#REVERSED! (EDH) Assistance!

1 messages · Page 4 of 1

deft belfry
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i think it depends on, do you see boardwipe or target removal more often in your games

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for me, i am definitely going for ways to make it untargettable

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almost all my own choices of 4+mana removal are exile / dodge regenerate

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guess i am just not a big fan of totem armor on an aura itself 😅

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i think i like [[ashioks reaper]] a little more than mangara

shrewd zealotBOT
deft belfry
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side note: when i mentioned not a fan of totem armor aura, i did not include [[umbra mystic]], which doesnt matter since its not here. that one is amazing since its EACH AURA has totem armor

shrewd zealotBOT
deft belfry
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overall deck is looking really good, i can see small fine tunings but its just how much removal/ lands/ main strategy card ratio adjustments

storm fox
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it does look weird, but goes crazy when combined with indestructible

storm fox
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i did add umbra mystic, had completely forgotten aubout that card

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the mamoth umbra is mostly there for the +3+3 and vigilance for only 3 mana, totem armor is ok to have, prevents him from dying to early destroy removal and a big blowout if he has multiple enchantments

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for war room, think i might run both

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as for the tota land count, i feel like im flooded almost every game, haven't been screwed yet (early or late game unless killian costs like 10 mana)

most games i end up having between 6-9 lands in play

deft belfry
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oh nice

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in some of my decks with low land count, i tend to find ways to thin out the lands even more, as small as [[ash barren]] and [[shire terrance]]/ panorama

shrewd zealotBOT
deft belfry
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so i decrease the chance of top decking lands as the game goes

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i used to run cycle lands but i dont like the enter tap so those got replaced

storm fox
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seems like a good idea, i don't have those rn, so i'll add them later

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question, what is your opinion about how skrelv fits in the deck?

deft belfry
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[[skrelv]]

shrewd zealotBOT
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Multiple cards match “skrelv”, can you be more specific?

deft belfry
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ah the toxic 1 thingy

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unless mother of runes, it doesnt give protection so aura dont fall off is a nice touch

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i think it is more like a gimmick in the 99

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yes, it can potentially give semi unblockable for offense and hexproof; fizzle removal for defense.

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having to wait for the summoning sickness is usually the biggest downside, whereas actual protection spells dont need

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i dont think the poison counter will matter too much, and with 40 life + lifelink, the payment is irrelvant

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it is definitely not a bad creature but its not a utility i would aim for in most decks

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if your table is "target removal" heavy

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it can deter lot of those to other player's creature

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i think that would be the best you can get out of this "Passive" ability

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acutally, i see an additional up side

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as you target a creature with an aura, it increase the chance of your opponent trying to removal your target and make the spell fizzle. with skrelv out ready to counter a removal, they are less likely to respond

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also, if someone is about to take lethal commander damage but is missing a few pt of power, you can first activate this unblockable ability, and then put an aura on for the bump, before swinging in for lethal

deft belfry
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how well is [[well of lost dream]]

shrewd zealotBOT
deft belfry
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it looks like too much mana to use it, but its. a desperate draw engine

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since i think spectra ward at 3 mana is also costing a lot, i think [[cavern lampad]] is just bad

shrewd zealotBOT
deft belfry
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4 mana for +2

storm fox
storm fox
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Also, maybe another thing to consider with skrelv is that there is a [[phyresis]] hidden in the 99 as well

shrewd zealotBOT
deft belfry
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🤷

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if it wasnt the cost reduction, i would definitely go for [[glissening oil]]

shrewd zealotBOT
deft belfry
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still no success with this card so far 😅

storm fox
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i myself made it work the one time i got it, although, it is easier to do in voltron since everything is already focused on connecting with a singular creature

deft belfry
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i dont have much chance testing infect since i play with randoms at LGS and sometimes there is this 55+ yr old cry baby

storm fox
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Damn, that sucks

storm fox
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are you maybe willing to take a look at some other decks of mine as well, maybe have some suggestions i hadn't thought about?

deft belfry
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np go ahead

storm fox
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Aight

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Then here i will have my favorite deck

deft belfry
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ehhh i dont want to be that person but i do think the land count is problematic here

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could be off by like 4 lands to get to a proper amount of hitting the curve

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first (7+5) 12 cards + a mana rock should at least get to 4 mana, ideally 5 to plan for the upcoming turn with a big play

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otherwise all the 5-6 drops are outright unplayable

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its almost like having a [[psychosis crawler]] in the commander zone

shrewd zealotBOT
deft belfry
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you want it out, so the rest of the wheels give payoff burn

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but it's higher curve makes it hard to come out first

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so until then, it is just land drops, set up, control

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i think side plan can be [[blood artist]]. This one is a personal staple since people usually build a full board in no time

shrewd zealotBOT
deft belfry
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if no one is a threat, spread the ping, if someone is causing problems, you can easily justify throwing all the damage on that person; even though it was part of your game plan all along

deft belfry
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so i have two route: cut thought vessel and embrace the discard to hand size, because more cards isnt really getting more value if those spells cannot be casted. staying on keeping the hand size, add [[decanter endless water]] due to esper tricolour

shrewd zealotBOT
deft belfry
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mass discard works well with reanimate to cheat out casting cost

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although the infinite with [[drogskol reaver]] may kill yourself as well by decking out

shrewd zealotBOT
deft belfry
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if you want ping combo, wheel + [[orchish bowmaster]]

shrewd zealotBOT
deft belfry
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otherwise the second notion theif you can run is the planswalker narset

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saw a weird card in the side deck [[zephyr singer]] probably wont have place outside of all the non combat focus decks

shrewd zealotBOT
deft belfry
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and especially not with creatures that already have flying, doesnt care about combat dmg triggers, or counter synergy

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[[game plan]] is that second copy of [[echo of eons]] but a lot worse unless yourself opponent somehow have a reason to wheel the table?

shrewd zealotBOT
deft belfry
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i think i would need to cut some big cost stuff

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[[peer into the abyss]] looks fun but a dream is hard to chase without a good foundation to stand on

shrewd zealotBOT
deft belfry
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[[austere command]] flexibility is nice, but idk if 6 mana is doable

shrewd zealotBOT
deft belfry
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[[void rend]] didnt think i will mention this card at all

shrewd zealotBOT
deft belfry
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the rate is basically the best you can get at 3 mana [[generous gift]] but the colour pips

shrewd zealotBOT
deft belfry
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is going to matter if the lands are basics, colourless sources, and the colour balance (same as a 5 colour deck without their chromatic lantern)

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i wouldnt say dont run it, but make sure the mana base is holding itself up first

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rough estimate, 50% of the lands can tap for 2 or more colours, a couple that can fetch and mana fix , the rest can tap for any one colour or maybe colourless

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i think i would rather you flood in a combo deck than to get screw

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after that, maybe consider tutors, which searching for a land isnt the worst thing you can do

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looks like [[lich's mastery]] is also an infinite that may tie the game if you have no cards left

shrewd zealotBOT
deft belfry
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[[phyrexian phobe]]

shrewd zealotBOT
deft belfry
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[[gixian phobe]]

shrewd zealotBOT
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No card found for “gixian phobe”

deft belfry
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[[gitaxian probe]]

shrewd zealotBOT
deft belfry
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[[toxic deludge]]

shrewd zealotBOT
deft belfry
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just efficient ways to make use of the life gain

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while controlling the board and getting the combo piece

