#Sekki, Spirits

14 messages · Page 1 of 1 (latest)

trail dragon
viscid minnow
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[[skull clamp]]

thick swanBOT
viscid minnow
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It would be pretty good

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And you need wayyy more lands

analog narwhal
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around 35-38 lands would be best here

trail dragon
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Thank you for the advice!!

I ll have a look into land options ^^

faint vector
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A fun land option you might want to include would be [[drannith ruins]] as an extra little means of +1/+1 counters sometimes. Additionally [[hardened scales]] would be nice for more counters, [[silkguard]] for protection as needed, [[loam dweller]] for more ramp w/ your spirits, [[elder pine of jukai]] to get more lands, [[carven caryatid]] as a blocker and cheap spirit that cantrips, [[blossom prancer]] for card advantage on a dude, [[strangleroot geist]] to be saced for Sekki, [[realmwalker]] as a spirit & some card advantage, [[masked vandal]] for removal that plays with the graveyard, [[skalla wolf]] for more card advantage on a spirit, and finally [[iname, life aspect]] as more a kinda janky tutor effect. any and all of these can be used or discarded, just my own thoughts.

trail dragon
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Thank you so much !
I ll have a look at all of them, i've not heard of these before

spark yoke
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Does evolving door work in a monocolered deck? It says "exactly that many colors + one." So that may be an easy swap

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2022-04-29: Evolving Door's ability instructs you to count the number of colors, but it doesn't track what those colors were. For example, if you sacrifice a creature that is green and no other colors, you'll search for any creature card that is exactly two colors, even if the card you search for isn't green.

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It doesn't work in your deck.

viscid minnow
spark yoke
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That's actually epic. I'm so dumb.