Would someone look over my Eowyn/Aragorn Commander deck? I’m aiming for a Bracket 3-4 Monarch/Human-tribal. What cards would you cut/add from the list? Any notable cards to test out?
https://moxfield.com/decks/d-vb6jHMUEK-Nq5Vyn8pgw
#Woud like some help with my Eowyn/Aragorn Commander Deck.
218 messages · Page 1 of 1 (latest)
first look, the amount of lands and humans are concerning
too many lands, too few humans
i see lot of cards in consideration so perhaps that makes it hard for oyu to pick from
deck seems to be on the right track though
i am trying to find ways to make it more consistent or soemthing
Ok, I modified it a bit more. I took out a few lands and and artifacts. Then I added a few cards that I thought might work well.
it looks solid, i havent find the overlap card i wanted. as for removals, it would be more perferential
Yeah, I'll need to spend some time playtesting it to see how it fairs now. What did you mean by overlap card?
like those multi functional effects that say "this card: draws, ramp, and/or deals damage" all in one. Everything you want in a commander game
just tribal has so much to look through
I have similar cards like that in consideration, like [[Jeskai Charm]], [[Valorous Stance]], and a few enchantments.
[[Brave the Sands]]
[[Frostcliff Siege]]
[[Paladin Class]]
Enchantment — Class
(Gain the next level as a sorcery to add its ability.)
Spells your opponents cast during your turn cost
more to cast.

: Level 2
Creatures you control get +1/+1.

: Level 3
Whenever you attack, until end of turn, target attacking creature gets +1/+1 for each other attacking creature and gains double strike.
[[War of the Last Alliance]]
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Search your library for a legendary creature card, reveal it, put it into your hand, then shuffle.
III — Creatures you control gain double strike until end of turn. The Ring tempts you.
i kind of like that last one, but not sure whats the swap
maybe I can go down another land card?
Would I need more card draw effects like [[Quarrel's End]]?
How about search for land cards like [[Keeper of the Accord]] or [[Explorer's Scope]]?
Creature — Human Soldier
At the beginning of each opponent's end step, if that player controls more creatures than you, create a 1/1 white Soldier creature token.
At the beginning of each opponent's end step, if that player controls more lands than you, you may search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.
3/4
hard to recommand that one since its not repeatable and hardly goes up in card advantage. the only bonus is the 1/1 as a bad draw spell
scope is a hit or misses. and it needs early creature out so it depends on the deck. not as generic as the one that ramp on attack trigger
keeper is a human itself but doesnt make humans , the ramp is good tho
it cant colour fix is the big downside
I’ve swapped out Swiftfoot Boots for War of the Last Alliance and a Plains for Prophetic Prism. Would swapping out another card be better?
I think these cards might improve the color fixing more. [[Great Hall of the Citadel]], [[Cascading Cataracts]], [[Adarkar Wastes]] and/or [[Rugged Praire]].
all those lands are good cards, great hall can be a bit conditional and cataracts perhap overkilled. the ping lands, filter lands, and "signet" lands are all pretty good for fixing
overall having white mana doesnt hurt
yeah, i was just pondering whether I would need to color fix. Might not even be a problem if my card advantage is high enough
I replaced Knight Exemplar with [[Éomer, Marshal of Rohan]].
I think having another combat phase, even if conditional, would be more beneficial than a knight-only indestructible effect.
Legendary Creature — Human Knight
Haste
Whenever one or more other attacking legendary creatures you control die, untap all creatures you control. After this phase, there is an additional combat phase. This ability triggers only once each turn.
"Need brooks no delay, yet late is better than never."
4/4
Would [[Minas Tirith Garrison]] be better than [[Mass Appeal]]?
Would you swap out anything for [[Riders of the Mark]]?
Creature — Human Knight
Affinity for Humans (This spell costs
less to cast for each Human you control.)
Trample, haste
At the beginning of your end step, if this creature attacked this turn, return it to its owner's hand. If you do, create a number of 1/1 white Human Soldier creature tokens equal to its toughness.
7/4
Actually, I'll just leave it in consideration unless I find I need another token generator.