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i thought of this one since i have [[massacre girl known girl]] stuck in my mind

shrewd zealotBOT
deft belfry
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overall, by the time the rate of the mana spent is over 6or7, i think it should be a lot more than just a single wheel of burning for 7 damage

deft belfry
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[[magus of jar]] slow but delay timing is decent

shrewd zealotBOT
deft belfry
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heavy on blue, can add [[saphire medallion]]

shrewd zealotBOT
deft belfry
storm fox
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Went on a camp last weekend, but im back

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I'll take a look at the suggestions later today

deft belfry
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[[flare of malice]]

shrewd zealotBOT
deft belfry
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@minor mantle not necessary something you have to include, but i would probably do this over single target/exile removal due to more synergy

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i cant compare it to a [[deadly rollick]] mechanically, but the price difference is something

shrewd zealotBOT
deft belfry
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note that if you every get a board wipe on board, AND then play Kuon that turn, it will still trigger on the end step

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so i think this maybe the perfect place for that old school rusty big mana do nothing card [[black market]]

shrewd zealotBOT
deft belfry
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otherwise, the staple version would be [[revel in riches]] or the pay life for everything [[$black markert connection]]

shrewd zealotBOT
deft belfry
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also, i would try to do [[vat of rebirth]]

shrewd zealotBOT
deft belfry
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oops wrong name, that one is already in

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[[mimic vat]] this is what i was thinking

shrewd zealotBOT
deft belfry
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but somewhat powercreeped by [[abyssal harvester]]

shrewd zealotBOT
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Creature — Demon Warlock
manat: Exile target creature card from a graveyard that was put there this turn. Create a token that's a copy of it, except it's a Nightmare in addition to its other types. Then exile all other Nightmare tokens you control.
"Till the soil, spare no soul. / Neath the darkness, nightmares grow." —Children's nursery rhyme
3/2

minor mantle
full mural
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Finally decided on which deck I’m making next, [[The Master Multiplied]] . Love the character and that he’s mechanically the opposite of one of my favorite decks [[war doctor]] . What are your thoughts on [[saw in half]] vs twinflame. The only benefit I see in Saw is that it’s instant speed and can target opponents but majority of the time it’s going to be used on my things which in effect just makes one more copy

shrewd zealotBOT
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Legendary Creature — Time Lord Doctor
Whenever one or more other permanents phase out and whenever one or more other cards are put into exile from anywhere, put a time counter on The War Doctor.
Whenever The War Doctor attacks, it deals damage equal to the number of time counters on it to any target. If a creature dealt damage this way would die this turn, exile it instead.
3/5

full mural
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[[twin flame]]

shrewd zealotBOT
full mural
shrewd zealotBOT
full mural
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Scratch that, it’s a may effect but wont trigger with the evasion stuff

minor mantle
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What about [[elegy acolyte]] for card draw, with myriad you will be attacking all opponents and if you have to sac it does create defenses with the end step leaving the battlefield

shrewd zealotBOT
deft belfry
deft belfry
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many red cards, i would try to balance it out with some black, [[ayara first of locthw ]]

shrewd zealotBOT
deft belfry
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is one that i remember off my head

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i wouldnt run this many 5drop+ creatures but its whatever

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[[rionya dire dancer]] cares about more spells in the 99 for the storm count

shrewd zealotBOT
deft belfry
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going heavy on the red side will allow for [[ruby medallion]]

shrewd zealotBOT
deft belfry
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i wouldnt use helm of the host here unfortunately

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mana9 is just too much

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as simple as [[solemn simulacrum]] will give a decent card advantage

shrewd zealotBOT
deft belfry
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i would also look for a higher density of mana to make sure i can play master out of the commander zone each game

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missing land drops will be bad in this type of deck

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even tapped lands are fine

deft belfry
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[[this is how it ends]] looks fun and thematic, but i dont think it is that great here in terms of synergy

shrewd zealotBOT
deft belfry
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most importantly, higher on the mana cost

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didnt think i will point out this card [[snuff out]] but the swamp count is low 9 + myriad landscape

shrewd zealotBOT
deft belfry
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and just in case it happens, [[blasphemous edict]] will still make you sac [[the master multiplied]]] since it is not a trigger ability

shrewd zealotBOT
deft belfry
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i used [[crippling fear]] instead

shrewd zealotBOT
deft belfry
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generally i prefer - toughness in black over [[kindred dominance]] destroy effec

shrewd zealotBOT
deft belfry
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[[reanimate]] never a bad card, although i didnt noticed too many ways to gets things into grave, which means either you have to discard down to hand size or let things dies from board. so it is conditional

shrewd zealotBOT
deft belfry
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same with [[tempt with immportality]] just not consistent

shrewd zealotBOT
deft belfry
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those are not necessarily cuts, but more for putting the focus back onto the commander, knowing how much resources you have to put into getting it out and getting the game plan of the deck; cloning legendaries

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a 6 mana 4/3 body that doesnt come with protection or haste is super weak

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even when it comes, out, gain haste, it may still die in combat. if the origial survives with unblockable [[psychic paper]] ex, the tokens are still likely to die

shrewd zealotBOT
deft belfry
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people dont block in commander the moment the block is disadvantagous for them

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so effs like [[euduring courage]] is perfect on both ends. and for non legendary, you can make clones even without master out

shrewd zealotBOT
deft belfry
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original + [[orthion hero of lavabrink]] 9 mana ability = 5 copies = +10 power each, thats 65 power worth of damage from the tokens that dies on the end step. i think just by having tons of mana will open up the options

shrewd zealotBOT
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Legendary Creature — Human Soldier
mana1manar, manat: Create a token that's a copy of another target creature you control. It gains haste. Sacrifice it at the beginning of the next end step. Activate only as a sorcery.
mana6manarmanarmanar, manat: Create five tokens that are copies of another target creature you control. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.
3/3

deft belfry
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compare to effects like [[ kindred charge]] in a non tribal deck, the board has to be in a winning position to get more out of it

shrewd zealotBOT
deft belfry
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thought of [[expedited inheritance]] it is a double edge sword; if you have the most creature on board, i think this adds to making things "harder" to block

shrewd zealotBOT
deft belfry
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because anything that can kill master will net you 3 cards until the next round, but also can give them up to 4 cards

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pretty much nothing til turn 5 commander i think having [[phyrexian dragon]] maybe ok

shrewd zealotBOT
deft belfry
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it is technically 3 mana 3 cards at best rate

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[[agent of the shadow thief]] is on the right track, but i am greedy and want more so i passed it in my build

shrewd zealotBOT
deft belfry
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a 2 drop that only work with the commander to allows it for stronger attacks is okay, not great unless its like voltron, counter synergy, or other abilities. because it only survives that combat.and not any other forms of removals,

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i used [[dragon breath]] in my case because it can work with other creatures

shrewd zealotBOT
deft belfry
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but the idea is more so, its not a card that is bonded to a 6 drop that usually has summoning sickness

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[[brazen cannonade]]

shrewd zealotBOT
deft belfry
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one of the weirdest timing/ card draw

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[[torbran thane of red fell]] still all red cards but i guess the black side doesnt matter here

shrewd zealotBOT
deft belfry
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as for protection from combat or let master's survive [[darkness]] can fog yourself if you think you want that model aspect of setting up a following turn

shrewd zealotBOT
deft belfry
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modal*

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gtg

full mural
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Is [[eomer, marshal of rohan]] worth it? Realised its a nonbo with cards that aim to give the Master evasion

shrewd zealotBOT
deft belfry
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i thought that was a really good one, because it makes it really hard to block and kill attacking master

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sort of like that gruul legend from MKM , "if you block it, it attacks again"

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worst case scenario, pseudo vigiliance

