#Eriette the beguiler (extreme budget build)

307 messages · Page 1 of 1 (latest)

craggy flax
craggy flax
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i know the ramp is poor looking to replace lockets and cluestones

timid hare
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Ok so we are making esper?

keen sedge
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My question is: What does this deck do when Eriette isn't on the battlefield?

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looking over the list, it's kinda lacking in some basic areas like card draw and removal. You're going super hard into auras, but don't really run a lot of the usual enchantress payoffs that make these decks tick.
I'd suggest looking at some other enchantment heavy decks.
Definitely consider running all the "draw cards whenever you cast an enchantment" type cards. [[mesa enchantress]] [[sram senior]] [[kor spiritdancer]]

zenith pawnBOT
keen sedge
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You also want a lot of protection for Eriette. The worst thing that can happen to you is that someone kills Eriette in response to you casting an aura on one of their creatures, so she never triggers and you just gave them a free aura.

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And again, consider what your deck is doing when Eriette isn't around. I guess you can slam auras on your own cratures, but that's an incredibly fragile gameplan that also requires a lot of protection to work.
Maybe consider running some offensive enchantment payoffs like [[sigil of the empty throne]]

zenith pawnBOT
craggy flax
keen sedge
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building on a budget doesn't mean you can't do any of the things I described

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inf act a lot of the cards I recommended are fairly cheap iirc

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budget deck building also doesn't mean you can't follow the standard deck building principals. There are loads of budget card draw and removal spells you can run. You don't have to run the topend like Rhystic study or necropotence or whatever for a deck to still be able to do its things consistently on a budget

craggy flax
zenith pawnBOT
keen sedge
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quickstudy is ok, though there's better stuff. ideally you want the card draw to be repeatable, like the ones I listed.
Black has a few pretty solid oneshot card draw spells.
[[Painful truths]] I run this in almost every 3 color black deck. 3 mana to draw 3 cards is a pretty good rate.
[[read the bones]] potentially digs 4 cards deep, which is also solid for 3 mana.

zenith pawnBOT
keen sedge
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not sure how much [[$phyrexian arena]] costs now

zenith pawnBOT
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Murders at Karlov Manor Commander

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Phyrexia: All Will Be One Promos

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Phyrexia: All Will Be One

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Commander Collection: Black

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The List

$3.80 • €2.70

Conspiracy: Take the Crown

$3.90 • €2.90

keen sedge
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still fairly low. The price crashed quite a bit.

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it's fairly slow but if you're looking for a generic card draw engine, it still does its job ok

craggy flax
zenith pawnBOT
craggy flax
zenith pawnBOT
lofty vessel
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@craggy flax alright, I'm here to assist the best I can. First thing, this deck wants some expensive enchantments so 34 lands ain't gonna cut it IMO... I'd at least add two. Especially when we consider the amount of commander tax you'll likely get saddled with as E is an obvious KOS commander.

The other thing I'd like you consider is creature quality. 15 of the 26 enchantments in your main board can only steal 2 drops or lower... These aren't the creatures that will win us the game.

Here is a list of enchantments that are below $1 that are high enough MV to steal some juicy targets but also either draw you cards, offer protection, or perform some other strong function...

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[[Righteous Authority]]
[[Fool's Demise]]
[[Zephid's Embrace]]

zenith pawnBOT
lofty vessel
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[[Takklemaggot]]
[[Sage's Reverie]]
[[Protective Bubble]]

zenith pawnBOT
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Enchantment — Aura
Enchant creature
At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature.
When enchanted creature dies, that creature's controller chooses a creature that Takklemaggot could enchant. If the player does, return Takklemaggot to the battlefield under your control attached to that creature. If they don't, return Takklemaggot to the battlefield under your control as a non-Aura enchantment. It loses "enchant creature" and gains "At the beginning of that player's upkeep, Takklemaggot deals 1 damage to that player."

lofty vessel
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[[Necrotic Plague]]
[[Holy Mantle]]
[[Zoetic Glyph]]

zenith pawnBOT
lofty vessel
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[[Unquestioned Authority]]
[[Imprisoned in the Moon]]
[[Curator's Ward]]

zenith pawnBOT
lofty vessel
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There is 12 solid enchantments that have a strong clear function in your deck.

