#REVERSED! (EDH) Assistance!

1 messages · Page 24 of 1

deft belfry
#

need that option of playing the card you need

#

speaking of Value i 've been thinking of adding [[Osgir the reconstructor]]

shrewd zealotBOT
shy leaf
#

my buddy made osgir as a commander and had sami in the 99 and it would get hella outa control

deft belfry
#

yeah so Sami is a ramp rock

#

and since osgir is more consistent with covering the weakeness of boros with lorehold, as long as the early value worked, it is easier with tokens

#

i have the ninja turtle precon and one of the card i really w ant to add, whats its called it make treasures on tap

#

[[coin of mystery]] there

shrewd zealotBOT
deft belfry
#

even with few mana rock, i would play this because it can make a token each turn. and the additional +1 counter is just good in general to make a creature more lethal

#

each point of power with double strike is even more deadly

#

if it comes out AFTER sami i can still control how much affinity i am getting by floating the mana from the treasure

#

very flexible with good synergy all around. where as a mana rock, is just pure mana, and not great without commander out

#

the whole deck falls apart if its off the board?

#

is the link working

#

or imbed was closed

wicked gust
deft belfry
#

all the standard things looks fine, i just dont really see the win con

#

i dont think at B4 power level you want to rely only on flying creature combat damage

#

maybe i missed a copmbo somewherer

#

everything is untagged so categories are not very obvious. although for the most part, i see bunch of removal/removal-for-removal aka protection, and interactive spells. lot of flicking value. low land count made up by the fast mana ramp (still on the low end of mana production with 13 mana rocks) + mana drain + smoothering tithe

#

wont go too much into mana since i think you know what you are doing

#

the core game plan might be my biggest concern: how it end games

#

[[static orb]][[winter orb]][[stasis]] i dont see that win con

shrewd zealotBOT
deft belfry
#

dragging the game out isnt fun for majority of players

#

until i know your plan and intent of the brew, its hard to make changes here

#

unlike brago which is easy to go infinite, yorion is more on the reactive slow-burn until it has full control of the situation

calm forge
#

got a rhystic study that i wouldnt mind using and i am unsure as well who to swap it with lol

deft belfry
#

with all those white deck maybe it s a good time to mention [[cut a deal]] never played with it myself but most opponent dont mind getting free cards, even if you are always getting those most out of it. in Quintorius, its a easy card to send to grave at any point for future exile or more selection to discard from, Sami its 3 new cards for 1 mana basically Ancestral Recall in white, even in stax Yorion, those cards give away means nothing if they cant play it

shrewd zealotBOT
deft belfry
shrewd zealotBOT
deft belfry
#

no surprise Flawless maneuver when its a sorcery etc

#

[[squee the immortal]] seems like a meme XD but i guess i works?

shrewd zealotBOT
deft belfry
#

its roughly one blocker out, grave filler+ grave pooper, a pheonix out and hitting land drop. deck will take about 5+ turns to get going.

#

i put a thing on my deck of cards so i dont forget Squee nabob trigger

#

all the spirits are the same token so thats easy to track

#

note that previous quintorious exile on end step is mandatory, so without enough things to exile in grave thats a trigger you will miss out on

#

looks like an okay T5 with a bit of everything, engine online to make spirits

#

current build is essentially Phoenix revive, spirit blockers. its a greenless dredge grave matter deck

calm forge
deft belfry
#

untagging aside, its hard to know what you are going for with pure value train, because recasting artifact from grave regardless of mana cost will cost you 3 life, and if you have to recast like 10 thing i dont think you are doing too well

#

most of the deck is like small value things and some payoff gives you bigger damage

#

idk if you can do much with just 4+ power even on an evasive creature

#

is there something that make [[notctis prince of lucis]] the commander here and not anyone else?

shrewd zealotBOT
#

Legendary Creature — Human Noble
Lifelink
You may cast artifact spells from your graveyard by paying 3 life in addition to paying their other costs. If you cast a spell this way, that artifact enters with a finality counter on it.
Many sacrificed all for the King; so must the King sacrifice himself for all.
4/3

deft belfry
#

i would assume you only really want it out after there are something in your grave

#

may not have enough early game blockers due to low creature count

deft belfry
#

set up (self mill) perfer before 4 mana mark, maybe 10+ pieces in the deck
ramp depends but i am meh on commander sphere here because recasting it just for cantrip isnt gainning much but i do like utility lands in general

#

prioritize on artifact but it is not a necessity since there are many non artifact synergy like Sai thopterist and golbez crystal collector for synergistic value

#

[[michinist's arsenal]] [[mendicant core guidelight]] [[bronze guidian]] for example are good high power beaters

shrewd zealotBOT
#

Legendary Artifact Creature — Robot
Mendicant Core's power is equal to the number of artifacts you control.
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
Max speed — Whenever you cast an artifact spell, you may pay mana1. If you do, copy it. (The copy becomes a token.)
*/3

deft belfry
#

if thats the route you go, you can potentially do [[trailblzaer boots]]

shrewd zealotBOT
#

No card found for “trailblzaer boots”

calm forge
#

I was actually tryna build around noctis himself having a bunch of equip but yea I think I do need some this cards to build a better field pressure lol

calm forge
#

what would u recommend to replace them with thi

deft belfry
#

maybe actually having equipments then?

#

is it mostly things from your bulk bin?

modern knot
deft belfry
#

i actually saw the deck in the post and played against one years ago

#

the EXTREMELY high salt level is something hard to fix

#

its not even a power level problem anymore, its a social problem

#

😅

deft belfry
#

rather than trying to change it, i think its the pre game expectation you want to somewhat expose your game plan, Eldrazi

#

the mana curve is one of those unnatural ones that makes sense since it reaches the extreme high end of like 300 total mana value

#

early on you may not have much of a board and jacob isnt even the best blocker

#

but after some set up, you can basically cheap out things non stop. and the early game counterspells + late game open mana counterspells will probably have some effect on the table and the players' minds

#

i dont think you need to tell everyone about everything, but knowing that it is focused around eldrazi's allow for more early planning and accurate threat assessment

#

if jacob somehow becomes kill on sight because they know your deck too well after multiple games, it would also be unfun for you perhaps

celest zinc
modern knot
deft belfry
#

personally i would definitely opt for more "fun" and low salt cards but i guess that doesnt work for most eldrazis

deft belfry
celest zinc
#

most cards will be cut eventually like combustion man

deft belfry
#

rip [[!combustion man]] thats a fun one but yeah you dont need that

deft belfry
#

my first goldfish mulligan hand was 6 lands and combustion man btw

celest zinc
#

it still isnt at 100 cards so would be mostly lands

deft belfry
#

3 lands + colour fixing ramp would be a nice spot

deft belfry
#

i think i would look for creatures to add to the impluse draw engine

#

[[$duelist flame]] this looks fun

shrewd zealotBOT
celest zinc
#

thats already in the deck

deft belfry
#

i know thats where i saw it

#

you may not need

#

[[airbending ascension]]

shrewd zealotBOT
deft belfry
#

flicker would remove counters

#

amd there arent very many cast/etb triggers

celest zinc
#

i didnt think of that

deft belfry
#

one thing about firebending is that you will have lot of red mana, so in a 3 colour deck, it will be slightly harder to balance your colours between spells

#

airbending aang is a bit off theme, but its fine since you got room to add cards

#

it will probably take long enough to get there. hellkite can eventually become an infinite combat loop

#

i am meh on some of the lesser/phase of a character. mechanically [[!zuko exiled prince]] is just a overcosted way to get firebending on board and to start impulse draw

deft belfry
#

one of the biggest downside of attack triggers is that you need to attack. so without a way to give haste, everything will need an extra turn before it is doing something

#

after spending the overcosted mana3 for a card, it only allows for it to be played on the same turn also means you need much more mana to cast it if it is a spell

