#2024-game-jam
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Is there a place where rhe gamejam games are? I wanna play them
That game should've been #1 on creativity imho
Does our local version have fullscreen 
on the itch page, which is down rn
no
browser version does tho
The itch page that was telling of it and rules?
you need to go to the submissions page
yay that went so well ๐
I don't have window scaling nor fullscreen too, shit
The local version does appear to follow the browser window size though
Thank you
why fps
what is fps?
nice cheapest vm available, vedal
they're hardcoded at 1080p, but the itchio embed page has a fullscreen button
I think its dead rn but it will come back eventually
For me it runs filling up the browser window on local
hmmm, interesting
no neuro's were harmed in this game.
, must have something to do with embedding in your packager
I doubt it, it literally just serves files
Neuro didn't like that line I think
i read that as hammered
, i might be dyslexic.
holy bitrate
i dont really know how the python to wasm conversion works tbh, ill just not question it
Might just be the default way it displays when not ran as an embed
I read your message as hammed and thought "what does it have to do with ham"
we're both dyslexic
he found it

thats sick af mechanic
didnt take too long. impressive, for him at least
anybody wants to test the newest version of crb?
True programmer
yeah 2am here to, I think I'll do some sleeping
good night everyone 
good night 
goodnight
Gn
good night
gn shard 
2am here too, same timezone represent
Good night!
It's 2 am for me but I broken my sleep schedule very much
so I'm not going to sleep lol
4am 
So many ppl at same timezone lol
gmt+1 gang
is itchio dead again?
Wouldn't be surprised 
all Neuros
thats why itch delayed fixing the results, they knew itd die right after result release
It died several times before tbf
I hope he doesn't get stuck here as well
This puzzle is probably the hardest in the game so we might be here for a while
It was the most fun tho and I definitely didn't do it intended way
bro does not know about the presure plate
Bro forgot about it
Bro, I wasn't watching the stream and he legit is playing the game at the speed of my windows XP I used to have running Minecraft
What is he even doing lol
my disappointment is immeasurable
tower made of Neuro's
he isnt overthinking, he's underthinking
Alex also tried that lmao
1fps more like 1 corpse per second
insanely high cps
noway he got it
oooh, the pit
The way I did it was jumping and grabbing neuro mid air 
I haven't even used these spikes on top iirc
What will he cook?
He will burn down the kitchen
I no longer feel as bad about him not completing this game, I now just feel sorry for the guy that made this game having to watch Vedal play it

cloud gaming
he is blind
Wtf is he doing?
He sure did
blame alex for making vedal paranoid lol
his best apparently
im losing brain cells
yeah xDDD imagine this being a showcase for your game
i cant, this is madnes
???
1# tech vtuber plays the game at 5 fps

also im sure u know it but its not your fault your game was fantastic! Vedal just has skill issue :P
Poor guy
Game don't have fullscreen, runs at a second per frame and Vedal has a skill issue
I've seen some gamejam who require people to make their game web playable, maybe we could do that next year too?
but i liked the gameboy game, very creative
vedal does have a ti-84, he could play it
removes corpse, places corpse at exact same spot again
probably should be required, but I know some engines cant do that
-100 submissions
I was mostly just hoping that the chat gets the full experience live on stream, I was looking forward to the chat spamming "absolute cinema" as the credits roll, but that imagination didn't quite come true xd
He's farming body count
rpg maker mv beckons
i swear people loose 20 iq when live on stream
I don't think there's a velocity in his brain
trust, this is true
not cooking, just cooked 
yeah :/ great game though and also because he didnt finish it on stream a lot of people will want to see the ending :P
Yo Koko's gonna play our games too
Idk which is worse: vedal not playing my game at all or vedal playing my game at 5 fps, not completing the game
all of them 
slowrun no% 
I did see a sudden surge of extra downloads before itch went down
10 yesterday, 14 today, both on v1.1
If you combine iq of vedal and his daughters, it will be about -5. And not because of daughters...
its back online for me
last year he played more than 10 games. it might be that he continues playing 10-20 another time
I feek like Sam would flip a table if our game ran less than 60fps
true
last year he played in... April month
local version rn at 2000fps
my game will definetly not run well on his vm, I fortunetly have a web export
he might just play it in browser and it will be fine
I added webversion of my game yesterday xD
now i think it was a great idea
I would be cool if he played mine, it has 18th place, I'm really happy anyway because alex played it today
and it destroyed his eardrums lol
nice
thats awesome!
I wish vedal won't ragequit this puzzle cuz I wanna know how many Neuros he killed
i played your game at new years eve lol
this music is slowly driving me mad
it probably wasn't designed to be listened to for 20 hours
what music
the music isnt bad but weve heard it for 40 min by now
It's funny, the music don't affect me now, didn't affect me when I played the game but made me insane when I was on Layna's stream for some reason
On stream
ingame music in game vedal is playing
I can hear vedal and neuro but not the music, I'm saved 
Why is the game running at 5ps
I think that kinda fits what's happened in game lol
vedal vm's skill issue
Tech VTuber of the year
Cloud gaming
cheapest cloud vm with no gpu 
Aw
probably has also like 10 seconds of input lag xd
Oh he missed the door at the top
he is glueless
Its pretty hard to think at 5ps
Do people that start streaming get a gaming debuff
true 
vedals brain is tied to the framerate 
That decreases their skills and brain by 200%
5 fps 1s input lag pc master race
He noticed the door 
Vedal: Can program, can sing, can draw, Cant game
Did he play timeless artifact already?
Nope
he 's going up the top 10
Tbf I also wouldn't be very skilled at 5 fps and probably horrible input lag
Ah ok
ok yeah fair 
Oh no he fucked up
I think I'm gonna go make my food, that may distract me from this madness
Don't mind the fact I'm eating at 2am
twitch chat figured out the notes to the game 
vod watchers, skip after breakfast
EDM D# D# D D C C D D EDM EDM D# D# D D C C D D EDM EDM D# D# D D C C D D EDM EDM D# D# D D C C D D EDM
oh wait same actually im starving 
genius ad, twitch chat will get so frustrated they'll play it themselves
I just slowly moved a body up the stair lmao
Tutel brain
HOW IS HE THINKING LIKE THAT
WDYM TAKE ONE WITH YOU
Don't take this out of context
Streamer Curse: once you become a streamer, when you play games your skills and brain decreases by 200%
You love to see it
guys, next game jam can we not make puzzle games please
He figured it out 
This way~
Today~
I'm scared even my point and click game will be too hard for him
Same here 
probably would fail mine at the main menu
I'm scared even my game with invincibility option would be
/j
more puzzles
He's gonna fail putting food on the pizza somehow, isn't he 
What is he even trying to do ๐ญ
Why is he trying to trickshot it instead of finding a proper solution? 
Vod watchers skip to tomorrow
D D C# C# B B C# C#
Vod watchers skip to next stream
Getting rid of the bodies
Twitch chat transcribed it as D# D# D D C C D D
he's trying to block the lazer as he goes down next to the body
im sorry to the dev but im sick of this already

