#programming

1 messages · Page 360 of 1

obsidian mantle
#

You can make child object too which has only collider

rigid snow
#

stepdad object

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niece object

tender river
#

NeurOhISee true just checked

olive sable
#

if you don't want to use linq, then make it a separate class that inherits from the base class you want to use?????//

obsidian mantle
real sierra
#

dejj all of these solutions sound so hacky for such a simple desire

#

cmon unity...

tender river
#

vedalShrug have two instance of same component not common

obsidian mantle
#

I doubt you will evade it in unity

#

Too many restrictions

olive sable
rigid snow
#

ye that’s why you should write engine from scratch in cpp

#

right sam

olive sable
obsidian mantle
#

Embrace the wacky
Give your game a soul

sage crag
#

sneeze

rigid snow
#

bless you

nocturne olive
#

I did a silly and it only took all this nonsense

sage crag
#

i didnt sneeze

#

i just said sneeze

rigid snow
#

bless you still

sage crag
#

i dont need more blessings

rigid snow
#

you deserve blessing

sage crag
#

im too powerful

olive sable
#

own engine is a lot more versatile, but you need to implement all the logic yourself
you can also just steal the collision code form people who are way samrter

rigid snow
obsidian mantle
#

Well now if you sneeze for real you have some blessings in your backpack

real sierra
#

big things happening on unity forums

sage crag
#

i have to wheels

olive sable
sage crag
#

i have to

nocturne olive
olive sable
#

wheels is a verb then

nocturne olive
#

And it's super expandable

hard delta
#

sorry sonic
i have to whel

olive sable
rigid snow
sage crag
#

i will donate an r

#

for this

olive sable
hard delta
#

accept

obsidian mantle
sage crag
olive sable
obsidian mantle
#

Assymetrical neuroSad

rigid snow
#

slep

#

now

sage crag
#

b

#

no

rigid snow
#

not symmetry before

rigid snow
hard delta
rigid snow
#

NOT ME EITHER

olive sable
rigid snow
olive sable
#

its yuri

sage crag
#

wrrrr wrrr can go to
wrrr wrrr or wrrrr wrr

#

me chose latter

#

asymmetrical

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not symmetrical before either

#

but

rigid snow
#

oh

olive sable
real sierra
#

it seems like

rigid snow
#

mlntcandy fitting name for emote

real sierra
#

the child object per collider approach

#

is the industry standard

sage crag
#

industry standard means

#

do it wrong

tender river
#

not worry

#

me not eat mlntcandy

rigid snow
#

what doe

#

sthat mean

tender river
#

it mean

#

you are safe

rigid snow
#

was i not before

olive sable
rigid snow
rigid snow
#

too close to home

olive sable
real sierra
#

basically everything that actually exists is a GameObject

olive sable
#

ye

real sierra
#

and these gameobjects are nearly entirely blank on their own aside from having a 3d position and orientation

olive sable
#

everything inherits GameObject yep

real sierra
#

and then you just staple components onto them

#

to add functionality

#

and so colliders are one such component

#

it not a standalone object

olive sable
#

mhm

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thats how our C# exam worked

real sierra
#

but components cant be uniquely named per instance since they are only specified once i think, and then simply inherited

#

so for two components of same type in same object, is not possible really

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at least not if you need to reference them

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so need make separate child objects for each collider

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and then parent those objects to the original one

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then scripts in children receive collision events and relay to parent script

olive sable
#

the state of the 2 instances is seperate tho

rigid snow
#

vedalPipes collision

olive sable
#

so you can for example make a "name" varibale in there and give them unique names

real sierra
#

i could add a public name field to the collider YES

olive sable
#

i geuss having a seperate GameObject for a collider means you can move it independantly tho

real sierra
#

but i would still have to get all collider instances

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and then filter for the right one

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which is stupid

#

ReallyMad unity

#

ReallyMad c#

olive sable
#

ReallyInnocent imagine using unity

real sierra
#

ReallyMad you cant just tell me everything is objects and then tell me i cant name these things

olive sable
real sierra
#

oh man

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its just now hitting me how annoying this is gonna be

chilly night
#

this video is a fun take on java
follow form more programming content specially in javascript , python , c++ , java and become skillful coder and developer

Don't forget to LIKE, COMMENT, and SUBSCRIBE for more tech comedy and insightful developer content!

#programming #coding #DeveloperLife#WebDevelopment #UIUXDesign #JavaScript #Python #Java...