#

i would skip that step with the spirit warrior that impulse draw on attack

#

need to look up the name tho

#

[[laelia the blade reforge]]

shrewd zealotBOT
deft belfry
#

[[inti seneschal of the sun]] is an all around good creature , early drop, has power for aggro, give trample evasion, and most importantly impulse off. any discard

shrewd zealotBOT
deft belfry
#

dang, everything is red

#

[[grenzo havoc raiser]][[iraxxa empress of mars]] are doable options but i wouldnt go too hard on red since there are already so many red cards

shrewd zealotBOT
deft belfry
#

[[legion leadership]] is a nice pick up since its always playable on either side

shrewd zealotBOT
#

Instant
Until end of turn, double target creature's power and it gains first strike.
"The firemane angels are mighty, but their greatest value lies in the fervor their presence kindles in the heart of a soldier." —Agrus Kos

Legion Stronghold
Land
This land enters tapped.
manat: Add manar or manaw.
Boros fortresses bristle with high towers so that, even at rest, Legion soldiers can remain in the light of the sun.

deft belfry
#

this is a fun one [[ultimate magic holy]] because i got a surprise fog to prevent lethal on an unexpected opponent, before i consider removing it from my precon

shrewd zealotBOT
deft belfry
#

note that foretell mana2 is ANYTIME during your turn

#

the ideal timing is technically during your own end step and hold open mana until the end

#

but it is just a great outlet to use excess firebending mana

#

[[march of reckless joy]] is cheap$ if you need more card advantage but i think we are good for now, there are so many newer cards nowadays

shrewd zealotBOT
deft belfry
#

[[cosmic intervetion]] and alike can be big since zuko would see each one coming back for its trigger, although i think this is the worst one since its a delay trigger for seperate instances, may have to rule check that

shrewd zealotBOT
deft belfry
#

i like to play with opponent's card so there is [[outrageous robbery]] [[secure the wastes]] is easy to create a big board

shrewd zealotBOT
deft belfry
#

[[damning verdict]] would be a nice one sided wipe

shrewd zealotBOT
deft belfry
#

and reprint brought its price down a lot

#

i run [[ornithopter of paradise]] more than arcane signet (if not both) simply because its a flyer. i care about being able to block lethal flying at combat damage tables more than just mana fixing ramp

shrewd zealotBOT
deft belfry
#

with enough +1 counters, it can actually become an evasive threat

#

scratch off cosmic inter, [[eerie interlude]] is the one i was looking for

shrewd zealotBOT
deft belfry
#

exile 5 creatures, you basically got a one time [[cather crusade]]

shrewd zealotBOT
#

No card found for “cather crusade”

deft belfry
#

i also really like [[wild wasteland]] but need more creatures first

shrewd zealotBOT
deft belfry
#

[[!cathars' crusade]]

deft belfry
#

never play this unless you are ready for the mental stress

wicked gust
wicked gust
#

Figured it out lol, but the sideboard cards are cards I really wanna add

deft belfry
#

hmmmmm doesnt look very B2. [[!Serra ascendant]] most of the sword of X&Y combine to keep attacking the one poor player at the table with no blocks

deft belfry
#

functional seems alright, [[blazing sunsteel]] equip at 4 do seems very high

shrewd zealotBOT
deft belfry
#

and because of things like sword, protection prevent damage taken for the trigger, as well as fire stops the initial equip if not already equiped

#

i really like [[professor hojo]] from the cloud precon; too bad its green

shrewd zealotBOT
deft belfry
#

if anything helps with the equip cost, it will go a long way for cost reduction

#

[[!freya crescent]] i expect to see this a lot in all your equipment decks

deft belfry
#

basically your personal BoP

#

[[$blazing sunsteel]] i need a copy for my own stuffy doll 😯 even if i dont really plan on going infinite

shrewd zealotBOT
deft belfry
#

looking to see if theres room for lizard blade

#

i dont normally count sol ring as a land, but i think in this type of aggro deck, i would
whats with the 8x8 template, where did you get that from

#

[[aegis of the legion]] thats one card i dont remember seeing since the set isnt really distributed

shrewd zealotBOT
deft belfry
#

[[kazuul's toll collector]] feels like weird ramp for equip but it can take everything onto itself

shrewd zealotBOT
deft belfry
#

i guess its similar to [[bladegraft aspirant]]

shrewd zealotBOT
deft belfry
#

the biggest problem i see here is that the overall equipment count is VERY low

#

i doubt [[reckless crew]] will get over 5 tokens ever unless your deck is all piled up. i counted a total of 21 equipments including the [[Sword]] token

shrewd zealotBOT
deft belfry
#

i can add [[blood battle axe]] for the tokens but the chance of getting out enough equips to matter, but it will still be on the inconsistent side in the face of your draws

shrewd zealotBOT
deft belfry
#

because of that, i would deem [[mantle of the ancients]] not worth it whereas i can run [[elena turk recruit]] to bring any one thing back

shrewd zealotBOT
deft belfry
#

rather than having to have a creature out and a bunch of destroyed things in grave for that recursion comeback

#

if my deck is light-paws/ pearl ear, enchantment focused, the full voltron like [[galea kinder of hoper]] or as a backup "commander" for [[bruna light of alabaste]] i can see mantle doing work

shrewd zealotBOT
deft belfry
#

so i very much recommand [[lizard blade]] that can be a creature OR equipment which triggers [[sram senior edificer]] draw, wait is this in the deck

shrewd zealotBOT
deft belfry
#

i got myself a [[danitha capashen paragon]] but its not as good as i want it to be, maybe if i find a deck that plays like 50 equipments i will use it someday

shrewd zealotBOT
deft belfry
#

so i am not a fan of casting cost reduction

#

[[puresteel paladin]] on the other hand, the metal craft cost reduction seems perfect in most equipment decks

shrewd zealotBOT
deft belfry
#

its the most needed card advantage along with Sram

#

but i would never play just one without the other in equipment matters

#

saw this new? card [[kor spiritdancer]] [[$korspirit dancer]] only for aura but now the game has one more enchantress

shrewd zealotBOT
#
Secrets of Strixhaven Commander

€1.33 • 0.12 TIX

Wilds of Eldraine Commander

$3.91 • €2.38 • 0.69 TIX

The List

$5.72

Jumpstart

$4.06 • €2.45

Battlebond

$2.89 • €2.44

Planechase Anthology

$3.83 • €3.33

Planechase 2012

$2.40 • €3.27 • 0.52 TIX

Rise of the Eldrazi

$3.05 • €2.99 • 0.02 TIX

deft belfry
#

ah just a reprint with new art

#

so enchantress count stays the same

#

[[armory paladin]] has a nice body doing similar things

shrewd zealotBOT
deft belfry
#

and for myself, i love putting in [[professional face breaker]] whenever i can

shrewd zealotBOT
deft belfry
#

getting pay to punch face? who doesnt like that. if they dislike it, give them some more rights

deft belfry
#

from*

#

btw no cards in sideboard only in considering

#

[[unfinished business]] i havent got a chance to cast this ever, idk if it has a place in any white decks

shrewd zealotBOT
#

Sorcery
Return target creature card from your graveyard to the battlefield, then return up to two target Aura and/or Equipment cards from your graveyard to the battlefield attached to that creature. (If the Auras can't enchant that creature, they remain in your graveyard.)
"If you're gonna pick a fight with the Turks, you'd better be prepared to leave in a body bag."

deft belfry
#

i think even this sort of beats mantle?

