#Craftoria 2 Mod Suggestions

269 messages · Page 1 of 1 (latest)

icy path
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Helloo, back at it again for Craftoria 2 specifically to separate from the first one. C:

deep herald
shadow sable
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"Unreleased:Create", "Released: Elytra Slot, Integrated Dynamics,Integrated Terminals, Easy Villagers,More red, Xycraft, Xycraft Machines, Tank Storage,"

brave iron
shadow sable
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Fair lol I know there is xyrcaft, easy villagers, tanks storage integrated dynamics, integrated terminals and elytra storage

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Also more red is present the only unreleased is create

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If that even I haven't checked create specifically

latent tulip
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The original Aether is also being ported to 26.1

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The best part: no owo-lib in either one.

vocal heron
mellow relic
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I don’t have a particular mod in mind right now, however maybe a new world gen / biome combination when they become available?

latent tulip
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Terralith, Incendium, and Nullscape seem to be available.

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Although they are marked as for 26.1, they should work on .1.1 and .1.2

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Also, the library used by BYG has arrived not too long ago. meaning that mod might be on its way too.

shadow sable
shadow sable
proud grove
fossil quartz
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sort of like if AE2/Refined Storage and Computercraft had a child

brave iron
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oh scripting terminal

radiant shore
gray falcon
mellow relic
brave iron
mellow relic
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I thought we use serene seasons?

brave iron
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In craftoria ye. Craftoria 2 use ecliptic

mellow relic
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Oh

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lol

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My b xD

fossil quartz
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are there any major differences between those two tho?

brave iron
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Goooooddd questions

pure cove
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Nice “debug screen” on Ecliptic, was the first thing I noticed.

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The mod’s page has a good description of its features.

grim mason
latent tulip
gray falcon
fossil quartz
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ohh the enchanting system one looks neat

edgy ridge
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if malum gets updated, i would love to see that one. one of my favorite mods ever tbh, super cool magic system there.

fossil quartz
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I hope for Pastel or Spectrum to update in the not-so-far future but that is unlikely to happen this year

edgy ridge
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so i decided to take a look at ftb unstable for 26.1.2 to try and find some cool mods to add here, since that pack is meant to be a testing ground.

beyond dimensions- seems to be a possibly infinite range storage deal, similar to AE or RS, also looks like it has integration with AE

dire's suite of mods is mostly updated: building gadgets, charging gadgets, mining gadgets, laserIO, and just dire things. all very cool and fun mods.

EnderIO: i forget if this one is already in C2, if not, big recommend.

sophisticated storage in motion: addon for sophisticated storage that lets you add the storage blocks to boats and minecarts

geore: adds geodes for all vanilla ores, and some modded ones

xycraft: just a fun, classic mod i've actually yet to play with in modern iterations

time in a bottle: need i say more? yes it can be OP, but at leat it requires you to play

so far this is everything i can find that's been updated. i assume create and plenty of its addons will be added once they're updated, that's a given. same with mekanism along with all the other usual tech and magic mods. i also said malum earlier, if/when it gets updated.

craftoria is one of my favorite packs for 1.21, so i hope eventually (but not TOO long lmao) C2 can be on the same level as the original. seems like 26.1+ in general runs a LOT better than previous versions, so i'm really looking forward to seeing some super cool packs made as more mods continue to update. keep up the good work!!

pure cove
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EnderIO, JDT, and at least one of the two “gadgets” mods are already in, I believe.