▶ Play video
#

Im so glad to have gotten into python

opaque sigil
#

what is this java 8 ass propaganda

chilly night
#

The only cool thing I know about java is that it looks like a coffee mug and I like coffee

rigid snow
chilly night
#

I like the part where I write code and it does things

#

That part is fun

rigid snow
olive sable
#

i forgot how weird my collision code is

potent geyser
#

Java does have a magical primitive data type thing

rigid snow
#

object

potent geyser
#

Primitive data type does not work well with hashmap I think.

rigid snow
#

this is so funny to me for some reason

olive sable
olive sable
rigid snow
#

it’s a coinkidink

rigid snow
olive sable
#

oh

rigid snow
#

object

olive sable
#

same thing

#

exept mine is better

rough bloom
potent geyser
#

I usually just use a wrapper. It was pretty weird

rigid snow
#

i never had to use object

hard delta
rigid snow
#

use a wrapper with generics

potent geyser
#

Still don't understand what's the goal of primitive data type.

hard delta
#

it doesn't need a goal it is reality

potent geyser
#

relic from the past I guess

hard delta
#

it's all there is, everything else is just wrappers

olive sable
#

imma sneak this in here too ReallyInnocent

frozen hollow
azure lynx
#

the goal of a primitive type is to build more complex types out of it. or use it how you want. up to you to find a goal for it.

#

then you glue types together and override some behaviors and you get a program which does something

hard delta
#

and it's primitive because it's just a direct representation of what goes into some fixed-size memory area

#

you can't say "i'll go make a 64bit class" cause it will be however big depending on what you stuff into it

silent cloak
#

im gonna die of old age before Java does their custom generic proposal

hard delta
#

but you can go "gimme an array of 12 x 32bit unsigned ints"

silent cloak
#

its been on their list forever

hard delta
#

not having primitive types in your language just means you swept it under the rug (compiler/interpreter does all that for you)

frozen hollow
#

Java is a giant carpet with a folded over corner

hard delta
#

and the carpet is only rolled out in the java virtual room neuroHypers

frozen hollow
#

I mostly just don’t like the amount of boilerplate in the source files compared to csharp

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Committing a lil too hard to the bit

azure lynx
#

you always have primitives for Booleans, numbers, strings, some kinds of collections. you sometimes can't directly access them by name but a primitive type is just one which is implemented directly as part of the engine and not by using the engine itself to define it. it's a base level object.

#

you can't simplify it any more than it is.

tender river
#

always glueless

opaque sigil
#

the only thing you need is what

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functions?

hard delta
#

i just need yes bit and no bit neuroHypers

silent cloak
azure lynx
#

someway to take an input and return an output can be a primitive.

silent cloak
hard delta
azure lynx
#

don't need functions though... can just inline the operations in your code

tender river
# opaque sigil functions?

even without functions, sum types in your language already obviate the need for bools as primitive vedalShrug technically numbers and lists too but we dont talk about that

azure lynx
#

the program can pretend pointers don't exist

tender river
hard delta
#

goto neuroHypers

tender river
silent cloak
azure lynx
#

push and pop are just instructions

tender river
#

lower level is very complicated

azure lynx
#

and malloc() is just a function call

tender river
#

if you want something theoretically simple, your language has to be high level

potent geyser
frozen hollow
# silent cloak

Where’s the time slice for scrolling through boilerplate getter setters

silent cloak
silent cloak
silent cloak
frozen hollow
#

I’m in danger

hard delta
#

lombok < lobotomyok

frozen hollow
#

What does the order argument do

silent cloak
hard delta
#

i suppose annotations are unordered by default but idk

tender river
#

sorry

#

my question was

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is this java

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or c#

silent cloak
hard delta
#

it java

#

nice intellij colors too

tender river
#

neuroPogHD this means i can make java into a usable language

potent geyser
silent cloak
#

honestly gradle isnt that bad (kotlin gradle)

#

maven on the other hand

fiery anchor
tender river
#

i have history with gradle

frozen hollow
#

Are all the lines decorators or something? Idk if they have to be on the line above

rigid snow
rare bramble
#

catdespair Maven

hard delta
#

they indeed be decorators

tender river
frozen hollow
#

Slamming all the statements into the empty block or something with the order value

hard delta
#

and yeah maven is more vedalDepress than grandle

tender river
#

neuroCatModeOfOfnnfOOf

sage crag
rigid snow
#

smol

hard delta
#

it's always more lines in maven SMILE

silent cloak
#

i wont even bother to read it

tender river
#

vedalShrug unrelate

silent cloak
#

i cant stand other forms of gradle like groovy

tender river
#

same issue apply

silent cloak
#

honestly i think im just used to using it for massive production projects

vestal sand
#

Kotlin gud

tender river
#

@vestal sand you dont know me

olive sable
tender river
#

anyway me prefer scala

vestal sand
#

I've never tried it

lyric crypt
#

im not even late

opaque sigil
#

scala vedalHappy

real sierra
#

hi i back

#

had to throw someone in a black hole 3 times

sage crag
#

welcome back i back

real sierra
#

back to fumoquest coding now Chatting

sage crag
hard delta
olive sable
#

MONKAS i sent the tutel an email

sage crag
#

for what possible reason

olive sable
#

game jam

tender river
#

nwero bread jam

olive sable
#

since he stopped doing them we started doing community ones

#

but we cant advertise it in neurocord

stray dragon
tender river
nocturne olive
rigid snow
# tender river <:vedalPipes:1433173399085252809> sorry me cant hear

nwerobreadjam annotation define ```java
@Retention(RetentionPolicy.RUNTIME)
@Target(ElementType.METHOD)
@interface DisplayName {
String name();
}

annotation apply (only part nice ![neuroDinkDonk](https://cdn.discordapp.com/emojis/1144936231713636423.webp?size=128 "neuroDinkDonk") ) ```java
class TestClass {
  @DisplayName(name = "aaa")
  void eee() {}
}

annotation access ```java
Method eee = TestClass.class.getMethod("eee"); // first arg name, then variadic all class of arg (String.class, Integer.class ...)