#

can put [[Sami wildcat captain]] in considering too

shrewd zealotBOT
wicked gust
deft belfry
#

i didnt see it at first so i thought you forgot Scram in the deck when i mentioned the card draw

wicked gust
#

Oh

#

Sram is in there though

deft belfry
#

all the special art [[merry esquire of rohan]] make it hard to recognize

shrewd zealotBOT
deft belfry
#

but i do admit some of those borders are nice

wicked gust
#

Oh I did take him out, had A LOT of draws, like more than needed

deft belfry
#

[[$scram senior edificer]] isnt $30 tho...

shrewd zealotBOT
#
Secrets of Strixhaven Commander

$2.87 • €0.43 • 0.12 TIX

Final Fantasy: Through the Ages

$5.92 • €4.19 • 0.11 TIX

Multiverse Legends

$2.93 • €1.06 • 0.03 TIX

Multiverse Legends

$7.07 • 1.15 TIX

Multiverse Legends

$14.19 • €10.16

Multiverse Legends

$325.00

Secret Lair Drop

$8.81 • €4.14

Neon Dynasty Commander

$3.27 • €1.25

Forgotten Realms Commander

$3.26 • €1.17

Time Spiral Remastered

$3.50 • €1.41 • 0.08 TIX

wicked gust
#

Wait no he is lol

wicked gust
deft belfry
#

ohhh nahiri XD

wicked gust
#

I thought you meant nahiri special foil

deft belfry
#

nah i dont need to recognize commander when they are always the first card i read for the build around

wicked gust
#

Ok a lot was Said here so I gotta read it all

deft belfry
#

its the 99 that i rely on visual art to remember which cant is which

#

card*

wicked gust
wicked gust
wicked gust
wicked gust
#

Should I drop in more op equipment? [[Kaldra compleat]] [[ultima weapon]] [[Colossus Hammer]] ?

shrewd zealotBOT
deft belfry
#

serra asc is just unfair as it breaks the game; more for a competitive/cutthroat style game instead of casual
or you want to finish the game really fast focusing on that one person waiting to set up for late game

deft belfry
deft belfry
wicked gust
#

Nope,1 physical and many plans

deft belfry
#

do you own [[enlighted tutor]]

shrewd zealotBOT
deft belfry
#

top deck matters + consistency and flexible option with all your sword i feel like thats your best one since the deck is half a step into B3

wicked gust
#

When I dont do b3, I really stick to b2 only

wicked gust
shrewd zealotBOT
#

No card found for “Cid Fearless pilot”

wicked gust
#

[[Cid fearless]]

shrewd zealotBOT
#

No card found for “Cid fearless”

wicked gust
#

[[Freeflier pilot]]

shrewd zealotBOT
wicked gust
#

There fuck

deft belfry
#

but thats just personal perference / philosophy

wicked gust
#

I don't\nKnow, if you've really gone up against bracket to in this server, you have a lot of people, unfortunately, play competitively and try to win as quick as possible with crazy stuff.So an early one drop, that's probably going to get removed at some point isn't too crazy in my opinion If it even drops early

deft belfry
#

needless power gathers extra salt and hate

#

yeah thats exactly why i said idk your table

wicked gust
#

I'm understand.\nWhere you're coming from , which is why I replace it with the sid from the final fantasy seven precon

deft belfry
#

B2 is not naturally trying to be competitive

#

but if this specific deck is the other way around

wicked gust
#

Unfortunately, most of the time, whenever I do play a bracket to game.A lot of people end up winning in less than an hour weather.Because people don't do removal or don't see the threat right away, or are they pop off like crazy?It's just my luck and it's completely random people on this server too

deft belfry
#

you can be trying to go for the no GC "b3" deck

#

a more competitive but technically B2

#

as long as you are ready for the salt, or pre game conversation (which is what bracket disucssion is for) then anything goes

wicked gust
#

That's how it seems half the time , but at the same time , i've seen a completely unchanged precon win on turn six , specifically the lord of the rings human precon

deft belfry
#

ah that one is stupid, it either cant do anything or perfect curve and no boardwipe answers

#

because game ends too fast and not enough answers are drawn

#

back then it used to be 2-3 boardwipes in the 99 to be able to see at least one per game

#

but thats because the game was over an hour to two hours with over 10+ turns

#

i would hate to run like 10 B-W in a deck but...

#

against certain decks it feels necessary

#

and certain individuals i know almost Always play this type of go wide decks

#

so it really depends no hard rule of thumb

#

fyi, in my own decks i also count sol ring as 0.5GC where i would actively avoid putting if i have a reason not to. I am sure 95+% players wouldnt take out sol ring

#

i dont run it in [[rakdos lord of riot]] for example since it doesnt fix my mana and i will have excessive generic mana

shrewd zealotBOT
deft belfry
#

where if i have other cost reduction commanders i probably will run it because it helps with basically all other spells in the deck

deft belfry
#

what does \n means

wicked gust
deft belfry
#

oh lol

#

i wish i have voice to text

wicked gust
#

Not including my own , I maybe see five or six , maybe a little bit less instances of removal

#

It's on a phone, my guy.Any smartphone has it

deft belfry
#

okay so not crazy

#

i am on pc

#

i like my toaster keyboard combo

#

anyways one card change isnt a big deal, did you added more creatures/equipments to help with running smooth

wicked gust
#

One sec

#

Added
Pro face Breaker
Lizard Blades
Bloodforge
Sid

#

Cut
Reckless Crew
Serra
Mantle
Mind Stone

#

I also wanna add [[genji glove]] but not sure what to cut

shrewd zealotBOT
wicked gust
#

Side note since I took out the Mantle i took out the Axgard Armory land equipment and aura Tutor for a basic land

wicked gust
#

ok NOW i added the cards i want to use in the sideboard of the Nahiri deck

deft belfry
#

[[bloodforge]]

shrewd zealotBOT
deft belfry
#

oh lol lowkey forgot the full name of the card

#

i seen [[$genji glove]] a few times

shrewd zealotBOT
deft belfry
#

fun card but idk if it is very cost efficient for its effect. if the swords connect, the quaduple payoff is really good

#

base line is that it connects and not chump blocked by two 1/1s

wicked gust
#

Fair

#

I also revisited worse equipments, auras lol

#

I changed like 30+ cards

deft belfry
#

[[caliz fate guided]]

shrewd zealotBOT
#

No card found for “caliz fate guided”

deft belfry
#

[[calix fate guided]]

shrewd zealotBOT
#

Legendary Enchantment Creature — Human Druid
Constellation — Whenever Calix or another enchantment you control enters, put a +1/+1 counter on target creature.
Whenever Calix or an enchanted creature you control deals combat damage to a player, you may create a token that's a copy of a nonlegendary enchantment you control. Do this only once each turn.
2/2

deft belfry
#

whats the face commander from the precon that contains [[ellivere of the wild court]] something role caster

shrewd zealotBOT
#

Legendary Creature — Human Knight
Whenever Ellivere enters or attacks, create a Virtuous Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 for each enchantment you control.)
Whenever an enchanted creature you control deals combat damage to a player, draw a card.
4/4

deft belfry
#

the curve vs mana production do seems a little concerning without a good open hand

#

the 4th land/mana is too important

#

if calix connects and triggers a bunch then you should be fine

#

[[!gaea's embrace]] is probably one of the fewer bad cards at 4 mana

shrewd zealotBOT
deft belfry
#

and [[!timber paladin]] is somethings i wanted to use but never got a deck for it

shrewd zealotBOT
deft belfry
#

[[!calix destiny s hand]] do feel very weak as a PW even in 1vs1. not sure if you can block incoming damage to protect that

deft belfry
#

[[gunner conscript]] is easier to use

shrewd zealotBOT
deft belfry
#

mh3 powercreep has [[nyxborn hydra]] & such

shrewd zealotBOT
deft belfry
#

i would do [[ transcendent envoy]] as well if not already there

shrewd zealotBOT
deft belfry
#

being copyable as a flying blocker makes it superior in comparison to Danitha in many ways

#

which is really just a [[!daybreak coronet]] as a legendary creature

deft belfry
#

Danitha's role in the deck is much worse than something like [[odric, marshal]]

shrewd zealotBOT
deft belfry
#

as it wouldnt cover the commander's weakness of not having evasion, and personally i avoid having a "ramp" that is the same curve as the commander at 3 cmc

#

find the name it s [[gylwain casting director]]

shrewd zealotBOT
deft belfry
#

powerhouse in token decks

#

i like ellivere more because [[virtuous role]]s seems cooler than [[royal role]]

shrewd zealotBOT
#

No card found for “virtuous role”

#

No card found for “royal role”

#

No card found for “Royal Role”

deft belfry
#

oh really no tokens

#

[[Royal]]

shrewd zealotBOT
#

Token Enchantment — Aura Role
Enchant creature
Enchanted creature gets +1/+1 and has ward mana1.
(Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays mana1.)

Virtuous
Token Enchantment — Aura Role
Enchant creature
Enchanted creature gets +1/+1 for each enchantment you control.

deft belfry
#

there both in one

#

[[$high score]] i think i need copies of this

shrewd zealotBOT
deft belfry
#

[[high score]]

shrewd zealotBOT
deft belfry
#

card draw hardenscale??

