#Super Optimus Prime Voltron Deck

18 messages · Page 1 of 1 (latest)

vital finch
vital finch
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Would this deck be considered level 3-5?

loud pagoda
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I would recommend looking into the Reconfigure creatures from Neon Dynasty. They're creatures that can become equipment, and when equipped creature dies they just become creatures again. They're very versatile in decks that go tall

loud pagoda
vital finch
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You checked as SOON as I was moving things around.

vital finch
loud pagoda
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[[Rabbit Battery]] Is a cheap haste enabler, [[Komainu Battle Armor]] keeps the heat off you by goading, [[Lizard Blades]] grants Double Strike, and [[Cloudsteel Kirin]] is a Platinum Angel effect. I think all these are good considerations for a go tall / Voltron strategy!

marsh veldtBOT
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Artifact Creature — Equipment Dog
Menace
Equipped creature gets +2/+2 and has menace.
Whenever Komainu Battle Armor or equipped creature deals combat damage to a player, goad each creature that player controls.
Reconfigure mana4 (mana4: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
2/2

loud pagoda
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The Kirin also grants flying, I didn't even see that

vital finch
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I'm scared to add that one, it'll make me a target real easy, no?

loud pagoda
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That means what is says, if you take 21 points of commander damage, if youre at 0 life, if your library runs out, you cannot lose. If an opponent tries to combo off and win, they cannot.

vital finch
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It’s a bit mean, no? Is it supposed to be artifact removal bait in this case?

loud pagoda
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I wouln't say so. Its 8 mana combined and dies to artifact and creature removal. It doesnt have any built in protection, and it has to be equipped in order function. If I sat across from it, I'd have no issue with it. But if it would make your playgroup upset, maybe skip it.

vital finch
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Makes sense, I just asked the crew, they wanna try it out!