon and runs into issues
What are the chances that stream will end within next 5 hours I'll be asleep?
id be surprised if it ends this century
I fully believe I'll see the sun rises before the stream ends
Once this channel gets archived I'll be gone until the next game jam I guess, I don't like the programming channel.
yeah.. i find it hard to interact in fast chats and this basically acted like a more chill general channel so ill be sad to see it go. it was a fun time though and im glad i decided to join this year 
I respect you opinion, if you ever change your mind I'll be happy to see you in programming channel
Yeah this
I'm getting used to #livestream-chat but I don't know if I'll ever be in channels like general or nn
Thank you.
If anyone has questions about game development/game jams or want feedback about their games feel free to reach out to me though.
how make gam
copy paste code from stack exchange 
First decide why you want to make the game, if it's for fun and learning or commercial.
Second decide what game you want to make, and limit your scope based on your experience.
Finally pick a game engine and just do it.
But you already know all of that since you made a great game.
I like this more, less work
HAHA
I'm kidding
the chat's been fun while it lasted 
Got my last polish update in before the end of the subathon.
Now to start work on all the additional stuff I've thought up in time for whenever Vedal's break ends. More levels of increasing difficulty, a tutorial and ending, some additional player actions, and adding Neuro SDK .
https://itch.io/jam/neuro/rate/3210589
Good luck to anyone else planning on implementing the Neuro SDK! 
Hope there's lots waiting for Vedal when he comes back so that he can see more of the awesome jam games everyone made.
There should be a thread or something like that available soon iirc
last hour 
ChadGTP
I woke up like a hour ago and it was a hour left and I thought "well I can sleep more" and it's still over 30 mins lol
This community is truly amazing
12 hours until stream turns exactly 4 weeks long
Please no
No way, I never expected stream to last this long 
this community is actually so crazy (in a good way)
1st place on current active subs on Twitch 
how long is the final hour right now?
Real question is, how long is the final minute
I'm going to miss the subathon and its many good moments but I'm also really looking forward to regular streams again someday after the break
do you think vedal will still do the goodnight talk with neuro and evil during the regular streams?
I doubt it tbh
We'll probably go back to the "STREAM IS ENDING SOON" message
i will hope that it happens
late night serious talk is one of the best content ive ever seen alongside the collabs and longdrive

There's two parts of my brain fighting to decide if staying awake all night was a good idea
the timer is still fighting 
Me worried that if I grab some food the subathon will end and I'll miss it
Come back to see that the timer is more than 20 minutes![]()
![]()
Evil is playing cookie clicker using a mod someone made with the API 
We can now see the full potential of the SDK
It is not the neuro version 
I'm surprised she's not buying more buildings and upgrades. Every 5 seconds she's getting a bunch of information on what she can afford to buy
I guess this is a good illustration of how you can't rely on Neuro/Evil to execute actions in a timely manner
How about porting it to Neuro clicker, the Neuro version of Cookie clicker with refactored code and various visual changes? That would be quite cool
Because they might be stupid
I haven't heard of that. I assume it's on GitHub somewhere?
I think Promote has it on GitHub for the web version and I have a local repo for code changes
I think she's probably just distracted by everything else going on. I think it'd work a lot better on a solo chill stream
https://neurosama.click/
This is the web version, it will need to be run locally for Neuro integration though I believe
Let me see if I can find the GitHub for it somewhere
https://github.com/repoclones/neuroclicker-prod
I believe this is the repo
Contribute to repoclones/neuroclicker-prod development by creating an account on GitHub.
@foggy hearth Does that seem like the thing you wanted?
It looks like it would be easy to port my mod over. My mod depends on CCSE right now, but I was thinking of refactoring to remove that dependency.
Would be cool
Do you need a thing that can host the game locally and read environment variables or are you fine figuring it out yourself?
Uhh Im not sure. I only tested on the steam version, and that's what Vedal is using
Well, Neuro clicker is based on the web version
What did you use to get the WS address?
I made an in-game option
Oh, ok then
That should just be portable over, you just need to be able to run the thing on localhost with something
I love all of you people, I hope this channel will live for a while more
Man they just don't want to buy a bank
I respect that
Okay I know exactly why they're not buying banks but the root cause is that they are a lil bit dumb
In order to not overwhelm them with useless information, I limited their knowledge of the store to just the 5 cheapest upgrades and the 5 cheapest buildings. Because they're playing the game like a couple psychos and aren't buying the cheap stuff, the bank (the 6th and most expensive building) doesn't exist to them. I wrote in the action description that they need to input the exact name of the things they want to buy so they're -
SHE DID IT
Pls let the subathon end
Vedal got 2100 subs in the last 3-4 hours. I know he wants it to end, but I also know he knows thats...10k dollars for playing a driving game for a little bit more
thats why he didnt want to spin
The end is never near

