#REVERSED! (EDH) Assistance!

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shrewd zealotBOT
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No card found for “titiana's staff”

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No card found for “staff of titiana”

deft belfry
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🤦

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[[staff of titania]]

shrewd zealotBOT
deft belfry
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a silly way to make forest in non green decks and gives that crappy landfall trigger on attack

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equip cost is a bit high tho

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and it runs much better with [[yavimayacradle growth]]

shrewd zealotBOT
deft belfry
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which doesnt has the same risk of urborg turning on other player's cabal coffer

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and still let your fetches tap for mana

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i think the two planar -bridge/portal cost too much

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12-14 mana to get something is too much

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[[elfhame sanctuary]]

shrewd zealotBOT
deft belfry
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hmm there is a white one but for everyone

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[[endless atlas]] for consistent draw

shrewd zealotBOT
deft belfry
shrewd zealotBOT
deft belfry
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find the name [[oath of lieges]]

shrewd zealotBOT
deft belfry
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it will trigger smuggler's share

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but not [[horn of greed]] which i think you need it for the draw anyways

shrewd zealotBOT
deft belfry
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[[treasure vault]] [[blast zone]] [[helios one]]

shrewd zealotBOT
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Land
This land enters with a charge counter on it.
manat: Add manac.
manaxmanax, manat: Put X charge counters on this land.
mana3, manat, Sacrifice this land: Destroy each nonland permanent with mana value equal to the number of charge counters on this land.

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Land
manat: Add manac.
mana1, manat: You get manae (an energy counter).
mana3, manat, Pay X manae, Sacrifice this land: Destroy target nonland permanent with mana value X. Activate only as a sorcery.
The plant is still capable of activating the devastating ARCHIMEDES satellite weapon.

deft belfry
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are all self sac lands if you need more utility

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[[idyllic grange]] more etb

shrewd zealotBOT
deft belfry
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there other 2 ways to play additional lands... [[sword of forge and frontier]] and this jank [[storm cauldron]]

shrewd zealotBOT
deft belfry
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its kind of crazy tho if you are the only that can sac with the bounce trigger, and then get it back in other ways, but bouncing the lotus is pretty awful

frank bolt
frank bolt
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Ok, I modified it quite a bit. Now its a lot better.

deft belfry
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i am just really confused with the naming and tagging

deft belfry
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perhaps due to the "good stuff historic tribal" you dont need to try for combat damage win although it is good to swing whenever you see an opening. I think [[ dolmen gate]] is not needed

shrewd zealotBOT
deft belfry
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but to rephrase, main game plan is technically going for combat, just that the win con is actually big board value, by playing as many cantrip legend as possible, its mardu identity but closer to a simic landfall value deck

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i think this type of deck basically hits the limit of what it can do, the only upgrade would just be power creeps etc

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an interesting one from recent set is [[monk gyatso]] havent seen/played one but the added protection seems nice

shrewd zealotBOT
deft belfry
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if it is historical support,[[teshar ancestor apostle]] is one that i always liked to try in those colours

shrewd zealotBOT
deft belfry
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and if you completely ignore budget, fast mana like [[mox amber]] will get to your curve quicker

shrewd zealotBOT
deft belfry
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unlike sram, there arent enough cheerio legendary but the core is the same

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since many things make treasures, if there is something that helps with storming off with more spell cast, i would add [[professional face break]] for some impulse draw

shrewd zealotBOT
deft belfry
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or stick to the current draw engine

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personally, i would prefer that over black market connection

deft belfry
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to maximize grave-reanimate synergy, it make sense to have surveil land with fetches

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quick goldfishing, after certain point its just spam cantrip and/or die to boardwipe

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[[Queen Marchesa ]] might be interest

shrewd zealotBOT
deft belfry
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[[mark of the horn]] more card advantage

shrewd zealotBOT
deft belfry
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i feel like this is actually a high price B2 deck with 3 game changers more than a B3 deck but i can be off; mainly because there aint that much interactions to stop others from ruining your game

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if there is a chance, try [[wake the dead]] to reset all the death triigger as well as ETB

shrewd zealotBOT
deft belfry
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pretty good with gandalf + triggers

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wow gandalf doubles [[ratadrabik of urborg]] too

shrewd zealotBOT
frank bolt
# deft belfry quick goldfishing, after certain point its just spam cantrip and/or die to board...

Yeah, thats what im worried about too. theres no single clear plan to win games. its a bit of mixed bag of good stuff. some of it synergizes with others, some dont. some game you might have extra combats, another one huge bodies etc. it differs a lot and kind of makes it fun to play. its not super powerful i agree, B2 would fit it better. however i love to have a draw engine as commander, you rarely run out of cards to play. you also make your land drops very consistently. ill clear out the tagging, weird tags were there to help me in the initial building phase.

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thanks for all the input, ill take a closer look a bit later!

storm fox
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thank you for all of these suggestions and tips, i'll definitely take a look at them

storm fox
shrewd zealotBOT
deft belfry
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i think i would go for more draw, because those two resemble [[splendid reclamation]] & [[aftermath analyst]]

shrewd zealotBOT
deft belfry
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without tutors to get them it will be hard to rely on them, so the commander being a draw engine is definitely a good choice

storm fox
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did i miss any good repeatable card draw that can fit in the deck?

deft belfry
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not exactly repeatable but [[coveted jewel]] can be something to look into, return with faith/sunrise

shrewd zealotBOT
deft belfry
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[[rent due]] is a recent one that power creep from past creations

shrewd zealotBOT
deft belfry
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i know you want landfall payoff; [[glyph elemental]] seems meh to me

shrewd zealotBOT
deft belfry
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note that some of your card draws wont work because having a full board of tokens out and [[!mangara, diplomat]] a lifelinker means no one will be swinging at you, so [[!trouble in pairs]] also lost a line of text

deft belfry
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in order for others to attack you, you would want to open up your side or have weak blockers, which is unlikely

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if you go a more "group hug" route to do [[howling mine]]

shrewd zealotBOT
deft belfry
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that would guarantee trouble in pairs 2nd draw and increase the second spell cast each turn as the table ended up with more cards to spend

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unfortunately there are only 2 white card with [[earthshape]] [[sandbenders' storm]] on them

shrewd zealotBOT
deft belfry
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but being an instant is pretty good

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which you can sac and come back for an extra landfall

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add [[solemn similicrum]]

shrewd zealotBOT
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No card found for “solemn similicrum”

deft belfry
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[[solemn similacrum]]

shrewd zealotBOT
deft belfry
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idk about keeping [[seer's sundial]]

shrewd zealotBOT
deft belfry
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i cant justify it even in a green deck 😅

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you can test that one out yourself

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weird interaction i find with earthbend (may need rule check) is that if i steal a land with [[realm breaker]] i think i can earthbend it to keep it around

shrewd zealotBOT
deft belfry
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[[realmbreaker invasion tree]]

shrewd zealotBOT
deft belfry
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since it checks everything in that grave, once you confirm someone is either playing a land matter/land heavy deck or have at least 1 before the mill, it is guarantee land drop every turn

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it is somewhat similar to [[thaumatic compass]] for building up your mana

shrewd zealotBOT
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Artifact
mana3, manat: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
At the beginning of your end step, if you control seven or more lands, transform this artifact.
"Clearly, it indicates the aetheric azimuth of . . ." —Jace Beleren

Spires of Orazca
Land
(Transforms from Thaumatic Compass.)
manat: Add manac.
manat: Untap target attacking creature an opponent controls and remove it from combat.
". . . a cryptic objective." —Jace Beleren

deft belfry
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just be aware of the transform doesnt tap or untap it and it will increase the landcount without a landfall trigger

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it's like a bad wethered wayfarer in this case

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i used to run both in [[zirda dawn]] commander deck

shrewd zealotBOT
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Legendary Creature — Elemental Fox
Companion — Each permanent card in your starting deck has an activated ability. (If this card is your chosen companion, you may put it into your hand from outside the game for mana3 as a sorcery.)
Abilities you activate that aren't mana abilities cost mana2 less to activate. This effect can't reduce the mana in that cost to less than one mana.
mana1, manat: Target creature can't block this turn.
3/3

deft belfry
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i like [[field of the ruins]] more than [[demonition field]]

shrewd zealotBOT
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No card found for “field of the ruins”

