#2023-game-jam
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The game jam page is available on itch.io https://itch.io/jam/neurosama-birthday-game-jam
It will take place between <t:1703790000:F> and <t:1704049200:F>
You will have 72 hours to work on the game, Neuro will announce the theme at the start of the game jam.
Use this channel and/or the forum on itch.io to look for team members, ask questions, or stuff like that idk
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wow amazing good job alex
yes


inb4 15 Anny Parables 
I just hope the game jam aligns with my time at this point its a flip of the coin 
i suggest fumos for the winners

good luck gamers

I learned some unity by having a system to tell me how to do things lol... I made like overworld map and movable thing indicating party... plus tiles acting as obstacles
my coding knowledge is so outdated that these new fangled coding methods are so complex
i want to learn godot and get out of the tutorial hell
make game and google what u don't know
I have found gpt-4 quite good for teaching coding... like having it to tell how to do something... then learn from it... it just takes effort
can i learn python and make the game before it ends you guys think?
i only know pascal
it's a double edged sword, it often makes mistakes and does stuff suboptimally, which is very detrimental if you're learning
it's easy to end up relying on it without actually understanding what it is GPT is suggesting
(i learned how to program C from GPT and while helpful, it sent me down many unnecessary pitfalls)
yeah, of course... part of the learning is trying to understand it further ^^
GPT indeed does some weird coding at times
for me one notable thing how nowadays coding works is that you don't simply do like health(1) = 100 to have index for your variable
So it feels obvious, but i need to ask:
"Game needs to run in a browser or in Windows without installation"
Does that mean Scratch is allowed? Scratch runs in a browser with no installation 
Don't see why scratch wouldn't be allowed
"Games submitted must be done through itch.io for rating."
i'm not sure how to interpret this line @proper palm ?
Because several people before said it wouldnt be allowed so "Only people who know what they're doing are submitting games"
Disagree, scratch is a valid game engine like any other.
Likewise, some folks have made genuinely impressive stuff in it and i like to work with limitations
they need to be submitted through itch.io so scratch games probably won't work
pretty sure theres a "scratch to html" converter
There is, you can also convert them to python fairly easily
that being said both unity and unreal offer very good visual editors
godot also works for web!

I'm back for the game jam.
I gotta DM some people about getting a team together
I wanted to die the last time i tried Unity and it asked me to download like 80 gigabytes worth of stuff lmao
Don't forget this though
For some reason Godot web stuff just doesn't work without it
godot is only like 50mb
I'm looking for an artist to team up with
embrace programmer art
Train an AI on
emotes
Im gonna post a bunch of my art for use on game jam soon hope that helps
I'm gonna make a Google drive of neuro soundbites for anyone to freely use if needed
I don't really have any special requirements, just be available during the game jam, and be comfortable with whichever style you like working with
that's nice
I'll work on it once my shift finishes
I'm unironically gonna use scratch 
I saw crazy scratch stuff
honestly scratch is too difficult for me
The advanced stuff I mean
like the recursion works complely differently
some of the variables are shared between scopes (sometimes?)
But, I mean, it's Turing complete
so
Same, i'm gonna experiment with uploading some of my earlier games to Itch to see if that works
I mean, Neuro's voice you can get from Microsoft
Tutel's voice will be more difficult
we already have one
Pog
Game jam will start on <t:1703790000:F> and end on <t:1704049200:F>
turtle must do everything in the noon
never in the morning...
hi, does anyone know if there is a team size limit?
not that i can see
Oh god it starts on the 28th for me, i have to finish a big work project on the 28th so i literally have to work before work 
At least its the evening so i can dedicate my time fully to it
There is no limitation on team size
What is the timezone? Gmt?
Fairly certain discord automatically should set it to your time zone
yes that time is displayed in your timezone
Thanks that makes sense as that time is standard streaming time
https://store.steampowered.com/app/636040/Pixel_Worlds_MMO_Sandbox/&ved=2ahUKEwiyj4PIka-DAxWQVqQEHXpdDzgQFnoECBsQAQ&usg=AOvVaw09vPcNRlZNHfTJi6rHhcdj Let's take over this game and make it ours lol 
I don't think you can submit anything from there as the standalone product.
i hope i can invest extra hand of mine into this project
Hope I can finish my game within the time limit
Make sure to time manage and get lots of sleep all 💜
can i make a neuro game in under an hour and post it in the game jam 
speedrun
Yes, as long as you made it for the jam in the timeframe outlined before
I can join but I wouldn't know what to work on, code side idk anything but I might be able to help with UI layouts
im so excited! i hope it wont be too hard to find a team, ive always done jams alone this looks like the perfect chance to change that

I can do art as a contribution
i wonder what category neuro is going to choose
You can actually do networking in this channel. Just let people know your skills OR if you need someone in your team.
You can put me in your team just so it looks like you have friends and you can do all the work and I'll take the credit 
sounds like what a friend would do tbh
<t:1703678520:R> relative time stamps fun
fun
I'll gladly help out with art and ideas if anyone is interested, don't think I could learn enough to make a game myself but I enjoy the process
I've been doing spritework for the TBoI mod and random pokémon sprites if that interests anyone
How fun, this game jam ends just 1 hour before new year for me
How does the game jam works
^ just to basically add to this, the timestamp shown is in line with the timezone your PC is set to.
Mmm I should start watching game design stuff
Ok thanks
people who organize gamejam give you theme and then you (solo or in team) make game, but you have to make it in time limit
how does it work to make teams in this kind of context? we just all say what we can do/our ideas and then hope for the best?
I went through a period where I was making pixel art bushes so if you want a pixel art bush for your game lmk 💀
When Neuro announces the game theme is bushes 
My time will have come. I will be prepared.
Think it would be good to have a forums type channel for the game jam so people looking for teams can post their projects and what they need
if i have time and saw what the theme is maybe ill post art asset dump for training in #1186309471631315077 maybe with a tad bit of salt
i can do basic 16x16 pixel art

What I think is gonna happen is Neuro first makes a theme that makes no sense as a game jam theme, so Vedal has to ask again, but people make games based on the first theme anyways, so we get two different types of themes 
Life hack if you're bad at art: just make one of those games where the player has to draw every new object they come across
odd decision to make it at the new year's eve
Perfect 
perfect time to make it as stressful as possible
surely it'll be a fun...event...what could go wrong?
if anyone needs a godot programmer, i'll be happy to join a team (found one)
mfw neuro asks for a visual novel
It supposed to be a theme, not a genre
do we have a limite for number of ppl in a team?
No
anyone doing their game in GMS2 ?