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itself as a 4/4 haste body isnt too relevant

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ideally, you can sac after combat damage to trigger it yourself, including all the draw effects

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so that if they dont block, free damage

empty bison
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Hey @deft belfry! Working on a copy commander with [[Keiga, the Tide Star]]. I don't play a lot of blue so just wondering if there is anything I'm missing? There are some silly cards in here that may not be optimal, but I would like to keep them for personal flare. I think the mana curve may be too high as well. Let me know what you think! https://archidekt.com/decks/16345890/copy

Archidekt

Keiga, the Tide Star - Commander deck

(1) Commander • (9) Artifact • (27) Creature • (7) Enchantment • (13) Instant • (38) Land • (5) Sorcery

shrewd zealotBOT
deft belfry
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the heck, that new art makes it so different

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i havent even clicked into the link and i already noticed the high curve and lack of artifact ramp

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is sapphire medallion an option or too high budget

empty bison
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Yeah, need more artifact ramp most likely. Maybe too high a budget at this moment.

deft belfry
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can run like 10-ish utility lands just to help with more mana, i dont know if [[temple of the false god]] will find a place here but i will do some goldfishing around that

shrewd zealotBOT
deft belfry
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oh lol, there is cyc rift rhystic but no medallion XD

empty bison
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I have those cards laying around. 🙂

deft belfry
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hedron/whatever 4 drop mana rocks that taps for 2 mana

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[[dragon hoard]] maybe okay too

shrewd zealotBOT
empty bison
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Ahhh ok

deft belfry
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[[dragonstorm global]] or other utility, 3 drop rocks are playable too if you want to check those out

shrewd zealotBOT
deft belfry
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[[clone]] is unfortunately the weakest of the bunch

shrewd zealotBOT
empty bison
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True

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Trade that out for more Ramp

deft belfry
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i usually go for clones that can copy my opponent's stuff 😅 my LGS "meta" has lot of players with $$ cards much prettier than my cards

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be careful with [[copy enchantment]]

shrewd zealotBOT
empty bison
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Lol nice

deft belfry
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with few targets in your own deck, it maybe a dead card

empty bison
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I thought that as well.

deft belfry
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its a strictly worse [[mirrormade]]

shrewd zealotBOT
deft belfry
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with [[vesuvan duplimancy]] try to pick things that can work with artifact lands so it gives an option for staple ramp

shrewd zealotBOT
deft belfry
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ofc artifact rocks are good copies

empty bison
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Fore sure

deft belfry
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[[liqumetal torque]] turn enchantment /planeswalkers into artifact

shrewd zealotBOT
deft belfry
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too bad it cant turn lands too

empty bison
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Ohh that is a sick card for this deck

deft belfry
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[[muddle the mixture]] can tutor tons of things

shrewd zealotBOT
empty bison
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Ohhh nice!!

deft belfry
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see double is really fun, but from my experience, it is REALLY hard to pull off

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i have like 4 games where i could get the most value out of it, which none of it really worked in my favour in the end

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at least one opponent(s) with 8 cards in grave either means

  1. they are self milling
  2. you mill them
  3. they played half their deck because they are super far ahead
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2/3 of those scenarios are dependent of the opponent and not yourself

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  1. would be like, your deck forces card draw/ weird group hug
empty bison
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For sure. Gotta cut that one after analyzing it that way.

deft belfry
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i am sure you thought of this one b/c its on theme, but the cost is too high [[lithoform engine]]

shrewd zealotBOT
deft belfry
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very specific decks make good use of it

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8 mana just to copy a permanent spell on the stack 😅

empty bison
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Yeah, had it in my piles and was on theme. Definitely mana heavy

deft belfry
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the eldrazis dont make much sense here

empty bison
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I need to think more in terms of NOW, rather than something I can do later that means nothing now.

deft belfry
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already high curve, they are only adding to the curve, blue dont struggle with card advantage card draw spells, 10 mana to draw 4 is an awful rate

empty bison
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I just wanted big creatures to copy, and didn't know where to go

deft belfry
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clones dont get cast triggers

empty bison
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Ahh true.

deft belfry
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i tyhink the normal rate of a clone effect is about 3 mana

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4 mana are the really special ones like [[clever impersonator]]

shrewd zealotBOT
deft belfry
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so if you only have to pay 3 for a [[solemn simulacrum]] you are doing better

shrewd zealotBOT
deft belfry
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[[sculpting steel]] can copy the artifact land in blue, dont remember the name tho

shrewd zealotBOT
deft belfry
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something sanctum

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[[?machine god effigy]]

shrewd zealotBOT
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2022-10-14

The ability of Machine God’s Effigy doesn’t target the creature.

2022-10-14

Except for its types and non-artifact subtypes, Machine God’s Effigy copies exactly what was printed on the original creature and nothing more (unless that creature is copying something else or is a token; see below), and it will have “manat:Add manau.” It doesn’t copy whether that creature is tapped or untapped, whether it has any counters on it or Auras attached to it, or any non-copy effects that have changed its types, color, and so on.

2022-10-14

Machine God’s Effigy will not copy any types (such as creature or enchantment) or non-artifact subtypes (such as Phyrexian or Elf) that creature had, but it will copy any supertypes, such as legendary, and artifact subtypes (such as Treasure or Vehicle). It also has the same name, so if you copy a legendary creature you control, you will need to choose one of them to put in your graveyard due to the legend rule.

2022-10-14

If Machine God’s Effigy copies a planeswalker that became a creature due to an effect, Machine God’s Effigy will have that planeswalker’s loyalty abilities but its only card type is artifact (it will still be legendary in most cases). Because it isn’t a planeswalker itself, it won’t enter the battlefield with any loyalty counters, but it also won’t die because due to not having any. Similarly, it can’t be attacked and damage can’t be dealt to it. You may activate only one loyalty ability of that permanent per turn. If it later becomes a creature and damage is dealt to it, that damage won’t remove any loyalty counters.

2022-10-14

If Machine God’s Effigy copies a Saga that has become a creature due to an effect, it will have that Saga’s chapter abilities, but it won’t get a lore counter every turn because it isn’t itself a Saga since its only card type is artifact. Unless it has the read ahead ability found on some Saga cards in the Dominaria United set, it also won’t enter the battlefield with any counters. If you do find a way to put lore counters on it, the appropriate ability or abilities will trigger. It will not be sacrificed after it has lore counters equal to its final chapter number.

2022-10-14

If Machine God’s Effigy copies a land with a basic land type that has become a creature due to an effect, it will not have any mana abilities that land had due to its land types (it will have the one it gives itself, though). For example, if a basic Forest became a creature due to some effect, and Machine God’s Effigy entered the battlefield as a copy of it, it would be a basic artifact named Forest and have “manat: Add manau,” but not the intrinsic ability “manat: Add manag.”

2022-10-14

If the copied creature has manax in its mana cost, X is 0.

2022-10-14

If the chosen creature is copying something else, then Machine God’s Effigy enters the battlefield as whatever the chosen creature is copying (with the listed exceptions).

