#programming
1 messages · Page 374 of 1
just have them do that through their lauded components interface
they cant stuff this paradigm down my throat and then shove all their functions at the effective top level
unacceptable
you show them! stop using it and make a better one! 😛

it makes sense though 
sam remake it but better 
the only other way would be some delegate component that you dynamically add callbacks to
physics on gpu 
if a collision happens between two objects you should already know which colliders are involved
otherwise how did you detect a collision if you didnt know about one of them
we have not done that yet, I'm 90% sure physics is just bounding boxes atm
no excuse to not be able to dispatch an event to a function declared by those collider components
no that doesnt make sense 
just wait until u mess around with ECS
unity is the worst except for almost every alternative.
good one
this callback should be declared by Collider2D not MonoBehaviour
you cant just add every event to MonoBehaviour so everyone else can listen in
it doesnt need to, add it as an event
then you can write an event handler in user code
and add as a listener
then collision system just invokes that

clean
if its an event, you now have to resubscribe when dynamically switching colliders
events are kind of all over the place in Unity due to like the 30 different ways to do them
UnityEvents, Actions, C# events, etc
i always stick with the base C# ones for performance reasons
additionally, every monobehaviour that listens for collisions will have to have event listener additions/removals in Awake/Destroy calls
no
they dont get counted if u dont add them
so unless ur making them for every mono or just adding empty ones ur fine
im not talking about how unity works
https://www.reddit.com/r/Unity2D/comments/1fm5h5p/is_oncollisionenter2d_part_of_monobehaviour_class/

i bet 2d collisions were so old they can't change it without breaking everything
part of why sometimes ill write my own collision management
taking advantage of DOTS and Burst
which most devs are too scared to touch because its ECS
spatial hashmap collision my beloved (do that if u have a TON of entities who need collision)
but i still hate it
randomly doing this for collision callbacks but nothing else seems arbitrary
tbh if it works using BroadcastMessage ur better off just saving the reference yourself for performance
its probably the least performant way to do any calling in Unity

this time the crypto casino is opened by a person i dont know
considering they always send the same photos we should just hash them
bam automatic detector
done something similar a very long time ago
for the better
you'll hate them
who was it this time 
adin ross


banbnaba dog
i'm actually about to cry man this was one task
seriously whats up with this
oops no labels
tone shift


how did it get here
the second volume ended on fantasy
and the third volume started on scifi

tekkit novel

i'm so done
-50 CENTS


Have you considered drugs, like pain and caffeine
thank you? 

can, not will
ive done this two 2 yuri novels in as many days
ill probably do it again tomorrow
the numbers add up.
rotate
restart from the beginning
I might honestly
yes but i can't afford him...
that's what the subsidized claude plans are for 
the book better be good. but if you're iterating, omg. it probably isn't.
book understanding prototype
My reward centers have been fried for months
change each period for a question mark. this was a good idea?
i definitely can't afford that either lmao
replace each proper noun with a random person you know's name
make it more personal to you
replace every vowel with a consonant that makes a similar sounding word if pronounced right
perform a 5th order commutator on the index of the words
replace each word with the next word in the same "part of speech" in wordnet.
or a dictionary
vol 3 funded by
Did you know the population of humanity makes up about 500 trillion calories
replace a minimum number of characters in the whole text to make it follow the zipf curve exactly
if eat them or of what they eat
who needs to keep writing their little novel or suffer verbal abuse online (or by me when i find them)

If you eat them
You could live off of the human race for millions of years
not really
most of them don't have proper nutritional labeling. I do. (somewhere in a drawer)
shelf life of about 80 years if fed and watered properly
Providing u freeze them
only if you have a big enough freezer
saddest thing is i can't stop, i feel empowered now, i want it to fix everything, make everything work, even if by ruining the code, i'm gonna go broke in 10hrs
Yes
theyll have assemblies with anecdotes from former vibecoding addicts
not a question
You shouldn't give them a penny
what about a pound
It will rot the developer out of you
how long did it take to spend $10? and how long would it have taken you to fix the problems it's introduced... i mean fixed so far without AI?
you can quit whenever you want
why
AI is not good with codebases
took like an hour or two
would have taken me like 2 days
Tf were u doing
something i'm not good at obviously
was it worth the cost?
otherwise i wouldn't be using claude
Its not good at it either, just more confident
not sleep
not at all
regret
it sounds like screaming
is your time worth $5 a day?
i never get used to it
Idk man
I do it all the time
I use my aztech death whistle
ill do it with my government approved infrared lazer
it's not about the time, this is just a thing i wanted to do so i would have spent the time regardless
for free
"Grok make this thing for me badly"
"MNIST example code: write me a 3d AI servant"
should be done quickly. it's a very small model.
"this time it'll be different, babe. I listened to you and i understand you this time."
well this is gonna be interesting