if (!eee.isAnnotationPresent(DisplayName.class)) return;

DisplayName anno = eee.getAnnotation(DisplayName.class);
String name = anno.name();

#

should be correct i rusty

#

java washed

#

🚿

#

#

you should also be able to access them at compile time or whatever hence the @Retention anno but me not know anything about that vedalShrug hack java compiler

lyric crypt
olive sable
#

hi

rigid snow
#

sam artist role

olive sable
#

artist role overrides programmer role

#

but i have both

rigid snow
#

you used to not have

olive sable
#

ye

amber fractal
olive sable
#

hi iggly

amber fractal
#

I'm continuing to work on the NN project and ye it is a slow crawl

worthy niche
#

why did i have to go to sleep last night, i could've taken Vani's T...

olive sable
#

KizunaAI is in fortnite now

worthy niche
#

bro what

olive sable
worthy niche
#

what even is that

azure lynx
#

is that a cute aim bot? or just being a cute bot?

worthy niche
#

is that ai art?

frozen hollow
#

This is the only other vtuber I’ve ever seen

olive sable
#

its a skin

worthy niche
#

i got that but what is it
i don't like it

olive sable
olive sable
worthy niche
#

what is a KizunaAI

olive sable
#

vtuber

fickle rain
#

I did show an Epic employee a clip of Neuro getting hype train WR

worthy niche
#

nice

#

neuro is superior to whatever other ai vtuber got into fortnite

olive sable
#

i showed the grandson of someone who worked with larian the hype train NeuroClueless

rough bloom
maiden geyser
olive sable
#

iirc she made the term vtuber

opaque sigil
worthy niche
olive sable
#

also, kizuna ai is not even an ai, its human controlled but the character lore is that she's an ai

#

i think

worthy niche
#

Neuro is still superior tho

frozen hollow
#

Oh I have a kizuna ai figurine I got out of akihabara lol

#

It’s the only figurine I have

olive sable
#

its like, neuro is the most popular vtuber
but kizuna invented it

#

different things

proven merlin
# worthy niche Neuro is still superior tho

Idk, and this isn't my opinion but something crazy to say would be "well idk, but neuro has gotten multiple hypetrain records..".. why is my brain so focused on saying redicoulus things

azure lynx
#

yeah. given the date when they were supposed to be self aware (2018) i wouldn't trust that they were a model.

worthy niche
olive sable
#

yall are so biased its insane

worthy niche
#

yes

proven merlin
rough bloom
azure lynx
#

neuro is cool but flawed.

proven merlin
worthy niche
#

Anyway I have an actual programming question
doubt anyone will be able to answer it though, it is incredibly specific

olive sable
#

Neuro wouldnt be what she is today without Kizuna AI.
i agree ofcourse that neuro is great, but there is no need to compare them and to put kizuna down as "inferior"

proven merlin
#

Something ontopic for #programming tho: Guys rate my Programming "Stack": C (ANSI or C99), Assembly (of various kinds), and BASIC (M$-QuickBasic4.5, Commodore Basic)

worthy niche
opaque sigil
rough bloom
worthy niche
azure lynx
#

stop asking to ask

worthy niche
#

ok fine

proven merlin
#

(i have like 30+ various functional machines, help)

proven merlin
olive sable
#

are we comparing basic to python now? thats like extreme opposites of the spectrum

rough bloom
#

surely you can make (a subset of) Python work on anything
but don't need anyway, already have C vedalYes

proven merlin
proven merlin
rough bloom
#

ye, there are a whole bunch of implementations
notably MicroPython

olive sable
worthy niche
proven merlin
azure lynx
#

you could try make a shortcut to a page you control and see if it does, like a python server on your own computer.
or you could turn off the network and see if it still gets info?

worthy niche
proven merlin
#

Ah someone was faster

olive sable
worthy niche
#

Turned off my wifi and cell data, and the shortcut still worked. Thx

proven merlin
olive sable
#

mine doesnt have a crt

proven merlin
#

Yeah lemme find a pic of the sx64

worthy niche
#

Anyway back to being neurotic, bye

real sierra
#

unity...

olive sable
real sierra
#

they have a built-in navmesh pathfinding solution

worthy niche
real sierra
#

but it only works for 3d because you cant set which direction is up...