Accept my friend request
Embed perms 
Wait CJ are you joining the game jam?
Yes, I do

What if you won't be allowed to use godot ?
Why? 
Because surely everyone will be developing their game in scratch 
its neurover
or in "scratch" with graphics libraries
building a game engine but its literally an engine with neuro inside
What is this madness.
LFT, I want to participate.
You can put me in your team just so it looks like you have friends and you can do all the work and I'll take the credit
I'll aim for this one.
Can do balancing/testing/minor pixel tweaks and any design decisions.
Learned C# at uni, but didn't write a line for years already, so, at most I can understand what's going on.
My only art related experience is pixelating this: #canvas message
Basically, your standard Armchair Expert
Gonna free up all 72h, languages: Eng, Rus.
Do I need to "join jam" on the website to help someone even if its just testing and design input?
Hi
! I'm in search of a Team. I want to use this game jam to learn !
I have experience in programming (c++/java/python/(node)js/rust) but mostly did not touch the game making part
I let you chose what engine/tools to use, as I want to learn new things.
Usually awake from <t:41400:t> to <t:7200:t> (may change a little bc of subathon)
I'm not an English native, so sometimes my English will look strange. I'm sorry for that.
only the actual submitter needs to be joined
you can join but it's not necessary
Joining the Jam just lets you submit a final game, don't think anyone's going to mind if you're in a team otherwise
Aw, man. It's tempting to join. Unfortunately, I haven't touched code in years and I don't wanna miss out on
streams 
theres a "community" tab on the game jam page but doesnt seem to be used yet
ahh

C++ Programmer spotted
Dmed 
Had an idea for a game last night that I can't stop thinking about, so now I'm just waiting for Neuro to give a theme that totally wouldn't work with that idea at all 
Watch it be something really specific
I have neuro on in the background like 24/7 right now 
Good noise while I work
Am artist, and programmer. Used to unity, c++, blender, krita. Currently learning unreal. Am open to joining a team.
I'm jealous of people who can code with streams on, I find them too distracting to think 
You end up just turning the stream into bg noise
Or getting distracted every two minutes
i'm going to do this even though i have no clue what i'd make it in
Btw
I think I already said it, but if anyone wants to join my team DM me. It'll be based on unreal, but you don't need experience in it (def helps though), any skills you have will probably be helpful tbh).
Basically
It's always the latter for me haha, so I'm a lofi or silence dev
& that i have no art skills
using unreal? thats brave
fr
For art you don't use your thinking brain so it's great
Gotta have knowledge in something if you wanna try. Otherwise you'll quickly just get dissapointed
I learned that the hard way...
i can program
It is also a good way to learn. Failing, that is.
Blender & unreal
Trueeeeeeeeeee
Sup
Bro programming is a big deal.
by programming i mean the syntax
Gonna DM you 
Aye
Copying and pasting 
In a game jam you have no time to do anything properly anyways
And since the time span is short, no long term planning!
i would do javascript but i'd probably be yelled at if i don't have both a windows and web build
so if i use SDL & C++ i can port to em and msvc
dude i have to reinstall fucking msvc
shit
SDL?
yea
i forgot everything about sdl but i'm sure i can re-figure it out
i never learned unity or unreal
i've never done a game jam either so this either is going to go awful and it's not going to be finished
or it's going to be lackluster (which is ok)
It's not super hard, just attach scripts to things and watch
don't have time to learn
i've learned that you will automatically lose a chance of success by not porting your application
by watching people fail
i wonder if i should dust off my old dos framebuffer game engine and make something...
excited to see what the theme is
I'm looking for an experienced chatter
You have unlocked new role
Experienced... Chatter?
yes
Wdym by that??
Like, an extrovert? Here?
I meant twich chat chatter
What makes one experienced?
Must have 5 years of shitposting experience
Lmao
have you experienced chatting?
I have 18 years of online chatting experience
good
would you like to join our game jam team?
this is exactly that we're looking for
okay i'm leaking DM's, but to those that are interested
man's looking for someone who can do:
"support tasks, such as playtesting, creating instructions / descriptions for the game, stuff like that
looking for useable sound effects (licensed CC0 or BY)"
no full time attention necessary type of stuff
it helps people join if you're more clear on what you want/expect 👍
Sound designer and level designers are going to be rarer, huh?
its like those companies who hire you for 1 thing then keep adding tasks which have nothing to do with what you were hired for 
Hello Game Jammers!
I can make a pixel art bush
(1 bush)
I can write a really decent essay (failed English major)
and I can provide EPIC moral support!
(Epic!)
can i have a pixel art bush? i'd love to use it for my game
Okay bet
i can write a short sentence
like
a yelp review
"Food was good."
feel free to use that in your game
can i have a pixel bush just as a pet
send video proof
Would be a fun easter egg thing if every team incorporated the bush somehow
Lol
btw i don't think you need a build for both windows and web.. either one is good
web build
Am on linux, will make my team build it so I don't have to
could always cross compile it 
if only I knew how to gamejam
If I must
make a 3d scratch project
are you available during the jam time window?
Enter panic mode, exit panic mode, mission complete
yeah pretty much, apart from the last 1 hour (new year stuff)
yea makes sense
ostium typing 
Ok I'm taking a break from DMing new people and the people who are joining 
So far I'm up to 9.
I'll be back in an hour or two 
Ok now make that 10 people

Ostium here building an AA studio from scratch
It's just 10 people
Ok when you put it like that
team name: "Automatic merge failed"
Don't think we have the right to say anything about that 
Hey everyone, anyone made a team yet? 
Oh...
Frick I never used GitHub properly
making no man sky for a neuro gamejam
Why do you ask? Are you looking to join one? 
I'm thinking about it :)
if anyone's using some flavor of game maker I could join, not sure how much time I'll have but surely it's fine 
Hi, do they give free games and jam here?
People are already schizoing and panicking and we dont even know what we're supposed to make yet
it definitely would be interesting to see how things play out
I know your secret
Can’t wait for Neuro to say ddlc style games 
me too
I'm dropping out if she does 
imagine if she said mmorpg dungeon crawler game 
Neuro: Make a light novel where ... <insert full xqc, forsen, and asmonbald knight lore>
We're all gonna have to speedrun Ren'py
not 2 people writing a 10 hour long dialogue in the span of 2 days