They have almost 10 million cookies and aren't buying a Cursor for 40 
I somewhat respect the hustle
I don't care if you're gonna give me a million, if I'm sleep-deprived and a minute away from ending the stream for +10 hours, I would do everything to stop the subathon

Why would you need a cursor with 10m cookies 
well, thats...an opinion
Maybe I'm just mixing up my opinion as a viewer, I dunno
Now that I think about it, I could make a very simple drawing program specialized for Neuro
And that's how A Bandoned Rchive started...
They hate it 
I think that's the real takeaway 
But I think most viewers and Vedal think it's cool 
Meanwhile some ppl in #general-network curse gifters with all curses known to humanity 
These stats are crazy
Someone came from tiktok, i didnt know someone posted the link on tiktok
Neuro & Evil return Early February, Vedal returns later than that (let him cook!)
I am curious now
Lemme search
Cant find it
If someone knows where they came from, ping me
@placid salmon tutel rancher made it to the subathon highlights by the way 
Same with @cunning inlet 's Evil's Malice 
Both were in the clip at the end
I woke up like 7 minutes ago
Gud morning, just in time muahaha
I feel like I'm missing out, but I understand what's going on, I'm just waiting for it to end so I can watch vod
Yeah don't worry
Most people who waited for the subathon to end ended up waiting super long since it was on 1 minute for the longest time 
Can confirm
I literally woke up with ~40s in the timer kinda just before the end 
once the subathon is over they will probably close the gamejam section?
I've seen most of the timer and it was edging on another level
It's already over
it ended
i see, so where should we go once this part of the server goes into the archives?
maybe forums or something
like a gamedev thread
is it like okay to make one tho?
Idk #programming ?
We could have a "post-game-jame" thread ig
As much as I'd recommend #programming (Mods please just keep this channel alive instead or make a dedicated games channel)
It has never been a place for game devs, I don't want to see this die out just because of a channel not accepting every talented person here.
I think pure programming is pretty different than game dev
and attracts different people
I say this as a very active member of #programming
programming is pure programming as far as i look into it
so it makes sense to make them seperate
Iirc Vanor said that we should create a gamedev thread in the forum
I think we should
so who wants to make one?
That'd be cool to have
You'd be going through the same idea as https://discord.com/channels/574720535888396288/1202464797921247272
That forum thread is soon getting it's own channel if all goes well
I've messages from Heir advocating for an artist channel since months
not sure how likely it is we get our own channel
I'm slightly more updated, serious talks start post subathon
i see, so our best bet if this sector goes into the archives is to make a forum
also, I have an audio player and image displayer working
@tardy geyser Sorry for the ping but since this place will likely get archived, do we have your blessing to have a gamedev general forum thread instead? 🥺
It is being considered as a real possibility now 

I'd do it, if we have mods then it is easier to redirect
Wow there's a serious text wall at the start of the artist general thread #1202464797921247272 message 
the gamedev thread will definitely happen, i'll sync with the channel close to keep everyone informed 
(i'm sure the mods are just slightly tired to do it now, so we'll let you guys know
)
thanks mods 

Oh wait so you mods will set it up?
please post it here when you do before the channel gets archived, I'd love to join it!!!
What do you mean the mods are tired ? Cloudburst is fine 

We do chat quite a bit
at most 1000 are plugs
better than I thought lol
I'll be very happy to have a channel like this if the future to continue to talk with you guys on
How many of those plugs are for Rolling Girl? 

yeah, vibes are pretty cool here
Yeah, it was a pretty nice channel to talk to
Nice vibes and more slow-paced than the other channels

That's less than I expected, ngl
Can someone match /jam/neuro/rate for total plugs
like why