#

with potential land aura tokens, i think you cant skip out on [[arbor elves]] for the ramp

shrewd zealotBOT
#

No card found for “arbor elves”

deft belfry
#

oooh and that enchantment land

#

[[!strength of the harvest]] aura + creature this MH3 powercreep so hard if it stays around
[[valgavoth lair]] is the land, i think its better than the reliquary by default

shrewd zealotBOT
deft belfry
#

i would say 5 of those are pretty good to have, especially since it would lower the curve or just give explosive mana

#

lair/elf/griffin/hydra/gunner

#

odric would depends on abilities since flying/trample are just very evasive in a normal game

#

aura all struggle with the creature getting removed so this is where i think high score non aura matters since they tend to stay around much longer unless targetted

wicked gust
wicked gust
#

But I don't do counters half thr time less its JUST the commander...which makes it hard to do especially if the commander isn't on board

deft belfry
shrewd zealotBOT
wicked gust
#

Fair

deft belfry
#

i went for the griffin for the flying and early 2 drop that can be copied over no evasion and same curve as commander

#

benalia's hope i didnt comment on. i seen it worked ... not a big fan of it since its only one aura

#

4 power lifelink also matters

#

is it worth 5 mana... questionable

#

iirc, if a bestow aura is copied, the copy still comes in as a creature and not an aura

#

the hydra is partly for the reach blocker other than X being flexible

#

giving trample is against evasion

#

who's the third danitha i only saw two

deft belfry
#

not always 1-to-1 swap but similar role

#

a habit of mine when i do a certain theme deck, i would almost always play the themed removal instead of the generic ones [[!beast within]]

shrewd zealotBOT
deft belfry
#

i have [[kenith's transformation]][[darksteel mutation]] for example if my main targets are creatures

shrewd zealotBOT
deft belfry
#

[[song of the dryads]] for everything else

shrewd zealotBOT
deft belfry
#

ofc thats just perference and the "story" side of your deck. if you need instant speed, then aura's normally dont have that

#

i wouldnt add [[sigarda's aid]] if the deck isnt focused on that flash speed

shrewd zealotBOT
deft belfry
#

i wouldnt own sigarda's aid to begin with

#

[[$sigarda's aid]] is it like $25 or more where is it at

shrewd zealotBOT
deft belfry
#

anyways, note that the aura "removals" all has generic cost to them so cost reduction is especially effective

#

do [[oblivion ring]] get rid of lands i think its non lands only

shrewd zealotBOT
deft belfry
#

yep, unless you know you need to have target land as an option, most aura/enchantments are able to deal with the problems on board

#

so it kinda depends on how much cabal urborg you expect to see

#

not sure how i feel about [[krond the dawn clad]] i guess thats more of a pet card than the good stuff

shrewd zealotBOT
deft belfry
#

i wouldnt have both that and [[reliquary tower]] together in a deck

shrewd zealotBOT
deft belfry
#

6/6 evasion can be a win con

#
  • aura for repeatable removal. if the table exhausted all their options, its nice
#

if it comes out too early, it would just eat an efficient removal so you will be on the end with higher loss

#

ooh yeah, there is also this thing idk if you heard of ... whats its name again .... [[insight]]?

shrewd zealotBOT
deft belfry
#

[[instill energy]]

shrewd zealotBOT
deft belfry
#

either surprise haste and/or pesudo vigilance
best with tap abilities as you can stack so many on one creature and untap a bunch like that arbor elf

deft belfry
#

there is a styar?sarty?satry [[satyr enchanter]] enchantress that draws
i think there are enough cast triggers for [[enchantress's presence]]&[[hallowed haunting]]

shrewd zealotBOT
deft belfry
#

even [[dusty parlor]] i think those enchantments are going to do more than the doubling season at 5 cmc

shrewd zealotBOT
#

Enchantment — Room
Nonland permanents you control and permanent spells you control are enchantments in addition to their other types.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Dusty Parlor mana2manaw
Enchantment — Room
Whenever you cast an enchantment spell, put a number of +1/+1 counters equal to that spell's mana value on up to one target creature.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

deft belfry
#

the room is a maybe because its one of the things you cant really copy

#

if you copy it, both rooms should be unsolved iirc

#

doubling season would be nearly infinite if you get to make multiple doubling season tokens

#

the floor is doing nothing without commander trigger

#

i think the worst part is the math though

#

2^X counters and tokens entering is a mess

wicked gust
#

So imo it be better for the 1 or 2 style of removal and the hard instant speed kind

#

That way o1 or 2 I can still clone if needed

deft belfry
#

i think the copy with enchantment is that if you put two on the same creature

#

it becomes really hard to remove without a sac outlet

wicked gust
#

I mean...I never thought about that

#

Ok so please list out all thr mew cards you suggested to add so I can add em all easier

deft belfry
#

i would swap reliquary for the valgavoth lair

#

and add in satyr enchanter enchantress presence for draws

#

hallow haunting instead of doubling season as win con?

wicked gust
#

Makes sense

deft belfry
#

if you dont mind sorcery speed and cant target non creature, i would do the elk trans over beast within, 1 less mana get a draw, similar to elephant/midnight stroke for darksteel bug

#

if you need/want instant speed, no change needed

#

its also a play style thing

#

to have open mana and plan ahead to react to unexpect/ last moment counter play

#

i can predict a turn ahead so sorcery speed isnt a problem for my decks, but i dont have enough removals for everyone so i have to hold it much longer than others to wait for the big threat

wicked gust
wicked gust
#

....should I add [[sire of seven deaths]] to either deck for shits and giggles? Lol

shrewd zealotBOT
wicked gust
#

Also...I just realized the suggestion for [[nyx hydra]] is like a 1 time thing ..as I can't copy it for its full affect. Vest case scenario it's an aura that gives a creature trample and reach, nothing else

shrewd zealotBOT
wicked gust
#

Also, would it be too op to add [[light paws]] and/or [[pearl ear]] to the deck?

shrewd zealotBOT
#

Multiple cards match “pearl ear”, can you be more specific?

wicked gust
#

[[Pearl ear advisor]]

shrewd zealotBOT
wicked gust
#

Pearl is an argument as an upgrade to the satyr...

deft belfry
deft belfry
deft belfry
#

its one of those cards that the game almost resolves around it when it is out on baord

deft belfry
#

and i am also a sucker for cost reduction so i definitely like the option of going for much higher casting cost auras

#

the other thing about nyxhydra is that with bestow, it sort of have a second life out of it

#

at 4 mana, as an aura it is on par with Gaea's embrance missing the regenerate

#

and its also not an aura while it is in the library if that matters

wicked gust
#

Fair enough, I think the aura deck is set that I cut light paws as it maybe a bit too good for b2, but if it seems weak I'll try to add it in

limber radish
#

Curious if you’ll humor me with this [[Shadow the hedgehog]] deck.
https://moxfield.com/decks/4yy5RuR-ukCdDOL2Xa8I0A
Ive played a few games online with other iterations and they’ve gone decent. I have my 100 cards but I also have 100 cards in my maybe pile.
This deck is aimed to be bracket 2 if that makes a difference

shrewd zealotBOT
#

Legendary Creature — Hedgehog Mercenary
Haste
Whenever Shadow the Hedgehog or another creature you control with flash or haste dies, draw a card.
Chaos Control — Each spell you cast has split second if mana from an artifact was spent to cast it. (As long as it's on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
4/2

deft belfry
shrewd zealotBOT
deft belfry
#

i think the only thing i see would be [[dan lewis]] synergy in the 99...

shrewd zealotBOT
deft belfry
#

and the downside is kinda big since there is now a risk of losing a lot more to non-land targeting artifact removal

#

[[the ironcrag]]

shrewd zealotBOT
deft belfry
#

i think i see dan lewis closer to a ramp piece for nihira

shrewd zealotBOT
wicked gust
#

It's for a silly thing I wanna try as a friend who also helps me deck build is obsessed with him and think he be a good way to finish a game

wicked gust
#

If he dont work out ill remove him and the lands for regular ones

deft belfry
#

i guess, as long as you arent up against too much removals you still be okay

#

[[osgir constructor]]

shrewd zealotBOT
deft belfry
#

it open up to this in the 99 as well

#

it sort of act like a Myriad landscape along with artifact ramp

#

[[godsend]] looks so weak 🤣

shrewd zealotBOT
deft belfry
#

as much as i love rakdos [[!sword of sinew and steel]] is byfar one of the weakest of its cycle (other than a 1 or2 others). in commander there are hardly any planeswalkers to destroy etc or blockers in those colours. somewhat of a give away by the card's popularity and price tag

wicked gust
#

Better replacement for those 2 for removal?