LGTM force push
I still don't know what LGTM means to this day
looks good to me
Looks good to me
Every Sr developer must know this
Never give feedback on a PR
Or any useful info

Just reply LGTM and merge
PR feedback = maintainer application
ya. feels like "meh. I trust you. Ship it."
Literally
I would have never gotten that meaning otherwise
wrr
thanks
They just check the tests
_chayleaf_
what is a chayleaf
Which version
a left associative binary operator
lgtm
2 👍 4 🚀
asfadsfsaf merged commit 2736a8af into main
ask it which version was best?
Literally
left associativity is nice
I have to extend my backend tomorrow
binary operation or binary operation?
Im doing most of the public api and routing in ts

But i need to process some information elsewhere because I am not using TS for computation
theres more
User has been banned from your channel
this message is a binary operation of binary operations

it apply on a binary or on binary?
chay is math person
Math people are real?
its complex
AIs are math people. sort of. in a way.
non-terminating could still be in binary, or binary
or both

im taking your letters
Generic types

<T>
hi t
hi t 
No way
yes way
Its generic type
you are 30 __
not t
From the famous abstraction
i'm just a common iterable name, especially for time units
programming nonsense again
alphabet soup

t is used as a shortcut for type building in elysia js
t = 0 
man yoinking letter is a thing
Every physics class
i'm going to set you to 0 and see how YOU like it...
where do letters go when you dont wear them
"t" 
"dt" 
Good question, void
time
elapsed

i have to deal with deltas for incremental computation
pain
other plans
incremental computation is surely just caching

mark all values as dirty or clean and you're good
variable laundry
Me when my values dont shower
surely 
force them onto shiro 
what if you want to undo
Stinky variables will be Recalculated
consent is important
How it feels working with the old Unity ui system
trigger like
Don't get me started
U dont know pain until u use their awful and terrible unofficially deprecated node system
head fuzzy
That has grown mold and festered over years
wrr
shiiro
dente
From devil may cry?
faire
devil mey cry
Why was the devil crying
感動
how do you say 感動 in english
i didnt steal its lunch money
like ⓣ
yes that's me
oh right it a verb so "be moved"
english annoying
hi konii



osu
2007
also monospace space
I was racking my brain on the other part of why it is it was off and didn't think of monospace
its just like me

i just had a thought and no one can ever hear it
it will follow me to the grave
too much thinking not enough playing soft rain ambience in my head
wrr

eatyourvm
good idea.

controversial opinion
did they only find out each line needed to be longer after they wrote the first version of the lyrics? and then they just repeated the last word?
more smooth, spectrally.
you might, but not realize that's what you care about.
objectively better noise
you may not realise it but im in your house
please do not resist
sorry about the mess. i've been meaning to get a maid.
awful
none of it's organic. it's mostly robot parts and tools.
no mind means
thought flow in via osmosis
down the concentration gradient

energy efficient
require periodic emptying of brain
i need onUnitCircle
of course the Random class has the other 3
idk what i was expecting
i was wrong i can actually use one of these 3 for my needs
if you need onUnitCircle, can you get a random float between 0 and 2*PI and then x=cos(r),y=sin(r)?
Man I love manually broadcasting
numpy won't cast if otherwise compatible array is used as a mask
so I can't use a (2, 1, 16) mask on a (2, 3, 16) array
can you do the cast manually so numpy doesn't have to? perhaps make a temporary variable to hold a compatible version of the mask?
yeah its easy to do but the built-in is faster
That's what I ended up doing yeah
i've always felt like i was missing something when i just resorted to doing that to get it to work.
like it should've already worked multiple different times by the time i try give up and simplify.
surprisingly for me I only needed it once
I'm still going to see what I can do anyways because I'd rather not iterate through the mask as much if I can help it.
Still can't avoid the manual broadcast tho
also I realize my example was off as I already slashed off the first dim
Still feels weird but I guess it is what I needed
I've been trying to setup a raspberry pi as a router and it's now suddenly 4am, I swear it was 8pm just 5 minutes ago 
To let chat know, turns out I'm beginning another overhaul already 
These stucts are just built wrong and nothing is safe from the rewrite.
I'm going to delay it a bit, hoping to at least everything besides that glaring issue dealt with so I have a comparison for my current progress
I have a similar issue I need to solve anyways, so I might as well solve for both
I'm really regretting not doing (N,2) instead of (2,N) for values that are only used as a pair
getting teary "youtube apology video" vibes ;]
Ha, I can see it
I'm glad I ran into this mindset now instead of later
I would have repeated the mistake again.
i definitely prefer finding out i was wrong as early as possible too.
not just "that" i was wrong, but "how". "that" is a given.