#

the only alternative is to write your own from scratch

olive sable
#

just make your camera topdown then

real sierra
real sierra
#

do u know how much money people are making off of this obvious lack of feature

olive sable
#

just make the camera topdown and you wont need to change which way is up

amber fractal
#

A* if I recall is one of the more basic pathfinding algorithms

real sierra
#

here's someone doing exactly what im doing but for $500 LOL

olive sable
real sierra
#

43 reviews AA_MoneyRain

#

thats $20k

olive sable
hard delta
amber fractal
olive sable
#

dont you dare

real sierra
#

but yeah uh

#

i guess i

#

write my own pathfinding now? CatDespair

proven merlin
#

I wonder, A* with dynamic grid size.. must be possible and done already no?

#

Now introducing: Nanite A*

real sierra
#

i cannot find an existing A* implementation containerized enough to be used flexibly

amber fractal
#

my best case is to reduce the path grid until it works, Nanite ye

real sierra
#

and i can't find anything that provides navmesh generation or nodemap generation

olive sable
real sierra
#

i dont really know how to make it not this way

#

and i feel like it'll break something

amber fractal
#

3d project with static camera enub

proven merlin
#

Has anyone here dealt with SSL before? Kinda scared of combining WolfSSL with Winsock1..

#

(i hate cmake and i dont know how to use it)

#

(but i like cmake)

amber fractal
olive sable
#

it seems there is no way to do that with unity's 2D engine. you could use the 3D one maybe and use orthogonal projection maybe

#

but that might be more work than a bsic pathfinding algo

real sierra
#

why am i pulling from git to use a built-in feature

#

unityyyyyyyyyyyyyyyyyyyyyyyyy

olive sable
opaque sigil
real sierra
#

ok but im suspicious now that it does work

#

but how mhm

olive sable
#

dont question it

potent geyser
#

It just works

proven merlin
#

The two inevitable atomic states of programming

  1. It works.. it shouldn't tho.. why?
  2. it doesn't work.. it should tho.. why?
real sierra
#

is unity rotation in degrees or radians

rough bloom
#

eulerAngles is in degrees

real sierra
#

holy saved

patent shard
#

you probably want AAC passthru and why veryslow but only 2 bframes?
also, crf 27 720p is VERY compressed... that's what Twitter uses and those videos are garbage

#

I also have to wonder if svt-av1 would be faster at this point if you are doing veryslow x264

real sierra
#

no releases UltraMad

proven merlin
patent shard
#

yeah, preset 6 svt-av1 is only a bit slower but waaaay more efficient than veryslow x264
mmm.. maybe only true if you have the required instruction sets

#

and the only playback issues are really mobile or very old computers

real sierra
#

evilDIESOFCRINGE oh my god man

rough bloom
#

neuroWAJAJA no Git

proven merlin
#

Man i shouldn't have gotten into WinAPI, ts is keeping me up at night... Im thinking of stuff that id like to experiment the next day, i do a shit ton of googling and then i just am too excited to code..

real sierra
#

can you even install git on windows pepeW

rough bloom
real sierra
#

screw that

#

im just downloading the thing

#

the old fashioned way

opaque sigil
#

what sort of question is that

proven merlin
olive sable
#

"can you even install git on windows"
- shiro, 2026

rough bloom
real sierra
fickle rain
opaque wharf
olive sable
#

the 40" CRT is necessary as our black hole lifter thank you very much

proven merlin
#

Black hole lifter lmao

rough bloom
opaque wharf
olive sable
rigid snow
amber fractal
rigid snow
#

also i’m so spending all my savings on vbucks when it comes out

#

WAIT WHAT

#

WHAT

opaque sigil
rigid snow
#

DID I IMAGINE

#

COMPUTED

#

HI COMPUTED

jagged turtle
#

:SCHIZO:?

#

HOLY SHIT HE'S ONLINE

olive sable
opaque wharf
#

I AM BACK BABY

rigid snow
#

.vue name FeelsStrongMan time capsule

amber fractal
opaque sigil
sage crag
olive sable
opaque wharf
olive sable
#

we're so back

jagged turtle
olive sable
#

we're at the peak timeline

sage crag
olive sable
#

for this is steins gate's choise

jagged turtle
opaque wharf
jagged turtle
#

I forgot to update conversions for colons and semicolons

rigid snow
sage crag
rigid snow
#

and it’s contagious and got me

olive sable
amber fractal
#

everyone else is letterswapping names

jagged turtle
#

oh yeah wait

olive sable
jagged turtle
#

uhhh

olive sable
jagged turtle
#

@opaque wharf can I trade a for o?

olive sable
jagged turtle
#

sorry, my o for your a

amber fractal
opaque wharf
#

*in

real sierra
#

IS THAT UNCOMPUTABLE

#

HIIII

opaque wharf
#

Hi shiro, happy birthday!

rigid snow
#

comes back literally 24hrs later is fucking crazy btw

real sierra
olive sable
sage crag
#

wrr

jagged turtle
#

I need a c

#

and an l

opaque wharf
#

Or good old CRT purring?