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While also being high enough on MV to steal some cool stuff

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Also honorable mention to [[Dark Privilege]] it's only 2 mana but you shouldn't really be casting this on a creature to steal it, you are casting it to help protect Erriette.

zenith pawnBOT
lofty vessel
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Even then the main function of this is to have that "Sacrifice a creature" text. If another player tries to remove an aura to get a creature back, this allows you to say "no, no, it's actually dead now, you no get it back"

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As far as mana goes, Esper Talismans, Fellwar Stone, Arcane Signet are all under $1 as well.easy upgrade off the lockets and cluestones for like $5

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Signets are also like a quarter each

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For some solid cost reducers to even better help with casting these big mana enchantments.

[[Killian, ink duelist]]
[[Transcendent Envoy]]
[[Starfield Mystic]]

zenith pawnBOT
lofty vessel
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Mystic is above a $1 but just over

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[[hateful Eidolon]] is good draw on a 1 drop.

[[Bruna, Light of Alabaster]] is my list's wincon for when shit has hit the fan. Slam it down and 1 shot someone.

zenith pawnBOT
lofty vessel
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[[winds of rath]] and [[unfinished business]] are both also solid.

zenith pawnBOT
lofty vessel
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I think I'll stop there for now. When I tell you I have hundreds of cards just in a list for Erriette and 90% of them are below 50 cents, I'm not kidding you.

timid hare
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First things first you lack interaction

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You are playing some funny counter spells why don't you just the original [[Counterspell]]?

zenith pawnBOT
timid hare
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[[$counterspell]]

zenith pawnBOT
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MagicFest 2024

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timid hare
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It's a buck at most

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[[$generous gift]]

zenith pawnBOT
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Magic Online Promos

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Commander Masters

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The List

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March of the Machine Commander

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Phyrexia: All Will Be One Commander

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Starter Commander Decks

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Dominaria United Commander

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timid hare
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[[$shatter the oath]]

zenith pawnBOT
timid hare
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[[Shatter the oath]]

zenith pawnBOT
timid hare
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Also good things for you:
[[A tale for ages]]
[[Archon of the Wild rose]]
[[Invasion of theros]]
[[Heliod the radiant down]]
[[Eriette of charmed apple]]
[[All that glitters]]
[[Curiosity]]
[[Cloud key]]

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I'll go find more stuff in a moment

lofty vessel
craggy flax
lofty vessel
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With his mana base, he will find it difficult to leave 2 blue up to potentially interact outside of his turn.

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Double pips on his enchantments would be fine, but the removal has to be maximum flexibility.

craggy flax
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yeah running [[annul]] in new list

zenith pawnBOT
lofty vessel
craggy flax
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but alot of ramp artifacts are played in commander

lofty vessel
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@craggy flax your interaction, need to be cheap, low cost. Your big mana spells need to be stealing stuff

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5 mana should be a power swinging spell, not an effect that you could get from [[anguished unmaking]]

zenith pawnBOT
craggy flax
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i agree but annul is 1 blue to destroy a ramp artifact may set them back a turn

lofty vessel
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[[Feed the Swarm]]

zenith pawnBOT
lofty vessel
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I'm saying shattered oath is damn near useless

lofty vessel
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If you want that effect at sorcery speed feed the swarm is your friend

craggy flax
lofty vessel
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Nothing over a $1

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Other than 1 card.

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But Asinine Antics is pretty damn awesome in this deck so I'd highly advise running it despite that.

timid hare
lofty vessel
timid hare
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And shatter the oath was like oh yea removal + aura on second thought I can agree that it is not the best card in cmd. It played good for me in limited but this is cmd so you have a good point here

lofty vessel
lofty vessel
timid hare
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Also you won't have cmd all the time

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And when this happens and some big creatures come in it would be devastating

timid hare
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Like I overally think that counerspell can be better bc like I said you have some unpredictable situations and also your cmd won't be around all the time. Another thing is that you won't always draw that aura that allows you to steal a creature

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It is just so unrestricted that makes it the most flexible I'd say.