#

Tbh

deft belfry
#

overall deck is fine, you can fine tune it as you play test and swap out things you dont need or play with other fun pieces

wicked gust
#

[[Blacksmith's talent]]

shrewd zealotBOT
#

Enchantment — Class
(Gain the next level as a sorcery to add its ability.)
When this Class enters, create a colorless Equipment artifact token named Sword with "Equipped creature gets +1/+1" and equip mana2.
mana2manar: Level 2
At the beginning of combat on your turn, attach target Equipment you control to up to one target creature you control.
mana3manar: Level 3
During your turn, equipped creatures you control have double strike and haste.

deft belfry
#

i played this talent for a few games

wicked gust
#

If lvl 3 and force a player to block the commander with Godsend

deft belfry
#

never really got to lv 3 unless i have nothing better to do

wicked gust
#

They cant cast their commander

#

I think?

deft belfry
#

doesnt work

#

[[!godsend]]

shrewd zealotBOT
deft belfry
#

its a trigger ability, after it resolves, they will just put the commander back in the command zone with replacement

wicked gust
#

Rip

deft belfry
#

you would need phasing

wicked gust
#

Than ill try to find better weapon removals to replace those 2 equipment

#

Ideas?

deft belfry
#

and the [[giant growth]] pump is nothing with no evasion

shrewd zealotBOT
deft belfry
#

i would probably keep them just to play it

#

unless you have better pet cards

wicked gust
#

I mean

#

[[Kaldra compleat]]

shrewd zealotBOT
wicked gust
#

[[Ultima weapon]]

shrewd zealotBOT
deft belfry
#

fair enough, those can go along with your [[brass squire]] / hammer stuff to free equip

shrewd zealotBOT
wicked gust
#

But the cmc is high

deft belfry
#

yea will take time to get them out

wicked gust
#

Less i added enough cost reducers

#

Or add [[Bureau Headmaster]] too

shrewd zealotBOT
wicked gust
#

The rakdos evasion is good though

#

For the Sinew steele

deft belfry
#

protection is good evasion against the right opponent

#

red + black seems to be the less popular colours though in commander although mono black is also most played out of the 5 mono colours

wicked gust
#

Which is funny I hardly see mono black

#

Maybe 2 times as of the last 4 months

deft belfry
#

note that those statistics are old and its all over the place with power level too

wicked gust
#

I see a lot more 3 color

deft belfry
#

yeah i dont see much mono black myself but apparently its the most popular out of mono colours

#

just pure mono colour wise

#

i saw more mono blue

wicked gust
#

I see more mono green

#

But

deft belfry
#

yeah same, mostly 3 colours, i like 2 colours the most

wicked gust
#

I love mono red

#

The last games I played using my [[Calamity galloping inferno]] I won hard lol

shrewd zealotBOT
deft belfry
#

and green or black is usually one of the colours i see in those 3 colour decks

wicked gust
#

But I did get a wish claw Talisman and got [[Extraplanar Lens]] but 2 other ppl wasable to use jt too

shrewd zealotBOT
deft belfry
#

B3 + its like all blue with counterspells crap 🫠

wicked gust
#

Why I don't play b3

deft belfry
#

i did bought myself a cheap* copy of [[$chimil the inner sun]]

shrewd zealotBOT
deft belfry
#

[[!chimil the inner sun]]

deft belfry
#

above my average price range but this one is worth the $

#

even if the first clause doesnt do anything for me, the discovery is still going to be free card draw at worse

deft belfry
# wicked gust I see a lot more 3 color

and the other part is that, just because they are multi colour, doesnt mean all their creatures are going to be multi colour. creature blockers from most to least: green > white > black/blue (with tokens) > red (spellslinger heavy decks)

#

so hearth and home is superior in terms of combat protection compare to sinew and steel
while black would technically have more target removal than green will even have for creatures because no one really play a fight/bite deck

#

but then i dont often see anyone [[go for the throat]] just because they have black.

shrewd zealotBOT
deft belfry
#

most of the time, the other colour in the deck is their primary focus and black is more like the support colour to get there

#

so its like 5% of a deck in those colours vs 30% of the deck in another colour for example

#

pro red is nice because it let you protect your own red wipe

#

but those are niche cases scenarios

deft belfry
shrewd zealotBOT
deft belfry
#

or do you

#

is the special guest reprint new i bought the old version before this set was revealed

#

as mentioned before there are probably not enough discard to keep [[monument of endurance]]

shrewd zealotBOT
wicked gust
deft belfry
#

leng + your commander +1 discard would actually turn the draw 2 into draw 1 mill 1, i think its better to just lose what you discard in that case

#

its not a trigger

#

its a REPLACEMENT

wicked gust
#

Fudge

deft belfry
#

leng can either keep the thing you discard or set up your top deck card draw

#

aka miracle

wicked gust
#

Rip

deft belfry
#

its kinda funny how the card pretty much exist for two things

#

counter discard decks

#

or create fake miracles

wicked gust
#

Lol

#

Than need 5 cuts

deft belfry
#

are you keeping monuments

wicked gust
#

I could it is just great value in a deck where you discard s lot

deft belfry
#

because under normal circumstances, it only work once per turn with your commander

#

you dont discard 10+ times per round over the course of a round on other player's turn

#

and regardless of monument [[collectors vault]] is a weak ass card i hate to see

shrewd zealotBOT
deft belfry
#

i am still testing it in a grave combo deck that currently has 0% win rate

#

i wouldnt use it in another deck consider how bad its rate is

#

4 mana looting and gives back a treasure

#

even if you put it as "mana3" thats still not [[endless atlas]] card draw

shrewd zealotBOT
deft belfry
#

it can trigger draw, discard, and treasure at instant speed but doesnt do any of those things well

#

[[matzalantli the great door]]

shrewd zealotBOT
#

Legendary Artifact
manat: Draw a card, then discard a card.
mana4, manat: Transform Matzalantli. Activate only if there are four or more permanent types among cards in your graveyard. (Artifact, battle, creature, enchantment, land, and planeswalker are permanent types.)

The Core
Legendary Land
(Transforms from Matzalantli.)
Fathomless descentmanat: Add X mana of any one color, where X is the number of permanent cards in your graveyard.
Centuries ago, under siege from the Mycotyrant, the Oltec sealed the Core off from the world... until Huatli's party arrived.

deft belfry
#

this thing... is slow, but the payoff can be worth while if a deck can untap with it. most importantly its more cost efficient that can tap for free. yet it still doesnt go in every deck

#

vault is basically a worse version of this imo

#

[[tomb of legend]] is what i usually run for the draw because i dont want endless atlas 4 mana per card +2 each card after etc

shrewd zealotBOT
#

No card found for “tomb of legend”

deft belfry
#

but in your case you cant attack with planeswalker

#

[[tome of legend]]

shrewd zealotBOT
deft belfry
#

i think you may not need [[!sword of the animist]] here as well

deft belfry
#

just not very many early attacks and want sorcery speed equip when a pheonix enter attacking

#

puts you in a weird spot when you want blockers for planeswalker but need to attack to ramp

#

so those are 4 cuts, all happens to be artifact 😅

#

reading phoenixes that i never see in any games

#

dang [[firewing phoenix]] is so bad everytime i see it XD just read it like 3 times in a row

shrewd zealotBOT
deft belfry
#

compare to squee nabob which is free

#

and even casting cost is 3

#

idk if you would ever want to use its own ability to add back to hand

#

even casting for 4 for a summoning sick 4power flyer seems bad

#

most people probably cut out [[moonshaker cavalry]] from the precon since it has a high casting cost and boardstate isnt always going to be big

shrewd zealotBOT
deft belfry
#

i am not for or against it. it can be a potential cut if it doesnt fit your theme

#

phoenix do already have flying, and some dont enter unless after an attack has been declared