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Land
manat: Add manac.
mana2, manat, Sacrifice this land: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.

deft belfry
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[[field of ruins]] because it can get a landfall trigger as well as the potential to politic with an opponent to give one more mana

shrewd zealotBOT
deft belfry
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with zirda i was doing [[war room]] + [[bonder's enclave]]

shrewd zealotBOT
deft belfry
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did not go as far as [[arch of orazca]] though

shrewd zealotBOT
deft belfry
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i never tested [[roadside reliquary]] but heard good things about it when you can always draw 2 from an untapped colourless source

shrewd zealotBOT
deft belfry
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the rate is probably similar to [[hedron archive]] but without the initial casting cost

shrewd zealotBOT
deft belfry
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since you have your archaeomancer's map this should be a good fit

deft belfry
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when i am worried about lands, i usually dont bother with white since its my least favourite most hated colour i can [[!mulch]] myself to get through my deck much faster

shrewd zealotBOT
deft belfry
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attack with 2 or more creatures = draw is my impression of white

storm fox
storm fox
storm fox
shrewd zealotBOT
deft belfry
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oh, is that one not in? because its like the upgrade to welcoming vamp and rumor gatherer

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ideally you can trigger it on other players turn

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[[carekeeper talent]]

shrewd zealotBOT
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No card found for “carekeeper talent”

deft belfry
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[[care talent]]

shrewd zealotBOT
deft belfry
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but as long as they trigger like 2-3 times, the draw basically pays it all back

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outside of blue, i use [[phyrexian arena]] as the reference point, mana3 to get back 3 or more cards to beat the rate of one time [[divination]]

shrewd zealotBOT
deft belfry
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any more than that is icing on the cake

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i think you dont have to focus too hard on the phrase "draw a card"

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whenever an ability that replaces itself, put a permanent from elsewhere onto the battlefield, or net gain in hand size; are basically card advantage in white

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i am still trying to find the deck where i can use [[dewdrop cure]] effectively with or w/o gift a card, but it will always be able to get back at least 2 important pieces to give me a +1 in board state

shrewd zealotBOT
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Sorcery
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)
Return up to two target creature cards each with mana value 2 or less from your graveyard to the battlefield. If the gift was promised, instead return up to three target creature cards each with mana value 2 or less from your graveyard to the battlefield.

deft belfry
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and i dont have a deck around [[lurrus of the dream]]

shrewd zealotBOT
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Legendary Creature — Cat Nightmare
Companion — Each permanent card in your starting deck has mana value 2 or less. (If this card is your chosen companion, you may put it into your hand from outside the game for mana3 as a sorcery.)
Lifelink
Once during each of your turns, you may cast a permanent spell with mana value 2 or less from your graveyard.
3/2

deft belfry
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even the gift a card can be used to my advantage since white has [[tataru taru]] and blue has [[fairie mastermind]]

shrewd zealotBOT
deft belfry
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basically, once you figure out how much card advantage you actually need, before considering potential tutors for the extra card you need, most decks can do pretty well without an insane amount of card draws

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i would prioritize the plan in this order: Ramp > payoff > draw > "combo"

deft belfry
shrewd zealotBOT
deft belfry
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i wish mono colour play endless atlas more

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it doesnt fit my decks enough and i played almost all 2 colours+

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while the rate is technically bad

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because it can stay for a long time and use leftover mana, it is one of the more acceptable budget and easy to slot in the 99 repeatable draw

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[[$tome of legends]] is a little more $ (most people wont bat an eye for that diff) but does require some commander action

shrewd zealotBOT
deft belfry
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oh wow, its dirt cheap now

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i must have gotten ripoff 🤣 😭

sonic arrow
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There are plenty of advice online recommending people to run 38+ lands at least in their deck. I've been running my angels/holy theme deck with 33 lands and a bunch of rocks and card draw. I honestly don't find myself land screwed that much? In fact, I noticed that I run out of card advantage more often than I lack mana. Am I just coping?

The deck plays more control focused with flying beat down, Heliod + ballista, or book of exalted deed + faceless haven lockdown as main win cons. I keep hands with a couple of lands and some rock usually. Land Tax (E tutor for it possibly), Esper Sentinel, and weathered wayfarer can also get me lands.

https://moxfield.com/decks/myuTcDkFbUaz-APe0bKg3w

storm fox
shrewd zealotBOT
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Legendary Creature — Dragon Spirit
Flying, vigilance
When Ao dies, choose one —
• Look at the top seven cards of your library. Put any number of nonland permanent cards with total mana value 4 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
• Put two +1/+1 counters on each permanent you control that's a creature or Vehicle.
5/4

deft belfry
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[[combat tutorial]] i wonder if this is the playable Dinvation in commander 🤔 Anyways...

shrewd zealotBOT
deft belfry
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[[!Giada font of hope]] itself is a mana rock

deft belfry
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so as long as you hit your second land drop, untaps with giada, you have a minimal or 3 mana on T3 even if you miss this land drop

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ofc someone can mess with you by [[!shock]]ing it etc but those are the most fringe scenarios

shrewd zealotBOT
deft belfry
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So, the question comes down to, on T3, do you need to/want to hit this land drop? Is there ways to draw more cards (to raise the odd of drawing a land) ? Do you want to hit the next turn land drop and so on. Or is this enough mana to run your game plan

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now to the deck, it shows that 40 cards taps for mana

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medallion was not included

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and the monument etc

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so a thing you should do would be, make a copy of the deck, change all the Convert mana cost/ Mana value of the big stuff in the deck to match your "real" casting cost

sonic arrow
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Did that once for the salubrious snail mana base calculator... its abit of work

deft belfry
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because I doubt you have to cast [[!Sephara sky blade]] at 7

sonic arrow
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White reducers, angel reducers, giada tap for angels...

deft belfry
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i would also change walking balista to something higher than 0

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unless you hard cast those spells, you can also set them to 0 for example

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then your before/after should show a much better representation of the curve

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220 rn doesnt make too much sense

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[[folk hero]]

shrewd zealotBOT
deft belfry
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the funny thing random thing it work with is [[HOLY COW]]

shrewd zealotBOT
deft belfry
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but as a creature it is meh

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unless you always scry to the bottom to get dig deeper

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i think the curve is a bit too greedy with this amount of 5+ drop

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but for the most part it should work

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because its not like you need to cast [[!farewell]] on curve every game on T6

shrewd zealotBOT
deft belfry
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so if it is stuck in hand for like 2 more turns for the right timing it wouldnt matter

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but it does rob away the option of casting it at a point where you may potentially need it

sonic arrow
deft belfry
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fair nuf

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yeah your angel count is low

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is walking balista infinite in here

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i see the heliod

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oh yeah thats 2 card infinite lol

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moxfield didnt recognize it

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including commander i only see 15 angels

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angel creatures that draws are kinda awkward [[sanctuary warden]] [[inspiring overseer]] [[firemane commando]]

shrewd zealotBOT
deft belfry
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maybe [[battle angels of tyr]]?

shrewd zealotBOT
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Creature — Angel Knight
Flying, myriad
Whenever this creature deals combat damage to a player, draw a card if that player has more cards in hand than each other player. Then you create a Treasure token if that player controls more lands than each other player. Then you gain 3 life if that player has more life than each other player.
4/4

deft belfry
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[[exemplay of light]] looks okay

shrewd zealotBOT
deft belfry
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Tyr is there already Mb

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is [[seal of cleansing]] an alternative or second copy to disenchant

shrewd zealotBOT
deft belfry
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i thought white has equal or better version of [[return to nature]] but i guess not

shrewd zealotBOT
sonic arrow
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Im replacing gen gift with grasp of fate

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But main concern is still mana

deft belfry
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yeah, because giada only helps angels

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[[momo friendly flier]] isnt as strong in giada as i initially thought

shrewd zealotBOT
deft belfry
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how important is sun titan

