#Zurgo (want to make stronger, faster, more potent)
12 messages · Page 1 of 1 (latest)
Would look at adding some free sac outlets like Viscera Seer and Umbral Coat Zealot to give you the choice of turning tokens into card draw or ping if your opponents dont block.
[[Reconnaissance]] is amazing. Lets you swing and get attack triggers but gives you the option to keep the creatures safe by taking them out before damage. Also, lets you take them out after damage but still in combat to act as a pseudo Vigilance
If the goal is faster, would recommend throwing in the Signets in to help you get more mana faster
Yeah I have reconnaissance in my binder I just don’t know what to remove
So what about talismans
I would throw the 3rd talisman in, you already have 2
What would you remove?
I'm not a huge fan of Within Range, I feel single ping, either on ETB or death trigger work better
Bone Devourer I could see as being pretty good, but I think overall I would cut
Emeria Angel only getting 1 bird a turn at best would make me cut it
Chittering Witch I would go 50/50 on, it being an ETB and not an attack trigger makes it not as appealing
Mindblade Render is good, but if we swap it for a sac outlet, you get to draw more cards and not take the damage on top of whatever the sac outlet gives as advantage
I would consider cutting 1/2 lands personally, but each person has their own land count they like
Consider swapping Blood Artist for either [[Zulaport Cutthroat]] or [[Elas il Kor]] you do lose out on when any creature dies on the board, but in exchange, you get symmetrical pinging. Depends on your playgroup mainly cause if someone else is sacing things consistently, BA might be the better call
: Remove target attacking creature you control from combat and untap it. (If you activate during end of combat, the creature will untap after it deals combat damage.)