#Nymris All Instant Speed

40 messages · Page 1 of 1 (latest)

raw grove
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I've got a Nymris, Oona's Trickster deck which is alot of fun to play when I am behind or event, but doesn't handle being ahead well, and I'd love suggestions for things to add.

Right now other than ramp everything is instant speed, and many games I never cast non-ramp on my turn. Most things are permanents with flash, I don't have a ton of instants, and I've been considering dropping the instants. I'd prefer instant speed closers, but I'm considering relaxing the requirement a bit. I'm also in black and filling up the graveyard with my commander but not really using it at all, or blinking all my creatures with ETBs.

Open for any feedback or ideas.

https://moxfield.com/decks/5WgyfN0ei02OJ5e73Ypi1w

half acorn
sudden niche
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I considered that problem for my flash deck and went with [[Kamiz, Obscura Oculus]] as my commander. Just to be able to push through damage. (Oh, and I wanted white for Errant and Giada ^^)

Perhaps you can run some equipments or cards that cost little mana but become much stronger as the game progresses. As the most scary thing to do with a deck like this, is tapping out.

Cards like [[Gavel of the Righteous]], [[Sword of Hours]], [[Empyrial Plate]] would allow you to leave some mana open.

bronze geyserBOT
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Legendary Creature — Octopus Rogue
Whenever you attack, target attacking creature can't be blocked this turn. It connives. Then choose another attacking creature with lesser power. That creature gains double strike until end of turn. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
2/4

fleet yoke
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[[thrilling encore]] would be a nice gotcha moment but thats just my niche pet card

bronze geyserBOT
fleet yoke
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so no non instants except for ramp rocks? if you want more draw [[wavebreak hippocamp]] is really good here

bronze geyserBOT
fleet yoke
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new card [[Voracious Tome-Skimmer]]

bronze geyserBOT
fleet yoke
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also no flash :c

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then you are basically stuck with faerie mastermind and alike

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[[Perplexing Test]][[zimone hypothesis]] recast spells

bronze geyserBOT
fleet yoke
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[[Asinine Antics]]

bronze geyserBOT
fleet yoke
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[[Mindsplice Apparatus]] flash ramp

bronze geyserBOT
fleet yoke
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rip no [[Faerie Tauntings]]

bronze geyserBOT
fleet yoke
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[[patchwork banner]] [[herald banner]]

bronze geyserBOT
fleet yoke
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[[bender waterskin]]

bronze geyserBOT
fleet yoke
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[[everflowing chalice]]

bronze geyserBOT
fleet yoke
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so, from goldfish i can see that while some types are harder to get by, hitting land drops is fine without all the extra ramp and there are those sneaky ways to maintain card advantage like [[Brazen Borrower]]

bronze geyserBOT
fleet yoke
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it is a fully commit/focused flash deck

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it may not be able to finish the game but it has control over the game most of the time

fleet yoke
bronze geyserBOT
fleet yoke
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but a 6 drop that technically does nothing on the turn it comes in, and making tokens without haste, is usually really hard to do

fleet yoke
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[[Fire Nation Occupation]]