Here’s what I done so far:
Ambitious Farmhand (replaces Wayfarer’s Bauble)
Hanweir Garrison (replaces Eomer, Marshal of Rohan)
Mentor of the Meek (replaces Prophetic Prism)
Thalia, Heretic Cathar (replaces Denethor, Stone Seer)
Rally at the Hornburg (replaces Glorious Gale)
Adarkar Wastes (replaces a Plains
Castle Ardenvale (replaces a Plains)
Mystic Monastery (replaces Tranquil Cove)
I think I would need more ramp. Not sure what else I could do yet.
Hello anyone able to give me advice on sodding the abzan armour deck ??
You should ask in #commander or make a forum post about it.
let me see... [[Ambitious Farmhand]]
Creature — Human Peasant
When this creature enters, you may search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.
Coven — 

: Transform this creature. Activate only if you control three or more creatures with different powers.
1/1
Seasoned Cathar
Creature — Human Knight
Lifelink
"The cathars have taught me many things, but I will never forget the hard, honest work that first callused my hands."
3/3
only can search plain but it is a human
probably not a bad swap tho
if only it has evasion... i doubt it is better but it is repeatable draw
Recently I've put in halo fountain in mine to pay 1 and untap combat celebrant for another exertion trigger.
Neyali, Suns Vanguard gives you some card advantage and gives your tokens double strike on attack, and is a human to trigger Eowyn.
I've made a few minor changes but I haven't kept track of the swaps made. I don’t have all the cards yet so I’ve played an outdated version a few times. It did well in bracket 2-3 games despite ramp feeling relatively a bit slower. I don’t know how it would perform against only bracket 3+ decks yet.
@glacial herald How do you think it is now?
I've also made a Primer but it's still a work in progress.
for the most part the deck is running very smooth, there are a decent amount of humans and consistent draws. i think it just comes down to cutting the cost as much as you can to keep the engine running
[[harsh mercy]] how well does this play out? because each opponent gets to keep at least one creature
[[!throne of the high city]] if the deck isnt so heavy combat focus this card would be so much worse XD 5 mana and a land drop to get for monarch, but i assume it is very good in here
its like the emblem for the unblockable aragorn
i can see terramorphic expand getting upgraded for an untapped but those are just small changes, no direct effect to the mana base itself
[[!horn of gondor]] i havent got to play too many time; the rate and scaling looks nice although it is kind of in the win-more scenario so idk how it normally plays out
and i just realized how [[beregond of the guard]] is so much better than [[erkenbrand lord of westfold]]
like its not even fair XD
I think Harsh Mercy does well as an almost board wipe if there isn't another tribal deck in play. I could swap it for Raise the Palisade though.
its fine, i just never really see it in my games to know how effective it is
in my LGS, i usually need board wipe for the "untargettable" stompy and go wide token winnies
whichwould let the opponent get away in both case
but its not like i would run a [[wrath of god]] either unless i have indestructible on my side
those things are so minor its no biggies which one you use
[[oath of eorl]] is a card i didnt know, that looks cool even if i am not in human tribal 🤔
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Create two 1/1 white Human Soldier creature tokens.
II — Create two 2/2 red Human Knight creature tokens with trample and haste.
III — Put an indestructible counter on up to one target Human. You become the monarch.
Yeah, the deck does have a few cards that give all of my creatures indestructible so that may be a decent alternative if I can do it beforehand. I'll consider that as well.
i run [[split up]]
after 3-4 mana i go for things that can sacrifice instead of destroy
so that heroic intervention cannot stop it
Throne of the High City has been decent if I needed to be the Monarch again if I had Aragorn, King of Gondor in play and I wasn't the Monarch anymore. It could possibly be useful for Court of Ardenvale or Faramir, Steward of Gondor, but I haven’t needed to do that yet.
Those could be edge-cases tho, so I can probably swap it if I need to improve the mana base.
Yeah, Beregond is the cooler Daniel.
There's another card that is better than Erkenbrand. [[Goldnight Commander]]
oh wow i probably need that one in case i dont have humans creatures
its the cathe crusade as a creature
Yeah. [[Starlight Spectacular]] is also good. It's cheaper and easier to keep track than Cathars' Crusade.
Enchantment
Parade! — At the beginning of combat on your turn, choose creatures you control one at a time until each creature you control has been chosen. Each of those creatures gets +1/+1 until end of turn for each creature chosen before it. (Places everyone! The first creature in line gets +0/+0.)
kind of... because if your creatures can be blocked, the amount put onto each one matters
so its actually super hard to keep track of total power toughness for each target
the effect with lining everyone up is funny tho [[light up the stage]] flavour text
oh cool. I'll probably need that card for my future deck ideas.
