#Spectrum's Deeper Down dimension causing crash after a few seconds

94 messages · Page 1 of 1 (latest)

tough trout
jagged dune
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Hmm.
Mind trying a little science?
If not, take out notenoughcrashes and try again.

tough trout
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tried without it

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i tried reinstalling the modpack and trying again but it crashed and didn't give any crash reports

jagged dune
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The Crash Assitant window didn't even come up?

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It gathers more than crash reports for diagnostic info to share.

tough trout
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then i'll try again

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might take a moment though

jagged dune
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No worries; thank you for doing this!

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-# and after that, try without lambdynamiclights

tough trout
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ah

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then i have to try in a singleplayer world

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or is it clientside ?

jagged dune
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without looking, i'd guess client side

tough trout
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alright

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would make sense

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Craftoria crashed without a crash report. The logs have been uploaded to gnomebot.dev:

latest.log head / tail (~28k lines) | debug.log head / tail (~12MB & ~72k lines) | PrismLauncher-0.log | KubeJS: client.log / startup.log | crash_assistant_app.log | modlist.txt

Mod list changes on top of the modpack:

Added mods:
emiffect-neoforge-2.1.5+mc1.21.1.jar
yukamibackpacktab-1.21.1-1.1.1-neoforge.jar

Removed mods:
darkmodeeverywhere-1.21-1.3.5.jar

Updated mods:
athena (4.0.6 > 4.0.2)
computercraft (1.119.0 > 1.117.1)
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that's what it gave

jagged dune
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this run with or with out lambdynlights?

tough trout
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with

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i'll start it again without

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though this time it made my whole pc freeze for a moment :/

jagged dune
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This time, take our iris.

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the lastest log just now points at that, I think

tough trout
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both iris and lamb ?

jagged dune
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yes

tough trout
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k

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and eveyrthing related to it right ?

jagged dune
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if that stops the crash, then we can put just one back and see.

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What else depends on Iris?

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(besides not having shaders on... but the shaders are not mods)

tough trout
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monocle and these 3

jagged dune
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yes then, that/those too.

tough trout
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alright, launching it rn

tough trout
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so its not a big loss

jagged dune
tough trout
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oh

jagged dune
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Still, wondering if it happens with Iris yoinked.

tough trout
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waited for the server restart

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i'll try now

jagged dune
tough trout
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the same error message keeps appearing in the logs

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and it crashed again

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Craftoria crashed without a crash report. The logs have been uploaded to gnomebot.dev:

latest.log head / tail (~94MB & ~431k lines) | debug.log head / tail (~102MB & ~472k lines) | PrismLauncher-0.log | KubeJS: client.log / startup.log | crash_assistant_app.log | modlist.txt

Mod list changes on top of the modpack:

Added mods:
emiffect-neoforge-2.1.5+mc1.21.1.jar
yukamibackpacktab-1.21.1-1.1.1-neoforge.jar

Removed mods:
colorwheel-neoforge-1.2.7+mc1.21.1.jar
darkmodeeverywhere-1.21-1.3.5.jar
iris-neoforge-1.8.12+mc1.21.1.jar
iris_shader_folder-1.3.2-neoforge.jar
lambdynamiclights-4.8.8+1.21.1.jar
monocle-0.2.3.ms.jar

Updated mods:
athena (4.0.6 > 4.0.2)
computercraft (1.119.0 > 1.117.1)
tough trout
jagged dune
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Thanks for doing this; I added your second log to that github issue, noting that Iris had been removed.

tough trout
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alright, its more a thank you for adding it to their github :v (i didn't think about that)

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and for trying to help me

jagged dune
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I'll get notified by github of activity on that issue, now that I've participated in it.
Will update you when issue gets fixed, or a work-around is found.

tough trout
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thanks

runic fjord
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Hopefully it gets resolved but for now, no progression in Spectrum for us

jagged dune
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In the file config/spectrum-startup.toml, try changing this line:

#Post process shaders
post_process_shaders = false

From 'true' (it's default) to 'false', as shown

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Worked on my test instance.

runic fjord
jagged dune
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it did not

runic fjord
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Oh thank god

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I wonder why it was disabled?

jagged dune
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couldn't see jack, but then it's the DD and I hadn't done any Spectrum progression... had just gone there by command.

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so i guess it's supposed to be like that, if you don't have the right progression in the mod before hand?

runic fjord
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Or it has to be client side

jagged dune
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Idk; I would guess this only affects client side... it's about shaders.
Also, the server didn't crash when liamcee was testing, just his client.

runic fjord
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Mm, ok

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I needed to be sure

tough trout
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nevermind, i think that i somehow broke the instance, gotta reinstall it

jagged dune
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Lol, I typed it up backwards.
Yes, have it "false" should avoid the crash.

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Edited the comment now.

tough trout
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ah

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i still reinstalled it

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it said that i had the pack version 1.30 for some reasons

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I think that this fixed it

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i am not lagging anymore

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Thank you ! :D

jagged dune
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Sweet.

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Do thigs in the DD look good / as expected?

tough trout
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gotta check

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i'm waiting for emi to load rn

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but i think that everything works as expected (I never played with spectrum before so idk)

runic fjord
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Yayy

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I'm curious if it works on servers too, but I'm a bit scared :C

runic fjord
tough trout
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i am

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i finally got to explore it

runic fjord
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Ok, but you're on Singleplayer, right?

tough trout
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server

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on the official servers

runic fjord
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Ohhh, ok, now I feel safe with that thought, thank you

tough trout
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np

rich silo
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The hardware in question did not support opengl shaders with version 440.
I downgraded the shader files for the next build.

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I assume a very dated /integrated graphics card?

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OpenGL Shading Language (GLSL) is a high-level shading language with a syntax based on the C programming language. It was created by the OpenGL ARB (OpenGL Architecture Review Board) to give developers more direct control of the graphics pipeline without having to use ARB assembly language or hardware-specific languages.