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UU may be sometimes odd cost I agree

lofty vessel
timid hare
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But I think you can see the board and predict when you need to save that UU

lofty vessel
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Like White is top prio, but Blue is like some money stuff

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All your shroud, hexproof, flying, and unblockability enchantments use pretty much exclusively blue

lofty vessel
# timid hare UU may be sometimes odd cost I agree

In most decks the cost is irrelevant, but he is going to budget on the lands for now that it's just too restrictive. Like if he is drawing just basic lands, and he only has 2 islands, he can't cast anything else with blue to hold up a Counterspell he might not end up needing.

timid hare
lofty vessel
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You need them for this thing

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Eriette is so KOS it's not funny

timid hare
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Which is same as "dies to removal"

lofty vessel
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There is good interaction in these colors, that doesn't drown in the face of drawing just basics

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Like on turn 8, you want to be able to comfortably cast a big aura, and hold up mana, right now this deck will struggle to do that

timid hare
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Cheaper enchantments = steal more things

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More lands= more Mana to cast more cheaper enchantments

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=

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More Mana left for interaction

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And other synergy cards

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I'd add 2 lands for sure

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This is deck that likes to mess with your opponents gameplan

lofty vessel
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In battle cruiser, not really

timid hare
lofty vessel
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Lower level slower commander

timid hare
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Oh ok

lofty vessel
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All the spells increase in MV

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People aren't running docksides and esper sentinels that you would love to steal

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You might see those cards occasionally, but generally not. And when you do, a 3 mana aura steals them just the same as one for 2 mana

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Also here is the bigger bigger thing

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The best thing you can steal is other people's commanders

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Because those cards, only have to do 21 damage to kill people

timid hare
zenith pawnBOT
lofty vessel
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And most CMDs are like 3-5 mana

lofty vessel
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So you don't steal it

timid hare
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Just stealing big fight stuff and giving it unblockability seems great

lofty vessel
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But you need a 6 CMC aura to steal sun titan

timid hare
lofty vessel
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Then sure, giving it flying for a single mana is great

timid hare
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Then this can be harder for sure

lofty vessel
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That's why everything in saying about pips and MVs is so important

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Balancing three colors with this strategy on a budget is hard man

timid hare
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I'd run just a lot if cheap(in$) tutoring to make sure we have like 6cmc enchantment

lofty vessel
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And so, if a removal spell needs more than 1 pip, and it's not a wrath, it's cut for me

lofty vessel
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And to be honest, if someone slams down a sun titan ... I'm just going to steal all the shit they bring back with it instead.

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Bc 80% of my deck can't get return with ST

timid hare
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So I would say much more interaction so we don't get bonked by big things and big enchantments with flash

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To steal the sweetest things

timid hare
lofty vessel
timid hare
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Anything else

lofty vessel
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I slapped that deck list together in like 30 minutes. After I cut the 50 most expensive cards from my main list and replaced them

lofty vessel
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It's not the best but that gives a general shape of the deck

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Helps put in perspective like the counts this thing of ours needs to run smoothly, bc the strategy is pretty jank all things considered

timid hare
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Ok great

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This is not the only strategy available

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You can just play control as I said earlier

lofty vessel
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I mean it's all control

timid hare
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It is also cheap

lofty vessel
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Stealing people's stuff is just control but at least they get to see their cool creatures killing people

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The key thing that list has that this current list doesn't is sac outlets

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Need them

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Pretty core part of the strategy

lofty vessel
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1 Austere Command or Cleansing Nova ruins your day without sac outlets

lofty vessel
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You can use Protection enchants to keep your stuff from dying... But wipes may be a problem

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You can use counter magic to stop the opposition

timid hare
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In control

lofty vessel
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Flash enchants are always preferred though

timid hare
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That's what you do

lofty vessel
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Pmg

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OMG*

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[[Bruna Light of Alabaste]]

zenith pawnBOT
lofty vessel
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This card in my eriette deck is an absolute banger

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Holy cow it's great

timid hare
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And control is pretty easy to understand. Anything that hurts you=interaction. Nice thing=steal. You can't counter?=destroy.

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You can't do any of that=surrender lol

lofty vessel
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Counters or destroy stuff while you set up the pieces to steal stuff. Then you steal stuff and start turning that stuff 90 degrees

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If shit hits the fan and you get wiped

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Cast Bruna and dome the MF who wiped your board

timid hare
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I'd count interaction you have but I am too lazy🤣 I will just say that I think good control needs at least 15 interaction cards

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That's my opinion only

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Also why don't you run 2nd erriete?