Oh god imagine she wants an MMO
Anyone got a spare 5 million dollars to set up the infrastructure?
*3 days.. I think
fair but does that make it any better
The no man's team to the rescue
did it
Just fake it like no man's sky (did it at first) lol
Based Man's Sky approach:
-Deliver shit át the end of the Gamejam
- Slowly patch in the features you promised over the course of five years
If I made a game it would just be pong 
Do it
I mean, neuro is an AI so she will be surrounded with her people
Replace the ball with
and its Neuro themed
Haven't programmed since high school though 
I'm gonna make a game from scratch using c++.
I only started learning it a few months ago.
Only good things can come from this 
I'm gonna make a game from scratch using c++.
Use SFML and you will be fiiiine
funnily enough, neuro's favorite type of game would probably be an old school MUD text adventure game.
I've made a calculator using notepad in school once 
All I can do is come up with ideas 
SFML not scratch enough, SDL2 for me
I can program text adventures in C++ 
OpenGl 
Why not vulkan, even?
Although, you will spend half the gamejam getting one triangle on screen
I would if I'd learned it, I at least need to make a square move before the end of the 48 hours
OpenGL 
Vulkan 
3dfx Glide: 
I'm not a big fan of the game jam themes related to game genres.
Best themes are the ones that allow any genre and any setting/story.
Games not made in Assembly are disqualified
It's fun to adapt to a theme though
At the end of the day all games are assembled
Only game jam I actually did well in was one called Pass the game
HAH
I have two books full of Assembly games, i win by copypasting
Tbf, I only participated in two game jams
Yes but for example "Deep and deeper" is much better theme than something like "game about banana" or "game with cyberpunk setting".
Yeah. The latter 2 are less themes though
princess cyberpunk setting 
Nuero will decide your fate
Text adventure can be very fun if you are a good story teller
They are themes too if you will write them just as single words: "banana", "cyberpunk" etc.
So, the more abstract the better?
Exactly!
You know what I really want? Vedal to participate himself on stream
He will
Oh? 
I think he will make game on strim
You know what I really want? Vedal to participate himself on stream
He will
src: https://fxtwitter.com/Vedal987/status/1739915567207784890
Also I just realized there is a chance the theme will be Filtered
Oh I hope so
brb, gonna dm him if he wants to team up 
he needs to finish that lava lamp first 
Neuro's Theme: Lava lamp
Vedal: 
I don't think he's gonna work in a team, but wait Alex exists
It was a joke ^^
does he tho
we'll never know
There's no way he doesn't reroll if that happens, right 
Doesn't he just have to add a step function
Maybe it's just me but it feels like most of the time when Neuro gets a question and doesn't have any context provided, she answers using topics related to her or things from memory. So if Vedal will just simply ask about "game jam theme" without more context she probably will answer something like "Game jam theme? Vedal, you should make game about me! I am the best vtuber!" or will just take something from memory like swarm, harrison temple etc.
I hope she says something about AI in general. That would leave more room for fun settings
I mean, the fireflies commision exists
Watch her essay up a whole idea and then we're all just making the same game
What if she wants a mecha game
From my experience, jams with AI-related themes aren't that great because you need split time for making an AI and on top of that you need to implement fun gameplay.
Just make the AI the character, easy 
Well not necessarily. If the game is just centered around AI, you could make a story game about an AI coming into existence or something
Let people decide if they want to add AI to the game or they prefer to focus more on the level design aspect or something else. AI should be optional, not a theme.
Ai theme != needs actual AI in the game
Portal 2.5
I'm a big fan of thinking outside of the box with these kinds of things
You still need to think about "what will AI do" and "what will player do". It's like making two games instead of one when AI is the theme.
Why? If the player is the AI
just dont add players
You are an Ai sent to a planet to terraform it for humanity. Bam, base building game unlocked
Pretty weak thematically though
Can make it a crossword puzzle game themed with the context of "after an AI-driven apocalypse has destroyed society as we know it", then you're still just making a crossword game and you're not having to think as an AI or AI characterizations, but it flavors the game
Just a reskin
Bam!
Points for theme: 1/5
It was just something I came up with in 2 seconds, pretty sure if you think about it you can make it way more focused
(If anyone wants to make a post-AI apocalypse crossword game you are free to that idea)
The strongest theming is when the theme is baked in to the mechanics
Personally I don't like using just story/lore to force theme into the game. I much more prefer if the game itself looks like it's designed from the scratch with specific theme in mind.
Even if game has 0 story it still should match the theme.
I find both approaches perfectly valid and think greatness can be found in both :)
^
My reasoning is that if you force theme just by the story, you can make basically any game you want (you are losing all the constraints that the theme should give you). In worst case.. you can even make a game before jam and just make graphics/story in the way it will just work with the theme.
The theme should be rooted into the game itself right from the beginning. It's nice when the story is related to the theme too but it's about making game for people to play with mechanics and such, and not a writing contest. At least.. this is how I see it, you can disagree with me.
I do. If mechanics == theme, I can make a chess bot and call it an AI game
It's literally 50% of the game is AI (the other 50% is you)
Yeah but there is no such game jam theme like "AI game". I mean.. it would probably be different theme (with just "AI" in the naem), maybe something like "AI helps you" and then "just chess bot" won't work.
Valid entry, won't win any competitions though
would it be bad to ask her for some restrictions too along with a theme?
That's my point. It can't just be mechanics. It's the same as what I said earlier: onyl story is no good, only mechanics is no good either
I don't particularly follow game jams, but I've seen a lot of horror related jams and its interesting how restrictions breeds creativity
It's more fun to play around with mechanics than to design story, because this about making games after all
Story is a huge part of most games my dude
Making games is as much about coding as it is about art and writing. It's not "programmer jam".
From my experience, good theme is enough to force you to think about something unique.
For example just simple "Shapeshift" creates enough constraints that makes designing theme-matching game a fun challenge.
Hmm
many game studios these days don't hire any writers. source: bethesda game studios.
And how do their games turn out? 
Look at factorio though
Harrison Temple and the AI Orb would be a goddamn banger of a game what do you mean
On the other side look at Dear Esther. I do agree with you, I like mechanics in game more as well, I'm just saying you can't just discard the story. It's both
Alright, I'll concede this argument
Yeah.. but you are forgetting it is a contest.. with specific rating rules. You don't get any points for the nice story here. It's like drawing in photorealistic style on the pixel-art contest. It's art contest yeah.. but realistic style wouldn't count here.
Actually a good point
story probably would fall under Fun
Yeah but fun story doesn't mean it needs to be complicated or very expanded.
You can absolutely achieve all of those with either a game that leans heavier on story or a game that leans heavier on mechanics
having a good story can also help with creating better visuals, innovation, and probably theme
I agree. Make a branching text based story game and throw in some procgen and you got a replayable game.
add in the pixel bush and you've got visuals
having a story can drive you towards a good direction and make things more immersive I guess
Yes but in this case you would get points for the fun and innovation not the story itself.
If the story is garbage, do you think that would gain or lose points?
No story == good story >>>> bad story
I think then we have to agree to disagree
i think we should ask vedal this
we getting nowhere
Good mechanics + good story > bad mechanics + good story == good story + bad mechanics > bad both
Nah, there is no need. Just create a game that you think people will have fun when playing it.
i think vedal didn't include story in ratings, because he is afraid of fanfics it will spawn
fanfics will still spawn no matter what
yeah, but it could encourage them even more
if the fanfic is good then i got no problem 
Nope, it's popular approach to not include "story rating" in the overall rating for the game jam games.
For example here are rating categories from ludum dare:
the story also pretty much depends on the theme
there are people in this comunity who shouldn't be let out of character ai space
for example, if its a vampire survivor type of game, whats the story gonna be?
I think we just need to look more broadly. There are different types of games, with different focal points, they're all valid and can all be good games. You may prefer games that put more emphasis on one element or another, other people may prefer other ones. They can all have the potential to be great games and can all be worth making.
Also: story is the only aspect you can leave missing in a game among these categories without hurting it
You have unlocked new role
It doesnt NEED a good story. It's just better if it has. Imagine VampSurv had a story/story presentation akin to Hades
Despite its popularity, Factorio is a very niche game. Same with stuff like KSP. Most hugely successful games have good story and mechanics
I suppose Humor you can remove too, but other than that
There is a difference between story and just overall theme. You don't need story with dialogs, cutsenes or something like that. Your "story" can just be included in the game's title even and that's it.
just because its niche doesn't mean they aren't successful... 
Yes. But not AS successful
I'm not arguing that stories aren't good in games, but rather they should not be a focus of game jams
i would call factorio quite successful tbh...
They should be a "nice to have"
Ok, I can see this.
Despite its popularity, Factorio is a very niche game. Same with stuff like KSP. Most hugely successful games have good story and mechanics
Don't compare full fledged games with game jam games that need to be created just in few hours.
Factorio has a story 
I'm not comparing the scale of the games, but the usage of story/mechanics
Just a reminder.. we are not talking about "if story in the games is important". We are talking about "how important is the story in the game jam games"
Stories aren't necessary for a good game jam game, but a story-heavy mechanics-light game can also be a good game jam game. Make something to your strengths and the strengths of the team.
^ 100% this
Agree
but a story-heavy mechanics-light game can also be a good game jam game.
I would replace "story-heavy" with just "good storytelling". Complicated story won't make good game but well implemented storytelling will do.
Story heavy
Heavy Rain but 
Tutel heavy
looking for someone who can do music
Right, I meant story-focused, not necessarily complicated stories 
Press X to BROTHER
the itch.io rules don't mention anything about use of generative AI, be it art, code, music, text...
what is the stance?
please dont use AI for the gamejam :(
@glossy scroll ^
since this is a game jam it should showcase the effort and skills of those participating. using ai for it would be somewhat cheating.
tho... what about something like github copilot? like a ai assistance rather than full on generative ai
i would allow it, this is just for fun after all. if people use ai and make something good, that should be fine. and if people use ai to make something that looks bad, they won't be voted for anyway.
thats true... tho it should definitely be atleast marked or noted that ai has been used
it's being discussed right now 