#

its more for the spirit tokens alpha strike with double strike

#

[[territorial hellkite]] [[chaos dragon]] not saying those are fitting your theme, but i would use those as like a baseline for flying attacks when it comes to doing damage and what i want to get out of my mana

shrewd zealotBOT
deft belfry
#

phoenix are meant to be more resilience and raises back from the ashes

#

so as long as you can get something out of them continuously, anything should work

#

[[!nemesis phoenix]] this isnt something you ever want to hard cast

deft belfry
#

so having two attackers to attack two opponent is important to pull itself out of grave at the discounted cost and pseudo haste

#

going in that direction, if you want defense, i can see [[reconnaisance]] being a good option

shrewd zealotBOT
deft belfry
#

but for the most part, you just need lot of attackers to share the love

#

even [[quintorious loremaster]] could be a cut

shrewd zealotBOT
#

Legendary Creature — Elephant Cleric
Vigilance
At the beginning of your end step, exile target noncreature, nonland card from your graveyard. Create a 3/2 red and white Spirit creature token.
mana1manarmanaw, manat, Sacrifice a Spirit: Choose target card exiled with Quintorius. You may cast that card this turn without paying its mana cost. If that spell would be put into a graveyard, put it on the bottom of its owner's library instead.
3/5

deft belfry
#

because its a very slow once per turn trigger, and cannot bring back creatures, cost a lot of mana to get back your not so big spells

#

whereas ghost vacuum and currency converter are doing overtime work

#

4 artifact, firewing, loremaster are my 6 cuts here

#

@wicked gust

wicked gust
#

6 wasn't needed lol just 5 but I appreciate it

deft belfry
#

btw i dont see someone before you, but theres someone after you

wicked gust
#

Ye

wicked gust
deft belfry
limber radish
#

Using diamonds for more artifact mana sources, generally no I don’t use them

deft belfry
#

i think at that point i am willing to do colourless source and 3 mana utility rocks before i want tapped rocks but those are minor details

#

soul stone + diamond in the same deck is very weird

#

the most budget and most premium versions side by side

#

whats that joke about making the average looking girl look pretty with a bunch of ugly friends XD

limber radish
#

Haha the fridge hides the snacks

deft belfry
#

yeah that, the American version

#

game plan looks solid for the deck

limber radish
#

My defense of the diamonds is that I want to ramp turn 2 with colored mana to get shadow turn 3.

deft belfry
#

then T4 do the thing?

#

i only see 12 cards that mentions treasures, surprisingly much lesser than i expected

#

while it is easy to lower the curve or add more artifact mana [[!strike the rich]], it doesnt help with trying to steal and sac

shrewd zealotBOT
#

No card found for “strike the rich”

deft belfry
#

the gain control part seem fine

#

although it really depends on what you get to close out the game with raw combat damage

#

[[bushmeat poacher]] seems cool but very slow with once per turn sac + untapping

shrewd zealotBOT
deft belfry
#

[[captivating crew]] is also on the overcosted side even though it is potentially repeatable

shrewd zealotBOT
limber radish
#

So the issue that I’ve been running into is proper amounts of each type of thing. If I have a threaten, but not a sack outlet it’s almost not really worth it. And if I have a bunch of sack outlets and nothing to sack, it also doesn’t work. On top of that I need to have cards that just make the deck work regardless if my plan is happening

deft belfry
#

yeah, need a lot of card draw to get both side of the deck

#

if you have like 6 cards in hand

#

you can expect to only have half of that to be things you want to use

#

so each draw you get is like getting 50% the value

#

thats not counting more late game landdrops and getting flooded with mana

limber radish
#

Which is why I wanted sac outlets that draw so if shadow is out I draw 2.
I’ve debated going a bit more of a reanimator theme, but then it feels like I lose the spirit of the chaos controlling

deft belfry
#

i do see [[!activated sleeper]] here [[?activated agent]] iirc it will no longer have flash once it is out but its not that important

shrewd zealotBOT
#

No card found for “activated agent”

limber radish
#

Crew is over costed and felt bad in playtesting. I think I kept it because “it’s repeatable”

deft belfry
shrewd zealotBOT
#

Legendary Creature — Human Wizard
Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)
Other creatures you control have dethrone.
Whenever a creature you control with a +1/+1 counter on it dies, return that card to the battlefield under your control at the beginning of the next end step.
3/3

#

No card found for “bolas' discipline”

deft belfry
#

[[disciple of bolas]]

shrewd zealotBOT
deft belfry
#

power matters? sac = value

#

i hate the flavour from the MH3 green MDFC because it makes no sense why frelise disciple does the EXACT same thing

limber radish
#

Yeah but ewww green

deft belfry
#

like... did frelise taught her disciple to do what bolas is doing, or there is a spy somewhere

#

hate MH3 as the commander premium set

#

coMmander Horizon

#

i will do some goldfishing to see what stands out

#

will check if there is room for something like [[changing loyalty]]

shrewd zealotBOT
deft belfry
#

i think the best sac outlet in the game is still the altar's that bypass splitseconds

#

an uncountable living dead but you put everything in grave?, or bring everything back with the mana you got for that memorable moment of [[trilling encore]]

shrewd zealotBOT
limber radish
#

O.o

deft belfry
#

but without anger or rising of the day, the haste part is a bit rough. ofc if you have everything under control, i think you dont need shadow's card draw at that point

#

in B2 power level, i noticed i usually will win the game when i reach drawing roughly 25+ cards more than my opponent(s)

#

if i have to draw 50+ cards, unless that part of the deck's plan, i think i am doing something wrong (assume i am still not dead at that point)

#

someone else probably won the game by the time they reached 20-30+ additional draws

limber radish
#

But each threaten is a removal of something

deft belfry
#

is this a real life deck because some cards can get pretty expensive

limber radish
#

No it’s not,

deft belfry
#

yeah, i am literally looking at the threaten effect count rn

#

the deck becoems so heavy on creature removal

#

not to the point of smoke stack and [[gravepact]] but it really doesnt allow the table to keep their strongest creature out

shrewd zealotBOT
deft belfry
#

i got myself a copy of [[mutinous massacre]] havent got to play yet

shrewd zealotBOT
#

Sorcery
Choose odd or even. Destroy each creature with mana value of the chosen quality. Then gain control of all creatures until end of turn. Untap them. They gain haste until end of turn. (Zero is even.)
Kavaron's degradation poisoned many hearts, which the Monoists were happy to exploit.

deft belfry
#

most of the time, i can expect it to do what [[masscre worm]] is doing to my opponent

shrewd zealotBOT
#

No card found for “masscre worm”

deft belfry
#

get rid of all the zombies and/or do the damage to them

#

love the choose part since i always have the best option that can get rid of the bigger half the problems [[extinction event]] [[nighmare unmaking]]

shrewd zealotBOT
deft belfry
#

[[golbin bombardment]]

shrewd zealotBOT
deft belfry
#

looking into the deck ratio when people run [[young pyromancer]] & [[sedgemoor witch]]

shrewd zealotBOT
wicked gust
#

Just a quick question, about Quintorius, you suggested that [[deification]] was bad? Cause I was thinking of swapping it with the sub commander of the precon [[excava, risen past]]

shrewd zealotBOT
#

Legendary Creature — Spirit Horse
Flying, haste
Whenever Excava attacks, return up to one target artifact, creature, or non-Aura enchantment card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it. It's a 1/1 Spirit creature with flying in addition to its other types. (If a creature with a finality counter on it would die, exile it instead.)
3/3

deft belfry
#

because it means you dont have a good block and now they are just going to go for your face

#

the hexproof is about the best part but how often do that sword of sinew and steel hit your commander XD