More Rulings

There are too many rulings for this card to post, please see https://scryfall.com/card/brc/16/machine-gods-effigy#%23rulings

minor mantle
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[[seat of the synod]]

shrewd zealotBOT
deft belfry
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oops wrong command

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[[$machine god effigy]]

shrewd zealotBOT
minor mantle
deft belfry
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i guess

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i remembered that one well from the precon

empty bison
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Ohh dang

minor mantle
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For copy effects my go to is [[phyrexian metamoph]]

shrewd zealotBOT
deft belfry
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3 mana base rate ^ it is there

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copy a sol ring and you are happy

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[[endless evil]] slow but consistent and on-curve

shrewd zealotBOT
minor mantle
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It’s the most efficient that or [[phantasmal image]]

shrewd zealotBOT
deft belfry
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slow but consistent and low curve

empty bison
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Yeah, indeed. I'm seeing where I need to make major changes now.

deft belfry
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yeah image is basically the lowest curve

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besides the along with the two from UB-DWho and the recent dragon snake thingy

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[[zndrsplts judgment]] can be interesting

shrewd zealotBOT
deft belfry
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but not mana friendly

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[[stunt double]]

shrewd zealotBOT
deft belfry
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the strictly better clone

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[[clone legion]] super on theme but again that cost

shrewd zealotBOT
deft belfry
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[[soul foundry]]

shrewd zealotBOT
deft belfry
#

i dont mind [[vizier of many faces]] just because it has that flashback ability

shrewd zealotBOT
deft belfry
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but thats basically the highest cost

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[[rite of duplication]] i try to sneak in every blue decks i play

shrewd zealotBOT
empty bison
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Totally

deft belfry
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[[faerie artisans]] this - one - is - insane

shrewd zealotBOT
deft belfry
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[[synth infiltrator]] first time seeing this card, dont know if it has a place

shrewd zealotBOT
deft belfry
#

[[malleable impostor]] [[season of weaving]] [[imposter mech]] [[theoretical duplication]] the "opponent clones" i prefer

shrewd zealotBOT
deft belfry
#

instead of counterspell, i run like [[sublime epiphany]] for dramatic moment, but the versatility is very conditional

shrewd zealotBOT
deft belfry
#

[[three steps ahead]] forgot this one

shrewd zealotBOT
deft belfry
#

[[sakashima's student]] i think this one has no reprint?

shrewd zealotBOT
empty bison
#

I don't think so.

#

Great ideas. I'm excited to make some edits.

deft belfry
#

and guess what i still havent find the one spell i was looking for XD

empty bison
#

Hahaha

deft belfry
#

its triple blue mana, instant, create a token copy of target creature... scry 2 on your own turn

#

i think it say you control on it

#

depends on how you restrict yourself on the card, i think [[twinning staff]] has potential

shrewd zealotBOT
deft belfry
#

instead of countering a spell, you copy it instead

#

power move right there

#

"Let me copy your homework" the deck

empty bison
#

[[Fated Infatuation]]

shrewd zealotBOT
deft belfry
#

yes

empty bison
deft belfry
#

i like the flash type of stuff since mono blue + mana open

#

"Do my spell resolve" "hmmm do you pay the mana1 "

#

"fine i will allow it"

#

"ETB, i will target your" "[[DISALLOW]]"

shrewd zealotBOT
empty bison
#

Ohh beautiful

deft belfry
#

the fact that disallow CAN counter the spell but you let the spell resolve and then counter the ability

#

extra salt on the wound

empty bison
#

Perfect move

deft belfry
#

too bad i dont own that or the blue medallion

#

otherwise it would be the best moment

empty bison
#

Haha

#

I'm off to bed. I'll take a look in the morning. I appreciate your ideas and helping me see a different and more efficient way to go about this deck.

#

No one plays Keiga. Excited to slay with it.

deft belfry
#

alrgihty, night nite

fervent rain
#

hi i have some deck ideas and i want to know if they are sane

deft belfry
#

i only accepts insanity okay serve it up

fervent rain
#
  • zimone and dina, gate deck ramping so the first use of zimone and dina get a double draw, also with alternative wincon using cabal coffers and exsanguinate
#
  • shadowfax deck aggro using legendaries and lifegain synergies
#
  • urza prince of kroog drawgo deck copying mana artifacts or artfiact with etbs to get value each turn
deft belfry
#

too many projects pick one and start from there

fervent rain
#
  • ellie + abby artistocrat
#

i know

#

just the 4 deck ideas i have in mind

deft belfry
#

catch a breath, pick a deck that you think need the most/least amount of work to change

#

the one you struggle with, no ideas, or the one you think is going to work, just fine tuning to get it done

#

your choice

fervent rain
#

urza and zimone are the one with the easier gameplan to make

deft belfry
#

shadowfax i heard you mentioned about it, looks like a lot of themes

fervent rain
#

yes that is the one im struggling a bit

deft belfry
#

i assume the mana cost will be quite high and boros colour do have card advantage issues

fervent rain
#

that is why it is go wide and legendaries

#

to fix the card advantage issue

deft belfry
#

zimone and dina ramps hard but the early turns need some set up to go smooth, in the end it is a land deck so land count cant be too low

#

go wide doesnt fix card advantage far as i am aware but i will need to look to know for sure

#

[[mark of horn]]

shrewd zealotBOT
deft belfry
#

6 creatures attacking gets back 3 and looking at 15 cards

deft belfry
#

]][[ellie]] + [[abby]] idk the names but artistocrats in orzhov is pretty solved so there is a a strong base to go off on

shrewd zealotBOT
#

Multiple cards match “ellie”, can you be more specific?

#

Multiple cards match “abby”, can you be more specific?

deft belfry
#

no need to post each card, you can show the link
to the deck list

#

there are tons of good cards in a vacuum but they need to interact and correspond with one another within that system

fervent rain
#

i havent made a deck

#

just a list of casrds i like

deft belfry
#

start from there

#

put it all in after try to stay below 80 non land cards

#

can cut like 20 cards afterward

#

ramp and staple stuff are easy to add

#

37 lands is usually a safe spot but there are no hard rules

#

thhose numbers dont mean much

fervent rain
#

for the zimone deck

#

i was gonna go with 42

#

im gonna build the urza deck when im free

#

the timeline of turns 1/2 play value artifacts, card draws, some cheap ramp but not the focus, utility stuff turn 3 ramp, turn 4 commander with protection spell/cheap counter, then start cloning or either play spells with flash or big artifact

deft belfry
#

and these are 4 incomplete decks that arent playable or tested?

fervent rain
#

what u mena

deft belfry
#

need to see the deck to be able to know what is going on in each one

fervent rain
deft belfry
#

even if it is as memey as 99 lands and a commander, without a deck to start with, it is not possible to do anything

fervent rain
#

150 cards in the mayebbaord

deft belfry
#

ah this urza

fervent rain
#

why this urza?

#

this one of the weakest urza

deft belfry
#

are the bubbleheads the must play key caards

#

idk which one

#

i was thinking the esper one

fervent rain
#

i like them yes

deft belfry
#

are the 150 cards mostly non lands

fervent rain
#

yes

deft belfry
#

will have to make like 75 cards in this case

fervent rain
#

tbh i just wanted a vibe check for the deck ideas

#

rather than a full help for the deck

deft belfry
#

NP, and its actually faster to pick from square 0

#

assume commander stays the same, bobblehead is the focus

#

are there like 9 bobbleheads

fervent rain
#

7*

#

they are 3 mana ramp that are quadratic growth target

deft belfry
#

[[urze prince of kroog]] i think the direction will be: untap with commander, try to use some activation ability, 12 mana is unrealistic without winning really hard or having training ground out already

shrewd zealotBOT
deft belfry
#

the buff is only on artifact creatures and many of the bobble are also somewhat like equiqments that cares about targetting creatures

