#Pramikon Permanents (Help Needed)
87 messages · Page 1 of 1 (latest)
If helping was rations I’d be a hungry boy
[[!space bele]]
I'd certainly recommend adding in some wincons as it feels like a lot of the cards are bent around stopping your opponents from winning rather than winning yourself. This could be as simple as adding in a few more angels/dragons and the like to crack in big damage in the air each turn?
Sounds good. I know that there’s a lot of staxy creatures right now, but that’s just because they are what I had on hand. I thought you posted space beleren as a mockery, but I stand corrected (it happens a lot to me). Not actually a bad idea, thank you. What wincons do you recommend? Maybe [[mechanized production]]?
I know I need some cards like [[ghost prison]] and [[propaganda]]
This kind of depends on what kind of game you're looking to play. Ghostly prison and the like are great if your play group is open to looooong and incredibly grindy games. But if the group is more casual, you may get some pushback on staxing the whole group out of a win without presenting a quick win condition yourself.
You don't want to become the embodiment of the classic quote "There's a limited amount of fun playing commander and I want to have all of it".
If you're committed to the all permanents plan, then simply add a few creatures that can sling some damage around
Personally, I'd probably drop the total creature count, load up on artifacts/enchantments and then add every version of [[firebrand archer]] available to ping my opponents to death safely behind a fort of ghostly prisons etc
This deck is a direct counter to the people at my LGS who show up and pub stomp with thassa’s oracle, 99 murder spell “you can’t play the game” and lightpaws
I want to run cards like [[key to the city]] to make other player’s creatures unblockable
Ohhhh lmao, that does change the perspective then
You want to use supposed symmetric effects to empower the other players so that it's actually a 3v1?
I’m trying to mostly run goofball strats. Nothing too meta. Hence the price of glory.
Run some political cards that involve people voting. If someone is pubstomping, it should be easy to get the others to gang up on them?
[[Prisonner's dilemma]] [[mob verdict]] and the like
Prisoner's Dilemma <:mana3:292901508771610624><:manar:292901508796645397><:manar:292901508796645397>
Sorcery
Each opponent secretly chooses silence or snitch, then the choices are revealed. If each opponent chose silence, Prisoner's Dilemma deals 4 damage to each of them. If each opponent chose snitch, Prisoner's Dilemma deals 8 damage to each of them. Otherwise, Prisoner's Dilemma deals 12 damage to each opponent who chose silence.
Flashback 


Sorcery
Secret council — Each player secretly votes for another player, then those votes are revealed. For each vote an opponent received, Mob Verdict deals 2 damage to that player and each creature that player controls. For each vote you received, draw a card.
The court of public opinion doesn't hear appeals.
Sort of, yes. I want to be the game master, controlling attacks with pramikon and playing cards like [[fatespinner]]
Late message. Took me a minute to find fatespinners name
It feels like your kind of at odds with yourself though. Pramikon makes combat wins hard and setting yourself as a permanent only list makes it difficult to find strategies that can win without combat.
Very on flavour
However, I can’t run non-permanents
I know it’s very odd.
What about some curses? Those do a good job hosing one player! [[curse of verbocity]]
[[curse of stalked prey]]
I just don’t want to fall into the “blue player plays counter magic target him” pipeline
Curses seems fun
Pramikon curses
I used to run a jeskai curses list that used Ardenn to shift curses between whichever opponent was currently in the lead. This might give you a few ideas though you could likely ignore all the equipment/auras I was trying to put on my opponents creatures haha
I’ll take a peak later. I don’t run a lot of removal in any of my decks, but besides metamorphic alteration, is there any non-creature ones?
I am already running [[bounty agent]]
There's a ton of creatures that blow up artifact/enchantments like [[leonin relic]]
Or were you asking for the card you play to be the noncreature?
I’m thinking like [[darksteel mutation]] type effects
I know of that and metamorphic.
There's a bunch in blue as well. I'm a big fan of [[witness protection]]
Here's likely all the similar effects: https://scryfall.com/search?as=grid&order=name&q=(oracle%3Aloses+oracle%3Aall+oracle%3Aabilities)+commander%3AWUR+(game%3Apaper)
Ok thanks!
I don’t care what others think, effects like those are the strongest against commanders
Unless they have a sac outlet, they won’t get their commander back
Oh they're so so so good, I run witness protection in a bunch of lists
[[metamorphic alteration]] is my favorite card in the game. Works both ways, as removal and a copy spell
Out of my six main decks, four use it
And when I turn my insect deck into atraxa bugs, so will it
If you're open to some true wackiness, you could include one of my all time favorites [[Radiant performer]]. Auras inherently have one target, so the performer can copy an aura spell on the stack for each possible target. This means you could metamorphic alteration the entire board into the same creature.
Creature — Human Wizard
Flash
When Radiant Performer enters the battlefield, if you cast it from your hand, choose target spell or ability that targets only a single permanent or player. Copy that spell or ability for each other permanent or player the spell or ability could target. Each copy targets a different one of those permanents and players.
2/2
And this card goes absolutely bananas with other effects too, though I will mention it can be a rules nightmare hahaha
That is Hilarious
Huge fun with the goad enchantments like [[shiny impetus]] or absolutely crazy card draw off the kaldheim [[rune of sustenance]] (I did that once and immediately died after everyone else got jealous of me drawing 45 cards off their lands haha)
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
Whenever enchanted creature attacks, you create a Treasure token. (It's an artifact with "
, Sacrifice this artifact: Add one mana of any color.")
Make every creature a copy of pramikon. All creatures besides one die to legend rule.
They would get to choose which of their creatures pramikons to keep. Still strong though!
The funny play always beats the practical one
If you want to really lean into funny plays, then you should play a bunch of vehicles and cosplay as an F1 driver
I need a second copy of in the eye of chaos. I don’t want to spend the money though 🥷
Reserved list blues
second copy of...?
[[in the eye of chaos]]
Forcing force of will players to pay 5 since Legends
“Interupts” should have been translated to “spells with flash”
For the funny
[[zedruu]] for the funny
I feel like you'd really enjoy reading about the meme Zedruu decklist posted on some forum years ago called "Mr Bones Wild Ride" that involved a crazy 20+ card combo to trap players in the game and hold them hostage.
Lol
The western supremacy deck. Lock commanders, play pramikon (America colors), shout “Go West!” Then proceed to give people land while taxing them heavily on it. The “housing market” maneuver
Who is the billionaire elite class profiting off everyone else in this metaphor?
for each creature they control that's attacking you.
, where X is its mana value.

: Target opponent gains control of target permanent you control.