#

Excava is okay, nothing too interesting but it can make flyers + recursion on repeat

wicked gust
#

Or target removal

deft belfry
#

in the deck with weak creatures its meh

wicked gust
#

So best to cut it yo have a better engine

deft belfry
#

if i own one, i may test it out, but i dont think the 99 wants deification

#

i would hold a [[recovery magic]] or blacksmith skill instead

shrewd zealotBOT
#

No card found for “recovery magic”

deft belfry
#

[[restoration magic]]

shrewd zealotBOT
deft belfry
#

unfortunately, indestructible fails to protect loyalty counters

#

only protection 's prevent damage dealt would be able to do it

wicked gust
deft belfry
#

which is what i am testing in my new superfriends aggro deck

wicked gust
#

It's cheap

wicked gust
#

[[$defication]]

shrewd zealotBOT
#
March of the Machine: The Aftermath

$0.25 • €0.38 • 0.02 TIX

March of the Machine: The Aftermath

$0.48 • €0.85 • 0.02 TIX

March of the Machine: The Aftermath

$0.29 • 0.02 TIX

March of the Machine: The Aftermath

$0.31 • €0.41 • 0.02 TIX

March of the Machine: The Aftermath

$4.17 • €2.93

deft belfry
#

making me play bad cards XD

wicked gust
#

It's cheap lol

#

Not even 50 cents

deft belfry
#

its a cheap card i dont bother buying

#

saved myself some change

#

MOM set is a meme with some broken cards

#

[[animist might]] is kinda insane on lifelink commanders

shrewd zealotBOT
deft belfry
#

i keep calling it animist bite

#

its like a pokemon move "Go, use Double Bite!" Nom Nom

#

[[leyline immersion]] refund its own mana the same turn, give mini protection, untap with at least 9 mana worth

shrewd zealotBOT
deft belfry
#

oh and you can untap with [[instill energy]]?

shrewd zealotBOT
wicked gust
shrewd zealotBOT
#

No card found for “ashling unlimited”

deft belfry
#

if spiderman doesnt exist, i think aftermath would be one of the worst received sets

#

limtless

wicked gust
#

[[Ashling limitless

#

Ffs

#

Ye

deft belfry
#

your ashling is very limited it seems :p

#

while i dont particular like the youtuber hellhound's take/ his way of expressing about cards

wicked gust
#

Fuck off I won the 1st game I had with it after personal changes no proxys

deft belfry
#

i do somewhat agree that ashling wasnt the best in some aspect

wicked gust
#

It is clunky but fun

deft belfry
#

you got enough cards to play without proxies

wicked gust
#

Best elemental tribal commander imo

wicked gust
deft belfry
#

🤦 greedy fucker with 3 wifes

#

i just want a [[twinflame traveler]] for my janks in the 99

shrewd zealotBOT
deft belfry
#

my budget roaming throne

deft belfry
#

looking at that last statement about shared animosity i recall this one

#

[[hazoret's favor]]

shrewd zealotBOT
deft belfry
#

never got a full deck out of it but i once wanted to use it with multi combat deck

shrewd zealotBOT
deft belfry
#

but the sac is perfect after taking control

#

[[hot pursuit]] is another jank i have done a few times; not enough success with it since it doesnt really take control

shrewd zealotBOT
deft belfry
#

lol [[might makes right]] this isnt something i am aware of but the flavour fits something i want to play with

shrewd zealotBOT
deft belfry
#

so i think to make threaten into [[slave of bolas]], overlaps and reusable cards are needed

shrewd zealotBOT
deft belfry
#

thief > haste + attack > sac/value triple hoops to jump through. not impossible but certainly not simple

foggy sorrel
#

what exactly is this thread?

#

i see 23k messages

deft belfry
#

me busy talking to my alternative personas

#

no its a reverse deck help

foggy sorrel
#

wdym

deft belfry
#

this

foggy sorrel
#

oh that would be good in hearthhull

deft belfry
#

hmm you are reading somer really old msg. if its [[hearthhull worldseed]] you have so many options

shrewd zealotBOT
#

Legendary Artifact — Spacecraft
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 8+.)
2+ | mana1, manat, Sacrifice a land: Draw two cards. You may play an additional land this turn.
8+ | Flying, vigilance, haste
Whenever you sacrifice a land, each opponent loses 2 life.
6/7

deft belfry
#

the 99 is stacked

foggy sorrel
#

ya

#

i have a slightly upgraded precon of it

deft belfry
#

we now have [[planar engineer]]

shrewd zealotBOT
foggy sorrel
#

not super high priority of upgrades for me the deck

limber radish
foggy sorrel
#

yeah i def want planr engineering

#

i know my friend puulled multiple of those, we're moving out of college rn tho so its somewhere in his mountain of bulk

deft belfry
#

as much as i love the artifact sac, charge counters really doesnt matter

foggy sorrel
deft belfry
#

i used to run [[greater gargadon]] just because its like a 1 mana uninteractable sacrifice outlet

shrewd zealotBOT
deft belfry
#

but having no payoff is really not the best move when you can scry 1 or surveil 1 for each creature you sac

foggy sorrel
#

wish there were functional reprints of [[pain's reward]] to put in my sygg deck, havent found any tho

shrewd zealotBOT
deft belfry
#

and again alters [[phyrexian altar]] [[ashnod altar]] are the most broken sac outlet in the game even more so with splitsecond

shrewd zealotBOT
deft belfry
#

with proxy you can easily use those to do crazy fun/dumb things without going infinite

foggy sorrel
#

altars more like ham sandwiches

#

love seeing during spoiler season for every set content creators being like guys!! new infinite combo!! and its just another altar or kitten combo

deft belfry
foggy sorrel
#

dimir sygg

deft belfry
#

ooh okay

foggy sorrel
#

[[sygg, river cutthroat]]

shrewd zealotBOT
deft belfry
#

lost 3 life draw on end step

#

yeah that

#

i forgot the "you may" but remember the rest

foggy sorrel
#

i dont run any forced draw effects in the current version of his deck, but pain's reward is just too fun to not put in it

deft belfry
#

pain reward seems fun and chaotic enough for any of my decks

#

i can see it being a burn spell that trick my table to take damage for me

foggy sorrel
#

white and red player will p much always pay a big chunk of life for it

deft belfry
#

while they think i will keep topping the bid for the draw 4

#

white do have card draw/ card advanrage, they just either dont know it or dont believe in it

foggy sorrel
#

they also have lifegain tho

deft belfry
#

i bought [[dawn's hope]] for a couple bucks, more than what i usually spend on a card but i think this one is worth its price tag

shrewd zealotBOT
#

No card found for “dawn's hope”

deft belfry
#

[[dawn of a new age]]

shrewd zealotBOT
foggy sorrel
#

oo

#

ill have to show that to person im getting into magic

deft belfry
#

2 mana drawing back 2+ is already break even

foggy sorrel
#

well actually idk if he actually ejoys go wide yet

deft belfry
#

and it actually sound thematic and flavourful for lot of decks

foggy sorrel
#

ye

deft belfry
#

you can guess by his personality maybe

foggy sorrel
#

he played a myrel list last night he found, can tell he enjoyed the perceived power from it, but it also got rly complicated with anthems and counters and doubling and stuff

deft belfry
#

if he is like a passive chill person, then Green white aka Selesnya is definite... NOT for him

#

more aggresive than Gruul irl

foggy sorrel
#

i think hes gonna try stompy dinosaurs and a spellslinger next time we play online

deft belfry
#

card not to play due to the mental stress [[cathar crusade]]

shrewd zealotBOT
foggy sorrel
#

he sent me screenshot of pantlaza and was like this guy is literally the same as my favorite dinosaur

deft belfry
#

it will swing the game alright but the amount of triggers is a design mistake

foggy sorrel
#

yeah

#

i played tokens starting out

#

i havent played tokens since

deft belfry
#

[[$cathars' crusade]]

shrewd zealotBOT
#
Innistrad Remastered

$8.30 • €5.67 • 0.03 TIX

Innistrad Remastered

$5.48 • €4.52 • 0.23 TIX

Innistrad Remastered

$13.42 • €9.74 • 2.87 TIX

Mystery Booster 2

$5.65 • €4.33 • 0.10 TIX

Jumpstart

$8.72 • €4.61

Commander Anthology Volume II

$6.62 • €5.32

Commander 2016

$8.53 • €4.63

Commander 2014

$7.85 • €4.80 • 0.03 TIX

Avacyn Restored

$8.41 • €4.59 • 0.02 TIX

deft belfry
#

i got mine one for around $6 or so CAD with remaster reprint

foggy sorrel
#

tokens are cool but like

deft belfry
#

havent played it since

foggy sorrel
#

id rather draw for turn, cast a thing, swing, and pass

deft belfry
#

i think i want to win the turn it is out so i can avoid the counter counting

foggy sorrel
#

yeah

#

and i dont feel like its quite explosive enough to be a finisher

#

like craterhoof or finale

deft belfry
#

it is explosive but not by itself

foggy sorrel
#

i mean yeah

deft belfry
#

[[call the coppercoats]]

shrewd zealotBOT
foggy sorrel
#

but uh last night

deft belfry
#

10 1/1 entering = 10 triggers = 10 counters on each for a total of 110 damage

foggy sorrel
#

he had like idk 20 soldiers out, myrel, an enchantmeent that gains life when a white creature enters, a creature that puts a +1 on each creature when gain life, and a strionic resonator

deft belfry
#

btw do you need anything for a deck?