#

big mana is a must

#

the creature side has more flexibility

fervent rain
#

the idea is that you play drawgo

deft belfry
#

in fact, [[march of the machines]]

shrewd zealotBOT
fervent rain
#

you want to play it slow

deft belfry
#

can turn bobbles into a boardstate that function with training ground

fervent rain
#

you are going in the esper urza direction

#

this is a drawgo deck

deft belfry
#

esper has black

#

if you do draw go, you cant activate sorcery speed bobbles

#

i think it depends on how much you want to focus on the 99

#

or more on the commander

#

i mentioned MotM just now, and that one is at least 75% for the 99

fervent rain
#

the best bobblehead are the one u cast at instant speed anyway

#

why would i play march of the machines

#

i dont need a board buff

deft belfry
#

a little bit with giving the urza's anthem to your creatures but its minor icing on the cake

fervent rain
#

the deck focus on the second ability

#

cloning ramp artifacts

deft belfry
#

well, then the bobbles are irrelevant to the commander

fervent rain
#

they are 3 mana ramp with value

deft belfry
#

if you dont plan on activating them

fervent rain
#

you will

deft belfry
#

i said, turning them into creature allows for training ground cost reduction

fervent rain
#

yes and that is good

deft belfry
#

and it comes down to, how many copies you want to make, at what efficiency

#

urza making the first one at 6 is not necessary a good rate, but it can turn non creature into creatures

#

once you have a creature, you can clone it at a much lower cost

#

or higher cost for better rate like [[rite of duplication]]

shrewd zealotBOT
fervent rain
#

i dont want sorcery speed clones

deft belfry
#

most of the resources will be dedicated to the mana base anyways

#

because aside from bobbles, there are still low of ramp needed to get to the activation cost and stuff

fervent rain
#

fair

#

i gtg now will make some stuff later

deft belfry
#

k 👋

#

[[mirage mockery]] is there, does it get a pass for entwine cost 2 tokens

shrewd zealotBOT
deft belfry
#

there is something that can target the same thing twice i believe, probably has saheeli in its name

#

yes its there, [[shaeeli's artistry]]

shrewd zealotBOT
deft belfry
#

also sorcery speed tho

fervent rain
#

saheeli artistry is still good enough

deft belfry
#

is replication not good enough then?

deft belfry
#

just a question

fervent rain
#

you know

#

i might actually consider it

deft belfry
#

dont know FF well enough to get why they have cameras 😅

#

list will be tight, since my estimation is going to be like.. 45% lands+ mana rocks including bobbles, over 10% artifact matters synergy if not higher

fervent rain
#

45% mana rockS?

#

i was thinking around 14-15

deft belfry
#

forgot the word lands in there

fervent rain
#

14+38 in land+ramp

deft belfry
#

around there

fervent rain
#

luckily some of the rocks have extra effects

deft belfry
#

once you add in cloning stuff, [[vedalken archmage]] a few tutors here and there

shrewd zealotBOT
deft belfry
#

there will be like 10 cards you can really work with

#

if you want to go super heavy on artifact (which may explain [[lodestone golem]])

shrewd zealotBOT
deft belfry
#

or just few spells in general and focus only on ability

#

then you may cut down on some of those choices, such as not running both [[fabricate]] and [[scour for scrap]]

shrewd zealotBOT
deft belfry
#

i would usually stick to the higher utility one in my case

#

unless iwant to have no tutors

#

[[tameshi reality arch]] looks too confusing, i know it can do some crazy stuff

shrewd zealotBOT
deft belfry
#

but i cant juggle with 3 balls at once

fervent rain
#

it was just recursion

deft belfry
#

so much mana 😵‍💫

fervent rain
#

fair

deft belfry
#

its possible, just not my choice

#

i am trying to find the targets for [[sculpting steel] outside of bobbles

#

is the affinity draw 2 thing somewhere

#

yes i see it

#

the ideal targets [[thought monitor]] hitting land drops each turn

shrewd zealotBOT
deft belfry
#

so that bobbles dont need to tap for mana

#

and can activate the ability instead

#

[[agility bobblehead]] [[Endurance Bobblehead]] [[Strength Bobblehead
]] [[Charisma Bobblehead]] are basically "sorcery speed" ones

shrewd zealotBOT
deft belfry
#

the first two cares more about going wide to have targets to spread

#

multi target [[rogue passage]] looks strong

shrewd zealotBOT
fervent rain
#

tapper

#

they are strong if can copy it many times and can lead to wincons

deft belfry
#

yeah if you need more mana rocks

#

i really want to see [[luck bobblehead]] go of

shrewd zealotBOT
deft belfry
#

but idk how low is that chance XD

#

its like 1/ 13digit trillion or something

fervent rain
#

it gives u mana

deft belfry
#

yeah ik

#

roughly half the bobbleheads will be the treasure mana

#

its one of the lowest activation cost

#

itself + 1 so sort of 2 mana

#

intel bobbblehead would be one i prefer not to use unless you have to

#

because paying 5 when your commander is out, probably means you are running behind

#

ofc if it draws 7 for a new hand, that would be a diff story

#

but then i probably want that 7 cards on my turn instead of doing draw go, so it again somewhat becomes a sorcery spell effect

#

[[perception bobblehead]] this i remember this least

shrewd zealotBOT
deft belfry
#

sort of a cascade thing combined

#

[[mendicant core guidelight]] i think this somewhat ignores lot of what the deck is doing but it is also kinda the good stuff card

shrewd zealotBOT
#

Legendary Artifact Creature — Robot
Mendicant Core's power is equal to the number of artifacts you control.
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
Max speed — Whenever you cast an artifact spell, you may pay mana1. If you do, copy it. (The copy becomes a token.)
*/3

deft belfry
#

its basically just a stat monster, at least a 3/5, probably lethal if given unblockable

#

speed wont matter 90% of the time, but the potential copy is there

#

feels like its the power creep version of [[filigree attendant]] and [[cephalopod sentry]]

shrewd zealotBOT
deft belfry
#

any cards that say that text on it "number of artifacts"

#

[[barracks of the thousand]] [[darksteel juggernaut]] i think this is a theme where once you go into it, there are not much room for much else

shrewd zealotBOT
#

Legendary Artifact
When Thousand Moons Smithy enters, create a white Gnome Soldier artifact creature token with "This token's power and toughness are each equal to the number of artifacts and/or creatures you control."
At the beginning of your first main phase, you may tap five untapped artifacts and/or creatures you control. If you do, transform Thousand Moons Smithy.

Barracks of the Thousand
Legendary Artifact Land
(Transforms from Thousand Moons Smithy.)
manat: Add manaw.
Whenever you cast an artifact or creature spell using mana produced by Barracks of the Thousand, create a white Gnome Soldier artifact creature token with "This token's power and toughness are each equal to the number of artifacts and/or creatures you control."

deft belfry
#

i would probably stop at the first 2 creatures unless you want do the big beater thing

#

it also deincentize using commander's slow cloning ability

fervent rain
#

[[esper sentinel]]

shrewd zealotBOT
deft belfry
#

finally find the name [[fomori vault]]

shrewd zealotBOT
fervent rain
#

4 mana draw a card?

deft belfry
#

draw a card out of 25 cards

fervent rain
#

it is a land

#

fair

#

will think abut it later

deft belfry
#

its a tutor land on repeat

#

but i think its freaken pricey

#

[[$formori vault]]

shrewd zealotBOT
deft belfry
#

probably the most expensive card i can think of (beside some special treatment collectables) that i wouldnt want to recommand

