#REVERSED! (EDH) Assistance!

1 messages · Page 27 of 1

deft belfry
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its a 4 mana slow reanimate

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not really reusable

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if you need [[reanimate]] single use is not more than 2 mana

shrewd zealotBOT
deft belfry
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and you dont have room for [[death of the dead]] etc

shrewd zealotBOT
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No card found for “death of the dead”

deft belfry
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[[dance of the dead]]

shrewd zealotBOT
#

Enchantment — Aura
Enchant creature card in a graveyard
When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Put enchanted creature card onto the battlefield tapped under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets +1/+1 and doesn't untap during its controller's untap step.
At the beginning of the upkeep of enchanted creature's controller, that player may pay mana1manab. If the player does, untap that creature.

deft belfry
#

did you add arcane signet

upper ember
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not yet

deft belfry
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cut inti

upper ember
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seeing what to cut

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refresh

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I added the bunny

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too

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can still cut eviscerator's

deft belfry
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[[dread return]] limited target, might be redundant. havent goldfish just a guess

shrewd zealotBOT
upper ember
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[[smile at death]] too

shrewd zealotBOT
deft belfry
upper ember
deft belfry
#

i will keep smile at death for now to see where the curve is at

deft belfry
upper ember
#

[[thrilling discovery]] comes in for it maybe?

shrewd zealotBOT
deft belfry
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oh yeah thats the one

upper ember
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also, on arena [[fury]] was really nice for removal, but late game not so much

shrewd zealotBOT
deft belfry
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not sure, dont see it often, multiplayer you re losing lot of card advantage

upper ember
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[[living death]] could also be fun, but idk how likely I'll be to cast it

shrewd zealotBOT
deft belfry
#

if you want small value and not playing grave hate as basic as [[bojuka bog]] it maybe a cut

shrewd zealotBOT
deft belfry
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i run it a lot since ilike high cost cards

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and it doubles up as my board wipe

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with a deck that focus on keeping terra out

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its not worth the risk to top deck living dead

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holding it in hand means its a card you either cant play or not ready to use, and then put commander in grave next time it dies... overall lot of risk and telepathic

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i mean telegraphic

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oh lol how did i forget the most basic white draw

upper ember
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so, a cut? for graveyeard hate I have the MFDC guy

deft belfry
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[[tocasia welcome]][[welcoming vampire]]

shrewd zealotBOT
deft belfry
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going to grab a bite, goldfish some more and get the right mana each time

upper ember
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and it's got 18 hits

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what about [[enduring innocence]]? same thing but it can come back as enchantment

shrewd zealotBOT
upper ember
#

also, thoughts on [[ripples of undeath]]? (I know you're eating, it's just for me not to forget)

shrewd zealotBOT
upper ember
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also unsure about [[enduring courage]]. It's nice because it gives haste and can come back as an enchantment

shrewd zealotBOT
deft belfry
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less eggs in the basket/cushioning

deft belfry
shrewd zealotBOT
deft belfry
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otherwise i dont even consider $6 worth a card i will only play one or twice

upper ember
deft belfry
upper ember
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I'm doing the tags, idk if you can see them. I added some to the sideboard to see

deft belfry
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i need to refresh to see completed tags, scryfall doesnt upgrade ir time

upper ember
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I think I'm done

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there's 5 im not sure where to put them

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4 actually

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mana (not ramp) and evasion seem very little but yeah

deft belfry
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i thought eviscerator insight got cut

upper ember
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it will

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just seeing what to put xD

deft belfry
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when did the land count dropped again

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it was 33 wiith 3 MDFC

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now i see 32 🤦

upper ember
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1 tagged land

deft belfry
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32 including that

upper ember
deft belfry
upper ember
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that + 1 tagged + 3 mdfcs

deft belfry
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thats not 36

upper ember
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shit true

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wtf

deft belfry
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refreshed again

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i see 32 now i think

upper ember
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xD

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weird

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I added [[fang, fearless I'cie]] which seemed interesting

shrewd zealotBOT
upper ember
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to the sideboard

deft belfry
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k

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did you cut your pet card

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dread

upper ember
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yeah

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for the boros discard draw

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thrilling

deft belfry
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[[!bedevil]] 🤔

shrewd zealotBOT
deft belfry
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i hate those 3 cost ones when you have white for removing anything. harsh colour pips requirement

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out of the removals i think thats one i would swap for other form of utility

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15 is not a bad number in B3, in fact somewhat high, consider your recursive creatures like chupacabra

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in B2, i run variations of [[despark]][[vanishing verse]]

shrewd zealotBOT
deft belfry
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in here i see that you have [[rite of oblivion]]

shrewd zealotBOT
upper ember
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or like a mana rock or something

deft belfry
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or even more veggies just to make sure your main game plan is working well

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yeah mana rock works too

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i think your best curve is around 5 mana mark, where Terra is out, you got a set up piece to put creatures into the grave, and then combat dmg trigger reanimate

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[[boros charm]][[rakdos charm]] are some of the lazy versatile cards i would run long before i consider bedevils

shrewd zealotBOT
upper ember
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that's a good idea

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I feel like boros is probably more my strategy and rakdos more defensive

deft belfry
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or just plain [[terminate]]

shrewd zealotBOT
upper ember
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my thing was that it could hit multiple things, not just creatures

deft belfry
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i do that over bedevil in my first rakdos deck

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planeswalkers dont exist in a normal commander game

upper ember
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if they get a graveyard hate piece, I want ways to deal with it

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yeah not planeswalkers

deft belfry
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i guess rakdos charm is good for you then

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i like enchantment artifact removal in one

upper ember
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so that removes the bedevil

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still left with eviscerator's

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and the 4 cards without tags

deft belfry
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so my choice would probably be [[rip apart]] [[wear//tear]]

shrewd zealotBOT
deft belfry
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no tags is fine

upper ember
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wear / tear, it's instant

deft belfry
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just be aware of how to use those cards

upper ember
deft belfry
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i know lot of people dont run blood artist, imo its like a black staple

upper ember
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and for eviscerator's? a mana rock or a land or something

deft belfry
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the counterplay to boardwipes and target player receive all the hate

upper ember
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yeah

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I really like it tbh

deft belfry
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i was initially trying to swap eviscerator for thrilling discovery

upper ember
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oh

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and dread then?

deft belfry
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sure why not

upper ember
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but I'm still left with 1 to swap for dread xD

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or eviscerator's, whichever one stays

deft belfry
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is it at 99 cards?

upper ember
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yeah if you take those 2

deft belfry
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i only took 1 out

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i thought

upper ember
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but you said both were kinda limited in use

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so I thought we could take both and add something better

deft belfry
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was keeping dread for now as your pet card

upper ember
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ah

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fair

deft belfry
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i think you may end up cutting it down the line when you cant sac 3 creatures for the flash back

upper ember
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yeah probably

deft belfry
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but until then, its going to be a reaniamte at 4 mana

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can shove in any utility creatures if got room in the 99

upper ember
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might be better than 4 mana reanimate

deft belfry
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instead of vicera seer, i am liking that thing from EoE the surveil one

upper ember
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I see it a lot too