foggy sorrel
#

and it took a minute to figure that out

#

i mean

#

i need to work on my sygg deck

#

my xenagos deck needs work but i p much know what it needs i just need money to buy the cards

deft belfry
foggy sorrel
foggy sorrel
#

how much even is [[thassa's oracle]]

shrewd zealotBOT
#

Creature — Merfolk Wizard
When this creature enters, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. (Each manau in the mana costs of permanents you control counts toward your devotion to blue.)
1/3

foggy sorrel
#

[[$thassa's oracle]]

shrewd zealotBOT
#
Mystery Booster 2

$25.12 • €16.07 • 5.13 TIX

Secret Lair Drop

$116.30 • €69.76

Magic Online Promos

7.45 TIX

Theros Beyond Death Promos

$22.93 • €13.96

Theros Beyond Death Promos

$53.23 • €33.65

Theros Beyond Death

$24.09 • €12.22 • 0.31 TIX

Theros Beyond Death

$30.68 • €17.87

foggy sorrel
#

eughhhhhhhhh

#

i mean

#

if i made no other upgrades that would fall into budget

#

but its not effiecient enough toi use thoracle

deft belfry
#

$0 for me, never buying one and i wont open enough packs to get it

#

if i end up with a proxy version, i would just have it as a eye candy collection that wont have a proper deck to go in since i dont do Cedh

foggy sorrel
#

yeah

#

my dilemma with sygg

#

is good win cons i feel like will just be generic dimir win cons like thoracle

#

i want to win with burn and goad and stuff

#

but i am not in red so its inefficient asf

deft belfry
#

[[mind bomb]] this jank i will be trying to play along side my copy spell/ [[city on fire]]

shrewd zealotBOT
deft belfry
#

so i can literally do blue burn

foggy sorrel
#

hm

deft belfry
#

i think the table will either discard nothing and take the damage or somehow agree to avoid the damage so you dont draw, but with an obvious evasive threat, they know they cant avoid the ping

#

if the hand size is small and need those cards, there isnt too much of a choice

#

it affect yourself but because you have the draw deck, you have most selection in hand

#

its not a [[bolt wave]] since each player make the choice and its full symmetrical

shrewd zealotBOT
deft belfry
#

but thats kinda what makes it more interesting

foggy sorrel
#

when i played sygg last night, i had [[court of ambition out]] and after the first draw trigger from it people realized what i was doing and discarded every time

shrewd zealotBOT
foggy sorrel
#

which is still card advantage for me

#

and if i swing and hit for 3 that same turn im ahead 2 cards

deft belfry
#

if they discard, i think they are screw or winning really hard

foggy sorrel
#

the game did last 5ever tho

deft belfry
#

[[bladegriff prototype]] too slow, maybe B2

shrewd zealotBOT
deft belfry
#

dont need this politic in B3 power

foggy sorrel
#

bladegriff..

#

yeah i want to cut it

deft belfry
#

yeah rip

foggy sorrel
#

feels too mean in low bracket and isnt good enough in high

deft belfry
#

its not really mean because its a high cost flyer that has a attack/damage trigger

foggy sorrel
#

yeah

deft belfry
#

just to destroy the problematic threat on someone else's board

#

as long as you dont point too much attention onto yourself, there is also a chance to blame it on the person who targetted the thing

#

and not you who played and attacked with it

foggy sorrel
#

oblivion crown i want to keep because it will be funny when the rest of the deck is well built. rn its not so good as i dont draw enough

#

but lack of draw is main thing im wanting to fix rn

#

which is remedied by damage

deft belfry
#

can consider [[mill crank]]

shrewd zealotBOT
#

No card found for “mill crank”

deft belfry
#

without its infinite counterparts

shrewd zealotBOT
foggy sorrel
#

maybe

#

yeah

#

if its out early it could deck people if game goes long

deft belfry
#

and the thing about mill that everyone misses is that

#

even if mill itself doesnt win

#

it is denying spells from being casted as they all end up in grave

#

ofc some decks can take advantage of that with reanimate

#

which is where that power bracket matters even more as there are some form of grave hate against that

#

lower power tables tends to not run staples like [[scavenger grounds]] and such

shrewd zealotBOT
deft belfry
#

or wastefully use bojuka bog early on

#

i noticed some reocurring theme in here; too many auras for protection

#

and some of those pillowfort effects are lowkey nonbos with your drain plan

foggy sorrel
#

putting orange tabs on cards to consider cutting

deft belfry
#

so, depends on the drain you go for, [[!b;ppd reckoning]] & [[!propaganda]] goes against each other

shrewd zealotBOT
#

No card found for “b;ppd reckoning”

foggy sorrel
#

thats fair

#

didnt think abt that

deft belfry
#

and those are also not the only things so you can sort of put all those in a group and decide what/how many is needed

foggy sorrel
#

dissapation and propaganda could be replaced by other drain/burn things

deft belfry
#

weird grouping with [[!telepathy]] under stax

shrewd zealotBOT
foggy sorrel
#

yeah it auto put that there, unsure where eelse it goes into tho

deft belfry
#

not sure how that fit into the current theme but i will ignore it for now

#

[[tetsuko umezawa]] ... nope doesnt do 3 damage

shrewd zealotBOT
deft belfry
#

oops was thinking [[tetsuko umezawa fugitive]]

shrewd zealotBOT
deft belfry
#

still 3 toughness and so is sygg

#

was hoping that it can be guarantee life lost

#

i think its not needed, not enough creatures?

foggy sorrel
#

yeah thats kinda what im thinking

deft belfry
#

[[price of knowledge]] cost so much

shrewd zealotBOT
deft belfry
#

meh on [[vow of flight]]

shrewd zealotBOT
foggy sorrel
#

a lot of sygg lists seem to be built as rogue typal or other creature combat decks? which works just sygg doesn trigger more than once a turn cycle for that strat

deft belfry
#

doesnt goad and actually makes a thing a better blocker

foggy sorrel
#

ye

deft belfry
#

[[haunted phantsm]]

shrewd zealotBOT
#

No card found for “haunted phantsm”

deft belfry
#

[[hunted phantasm]]

shrewd zealotBOT
deft belfry
#

the [[blood seeker]] drain didnt seem that bad

shrewd zealotBOT
foggy sorrel
deft belfry
#

the 1/1 hardly matters when

foggy sorrel
#

but if im playing those lose life pillow fort effects they prolly arent coming at me

deft belfry
#

your [[hissing miasma]] also hurt them

shrewd zealotBOT
foggy sorrel
#

ye

#

this is true

deft belfry
#

[[trespasser's curse]] is one of the few curse i really like

shrewd zealotBOT
deft belfry
#

only one player though

#

but not as easily removed as a creature and also gains life

foggy sorrel
#

def adding

deft belfry
#

👌 ttyl

foggy sorrel
#

token players hate this one simpple trick

deft belfry
#

yep

foggy sorrel
#

this has been helpful

#

still have work to do methinks but is def better than it was

deft belfry
#

yeah opponent turn life loss is the hard part

foggy sorrel
#

is easy if forcing draws but i dont want that

deft belfry
#

in my dimir deck, one of my win con is [[syr konrad grim]]

shrewd zealotBOT
foggy sorrel
#

hm

deft belfry
#

i dont run mindcrank with it but it can trigger a lot more that way as well

#

it reads, anything happens, each opponent takes the hit

foggy sorrel
#

i mean konrad wouldn't be terrible in this deck it just may be kind of silver bullet-y

deft belfry
#

if your commander dies, go to command zone, thats also two triggers, with death and leaving the grave

foggy sorrel
#

mm

deft belfry
#

so its a fun interaction in the 99