4 days straight of numpy array operations is definitely not helping my sanity.

I'm hoping that after a bit more of this, 3/4 of the Neural Network's steps will be complete.
I'm just hoping the last part just works, but if not the skeleton already exists at least.
python?
Numpy
Boy dont I have news do the regulars
the entities im spawning on the server will randomly be invisible

like
the first one is always visible, but after that
it's like 80% invisible
minecraft server?
20% visible
fumoquest server
i can write print('Hello World') in python, am i a programmer now? 
i dont know this game 🙁
that's because im the one making it
ok i switched spawning to LateUpdate instead of Update and now they're always invisible
my hunch was right 
shiro the birthday wizard
ooh, happy belated birthday! 
is it networking issue again 
now Shiro is the one who congratulates! ^-^
unclear?
thanks
the entity spawns on all clients
and everything else about it works fine
nuclear
it's just invisible
oh so only sprite is not visible?
can you check if sprite component is there at all
it is
i mean after spawn
yes
it is
i tried enabling and disabling it, tried changing the render order
nothing
maybe its somewhere far away or behind the floor
tried changing the sprite to another
remove floor
it's not

i changed the render order to make sure of that
maybe it bugged
also, its hp bar shows clearly and in the right spot
i have to fix it
but hp isnt spawned by server
no the server also spawns the hp readout
can you get entire transform of sprite and remove floor
in the exact same way

whats the difference between hp bar and enemy then
goodluck
singleton service provider controller
type stuff
oop is so hard to re because everything is hidden behind interfaces
so you dont know what actually gets called where
hp bar needs hitbox so you can destroy their hitpoints directly.
switch places, spawn enemy instead of hp bar and hp bar instead of enemy
will it be the same way but
reversed
Unity once again beaing a great Godot ad
all your enemies should have in-world in-game elements (non-diegetic elements that are actually diegetic)
The solution is clearly to rewrite in Godot
i would do this and then you would know if the problem is within enemy object or spawning mechanism
it doesnt work like that
why
i cant just switch them
they have completely different behaviours?
one is an HP bar and the other is walking around
yes you will have hp bars walking around
no it doesnt work like that
hp bar would need to be created with an object to track. enemy does not
ok i see what you mean they dont have legs
the hp bar doesnt even have a texture its just a UI element
they are very different creatures as you say though 
it probably doesn't initialize properly.
everything else about it initializes correctly
in fact, even the sprite is correctly set
try spawning something else
is there something programmatic about it that affects the texture which isn't working?
the character spawns every time i test with no issue
the texture isnt touched at runtime
it's baked into the prefab
does it all spawn in the same moment or enemies spawn later in the game
for the hp bar?
i assume player spawned on init
the hp bar does not have a texture i said this
and you want enemies to spawn on update
the player is not spawned on init
it's a multiplayer gmae
enemies do spawn on update tho
can you spawn players
yes i said this
instead of enemies same way?
I did know Unity is weird but didn't expect it to be this broken