HOLY that body amount
so uhh, you can softlock Evil's Malice near the start by just fucking leaving after neuro pops out of the screen
feels like the canon ending tbh
Tbh, I also got dumb here, I had such a huge pile of bodies I couldn't see the ground lmao
i misread that, ignore the erm
Only 77?
77 hell yeah
I think I killed around 48?
Nah, as Vedal showed, canon ending is Evil defeating them both 
I don't remember mine tbh
chat cheering for evil was funny
Curious if anything happens when you restore the files from the recycle bin...
Wait did he immediately guess the password?
this is so fucking funny lol
Ah no, it's now lmao
sayitback
i doubt ved is gonna play ours, hes been playing for a while already
Does like play count, number of ratings and comments influence the ratings?
Surely he'll play more games tomorrow 
only the amount of rating you got, if you get less than median your score gets reduced
There is debuff if you have lower than median I think
What was the median?
otherwise it's only the votes that matter
HOW DID HE DO THA 
17? I think?
Average rating count of top 50%
Did he go off-screen? 
cinema
FREEDOM
Oh it's at the top:
The average number of ratings per game was 17.7 and the median was 14.
I got 20 ratings so no debuff?
Now I wanna speedrun that one
yeah
no debuff
yeah, I believe so
He certainly got a speedrun world record... for the slowest time on the leaderboard
Yea
Easy to see if you got the debuff, see if the score and raw score are different.
At least he finished it lol
oh boy..
WR on the cloud gaming category
do not look 
Oh. It's the same for mine.
Oh keepsakes

You always the WR if you don't have any competition
We need to add that
I thought he muted Neuro too
cant wait for him to play alex game in 1fps
Everyone kinda happy with their ratings? Mine are a bit lower than expected but not too bad I guess.
For context, he blasted music over our game last year 
HAHAHAH
my rating is lower than in game jam 1 but there are also double as many games and many many super good ones
he would never 
A classic one year later
I wasn't expecting much since it was my first jam and the game feels very different from the majority of popular games of the jam so I'm happy with what I got
The real challenge will be next jam
nope, mine should be lower rated 
im sure yours wasent as bad as you think
Oh yeah this puzzle is a bit annoying, I don't know those fancy color names 
Would've loved higher rating, but it's fully understandable with the level of quality in this jam. Am happy so many people played it, and have been improving it to try and come back for the Neuro SDK round
I didn't expect Evil in Time to sweep #2 from us, but The Timeless Artifact is really fitting for the theme and fun to play

no it quite literally only had the tutorial level which couldnt even be beaten
What is this color
you guys all deserve the win for making the games in 3 days
i think mine shouldn't have its ranks tbh! so many more games deserves my spot
wdym u deserve a higher rating 
Wait, you made a game? 
What is it?
what game
touhou time
This was my first "bigger" Unity project and I learned most of it on the go... Might be similar to many others though.
Need to try it tomorrow
was my first unity game, last year was in godot 
why is evil's skirt so short 
Pizza!
pizza 
I was hoping to get to around 60th place on last days but im happy with 73 rd :D especially for my first game jam and a solo project and a 3d one xD
Neuro SDK gonna be fun for this part 
thinking about it, if he runs all games through a VM, neuro sdk wont work
If I would have had a better gameplay idea, more experience with Unity and more like previous code to reuse it could have been so much better as a game. I had given up halfway through for like 12 hours but then kinda returned to at least polish graphics and menus and such. Ignoring my kinda hopeless gameplay.
a websocket (proxy ?) running on the vm that connect to a remote websocket that connect to neuro can do the work
Supposedly we are supposed to add an address to send a websocket to and surely he'll handle it
could, but would vedal do that? 
I was aiming high at top 10, but I got 18th place. I'm a bit dissapointed but I think it's still pretty good for a 1st jam. I should've incorporated the theme more, it's by far my worst score.
We what
I lost a ton of overall places because my theme ratings were super low. I guess I should have put some dialog and story in instead of totally ignoring that. Hm.
localhost adress
maybe not vedal, but Alex can
(/j)
Lule alex already played all games with neuro
OMG same xD my theme and creativity score tanked my score
yea next time i rly need to think of a more innovative game.. creativity score is sooo low compared to the other stats. but i deserved having a lower rating there ig
but because i dont have a lot of experience with 3d i was stuck on animation controller for like full day ๐ญ and didnt have as much time for the rest of the game
My Creativity score is actually surprisingly decent with #78. Not sure why that scored so well. Maybe for having a somewhat unique gameplay idea even though it was super not fleshed out.
18th out of 277 is still amazing~
I was stuck for hours trying to get a scrollable text box to work ๐
which game is yours?
genuinely a <top 20 is incredibly good
I see xD rip
Wait, 4 left in total or for today?
Not good enough for vedal to play it ๐ฆ
top 100 is good 
surely he will play the top25 games, right ?
(i am 24th)
Top 277 is amazing
surely he will play random games 
๐ https://acurna.itch.io/evelin-from-the-past
My highest score is for graphics which is not that surprising. I spent 12 hours on particle effects alone and it's one of the few 3D games.
Oh, I remember playing this one, It has cool particles
I really do hope he does play other games than just the top 10
i played it too
OUR TIME 
spooky art time
We should increase the length of the subathon until vedal is forced to play every game
https://eeeri.itch.io/the-timeless-artifact
hey I made a post-game update, a bit too late but better late then never
That minikomew was junji ito levels of unnerving
TroubleShotting let's gooo
y'know what, maybe I'm thinking about this all wrong. Next year I should create a game that forces you to go through a very special tutorial that is specifically designed so that Vedal is physically incapable of beating it, and then make a banger game behind the tutorial so it gets into top 10, and then I can watch the whole chat laugh at Vedal for 2 hours straight
Just checked out your game and it functions, for a solo project where you threw yourself up against a big challenge for the first time, that's pretty good.
There's not much in terms of gameplay though, which you do mention in your description, and that really hurts player impression when there are so many other games to go through.
I assume you used a lot of asset packs and plugins for most/all of the models and visual effects, right? You could probably do the same for the UI, so that you can focus more time into gameplay, since I see in the description that you spent a while building the UI, there are some real good plugins you can find online for making the menu systems easy.
Ah yes, skipped the prologue, this will go fine