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in terra decks

deft belfry
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[[umbral collar zealot]] i dont have a deck using it right now since i am running lot of janks

shrewd zealotBOT
deft belfry
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in general its just a very nice sac engine and controlled top deck + self mill

upper ember
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that's true

deft belfry
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and 2 mana is like a free slot in most part of the game, no overlap with 99% of commanders

upper ember
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yeah that's fair

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makes sense

deft belfry
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lunch time for me 👋

upper ember
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all good mate, thanks for all the help!

deft belfry
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np, will be around this week

upper ember
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I'll test it out when I have some time and let you know how it goes!

deft belfry
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👌

wicked gust
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It's a temp thing for repeated draw, maybw

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I swapped it for [[bilbo ring]]

shrewd zealotBOT
wicked gust
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Happy?!

deft belfry
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[[death spark]]

shrewd zealotBOT
deft belfry
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more draws

wicked gust
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I mean I suppose but you seem so adamant on not running it, but I see why

cold quartz
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after another b4 game today, yeah ranger captain and [[exhibition tidecaller]] go hard

shrewd zealotBOT
deft belfry
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[[range captain]]

shrewd zealotBOT
deft belfry
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ah tutor for combo piece

wicked gust
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Lol

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I have that exact copy, I never use it

deft belfry
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[[$ranger captain]]

shrewd zealotBOT
deft belfry
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noob, you dont have the most expensive one

wicked gust
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I bought a bb of mh1 back in thr day

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Got all the goodies

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Like og wrenn and six

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[[$wrenn and six]]

shrewd zealotBOT
#
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wicked gust
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Shame

deft belfry
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idr what i got from any modern pack i ever bought but i know it was shit

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[[!wren and six]]

wicked gust
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[[$Serra the benevolent]]

shrewd zealotBOT
wicked gust
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Dang

deft belfry
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not good in commander so idc about that card

wicked gust
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It was fun for oathbreaker

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I loved it for my old [[radha heart of]] commander deck

shrewd zealotBOT
deft belfry
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[[Serra the benevolent]]

shrewd zealotBOT
wicked gust
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I'm half tempted to rebuild her

deft belfry
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radha is a nice build around

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i got tired of gruul since [[locus of rage]] was one of my first decks

shrewd zealotBOT
wicked gust
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One sec I'll shwo you the og deck and the new one I made

deft belfry
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over upgraded to the point of not having good match ups

wicked gust
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I also been working on [[bumi unleashed]]

shrewd zealotBOT
deft belfry
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as long as i dont need to wash my eyes with bleach

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after seeing the OG one

wicked gust
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The OG

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The new

deft belfry
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i am in the middle of brewing a non paper deck from strix haven 2, trying to make the deck smooth with excava

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not liking [[wing of gold]] too much

shrewd zealotBOT
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Multiple cards match “wing of gold”, can you be more specific?

deft belfry
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[[on wings of gold]] wtf

shrewd zealotBOT
wicked gust
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I love it in mine

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A good way got evasion and a way to win especially DS

deft belfry
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even [[relic retriever]] really need commander to start doing things

shrewd zealotBOT
wicked gust
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Basically

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Why I cut it

deft belfry
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problem is excava doesnt make tokens

wicked gust
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Yes needs a lot of cuts

deft belfry
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I did read a quick Premiere for what some of those things means and the idea behind it

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[[!skarrg the rage pits]] thats one i dont get to see often

deft belfry
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[[!garruk uprising]] is probably missing all the triggers

deft belfry
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10 creatures works with it, 2 especially has 4+power tokens

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[[!return to nature]] got powercreeped

deft belfry
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third mode also draws a card

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ah i see it right beside

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but for that reason i would probably not play return to nature, over like the mh3 one or some other utility

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esp if it can help with landfall

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why no more [[horn of greed]] in the 2026 version?

shrewd zealotBOT
wicked gust
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Idr

wicked gust
wicked gust
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Also, would [[scroll rack]] be a good include for the Gilgamesh deck as a way to put equipments in my hand back on top of the deck so I don't need to cast or equip them?

shrewd zealotBOT
deft belfry
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ehhh

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i think it works but not for that reason

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its card selection without card advantage but turns it into card advantage with gilgamesh

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if oyu know forsure what you want on the top and is now in your hand

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it makes a good swap

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but without knowing the top, it can also get you other equipment into your hand

marble cedar
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ill ave a look up here

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Yeah maybe 1 or 2 wouldnt be a bad idea

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I have an inventors fair in a binder so it doesnt really count

wicked gust
shrewd zealotBOT
marble cedar
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Ohhh I like a technomancer here

gloomy shadow
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So is this like, you look at the decklist and offer advice or do we need a more specific focus?

upper ember
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@deft belfry so we forgot to include a red MFDC. And it's power 2 and it gives recursion to an instant or sorcery [[Pinnacle Monk]]. I think it's worth including over [[Umbral Collar Zealot]]

shrewd zealotBOT
#

Creature — Djinn Monk
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When this creature enters, return target instant or sorcery card from your graveyard to your hand.
Narset brought the Jeskai djinn ancient wisdom and the promise to challenge the status quo.
2/2

Mystic Peak
Land
As this land enters, you may pay 3 life. If you don't, it enters tapped.
manat: Add manar.
"Fear not the fall. Fear never reaching the pinnacle." —Narset

deft belfry
#

focus question = focused answer

deft belfry
gloomy shadow
wicked gust
shrewd zealotBOT
deft belfry
#

so best of 3 at the limit of 3 GCs?

limber radish
#

Hey you up for some brainstorming? I’ve been trying to brew a changeling type deck, but not the Ur-dragon one.

https://moxfield.com/decks/FhUTDbHYpUqadcXM2dK_pQ

heres where I ended up, a weird outlaw tribal deck. When first brewing it ended up being just a Rakdos infinite sac loop which I am bored of.
Anything you can think of to spice up the deck?

deft belfry
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oh cool i didnt know about [[!sanctuary blade]] first time

wicked gust
wicked gust
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It's very perfect for a deck like Gilgamesh, should I even keep scroll rack?

deft belfry
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it sets up the very top, if you have enough cards to put back

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but even if you get rid of your entire hand, i doubt you can put more than 3 cards away

wicked gust
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From the test runs I do have a lot

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Would scroll rack be worth keeping?

deft belfry
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scroll rack is probably fine

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looking at how bad the samurais are lol

wicked gust
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Bro

deft belfry
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sekazan at 5 mana

wicked gust
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Mono red samurai are so far and few in between fuck off

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Look at the damn changeling I had to use

deft belfry
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i didnt mean thaat, i.am trying to find a good cut

wicked gust
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Lol

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But test runs did go pretty well, just had a lot of good equipment in hand

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Also, shocker here I know

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I'm trying to find a fun dimir commander

deft belfry
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because at first i thought goro goro is bad but then we are just looking for samurai with even base stats

wicked gust
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So far I had an idea [[vela night]] eldrazi tribal

shrewd zealotBOT
deft belfry
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eeh, 6 mana is rough in dimir

wicked gust
deft belfry
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yeah if youy have the mana to pay

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verry late game thing, i just care a bout it being a 2 mana 2/2 here

wicked gust
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Fair

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I'm also trying to find a more fair mono red commander. My current one is brutal

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Wins most games I play lol

deft belfry
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i wish [[fumiko lowblood]] isnt mono red because thats an effect i would love in most of my games

shrewd zealotBOT
deft belfry
#

permant goad, i guess there is the background commander

wicked gust
#

Ikr?