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i think i rather have a basic over a 6 drop that may end up grabbing a basic

sonic arrow
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It helped me bring back stuff that was milled or destroyed

deft belfry
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[[emeria's call]] is an untapped MDFC that helps non angel XD have you ever casted it for 7?

shrewd zealotBOT
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Sorcery
Create two 4/4 white Angel Warrior creature tokens with flying. Non-Angel creatures you control gain indestructible until your next turn.
"Iona no longer guards this place. We do." —Kasla, Emeria shepherd

Emeria, Shattered Skyclave
Land
As this land enters, you may pay 3 life. If you don't, it enters tapped.
manat: Add manaw.
"You called it the castle of a god. It is less than that, and so much more." —Kasla, Emeria shepherd

sonic arrow
deft belfry
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[[planar lens]]

shrewd zealotBOT
deft belfry
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its a worse snow land

sonic arrow
deft belfry
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thats why more snow basic is better

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i do like playing panorama and [[the shire]] etc to get more basics out of the deck

shrewd zealotBOT
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Legendary Land
The Shire enters tapped unless you control a legendary creature.
manat: Add manag.
mana1manag, manat, Tap an untapped creature you control: Create a Food token.
"You must start somewhere and have some roots, and the soil of the Shire is deep." —Merry

deft belfry
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wrong name

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[[ash barren]] [[shire shirriff]]

shrewd zealotBOT
deft belfry
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nooo

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[[shire terrace]] there

shrewd zealotBOT
deft belfry
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all the [[esper panorama]] etc can do the same thing

shrewd zealotBOT
deft belfry
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i am fine with keeping emerias call but i do think that for lens to get the full potential you want more snow

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ash barren is my most commonly-used budget deck thinning fixing

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but in cases where i want cards in grave [[araumi, dead tide]] or slowly decrease my lands count in the 99

shrewd zealotBOT
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Legendary Creature — Merfolk Wizard
manat, Exile cards from your graveyard equal to the number of opponents you have: Target creature card in your graveyard gains encore until end of turn. The encore cost is equal to its mana cost. (Exile the creature card and pay its mana cost: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
1/4

deft belfry
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i have slightly more of those cycling stuff

sonic arrow
deft belfry
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or if you go expensive, fetches to get your basics

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every fetch thins out your land count

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i think you can afford to have at least 2 more tapped lands in this deck

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not too sure about [[path of ancestry]] for the scry

shrewd zealotBOT
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Land
This land enters tapped.
manat: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

deft belfry
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[[arcum;s astrolabe]] also unsure about this

shrewd zealotBOT
deft belfry
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nvm you dont have flicker synergy

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thats just 1 mana cantrip, not 0

sonic arrow
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Yeah, im not going deep into angel token route either

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So far my game plan involves a few quality angels and then I hold interaction

deft belfry
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i forgot what deck i ran it in, may have been brago

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yea, the deck is mainly interactions

sonic arrow
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Opponents dont really have that many answers to fliers

deft belfry
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which is the extra GC

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i see 4 instead of 3

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[[lavaspur boots]]

shrewd zealotBOT
deft belfry
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this one you can search with urza saga

sonic arrow
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Im considering [[Magus of the Moat]] or [[moat]] too

shrewd zealotBOT
deft belfry
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as a rakdos player in B2, i dont have enough enchantment removal so i think i will dispise moat

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played magus once and everyone acted like i am the threat to stop 20+ tokens from swinging

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had one flyer on my side

sonic arrow
deft belfry
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oh nice

sonic arrow
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With Giada they are 6/6s

deft belfry
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i do hate how it is a sorcery, and it is easy to forget it is UNTIL YOUR NEXT TURN

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for flying tribal, moat makes sense

sonic arrow
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The question is always what to cut

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Even for lands

deft belfry
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is the point of [[faceless haven]]

shrewd zealotBOT
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Snow Land
manat: Add manac.
manasmanasmanas: This land becomes a 4/3 creature with vigilance and all creature types until end of turn. It's still a land. (manas can be paid with one mana from a snow source.)
It is everywhere and nowhere, a place unbound by logic, just beyond the real.

deft belfry
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just another attacker

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or surprise block

sonic arrow
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Combos with [[book of exalted deeds]], I cannot lose the game unless opponents use land destruction

shrewd zealotBOT
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Legendary Artifact
At the beginning of your end step, if you gained 3 or more life this turn, create a 3/3 white Angel creature token with flying.
manawmanawmanaw, manat, Exile The Book of Exalted Deeds: Put an enlightened counter on target Angel. It gains "You can't lose the game and your opponents can't win the game." Activate only as a sorcery.

deft belfry
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interesting lol

sonic arrow
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Minor synergy with my snow lands as well lol

deft belfry
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8 mana avcyn do feel like a win more card but it is one of the big angels

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i think for the most part the angels, interaction, ramp, all the ratios looks fine

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it just where you can sneak in that extra overlapped effect

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is there more MDFC, any one you missed

sonic arrow
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Maybe not add anymore tapped lands?

deft belfry
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if you dont care about extort from [[blind obedience]], i think [[authority of consul]] usually does the job just fine

shrewd zealotBOT
deft belfry
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[[razorgrass ambush]] is an untapped MDFC

shrewd zealotBOT
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Instant
Razorgrass Ambush deals 3 damage to target attacking or blocking creature.
When disturbed, razorgrass skewers unwary intruders in violent, jingling bursts.

Razorgrass Field
Land
As this land enters, you may pay 3 life. If you don't, it enters tapped.
manat: Add manaw.
Leonin hide their dwellings within the Razor Fields, making approach deadly without knowledge of their secret paths.

sonic arrow
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I swapped out authority for blind obedience to slow down opponents mana rocks ramps

deft belfry
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make sense

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idk how much mana rock is at your table

sonic arrow
deft belfry
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personally i just hate consul more than blind ob

sonic arrow
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Tbh im considering this MLD just for the angel art lol

deft belfry
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not another snowland cut 🤣

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😒

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so you are in fact aimming for B4

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i cant even bring myself to put farewell in a deck that didnt have it already

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but i do love the farewell in TIdus Precon

sonic arrow
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Farewell hold priority teferi protection ProfChamp

deft belfry
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should turn all lands into creature before you farewell

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counter with earthbending

deft belfry
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let me just ... [[narset reversal]] that

shrewd zealotBOT
sonic arrow
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Alright so what's a good cut for Moat (probably need to proxy this one)

deft belfry
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i basically countered someone Tpro with my [[smoothering rug]] because the burn would kill them

shrewd zealotBOT
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No card found for “smoothering rug”

deft belfry
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[[rug of smoothering]]

shrewd zealotBOT
deft belfry
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[[$moat]]

shrewd zealotBOT
deft belfry
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its only 0.98 tix not even 1 TIX

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jk

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is [[bishop of wings]] kinda meh

shrewd zealotBOT
sonic arrow
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Hmm boardwipe protection

deft belfry
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ew

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rather have moat here

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other things has card draw or much more impactful effect

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this one just say angel on it

sonic arrow
#

True

deft belfry
#

only really helps [[vakyrie harbringer]]

shrewd zealotBOT
deft belfry
#

was [[herald of war]] ever in your list

shrewd zealotBOT
deft belfry
#

i am guessing mana5 is too high

sonic arrow
#

I replaced it with [[Serra's emissary]] as it is like a win more card to me

shrewd zealotBOT
deft belfry
#

yeah, it doesnt look like the angel /huamn support nowadays

sonic arrow
#

Im starting to think that I dont get much draw out of [[smuggler's share]]

shrewd zealotBOT
sonic arrow
#

Quite conditional

deft belfry
#

unless you pair it with [[!howling mine]] effect it can be a hit or miss

shrewd zealotBOT
deft belfry
#

so its table dependent

#

more on the passive side

#

i think with life gain and maganra, ghostly prison also stops part of the attacks from giving you draws?