jagged turtle
proven merlin
#

Whats the whole letter trade thing? Or why is it-?

opaque wharf
jagged turtle
#

oh

jagged turtle
#

to become thecustomfed?

opaque wharf
#

There we go

opaque wharf
#

Lmao

olive sable
#

shes 50

jagged turtle
#

oh wait

rigid snow
jagged turtle
#

I might be stupid

proven merlin
sage crag
#

wrr

jagged turtle
opaque wharf
#

So it takes age discussion for konii to go verbal again neurOMEGALUL

rigid snow
#

sam is exaggerating

rigid snow
#

not non verbal

#

just

#

ye

olive sable
#

jsut a more heavy use of imagery

#

instead of words

amber fractal
#

and reactions

rigid snow
#

that’s what does to you ye

proven merlin
jagged turtle
#

wait can someone go update the symbol conversion mapping on the github repo for me

#

am lazy

amber fractal
rigid snow
olive sable
proven merlin
trim valve
#

wrr

#

python

sage crag
#

wrr

rigid snow
#

NOT python

trim valve
#

why do your multiline strings suck

rigid snow
#

python explode

jagged turtle
#

you mean in bio?

rigid snow
opaque wharf
#

My hate for semantic space still remains

jagged turtle
#

because idk if that's python in bio (the .)

proven merlin
# sage crag wrr

My mind goes to think of old hard drive and fan noises.. or ig electricity hums.. is that correct?

jagged turtle
#

hey konii what did you want the colon for btw

rigid snow
#

for break your emoji

trim valve
#

why is this the way I have to format this

#

is silly

rigid snow
#

victim MONKA

proven merlin
trim valve
#

if I try and do anything more sane

jagged turtle
rigid snow
#

she didn’t know

jagged turtle
#

emoji only need letters

rigid snow
jagged turtle
#

ah

#

maybe put in rules?

proven merlin
trim valve
#

it looks like the first one

jagged turtle
#

me will put in rules

olive sable
#

i have beaten vani evilNya

rigid snow
#

i’m guessing i don’t actually know

sage crag
# trim valve why is this the way I have to format this
inp, asm = "", iter("""
automod wad 18 zeppelin wad 7 mute wad 8 ban wad 17 mods wad 14
""".split())

automod = lambda x: int(next(x))
while tok := next(asm, None): inp = inp[-(n := automod(asm)):] + inp[:-n] if tok == "wsr" else inp[:-1] + chr((ord(inp[-1]) - 97 + automod(asm)) % 26 + 97) if tok == "wad" else inp + "a"

print(inp)
trim valve
trim valve
#

or idk

#

im confused by the question

rigid snow
fiery anchor
trim valve
sage crag
#

smognogfrog

sage crag
#

beetle

real sierra
#

does the package not work...

opaque wharf
rigid snow
#

tatsu

real sierra
#

the docs are 2 years out of date...

proven merlin
# trim valve idk im not using the repl?

Im mostly in disbelief that python, a language all about the correct (oh god whats its called.. tabbed-ness? Indentation?) would format multiline strings that stupidly.. id assume you could easly tab it over without needing spaces. So i assumed perhaps its a 4 wide vs 3 wide tab thing but idk

olive sable
rough bloom
rigid snow
#

i like tabbedness

sage crag
#

wrr

rigid snow
#

double you ar ar

#

ar ar erf

sage crag
real sierra
sage crag
#

rotate shiro to xy

real sierra
#

Bruhgi ...

sage crag
#

rotate rotate

real sierra
#

removed entire button

#

did not bother to mention this in the docs

amber fractal
#

I'm not winning in the xp race unless I spend a lot more time yapping, I'll accept being in the top 100

olive sable
real sierra
#

that whole "rotate to xy" was

#

the entire point...

jagged turtle
real sierra
#

why has this happened to me

sage crag
#

rotate shiro to xy

jagged turtle
proven merlin
sage crag
#

that's the most blatant syntax abuse ever

#

surely not

trim valve
#

I might do that but

proven merlin
#

Apparently. Or make it a tuple(?) and add "\n"

sage crag
#

it actually works

fiery anchor
sage crag
#

no

#

programming abuse

proven merlin
#

Its just python being python..

fiery anchor
#

programmer abuse?

sage crag
#

why do adjacent python string literals concatenate

proven merlin
#

Theres a reason i use C (i must spread C propaganda)

sage crag
#
orm = "abc" "def"
print(orm)
rigid snow
#

because c

proven merlin
rigid snow
proven merlin
#

So..

variable =  ('test line1\n'
             'line 2')

Should work?

sage crag
#

that's not a tuple

rigid snow
sage crag
#

thats two string literals in braces

rigid snow
#

to me

#

i think so

proven merlin
rigid snow
#

this is so easy come on mlntcandy

sage crag
#

Adjacent f-strings and regular strings are concatenated. Regular strings are concatenated at compile time, and f-strings are concatenated at run time.