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She is pretty good drain

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And what's more a back up plan why your cmd gets blown

lofty vessel
timid hare
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Ok

lofty vessel
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If an enchantment will outright kill whatever you attach it to, I counted it

timid hare
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On instant speed every?

lofty vessel
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Even if you really ideally want that while the commander is on board

lofty vessel
timid hare
zenith pawnBOT
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No card found for “heliod the radiant down”

lofty vessel
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Helios ain't terrible

timid hare
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[[Heliod, radiant]]

zenith pawnBOT
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Legendary Enchantment Creature — God
When Heliod, the Radiant Dawn enters the battlefield, return target enchantment card that isn't a God from your graveyard to your hand.
mana3manaup: Transform Heliod, the Radiant Dawn. Activate only as a sorcery. (manaup can be paid with either manau or 2 life.)
"Compleat the faith, compleat the god." —Ajani Goldmane
4/4

Heliod, the Warped Eclipse
Legendary Enchantment Creature — Phyrexian God
You may cast spells as though they had flash.
Spells you cast cost mana1 less to cast for each card your opponents have drawn this turn.
"Compleat the god, compleat the plane." —Ajani Goldmane
4/6

timid hare
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It's good

lofty vessel
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I cut him bc everytime I cast him he got domed

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Was hella annoying

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People didn't like what I was already doing, and doing it cheaper and on their turns was just not allowed

timid hare
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I'd say no wonder but you can always cast protection enchantment even from your graveyard for him

lofty vessel
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I mean yeah, the issue was that my best protection spells are always on CMD first

timid hare
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Yea sure

lofty vessel
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So usually I didn't have the mana to cast him, flip him, and equip him

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Like it was just too much even with a few cost reducers on board

timid hare
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So just cast and equip/attach later flip

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As they say: "safety first"

lofty vessel
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Even when that strategy was employed he still often died

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If I threw on Indestructible, he was pathed

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If I attempted to enchant with shroud, that spell was countered

timid hare
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Give him shroud/hexproof and tell your opponents: deal with it

lofty vessel
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Nah, they just counter it

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There is always a blue guy

timid hare
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Still etb can be pretty good

lofty vessel
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When everyone at the table is playing blue and you go to cast a wincon

lofty vessel
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In my main deck I run like 5 counter spells man

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4*

timid hare
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That's why you need to run 10 lol

lofty vessel
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Plus I need to run [[diamond valley]]

zenith pawnBOT
timid hare
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But going back to being serious

lofty vessel
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Can't cut that for a counter dawg

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It's $812 of pure greatness

timid hare
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900$

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Goddam

lofty vessel
timid hare
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Yea

lofty vessel
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Doesn't tap for mana

timid hare
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I am not talking it is not

lofty vessel
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But that's alright

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Honestly, may have to cut it as cool as it is.

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I have a proxy of it but I need an alt for when the play group don't mess with proxies

timid hare
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Heh

lofty vessel
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[[martyrs cause]]

zenith pawnBOT
lofty vessel
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That's my plan B

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Look at that flavor text

timid hare
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Okish

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Okish

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Counterspell has better one

lofty vessel
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Exsqueeze me... Do you see the power of this card

timid hare
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But pretty restricted

lofty vessel
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Martyrs cause should be an auto include in every Eriette deck

timid hare
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You can choose 1 creature at a time

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But pretty good

lofty vessel
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Also with this card it's great

timid hare
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I'd still go for sac card draw or Mana ramp

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Anyways

lofty vessel
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[[screams from Within]]

zenith pawnBOT
timid hare
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We need to finish Steven's deck

lofty vessel
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So as many 3 or less MV creatures as exist you can prevent damage

timid hare
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We can talk later on pv If you want

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Or create your own post

lofty vessel
timid hare
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Ping me there lol

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So

lofty vessel
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Also, [[Orzhova Charm]] is pretty fantabulous dirt cheap @craggy flax

zenith pawnBOT
lofty vessel
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Third mode is pretty useless, buuuut it protect you from commander tax or destroys something which is nice.

timid hare
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@craggy flax two things:
Don't read all that shit we just written (unless you have too much time)
Tell me if you want to play more like:
Counter, Counter, counter, oh sweet thing... mein!
Or go more wide woth stealing

craggy flax
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[[$kor spiritdancer]]

zenith pawnBOT
zenith pawnBOT
craggy flax