I've added and removed a few cards in the Considering pile.
I think some of them might work, like [[Accorder Paladin]], [[Fiendslayer Paladin]], or [[Hope Against Hope]].
There may be some cards that caught your interest.
This card caught my eye. [[Take the Bait]]
its a scary fog effect
i cant say it is bad in any decks that can run it, although when you have a full board of creatures, it is kinda unlikely for that opponent to swing at you in the first place, so in that case you are giving that person an extra combat to attack which may tap down all their creatures
best case, someone is not afraid of your board and swings out at your opponents. taps down everything, you force extra combat, taps down everything again. no blockers on your turn
worst case, they have vigilance creatures, not a single attacker died, attack and combat damage triggers go crazy
i wish those fun cards are printed more often
i hardly see them since it is not. the most popular set
Yeah, these kind of cards are fun to play. I didn't know about the set but I may took a look at it later.
kUrder at mArlov manor just the average flavour fail/missed the mark in universe set
OTJ, Duskmourn, and aetherdrift all has some weird cards that are basically powercreep or generically good cards in random decks. but they are like the bulk janks that no one bat an eye
the best commander staples are ofc from the cOmMaNdEr Horizon sets
Would [[Fall From Favor]] be better removal than [[Fiend Hunter]]?
Actually, if I have more than enough human creature cards then it may be better to switch that with [[Fealty to the Realm]] since it's already in the precon
Nevermind, I went through the deck and made a couple of changes to the decklist. I think it's a little better now.
fall from favor is ok as a card but unlike field its not a human and doesnt actually remove something off the board (any static/trigger ability stays). i didnt count how many monarch is in the deck; since more things giving monarch doesnt stack. if you lose it you can take it back with either combat or a etb monarch trigger
[[Riders of Gavony]] seems useful. I’m not sure what I would cut tho
Riders of Gavony <:mana2:292901509060886528><:manaw:1007102126813610074><:manaw:1007102126813610074>
Creature — Human Knight
Vigilance
As this creature enters, choose a creature type.
Human creatures you control have protection from creatures of the chosen type.
3/3
me either, it does look like a good protection evasion piece in the right scenario. Since its creature type, it would either stop someone from coming at you or give the one sided alpha strike KO. Similar to take the bait, i would cut the same thing that you would have cut for that card
I'll keep it as a close maybe for now. It might not be needed unless I'm playing against kindred decks more often.
Do you think [[Tori D'Avenant, Fury Rider]] would be better than [[Adriana, Captain of the Guard]]?
depends on board state
adriaba is more big creature with its anthem
tori is more ability but it only matters if power toughness gets through
I guess I'll just playtest adriana for now and try to note how much I benefited from the higher power toughness
sounds good
How’s the mana curve? There isn't too many high mana cards?
And what do you think I should add from the sideboard and consideration list?
I thought these cards may be good to try: [[Student of Warfare]], [[Paladin Class]], and/or [[Tocasia's Welcome]]
Enchantment — Class
(Gain the next level as a sorcery to add its ability.)
Spells your opponents cast during your turn cost
more to cast.

: Level 2
Creatures you control get +1/+1.

: Level 3
Whenever you attack, until end of turn, target attacking creature gets +1/+1 for each other attacking creature and gains double strike.
No Man // Commander (Éowyn, Shieldmaiden) deck list mtg // Moxfield — MTG Deck Builder https://share.google/1xRqXAndEcvOJOizU
Here's my decklist if you'd like to compare. It runs pretty good imo
i think those are all decent cards. although it will forsure affect the curve, i dont think it would be in a negative way since those are all low cost spells, even if it cost more for the upgrade the initial cost is minimal
didnt check sideboard/other list
Thanks. I'll take a look at that deck list.
Sorry, I meant to say if I currently have a bit too much high mana cards in the deck list.
I thought those cards could be good at reducing the mana curve while maintaining aggro.
Maybe I need more haste enablers?