Badge of honor

Celeste64 is
Then I guess it's tags related to your game even if it randomly shows two Celeste games
is it under related games?
yes
@placid salmon You don't get to leave yet 
there are exactly two related games, and these are: celeste classic and celeste 2 classic
this is... unique?
yours is 10 times weirder
i think itch is bugging
I don't see the resemblance either
The last thumbnail 
i see horror, platformer and defender but no tactics
btw, any of you ever tried to make a game for pico-8, you have to buy it, but it's very cool
Where do I find this?
I don't have it, nice
it's 100% useless and schizo anyway

YOOOOO
at least this one makes sense
idk what was itch.io smoking before
"romania"
WHERE?
Welcome to the club
I think it may depends on the tags you've added to your game?
i think if theres nothing, its doesnt have anything related
Like mine doesn't have much to go with
according to ItCh.Eo
where do i find the tags?
wait, did 2 game removed themself 
i think so
o7
o7
It's almost 1pm here and I haven't sleep at all, should I go to bed and wake up in the evening?
Weren't those games that were taken down during the voting phase?
Did "blank file so vedal isn't in last place" get removed? 
nope we were at 277 at the end of voting (from what I remember)
it was already removed before, along with abandoned archive copy
cet viewer ! (like me
)
depend on what you have to do (for example college) . but most likely yes (but caution with your sleep shedule)
Nah, it was the AA rip and Person just submitting a game off topic (and to 3 jams)
i remember alex removing it
Those are the two I remeber
still, i cant believe all of us were able to make all these good games under 3 days
I'm impressed we built our surrounding game considering how crippled the engine is.
Song was a masterpiece, still is in my normal rotation
Wait this it the pygame game? Ooh, I'm impressed
Yep thats our game
As a gentle reminder, pygame is a 2d engine
which one was yours?
Hey fellow CET person :vedalWave: i don't have nitro
Thankfully, I don't have any class today so I got lucky in a way that the ending of the subathon was today
But yeah I'm definitely going to bed I think, I know I just don't have enough energy to do anything, I'll just stare at my screen
Wait, that's true
You guys are insane
How we only had one dev is beyond me
wth
The song truly was great
The absolute highlight
Also only one artist for all of the scenes
(if you connect to your twitch account to your discord account and you are sub to vedal's channel then you can get channel even with no nitro ! but no gif emote)
Good that you have no class ! good "night" 
and try not to fuck your sleep schedule too much 
Modeling conidered seprate
It's silly how our game was built basically to show off Neuro RVC
I was glad to be the songwriter!
You did well, it's really good
It's been fucked for years, I'll be fine 
(Didn't know that, will try when I'll be awake. Gotta make sure I enjoy the gift sub I received until the very end)
understandable 
goodnight again 
Still want to do that again sometime, at least our composer is on board!
Thanks! Good afternoon
I'm ready with Wispers any time if you want to make more songs
I am so down to do more custom neuro songs
They're very cool, our stuff is very powerful
But also just in general
I really like how good Neuro V11 and Evil V7 are
I think we're pretty much at the quality level of the actual Neuros, the difference in voice is very minimal
I await your attempt on chinatown snooze, Apparently since you suggested it a SynthV version has appeared
There is a SynthV version, but I'm quite sure that one is not on Neuro V11
Or is using it wrong
So ours will likely be superior on Neuro accuracy
Vedal? Who knows, we're just going off of the free data from the subathon
It isn't the most "singing" type of vocals for him
The data we got should be perfectly fine for it
Not much cleaning needed for that data, so it's likely to be a decently good quality model
I'm gonna head off, also so others can use this channel again. All I'll say is that this tooling isn't excusivly ours, you can use these things yourself as well!
Yeah, if you need help with things feel free to ask me
We made these Neuro RVC models for everyone to use (with credit)
Vaza made it onto the subathon subgoal timeline 
Awesome! I missed it 
Cool, I like talking with other game devs from Neuro cord
You are very late.
Nah, 11 month in advance
True unless there is also going to be one for evil
Will I need to be evil to enter that one
Because I'll need to get started to prepare for that
I'm too goodboypilled right now 
For some reason I don’t believe you