#

was hoping that Herald of war works with [[hamza guardian]] but it turns out there arent really angels for it

shrewd zealotBOT
deft belfry
#

:/

sonic arrow
#

For mangara the main effect is the draw on second spell

deft belfry
#

yeah, and itself basically stops all the attack

deft belfry
sonic arrow
#

Tbh the only part of the deck I find it weak to is against colorless. Got wrecked by [[Eriette's Tempting Apple]] and aetherflux reservoir before

shrewd zealotBOT
deft belfry
#

i think thats just how the game works, [all is dust]] beats everything

#

[[all is dust]]

shrewd zealotBOT
deft belfry
#

there are no amount of MLD fixes that part of the game

#

you dont have that blue counterspell in your hand, you eat it like a boss

#

you have Teferi protection, will have to use that as the answer

#

an the rarest case, [[mana tithe]]

shrewd zealotBOT
storm fox
sonic arrow
#

Thoughts on [[Youthful Valkyrie]]?

shrewd zealotBOT
sonic arrow
#

Hmm I might reconsider [[Herald of War]] given that all but 2 creatures I play are angels or humans and a discounted witch enchanter is curcial when it counts

shrewd zealotBOT
sonic arrow
#

replace sun titan maybe

deft belfry
# sonic arrow Thoughts on [[Youthful Valkyrie]]?

seems meh, only for decks that keep on piling counters on it; but in the case of an average game it can be perceived as a low threat priority to dodge all target remove so you got this repeatable "lightning" source of beat stick until someone is faced by lethal combat damage

#

for 2 mana, if it is able to deal ... 4+ damage i think it is doable if the win con is flying combat

#

but as the game gets faster and ends earlier, i would assume you need like 8 to 10 damage

deft belfry
#

perhaps [[wedding ring]] is a card you can consider at your table

shrewd zealotBOT
deft belfry
#

to support gay marriage to gain value more often than said smuggles share

#

hmmm [[strict proctor]] can stop the negative side effect of [[!guildless common]] and [[!lotus field]]

shrewd zealotBOT
deft belfry
#

but it really hurts you more than it helps with your current draw engine and every lnd fll trigger

shrewd zealotBOT
deft belfry
#

is [[codex shred]] in the deck to re use your reclamation spell

shrewd zealotBOT
deft belfry
#

😅

#

a thing about AO getting 4 total cmc stuff in and lot of the draws are 3 cmc makes it weird

#

and skipps all the non permanent

#

while [[inventor's fair]] can get blade of selves i think most of the time conduit of worlds is just better

shrewd zealotBOT
#

Legendary Land
At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life.
manat: Add manac.
mana4, manat, Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.

deft belfry
shrewd zealotBOT
deft belfry
#

hmm are there any white "untap lands effects"

#

[[exploration map]]

shrewd zealotBOT
deft belfry
#

[[explorer map]]

shrewd zealotBOT
deft belfry
#

[[Expedition MAP]]

shrewd zealotBOT
deft belfry
#

would search for [[flagstones of trokair]]

shrewd zealotBOT
deft belfry
#

best mono white fetch land

#

i dont see much to do with [[recruiter of the guard]]

shrewd zealotBOT
deft belfry
#

i guess it can add a draw engine or [[weathered wayfarer]]

shrewd zealotBOT
deft belfry
#

it is flexible, just not too impactful

#

[[what must be done]] and [[starfall invocation]] are interesting, although the creature that it can bring is probably just Ao for the most part

shrewd zealotBOT
deft belfry
#

[[hourglass of the lost]] is not a card i have any experience with, weird one to work with

shrewd zealotBOT
deft belfry
#

if only i can fit it in some proliferate/ remove counter [[falco sparapeactweaver]] deck

shrewd zealotBOT
deft belfry
#

ah, its taigam that remove from non creatures

#

sort of did a sorting/spliting the deck and i see 3 piles

#

the middle one is the most generic and versatile stuff, the other right left* one are the sac lands/replay lands etc

#

the right side has the etb stuff (non landfall)

#

a few things are awkward but the synergy is there

#

if the ideal set up is Lotus field + second sun rise

shrewd zealotBOT
#

Land
If this land would enter, sacrifice two untapped lands instead. If you do, put this land onto the battlefield. If you don't, put it into its owner's graveyard.
manat: Add three mana of any one color.
At what price beauty?

deft belfry
#

actually this one is the strongest one, enters untapped

#

then that would give the landfall trigger the best payoff

#

and follow up with more landfall creature spells/ value engine

#

[[restoration of eiganjo]] always has the weirdest interaction that bombazo me, how chapter 2 can target what it discard and is one of the few white ramp

shrewd zealotBOT
#

Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter.)
I — Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.
II — You may discard a card. When you do, return target permanent card with mana value 2 or less from your graveyard to the battlefield tapped.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Architect of Restoration
Enchantment Creature — Fox Monk
Vigilance
Whenever this creature attacks or blocks, create a 1/1 colorless Spirit creature token.
"A visionary looks at rubble and sees not only what was, but also what could be." —Onyx-Eye, architect of Eiganjo
3/4

deft belfry
#

anyways i may want to swap out some of that "2 power enter, draw" stuff

#

and try to go for big value payoff

#

just recall this card [[chain of silence]], probably not suitable but its an interesting way to sac lands

shrewd zealotBOT
deft belfry
#

[[reaping the rewards]] is the orb with mana cost

shrewd zealotBOT
deft belfry
#

oh hey, found it [[trenching steed]]

shrewd zealotBOT
deft belfry
#

oh crap i didnt see the mana3 with that card frame XD

#

yeah, there are no 2 cmc white permanent that sac lands [[troubled healer]]

shrewd zealotBOT
deft belfry
#

[[Dust bowl]] [[Glacial chasm]] [[rath's edge]]

shrewd zealotBOT
#

Land
Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When this land enters, sacrifice a land.
Creatures you control can't attack.
Prevent all damage that would be dealt to you.

deft belfry
#

[[deserted temple]] most important untapper

shrewd zealotBOT
deft belfry
#

nowhere near the power of green [[stone seeder herophant]] but it is mana positive

shrewd zealotBOT
deft belfry
#

i guess [[lost jitte]] has the store up potential but it is probably far fetch?

shrewd zealotBOT
deft belfry
#

if you end up keeping the draw package,, [[springjack pasture]] can make tokens to draw on other players turn

shrewd zealotBOT
deft belfry
#

[[adagia windswept bastion]] can be the $ upgrade

shrewd zealotBOT
deft belfry
#

neat way to make a second enchantment

#

i missed [[tectonic edge]] earlier i my search

shrewd zealotBOT
deft belfry
#

[[kjeldoran outpost]] i didnt know this card XD it makes tokens

shrewd zealotBOT
deft belfry
#

[[remote farm]] maybe...

shrewd zealotBOT
deft belfry
#

oh [[ruin of trokair]] and [[crystal veins]] are one i played

shrewd zealotBOT
wicked gust
vagrant bolt
#

Hey Monomon, i tried building an upgrade list for my buddies [[Krenko, Mob Boss]] list and i would appreciate if you could take a look at it. the list is pretty budget so no crazy expensive cards. im not too familiar with mono red so i wasnt sure if i missed any staples or not. i can send you his original list too if it helps to look at what he already had. heres my current upgrade for it: https://moxfield.com/decks/ZX9t-dhzGkCb_Ozq0Cs7rA

shrewd zealotBOT
frank bolt
#

I have another one brewing. Its spellslinger/voltron Fire Lord Azula Deck. The game plan is get Azula on the field and start casting cheap instants (that get copied) that buff/protect Azula, draw cards, and make mana/treasure tokens. All of the casting happens mostly after blockers have been declared so you can possibly get a surprise victory/kill. Its very easy to get Azula to swing for 21 commander damage. The goal is also to get rid of the other players in the same turn. This happens with finishers like Great Train Heist, Soul's Fire and Savage Beating. Ive been goldfishing this and it consistently gets a victory in turn 5. Any obvious mistakes or oversights?

storm fox
storm fox
deft belfry
#

hmm but it osmewhat defeats the purpose of those lands if you dont ramp up in mana