#

i would just be going for like [[cerebral download]] type of jankier cards

shrewd zealotBOT
fervent rain
#

i love that

#

it is an instant

deft belfry
#

and my favourite one is [[machinate]]

shrewd zealotBOT
deft belfry
#

it screams synergy, but only works in certain deck like this one

fervent rain
#

will think about it

deft belfry
#

its useless early game unlike fabricate

fervent rain
#

[[lady octopus,]]

shrewd zealotBOT
deft belfry
#

its nice that 3cmc get hit by chars bobblehead

fervent rain
#

i love bronze guardian

deft belfry
#

as long as you can draw like 2 cards at instant speed

#

i can see it doing something

#

actually, if you can draw 1 on opponent's turn

#

oh lol, i actually skipped bronze guard

#

thinking it was too generic

#

medicant core was the biggest one since it only cost 2, and the deck has so many 3 drop

#

but yeah, double strike and ward is really good

fervent rain
#

if you copy it gives ward 4 to your whole board

#

ward 4 is basically hexproff

deft belfry
#

i overlooked the ward anthem since my past game with it didnt have that many target removals

#

one thing tho, if thats your copy

#

may want to do it early because ward is a trigger ability

#

not a static one

#

and uzra's copy will reset the power to 1/1 i think

#

i dont remember need to rule check that one

fervent rain
#

it is a lair thing

deft belfry
#

too confuse for me in the morning, off the top i think its like lay 4 or last one 7

#

[[unstoppable plan]] i think this doesnt untap lands

shrewd zealotBOT
deft belfry
#

[[unwinding clock]]

shrewd zealotBOT
deft belfry
#

[[sphinx of the second sun]][[shadow of the second sun]] since you like to play with all mana untapped

shrewd zealotBOT
deft belfry
#

not my thing, i like to tap out, leave very little protection if anything behind

fervent rain
#

i will think about them

deft belfry
#

i think those cost are pretty high if you have to hard cast

#

but if the focus is on having all mana open, this type fits your play style, even if not for this deck

fervent rain
#

i like the shadow of the second sun

deft belfry
#

i am bias to the non blue one, esp since clock untap on each players turn, essentially giving 4 turns per turn-cycle

fervent rain
#

unwinding clock is perfect

deft belfry
#

not a reanimator player huh XD, if you like black, you would have picked the sphinx

#

i cut the sphinx out of my precon very quickly

#

didnt think i will see something more expensive and high power but there is [[$ugin eye of the storms]]

shrewd zealotBOT
deft belfry
#

i know someone who plays it with [[echo of eternity]]

shrewd zealotBOT
deft belfry
#

copying all mana rocks is pretty nice

#

but it will almost never enter before a bobble comes out

fervent rain
#

i will think about it

#

i was thinking of going a rule of law irection

deft belfry
#

yeah, i thought you may do that XD

#

it does slow down the game enough so you can make sure your ability can happen

#

but it also means that your hand size will probably not go down when there are very few spell casted from hand

#

and artifact clones and mana rocks will be harder to chain together

#

lady octopus is a new card that i havent really seen before

#

looks somewhat similar to the izzet jhoira that drops artifact from hand

#

but that one is fast for sure

#

[[springleaf drum]] is another ramp iam unsure about

shrewd zealotBOT
fervent rain
#

no

deft belfry
#

its just really hard to play out something on T2

#

and thats not including having protection or counterspell ready

#

the biggest downside of T3 ramp and having only 1 mana open

#

if the card draw or tutor happens before T3 then it will run smoothly

fervent rain
#

you want lot of draw/tutors on turn 2

deft belfry
#

T1/2 skip, T3 mana ramp, T4 more ramp or set up, T5 and so on: commander out, prepare to untap pass

fervent rain
#

i would play urza on T4

deft belfry
#

the only timing is before turn 3 or 1 drops

fervent rain
#

so u cna start the engine

deft belfry
#

but there wont be 6 mana if you tap out with 4 drop commander

#

its not going anything with 5 mana open, no artifact creatures out

#

unless you want those 1/1 myrs turn 2

fervent rain
#

on turn 4 u have 5 mana , 4 of them tapped for the commander

deft belfry
#

this way you can do commander T3 and the myr are now 3/3

fervent rain
#

so on turn 5 u start your engine

deft belfry
#

so you have to hit first 5 land drops

fervent rain
#

this is why u use lot of card draws

deft belfry
#

😅 there is a guy around telling people to play 42 lands on avg including MDFC

#

this could be one of those decks maybe

fervent rain
#

41 lands +14 ramp basically

deft belfry
#

i dont play 40+ unless it is a land matter deck

fervent rain
#

will think about it

deft belfry
#

some lands so allow you to cut it down

#

[[ash barren]] is one that i do alot

shrewd zealotBOT
deft belfry
#

any of the panoramas [[shire terrace]] desert etc

shrewd zealotBOT
fervent rain
#

technically land cyclers count for that land count

deft belfry
#

having open mana works nicer into those cards

#

yeah, but i mean once the game starts, you got your lands, you can slowly thin out the deck

#

little bit at a time

#

i dont own most of the fetches to try to do it to that extreme, so i may do like 5 fetches per game max

fervent rain
#

[[planar atlas]]

#

[[planar atlas]]

shrewd zealotBOT
deft belfry
#

yeah this one should work here

#

not sure if you would ever copy that one

#

baseline it gurantee 1 mana + next turn land drop

#

if you dig 5 deep and no lands, then its would just be bad luck

#

for one of my 7 mana commander other than thran dynamo, i run [[ noble purse]]

shrewd zealotBOT
deft belfry
#

so i can slowly save up treasures for the big turn, or just token/sac synergy

fervent rain
#

[[victory chimes]]

shrewd zealotBOT
fervent rain
#

what u think for this deck?

fervent rain
#

34 cards left to include

deft belfry
#

why is [[whyir of invention]] ramp?

shrewd zealotBOT
deft belfry
#

because it is searching for a bobblehead?

#

it cost 4 for sol ring, 6 for bobble

#

other than the [[powerstone shard]] i dont like too much, the rest seems pretty on theme, if you dont care about budget, there is always [[annoited processions]]

shrewd zealotBOT
deft belfry
#

both i am fine with what is here, i do want to see how powerstone shard scales

#

swap a plain for ash barren, can do all that later, some of the cards you like above include: shadow second sun, un clock, bronze guardian, etc

#

[[$esper sentinel]]

shrewd zealotBOT
deft belfry
#

🤮

#

[[$cerebral download]]

shrewd zealotBOT
deft belfry
#

[[$thought monitor]][[lodestone golem]]

shrewd zealotBOT
#
Edge of Eternities Commander

$0.51 • €0.80 • 0.96 TIX

Foundations Jumpstart

$0.79 • €0.94

Murders at Karlov Manor Commander

$0.36 • €1.09 • 2.06 TIX

The Brothers' War Commander

$1.65 • €1.92 • 4.74 TIX

Modern Horizons 2

$1.72 • €1.24 • 1.05 TIX

Modern Horizons 2

$1.30 • €1.49

Modern Horizons 2 Promos

$4.05 • €3.37

deft belfry
#

[[$vedalken archmage]] [[$flash photography]]

shrewd zealotBOT
deft belfry
#

[[$lodestone golem]]

shrewd zealotBOT
deft belfry
#

wtf there is a $250 version

#

for a 20c card

#

lands will probably include [[seat of synod]] [[ancient den]] i have no idea about the station talorian alchemy since station is kinda new, but with urza's anthem there is a chance, as a land, the ceiling is high for a mere tapped land

shrewd zealotBOT
deft belfry
#

with artifact lands there is a nice thing you can try [[prototype portal]] weirder name than i remember

shrewd zealotBOT
deft belfry
#

mana0 manat create land token

#

with unwinding clock or annoited proc both are going to become some crazy stuff

#

i guess even for bobbleheads, it is doable since 3 is only half the cost of Urza

#

and Urza + training ground is still 4 mana

deft belfry
#

training ground copies would be really good too

#

dont forget mechanized production win con is just having ANY 8 with the same name, not the one it is enchanted to having 8 copies

deft belfry
# empty bison Ohh dang

run this [[Estrid's Invocation]] if you want enchantment copies; although thats only if there are more enchantments

shrewd zealotBOT
deft belfry
#

may also be a non budget card coz i think this one lacks reprint

deft belfry
shrewd zealotBOT
deft belfry
#

because you can now make a creature copy, then enchant it, and on your unkeep, you can then create token of the modified aritfact which will again becomes non creature copies, just like the original