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Can always check #announcements , follow the latest changelog link, and the changelog itself links to the corresponding modlist for that pack version.

royal rivet
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hopefully the next couple versions of neoforge doesnt break anything

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also capybara is my own plush that i added cus ya know

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i own one and he has helped me through some dark times, would be nice to have him immortalized in the pack :p

red coral
gray falcon
icy prism
gray falcon
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https://www.curseforge.com/minecraft/mc-mods/auroral gives you a reason to base in them snow biomes

CurseForge

Harness the power of the Aurora Borealis in the wintery north. Collect Liquid Aura in Glacial Basins to craft Shimmersteel tools and Shimmerweave armor with unique abilities. Features Nether-free brewing, magical flora, a rideable Flying Nautilis.
270.7K Downloads | Mods

brave iron
gray falcon
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for evilcraft? i believe so

brave iron
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Then nahhhhhhhhhhh

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Those annoying

gray falcon
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ah

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extracting biomes sounded interesting

fallow gate
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but havnt played with it since like 1.19, so maybe changed by now :D

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maybe phantom wants to write a mix in to make it happen

mint solar
mint solar
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It's not compatible with apotheosis, but its not there yet for this mc version anyways

gray falcon
fallow gate
pure cove
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JDT, Theurgy (which has excellent “pipes” and filters)

fallow gate
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Hmm, I love my “tech“ mod jdt (50% of the mod are tools) and theurgy, the awesome alchemy mod

icy path
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JDT is quite op, especially time wand

terse wolf
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https://www.curseforge.com/minecraft/mc-mods/easy-mob-farm
fully configurable by the looks, so can easily allowlist mobs that make sense

CurseForge

The easy mob farm is a server friendly way to capture different kind of animals and mobs to gather their loot. This mod provides serval catching items and mob farms to make it more entertaining.
4.8M Downloads | Mods

pure cove
terse wolf
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roger, updated links to curseforge

gray falcon
fossil quartz
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and unlike similar alternatives it's not 100% passive for free, but needs Source to operate :D

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(which tbh is mostly free but you need it for other things anyways so why not count it too)

terse wolf
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there's no Ars on this version yet I think

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otherwise yes, drygmy farms are the GOAT

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  • ars occultism for sacrifice altars and jars
brave iron
gray falcon
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yea think they mentioned skipping this version in their discord

fossil quartz
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oh damn

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why tho?

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the technical debt will only grow

charred ermine
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these 2 really help with building

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already have the building gadgets and construction wands so theres a bit of overlap with effortless building but the tape measure is such a simple but useful tool for builds

brave iron
brave iron
fossil quartz
fallow gate
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Effortless building my beloved, ever since I know how to use it properly (3 days ago) it's been so nice

mint solar
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Hex Casting if it ever is updated stitchadore3x

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I studied it so hard I basically could draw complete spells on paper

fallow gate
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ah yes, phd in hex casting

icy prism
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check their discord, there are people there with enough time spent on complex things to really qualify for a phd in hex casting

pure cove
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You may then be interested in concatinative, stack oriented languages, like Forth, Joy, or Factor.

Hex’s spell “language” is that, with the twist of glyphs drawn on a hex grid instead of writing alphanumeric characters.

mint solar
mint solar
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-# sowry for spam, Im done now

verbal pivot
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All that wasabi suggested, I completely 100% suggest as well

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Especially the elytra, shrink (I like being small) and the more magic ~

mint solar
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and forgiving void prob PepeHehe

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-# hehe

verbal pivot
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I'm not a big electronic and create player so maybe some more magic would be appreciated

terse wolf
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easy villagers would be suuuuper nice, doesn't let you do anything vanilla doesn't (if you disable iron farms) but makes setting up trading halls not awful

pure cove
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Trading halls and iron farms are hard??

You guys are doing it wrong. ^^

https://www.youtube.com/watch?v=aTKJqJEa8Zg

https://www.youtube.com/watch?v=-oYyJ6jfSPU

An automatic trading hall design that requires minimal work to set up and integrates seamlessly with a breeding village. Coupled with a few "instant" iron farms, this becomes a powerful build in early survival. This video was recorded in Java 1.16 and still works in 1.17. The strategy doesn't work as well in Bedrock because the villagers main...

▶ Play video

A simple, practical iron farm in survival that is optimized for early game constraints. Does not work on Bedrock Edition.