#

the famous equip searchers are 2 cmc

#

but no obvious cut for that, i think blade wont be a consistent thing here

#

unless you somehow make land matter and equipment stuff synergize

#

scryfall oracle:"search for equipment" etc id<=w game:paper

#

o:search (o:artifact o:equipment)

#

might be a little off but along those lines

#

perhaps [[pendant of prosperity]] interest you

shrewd zealotBOT
deft belfry
#

since the floor is 3 mana do nothing

deft belfry
#

when half the effects (creatures) are there to keep your red mana, i doubt you need more copies of a static ability

#

and 9 mana is steep for a clone

#

i wouldnt mind cutting a 2 mana rock for [[curse mirror]]

shrewd zealotBOT
deft belfry
#

[[solstice revelations]] probably do better if you have a ridiculous curve/ top deck manipulation

shrewd zealotBOT
#

Instant — Lesson
Exile cards from the top of your library until you exile a nonland card. You may cast that card without paying its mana cost if the spell's mana value is less than the number of Mountains you control. If you don't cast that card this way, put it into your hand.
Flashback mana6manar (You may cast this card from your graveyard for its flashback cost. Then exile it.)

deft belfry
#

otherwise it is just going to pay for the next 3ish mana spell

#

with equipments, its not even the full payment of that card since more mana is needed to activate it

#

other than helm of the host and batterskull, all the equip cost is at most mana3 , while [[Brass squire]] can repeatly "cheat" the cost

shrewd zealotBOT
deft belfry
#

a summoning sickness creature that needs to tap in a deck that lacks creature is not really saving too much mana

#

it is way worse than your other thing beside it

#

didnt think i will see [[bladed battle fan]] along side darksteel plate and [[!mithril coat]] in the same deck

shrewd zealotBOT
deft belfry
#

its liek the budget version, the upgrade, and the premium version all together

#

if mana cost is not the issue, i would just run mithril coat instead of all 3

#

or may not even need it since the commander can already have indestructible

#

especially since it cannot deal with a lot of the strongest removal in the game

#

mislable? those arent impulse draw

#

since the deck dont have much discard/grave cast synergy, those are fine if cut

#

if you really want card draw, there is the premium [[throne of the eldrain]]

shrewd zealotBOT
deft belfry
#

a weird thing about "not losing mana" type of mana storage is that, lot of the times, you dont actually want to spend mana

#

if T3 , tap 3 (R) lands for [[!eletro assaulting battery]]

deft belfry
#

T4, spend nothing, no land drop. T5 there is still going to be a total of 6 mana

#

enough to cast Ozai if those are duo colour

#

so i think keeping the mana until you find that "big game ending spell" is going to be better than using it for inefficient resources

#

make every spell count since red lack card advantage

#

instead of [[sword of vengence]], i prefer [[darksteel axe]] [[ace baseball bat]] or [[O-naginata]], just without the vigilance to block, but none of which gets it over the 10 power so a third hits is still required

shrewd zealotBOT
deft belfry
#

as for vigilance, there is [[forebear blade]]

shrewd zealotBOT
deft belfry
#

anything that cheat the cost really

#

first strike is also not needed when your commander can gain indestructible to survive combat

#

overall, it maybe my bais, but i would avoid going too heavy on equipment when the creature i want to play the most each game, is a 6 drop (kind of 8 if you count its 6 mana ability). Since it will never come out before T4. I have done rakdos commander with a bit over 12 equipments; i drew 0 creature all game, and if i had one, it would still die to sword/path before i can give it hexproof

#

normal firebend cares more about using the mana at instant speed

#

with mana storage, having more sorcery speed is fine

#

i think [[horizon stone]] can be cut since there are enough redundancy in the deck

shrewd zealotBOT
deft belfry
shrewd zealotBOT
deft belfry
#

i dont really see much that is missing off the top of my head

#

is [[frevor]] worth playing?

shrewd zealotBOT
#

No card found for “frevor”

deft belfry
#

[[!fervor]]

shrewd zealotBOT
deft belfry
#

i probably wont use [[lightning bolt]] and somewhat indifference in keeping abade

shrewd zealotBOT
deft belfry
#

with great train heist, if copied, it would untap twice before the additional combat so that it doesnt really give an extra combat with your tapped attacker

#

but for the most part, it is working according to plan

#

in colour that can get unblockable for as low as 1 mana, i wouldnt play [[trailerblazer boots]]

shrewd zealotBOT
deft belfry
#

but whatever you choose, it would just be like power creep/ more efficient spells, the game plan and outcome doesnt really changes

#

2 hullbreaker horror with veyran goes so hard

#

if there are more creatures/other focus besides voltron, i can see Zada and firebending student having more value in the the deck

#

may also like [[archmage of rune ]]

shrewd zealotBOT
deft belfry
#

i think it is probably equal if not better than emeritus here

wicked gust
wicked gust
frank bolt
#

good point about train heist and boots. that archmage is going in for sure too

frank bolt
#

thanks again!

sonic arrow
#

Thoughts on [[chorale of the void]] in a [[brako merciless hunter]] deck?

shrewd zealotBOT
#

No card found for “brako merciless hunter”

sonic arrow
#

[[brako heartless hunter]]

shrewd zealotBOT
deft belfry
#

high ceiling low floor

deft belfry
deft belfry
deft belfry
#

aura always runs the risk of 2-for-1 so the commanders that works with auras are often things that has Ward on it

#

or enough card advantage to make up for the potential loss

#

so it probably depends on, how much "target" removal you have to make sure brako trigger every turn for the card draw

#

cantrip removal is not the best strategy imo

#

but normal edict lets the controller choose which wont be the highest power on their side

#

kill spell/ability main theme -> draw/reanimate subtheme

#

or ignore everything and play the card you want to play because why not

storm fox
deft belfry
#

Np, i didnt even get to put my christmas deck together and nor did i got any games to test anything XD

#

wanted to do red/white Santa Claus with Inoh

storm fox
deft belfry
#

it has more potential in other decks, definite worth play testing sometime

storm fox
#

what would you think about including something like [[cloud, midgar mercenary]]?

shrewd zealotBOT
storm fox
#

can both be found by recruiter and ao

#

and searches for the blades

#

of myriad

#

or can find some of the other equipment in there

deft belfry
#

starting from cost and body the most irrelevant part of the creature, double white is affordable (in basically 2 or less colour decks, or flexible 3-4 colour mana base) 2/1 hardly matters but if it stays around, the double trigger is really nice as if there is a Ishin or double strike that comes with it

#

but for the most part, cloud is there for the etb search, unless your opponent knows exactly what you are trying to do, i doubt most people will even attempts to count this spell

#

so it is a perfectly efficient tutor for any equipments in the game. As a second copy of your Best/fun equipment, their the value ties directly to how good/essential the equipment is to your game plan

#

with multiple target to tutor for, the flexibility is also versatile

#

i think the biggest downside is its price tag, limitation in white heavy-focused decks, and number of powerful equipments in the 99

#

a single tutor may not effectively change the outcome of the game compare to drawing a mass amount of cards but it is guarantee the card you want

#

i will probably never own or play with cloud midgar in my life but it is a really good card

#

😅

storm fox
#

i decided to instead include a [[stoneforge mystic]], does the same thing for etb, and stays around a bit longer since it has 2 toughness, it is mostly there to grab blade of selves or staff of titania currently probably

shrewd zealotBOT
deft belfry
#

fair

#

somehow it is much cheaper... right? [[$stoneforge mystic]]]

shrewd zealotBOT
#
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storm fox
#

not much, but a little bit

#

but welcome to the world of proxies i guess

#

would it be worth it to include a [[mirrorpool]]?

shrewd zealotBOT
#

Land
This land enters tapped.
manat: Add manac.
mana2manac, manat, Sacrifice this land: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
mana4manac, manat, Sacrifice this land: Create a token that's a copy of target creature you control.

deft belfry
#

for a land focused deck where you are expected to get tons of lands and selection to play the right land, a single tapped land shouldnt matter