Trolling Vedal is always the right mentality
are you going to watch every gamejam game Vedal played so you can find out his weaknesses?
wait he skipped the tutorial
perfect
my game is probably too difficult for him tbh
we're going to have fun watching 1 hour of journalist gaming
what's your game btw?
my oshi cant cli
Crazy Robot Body
I'm already conjuring up ideas
time to think of creative pins
I've seen both game jams, and I've seen him play every game, this is good data
man the absences of tab completion on this version is... I'm sorry
oh yeah that one
Vedal really needs a "This is the tutorial, don't skip it" sign
the gameplay reminds me of something
i mean there basically was
every game should have "vedal" difficulty
Yeah there was a lot of external stuff used which I'm not a huge fan of but I'm mostly a programmer so I didn't have much of a choice. Some modified. The particle effects are based on the Unity particle demo but changed and improved a bunch. Here is the Credits.txt which would be in the download:
Surely he'll play top 125 (I'm 125th)
"Vedal is acting like an NPC, you can free him by purchasing the neuro lavalamp"

He is probably not that good at high speed action games
platformers
I may have missed it but did he mention what games he will be playing? Whether he's just playing on playing top 10 or something
Step 1: Include a "skip tutorial" part for the tutorial that tells you how to go through the tutorial, and then include one piece of vital information about how to complete the tutorial in the tutorial tutorial that only Vedal would not have the basic gamer sense to think about
Ooo, so you actually modified the particles yourself? You did a pretty good job then!
I hate the Unity particle system, can never manage to make anything do what I want (Also haven't spent enough time to actually learn it though...)
Bad ending speedrun
I never worked with the particle system before but it was rather easy to just modify all the GUI things. I still had to figure out what everything does. I also added light effects and used deferred rendering which makes a ton of lights very cheap.
top 10 for now
from 10 to 1
I thought we were going down from 1 to 10
neverminded 
Fair enough there's a lot of games hopefully next year I'll get him to play
idk, maybe I'm wrong, sorry
CLASSIC
oop
dialogue node
:EDM:
Cool, keep on learning that graphics side of Unity and next time you could make something real good looking, maybe even be pretty useful to some team lacking in the visuals department
Since this was my first Unity game I had to mostly learn everything from scratch with barely an idea how Unity works.
Now I'm participating in another game jam and again I'm like mostly learning basic things.
Those are kinda all learning projects for now.
Btw. I found a working scrolling text box in a Unity example after the Neuro jam ๐
Now I could put longer texts like credits into the game itself. That was a weird limit to have before and Unity drove me nuts with that.
Unity's got a lot of tiny annoyances, gotta learn the workarounds and how to manipulate the engine
๐
Vedal just speedran the game 
Always good to find some nice well polished package/plugin/asset pack that makes alll sorts of things easier than Unity would ever (Unless you're the type that wants to make everything themselves........ me...
)

I want to have like purposes in game jams since you don't exactly make decent money with them typically. The neuro game jam was kinda my "general Unity and particle system learning project".
I think that's true for every engine, godot has lots of weird quirks too
I mean, file system exploration is mostly for non neuro fans that do not have clue/memory about neuro
I guess vedal is a good enought neuro fan 
Fair enough
Just gotta build your own engine, always the best choice 
He remembers his neglected daughter's special moments
Evil in time 
I tried once, it run at 2 fps if you didn't have ssd and filled your ram completely in couple of minutes
Oh god Evil in Time, he's never gonna get an ending 
mini saw the art of her corrupted version from the game
we're going to be here for 10 hours with this one? ๐ฅ
it's pretty hard to get some endings tbf
Interesting, another variant of LIFE
I kinda expected a lot of games would just use variants of LIFE
guilty
not complaining, so far most of the LIFE covers are fire
evil in time is my favorite game I've played this jam
I spent a couple months once building one in pure C++ with just the WinAPI (No OpenGL or anything), ran in the Windows command line, rendered 3D, had reflections, and .obj importing........ and then I dropped it and never did anything with it cause command line isn't the best place for a game engine, and textures and sound sounded like they'd suck to program from scratch
True, they have been pretty good
We did custom music for our game though (and kinda went all in on the audio)
Ran at like 20-30 fps though, so much optimization, sooo much
I'll never recover from the division, square root, and pointer trauma....
This game gives me huge Steins Gate vibes and I love steins gate
soundtrack of this game slaps so much, not every song is original but they fit perfectly
Same, with Troubleshooting being very close
I love how literally everyone survived Neuro's wrath but Vedal
Also love steins;gate so this is ver cool
I like how so many games have Evil as protagonist instead of neuro 
Evil in time is so good, all this weird, random things neuro said are made into such a good story and lore
it's amazing
I love all those references
It's the only game in the jam where I liked the story so much
btw, the vedal effect (similar thing for brother play)
But Abandoned Pub did crazy numbers in general
holy
90 collections wild
hopefully you guys are enjoying the boosted numbers 
more people should play your games!

true, more ppl should play neuroshock
/j
Well, at least platformer parts were fun 
It's kind of is
Neuro is not supposed to be online, so that really would be a massive red light.
on the game lore side I think neuro/evil program still run even if not displayed. small change to real life but for game story reason (and tbh idk I'm not one of the writer of this game)
I'd assume so, otherwise this would be true
yes
Classic
vedal's has the unqiue ability to make every game he touches look like shit
powerful passive
Streamer Debuff
you lose braincells and your gaming skills the moment you start streaming
he gave both of his braincells to his daughters, one each
it's one split among the two actually
They literally share a braincell
||Evil is a bit smart, she would only show herself when Vedal tries to start one of the twin. But that's still very sus to Vedal||
Not reading as I haven't played it myself.
Fair ๐
I forget if this was web or not, was just going to play it on my phone and pray it works
I'd have to set up wine
before vedal beats the game you'll be probably able to get every ending