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She's barely been reprinted too, I own one only from her last print of Ikoria commanders

deft belfry
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is gilgamesh too unfair?

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its probably the equips lol

wicked gust
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No [[Calamity galloping inferno]]

shrewd zealotBOT
wicked gust
#

I win most games with it

deft belfry
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ahh

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yeah your build was kinda maxed on the synergy optimization

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but didnt goldfish enough to see if its good for b3 speed

wicked gust
deft belfry
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at least i didnt

wicked gust
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I wasnt even trying to lol

deft belfry
#

you used edhrec

wicked gust
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I just put in stuff I thought be silly

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I didnt actually

deft belfry
#

oh so just card you own?

wicked gust
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And ideas from other decks and other etb ltb I saw on scryfall

deft belfry
#

k k

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[[gilgamesh weapon collector|FCA|13]]

shrewd zealotBOT
wicked gust
#

A lot of personal choices like [[mysterious stranger]] [[ancient stone idol]] [[balor]] [[borderland Behemoth]]

shrewd zealotBOT
#

Creature — Demon
Flying
Whenever this creature attacks or dies, choose one or more. Each mode must target a different player.
• Target opponent draws three cards, then discards three cards at random.
• Target opponent sacrifices a nontoken artifact of their choice.
• This creature deals damage to target opponent equal to the number of cards in their hand.
5/5

wicked gust
shrewd zealotBOT
deft belfry
#

is it B2 because that one unfortunately combo with

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clone equipment helm

wicked gust
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B2 allows 2 card infinites if the game goes on long enough

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Which no real way to tutor in mono red...I rely on drawing into it

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Least no tutor that isn't a GC

deft belfry
#

but 6 mana is like where you play your commander, i guess you can always put the self restriction of not grabing it for the combo win

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it sucks how godo isnt a samurai himself

wicked gust
#

Ikr?

deft belfry
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the old cards that are two creature type and mention a third type in its text confuses me

wicked gust
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???

deft belfry
#

and then we get puns like wizard lizard

wicked gust
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Ah

deft belfry
#

just a bunch of types on one card

wicked gust
#

That's the beauty of mtg

deft belfry
#

¯_(ツ)_/¯

#

[[universal automaton]]

shrewd zealotBOT
deft belfry
#

cheap samurai but doesnt provide much

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otherwise i think i would take away [[!sokenzan spellblade]] for being one of the worst ones

deft belfry
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but at least its a real samurai

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even tho i dont expect the power buff to be a lot, it can be extra damage

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with evasion

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just lot hoops

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oh nice, you did add war and peace

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🥰 bad sword but its my prefered colour and balanced burn. + gain effect and bit of flavour

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is there a sword you lowkey hate? i dislike F & F (FEAST AND FAMINE) for being too good and every deck can run it for mana ramp

wicked gust
#

I'm mono red I need jt lol

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But I can cut it for a different weapon or just cut it to keep the creature count up

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You were the one to suggest FF XD

deft belfry
#

[[pip boy 3000]] ever consider this? i think it has very flexible utility in general

shrewd zealotBOT
wicked gust
#

Forge and Frontier not feast snd Famine

deft belfry
#

no i didnt suggest F&F it was in there already

wicked gust
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It's in my mardu terra deck

deft belfry
#

ohhh

wicked gust
#

....hang on I KNOW you did lkl

deft belfry
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right i forgot but

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both

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say F&F

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i dislike feast and famine

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not forge and frontier

wicked gust
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Feast and Famine ain't in it

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I think?

deft belfry
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feast and famine just stands out to me so much more for obvious reasons, yeah i know its not in

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i remember the swords by pro colours rather than by name

wicked gust
#

I just not a fan of discard in mono red if I don't have ways to...use emm...[[daretti scrap]]

shrewd zealotBOT
#

Legendary Planeswalker — Daretti
+2: Discard up to two cards, then draw that many cards.
−2: Sacrifice an artifact. If you do, return target artifact card from your graveyard to the battlefield.
−10: You get an emblem with "Whenever an artifact is put into your graveyard from the battlefield, return that card to the battlefield at the beginning of the next end step."
Daretti, Scrap Savant can be your commander.
Loyalty: 3

deft belfry
#

well you have limited draw, discard used to be what red has to offer for a long time

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its probably better than impulse draw in this deck at least

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you dont gain card advantage but see more cards

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btw is the intend for maze of ith to stop incoming attacks

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you may like the flip one

wicked gust
#

Ye

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What flip one?

deft belfry
#

[[thaumatic compass]

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[[thaumatic compass]]

shrewd zealotBOT
#

Artifact
mana3, manat: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
At the beginning of your end step, if you control seven or more lands, transform this artifact.
"Clearly, it indicates the aetheric azimuth of . . ." —Jace Beleren

Spires of Orazca
Land
(Transforms from Thaumatic Compass.)
manat: Add manac.
manat: Untap target attacking creature an opponent controls and remove it from combat.
". . . a cryptic objective." —Jace Beleren

deft belfry
#

nerfed slightly as it cannot target your own creature

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but the card advantage is better than that red planeswalker

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i run this in like boros to get more cards out of the deck, and if i dont need my basic i can discard it for other effects

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with 7 lands it sort of become a maze of ith that taps for mana

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not really ramp at that point but it assume you give up trying to get more lands

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note that this transform does not untap itself

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unlike draw, you will not thin out the equipment in the library

wicked gust
#

It can be pseudo ramp

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Least guarantee the land drop

deft belfry
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it keeps up tempo for sure

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imo at its worse doing the same if not a superior [koth fire of resistance]] but i would keep both in if possible

wicked gust
#

I did add [[Secluded starforge]] fot shits and giggles

shrewd zealotBOT
deft belfry
#

[[koth fire of resistance]]

shrewd zealotBOT
#

Legendary Planeswalker — Koth
+2: Search your library for a basic Mountain card, reveal it, put it into your hand, then shuffle.
−3: Koth deals damage to target creature equal to the number of Mountains you control.
−7: You get an emblem with "Whenever a Mountain you control enters, this emblem deals 4 damage to any target."
Loyalty: 4

deft belfry
#

colourless mana for utility is something almost all mono colour needs

wicked gust
#

I got it from a .50 cent random 2 rares from a new shop in Columbus I went to

deft belfry
#

if i am not 3 colours i would probably want [[scavenger ground]] in all of them

shrewd zealotBOT
wicked gust
#

I do too

deft belfry
#

[[$secluded stargorge]]

shrewd zealotBOT
deft belfry
#

how much is tax in your area

wicked gust
#

Varies

deft belfry
#

oh fuck lol

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in canada i have GST and PST