Having it be similar to Ludum Dare the Jam where its allowed but requires disclosure seems like a good idea

Are we going to be able to choose whether to make a 3D or 2D game?
i want a vr game
Yeah there's no way I'd be able to make a 3D game yet lol
Would have to throw together some real creative scuff
you can fake 3D out of 2D like they used to do in the N64 days etc. 2D sprites that are perspective locked to the camera, etc.
if you aren't good at doing true 3D stuff, ofc
I'd need to spend time researching, I've not looked into 3D, real or fake, at all
guys I've taken half a year of 9th grade level python surely I can make a game
go for it
fun learning experience
ok sure
probably not gonna be able to make shit in two days though, so I'll do that outside of the game jam
The time was extended to 3 days
Sounds like the perfect theme to me. 
Use it as inspiration, try to do what you can during the game jam anyways! Even if you don't finish, you're that much closer to finishing
yea, for a jam you really need to have strong knowledge in the tools you will be using beforehand, otherwise you'd never finish in time.
cool, I can make a game where you press any key to win
Press any key to continue . . . THE GAME
That's like halfway to cookie clicker, really
I mean to be fair I could probably do that in like five minutes but still
That's much less stressful. Gives us more time to plan a bit.
one week
Yeah I really appreciate the extension cause the original timeline mostly overlapped with my work week
Would've taken Friday off but I had to take sick time because of surprise covid 🙃
99% of people participating in the gamejam have never participated in one, and you know 2 days to make a team for a 3 day deadline
less than 2 days*
considering the date it was announced and comparing it to the actual start date, many people were caught of guard (incluiding me), and we're either busy at the start or asleep
you could keep the 3 day deadline, but announce the theme a few hours before the start, so things can be discussed
3-4 hours would be good
I think things being discussed is part of the 3 days, isn't that normally the case with game jams?
It was announced at the beginning of the subathon
And it was talked about for months before that
it was announced at the beginning of the subathon, but the start date wasnt clear
I'd heard it was the 29th
Which I guess it is in some time zones
yeah I didn't know either
I was pretty active the whole subathon, I did not see any mention of the gamejam (apart from smol bits from
)
It was in the first day
and sure, lets count out the start date
the real problem was how much time we had to prepare
Wdym by prepare?
getting a team
2 days isnt alot
most gamejams (that i've seen) are announced 1 week before they start
I'm aware
we barely had 2 days
i mean, i got lucky and got a team before the gamejam was announced
infact i was thinking it would be after new years
we cant do much, but considering this is a "small" community and most people are managing to get through this, i would atleast consider releasing the theme a few hours before the start
I don't get what the point of releasing the theme before the start would be
You are allowed to use AI-generated code or assets, but you must disclose it in your game's description if you do so (with the exception of code assistance from copilot/chatgpt/any other similar tool). However, we encourage that you instead team up with others who may fill the gaps in your skillset.
depends on when
is awake (
) to ask 
i think 7 pm gmt is already cutting it close to vedal's waking time
tutel is eating now
For "discussing" the game.
Currently, almost my entire team will not be free for the start of the subathon as they'll be asleep, busy or at work, so just a few hours before 7pm would be perfect to discuss what we could do
And this likely applies to many other people
that's mainly why it was extended to 72 hours
I have no idea how to express my opinion on the timing issue properly so ima sit this one out 
honestly.. being caught of guard by the sudden announcement is fun. allows people to not "cheat" and create projects beforehand or stuff like that
theres not much we can do to cheat tbh
if there was a theme, yeah i would find this a good time to announce
but hey, aslong as the theme doesnt involve 3d stuff i think everyone can manage thru it
If the theme was announced early it would be pretty easy to cheat. I myself would be quite tempted to cheat, not out of a desire to win or do well because I couldn't care less, but just out of raw inspiration flow as soon as it's announced
Why? Having the brain storming part of the jam time is cool. Like Ludum Dare does it
there is a bit of "cheating" you could do. like write code that you know you'll need
I mean I'll be using the model I've been working on for god knows how long so I guess that's technically cheating, but there are already 3D nuero models freely available so technically it's not different I think?
i mean, i have code for walking, animations and basic things ready
is that cheating?
no
You can find lots of these things online already 
to avoid those kind of scenarios. i like gamejams that just announce the theme with the gamejam itself.. but when the time actually starts they announce limitations that you have to follow
I think the general rule is "all CONTENT needs to be made during the jam"
Nah that wouldn't work, as it's just not realistic.
not that kind of stuff... i mean gamejam specific stuff. like if you know you want to make somekind of bullet hell or something. writing the code for that for example
just curious, will we able to use stuff such as cover songs from karaoke?
ah yeah, i guess i would consider that cheating
pretty sure you can use anything neuro-related aslong you dont monetize it
Then you get into the whole "what counts as content?" issue
words from tutel
imagine monetizing gamejam games 
Keep that face for when I'm raking in millions from the game I'm making this weekend 
It's cool when actual games result from game jams though
yoinking code from other projects that are yours is fine imo. like i got code that lets us render 10,000 objects without any performance impact.
if we plan to make something that requires that. i'll obviously use that. but i didn't write it specifically for this jam
although... 
not that far fetched
there's a lot of games that start as game jam submissions and then get put on steam
mhm
i can list a few off the top of my head like baba is you or friday night funkin
hollow knight was one i think
hey alex do you have a team yet 
partially
I wonder how much overlap there is between each team 
gamejam's are perfect to prototype a game idea and figure out if its fun 
i will use this gamejam as opportunity to get better at godot since i moved on from unity ... after incindent
games made with unity get 10+ points
Make your own engine 
games advertising abandoned archive get 20+ points 
Guess I'll have to bribe the hosts then 
just make your own abandoned archive for the gamejam
is... is this allowed??
if it is...
:3