I am eating atm tho
||Itโs required for one of the endings to make him sus.||
Worst stream to do it 
I'm muting stream. I'll set up wine
Good luck with the game
not like my watch count even exists due to third part
It took me several hours to get all the endings but I might just be a little slow.
||I got anny ending and sus ending for now||
If you want me to throw hints your way I got you.
@light remnant oh you're online, here's a ping xdx
Wine please function 
you can, it would be useful and I couldnt decode guy in the comments that was speaking in wingdings lol
||I got Anny ending in 10 minutes, idk why it takes everyone ages to get a proper ending
||
I was in bed with the stream open in the monitor
Thank you wine!
||I also got anny ending pretty quickly, but it's hard to find other, It took me a lot of time to find sus ending||
Cya later chat 
Wait, someone in chat mentioned the DS and it's actually pretty cool to think about
The Timeless Artifact would work great on the 3DS, one screen per period and the circular pad controls the future while the D-pad controls the past
imagine multiplayer timeless artifact
I think there a game similar like this with multiplayer dont remember the name seen some clips of it
That's actually a very cool idea
I think I know what game you're talking about but I don't know its name either
I'll try to be vague for now.
||One ending you're missing requires you to cause Neuro to make naturally morally good choices.
The other ending requires conquest bar to be at 40%||
There is a portal mod with the similar concept
Portal Reloaded
that was the main inspiration for the game
Would be cool if Vedal also played at least the best games of all the different individual categories
wait thats actually sick
Oooof
I found the game, it's bokura, right?
Yea that one
Congrats to @light remnant for coming in first!
thank you!!
I would immediately try to make a prototype if I knew how to make a Homebrew app on the 3DS
I barely know how to print "hello world!" in there 
I wish I had a 3ds to do it because I would 100% try to do it
but even in a emulator would be cool
Looks like a very cool little game
I have moded 3ds so if you gonna do it i could test it on the hardware
Is the game using some existing engine or is it using some custom system?
is made on godot
won't be surprised if such a build target exists
Doubt it tbh
https://gbatemp.net/threads/wip-updated-godot-engine-for-3ds-homebrew.615480/ (it seems to exist)
I remember that I found a game maker engine to psp build tools that I used once
YOOO
i'm gonna try then maybe
Oh wow there's more discussion on the topic than I expected
I thought Godot was still too young for a lot of Homebrew stuff to exist but apparently, it does 
godot's community is really dedicated to making the engine better
I see, that's pretty neat
I'm pretty sure Vedal did that one puzzle wrong by using a collision issue
yep
Frick, I tabbed out and the game hung. Speedruning time.
This one is even worse 
this one was the intended solution lol
linux moment(windows also sucks, but most people make things with windows in mind)
Was it?
yep you are supposed to push the future box with the old box
Yep, I don't get to speak about it as I'm using wine
It works somewhat at best
I'm using windows 10 rn
Then I guess I found another solution, on top of the one Alex found today. If the inactive block is being activated inside the player, which way is he pushed?
I do have an 11vm but I'm hoping to not boot that if I don't have to
yes I was supprised when he did it but I think is a cool solution too
Same with me, I consider Windows 11 a fairly bad OS
it has more spyware than win 10, which is impressive
i'm not sure probably the shortest way out
Same
I don't really dislike Windows 11 itself but I'm not trusting a Microsoft AI that takes screenshot of my desktop
Holy vedal effect
Well, hopefully Vedal plays more game jam games at some point
I do think playing some of the top games in individual categories Would also be a good idea
or maybe just be clipped in the wall
Hopefully he'll play the Top 30 of each category
Totally not because my game is 28th in the Theme category or anything 
I'm sure everyone in top 10-20 are witnessing it
I really hope at least our game (1st in audio) gets played, I want to kinda see Vedal's reaction to the power of Neuro RVC
I think It would be cool if he played top 10 in every category for example excluding duplicates
Yeah, would be cool if someone could get that idea to him somehow
it's bedtime already? Vedal was on stream for like 4 hours today lol
Glad to see most are downloading v1.1 over v1.0 tho, even if they're practically almost the same
Vedal's sleep schedule desyncing from subathon be like
v2.0 when 
Would get our game and many other cool ones played on stream
vedal sings so well!
Does someone know the bind to go back on a desision in Evil in time?
The mouse wheel
Thanks!
What to do if your mouse wheel is broken? Asking for a friend 
I feel like the only hope I have to get Vedal to play my game is to get the Neuro SDK is working
I really do hope our game gets played for both Vedal and chat's reaction to Neuro RVC
It could be very silly
cry
Oh, can someone test the new version of crb?
๐ซก
Abuse the quick save system 
should be on itch
nicely done!
It should save your settings now, I've added level select which should be unlocked after beating the game once and there are some new challenges - you can see their icons on the pause screen, hover with mouse to see the requirements
I guess we'll just have to see what happens and hope something like playing top games of other individual categories happens
thanks for the fun time, was not expecting duck tales moon theme stepmania today but so it goes
By the way, anyone want a wav version of Binary solace because the one in the game and on YT is compressed?
yeah I had a real brain wracking moment, trying to figure out what song would go the best. All roads led to that song, but I wanted to use a remix, so I went through like 20 of them, picked the best one, and sliced it smaller xdd
it saved all settings except speedrun mode, fps counter, and mute yapping
(Binary solace is the name for our song we made for the game)
i think a lot of chat wasn't familiar but know that some appreciated it
I wanted a song that's simple and a banger, not silly but cool and epic or emotional. I personally think I nailed it
Planning on adding more songs? 
it should be like that
good
not to the current game, that would make no sense
although you can freely replay it now in v1.1