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so at least 5%

wicked gust
#

I think the other rare was [[enter the god eternal]]

shrewd zealotBOT
#

Sorcery
Enter the God-Eternals deals 4 damage to target creature and you gain life equal to the damage dealt this way. Target player mills four cards. Amass Zombies 4. (Put four +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

deft belfry
#

is that why you want dimir XD

wicked gust
#

No

deft belfry
#

right now i am sort of working on my own spellslinger [[hidetsugu and kairi]] that doesnt just infinitely clone for spells but i do want a few comboish line to go with

shrewd zealotBOT
#

Legendary Creature — Ogre Demon Dragon
Flying
When Hidetsugu and Kairi enters, draw three cards, then put two cards from your hand on top of your library in any order.
When Hidetsugu and Kairi dies, exile the top card of your library. Target opponent loses life equal to its mana value. If it's an instant or sorcery card, you may cast it without paying its mana cost.
5/4

wicked gust
#

I have a lot of em

#

I have them too

deft belfry
#

pronouncthey them when there are literally more than one in the card

wicked gust
#

[[Umbris fear manifest]] is my current one and the deck is a barely modified baulders gate horror precon

shrewd zealotBOT
wicked gust
#

So

deft belfry
#

my favourite by far is [[marvo deep operative]] before marvel was cool

shrewd zealotBOT
#

Legendary Creature — Octopus Rogue
Whenever Marvo attacks, clash with defending player. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
Whenever you win a clash, draw a card. Then you may cast a spell from your hand with mana value 8 or less without paying its mana cost.
1/8

wicked gust
#

He does look silly fun

deft belfry
#

i think dimir sits nicely at 4 mana commanders and 5 mana is still okay to make the cut

#

at 6 mana curve you are kinda playing the deck without getting commander out first

#

i love incentives but no clear build around

#

it surprises people what i can do with the build basically everytime

wicked gust
#

I just need1cut lom

deft belfry
deft belfry
wicked gust
#

I did cut it

#

And the other bad samurai

deft belfry
#

i was going to keep that bad samurai lol

#

what else did you add

wicked gust
#

Lol than 2 cuts

#

[[PIP boy]]

shrewd zealotBOT
deft belfry
#

oh i was just asking for your opinion on that one

wicked gust
#

I think more draw and u tap be good

#

I did also add compass

deft belfry
#

attack trigger is nice to guarantee but the value is small so it needs some turns to build up

#

yeah compass i do want for sure

#

i think pip boy biggest downside is not helping you cast commander

wicked gust
#

Ye

#

Ok so a cut for the compass is all I need

deft belfry
#

looking at 3 drops... i see [[ronin houndmaster]] or the other changeling

shrewd zealotBOT
deft belfry
#

hmmmm actually

wicked gust
#

I was thinking a high cmc equipment...

deft belfry
#

[[blacksmith talent]] seems worse?

shrewd zealotBOT
#

Enchantment — Class
(Gain the next level as a sorcery to add its ability.)
When this Class enters, create a colorless Equipment artifact token named Sword with "Equipped creature gets +1/+1" and equip mana2.
mana2manar: Level 2
At the beginning of combat on your turn, attach target Equipment you control to up to one target creature you control.
mana3manar: Level 3
During your turn, equipped creatures you control have double strike and haste.

wicked gust
#

[[Embercleave]]

shrewd zealotBOT
wicked gust
#

Eh true

#

It's more so for ds and haste for equipped stuff

deft belfry
#

i think embercleave is too good to cut in an equipment focused red deck, and if you dont cast it, its something you want to cheap out with commander, and if you dont equip with commander, it still auto equips

#

trample is the big part, so as long as you dont already have pro red

#

its good

#

i think its a little stronge than [[leyline axe]]

shrewd zealotBOT
deft belfry
#

if their cost are both free, then there are the exact same, the difference is basically the timing

#

double strike trample is scarier on board early on even with nothing to equip to

#

and the flash is what changes that since it becomes a combat trick

#

so if i ever want to cut that, axe would go before i go for embercleave

#

oh and i think one card i mentioned to you were [[furnace blast hellkite]]

shrewd zealotBOT
deft belfry
#

oops wrong name

#

[[blast furnace hellkite]]

shrewd zealotBOT
deft belfry
#

ofc i dont think you have much room since its staying as a samurai deck, in my mind gilgamesh is more of

#

equipment cheat deck

#

@wicked gust so we good at 100 for now>? with talent cut, moving onto the other deck

wicked gust
#

Very

#

Ye we gucci

deft belfry
#

guess i will make breakfast first

deft belfry
#

https://www.reddit.com/r/mtgrules/comments/13zzgi4/zangiefmaarika_and_deathtouch/ just did a quick check and it confirms it, but there are hardly any deathtouch in the deck if matters.
there are actually quite some issues but all from the same core problem. from the card choice i dont think you understand some of the fundamental concepts of the commander format. This wont take long but once you know them it will flesh out the rest of the deck. and then i can show how i would build maarika differently @gloomy shadow

gloomy shadow
#

Honestly, I would appreciate it. I really haven't the foggiest how to build her and this is truthfully a mostly pillaged build.

deft belfry
#

mana pile, use green as your strength, ramp should cover fixing and not blindly. Also try to look for effect that do at least two things at once

#

if you are aimming for optimization one that stands out to me among the rest outside of land ramp is like

#

[[herd hierloom]]

shrewd zealotBOT
#

No card found for “herd hierloom”

deft belfry
#

[[!herd heirloom]]

deft belfry
#

fixes mana as long as you have green to begin with, restricted but every game there is a creature commander

#

afterward becomes draw and evasion

#

otherwise, even the classic [[rampant growth]] is in general better than artifact ramp

shrewd zealotBOT
deft belfry
#

creature ramp is fast... but if they dont fix your mana and doesnt really speed up your game plan, they are just risky mana dorks

#

and that s not even counting your own wipes that will destroy all of them

#

wips, is a easy one here since you can go damage, or destroy. [[!maarki gladiator]] will protect herself

shrewd zealotBOT
#

No card found for “maarki gladiator”

deft belfry
#

ideally you do things similar to [[chandra's ignition]] to make the table lose both creatures and non creatures

shrewd zealotBOT
deft belfry
#

but i see that some cards will also hurt yourself so we will put off on that later

#

now onto the key problems i noticed

#

very obvious fight theme, not the only way to do it but is solid build around

#

some good card here and there but not really working together

#

auras, all share the downside of potentially two for one thus how unpopular they are in commander in general. not all of them are bad but when your theme is focused on killing creatures... why do you need more ways to get rid of creatures before they are even on the board? And are there going to be enough things left to kill? Those removals are very reactive and would only works against very niche match up where every deck is playing creature focus Timmy beat down

#

i dont think its the wrong direction since maarika take cares of basically all the non creature, just need to keep track of what you are doing and spread out the removal focus

#

Fight, again another undervalued mechanic for green creature removal, but because it has the potential to be two for 1 if not worse. The hidden cost is actually not keeping your card advantage

#

[[hard hitting question]] it works for what it does, but i think the logic is off here

shrewd zealotBOT
deft belfry
#

[[swords to plowshare]] white has this

shrewd zealotBOT
deft belfry
#

its instant, can react at last minute; doesnt require a creature under your control; a few pt of life usually isnt the deciding factor of the ultimate winner etc