Could use [[mass hysteria]]
This seems good even if I don't pay for X. [[Champions from Beyond]]
yes, as long as you have 4+ attacking creature
[[preordain]] on repeat is not bad
Legendary Artifact
Whenever two or more creatures you control attack a player, look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
"He that blows this horn shall set fear in the hearts of his enemies and joy in the hearts of his friends." —Éowyn
i would do this first
6 creatures at 3 opponents = dig 15 deep and grab 3
it skipps your lands/utility spells but maintain card advantage in the best way possible
with enough creatures, champ from beyond is worth it imo
I already have horn of the mark. But thanks for the advice. I'll playtest to see how often I reach 8+ creatures.
Also I'll probably need to playtest more to find which cards tend to be dead cards or often accumulates in my hand.
So far, this deck has been weak against flying or -1/-1 effects. What cards do you think I can swap to improve the deck more?
[[Silver-wing squadron]] has helped me alot against flying
I've got alot of lord effects that hit humans or knights, plus [[Adriana, captain of the guard]] to give melee. If someone's got flying or threatens to nuke your tokens, player removal it is 
Thanks for the suggestions. I tested Adriana but I wasn't sure if that did better than [[Door of Destinies]].
Just gotta keep in mind it is a token aggro deck at its core, you're 9 times out of 10 gonna start to putter out come the mid to late game
Yeah, true. I'll remove some cards in my Considering List. Then it might be easier to decide what to test out.
How does the deck look now?
Send da link again
The humans can get moderately big on their own but i included [[For the emperor!]]
As well as [[and they shall know no fear]]
The lifelink from the first one can seriously save ya
How is the deck now?
Me personally I took out alot of the monarch stuff (mostly to build a dedicated monarch deck later) because i found it to be too distracting from the general token theme. Most of the humans don't really have vigilance, and most don't fly so I mostly thought it was just too easy to lose the monarch.
[[Silverwing squadron]] however is a great human to get a big flying blocker.
I also think your hanweir garrison is kinda a nombo because it makes the humans on attack, and by then you're missing your eowyn trigger, completely whiffing the pay off portion of the commander
hamweir garrsion is still good for the other human etb triggers like beregond or lossarnach captain
This is true
I think lossarnach captain is one of best creatures in the deck, so maybe including a tutor or two to get her up would help
And cathar's crusade can do wonders. If you don't mind how tedious it is lol
Yeah lol, its why I've been holding off on it. The deck does seem powerful already. But something like it could help if the deck was going against stronger bracket 3 decks or bracket 4 decks.
[[Shaun, father of synths]] is fun too to make copies of Eowyn. Can really generate you a ton of value very quickly
Legendary Creature — Human Scientist
Whenever you attack, you may create a tapped and attacking token that's a copy of target attacking legendary creature you control other than Shaun, except it's not legendary and it's a Synth artifact creature in addition to its other types.
When Shaun leaves the battlefield, exile all Synth tokens you control.
3/4
Comes down and guarantees your eowyn trigger, then makes you another eowyn on attack lol
Yeah, but that might work better if I were making a copy/clone deck.
The precon came with [[Flamerush Rider]], which could work better since I can copy things like Cathar Commando, Riders of Rohan, or get the ETB of any legendary creature.
Creature — Human Warrior
Whenever this creature attacks, create a token that's a copy of another target attacking creature and that's tapped and attacking. Exile the token at end of combat.
Dash 

(You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
3/3
I don't think I could copy Combat Celebrant tho. Since the copy would enter already attacking and it can't stay for the second combat step, right?
I've been thinking about including [[calamity, galloping inferno]]
Works pretty similar but you keep the copies until end step
But it is 6 mana, buuuut it does have haste
[[Redoubled Stormsinger]] looks very good for any token deck
Creature — Orc Wizard
First strike
Whenever this creature attacks, for each creature token you control that entered this turn, create a tapped and attacking token that's a copy of that token. At the beginning of the next end step, sacrifice those tokens.
"Blink or don't. You'll get hit either way."
3/3
redoubler is amazing for a 3 drop but it isnt a human so it can be awkward with eowyn, i would love that in just aboout any combat aggro red deck that isnt golbins/heavy tribal focus
in this deck it is a significantly worse but budget [[!roaming throne]]
Maybe [[Overpowering Attack]]
Sorcery
Freerunning 
(You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)
Untap all creatures you control that attacked this turn. If it's your main phase, there is an additional combat phase after this phase, followed by an additional main phase.
[[Make a Stand]] is just 1 mana more expensive than And They Shall Know No Fear, but is much cheaper to buy
I think I'll test the current iteration of the deck for about a month
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