I actually wanted to make something more battle-oriented, something more silimar to the final boss
although after watching Vedal's gameplay, I'm not totally sure anymore xdx
For some reason that made me think of how silly it would be to have a crossover with some game featuring Binary solace, first thing that came to my mind
I guess I'm obsessed with the song
running through the VM did not do him any favors
I think it would be fun, but we'd all mostly just watch Vedal suffer on stream
Or too focused on the song, something like that
It is our highlight feature after all
yeah, I wonder how bad the DDR section was to play with the delay
100ms doesn't seem too bad, but it can certainly effect things
what did you change with the velocity? ๐ค im able to get to the second level in sub 3.3 seconds now, when before it was a challenge to even get below 3.5
100ms is pretty bad if your not used to it
you made the window pretty generous, though holds you really have to hold through the end of them, it took me a while to figure out why i was getting random misses lol
Must have been pretty bad
I've tried playing some games trough remote desktop and it's a pain with even non-rhythm games
Surely he can't screw up a turn based rpg made in RPG Maker MV 

as someone that's played bulky games on tiny laptops, no amount of lag can prevent me xdd
at least the lag during my game was nothing compared to "that one game"
it has literally been 20 years since i've played stepmania in a arrow key layout though lol
As someone that has 1 fan (unless the 2nd one broke) I fear to open any modern game
Some person complained that fades count, so speedrun counter doesn't tick when fading in and out animation plays
ah
I'm surprised he actually played through that entire puzzle game that was playing at 10fps
I'm also surprised he never figured out the EMP/Gamma attack. if he attacked more aggressively and actually switched to Neuro whenever there was no cooldown, he could have brute forced it
it might actually be possible to get sub 30 seconds for humans now ๐ค
your attention really gets fried when you're streaming
Fans in your PC? I have like 6 on the case and 2 on the CPU
I suppose so
something I've noticed is that I literally don't understand what I'm saying when I read text out loud
If nobody will find any new bugs, this will probably the final version of the game
Laptop
I could voice act a whole paragraph and then have 0 ability to recite anything I just said from memory because all my energy went to voice acting and none to understanding what I just said
Oh, of course
Laptops are known for nonexistent cooling
I know some people have the exact opposite as well tho
I have a fairly weak laptop and it easily goes to 80+ degrees with peaks of 100
And then I have my main PC
Yellow hurts Neuro or does it hurt Vedal
That never exceeds 80 degrees under full load on CPU + GPU
I forgoe
(I usually use that laptop for remote desktop purposes)
I 100% get you there, I can't think of something to say and use another voice at the same time.
Blue hurts Neuro, while in the bank she can walk throught it
And if there was yellow light it could also help with players remembering "oh yellow light = turtle boy is safe"
The colors codes were tied to their real life counterparts, "Gamma rays" being depicted as yellow, and "EMP blast" being depicted as blue. For extra clarification I put a special popup at the top of the screen tho, I even included the face and put "X" over it to showcase who doesn't like it
I had the z-index off tho, so it could hide behind Evil
Yeah I saw the symbols while watching the video of someone playing the game
can definitely see it being hard to notice tho, especially when you're trying to properly commentate/entertain chat, read chat, listen and understand what Neuro's saying, and probably a few other things on the side screens, while also malding over VM ping
I was trying to figure out what those meant
But I think most players wouldn't see that because they are more focused on the attack than what is happening on other parts of screen
I think the only solution was to dig it into the player's mind more
next time make a sound and a special effect on the target of the attack 
that already existed in v1.0 yes
although the volume was a bit low I suppose
yeah, i didn't notice the alert until well after noticing the gimmick itself just based on the damage being taken
the visual effect could have helped a lot, never thought about that one
also wouldn't have had time to implement it anyway, I was running out of time real hard at the end there
I was wondering about adding another post-credits scene but I didn't even have time for that xd
it's not all that important, sometimes you just have to learn the hard way
ended up not deciding to add one in v1.1 either
Yeah like those red crosshairs 
I was thinking more towards a visual effect when you get hit, cuz the ray targets the active player specifically
if you split and switched characters, the "who is it targeting" part becomes very obvious immediately
I mean only 1 person takes the dmg but some players could not notice that and connect the dots
could maybe help either way I guess
I don't think splitting comes to mind during a boss fight until you get hit by the ray beams once or twice
it's definitely hard to notice if the characters are together
It woulda been cool if the shadows were tinted, with Vedals being tinted blue cuz he doesnt take dmg from blue, and neuros being tinted yellow for the same reason
I also don't mind the "learn and try again" method, since the boss isn't overly long, and you get immediately thrown back after dying anyway
though in my mind it's fine to not handhold too much, but i'm used to old games that hate the player and don't want them to ever beat them
could become a bigger factor if you had to redo more than just the boss tho
as long as it's easy to retry i think it's fine to kick a player's ass till they figure it out
yeah I was a natural born gamer lmao
Fair
I played rage games at a young age and I learned to game the hard way
I still think if there were more cameras that teach you that blue is safe for Neuro and yellow for Vedal the boss fight might've been easier for anyone that doesn't forget things very fast 
I Wanna Be The Guy, The World's Hardest Game, and so on and so forth
iwbtg was a fun time, game maker bugs not withstanding lol
Im just generally not into those games, i suck at anything intense usually, and just stick to turn based stuff usually, so im really bad at anything with like fps, or rhythm games, or even like pvp/pve in minecraft
Lol
it's funny cuz I used to think "The World's Hardest Game" was super hard at some point, requiring 1000+ deaths, but now I can beat it in like 15mins
same with IWBTG, I can speedrun that shit in less than an hour
adjusted title: "The World's Quite Difficult Game"
turn-based still has a lot of strengths, i generally prefer it in RPGs since it gives you so much more control
I might try making a semi-roguelike game just for teh lulz, mostly so I can expand my own vision a bit and try out more ambitious things
...and then reuse like half of the assets from that game in next game jam xdx
the game can be made to require strategy and party synergy without having to worry about things like babysitting your dumb as rocks CPU companions
i planned to spend a lot more time this week slowly porting a game into godot but turns out the streams are really engaging...
I'm still a little bit surprised that my game got around the same rating rank in theme as it did in visuals and creativity
the theme I totally understand, I think that was the weakest link myself as well, I thought it'd be even lower tbh
I somehow still ended up getting #10 despite the awful scores in creativity and visuals tho, which I'm pleasantly surprised by
awful only relative to the slightly higher scores of other things, lol
I would have been surprised if our game wasn't 1st in audio
33rd overall is not bad either
I say "awful" even tho it's not that bad in the grand scheme, I have no idea what other word I'd use tho lmao
well anyway, imma head off now
ok so my final verdict @signal monolith
in the end screen some of the challenges overlap (i imagine pipe% or real pipe% would also overlap) not a huge deal but figured id point it out anyway
you can now start the tutorial level with speedrun mode enabled using the level selector, which i know was originally the reason real pipe% and pipe% were separated so im thinking this is unintended?
other than that i didnt notice anything, but i will say a nice quality of life feature would be if i press 'R' to restart the run, it would be nice if only the level i selected gets restarted. and specifically the level i selected, not the one im on, because that would allow me to, as an example, start on the second to last room and practice the transition into the boss without needing to exit to the level selector each time
congrats
it makes sense that real pipe% and pipe% as still seperate because "normal" run still skips the tutorial,
but it's now less akward to attempt it thx to the level select,
real pipe% and pipe% wont overlapp each other, they are mutually exclusive
I think restart run key is not important enough to make a new version, so It will stay that way unless someone founds some big bug
In conclusion, thank you for testing, I think it's good for now, I'm not planning on making any more updates
what i meant by pipe% and real pipe% overlapping, is that they might overlap with the "Used Level Select" text, rather than with eachother
and normal vs level selected runs makes sense, i didnt think about that
thanks for making an awesome game btw ๐ would spend many hours again
Classic wine bug, Gonna have to restart as the flashbang from the "Filtered" scene is persisting.
At least I'm 90% sure it is a bug
it's kinda by design, I want it to be very clear that the challenge was completed while using level select
Permanent filtered jumpscare? Fuuuck
btw "Used Level Select" tag only applies if your start from levels OTHER than the tutorial, or city level
Just saw that the results are up, A Bandoned Rchive got 8th place ๐ It was fun doing the music for it
Not yours!!!!!!!!!!!
I was playing another game
oh the results are finally out?
i missed the results being calculated and vedal playing the games ๐ญ
how does the rating work?
like if a game is rated only once and its 5/5
what happens then
raw score is the one without reduction?
whats the difference between raw and not raw
@cunning inlet grats on ur game being played by vedal and semi (maybe) voiced by camila
After what feels like forever I finally got the ending I was looking for. 3/5 endings is good enough.
lol while rewatching vedal play my game, one chatter caught on to a very silly detail i technically put in on purpose