#

6 mana clone should be enough utility to be worth it

#

crucible replay is icing on the cake

#

with sac outlet on the stack... this is actually really good

#

it goes infinite if your lands enters untapped with [[second sun rise]]

shrewd zealotBOT
deft belfry
#

thats probably the best land you can add and an oversight on my part

storm fox
storm fox
deft belfry
#

meh, its nice to have but tapped or untapped land does change landfall triggers

storm fox
#

i meant that if i would want to keep looping a second sunrise on the stack i would need a untapper

deft belfry
#

if you to go infinite yeah, otherwise it can do enough

storm fox
#

fair

deft belfry
#

snail's newest vid talks all about ramp

#

waited for that one for years XD

storm fox
#

Oh yeah, i saw that one

dim scaffold
#

Are there any enchantments (or staples in general) that would work well with [[eshki dragonclaw]] in a voltron/spellslinger deck?

shrewd zealotBOT
#

Legendary Creature — Human Warrior
Vigilance, trample, ward mana1
At the beginning of combat on your turn, if you've cast both a creature spell and a noncreature spell this turn, draw a card and put two +1/+1 counters on Eshki Dragonclaw.
"The Twice Whisperer heals. The Dragonclaw protects. Together, we will rebuild the Temur."
4/4

dim scaffold
deft belfry
#

with those abilties, my first thought would go to flying and more +1 counters synergy. i seen an interesting advanture build that maintain perfect balance between non/creature type but lot of those spells are meh in general. oh crap XD you do have the advanture version. anything that let this trigger twice would net more cards and counters. Staple? may include stronic resonator and parkers camera. ideally a non creature spell is played on the same turn eshki comes out to fulfill the requirement

#

i think i would switch harden scale for branching revolution instead

#

4 of the 7 counter ability puts more than 1

#

although i am not. a big fan of trap essence

#

there are spells that iwould cut b/c they dont seem impactful enough

#

[[claim territory]] if only it can get non forest but

shrewd zealotBOT
deft belfry
#

[[virtue of strength]] only boost basics

shrewd zealotBOT
dim scaffold
deft belfry
#

rn idk how to speed it up for a smoother opening

dim scaffold
#

arcane denial wont eat all my blue mana

deft belfry
#

true

#

consider how much you care commander out

#

i would look for protection beyond snake veil

#

anything that gives indestructible as well, i can think of 4 off the top

#

[[waterskin bend]]

shrewd zealotBOT
#

No card found for “alchmist refuge”

deft belfry
#

[[alchemist refuge]]

shrewd zealotBOT
deft belfry
#

trigger fae offering with flash creature

dim scaffold
#

oh that makes sense

#

honestly i did not read fae offering's text fully and didnt realize it was all endsteps

deft belfry
#

its one of the hardest card to use commander

wicked gust
dim scaffold
shrewd zealotBOT
deft belfry
#

oh yeah its still a GC

#

that explains why the deck thinks its B3

#

fact or fiction should do it

#

btw that omen dragon above wasnt exactly a suggestion, it cant get non forest

dim scaffold
#

yeah i'm just looking at it as a decent card for ramp rn since it's essentially kodamas reach for forests

deft belfry
#

[[$kodama reach]] whats your budge

shrewd zealotBOT
#
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deft belfry
#

budget

dim scaffold
#

kodamas reach is already in the deck

deft belfry
#

cards you already own and >$2?

dim scaffold
deft belfry
#

okay that definite open up lot of options

#

the adventure part is kind of what i m struggling with

#

rn there are nearly 50 non creature spells and lot of random small creatures

#

triggering eshki isnt an issue but the one draw 2 counters per turn is a slow engine

dim scaffold
#

i could take [[court of garenbrig]]

shrewd zealotBOT
deft belfry
#

on top of that, simple recovery such as [[!auroral procession]] + adventure two spells in one basically gurantee getting the trigger as long and you mana

deft belfry
dim scaffold
#

allows much faster snowballing for eshki

deft belfry
#

yeah, rn i think eshki dont want to be out on curve unless you can cast another free spell

#

land + 2 spells to draw 1 is going to go down in cards every turn

#

[[Beluna Grandsquall]] can be considered

shrewd zealotBOT
cold quartz
#

hey monomon, once you finish helping them would you mind taking a look at my deck and give some advice on what you would change/cut? this is my first deck ive created and im trying to have it be roughly mid bracket 3. thank you! https://moxfield.com/decks/I1CxGtc0kEag7RH2dcpY6w

wicked gust
#

Uh, no clue tbh, maybe a version but this is a new one

#

A LOTS different

deft belfry
#

i think. the creature count is a lot higher than i expected, and i would probably aim for weird fliers such as [[chaos dragon]]

shrewd zealotBOT
wicked gust
#

I could cut some creatures but idk what to replace them with

#

Maybe go to like 26/27?

#

And idk what other weird flyers there could be

deft belfry
#

i really wish [[stand or fall]] can affect oppo's combat like [[fight or flight]]

shrewd zealotBOT
deft belfry
#

:c

#

doesnt work the way i want in here

wicked gust
#

Rip

#

So cut to 27ish creatures?

#

Could add in a few silly stuff that's burn related from the Endless Punishment precon

deft belfry
#

since its group slug theme, and spiteful vision hurt you more with phyrexian arena i'd probably go for the [[scrawling crawler]]

shrewd zealotBOT
deft belfry
#

this one at least doesnt drain yourself

wicked gust
#

Fair

#

As in swap arena for the Crawler

deft belfry
#

any special attachment to this card? [[Totentanz, Swarm Piper]]

shrewd zealotBOT
deft belfry
#

[[bedlam]] as the chaos player i love this so much but theres no reprint$

shrewd zealotBOT
wicked gust
#

Ita fine

wicked gust
shrewd zealotBOT
deft belfry
#

if able

#

unblockable override that

#

invasion plan turns attckers into killer mode

wicked gust
#

So...its good they are both in the deck?

deft belfry
#

i think so

wicked gust
#

...my brain lol

deft belfry
#

table dying = good?

wicked gust
deft belfry
#

vampire nighthawk has powercreep but annoying to keep track of power

wicked gust
#

And both on the board and how they works out

deft belfry
#

flying attack

#

non reach / flying cant block it

#

hmm i wonder if you need sac outlet such as [[goblin bombardment]] i will goldfish for that

shrewd zealotBOT
wicked gust
#

Eh I don't think so?

deft belfry
#

because [[brazen cannoade]] + attacking creature dying = profit

shrewd zealotBOT
wicked gust
#

Both are in my mardu surge deck lol

#

So yes but idk if it will work well here

deft belfry
#

the fun of blade of selves on kardur to goad and drain every turn tho, even more insane if the token lives to drain 3 life per dying attacker

wicked gust
#

Idk if ill have enough creature tokens ir creatures period to sac on attack that be worth it

deft belfry
#

fair

wicked gust
#

Especially if we're cutting creatures down

deft belfry
#

the upgrade i mentioned [[ nighthawk scavenger]]

shrewd zealotBOT
deft belfry
#

more annoy but usually 4+ power

#

[[scrythe specter]] ... interesting to see this never seen it in a game

shrewd zealotBOT
wicked gust
deft belfry
#

idk if you want to try [[blitzball]] but its kind of sphere's upgrade

shrewd zealotBOT
deft belfry
#

but cant sac whenever you want

wicked gust
#

Eh

#

Maybe

#

I also wouldn't mind having both Nighthawk in for flyers

deft belfry
#

i guess

#

the avatar cards i assume are the new adds

#

idk if the airship works

wicked gust
#

Actually not many avatar cards I think i could add other than [[zuko conflict]]

shrewd zealotBOT
wicked gust
#

Which is in the deck

deft belfry
#

[[the falcon airship restore]]

shrewd zealotBOT
wicked gust
#

A last minute personal add to get back a few creature cards

deft belfry
#

[[fire nation drill]] potential fire bending cards, and other vehicle fleet seems more fitting

shrewd zealotBOT
wicked gust
#

Eh maybe?

deft belfry
#

anyways a bit conflicted in the 7 drops

#

kawrvek is more fitting (big removal magnet btw) but primordial is usually doing much more