  • Minimal building material requirements (30 easy-to-obtain items need placement)
  • Fast build time (less than 1 Minecraft day)
  • No iron needed beforehand
  • No lava needed
  • No nametag needed, any zombie will work
  • Easy ...
▶ Play video
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-# though, as far as iron goes, I’d just mine iron like normal and use Ender I/O or Theurgy for multiplied resulting ingots.

terse wolf
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also: https://www.curseforge.com/minecraft/mc-mods/just-dire-fuels
would be a way to have the JDT fuel generator accept hooch/rocket fuel from enderio so it's not completely useless

CurseForge

A Just Dire Things addon that makes its hardcoded fuel system datapack-driven. Add new fuels (fluid or solid), override JDT's locked-down FE values, and browse them in JEI.
24 Downloads | Mods

pure cove
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Idk, JDT already works well and it’s fairly easy to automate its higher coal tiers, and tiers of fluid fuels.

In Craftoria we added JDT’s fluid fuels to MI’s advanced boiler (which can always burn fluid fuels from MI).

Anyhow, for the moment the only things to power (Ender I/O, JDT, the building gadgets, and AE2, are currently adequately served by their own power means (same for Theurgy.)

When the big power consuming stuff comes, it usually brings its own generation too (MI, Mekanism, mods like that).

mint solar
pure cove
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Should never sleep on ianxofour or vanilla mechanics.

brave iron
gray falcon
mint solar
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ohhh good times with custom doors ngl

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ooooh programmable magic PepeHehe

mint solar
royal rivet
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damn

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roots got updated? nice

mint solar
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if I remember well it was also possible to morph into players but not sure if that still is the case

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The trait system looks neat

gray falcon
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just got updated so why not? xD

fossil quartz
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I think it would be fun to try and get OP without Apotheosis like in every single other pack for once lol

gray falcon
fossil quartz
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I mean generally a lot of the (to-be) included mods have tons of options to get OP without apotheosis

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apotheosis usually makes it not worth seeking out said other options imo because the incentive to learn those options is nullified by the insane ease of obtaining apothic gear

mint solar
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I think the tinkers like mod is fun to try and other alternatives and combos out there

gray falcon
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tinkers like mod...gobber?

mint solar
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Tired of all the gems PepeSad

fossil quartz
mint solar
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Err I linked it few posts back

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let me see

gray falcon
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i remember ways to get ludicrously op with gobber+silent gear/gems

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50k shots with a bow op

gray falcon
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yea that ones fun

fossil quartz
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the mini-bosses from apoth can be fun when limiting yourself to non-apoth gear because with said gear they're just as pesky as any other mob

mint solar
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Im pretty sure its all configurable and atleast with silent gear you can play with it

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Not everyone wants to be op

fossil quartz
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I want to be OP, just not because of apoth

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cuz apoth is boring at this point

mint solar
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agreed

gray falcon
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id be completely fine if we could disable mi's quantum gear

fossil quartz
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the only thing keeping me from seeking out other options is the availability and ease of apotheosis

mint solar
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It's the same like someone said before in general I think, it's the same setup everytime its tiring and not motivating

gray falcon
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this is why ive grown bored with ae2

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in every single modpack ever

mint solar
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Yee, but ae2 is still useful even if you use only 2% of it (like I often do)

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But I agree there its the same thing again as well

gray falcon
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no ones saying its not usefull just over used and has the same issue as apotheosis

mint solar
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aye true

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New storage system incoming when ? PepeSad

fossil quartz
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ae2 is imo just the best option to fix the everlasting storage issues in mc without risking tons of lag

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and looks better than RS/RS2

gray falcon
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i mean RS is basically the same thing just dumbed down

fossil quartz
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kinda

mint solar
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What's the other mod that allows connecting to any storage block ?