We all know vedal is
So there's probably a chance 
might be late but GAMEJAM 
Sigh...guess I'll have to ask the head of my family for a loan
But I know what'll happen if I don't pay it back on time 
better take two loans... ill outpay you
a bribing competition
The old head of my family ran soup kitchens in chicago during the great depression.
i wonder whether there will be any prize for winning 
a singular name mention by neuro perhaps
1st price: You get the unique opportunity to be allowed to advertise Abandoned Archive on all your social medias 
a token for a free evil plushie (unlimited uses)
who am i kidding, vedal is gonna win his own gamejam
a free jpg image of the evil plushie
hes not gonna finish the game 
She called me babe once 
i can open the abandoned archive steam page in turbowarp
EZ +20 points
Not inherently against the rules 
if a game is going to be bad its going to be bad to the bones for it to be good
yes
oh my god i might actually get to participate then 
Can we use flash? 
Can we use game maker studio 2 free version?
studio 2 lets you compile to a file now so yes
time to use assembly 
If i made assets for an abandoned project in the past can I use them for the game jam?
While you can use pre-existing code or assets, refrain from writing code or creating assets specifically for this jam in advance.
Speaking of, what are the rules concerning the use of AI in this?
its literally in the description of the game jam
I might be blind, lemme check
Alright i have un-blinded myself, gotcha
anyone looking for an artist? a link with examples of some of my art. https://drive.google.com/drive/folders/1182h417lR82zqJYffqCCWoBF1lAgU9v5?usp=drive_link
I'd be happy to get some art help when the time comes
Without knowing what game Neuro wants, i'll hold my breath and wait
speaking of that, will that be announced on stream later today or?
Tomorrow
It starts in 22 hours
i see, announced while tutel is sleeping tomorrow then.
Technically he is awake right now
Yes
hello, is there a lot of people that are going to do this game jam ?
i gotta mirror these lol
Damn, I'm curious about this Gamejam, Should i join?
if you want to ofcourse
The only games I've developed in the past were text-based, so I'm really looking forward to this gamejam. Seems like there's going to be a wide range of skill-levels taking part 😄
yes from scratch games to scratch gamers to tutels
I just remembered, I lied. I have made non text-based games before... in scratch
scratch MVP
I still remember the first time I used scratch. My life was changed that day.
Hey @young spindle and I are a 3D artist and music composer, but we also both program too and have experience with Godot and Unity. We're looking to join a team together, DM us if you're interested!
I'll also link our portfolios, here's Gonderage's https://drive.google.com/drive/folders/1ZIs-c1izSkXirdATigmyg0-QEs0Z8yzo?usp=sharing and mine https://peterdevita.com/#music
EDIT: We do kinda prefer Godot just because of how much of a pain Git is with Unity lol
fr fr, and I can do 2D art in a pinch as well 
im just gonna make one thats web based
oh shit you guys do game jams here
im a 3rd year comp sci student fairly proficient in unity im down to join a team
I’ve actually been sitting on a game idea that Neuro gave me for a while, now is definitely the time to make it happen
available resource here !!
8 years as an artist, 5 years doing pixel art
amateur musician for about 2 years, i do vgm and undertale style music
failed my unity cert
my music is posted on my SC (soundcloud), and art is posted on DA (deviantart)
username is GrabThatBread on all platforms
I have an idea, too, but we still don't have the theme
how big can the teams be?
(which hopefully the theme is just Neuro-related)
no limit
I have like, ten different ideas at this point since Ved first mentioned the Game Jam in July
But it all comes down to 
does neuro pick the theme?
Heya Bread, would you mind if I DM’d you about my idea? I’m a cs major fairly proficient in Unity, but I definitely need someone to help me with the visual side of things.
sure, i'd be glad to help if you need it
She does, from what we know
Tbh, this is gonna be my first time coding something, Just for fun...
Any Suggestions on what i should use?
unity/godot
godot
but do your own research to find what you like
unity is better if you know some c#
Scratch
or similar
Or Python if you want fancy Scratch
godot also lets you use c#
yes but its more beginner friendly
from what ive heard at least all my projects are in c# / unity
i started unity after 2 years of coding
godot has really good documentation for both c# and the godot language
but yeah at the end of the day look around and see what you like
Thanks for all the suggestions
tbh godot with C# is just a slightly better unity... i personally wouldn't recommend c# in godot because of the compilation time which just doesn't exist in gdscript
also web builds don't support C# in godot 4+ from what i understood
ive never done an online game jam as a team, how does it work to make teams? i know programming, writing, ive made a couple of games with my own engine and i know a bit of unity, but im utterly shit at anything visual though i dabble in stable diffusion
I was honestly going to use godot with gdscript regardless so it would enable web targeting
I wonder what the theme is going to be
ah yeah forgot about this
damn i gotta learn a new language alongside engine 
GDScript is pretty easy to pick up imo
idk never programmed in python
avoided that language like the plague, only know C, C++, C#, LUA, GML
bro if you bothered learning c++ why avoid python
i was misled by foolish programmers saying C++ is good
gdscript is like LUA without "end"
If you have lua exposure, then anything python-esque shouldn't be too crazy to pick up
i guess the saying "learning c++ makes you elitist" holds some truth to it
godot my beloved
And now, every language I have ever used for any significant period of time:
Python (C, Micro, Circuit), C#+WPF+WinForms+RazorPages (not maui sad), Ruby+Rails+Vue+ElasticSearch+PostGres, Java (but no), C, Cpp, Verilog HDL, HTML, CSS, JS (but no), Matlab (but no), and others (no), (oh and some assembly alol)
and I still have no idea what i am doing
jack of all trades
master of none
wtf do you even do to end up with a stack like that
programming 