rigid snow
#

ye as i said because c

#

replicating c behavior

proven merlin
#

Oh damn.. ig i should avoid f-strings in python if possible?

real sierra
#

neuroHypers i fix

#

i was missing files and didnt copy the meta

trim valve
#

ok new discord views are actually kinda cool

real sierra
#

fait restored

trim valve
#

I'm gonna clean this up a bit first though

sage crag
#
#include <stdio.h>

int main() {
    const char* orm = "abc" "def";
    printf("%s", orm);
}

it do in fact behave same

#

stupid

#

stupid stupid stupid

rigid snow
#

who

sage crag
#

no one in particular

real sierra
#

NOWAYING nav grid baked

#

success

sage crag
#

why even use this when you could do

rigid snow
#

when i could do

sage crag
# rigid snow when i could do
#include <stdio.h>

#define s(...) #__VA_ARGS__

int main() {
    const char* orm = s(abc def);
    printf("%s", orm);
}

this

fiery anchor
#

oh lawd he definin

rigid snow
#

mlntcandyflipexplode

proven merlin
trim valve
#

probability of being able to steal a letter

olive sable
rigid snow
#

i should be around 200

olive sable
#

208 ye

proven merlin
rigid snow
rigid snow
#

leaked

amber fractal
olive sable
#

unkomp is at rank 381 it seems ye

#

he hasnt been here in a minute

sage crag
#
#include <stdio.h>

#define s(...) #__VA_ARGS__
#define orm(...)

int main() {
    orm(this is a code comment)
    printf(s(%s), s(abc def));
}
#

you can just do whatever

olive sable
#

orm

#

erm but orb

#

orm

proven merlin
rigid snow
#

nuero neuro bee e e e e e ee e e e eee ee e ee e

amber fractal
#

we can't use user bots 100% of the way, changing names maybe but I'd want to know how annoucement is going to work

sage crag
trim valve
proven merlin
#

Makes sense

olive sable
sage crag
proven merlin
#

Does discord have per channel nicks? Only per server right?

amber fractal
#

per server yeah

olive sable
#

ye

opaque wharf
trim valve
olive sable
trim valve
#

next goal is making those buttons do something

amber fractal
trim valve
#

but that should be easy enough

#

welp

#

nearly midnight so I should probably sleep

opaque wharf
trim valve
#

my days have been a weird mix of napping 8pm-10pm, then staying up until midnight anyways

proven merlin
#

did i hear the end of the subathon correctly btw? Neuro integration api or something is now available for anyone to code for?

olive sable
#

my days have been being awake at night to work on studying for exam and then taking the exam in the morning. then after the exam i sleep for a day

amber fractal
proven merlin
olive sable
#

neuro integration has been available for a year, it was the specific mods for the games that have been played that got released

trim valve
#

actually instead of sleep maybe ill just work on it a bit more

azure lynx
olive sable
rigid snow
#

forgot cyberpunk and pokémon ones

#

that’s a fucking crazy autocorrect what

olive sable
#

couldnt be bothered to link them all

rigid snow
#

ios

olive sable
#

did ....

rigid snow
#

pokémon

#

i never typed pokémon before lmao

#

why is that a thing MyHonestReaction

olive sable
amber fractal
#

it's how it is correctly spelled

rigid snow
#

i know

azure lynx
#

it was the right word though? that's why it's a thing

olive sable
rigid snow
#

it’s just such a random thing to have shipped in ios

olive sable
#

the o in the logo look like eyes

azure lynx
#

it would've been wrong not to autocorrect that though. so it does autocorrect it. because knows where it is not.

rigid snow
#

On my way!

#

it does

olive sable
#

?

#

my current discord name looks like Harrison temple AINTNOWAY

rigid snow
#

ok so when the first iphone came out they added a thing where you can alias certain words to be replaced automatically with different ones and to showcase that they added omw -> On my way! in settings by default

#

and it’s still there to this day embarrassing new english speaking iphone users

azure lynx
#

you can click on the left option to keep the current text when it suggests the option or press space to accept the 2nd one. which can lead to autocorrect sometimes changing things you didn't want changed

rigid snow
#

i know that’s how i did “omw” mlntcandy mlntcandy

patent walrus
#

On my way!

olive sable
#

neuroWaveA hi vani

azure lynx
amber fractal
opaque wharf
patent walrus
#

i keep the omw keyboard replacement because it's funny to just be like "oh yeah i'm On my way! right now see u soon"

hard delta
#

reverse them

#

on my way! replaced with omw

proven merlin
rigid snow
proven merlin
#

Lemme guess, shimeji was done already?