#

and it get rid of something pretty much Permanently

#

destroy, doesnt. even though it has synergy with maarika, it is a very weak removal that isnt exactly worth a slot in the deck because it takes up room to not give the best result

#

its not fight so while you can get around other keywords abilities, it s really not offering that much

#

[[ram through]] stronger with burn damage but commander dont have natural trample. making it less likely. instant speed makes for part of its power.... sometimes

shrewd zealotBOT
deft belfry
#

[[phyrexian obilerator]] and those "bite" not fight effect doesnt work with other cards in the 99

shrewd zealotBOT
deft belfry
#

even if this fit, having quad manab can be rough in a 3 colour, green focused deck

#

poster child of sort in this fight theme deck [[foe razer regent]] it say fight alright and it gives this pseudo "enraged" type of buff, but a 7 drop 6/7 in green removal is kinda meh, esp when you already have red and black

shrewd zealotBOT
deft belfry
#

if you want to fight, [[druid's call]] for example gives much more value

gloomy shadow
#

So if I go to rebuild from the ground up, what do you recommend I focus on?

shrewd zealotBOT
deft belfry
#

how did you evaluate maarika

#

whats your play pattern and do your table get pissed or salty from constant removals

#

ah finally find the card i was thinkiing about, probably wont end up in here but its the oldschool version of this "fight payoff" [[!rite of passage]]

deft belfry
#

nowadays we have spiderman [[!strength of will]]

deft belfry
#

anyways slightly sidetracked, keep typing what you have in mind

gloomy shadow
#

My table certainly gets salty if it feels like they're being focused. But I also have a friend with an Anzrag deck so maybe it's time he gets what he puts out.

How do you mean "Evaluate?"

deft belfry
#

[[anzrag]] is that infinite combat loop one

shrewd zealotBOT
#

Multiple cards match “anzrag”, can you be more specific?

deft belfry
#

4 mana 8/4

#

no thats the red boar god?

#

i cant remember names

gloomy shadow
#

I want the deck to play true to the character in mind- constantly throwing hands

#

[[Anzrag the Quake-Mole]]

shrewd zealotBOT
deft belfry
#

okay it is the 8/4

deft belfry
#

5 mana, sort of slow but its a good spot in commander, especially with green land ramp, have assess to multi colour, the abilities it brings and how those things affet the game

#

if there are zero creature out, there is nothing for you to kill

#

if there are no non creature out, then killing creatures doesnt enable the second part

gloomy shadow
#

So I see Maarika as a very combat heavy deck, throwing a massive haymaker that forces people to consider carefully how to handle it or just take a massive swing to the face, threatening Commander Damage. It definitely seems like it would struggle against white decks that run things like Ghostly Prison, Sphere of Safety, etc, but having ONE big swing I can pay to get through and force them to have to make hard choices seems like the way I want her to roll

#

So not necessarily Voltron, but maybe Voltron adjacent.

deft belfry
#

so combat, since maarika doesnt die, the "blocking" is very much forced. it is giving somewhat of a choice to the derfending player but not really

#

power matters while toughness doesnt

#

and since maarika wants to or need to swing for it to happen, you wont be able to block on the crack back

#

and here is the thing maarki DOES NOT struggle against non creature decks

#

because the moment you can do excess damage to multiple creatures

#

its like a [[return to nature]] on repeat

shrewd zealotBOT
deft belfry
#

wait wrong one

#

[[back to nature]] this

shrewd zealotBOT
deft belfry
#

having maarika out is like [[austere command]] but only affect your opponents

shrewd zealotBOT
deft belfry
#

as for card choice, you need overlaps to reach the power you want; each card should do more than one thing at a time

#

you are playing with this [[fade from history]] style deck, resources denial throwing fist

shrewd zealotBOT
deft belfry
#

i like [[rampage of the clans]] more because of getting beaters

shrewd zealotBOT
deft belfry
#

[[goreclaw, terror of ]]

shrewd zealotBOT
deft belfry
#

trample power matters you can scryfall lot of search from similar things i am sure, this one pops up in my head since it

#
  1. ramp in one of the best way possible
  2. creature so it is good for most green decks, has more ways to punch through
  3. trample
    very simple green card
#

not double pips also makes it easy to use in 3 colours

deft belfry
#

curse you know it is focusing down one person

#

grand melee is tougher since its symmetrical

#

but the idea is that now you completely remove that "choice" of what to block as they are forced to block with everything

#

you can kill everything, just one, however you spread the damage

#

[[kharn the betrayer]] fun card but i think it 's expensive

shrewd zealotBOT
deft belfry
#

[[invasion plans]] is a jank i bought to use as a way to "protect" my attacker by assigning all blocks to a single creature

shrewd zealotBOT
deft belfry
#

i dont think this is anywhere near the best one but lot of things can get a similar payoff [[shessra death's whisper]]

shrewd zealotBOT
deft belfry
#

force block "removal" tribal with death payoff

#

[[berserker frenzy]] i only got to cast this once or twice, you may like this card

shrewd zealotBOT
deft belfry
#

but in terms of power level, i think all of those above mention are mostly in B2

#

maybe B3

deft belfry
#

[[Arena]]

shrewd zealotBOT
#

Land
mana3, manat: Tap target creature you control and target creature of an opponent's choice they control. Those creatures fight each other. (Each deals damage equal to its power to the other.)

deft belfry
#

if you have anything like this, dont count it into the mana base

#

yes, this land is errata'ed to fight

deft belfry
#

[[!fight rigging]]

deft belfry
#

impulse 5 cast 1 for free is always weird unless you have a lot of good selection in the deck, but at the very least thematic

deft belfry
#

acutally only 8 changeling creature and two non

#
  • connection token
#

are you commited to vial smasher

limber radish
#

No

deft belfry
#

i think the build around is just not enough

#

its tribal [[impact tremor]]

shrewd zealotBOT
deft belfry
#

oh worse

#

only target

limber radish
#

It does crime….

deft belfry
#

yeah etb blood artist

#

but the scaling is weak in a 120 life total across 3 opponents

#

you would need some big spells to make that damage significant

limber radish
#

I liked the idea that I had all these outlaws that also happened to be zombies or skeletons. And then all the pirates would do something….
I had a fever dream

deft belfry
#

what were the loops

limber radish
#

Basically persist loops

deft belfry
#

oh ok

#

i like seeing [[!caterran summons]]

limber radish
#

Yup! Because 2 parts were a mercenary

deft belfry
#

i want to get a [[graywater's fixer]] so i can do like both that and [[the master multiplied]] in the 99

shrewd zealotBOT
limber radish
#

oh nice to avoid the encore, and Master is an outlaw!