anny spilled ketchup while making spaghetti xD
ACK I JUST REALIZED THE LINE SAID MINIWAN AND NOT MINAWAN
Proofreading is hard ๐
mhm I love lag
From what I've seen, that is the difference. With and without the rating reduction applied.
Then you spawn a bunch of windows all over the place
The strange benefit of that toolkit is that it is stupidly easy to create child windows.
My source is that I did it myself in the past.
(2000ish windows is what my system was able to handle)
Goated community 
Oh, scared me for a moment there
ic tnx
Goodmorning btw
gmorning 
morning 

Mornin

i tried reading, studying node.js, copy pasting, trying to understand the neuro api stuff, i still dont understand how to do it
other than node js, do i need anything else?
i need someone to teach me the ways of websocket
i got stuff running for myself but i dont rly know much abt node js, i only used it in unity but I think the concept is similar on every program lang or engine
i dont think there exists a tutorial on how to do websocket in scratch
@sleek reef hey, top 50 ain't that bad
is your game written in nodejs?
its written in scratch
this thing
https://ishinada.itch.io/neuro-wars
yea i saw, i honestly expected more, but i did learn a lot from this game jam, so im overall satisfied
uhh is there a plugin that lets you run nodejs code? what is the relationship of your code with nodejs
dunno, someone suggested nodejs
i have 0 experience with websockets, but i want to do this, best option for me is to ask help here
Thanks! Was not prepared for my game being played first out of all of them ๐
another vaza hit game. and some lessons learned. for example, have a game journalist difficulty ready for vedal
idk if ur able to make any network requests at all, is there some way u can run javascript from ur game
I've had a change of heart, I will instead make an extremely fun game that makes Vedal suffer xdx
just make a platformer 
yea i think that is the way tbh. i was shocked that quite few people did game over in my game after release while in testing everyone won first try. so i was like "damn i should have made it easier." but seeing that i got #8 in fun, i assume most people were doing fine and i should not be swayed by a few who lack critical information on how to play tower defense
personally i believe text adventure games are the only valid form of game
if the theme fits, I might go for something similar to a flash game called "This is the only level"
It's basically a one singular screen level, but every time you beat it, something changes
and those changes can be extremely stupid and funny
im pretty sure there was a scratch api in javascript, so you can try hooking up the neuro sdk from there
i have something that can send messages to websockets, but because i dont know how to open a websocket server, im not sure how to use this
i'll download java and see if i can try to find it
its definitely not java-related 
oh, ok. ask chatgpt to write you a hello world websockets server in nodejs, run that, and try to connect to it from your game and send a message. also you probably should be on ws:// not wss://
the neuro sdk repo include randy, which is a simple websocket server
idk if the SDK is configured for WSS
There is no configuration that needs to be done on the sdk-side for wss. Both ws and wss should work, but vedal uses ws because the server is on localhost
my laptop is going insane, it wont allow the nodejs installer to download nodejs
I have to go now, thx for the suggestions, tips and advice, if you guys have anymore pls send so I can somehow figure out how to make this thing work