amber fractal
#

not the API

amber fractal
#

but the program yes

opaque wharf
#

Still my favorite gif

trim valve
#

ok I cba to finish this tonight but this seems to work which is cool

proven merlin
opaque wharf
#

Ohh, I still have this @olive sable

olive sable
#

oh

#

nah

amber fractal
rigid snow
olive sable
opaque wharf
#

It will always be forever in your memory too

olive sable
#

i actually forgot bout it till now

proven merlin
opaque wharf
olive sable
trim valve
#

I've seen it ported to roblox

olive sable
rigid snow
#

roblox did it themselves tho ICANT

opaque wharf
proven merlin
rigid snow
# opaque wharf Vue

this made me realize neurt and the bun js twitter account are the same person

proven merlin
rigid snow
opaque wharf
rigid snow
#

device files NeuroConfused

opaque wharf
rigid snow
#

or just write a tiny binding

#

you’re a systems programmer

opaque wharf
rigid snow
#

idk if you followed nerd news but bun got acquired by anthropic

#

this is not a joke neuroExplode

opaque wharf
#

Nodejs still work just fine, bun still have rough edges when looking at the github issue regarding that specific native binding

opaque wharf
silent cloak
opaque wharf
#

And that is after they said programmers are obsolete lmao

olive sable
#

that was peak pixelart design

rigid snow
proven merlin
olive sable
#

all i have left off harrison temple's design is this screenshot from a youtube video

proven merlin
silent cloak
azure lynx
#

i wonder how often you need to do a complete teardown and rebuild to make sure everything is seated. like after every 10 hours of use? 100 hours? would you need a human to live on the platform to repair the monitoring robots? (like if it was on some industrial site or something)

opaque wharf
short oriole
#

Hey guys, im a student interested in working on something similar to Neuro. If anyone has any resources or tips they are willing to share would be very much appreciated. I know I'm definitely in over my head but it sounds like a fun passion project for my free time

amber fractal
#

The first step is understanding how insane neuro is, so your good on that part

rigid kayak
#

I was wondering if an AI like neuro would benefit from using a Recursive Language Model and having some acceleration via Thermodynamic compute and Photonic compute, the RLM paper seems quite revolutionary for smaller AI and hybrid computational systems seem like the next step for AI

late viper
#

Scratch is the superior language

amber fractal
#

Alternate methods to transformers isn't a common enough topic for someone out of the loop like me to have a firm answer

#

I'm just a humble soul deep in the weeds of my own experimental neural net architecture

real sierra
#

well

#

i finally escaped the rabbit hole

olive sable
real sierra
#

i found a navmesh extension library maintained by some poor guy on github for like 7 years

#

dude is the pillar holding up pc gaming

#

it works and now i can generate navmeshes for my game

#

and i made a smol eliv to follow them

glass flower
#

huhh why would you need a navmesh extension library for that? surely unity has navmeshes built in

dusky jackal
# amber fractal

This wouldn’t even get close to current day Neuro and Evil, however. Vedal has gone so far beyond over the years with upgrades and such and none of us really even know exactly how they work. vedalShrug

real sierra
#

the built-in navmesh implementation was made for 3D projects and assumes Y is up

#

unfortunately, 2D projects use the XY plane

#

so the built-in implementation is useless for top-down 2D games

glass flower
#

huhh they have no 2d navmeshes?

real sierra
#

this problem has been known since at least 2017 and not officially fixed

olive sable
#

9 year old problem

real sierra
#

the library im using to fix it has existed for 7 years

#

and is still being maintained

#

as of a few months ago

#

thanks unity

glass flower
#

saved good that i switched off unity for the past 5 years

amber fractal
real sierra
#

ok thats enough code for now, i wanna do some UI work

#

gotta reward myself after doing whatever the hell that was

amber fractal
#

-# If anyone else says otherwise, open a PR on the repo enub

quick condor
real sierra
quick condor
#

But tbh I'm starting to get to a point where trying to explain it in detail would be a nightmare. Tbh the more I've watched, I've actually lowered what I assumed was being used but that actually takes more effort to do right than higher end modes

glass flower
# real sierra

PepeLaugh i wonder if UI Toolkit is actually usable nowadays... it was a shitshow back when i still used unity. so many missing features, lack of documentation and just general unusablity

real sierra
#

is this not a giant step backwards

#

i thought the whole thing with unity was they wanted to be all object oriented and stuff

#

now instead we're compressing this structure into an xml file?

#

what are they doing LOL

glass flower
#

the idea of having UI be a XML file or html. is good i feel like. since those standard are very much battle tested in production for UI things. like XML for WPF and html for the web. but its Unity ofcourse they screwed it up vedLOL

knotty obsidian
#

What program is that of ?

amber fractal
#

Unity

knotty obsidian
#

Cool.