Surely no-one gets baited by that sushi theme
The true ones will also include sushi on top of the real theme
honestly that looks like a fairly normal stack...
Verilog, Cpp, C, C# stuff, Matlab, ASM: College classes
All the ruby: Open source project
HTML, CSS, JS, Java: High school classes
Python stuff: Personal projects
I gotta learn Zig and Rust at some point tho
they tought you ASM in college??
A bit, not much. Not full x86 or anything like that
Use for job: C#, HTML, CSS, JS, SQL
Learned in college: Java, C/C++
Dabbled: Rust, ASM, Python
yo, is anybody out here already forming a team that could use more members?
The more i read this the more discouraged i get 
I feel like if I say I use PHP here everyone gonna riot
but hey... it pays bills. that's good enough for me.
hey it's not about winning or making something incredible
just participate and learn something new in game dev
i'll participate with an engine and programming language i don't know 
PHP is good for many things, the internet community just hates it irrationally.
Yeah I've not programmed in years and am programming a game from scratch using a language I only learned for a few months, it's gonna be garbage, but it's gonna be fun
I'm working as a web dev so I mainly use PHP, JS, HTML, CSS,... u know, stuff along those line... and dabble a bit in game dev with Phaser :v
maybe I can finish something during the GameJam maybe not but I'll try my best :x
Maui sucks anyways. Sounds like you would enjoy learning Avalonia though
we didnt learn Avalonia bc of other issues lol
Yeah, my main motivation at the moment, after seeing people rock up with phonebooks worth of coding languages and years of experience, is to just be the best damn Scratcher i can be and hopefully get my game to be played on stream
looking for a team to join as a 2d artist! I also have programming knowledge but not really too much in game dev (worked a bit in unity a couple years ago)
heres some of my work:
https://www.instagram.com/ramen_bucket/
https://github.com/RamenBucket
none of my skillsets are specifically geared towards game dev but im happy to learn. pls dm me!
LFT that needs an audio person, I have participated in touhou game jams before (it's on the YT linked in profile if u want to check), will try my best do to any style that better fits the game
Should be free throughout the whole jam, feel free to DM me 
Any Godot devs around? We've got a team of artists but we need some dedicated devs
💀god help me💀
Given Neuro's recent obsession with fantasy stories of knights and princesses, i'm mentally preparing myself to remake Link: The Faces of Evil within 48 hours
what is that green chihiro sprite
thats the extent of my skill in photoshop. hue change.
Maybe ask Neurotics if they have the Leafytutel avatar in hi res somewhere lol
Guys... I just realized that there is a non-zero chance Neuro will ask us to make League of Legends since she talks about it all the time 💀
looking for potential 2d artists / audio designers we are a team of 3 unity devs
Looking for a team to join as a Unity programmer, lthough i can make basic sprites, I am not great on art/design I can work with networked code/server side programming as well.
Instructions unclear, made Leg of Leg Ends after multiple shock collar streams caused limbs to fall off.
Shock collar simulator sounds like a pog kinda game
Still looking for Godot devs if anyone is looking for a team
LMAOOOOO
we are currently 3 devs 1 artist and 1 audio ideally we'd want one more 2d artist to fill in the gap (we'll be using unity)
Looking for a 2D artist, preferably on a OCE timezone.
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hai i'm a Godot dev (I also can use Unity too) looking for a team to join 😄
join @fallen iron
they need godot devs
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Gamejam suggestion trolley randomizer and elimination segments decided by Evil and the final survivors fight to the death
Neuro gets to pick what we do, but we have to
for that
Is Godot Free or Something?
unreal unity and godot are all free
but i dont think you'll find anyone crazy enough to make anything in unreal in 3 days
and godot is more beginner friendly than unity
Well this is neurocord we're talking about, expect the crazy stuff to happen 
no matter how crazy you are, making something in unreal takes time
jam ill be on itch? any place where i can find more info? plspls
check pins
ty
Well I'm partially joking as I don't know that much about code 
theme will be announced by neuro at the start of the gamejam, so pay attention to her stream
or just check the updated itchio page
I think Ostium is making their game with Unreal
@candid mason gl madman
good luck
that's crazy
You'd be surprised, Unreal Engine 5 is very beginner friendly, tons of tutorials and free assets
its not about it being beginner friendly its about making something in the timeframe
ive used a lot of unity though especially these last 3 months with my team on our last project so well be using that
I dunno, theres a guy on Youtube, Reuben who remakes games in Unreal Engine in very short timeframes- he made a GTA clone in 72 hours
Though a lot of it came down to pre-built assets bought from the store
i'm just waiting for like the announcement
we're talking 2d here
ostium plans on doing 3d tho
I'm finally getting to experience the Game Dev Lifestyle
with his neuro model
also unreal's blueprints are a cool feature
for beginners/people making stuff fast
raises hand to bring up his beloved Duke Nukem: Manhattan Project which is 3D but pretends to be a 2D sidescroller
remembers its in an early version of the Havoc engine
lowers hand
If whatever Neuro comes up with can be adapted into a sidescroller i'll be very happy lol
the less specific it is the better
the last gamejam i did the theme was delivery
pray its similar
Yeah something vague works the best since its down to interpretation
Clapping
Finished game: Neuro has had it with clappers, finding that timeouts dont work she grabs the Bloodstorm Cannon from the beach stream and takes matters into her own hands
One message removed from a suspended account.
I'm plenty excited for this jam. This will be my first, so yeah! Good luck everyone!
what up
I've seen websites like https://www.pixilart.com/draw used for pixel art or you can download piskel if you want an app
This is a nice reference, thanks
#ad