26 of these are my plugs 
Hi I am game jam
Oh glad you're here then. Hi
There might not be a game jam for Evil's birthday but there will be something. (This is a pre-announcement kind of)
I'm going to be looking for a team to make a game as a birthday present for Evil. It's a real-time Vedal vs giant robot boss Evil game. Evil chooses what attacks the boss uses like in a card game and it tracks which attacks are most effective.
(And if Vedal manages to win it's still a happy ending for Evil)
Will you need an artist
Likely multiple artists, music, ideally other programmers, and someone who knows a lot about boss design.
Hm ok I'd be interested in doing some art when the time comes if I'm not busy with something else at that point
I'll probably make the official post sometime next week.
i only do game-engine dev so cant help you 
im a specialist who uses a specific engine, im sorry but i cant assist 
cant wait for the next one
yessir, the one and only
we will meet back here in 11 months time for the next jam
third game jam, probably again with my own game engine.
il be on V3 by then
just a midnight brain dump and might sound weird, but
I was thinking next time maybe we (ie. people here) could organize something like playing each others' games on a stream or something
I could imagine something relay-like, as with the karaoke events
not sure how many would be interested tho
or I dunno, maybe vtubing is contagious and I'll end up streaming next time
layna is still planning on playing game-jam games iirc
on stream
unless she changed her mind
You are not safe from becoming a Vtuber and start streaming yourself 
I'd rather turn myself into an AI Vtuber
Ah yes, "Twitch: Become AI"
Yoooo I'd love that
would be up for streaming myself playing some games too
I will be in y'alls chat plugging my game
thats cool af and I would like to join
From the moment I understood the weakness of my flesh, it disgusted me.
before this channel got archived i just wanna say u guys did a great job
You too
everyone did great this jam was epic :3
cant wait for next year
well i guess this year
Nah Rolling girl needs to be first 
next year, we should keep plugging rolling girl
someone should play this
literally not a single bit of audio and still got some ratings above 1 star 
did not deserve those .278 points
Agreed
same happened on mine im so confused lol
Im pretty happy with it tho, it being the first game I've finished
Still astonished that I made something playable
I'm gonna study shaders and practice 3d modelling and animation across 2025 in prep for the next one
I'm kinda scared tho, it'd be mildly insane if the community got bigger, this years subathon being as wild as it was like with the swarm edging the timer at sub 1 minute
this is probably the biggest game jam ive particiapted in
people might rate it as average and if the sound is actually bad rate those lower
even bigger than the global game jam in my local site
^ making earrape is easy
ah true
i mean if the sound was that bad id probably mute the game and so i would rate it the same as having no audio 
sometimes, some sequences are so embed in the mind that you can HEAR a soundless scene, in this case, pew pew and boom boom just autofills in people's head
which one was yours? I know that some games I gave audio score thinking there was audio
sometimes people might even have music on youtube while they're playing and just mistaken it as in game music
Control the swarm to stop the rampage of an old version of Neuro that has gone rogue. Play in your browser
pretty sure it wasn't me this time
next year, we'll have 300k subs
Same
I wish I could call my game "something playable" lol
i gave mine neurotic experience
i was so close to the same fate
more people to plug to
Get out of my head!
actual fucking infohazard
?
rolling girl is in your walls it's in your walls IT'S IN YOUR WALLS IT'S IN YOUR WALLS
you'd understand if you played the game
give it another shot
Rolling girl is in your wifi
im working on other projects now unfortunately but i hope to revisit the mechanics and expand on it
i think i could make something really interesting
its really fun
but i think(personal opinion no need to listen) that bullets should have a minimum range, i can snipe enemies out of range with memory
Do I have to roll R's when pronouncing "rolling girl"?
its still the 72 hour version, im pretty happy with the shooting mechanics, its the enemies i need to change
ohhh, nice
however, i am an artist before i am a programmer, and i know i can do WAY better for the art
but before i revisit, im gonna learn more shaders and script based animation techniques
cuz i do like the fact that its not true pixels
the pixel art is in any orientation

did someone mention walls
You need to spin when saying it
And vineboom
Do we also get bonus points if we fall off a hill while spinning?
And also roll R's while rolling off a cliff
RRRolling ƃᴉɹɹɹl vineboom
everywhere i go, i see
funnily enough, even though I've seen Rolling Girl everywhere, that's the one game I've specifically gone out of my way to not play xdd
I'm still keeping an eye out on a few games I saw potential in and want to see an expansion of, namely "Neuro-sama and the forgotten world"
rolling girl is really fun and short
so here
I haven't plugged my game for a few days lol
I really recommend playing my game and submiting a run to speedrun.com. I put a lot of effort for it to be very speedrun friendly, it's even better now with couple of postjam updates.
https://www.speedrun.com/crb
https://jaceideu.itch.io/crazy-robot-body-blast-from-the-past
View Crazy Robot Body: Blast From the Past speedruns, leaderboards, forums and more on Speedrun.com