deft belfry
#

i think i did pick it up at my LGS but havent got time to edit the deck

#

yeah i did master as a commander for a bit before putting him in the 99

#

[[cloak and dagger]] was a nice protection so make sure one survives

shrewd zealotBOT
limber radish
#

I also tried this with [[olivia opulent outlaw]], but it was even less cohesive. I was leaning on random vampire synergy when the vampires weren't outlaws it was all wrong

deft belfry
#

and they take the cloak from each other to decide who gets to take it

shrewd zealotBOT
#

Legendary Creature — Vampire Assassin
Flying, lifelink
Whenever one or more outlaws you control deal combat damage to a player, create a Treasure token. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
mana3, Sacrifice two Treasures: Put two +1/+1 counters on each creature you control. Activate only as a sorcery.
3/3

deft belfry
#

yeah that one really dont care about "outlaws" that much, more of a i make treasure in mardu aggro

#

i had an idea around [[!mauhur uruk hai captain]] [[psychic paper]]

shrewd zealotBOT
limber radish
#

[[descendant's fury]] [[heirloom blade]] and [[pyre of heroes]] were the cool cards I was thinking because then if a changeling hits. Sac and get any creature, but it'd be fun for like an assassin to hit and jump to next assassin. Trying to upgrade essentially

shrewd zealotBOT
deft belfry
#

so its like type changing army +1 counter matters

#

i think pyre is that super nerf to birthing pod, it became so hard to use

#

but if you pay a lot of attention to typing

#

you can do some crazy things with it

limber radish
#

yeah that was supposed to be the sweet tech to get Rakdos out. Just sac my 4 mana changeling and boom Rakdos the muscle

deft belfry
#

but it would still care about that stair case value even if you ignore the creature type entirely

#

[[!rakdos the muscle]]

deft belfry
#

i think there are some nice demons or mercenary

#

the changeling. are jsut really weak for fillers when you dont have enough creatures in those types

#

thats the other thing about descendants fury

#

if you have selected few types

#

you can almost get the one you want

limber radish
#

like [[Gisa the hellraiser]] she is a warlock(outlaw), she buffs both zombies and skeletons, and then makes rogues. I wanted these multiple creature type matters cards

shrewd zealotBOT
#

Legendary Creature — Human Warlock
Ward—mana2, Pay 2 life.
Skeletons and Zombies you control get +1/+1 and have menace.
Whenever you commit a crime, create two tapped 2/2 blue and black Zombie Rogue creature tokens. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
4/4

deft belfry
#

rather than a complete random small creature

#

i would go for just warlock or just mercenary to get those

limber radish
#

so maybe cut the changelings and go more in on only outlaws? and work on specific chains?

deft belfry
#

yeah i would try to find chains for those

#

and see what you end up with, changeling makes it harder to control

#

the biggest changeling is [[morophone boundless]] yet it is actually so restrictive in deck building

shrewd zealotBOT
deft belfry
#

it rarely fits in the 99 and its like a filler for non existing tribal synergy

#

the irony

limber radish
#

My issue is that I want a deck that is like a Maskwood Nexus deck, but I'm purposefully refusing to put maskwood nexus because it feels like a cheat

deft belfry
#

yeah maskwood nexus is such a trap card for building around

#

its hard and nearly impossible to rely on a single card in the 99 yet it stands out so much for flavour reasons

#

"crime" was mentioned earlier, its also one of those, niche mechanics that dont expand too far from the set

#

so there are usually many ways to commit crime without having it in the commander zone

#

i should have bbought [[forsaken miner]] while it was at the lowest

shrewd zealotBOT
deft belfry
#

even though i dont plan on comboing with it, its something that wont decrease in value as more cards comes out

#

loops easily with altar sac for infinite etb+ deathtrigger

#

oh, both versions of your deck only has 4 cards that say crime on it

#

3 of them are once per turn at best

limber radish
#

yeah there actually aren't a lot of crime cards in Rakdos colors

deft belfry
#

yeah i did golgari crime for the lolz

limber radish
#

or not outlaw related ones

deft belfry
#

arent got shit XD

#

[[!hex parasite]] most broken crime enabler

shrewd zealotBOT
deft belfry
#

[[!freestrider lookout]] is the dream

deft belfry
#

ignoring changeling (1296 total result)

#

628* for rakdos

limber radish
#

wow is:outlaw t:demon is sad

deft belfry
#

at least those are all good demons

#

some demons are so bad

#

but no 4 cmc

#

you would need mercenary 4cmc

#

[[cateran kidnappers]] XD

shrewd zealotBOT
deft belfry
#

[[rathi assassin]] oh nice they are humans

shrewd zealotBOT
deft belfry
#

no its not XD

#

long ass 4 type from single type

limber radish
#

I keep getting side tracked within the outlaws... like do i focus on Mercenaries? Rogues? Assassins? overarching types like Goblin Vampire Zombie?

#

I feel like the answer is don't focus?>

#

[[wasteland raider]] is the one!

shrewd zealotBOT
deft belfry
#

you look at each type at a time to narrow it down

#

or refine the search with a pin point ability you want

#

or tagger

#

the thing you get from pyre dont really matters as long as you get to where you want it

#

[[moggcatcher]] can find any changeling if you end up getting right one

shrewd zealotBOT
deft belfry
#

i saw that one you mentioned a while ago

deft belfry
#

screen shots for self reminder

wicked gust
#

Wtf?

deft belfry
#

its just how i keep track of what does what in a piles

#

that a bunch of goading "creature removal" but not exactly working along side with the game plan etc
repeatable effect but is somewhat overly redundant

#

not making use of the effect for the interaction that is doing what it is suppose to do

#

some are fine to stay but would prefer upgrade/side grade if possible

#

phyrexian arena at the top is just an example of the base line for draws "3 mana 1 card each turn"

#

where as green can give like [[hunter's insight]] red has [[expedited inheritence]] for example

shrewd zealotBOT
deft belfry
#

my report from LGS tonight, barely won on my last point of life after getting land screw for 3 early turns. the key card was small winnies [[!horn of gondor]] in my weird jank tribal using Omo queen of vesuva

deft belfry
#

not the proudest game but i did all the unplayable mechanics that game and contributed

limber radish
#

Is that a weird tribal deck? Drop the list

deft belfry
#

[[omo vesuva queen]] this one its a very bad jank list lol and i didnt put it online yet, about to test it a few more games before taking it apart, then i will make a record of it

shrewd zealotBOT
deft belfry
#

i didnt get the precon, and not really focusing on mana base, some cards like [[waiting in the weed]]

shrewd zealotBOT
deft belfry
#

[[worldly counsel]] overall, it a bit of everything matters with random of everything

shrewd zealotBOT
deft belfry
#

so it doesnt really have a list, its just lot of cards that would never see played in commander used in a game that are barely identify to be simic

storm fox
deft belfry
#

with double boots and haste commander?