this does not appear to be a typical experience... maybe a typical first experience.
Godot clearly has a better experience as it doesn't have issues like that
It just does what you tell it to
compare player and enemy 
so does unity. if you know how to tell it what to do.
Well the way for Unity is clearly convoluted and confusing while Godot is straigforward and logical
As soon as I saw the shape I knew I've already seen it
think outside of the box 
If the duck didn't make it clear, yeah python. I don't even think swapping lanuages has any benifits yet.
It isn't even the fact array operations are hard, its the fact the data operations I'm attempting to do doesn't exist yet.
at least in terms of yoinking code from someone else
So nope, swapping to a diffrent lanuage is a nice thought but isn't entirely helpful yet.
im really unsure what's causing the bug
the objects are identical in every way i can test
so im just gonna go to bed
they are under the floor
tried to remember what problem i had with that z coordinate in 2d
i think it was that i expected it working not like it worked
like decreasing z put it forward while it feels like it should be the opposite
i guess its not it here
In this video, you will learn about the fundamentals of processor pipelining, the stage-based instruction execution, the superscalar processor design, the problems (hazards) that arise from various access patterns, and finally, how instructions are actually processed - fetching them from memory, executing them out-of-order (using Tomasulo's algo...
new channel with best visualizations
core dumped + bit lemon
i really got so many details, that i missed, from them
-# discovered bit lemon just now btw
Shame I see so many comments on coredumped videos thinking the content is trash because of the AI voiceover
i usually not read comments unless i have questions
I do myself some reading because I like reading
reading speed is fast enough to where comments don't really inconvience me
Yippie I am past the 3/4 mark after 4 days
unfortantly the last part doesn't work instantly, but considering I expected numpy to broadcast when it couldn't in that code it makes sense
I rest for the night, geez I needed it
no, really, i wish there was at least this 2 channels back to time when i started
i still have a looot of question how it works, but visualization definitely help
just checking out other vids from lemon, and they all also great in term of goddess visualization
most of info (they both) show is something i already knew, but some times they point something new, and overall just having visual reference is good
Hey devs
I'm just a beginner learning c++ in uni and don't know much about web dev but I was getting frustrated with the discord client's performance so I tried to debug the reason. Discord on firefox is fine and doesn't lag for some reason. I used the normal client for a while but it was unreasonably laggy so I switched to using vesktop which claimed to be lightweight but it's also just as bad. It's practically running at 2 fps the whole time:
I used the performance tab to record a trace but I have no idea what to make of it since I've never debugged a site before
desktop discord lagging 
It's just a case of "Chromium bad"
Probably
Because Electron = Chromium
Other electron apps i've used aren't as bad but guess discord is just very unoptimized and resource heavy 
Yea Discord devs incompetent
Tho I do get the reason why electron is generally disliked for decent performance in general. Seen that argued often on electron github repos
honestly other electron apps runs ok, I've only had real annoying issues with the discord app
wonder how many people actually use the desktop app instead of just opening Discord in browser
I would assume the majority do
It sure likes to be a memory lottery
One day it'll use 1GB, another 4GB, and then another day 10GB
Not wrong. I have 8GB so I can't have discord, photoshop and firefox open at the same time. Usually have to close 1 or 2 of those first
just use web
unless i have issues with internet i have no any issue with discord
but discord client for linux have massive memory leak
over 10gb in 2 hours
Might have to start doing that instead. Not sure but didn't the devs also say something like, a new update will automatically restart discord if the memory leaks consumes more than 4GB of ram? 
.
btw, we consider this condition for our app
we use third party camera lib from china
but it take 15mb per day
and our target industrial facility power off everything every day, or other every week/month
so there no any restart logic...
imagine having discord restart mid-call / mid-convo
basically restart is last reserve, it when you cannot fix it with code after detecting the error
restarting on ram usage is still a crazy thing for something to have to do though
Discord only has like a billion users. They can't afford proper fixes to their app being such a small company. Please understand /s
vscode can suck sometimes too
sometimes, but usually for me that happens because I have like 50 quintillion extension activated and actively scanning my stuff and also have to open a game engine and some browser tabs as well
game engine is optional but makes it happen more consistently
vscode suck so much that i moved to nvim (from vscode-vim)
just vim, clangd+clang-tidy, git-history-diff extension, better comments, and its all basically
without any other apps running enough cpu time it start lagging in 20 min
especially noticeable with vi movement
I get bothered more by slow language servers than anything else tbh
Why does mine run fine
yeah tbh lsps are the bigger problem
Which is an editor agnostic problem
like at the very least you can toggle extensions on and off manually so there is some workaround
lsps are kinda needed for developer tasks
idk, clangd work perfectly
wdym by slow lsp? you need lsp support only while reading code or for auto-completion witch is cached anyway
yeah that's the problem
lsps being slow makes go to definition and syntax highlighting slow
and yes the second one isn't necessarily an lsp problem
erm
but it happens a lot with extensions that also happen to power lsps so
in time when i open file and /target gd
it already loaded
means like 0.5 sec or less
its after using rg target for example
isn't that and the lsp separate? tho ig it depends on the tooling you use
clangd is one of the faster servers thankfully
also lsps powers code diagnostics, references, and symbols which are pretty important while authoring code
also interestingly they are going to start defining LSIF now
I don't really rely on autocomplete, only thing is var names not existing and that is it.
Even so I don't really use it all the time, just mostly on projects that are a bit larger that could use the type hinting.
wdym? it so simple when you can just Cam<c-Space><CR>
hoenstly i don't think I've ever used autocomplete from an lsp that isn't the json lsp
it search for Cam begin types in current context only
with only included headers
so usually it save a lot of time against CamerasModuleSettings
I just don't use it, I don't know what to tell you.
poor guy
most of the time even bracket pairs rub me the wrong way so I don't use editors that much
I do use nvim, just with no plugins at all.
i still don't like the fact that you cannot define ui and workspace extension entrypoints in a vscode extension
also you can't depend on extension APIs if said extension that exports the API is on another extension host
like if they had resolved at least one of that then it would hurt less
That seems so arbitrary to me
I get they want you to use the offical store but geez
erm, for sure base vim is enough
only thing i miss rn is better comments and good spell checking
both things that i can do on my own
but i just dont for some reasons, being lazy basically
actually, this one is pretty good
~/.config/nvim/lua/plugins/gitsigns.nvim/
require("gitsigns").setup {
current_line_blame = true,
on_attach = function(bufnr)
local gits = package.loaded.gitsigns
local opts = {buffer = bufnr, noremap = true}
vim.keymap.set('n', '<Space>c', function() gits.next_hunk() end, opts);
vim.keymap.set('n', '<Space>C', function() gits.prev_hunk() end, opts);
vim.keymap.set('n', '<Space>s', gits.stage_hunk, opts);
vim.keymap.set('n', '<Space>d', gits.undo_stage_hunk, opts);
end
}
?
I assumed if a ext was hosted via a different place like a github repo then it is uninteractable with something installed from say offical MS plugin store.
At least that is how I read it
no
that's not a thing
i hope we talk about vscodium
basically what I meant is that in remote dev scenarios there are two extension hosts
partially applies to vscodium too
but a single extension can only define one entrypoint at a time
and you can't install that extension across both extension runtimes
I admit if I spent more time writing code instead of drafting out ideas for code then I'd have more use for autocomplete and such. But most of the time is spent researching already with little code to make it up.
you also can't get an extension's API if it's on another host
also editing numpy arrays for the n-th time 