Useful Neuro-related resources
If you have something publicly available and ready to share with others, let us know
Sounds: https://nuero.fun/noises
Sprites:
Damn i wish i could participate but this is literally the only time of the year where i dont have any access to my pc TwT i wish you all great success and a lot of fun ! Maby on a next one ill be able to provide some assets ;3
If anyone is looking for an artist hmu, I'd love to participate!
Maybe LFT - gamedev experienced in Unity (using old Unity 2018.2.20f) and Inky, can also do some Pixel and Voxel art, write and make sound effects.
Portfolio: Making dis game: https://store.steampowered.com/app/1464220/Netherguild/, made some other stuff: https://superobot1.itch.io/ more in the works 😤
wonder if any use pixijs or threejs to develop, it might be relatively rare 😥
Looking for a team to join as a Unity dev
Made this game before: https://ih3lp.itch.io/wheat-reaper
good luck guys 
fellas, i am a programmer who makes visual novels on renpy
i am part of a 2 man team who makes a few games but i also do freelance work here and there
if anyone needs some help with programming i would be grateful to help
i feel most at ease when it comes to using renpy but i have general programming know-how
Which game dev engine would be easiest for a React-focused front end web dev to pick up? Asking for a friend 
is there a way to get around the file size limit of 1gb on itch.io? I have a simple idea for a project that might be fun but it would be about 5gb in size.
not sure I'm going to honestly, I believe I'm allowed to, however it might simply not fit the style of the game we make visually speaking.
Also there's 12 of us now 
12 of you? The swarm is real 
I did not expect some of the people I got on board to actually join
Dude you're starting a damm indie company
You have to contact their support if you need more than 1gb
Me
You could make a simple launcher that downloads the rest of the assets from elsewhere when you launch it maybe? Dunno if itch has problems with that
Glad I saw this
But it would also mean you have to host a 5gb download
Google drive
That's gonna get limited very fast
Launcher that just has a link lmao
And if it just has a link, I doubt it's gonna get played on stream
True
Launcher is 1gb in size
How fast is their support turnaround time? Should we contact them preemptively even if we're not sure if we'll actually need the extra space? I'd hate to see someone get to the final day, realize their project is too big, and not be able to get the extra space in time for submission
Just do it now
Btw you can add External files to the game page. UPD: idk if you can add it to the jam submission as well.
are we allowed to start doing some general art before hand ?
Technically no, since it is not in the spirit of the jam