#

yet not very many ways to reanimate it

wicked gust
#

Why the ship is in

deft belfry
#

but how do they get in grave?

wicked gust
#

I assume removed via destroy lol

deft belfry
#

[[bitter triump?

wicked gust
#

Or you going to suggest a sac

#

Yep lol

deft belfry
#

[[bitter triump]]?

shrewd zealotBOT
wicked gust
#

Figured you suggest sac theme

deft belfry
#

thats discard not sac

wicked gust
#

Ah

#

I always assume sac with rakdos

deft belfry
#

sac is more like [[explosion man]]

shrewd zealotBOT
#

No card found for “explosion man”

deft belfry
#

[[explosive man]]

shrewd zealotBOT
#

No card found for “explosive man”

wicked gust
#

[[Combustion man]]

shrewd zealotBOT
wicked gust
#

Which funny enough I just added him

deft belfry
#

i forgot the guy but he looks so fun and dumb for my taste

wicked gust
#

As an attacker for my deck

deft belfry
#

red ENCHATMENT removal

#

i didnt buy him since i dont have a use for this 5 drop creature

cold quartz
#

im still sad its not sparky sparky boom man

deft belfry
#

i should have brought myself the star althete but it does feel a bit dumb from the flavour perspective

#

dont know who but combustion man works for me

#

without power increase [[ baeloth barrityl ]] may not work

shrewd zealotBOT
#

Legendary Creature — Elf Shaman
Creatures your opponents control with power less than Baeloth Barrityl's power are goaded. (They attack each combat if able and attack a player other than you if able.)
Whenever a goaded attacking or blocking creature dies, you create a Treasure token.
Choose a Background (You can have a Background as a second commander.)
2/5

wicked gust
#

Yea seeing it now

deft belfry
#

maybe my perfence but i dont see as much value out of [[indulgent tormentor]]

shrewd zealotBOT
deft belfry
#

it say upkeep lightning bolt

#

or an unimportant token sac

wicked gust
#

That goes to 100 cards again

#

But fait bit of creatures still

deft belfry
#

i like [[master of feast ]] tho XD

shrewd zealotBOT
wicked gust
#

That's a more weird group hug or gross piece for [[sheoldread Apocalypse]]

shrewd zealotBOT
deft belfry
#

😊 "hey guys i am helping" watch underworld dream, crawler , spiteful all triiggers

wicked gust
#

Idk lol

#

Maybe

deft belfry
#

karvek chaos tech [[helm of awakening]][[mare flare]]

shrewd zealotBOT
#

No card found for “mare flare”

deft belfry
#

[[mana flare]]

shrewd zealotBOT
wicked gust
#

Don't give me other deck ideas in my fav colors lol

#

Focusing on my current one

deft belfry
#

tbf i run master of the feast mainly because it is a big flyer that my opponent dont want to kill

wicked gust
#

[[Master of the feast]]

shrewd zealotBOT
deft belfry
#

😈

wicked gust
#

Oh duh

deft belfry
#

how else do i get rid all the deck ideas in my head

wicked gust
#

I mean I see it

#

If I cant find other adds

deft belfry
#

i dont think you nned more flyer rn

wicked gust
#

Is 31 still too many creatures in a dexk like this?

deft belfry
#

meh its fine

#

main game plan is forced combat and burn

wicked gust
#

So overall how is the deck now?

#

Kind of iffy on [[goblin spymaster]]

shrewd zealotBOT
deft belfry
#

oh [[ secret tunnell]] is weaker than i though

shrewd zealotBOT
#

Land — Cave
This land can't be blocked.
manat: Add manac.
mana4, manat: Two target creatures you control that share a creature type can't be blocked this turn.
"I forget the next couple of lines, but then it goes...'Secret tunnel! Secret tunnel!" —Chong, nomad musician

wicked gust
#

Oh shit yea

deft belfry
#

yeah spymaster doesnt do a lot becasuse

#

end step the token is just going to block

wicked gust
#

So cut it for something else

deft belfry
#

it works with blood artist more

#

as much as i want to see [[the murasame]]

shrewd zealotBOT
#

No card found for “the murasame”

deft belfry
#

i think there might be too many artifact at this rate

wicked gust
#

Could cut some

#

I only added the protection boots for protecting the good creatures

#

Idk if they are needed

deft belfry
#

cannot cut sword heart and home

wicked gust
#

It repeats too much with the commander

#

And great mana grabbing

deft belfry
#

if you have [[slice hired muscle]] it is super good

shrewd zealotBOT
#

Legendary Artifact Creature — Robot
More Than Meets the Eye mana2manar (You may cast this card converted for mana2manar.)
Double strike, haste
At the beginning of each opponent's upkeep, you may have that player gain control of Slicer until end of turn. If you do, untap Slicer, goad it, and it can't be sacrificed this turn. If you don't, convert it.
3/4

Slicer, High-Speed Antagonist
Legendary Artifact — Vehicle
Living metal (During your turn, this Vehicle is also a creature.)
First strike, haste
Whenever Slicer deals combat damage to a player, convert it at end of combat.
3/2

wicked gust
#

Oh i do

#

A foil one too

#

I think

deft belfry
#

two basics per hit

wicked gust
#

Wait what creature would use [[masamune]] in this deck?

shrewd zealotBOT
deft belfry
#

even your commander has a death trigger

wicked gust
#

Oh duh

deft belfry
#

although the card draw one is probably stronger

#

but it is 5 to play and equip so im not sure

wicked gust
#

What card draw one?

#

The mask?

#

[[Mask of Memory]]

shrewd zealotBOT
deft belfry
#

the legenday, attacking dies = draw

wicked gust
#

Oh idk then

deft belfry
#

its in your deck

wicked gust
#

[[Mask of Griselbrand]]

shrewd zealotBOT
wicked gust
#

It was in the precon but I cut ir

deft belfry
#

[[garna bloodfist if keld]]

shrewd zealotBOT
wicked gust
#

She does seem hard to trigger

#

I tho8gjt you meant equipment lol sorry

deft belfry
#

[[stensia bloodhall]] seems so bad

shrewd zealotBOT
wicked gust
#

It's a part of the punishment precon to trigger valgavoth to draw on other people's turns

#

But could be worth cutting

deft belfry
#

[[rite of raging storm]]

shrewd zealotBOT
deft belfry
#

if the colourless mana isnt an issue it is fine to stay

#

i just perfer more utility in lands

#

ex. [[leechridden swamp]]

shrewd zealotBOT
wicked gust
deft belfry
#

[[cryptolith fragment]]

shrewd zealotBOT
#

Artifact
This artifact enters tapped.
manat: Add one mana of any color. Each player loses 1 life.
At the beginning of your upkeep, if each player has 10 or less life, transform this artifact.

Aurora of Emrakul
Creature — Eldrazi Reflection
Flying, deathtouch
Whenever this creature attacks, each opponent loses 3 life.
"I felt compelled to take the twisted stone, and I abandoned my horse's burden to accommodate its weight. Now, its continued glow illuminates my home and warms my mind." —Garner Kroft, Moorland farmer
1/4

deft belfry
#

my type of mana ramp

wicked gust
#

Interesting

deft belfry
#

[[westvale abbey]] i am trying to fit in a deck

shrewd zealotBOT
#

Land
manat: Add manac.
mana5, manat, Pay 1 life: Create a 1/1 white and black Human Cleric creature token.
mana5, manat, Sacrifice five creatures: Transform this land, then untap it.

Ormendahl, Profane Prince
Legendary Creature — Demon
Flying, lifelink, indestructible, haste
With Griselbrand gone, the Skirsdag eagerly awaited another demon to claim their devotion. Ormendahl did not make them wait long.
9/7

deft belfry
#

but its token generation and colour identity is awful for that

wicked gust
#

Oh I got it to fit in one funny enough

deft belfry
#

maybe i can play it with the master multiplied where i sac 5 attacking master

#

[[hostile inn]] is funnier

shrewd zealotBOT
#

Land
manat: Add manac.
mana1, manat, Sacrifice a creature: Put a soul counter on this land. Then if there are three or more soul counters on it, remove those counters, transform it, then untap it. Activate only as a sorcery.