:vedalEye:



I found out that if you point to an invalid entrypoint in pyproject.toml it takes 10 years for uv to be "sorry bruv we got no idea what you referring to"
"entrypoint" in quotes
I probably used the incorrect terminology there but that's what I get for trying to sound like I know what I'm doing
(I sometimes do)
i don’t know if uv even has entrypoints
no I probably used the wrong term
like, if you point to an invalid file/function in the project.scripts object or smth it takes 10 years for it to actually throw
Python ecosystem is so incredibly cursed that I don't know how to describe it
and people shit on js for being weird
also yes as a person who tried to publish a package on pypi once I can confidently say that it is very very weird
mostly in the cursed direction
It's gotten better thanks to uv but uhhh yeah
Used Lighthouse instead and it seems to be mostly inefficient javascript and UI rendering + running everything on the main thread which causes massive lag spikes hundred times a minute. Should probably just switch to using browser at this point 
LMAOOOOOOOO
where’s the oh so wanted discord firefox wrapper
i want discord to use 40% of my cpu and 8gb of ram at all times where do i download
Hem?
https://github.com/mozilla/positron surely one can make it work 
have a good and a half weeks
emptiness 
Thank you ALSA maintainer for fixing my audio

Help
Still on unity?
My laptop keeps disconnecting with my internet connection
yeah
project has a weird bug that I'm having trouble fixing
The rewrite is inevitable
but I'm kinda out of ideas
I can't even imagine what could be causing it at this point
sounds like a great time to go to sleep
sounds like a time to go to sleep
Basically this
omg lysara in prog! 
Good night