guys how can i move my cursor in fps games

i mean it dissaper ingame
i killed chat
my bad
gonna start going through all the comments during my game just for the lulz. Glad to see people remember me for all the most important reasons xdd
should maybe share here too
stats went up after the results got announced
most likely cuz of the #1 audio
Over 1/4th of our plays came from today, maximum neuro effect
(also why do we have less views than we have plays today)
I have a game about cat girls
People sometimes click on the game and have the tab open but don't play until the next day
all 300+ of them?
it says we have 32 views today 
390 browser plays
I believe so
sheesh
I think maybe bigger update time ?
or it display view "by luck" and not for ppl searching for the game ?
People who viewed before come back and play or smth? Idk
nothing changed for me 
I think I'll add audio to my game jam next time
wait wasn't your game completely silent, how is score over 1
I don't know
Just put some Neuro covers as background music and you're set
iirc "I wish I was" kinda did that
I've got 3 sound effects in the game, and then I also just play Neuro (Evil ver), Virus, and Crazy Robot Body in the background
:p
i simply used LIFE and they gave me a 3.25
Dang
We had a completely custom original song (Binary solace) and got 1st in audio
good job
It sure is a good song
Anyone want the wav? The version in the game and on YT is quite compressed
You've also got Neuro voice acting,
Oh? Neuro RVC or just Azure Ashley?
We used our own Neuro TTS and Evil RVC for our voice acting, as well as Atorin as an additional voice
itโs azure ashley. i really should have invested in programmatic orchestration so i could focus more on actual script
Interesting
Our voices definitely sound pretty decent, even though we used custom stuff
I made like 8 short OSTs for my game and got #128 in audio 
๐
next time spending 0 time on that and just going with undertale music instead
Well, we did have a full on original song, Neuro voice acting with Atorin as an extra voice and an OST that is tied together by motifs from Binary solace
yea I remember that, u totally deserver 1st place there
Majority of our team had at least something to do with audio
I expected nothing less
We really cooked
Spoiler warning for our game
Here, might as well just send the wav for Binary solace because why not
ok but can it compete with my original song
That's just LIFE without the inst?
Not that special
I could do that in [insert roformer runtime on LIFE on a 4070Ti here]
In fact, I have a LIFE vocal extract just sitting around
ok but you see while the closing theme is LIFE singing without the inst the introductory theme is LIFE inst without the singing
absolute art i tell you
Here
Sounds like nothing that special
I got the LIFE inst from the same Roformer extraction
What did you use to extract LIFE by the way?
audacity had a plugin for it
Huh, what plugin?
Interesting
I assume it's not Roformer, the current best vocal extraction model, the one I used to extract LIFE
I think the inst is kinda leaking in in yours
i like it that way
if you play through the game thereโs a few seconds ofโฆ something at the start which is kinda nice
I guess that's kinda up to preference
A clean extraction is better for usage in making stuff like mixes with other instrumentals though, such as this one
(this one was just a quick one because I liked the inst)
Nothing compared to the level of effort I do on my actual covers
Here's my most recent cover where I put in a lot more effort
https://discord.com/channels/574720535888396288/1320475498471620671
This is the inst source I believe
iโm pretty sure my laptop was in power saving mode and it ran the extraction on the integrated graphics ๐
I think iGPUs can't run AI models, so it must have been on the CPU then
it gave me a dropdown to pick cpu or intel iris and i picked intel iris
I don't think that can run AI compute, if it really did run on there the CPU might have been better
Well, faster
it took like a minute probably would not have mattered
The inference device shouldn't effect output quality, just time to inference
Either way, based on that inference time it's definitely not Roformer, Roformer on my 4070Ti takes multiple minutes for a full song
It's very heavy
finished going through all discord messages during my game. People were surprised by how much content it had. Also I think he spent almost 50mins on it total
lmfao
not everyone voted 1 i guess, probably because not having audio is pretty common
no audio is better than bad audio
true
teaser
oh a text based game. honorable

I love horror anny
i love text games, its looks very interesting and good
i love terminal very much
so im using linux btw
(I can't post screenshots apparently, but I made Zero Sum, overall #269 (nice))
as a first ever game jam, and an entirely solo project with no game engine, I'll take not last. hope the people who got to try it (and got it working) at least had some fun
What I've learnt during this game jam:
Make nice cover art. It doesn't matter how good your game is if people don't click on it ๐
(I lost almost 25% of my score due to being below the median)
seeing all the wonderful looking and playing games in the list reminds me why I'm a programmer and not a game designer lmao
someday I'll finally get around to learning any kind of art and how to make the computer touch it
I did the math. Vedal hit 119 and missed 89 notes, which means he had a 57.2% accuracy
Technically above average? 
cloud vm was how many ms delay though
he said 100ms but dunno how accurate/rounded it is
glad to see some people recognize where I may have gotten "Infernoplex by Dimrain47" from
I loved one guys comment: "Of course he managed to sniff out the alcohol bar first"
is game still ongoing?
i love horror game so
Yea we currently working on some graphical additions, QoL, exploration, and adding new characters
Can't wait, this game is already very good in its Game Jam version
absolute peak!
Someday she will debut with that model 
i hope so
I'm kinda curious to know how Neuro can even do what she does and why did she do all that to Anny in particular
Like Mini looks mentally messed up, that sounds about right for hearing the voice of a rogue AI H24 tbh
Anny tho? She's got herself a second face, what happened here?
I think I'll likely have a team next jam with 2 other people, one for audio/music, and one for graphics/art, just to have a bit more originality and also to take some pressure off of myself
and I do hope Vedal follows through with keeping the jam off of subathon, that way not only can he focus more on the game he's creating, but I also don't need to have the stream open in the background the whole time lmao
Maybe that's just makeup
Who knew anime Skynet could be so good at makeup?
Wait, I haven't heard about that one, what did he say?
Two things i hope for are:
- gamejam not right before the New Year
- 4 days instead of 3
That would be awesome
I can agree with both
The only reason why I had to use a potato laptop to make my game was because of the Christmas holidays
If we do it later, that would be cool for me
I really agree with 1, Christmas and New Years do have quite a few family commitments for many people. A non-subathon gamejam would be nice at some point.
Let's pray for the Evil Neuro gamejam
||
||
He said that normally he nolifes in game jams, but he couldn't this time due to having to manage the subathon as well, so a lot of his attention went to keeping the subathon entertaining, but as a result his game suffered a lot, and he felt bad about it, so he said he wanted to keep the game jam off stream so he can properly focus on game dev and make a proper submission
Ah I see, so it was rather "I'm gonna set Neuro to do some silly things while I code" instead of "I'm gonna move the period of the next gamejam to a later date"?
No, he literally said he didn't want to do another game jam during a subathon
and I assume, by extension, that he might not do any streams during the game jam either. Although I guess a 2-3 hour chill stream wouldn't be that bad to host, but also I have a feeling the next game jam will take place mid-January 2026, right after next subathon ends, which will be a period where Vedal and Neuro will both be on a break for a few weeks
either that or right before the subathon so he has game jam games to play during subathon, which I think makes more sense actually
but that would also mean he has less time to spend on preparing for subathon during his 1-2 week offline break before the subathon, which seems contrary
option 3: he is reading this and stealing your ideas
I guess we'll see
Oh alright, got it
we have story stuff, only had 1 day to put together what we currently have in the game so 99% of that missing
although now that I think some more, if Vedal's planning on going on a break right after the subathon, he wouldn't be around to dev a game, so maybe he might push it towards like end of February or start of March, when he's back from break and has extra time
if you're curious, then stay tuned for the next update ๐
Then consider me hooked and curious about the story
just tried a full game any% and boy this gets intense when you discover the "real" movement
I selfishly hope that the plan is still to have Neuro play some of the games with that work with her API. I'm guessing it won't happen though, since there are so many great games this year for Vedal to play.
Lesson from this jam is to make sure it works in html
bro uses windows 95
classic theme ftw
yeah, but the possibility of you using windows 95 is funnier
jokes aside, it would be incredibly hard to port this one to windows 95
https://marcosd.itch.io/marcos-mysterious-maze/devlog/707100/editing-my-godot-project-on-windows-95-amazing
I found this weird video, it looks like godot actually works on windows 95 xd