Creeping Inn
Artifact Creature — Horror Construct
Whenever this creature attacks, you may exile a creature card from your graveyard. If you do, each opponent loses X life and you gain X life, where X is the number of creature cards exiled with this creature.
mana4: This creature phases out.
3/7

deft belfry
#

just not good

#

black $$has [[phyrexian. tower]] and lower$ has [[high market]]

shrewd zealotBOT
deft belfry
#

maybe someone owns an old [[miren the morning well]] and cares about the extra life

shrewd zealotBOT
deft belfry
#

once you have to pay mana it gets pretty bad

wicked gust
#

It's fine

#

Needing 3 cuts now lol

deft belfry
#

i will probably get back to this deck later getting sleepy

wicked gust
#

All good

cold quartz
#

Hell yeah

deft belfry
#

i run that with the harmless[[!valki god of lies]]

cold quartz
#

Free, no hate crime, while being a cool, never played card? Love it and got complimented on it first game I faced my buddy with it

#

Oh definitely harmless looking

deft belfry
#

best crime card imo [[secret rendervious]]

shrewd zealotBOT
cold quartz
#

Just a silly copy deck

deft belfry
#

white doing white things

cold quartz
#

White card draw going crazy

deft belfry
#

commiting crime

#

the codex shredder almost make me want to do lantern control

cold quartz
#

But yeah I have only played a couple games with the deck so far but even after those 2 I knew I wanted to change it a bit, I enjoyed the general game plan it just felt slow, like prolly average turn 10 win if i had to guess..so I added some more explosive things (you can see specifics in primer if interested in recent changes) and I want to push it more towards bracket 3 because that's what my pod generally plays at

#

So my sideboard is the game changers I'm considering adding

deft belfry
#

yeah, i dont see too many win cons

cold quartz
#

But current concerns for me is I feel like after those recent changes my creature count could be getting to low, and idk how the deck deals with go wide strategies

deft belfry
#

[[bribe]]

shrewd zealotBOT
deft belfry
#

i can think of stealing win cons

cold quartz
#

Wtf how have I never seen that card

#

That's sweet

deft belfry
#

especially if you kknow your table

#

there is one that steal artifact

#

[[predator grasp]] need to cast

shrewd zealotBOT
#

No card found for “predator grasp”

deft belfry
#

[[praetor grasp]]

shrewd zealotBOT
cold quartz
#

I don't think my pod is as big on artifacts outside of rocks, I very recently just got put onto [[Urza's Saga]] and looked at like all the 1 cost artifacts

shrewd zealotBOT
#

Enchantment Land — Urza's Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — This Saga gains "manat: Add manac."
II — This Saga gains "mana2, manat: Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost mana0 or mana1, put it onto the battlefield, then shuffle.

deft belfry
#

[[mindcrank]] can be a fun/troll card

shrewd zealotBOT
deft belfry
#

for non red decks saga can search lavpur boots for haste

#

or all the new land matter decks amulet vigor

#

counters power house the ozolith

cold quartz
#

Bribery just seems way better than praetor's grasp in most situations no? Since it's a put

deft belfry
#

if you know what people play

cold quartz
#

I usually don't since we play on TTS we change decks all the time

deft belfry
#

grasp can technically go for soomeones' best card/ win con/ force of will and use it against them while taking that oppotunity away

cold quartz
#

Makes sense

deft belfry
#

if you want generic good stuff that are fun [[ faerie artisans]]

shrewd zealotBOT
deft belfry
#

[[diviner of mist]]

shrewd zealotBOT
deft belfry
#

[[halo forager]]

shrewd zealotBOT
cold quartz
#

Oh that's cool, yeah I definitely feel like the deck could get some more blue love in it, which surprised me after I finished building it because I play blue probably the most (sorry friends)

deft belfry
#

that can cheat the cost of [[envitable betrayer]]

shrewd zealotBOT
#

No card found for “envitable betrayer”

deft belfry
#

[[inevitible betrayal]]

shrewd zealotBOT
#

Sorcery
Suspend 3—mana1manaumanau (Rather than cast this card from your hand, pay mana1manaumanau and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles.

deft belfry
#

same card but suspend so technically worst

#

[[likeness looter]] i imagine you want lot of card selection

shrewd zealotBOT
cold quartz
#

What stands out to you as the more obvious cuts for these? I'm a bit hesitant to put a lot of 4-5 mana things in the deck because that's about the mana I want to cast my commander and start the engines

deft belfry
#

some surveil stuff maybe

#

yeah i am wondering how much crime you nned

cold quartz
#

Also for more/better wincons

#

I'm not sure, from my understanding ideally I want to get enough mana and have enough crime committers to do it on each of my opponents turns as well

#

If I so want or just do it all on mine

deft belfry
#

17 mana ramp do seems high

#

avatar upgrade [[bender waterskin]]

shrewd zealotBOT
cold quartz
#

That's fair, could have more discard outlets instead, I thought it could be a good fallback to just cast the big creatures outright but after playing the deck, finding the reanimators wasn't really an issue

deft belfry
#

rn i am paying lot of attention to [[Hidetsugu and Kairi]]

shrewd zealotBOT
#

Legendary Creature — Ogre Demon Dragon
Flying
When Hidetsugu and Kairi enters, draw three cards, then put two cards from your hand on top of your library in any order.
When Hidetsugu and Kairi dies, exile the top card of your library. Target opponent loses life equal to its mana value. If it's an instant or sorcery card, you may cast it without paying its mana cost.
5/4

deft belfry
#

i think its one of the biggest creature to reanime and kill at 5 mana

#

but the burn is single target which is both good and bad

cold quartz
#

With how my curve is, does that work in this since the deck is fairly low curved?

deft belfry
#

the free cast with reanimate potential is insane

cold quartz
#

Ah ok thats the bigger part makes sense

deft belfry
#

i think it comes down to, how much reanimate can you do

cold quartz
#

You think I need more than 16?

deft belfry
#

i mean the reanimate target

cold quartz
#

Ahh ok

#

More targets

deft belfry
#

those two works well. with haste i guess?

cold quartz
#

So that's kind of how I make the deck have better wincons and more explosiveness, more reanimate and less ramp things?

deft belfry
#

yeah, because if you are cheating mana cost, then a 6 drop or 10 drop makes no different

cold quartz
#

True, I was a bit bashful with them then haha

deft belfry
#

with few creatures, i think i would do [[breach the multiverse]] instead of dark realm

shrewd zealotBOT
cold quartz
#

Yeah I was definitely going back and forth on that

deft belfry
#

one game i copies it 7 times, i am not proud of that win

cold quartz
#

Hahahaha

deft belfry
#

but it was an unfortable moment

#

unforgetable*

cold quartz
#

Yeah I will say I like how the deck feels, like it's quite fair and not too policing, and leads to kind of a slow, grindy gameststate where the deck feels inevitable, I just want to do that stuff a bit faster and better

deft belfry
#

and no, my opponent did not draw enough cards to deck out

cold quartz
#

Yeah thats incredible

#

Shoulda had a [[codex shredder]] 😉

shrewd zealotBOT
deft belfry
#

[[rona disicipline]]

shrewd zealotBOT
#

No card found for “rona disicipline”

deft belfry
#

[[rona herald of invasion]]

shrewd zealotBOT
#

Legendary Creature — Human Wizard
Whenever you cast a legendary spell, untap Rona.
manat: Draw a card, then discard a card.
mana5manabp: Transform Rona. Activate only as a sorcery. (manabp can be paid with either manab or 2 life.)
1/3

Rona, Tolarian Obliterator
Legendary Creature — Phyrexian Wizard
Trample
Whenever a source deals damage to Rona, that source's controller exiles a card from their hand at random. If it's a land card, you may put it onto the battlefield under your control. Otherwise, you may cast it without paying its mana cost.
"At last, I am compleat."
5/5

deft belfry
#

hmmm maybe too far off

#

i do like the control exactly what goes to grave