#

hmmmm

#

the tokens dont have haste

storm fox
#

not for the commander but more like a finnisher yeah

deft belfry
#

but only matters if you get them on your turn

#

if you get them on a miracle on other players turn

#

then haste doesnt matter

storm fox
#

boots are there for the protection cus i expect lorehold himself to get a bunch of hate

deft belfry
#

yeah

#

problem is that i feel like the redundancy may get a bit high, so it depends on what you remove for group haste

storm fox
#

tbh, probably storm kiln

#

he's feeling kinda clunky here

#

somehow

#

being a 4 drop creature that does the same job as a bunch of the artifacts that are out for cheaper

deft belfry
#

fair since that one works with multiple spells in a turn rather than 1 spell per turn

#

[[!surge to victory]] i want to find this card but i keep forgetting to look through my LGS inventory
[[overwhelming victory]] i want to play this in some days too

shrewd zealotBOT
deft belfry
#

i guess i like gruul a lot 😅

#

surge is missing that evasion by itself, how well does it play out? i guess you have like 8 cmc cards so the buff alone is good

#

oh and mini nombo with [[!mizzix's mastery]] just saw that now

deft belfry
#

not that the overload matters since it is probably winning the game on the spot

#

i see a lot of basics, did you considered [[terrain generator]]?

shrewd zealotBOT
foggy sorrel
#

Building [[lavinia, azorius renegade]] as a $145-$165 budget b4 deck that I’ll upgrade eventually. Currently figuring out play patterns and win cons before I fully build it. I know I can win by lock with [[knowledge pool]] and [[omen machine]], and I’ll want a lot of interaction and stax but that’s about where my planning so far ends

shrewd zealotBOT
#

Legendary Creature — Human Soldier
Each opponent can't cast noncreature spells with mana value greater than the number of lands that player controls.
Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell.
"I told Jace that Ravnica would fall apart if he didn't take his responsibilities seriously. I didn't want to be right."
2/2

foggy sorrel
#

I won’t have the money for mox or gemstone or anything so commander won’t be a turn 1 play afaik

deft belfry
#

so sort of a low budget restriction high power/mechanically optimized control? deck

foggy sorrel
#

Yuh

deft belfry
#

$145 is

#

how much in CAD

#

$198 so 200

#

XD this budget seems rough since the deck is already showing me $271.5 including cards you own

#

i thought of [[vexing baulbing

#

[[vexing bauble]]

shrewd zealotBOT
deft belfry
#

its very much what lavinia do but in case she got removed and then you have to wait for a full turn rotation

#

with artifact focus maybe [[$oswalk fiddlebender]]

shrewd zealotBOT
deft belfry
#

around $2for the aritfact birthing pod

#

if that helps with getting knowledge pool out

#

but currently no 5 cmc artifact in the deck

#

and i am sure [[$arcum dagsson]] is expensive

shrewd zealotBOT
foggy sorrel
#

It’s probably going to have to be more like $175

#

I may be able to get a couple of the cards at an LGs with store credit?

#

I go back there Wednesday and I’ll see

deft belfry
#

yeah, the budget restriction seems too harsh; fast mana/good mana base and the core of the deck are all very expensive

#

i wonder if you need stifle at some point too to take care off what lavinia doesnt do

#

because against "meta" high power decks that tries to cheat things out

#

no free spells and need high land count

#

or an extra step like reanimate a high cmc creature until you get those anti grave stuff

#

or landfalls into big spells

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so you basically have to somewhat* stall the table and then disrupt whatever is coming

#

[[$grand arbiter asgustin]]

shrewd zealotBOT
deft belfry
#

nope too high

foggy sorrel
#

Shutting down Kinnan and vivi’s activated abilities is most important stax thing for me rn cause those are the only decks I consistently face

deft belfry
#

ah, so its a meta pick

#

B4 you see them already? not even Cedh?

#

personally i love [[rug of smoothering]] in any of my decks

shrewd zealotBOT
deft belfry
#

but abilities dodges it

foggy sorrel
#

I have one friend with a Vivi and a Kinnan, both aren’t built with much meta game, another friend has a Vivi he’d built to be bad on purpose but it still stomps everything I’ve built cause it’s fucking Vivi

deft belfry
#

brainstorm is bad cantrip

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may end up getting swapped out

#

reminds me how i wanted to build a bad Nadu with targetless interactions in the entire deck

foggy sorrel
#

First friend hasn’t even built Vivi yet, they have the cards but they don’t have anyone to play it against lol

#

They pulled that one bundle Vivi and it graded a 10

deft belfry
#

i now name it "reverse hexproof nadu"

#

wow

#

so time to play it

#

and turn it into 5

#

is mana leak another meta pick

#

[[null elemental blast]]

shrewd zealotBOT
foggy sorrel
#

[[mana leak]]

shrewd zealotBOT
deft belfry
#

staple meta pick

foggy sorrel
#

Eating with parents rn so don’t have the list in front of me

deft belfry
#

sol ring mana counter target commander with null feels bad if its not high power, i think its perfectly justify here

#

NP, enjoy your food i will be eating too in like 5 mins

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i dont see mana leak in any normal list but in here it makes sense

#

i think i run [[arcane denail]] whenever possible

shrewd zealotBOT
#

No card found for “arcane denail”

deft belfry
#

[[arcane denial]]

shrewd zealotBOT
deft belfry
#

and was it you that say you hate [[offer you cant refuse]]

shrewd zealotBOT
deft belfry
#

or someone else with a green name

#

as much as i hate to have all those instant spells in a deck that doesnt have a way to gain value from them [[archmage emeritus]] etc

shrewd zealotBOT
deft belfry
#

i guess B4 meta decks its not like you can put in those value engines either

#

tapping out after a 4 mana cast is bad

#

so i will admit idk the exact and ideal card choices for you but i think this type of deck is more about your ratio of disrupt vs stall and draw vs full lock-down

#

this land count seems too high right now

foggy sorrel
deft belfry
#

may want ways to search for lands to get a well timed [[petrified hamlet]]

shrewd zealotBOT
foggy sorrel
#

[[Exploration map]]

shrewd zealotBOT
foggy sorrel
#

No

deft belfry
#

scope

foggy sorrel
#

Forgot its name

deft belfry
#

i know what you mean

#

expeditiopn

#

map

foggy sorrel
#

If it remains in budget it’s probably searching for urzas over hamlet

deft belfry
#

i will keep this at the back of my mind and see if i have it figured out, i think online will have more lavinia B4 decks to get an idea how much of each thing you may need even if you cant use the expensive mana drain counterspells options

foggy sorrel
#

My group doesn’t play all that many utility lands rn

deft belfry
#

oh yeah urza's takes up so much of the budget lol

#

when i consider pathway to be too expensive in general lol

#

anyways gtg eat 👋

#

🏃

foggy sorrel
#

Aight thx

wicked gust
#

so

#

i did a proper game with the phoenix quintorius deck...it did really well, when my stuff was left alone but i could of won a turn sooner fi there wasnt a board wipe and i didnt have protection, honestly it is good, i like it

deft belfry
#

yeah, i like the part where it covers the main weakness of having no blockers as you create spirits non stop with Phoenix coming back from the ashes

#

"From the ashes of the graveyard, rise again to fight! Return to the field, [Monster Name]!"