idk, may be fake
yeah this is linux
I mean. If you forced it into opengl mode then it might work, but I doubt.
godot sometimes doesn't work right on modern systems, so I really doubt it would run on 95
just booted up the emulator, and real windows 95 should look like this
(this is actually 98 but yeah
Probably should have had this effect in the gamejam version, but better late than never.
It got killed on theme score which is very fair honestly
but I gave up on a more thematic idea in favor of one I'm happier with so it was worth it still imo 
That being said, if only I implemented the item mechanic in time things might've been different
oh well lol
Also all caught up on Vedal playing games yesterday
great to see some of my jam favorites being played
I'm with you, theme also killed me
I think it makes sense lol
I've used music and sfx from the internet, If you did that, your score would be much higher
still 4 stats withing the 50 range is pretty good for me
yeah, I think that being very popular has also downsides
as you can see winning game didnt have many ratings
thx to that it dodged the bad ones
Glad to see I'm not alone hehe
This is something you see in bigger jams too tbh
oc I'm not saying #1 did something bad, it 100% deserves its place
If you have a small game that's just above the threshhold it can mog bigger games simply due to the virtue of less people rating 4 instead of 5
but still, there is a shitload of really wellmade and good games
yeah at least half the games I've played were very good

Big and small rating wise xdd but it's just a thing in jams and not necessarily bad. Less rated games totally deserve the spotlight too though so well deserved
I agree
Yeah for sure
tbh, the other half weren't bad either. (of the ones i played at least)
Me and shard both mentioned how there was a massive leap in quality from last year haha
I would say only about 10% were complete trash without any effort
And last year had bangers too but I definitely think we improved quality wise as a community
almost every game had lots of effort poured into it
yeah
How dare you say that about "empty text file so Vedal's game won't be last"!!! 
or abandoned archive 2
Yeesh yeah
last year was the first game-jam for a lot of people, including me.
this year we have a lot of returning participants, who have gained a lot of experience
it was the first one for me too
returning jammers had lots more experience thx to the last one
As a player I'll have to say, how the hell did you all do this in only 3 days
for me this was my very first gamejam so i didnt know what to expect, but i think its a good learning experience
Okay this is true
About a lot of jam entries lmao
I only worked on the game about 10 hours every day
(I know almost nothing about game dev so can't really be on the makers side
I heard tales of other jammers who barely slept at all
spent about 64 hrs on it
only slept 2 for 4 hrs
yeah, you had lots of content, I'm not surprised
During the jam, I was looking at our game and feeling like we'd done a lot better, and felt quite confident. Then I looked at other people's games, and was like.. "Well fuck". Everyone really stepped up their game this year
I try to stay alive and healthy in gamejams so I slept... until the last day where I had to pull an all nighter lol
our game this year (a neuro who cant sing) is running on the "same" game engine i used last year, i just improved it a lot.
๐ฏ
I've just used godot, you can make stuff really quickly in it if you know what you're doing
it's interesting how Remnants of the Archive were literary at the bottom in terms of popularity and then got 11th place
lol
in my case, pure weaponized autism.
and connections with the people in the programming channel
just shows how popularity is not that important
I also don't have christmas holiday unless I use PTO
few people that played it rated it pretty high, there were few negative ratings that brought it down
Honestly, proper thumbnails are super important
yeah, but seeing people play our games and enjoy them makes me feel better than winning
Don't neglect your game's page
it's also true
I've just used an ingame sprite as a thumbnail lol, but mine was an exception, because it was pretty stylized
true.
when we were making it we thought "winners POV" but we ended up #33
1st on audio tho
I used a screenshot 
That is one kind of winners pov
I felt like we did a lot better, but amazingly ended up placing the exact same spot as last year 
it's still better than lack of thumbnail
we worked shadow to the bone for art, i still feel bad about it
but we do have a thumbnail thanks to him
Yeaaaah we really asked a lot from our artists. But they cooked hard and carried
during day 2 shadow went to bed, and then 4 hours later he said good morning. 
i wanted him to sleep longer but i needed that art fast so i didnt say anything
oh dang
for next time tho, i kinda want to work with a team, someone who i can work with for music and art, but im not sure if they'ed actually join because... scratch
nah, scratch is like extremely looked down upon so i dont think people would actually join me 
is it looked down upon? thats sad
yeah, thats why people are kinda suprised that neurowars was made in scratch
its seen as an engine for children or an inferior engine
my window api is pygame 
im not doing much better in the game-engine for children department
although im using openGL for the actual rendering
but still, looking at all the past comments questioning how that game was made in scratch does put a smile on my face
While Scratch is initially simple and for children, at some point that becomes a detriment (and a limitation).
Hence, creating something that is not simple is actually quite a lot of effort.
true, in scratch you cant add libraries here and there to fix the shortcomings
what is this library?
in python, libraries are the "mods" you use to get extra features
but we do have that?
not in the same way
?
i mean, everything below "my blocks" is a custom mod that adds more blocks to the vanilla scratch
but yeah, its probably still different
looking at this, its probably not all that diffrent.
main diffrence with scratch is probably the web limitations
yeah, we do have that but its pretty limited
im using these, along with pygbag to compile it into a webbuild
webbuild is the thing thats played on browser?