just dream about the class
tell prof. you've attended in your dreams
technically if you can recite the contents of the class he's gonna be speechless and forced to accept
well first off, those icons are often silly - they may update late, etc
second, you see "connected" even if you're just connected to a vpn or such
No i can't update cause i have no wifi
because technically vpns pretend to be another network card
So you're saying i have to uninstall my vpn?
Even if im not logged in?
numlock wasnt on 
2 and a half weeks
it's by far the first sus thing that comes to mind, honestly. 
but before you do anything uuuh
do you see anything "extra" here?
other than what you'd expect to be your ethernet, wifi, and bluetooth?
if there's some VPN stuff or such there, and it's green most of the time
then i guess the VPN itself having connectivity issues would still look like you're connected (but with no internet)
cause as far as windows is concerned, the vpn -is- the network, and you never intended to leave it confines
in which case first step would be trying if the issue persists even without a vpn
"where did you get this formula"
"Source: it came to be in a dream"
*Ramanujan told me in a dream 
my friend who is really good at math told me but you wouldn't know them they go to another school
evening
At some point the benefits of rewriting to Godot outweight the time spent by saving time spent dealing with Unity nonsense
so, basically, you have internet on phone, by wifi, and not by mobile network, but cant open anything on laptop?
it must just be something really simple I'm missing
Or it's one of those Unity "wontfix" bugs
I just don't know what's happening here
the inconsistency makes it seem like a race condition but like
in unity of all things?
I wouldn't be surprised
try run it single threaded
I'm not exactly doing something crazy here
spawning an object is a one-liner
it's a built-in function
and almost every aspect of it works correctly it's just the sprite
Unity be like
I can't find any Stack overflow posts of such an issue
no one in history has ever heard of a sprite renderer not performing its namesake function
Average Unity behavior
In Godot you'd just load the thing you want to spawn from a scene tree file and add it to the active scene, and be done with it
-# sound similar to rust propaganda for some reasons 
it just doesn't make any sense what's happening
any good statistics book recommendations for ML
i guess learn programming first xD
you can learn ML with a math background instead of a programming background
Average Unity issue be like
ML at its heart is just a method for tuning parameters of a general function approximator
ML is math++
(boring as fuck)
yeah I'm not super interested in ML either but whether I'm interested or not has nothing to do with the question at hand
ML now is 2(3) sets: design/programming task for nn, (fine tuning model), try to make something new in ML in general
last one is most important in general and most useless in average
so basically, you just should provide to nn already wide amount of data, and it should be predictable overtime/ (or overspace based on your task)
I do think ML is extremely valuable in its ability to remove the step of human analysis of the dynamics of a system prior to automated control of or response to it

but also I don't get the hype
you can just start doing what you want, and than change whatever you see wrong
there a lot of ready-to-work solutions
predicting human hand as can with 80% accuracy 
well I hope gamedev general replies with some wisdom
if I can't fix this problem then it's just gg
game will have to be rewritten in Godot or something
it'll be genuinely impossible to continue
It'd be funny if Unity really just gives up on working and you rewrite in Godot
what i miss about unity whenever i use godot is being able to fly around, view, and edit the world while having the game running
if thats possible in godot please let me know 🙏
so many weird issues that turn out to just be hitboxes that happened to be in wrong y positions but i couldnt tell because my camera was top down
Remote view?
Set the editor to the remote when the game is running
It at least lets you modify scene tree properties
ue5 fumoquest 

it would be good content to see the process 
Who's ready for 50GB of game?
a worthy sacrifice
I swear to god bambu likes to mess with me 
Who comes up with the genius idea to send a file through the internet only to download it again
I'd stream fumoquest development if it didn't dox me
the random crashouts are better 
for you maybe 
Nah, add me to the list

there is a LAN only mode but I hear it's limited
god damn this is bad. this is my synth loop i made and uploaded to suno. like maybe 5% of this is true
it's 150 bpm in c#min, there is no percussion, no drums, no snares, no brass or brass-style anything, what fucking gated reverb on what snare there is no snare, what verse chorus structure IT'S A 12 SECOND LOOP, there is no drop, there is no pitch bending
"eurobeat" is crazy too
who trained this shit
It is. But I don't need many fancy feature. I just need to print F A S T
nah, question who market up raw data

i watched this video yesterday by a cornell comp sci ta who gave claude, gpt, and gemini the same assignments as the first year CS students- it was actually very interesting seeing what they did right and wrong https://www.youtube.com/watch?v=56HJQm5nb0U
Can AI pass a first semester freshman CS class? To answer this question, I took the best models from ChatGPT, Claude, and Gemini and ran them through CS 2112 at Cornell University, the hardest first semester CS class offered. Over the course of the semester, I pushed through broken AI products, absurd claims, and hallucinated garbage as I graded...
thought yall might like it
building librewolf from source

its fluctuating
can any 1 recommend a decently fast vision model?
thanks goat ill look em up
are you Simon Petrikov?
going to hire someone to watch my bedroom security camera and tell me who is there every half an hour via text messages

❤️ IT'S GAY LOVE, BABY! ❤️
i have a lot of gifs

im too quick



