#

Hey can we learn making an Applet for learning basic GUI ?

amber fractal
#

It is possible for you to learn, I'd recommend searching for a video for the programming language you want to use and if you have a framework in mind.

knotty obsidian
#

I mean Java Applet.

real sierra
#

ok this is gross

#

im going back to the old system

olive sable
real sierra
#

actually

knotty obsidian
#

@Shiro~ What do you mean by that ?

real sierra
#

hold on

#

there's a UI builder

amber fractal
knotty obsidian
#

What UI builder ?

real sierra
knotty obsidian
#

Using Applets ?

amber fractal
#

Unity is built in C#

uneven pulsar
#

meow

real sierra
#

this is reminding me how much i hate web design

#

no wonder i hate this so much

#

they made it like web design and now its trash

amber fractal
#

web is a special form of garbage

uneven pulsar
#

oh, I like web stuff evilLightbulbJuice

real sierra
#

canvas it is

#

how do i fix the canvas to the camera

#

can i just parent it

amber fractal
#

-# please do not do this

real sierra
#

legacy is so much better already

#

holy

#

yeah i wouldn't add features to the new system either

amber fractal
#

If I wanted XML based UI, I'd just use a browser because at least I can copy all of the code I need off the web

obsidian mantle
#

Ughh such a bad sleep when you invert the sleep schedule.

#

It felt like series of naps

olive sable
#

ayaya

#

i basicly sleep from when i get home till dinner

#

so 1pm till 8pm roughly

obsidian mantle
#

I had 9am-5pm now it has to be 1am-9am neuroDeadge

olive sable
#

i used to not like nacho cheese, but its an aquired taste i guess

#

🧀

real sierra
#

I'm yet again unsure of how to deal with the lack of singleton scripts in unity

#

where do I store something like the player's username

#

it feels so dumb to just add blank top-level objects for stuff like this

jagged turtle
#

except they try to make it sound (somewhat) different

olive sable
#

PlayerPrefs said one other guy

#

Static Classes was also mentioned

azure lynx
#

seems like there is no correct way of doing it. so everyone is doing it wrong. ;]

olive sable
#

imagine using a game engine

azure lynx
#

they seem like a good idea until you get just a little further than you can do with the built in coding but not quite far enough past it that you want to redo everything in something else which can actually handle it.

olive sable
#

ye

#

and opengl isn't even that hard comparatively

azure lynx
#

or the middle ground of a lightweight engine that one does that very basics and provides with a few places to plug in your own code for logic and loading shaders and stuff, but does low level stuff like loading objects and character animation stuff for you.

glass flower
olive sable
#

princes is the plural of prince, but princess is the feminine version of prince hmm

azure lynx
#

prince is, prince S.

olive sable
#

so then the plural of princess is princesses, and the feminine of princes is princesess

half socket
#

everyone building their own engines these days, fun exercise

olive sable
#

vedLOL fun

opaque wharf
azure lynx
#

and i bet it's not that hard. there'll even be a youtube series on it.

olive sable
#

its not hard once you understand how it works

#

but the barier of entry is high

glass flower
#

Danki i still have trouble on how to manage game objects in my engine... but other than that making your own engine is fun YES

olive sable
#

the standart "hello world triangle" thing is 20% actual coding, and 80% analyzing how and why it works

glass flower
#

im currently handling it like this and a dynamic array

#

SMILE not sure if function pointers are the best tho

olive sable
#

i have a std::vector<std::string> modelPaths where all the files of rthe gltf models are

#

how it handles them is seperated between the vulkan and the opengl parts, but its basically just a vector is loops over

glass flower
#

catsittingverycomfortable here is what i got done so far without a engine and just raylib in odin (performance sucks since its single-threaded still)

#

it is a fun challenge trying to figure out how to architecture things without a engine... Danki but also really difficult

olive sable
#

i did my best in my architecture stuff, but it still kinda sucks

opaque wharf
#

Oh right, how is your game engine Sam?

olive sable
#

void CommandManager::recordCommandBuffer(VkCommandBuffer commandBuffer, VkFramebuffer swapChainFramebuffer, VkExtent2D swapChainExtent, VkPipeline graphicsPipeline, VkPipelineLayout pipelineLayout, VkPipeline skyboxPipeline, VkPipelineLayout skyboxPipelineLayout, VkBuffer skyboxPosBuffer, VkRenderPass renderPass, std::array<std::vector<VkDescriptorSet>, 2> descriptorSets, const std::vector<VkModel>& models, VkModel &player, size_t i)
Minamhm

#

there's a lot of stuff i could probably put in a struct to make it more compact, but i havent yet cuz im busy

azure lynx
#

like the arguments?

olive sable
olive sable
opaque wharf
olive sable
#

ive been more on the 3d modeling side lately

amber fractal
#

The models are nice (I just wish Sam released the latest version model so I can do shader stuff on it instead of the one with incomplete hair enub)

true hemlock
#

by the time im arriving home i get the 13950hx engi sample and 5060 lp

#

total is about $400 i think

amber fractal
true hemlock
#

13950hx es is $150

#

5060 lp is $250

#

gonna build tiny briefcase pc

#

with that

#

won't need PSU, i just need a DC-DC module

#

because it'll be 22.2v lipo battery powered

amber fractal
#

Man, everyone else is doing all of these cool mods but I'm just going to end up bringing a laptop

true hemlock