Btw have y'all seen this game, it was quite nice yet nobody seems to notice it
https://itch.io/jam/neuro/rate/3211830
i think the embed isnt loading lemme try
Look at this cool game I found
https://itch.io/jam/neuro/rate/3211830
so nice of you to support a little known game like that 😌
someone should try this
https://itch.io/jam/neuro/rate/3211830

what
man I sure wish there was some bullet hell game with a popular neuro karaoke song as it's name for me to play
you dont say?
oh, awesome!
rolling girl was too hard for me 
The links aren't showing for me wait a sec
playing that game while listening to ultrakill is fun
plugging girl, plugging girl
watashi wa kyou mo plug shiteimasu
nani?!
Can someone tell me what sucks about my game? I really want to improve so it would be very useful. Be as blunt as possible.
lemme take a look
in my own opinion, the camera movement feels a bit limited.
i would prefer if you could look up further. idk if im a fan of the non-centered rotation axis either
when i click back into the game it doesnt absorb my mouse
Thank you, I wont try to refute any of that, it's helpful, keep going if you can
i kept dying at the last phase of the boss fight
was fun tho
i agree with the score your game got
the visuals were cool and definitly fits the vibe of your game
idk about the very round text tho
the sound effects were good although slightly repetitive after a while
It's the font that is used for neuro stuff by vedal, was it hard on the eyes, unreadable, or just didnt fit?
it was moslty readable, sometimes there was white stuff behind the white text so maybe a drop shadow?
my main problem with it is that it didnt feel like it fits
its a good game tho, a deserved 18th place
I'll try to be top 10 next time, any things I did wrong, I shouldn't repeat next time?
nah, it was great
where was white stuff behind the text?
any screenshot or something
it was after i beat the boss and it asked me to hug
we're also aiming for top 10 next year
(like most people i guess)
thx, I missed that one
no problem
I agree, in retrospect it's a bit too cutesy, while the game goes for a cool and edgy vibe

I should've pick more futuristic font
this game would look great on an OLED screen
I think my biggest takeaway is to follow the jam's theme more
because my game barely even qualifies xd
it costed me to most score
still got 75th on theme
because it was somehow present, lol
we got 80th in theme even though we felt that we followed the theme quite well
i guess the players didnt understand
what's your game again?
I also didn't know theme "explanation" would be visible to other people
in retrospect I should've explain it better
ill be looking forward to what you make next year!
thx, I hope you're next game will be even better next year too
this is goodshit
thanks
our main issues were the parts that i was responsible for, so ill have to step up my game next year
literally and figuratively
Are we gonna make another song next year? The song was fun to make
we can
its not really my place to say since i didnt work on it
but if weegee and iggly are down next year and the theme allows for it i dont see why not
It's certainly a cool thing we're capable of
So it would kinda make sense to do something like that again
If another song is required next year, Ill still be here
Nice thing about CLI game is that it's easy to see how llms will play it
just copy paste
idk the only thing I disliked was lags when neuro was launching a bunch of bullets as ring
also would be nice if u included feature for fast level reset, like pressing R to go to checkpoint
and ofc not adding this plug in your game is a huge blunder
https://itch.io/jam/neuro/rate/3211830
I wouldnt say required but we would love to have you
I'm also down to do so again
Hopefully I will have upped my skills by next time!
Gladly
same
i need to break the 3000fps barrier 
When is this channel dying?
not soon i hope
layna is still gonna play game-jam games
im hoping they'l wait till the new thread get created
my personal favorite but most unlikely is a rebrand to game-dev
that would be nice
I remember one of the mods saying that it was possible but they would need to see if the need for it is worth it, if we're active in the thread and all that
Which is why I suggest spamming the thread with thousand of Rolling Girl plugs once it's available to show how much we care about game dev
I'll be ready with my RVC models any time
ROLLING GIRL
NOOOOOOOOOOOOOO
I mean you guys should start posting game dev discussions here
i wish i could, but hydrodynamics.
im pulling my hair out cuz reynold is a bitch
I'll start, monogame > unity, start the discussion