#

sol ring tokens without the creature type and summoning sickness is definitely a good target

#

[[emergency zone]]

shrewd zealotBOT
deft belfry
#

havent used it for like 5 years but it fits certain play style

#

its probably better than [[leyline of anticipantion]] in many decks

shrewd zealotBOT
empty bison
empty bison
#

Wait a sec. How does [[Tempt With Reflections]] and [[Keiga, the Tide Star]] work? My 1st copy (that triggers the legend rule) won't be able to steal of one of their creatures because after the spell resolves my copy (that triggers the legend rule) would go the the battlefield first, BUT if my opponents choose to make copies of Keiga, I would create 3 more copies of Keiga and now my brain is broke... I am a bit lost.

shrewd zealotBOT
deft belfry
#

regardless of how many copies of a legendary of the same name [[psychic paper]]

shrewd zealotBOT
deft belfry
#

two things with the same name, both legendary, you choose one, the rest dies

#

NOT a trigger but a statebase action

#

two or more*

#

then only after statebase action is CHECKED, player then received Prioritize in order

#

priority*

#

so when it is your turn to put triggers on the stack

#

you get all the death trigger from it

empty bison
#

Taking all the new keigas, then they would all die but 1?

deft belfry
#

it is up to you whenever you want to keep the original (probably the one without summoning sickness) or the tokens (in case you can populate in other ways)

#

yes, as long as they are legendary and not [[spark double]]

shrewd zealotBOT
empty bison
#

K

#

Wow.

deft belfry
#

basically, with tempt, you arent giving anything away, so there is no temptation for your opponents unless they want the ETB

empty bison
#

That is a wild interaction

deft belfry
#

it is the same as [[rite of repulication]]

shrewd zealotBOT
deft belfry
#

create 5 copy of target legend (plz give it hexproof or have a counter spell ready)

#

5 of the 6 dies, trigger ability 5 times

empty bison
#

Taking 5 creatues

#

This deck is going to be wild...

deft belfry
#

its just an overcosted [[blantant thei]]

shrewd zealotBOT
#

No card found for “blantant thei”

empty bison
#

Yeah

deft belfry
#

[[blatant thievery]]

shrewd zealotBOT
deft belfry
#

i wouldnt want the tokens to all die unless i am winning with it

#

and if you think about it

#

a two drop [[blood aritst]] is stronger

shrewd zealotBOT
#

No card found for “blood aritst”

deft belfry
#

[[blood artist]]

shrewd zealotBOT
deft belfry
#

why make copies of a 7 drop for summoning sickness theif

#

unless you stole a [[phage untouchable]] then equip with [[swiftfoot boots]]

shrewd zealotBOT
#

Legendary Creature — Avatar Minion
When Phage enters, if you didn't cast it from your hand, you lose the game.
Whenever Phage deals combat damage to a creature, destroy that creature. It can't be regenerated.
Whenever Phage deals combat damage to a player, that player loses the game.
4/4

deft belfry
#

its really not an efficient use of cards and mana

#

the same way that a boardwipe that kills everything would counter the ability

#

[[all is dust]] and there is eldrazi you can steal

shrewd zealotBOT
empty bison
#

Yeah. Thank you!!

deft belfry
#

Np, in other ways, the best boardstate is one with few creatures

empty bison
#

Do you think this is a bracket 3 as long as I don't go Infinate with Astral dragon and machine god's effigy too soon?

#

For aure

deft belfry
#

and it force the scariest player to evaluate what they can kill and what they cant

#

i think it can be B3, i will try to fine tune it

#

how to bring out the best in blue will take some paitent and experience

empty bison
#

Exactly

#

Blue is not my strong suit for sure.

deft belfry
#

why is your decks always so high on the salt scale XD, it doesnt fit with my imagination of you along with that excited pfp

#

i assume thats not your face

empty bison
#

Hahahahhahaha

#

That is my face. 🙂

empty bison
#

Amazing

deft belfry
#

aww i think twinning staff wont work here

#

not enough spell copying

#

it only works with copying spells, not copying tokens etc

empty bison
#

Ahhh I missed that.

deft belfry
#

and when you clone a clone, do you know what happens

#

ruling time

empty bison
#

Ahhh I need to choose something else to clone...

#

Because it copying the words on the card?

deft belfry
#

not really, it all become the same thing

empty bison
#

Ok

#

If I clone a birds, then I clone the 1st clone, its a birds, right?

#

Or, do I need to pick something else to clone when the 2nd clone comes in?

deft belfry
#

yes, depends on the clone, it may gain a bit of extra text like "except it is a ninja in additional to its other type" "its a rogue in addition" etc etc

empty bison
#

For aure

deft belfry
#

first one

empty bison
#

K

#

That's what I would generally want anyway

deft belfry
#

and i dont see another thing you can clone until your own commander is out

#

there are only 4 creatures where they arent going to die if there are no choice

empty bison
#

I went very heavy on that end. Maybe I need to adjust to have more things to clone early on.

deft belfry
#

yeah i think so

#

[[fairie master mind]] is a strong one

shrewd zealotBOT
empty bison
#

Ohhh perf. That's in my whenever an opponent deck. Lmao

#

Dude, that deck is amazing to play. I know it doesn't really have a wincon but the effect I have on any game is wild. I've played it maybe 10 times so far.

deft belfry
#

and i assume you know the trick to cloning right

empty bison
#

Hmmm.. maybe not?!

deft belfry
#

because you dont have to declare what you clone until the creature spell resolves

empty bison
#

Ohhhhh

deft belfry
#

there are no definite way of knowing exactly what you will pick until you do

empty bison
#

Thank you for telling me that!!!

deft belfry
#

in a weird way, you can almost lie about it

empty bison
#

So if someone wants to counter, they have to before I declare what I am copying

empty bison
deft belfry
#

board with bunch of things out; so no obvious threat

#

act like you will clone something unimportant, ask if it resolve

empty bison
#

Lmaooooo

deft belfry
#

with this "splitsecond" moment, say you will clone your real "target" which bypass hexproof

#

or [[phyrexian altar]] sacrifice

shrewd zealotBOT
deft belfry
#

unless they foresee your call on that target [[dorkside extortionist]] since it is so obvious

shrewd zealotBOT
deft belfry
#

they will not know what your choice of cloning is until it is too late

#

you can just verbally say "i want my copy of this 1/1 golbin"

#

"but does it resolve"

empty bison
deft belfry
#

"i pick the Blightsteel colossal"

empty bison
#

Damnnnnn again

deft belfry
#

yeah, you can create "splitsecond" because choosing a clone DO NOT have a moment of respond time

#

and then entering will still get etb and stuff

empty bison
#

I really thought I needed to declare what I am copying during the casting of the card.

#

This is huge for me.

deft belfry
#

target is also a misleading phrasing people often say, since clone doesnt target, only spell that create copy of target creature say target on it

empty bison
#

Ahhh yeah..
Says enter...