While you can use pre-existing code or assets, refrain from writing code or creating assets specifically for this jam in advance.
"insert disk 2"
I wanna do something for the game jam but not really sure
never really delved into game making software before and got like 2 drips worth of coding knowledge
I do have a bit of experience with editing sprites and animating
Alex was looking for an animator here
Still looking for some more Godot devs if anyone's interested
why Godot is getting so popular?
Unity did a flop, and Godot people used it to their advantage + Godot is so good after v4 release
no one trusts unity anymore 
Unity?
Unity shenanigans this year + Godot C# support + Godot actually improving I think
Gotta learn Godot for the next Neurojam 
and that assumes there will be a next time and the game jam is successful enough 
it will be
It's gonna be... 😤 I believe!!!
me too
People here are super talented
is anyone else planning to implement AI into their game 
Maybe a little late but still. If anyone needs help, I have some experience with Unity and modeling. I haven't participated in game jams before, so this will be my first one.👍
this is going to be my first unity project, I haven't even finished reading the documentation. it will be fine, I'm sure.
If no one takes you up on that offer I will
But I'd prefer someone else to ask first.
I want as many people as possible to participate 
That's all we could probably handle though
So no more
am I supposed to have a team by now? or will team building start at the beginning of the jam? ive never done a jam online before
you should have a team before the gamejam
oops well if any team needs members im still looking! i do code and writing. my portfolio is at www.yo252yo.com
alternatively
start your own team
that would be good too
or go solo if you're brave enough
I'm impressed about how many people actually have former experience doing gamedev here.
I guess it's a big community, but even still.
that and its the game jam channel
you expect people with enough confidence to gather people for a project here
Ah, I suppose that is true!
well ive done solo games before, but never an online game jam, and this seemed like the perfect chance but since its my first it seems challenging to start a new team xD
i bet its because vedal is gamedev it attracts other gamedev =p
I'm going solo, on my first game jam, on my first finished game
this will 100% go well
Do you guys think godot is easy to learn quickly? I'm a Unity dev but maybe I'll try out godot for this
same 
You can use C# bindings for a pretty similar experience, but GDScript is pretty straightforward and perfect for fast iterations
Some concepts are different but I think if you already have experience with Unity you probably have a leg up on it
Hi, I am a composer, looking for a team. Here are examples of my music.
It doesn't have to be cheaptune, but giving the time limit it will be close to that. In 3 days I can compose 1 developed song or 2-3 simpler songs
EDIT: Team found, thank you.
My game will likely not be able to do your music justice, but I'd be happy to have your help!
i am going to explode
crap
IM NOW DIVIDED IF I SHOULD USE URP OR HDRP AAAAAAAAAAAAAA
first gamejam
and like fourth game
I am sorry, found someone. If this was 1 week gamejam I would have also helped you, but don't think it would be possible to do 2 teams in 3 days.
lets hope neuro sama dosent give us an impossible theme
No worries 
If it was Evil I'd love an abber demon scream as the theme
truly testing the limits of creativity
I love how this gamejam is bringing a lot of really talented people together. Such a great idea.
just a small tip, take your game idea and then half the stuff you want to add
and then half it again and you got the perfect amount of work 
i hope my new monitor will improve my efficiency
2 hours until start
the dread is approaching
my monitor hasnt arrived yet
i cant code on my tv for the life of me
it arrives tomorrow
I think urp is better for short games, you have to limit your scope ALOT if you want a working game
yeah
OH WAIT I HAVENT SET UP ASEPRITE
you mean in unity? it's 3 day gamejam so i don't think hdrp is needed
Exactly unless ur building an extremely short high graphics sample or something
yeah
it's advisable to never use HDRP honestly, it's very unstable with heavy performance losses with realistically no benefits
My device can't handle it anyways 
i've never even thought of making a game before, i dont have a single clue about game design and programing yet here i am at 1 am trying to get a feel for how to use scratch for no other reason than, the cute ai says so
scratch is easy
you will imeddiatley get the hang of it
dammit vs 2022 install faster!
i know, i heard it was used to teach kids how to code, so far i gave a little ghost an idle animation and the ability to move and get teleporting bread
I wish I could participate in this but I'm away from home today and traveling tomorrow...
I'm away, traveling later today, and have more LetMeCook than ability to focus, so I doubt I can participate.
Or idk maybe I can try to do something on the last days
There's no penalty for starting but not getting anywhere, I guess, at least working solo. Probably should commit if you join/form a team
You can try building a small game in the last day I done many times.
The game is always 90% less grander compared to the vision tho 
The more you limit the scope the better it'll be especially if you are working solo
Although tbh Neuro probably isn't as good at picking out a jam theme as normal game jam hosts.
the general gameflow should be done on day 1. after that you can refine and improve stuff. thats normally how game jams go if they are 3 days
Vedal will surely be there to ensure the theme is something that could work for a game jam and that the theme isn't "clapping", right?
(oh god it's clapping it's clapping I don't know how to make a game about clapping)
i was hoping to make a game where you shoot clappers if it is
Hi what was the decision about AI art ?
By the way, if anyone is interested in making an incremental game for the jam, The Modding Tree makes it really easy and you don't need to worry about any of the UI or anything. https://github.com/Acamaeda/The-Modding-Tree
you control neuro and chase clappers in a street/mansion and they are forced to clap occasionally giving away their location or something
thank you
Or the reverse, clapping horror game where you have to escape a dark mansion full of clappers, they clap occasionally in the dark and then chase you. Named: "They clap"
would be tragic backstory for why Neuro hates clappers
A strategy game where neuro deploys her swarm drones to eliminate all clappers
A mix of idle clicker and red-light, green-light where you click to clap, but if you do it while she's watching you get banned
I would love to see "neuroverse" as a theme
This is a really good idea for beginners
i hope vedal answers my question
What questions?
also do we have to link the code when we upload the project ?
nope (?)
game jelly starts in 48 minutes... exciting
I asked him if I could include a way that neuro can read the game state, which requires him to do some very basic setup to make it work
I'm kind of already panicking 
it's gonna be fine
It's all in good fun

unless the theme is ||3D MMO FPS with global economy and blockchain elements||
Best of luck everyone, we have high expectations from each and every one of you
I'll be here with my bucket laughing at your panic and stress 
imagine her saying nft game
hmm
neuro decides so you never know 
imagine the theme is abandoned archive 
imagine the theme is "hop on abandoned archive" 
I mean, that's at least something
No one would submit a complete game
Theme's portal, she remembered the playthrough
did you make the gif or was it winter ?
Imagine the theme is just "Vedal"
what if the theme is abandoned archive, and tutel combines all our games into one
Would be cool to see how people interpret that in a short time
oh god
winter
why people think it was me? 
Never done a game jam, and I know it's late but might as well throw it out there.
I know Rust, Python and a little Javascript. Never touched Unity or Godot but I wanna learn. Prior experience is just as a Spacestation13 codebase maintainer.
If people are looking for last minute help, I should be available through the jam
Or she says something like " Mario" and Nintendo approaches with the lawsuit hammer
you use it a lot and you are also an artist 
man, id love a game about admonishing tutel man