#

@wicked gust

#

the arc v one was an awful anime so unless no one knows it reference or you want to rage bait, dont say that one

#

i doubt most commander players since yugioh arc v tho

#

it has an atrocious ending of the era

deft belfry
#

i think with a lower budget, it sort of comes down to quantity vs quality where you need a lot more extra pieces to stop the table from doing what they want

#

buts its awkward to build around other people's deck instead of your own as you are not always sure what you need, its like your win con is a 6 drop in the 99 similar to [[pharaoh's statue]]

shrewd zealotBOT
deft belfry
#

it doesnt help you in anyways, it cost a lot of mana so you essentially pass a big mana turn. its trigger is too slow but will eventually end the game. yet it has so much presence because of the double grand arbiter cost increase is out

#

i would not want to see this card in my opening hand, but would need it at some point in order to secure a win. yet there are no real ways to build around it

#

playing blue white without their respective game changers will nerf you a lot for consistency and power

#

i guess you can try [[steal enchantment]] for rhystic and smoothering

shrewd zealotBOT
deft belfry
#

idk what is do with con sphinx other than just raw removal or ...

#

is [[psychic possession]] worth the risk?

shrewd zealotBOT
deft belfry
#

unrelated but also saw [[solitary confinement]] in my search

shrewd zealotBOT
deft belfry
#

i think farewell will belong in the deck as well

#

look for as many cheap individual cards that fits the B4 power level

wicked gust
#

I do have a question for you. Want to help me with a silly deck idea I've had/wanted to do for a while? Combine my 2 fav things so far in magic. Chandra tribal, and my fav all time card [[klothys god of]]

shrewd zealotBOT
deft belfry
#

chandra tribal? but no Leori sparktouched hunter]] then?

deft belfry
wicked gust
wicked gust
#

What's funny is i played 1 game with this deck like a year ago, and won, amd haven't touched it since as I got other ideas and was in the middle of a huge destiny 2 grind

#

But I feel it can be refined or improved upon

#

The general idea is group slug/burn over time and ramp like crazy to big threats quickly

deft belfry
#

how many chandras do you have

#

i am currently working on [[mila craf companion]] irl with the attempt to make super friends fun (not just for me but for the table) little success but its getting somewhere

shrewd zealotBOT
#

Legendary Creature — Fox
Whenever an opponent attacks one or more planeswalkers you control, put a loyalty counter on each planeswalker you control.
Whenever a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card.
2/3

Lukka, Wayward Bonder mana4manarmanar
Legendary Planeswalker — Lukka
+1: You may discard a card. If you do, draw a card. If a creature card was discarded this way, draw two cards instead.
−2: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of your next upkeep.
−7: You get an emblem with "Whenever a creature you control enters, it deals damage equal to its power to any target."
Loyalty: 5

wicked gust
deft belfry
#

oh rip thats the problem

#

i think with a normal 99, (not like turbo/tutor etc) the minimum is over 10 to see one or two per game

#

back then when games are slow 2-3 board wipes you can see one per game

#

talking about like 12+ turns games half a decade ago

#

now i think if its not 10% 9/99 you will never see 1 unless you mull hard for it

#

12,15, in multiples of 3 are the good rule of thumb to get a decent of those types of cards, same as ramp

#

like a green deck that want T1 mana dork, T2 3cmc commander

#

would have exactly that many in the deck for optimization for example

#

as for tribal... its like 25-30+ for what creature type etc

foggy sorrel
deft belfry
#

so i expect you to play a lot of the BAD chandras to make up for those numbers

#

if everyone sits around and do nothing, you know you are winning XD the moment someone gets extra lands into play....

#

i think having lavinia as the commander will force that turbo start

#

before you can play her

#

but that prediction could be off since i dont play enough B4

foggy sorrel
deft belfry
#

they can also wait for the right moment and snipe as you pass to their turn in turn order

#

i hate keeping track of turn order or what other people are doing based on their hand

#

too much information overload

#

@wicked gust i was like 80% certain your favourite card was going to be lowkey boros with all those equipment tribal, elaborate

wicked gust
#

Lol

deft belfry
#

klothys is kinda doing tricky grave hate

#

thats not as straight forward as swinging

#

and i mentioned about the chandra count above ^

wicked gust
#

It was a card that did work at pre release and I always pulled it in a lot of random stuff, and I got a foil stargaze version from a collector pack from when I got the theors stargazing secret lair back when they did print on demand and due to it being delayed they gave me a collector pack of TBD, and again the only other God card from theros at the time had the stargazing art in it

#

So I have a bit of history with it

deft belfry
#

there is a crappy but easy to flip chandra too right

wicked gust
#

A creature one yes

deft belfry
#

idk how i never drew it in one of my decks

#

still trying to play it

wicked gust
#

Lol

deft belfry
#

i even have it in see-through penny sleeves, still cant draw it

wicked gust
#

I also just love the art of klothys

deft belfry
#

jk i use checklist

#

but yes penny sleeves

wicked gust
#

It was also the God I worshiped in a theros themed dnd game ,was a super fun campaign, even did a blind black mane leonin and named him calix

deft belfry
#

[[chandra heard of fire]] i am running this one in mila right now hoping i can get something out of it

shrewd zealotBOT
#

Legendary Planeswalker — Chandra
+1: Discard your hand, then exile the top three cards of your library. Until end of turn, you may play cards exiled this way.
+1: Chandra deals 2 damage to any target.
−9: Search your graveyard and library for any number of red instant and/or sorcery cards, exile them, then shuffle. You may cast them this turn. Add six manar.
Loyalty: 5

deft belfry
#

ultimate is irrelevant since its never getting there

#

if it gets there somehow i may just keep on using the +1 mode

#

[[!chandra's incinerator]] this card so good

deft belfry
#

i had it in one build but never finished the deck for play testing

#

its basically a glass cannon 30 minute game deck

wicked gust
#

Exactly why I run it

deft belfry
#

[[embermaw hellion]] looks like bad

shrewd zealotBOT
deft belfry
#

[[torbran, fell red]]

shrewd zealotBOT
deft belfry
#

unless you really care about trample or the one less red pip

wicked gust
#

Idr why it's in there

deft belfry
#

[[mindcrank]] i dont think this has much synergy

shrewd zealotBOT
wicked gust
#

The burn

#

Klothys deals damage to all players

#

They all mill

#

It's loss of life

#

Plus the pings of all the chandras

deft belfry
#

so no synergy since you dont care about mill

wicked gust
#

I thought it be a good idea to make them loos resources as they get hit

deft belfry
#

[[compost]] if you meta game with this and mill black cards maybe

shrewd zealotBOT
deft belfry
#

yeah but it is somewhat indifferent

#

it sits there and mill when things happen

#

its not the primary plan of getting chandra out

#

so win more in this case

wicked gust
#

Fair

deft belfry
#

who knows maybe it can end up back in the deck, i am just trying to make room for more chandras so you can chandra while you chandra

#

rn, even though your commander wants to exile from grave, as long as you got your discard going on, you have enough things to exile and get that mana

#

or just hit people's fetch lands etc

#

thats why i dont think millcrank is necessary for that purpose

wicked gust
#

But curious what Chandra's do I add, I added some of the newer ones that wernt out at the time but ifk how good they be

deft belfry
#

[[!chandra's phoenix]] maybe the only time i see this in any commander decks lol

deft belfry
#

its just a squee nabob

#

🤔

wicked gust
#

Semantics

deft belfry
#

oh btw, i pick up a HP [[!silent arbiter]] today i can do more broken things with no blockers now ;D