#

True that

deft belfry
#

thats why Flash clones are insanely powerful imo, you can copy their summoning sickness creature and attack with it before they do

empty bison
#

Ohhhh hahahahaha

deft belfry
#

you can cut on top of their etb trigger on the stack

#

now i really want leyline in here..

empty bison
#

Ohh that's a bit over my head. You mean casting flash in response to them casting a creature?

#

I picked one challenging archetype to make a blue deck from. Hahahaha. It's going to play so different everytime.

deft belfry
#

hmm, if their creature havent resolve you cant copy

#

but you can flash in the clone inrespond to the etb

empty bison
deft belfry
#

after their spell resolve

#

if it has a etb, you can now respond

#

[[ravenous chacaba]]

shrewd zealotBOT
#

No card found for “ravenous chacaba”

empty bison
#

So my clones etb will trigger first?

deft belfry
#

something something etb trigger on the stack, in respond, cast clone

#

clone spell resolve, enter as that creature with the etb

#

put your own etb on the stack

#

so it resolve before their etb

empty bison
#

Ahhhh wow.

#

That is amazing

deft belfry
#

that [[$faerie artisans]] will be doing the same thing

shrewd zealotBOT
empty bison
#

For sure.

deft belfry
#

i need a copy of this, it used to be like $10 or something

#

and i remember another card that does something similar its a horror that steals etb

#

when run with [[yorok descrated]]

shrewd zealotBOT
#

No card found for “yorok descrated”

deft belfry
#

[[yurock descr]]

shrewd zealotBOT
#

No card found for “yurock descr”

deft belfry
#

if only my wifi is working today

empty bison
#

Lol

deft belfry
#

earlier i was trying to type [[ravenous chupacabra]]

shrewd zealotBOT
empty bison
#

I could destroy theirs before my clone resolves if I can flash a clone in

#

I explained that wrong.

deft belfry
#

[[yarok the desecrated]] + [[ABOLETH SPAWN]]

shrewd zealotBOT
deft belfry
#

well chapacabra wont matter since it cant target something not on the board

#

anyways, aboleth is basically stealing etb s

#

something enters, has its own etb trigger

empty bison
#

Ohhh nice card

deft belfry
#

the fish will see it and copy that ability, then put it ON TOP of the stack

empty bison
#

Yeah

deft belfry
#

in yarok, it happens twice

empty bison
#

Ahh for sure.

deft belfry
#

yarok is just disgusting as a commander

empty bison
#

Ok i need to hit the hay. I appreciate you as always. 🙂

#

I see that!!!

#

Maybe my next salt score 50 deck. Hahahaba

deft belfry
#

np [[animist s might]] on yarok is so much value

shrewd zealotBOT
deft belfry
#

ttyl

#

MAX 🧂 i will give you on that tegrit deck help

empty bison
#

Cya! 🙂

deft belfry
#

😭

shrewd zealotBOT
deft belfry
#

realize there isnt a thespian stage i think dark depth is optional too but it will be tough without land tutor like expetition map

#

lack of card draw [[mystic remora]] [[winter night stories]] [[mystic confluence]] [[lórien revealed]]

shrewd zealotBOT
deft belfry
#

[[crytic command]] a card i will probably never own

shrewd zealotBOT
deft belfry
#

i just have the arcane denial

fervent rain
fervent rain
#

how many cards that care about gy and artifact to make [[riddlesmith]] worth it?

shrewd zealotBOT
deft belfry
#

i would say, doesnt matter? because it is T2: 2 drop curve,
and card selection for the rest of the game

#

in artifact deck, i think this is almost as good as velkan

#

maybe someday it will get powercreeped with artifact etb too

#

there is also a bird that scrys on historic spells

deft belfry
#

[[ethersworn canonist]] [[arcane labatory]] [[rule of laws]] and i think there is few more

shrewd zealotBOT
fervent rain
#

Finisher the deck

lilac heath
#

hmmm so I'm trying to find a cut for keruga the macrosage and intruder alarm but genuinely I'm struggling cuz i'm trying to keep alot of humans in the count list inbound

#

like ideally it's playing dork/ mana dork anthems to enable webslinging and I've found that certain combos like gwenna+we ride at dawn or like relic of legends are infinite recasts of the same two legends over and over again if they're power 5 or greater

deft belfry
#

[[cleaver concealment]]

shrewd zealotBOT
deft belfry
#

it actually looks so strong

#

stronger than most B2 i seen

#

[swarm yard]] and [[riftstone portal]]

sometimes i like to play [[krosan verge]]

shrewd zealotBOT
deft belfry
#

[[swarm yard]]maybe missed

shrewd zealotBOT
#

Land
manat: Add manac.
manat: Regenerate target Insect, Rat, Spider, or Squirrel. (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Where scavengers nest in hollowed-out rib cages and chittering crawlers peer from empty eye sockets, few dare to trespass.

deft belfry
#

i think the basic count is too low for [canopy vista]]

#

was there a bird from FF that has a protection bounce effect similar to [[samwise the stouthearted]]

shrewd zealotBOT
deft belfry
#

[[ambrosia whiteheart]]

shrewd zealotBOT
deft belfry
#

legends in general are so good it will probably fall into the good stuff situation, but in terms of game play and card choice, it would be nice to spread out different payoff and make it as flexible as possible

#

i may prefer another island (blue source) over the [[daily bugle building]] but thats just me

shrewd zealotBOT
lilac heath
#

hmmmm

#

swarmyard is a good card tbh didn't know it was a thing

deft belfry
#

[[$swarmyard]]

shrewd zealotBOT
#
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lilac heath
#

wdyt of like [[thancred waters]]

shrewd zealotBOT
deft belfry
#

it used to be over $16

lilac heath
#

👀

deft belfry
#

i like it

#

high cost legend that has legend synergy

#

and flash websling is much sneakier

lilac heath
#

true

deft belfry
#

its like an alternative ninjitsu without the attacking clause

lilac heath
#

there's a weird small human's matter subtheme too

#

mainly cuz I wanted to use katilda dawnheart prime alot

deft belfry
#

i am looking forward to the myojin brokeness fun

lilac heath
#

they're so broken

#

I've drawn my deck with the classic green and blue ones

deft belfry
#

if you want humans there are some insane ones

lilac heath
#

oh fr?

#

I was looking at that one founder of benalia dude

#

[[founder of benalia]]

shrewd zealotBOT
deft belfry
#

so much overlap on tap for mana XD it feel like the redundancy of cryptolith rite is off the chart

lilac heath
#

yeah

deft belfry
#

too bad the soliders arent human

lilac heath
#

ah true

deft belfry
#

but the draw 7 is still good

#

casting 7 drop for 3 is just hard to be bad

lilac heath
#

right???

#

hmmm I like samwise I've got his display box art

deft belfry
#

i have inga and esika in nivmizz 5colour deck

#

the value is insane too

lilac heath
#

she's so good

deft belfry
#

too bad peter park is mono white on the front

lilac heath
#

?

deft belfry
#

my [[niv mizzet reborn]] cares about

shrewd zealotBOT
#

Legendary Creature — Dragon Avatar
Flying
When Niv-Mizzet enters, reveal the top ten cards of your library. For each color pair, choose a card that's exactly those colors from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order.
6/6

deft belfry
#

2 colours

lilac heath
#

ahhhhh

deft belfry
#

and i probably dont plan on any pricey upgrades

lilac heath
#

I have peter parker in my jodah deck besides this one

deft belfry
#

jodah is gross, all jodah decks imo are fake bracket 2