fossil quartz
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but I still prefer ae2 cuz the complexity is kinda fun

gray falcon
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theres a few

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integrated dynamics, toms simple storage, ars lecturns

fossil quartz
mint solar
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I think it's Tom's I tried not so long ago. ngl I loved it in combination with the create thingies

fossil quartz
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Mekanism via QIO

gray falcon
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toms can get laggy though

mint solar
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I hate dealing with storage in mc

fossil quartz
mint solar
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2 things that need to be easy for me, mining (vein mining) and storage (one access point or auto sort)

fossil quartz
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e.g. showing multiple times more items in a storage than actually exist, refuse to extract stored items, void items sometimes

mint solar
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I had too little I guess haha

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But I heard it before indeed

gray falcon
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also, should probably bring the convo to a different channel to avoid the suggestions getting burried xD

fossil quartz
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the multiplied item count usually happens when connecting create's vaults via the cables to a larger Tom's net instead of just putting a terminal directly on it

fossil quartz
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anyways, please don't add apotheosis for once

mint solar
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Linked your first comment in the #craftoria-2 channel

pure cove
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-# I guess that’s more a matter for C1

mint solar
wide trench
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Hmmm, cooking for blockheads got ported to 26.1.2 and neoforge, given that there's croptopia crops and spice of life carrot edition, it might be nice

fallow gate
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or maybe quests chapters

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get 2 trophies before you can get the final 2 tiers or smt like that

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just making the scaling not as extreme wont work, part of the charm of apoth is first of all getting insane numbers and also having the insane curve in power, not getting oneshot by high level tier while you are not yet isnt intended
so at that point you can just not add it

prime basin
prime basin
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(Though there's about a hundred other levers to pull if you find that insufficient :p)

pure cove
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Thank you, both; double so for making Apoth, Shadows, and providing the levers to pull.

Yes, Pink, those sound good.
I had to ask… I’m just not the sort of players that finishes everything, so for myself I don’t have a solid grasp on the overall balance.

fallow gate
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some sort of general progression would be nice for it

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like you completeted like 20% of the "pack" so you now get frontier or something like that

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I think that would sound nice

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cant really come up with a better way than to do it with quests though currently

fallow gate
# pure cove Thank you, both; double so for making Apoth, Shadows, and providing the levers t...

well, in terms of pve I also dont think I have tooo much of a grasp, I like tech more xd
but like I already said, each tier makes a huge difference in combat power and you do need a good setup to not get oneshot by random mobs on highest world tier in craftoria 1 (which I think is good)
but because of that I think a more slow approach to it for once would be nice
currently I think there are 3 options that make sense: either enwind it into progression fully, making it a "key part", or not including it or just leaving it as is

prime basin
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I would do an "OR" style of gate. pick some early/mid/endgame items from various mods and use those

pure cove
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Running with Shadows idea of multiple choice of ways to satisfy gating for the tiers.

royal rivet
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yuh

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please let me use agritech in craftoria

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or id be procrastinating forever

brave iron
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pepeHmmm copy qther icon design eh :3?

royal rivet
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i mean ive literally done some of my mod icons like this as well but

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xdd

brave iron
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-# yeh I know.

royal rivet
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:p

lime lintel
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hey, you gotta add some way to form teams in multiplayer so that a group could interact in their different members' claims

royal rivet
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you can tho

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opac

fossil quartz
mint solar
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I was surprised by the GUI, very nice one

fossil quartz
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yea, imo better than FTB Teams

gray falcon
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Powah - to help with power gen/wireless energy. (JDT eclipse alloy tools are kinda rough power wise without)

CurseForge

A tech mod that adds various ways to generate, store and transmit Energy.
58.1M Downloads | Mods

pure cove
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Yes.
-# but also… automate JDT higher tier coals to fill (and top off) a fuel canister inside a pocket generator? Takes only a placer, breaker, breaking tool, and an item collector. Maybe their own fuel generator too.

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-# but mining for coal? How crude! ^^ -> automate dupe-ing it instead, with the paradox machine.

royal rivet
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i was wondering when they'd port to 26.1.2

gray falcon
fallow gate
drowsy tendon
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Added it with same balancing changes from Craftoria 1

gray falcon
pure cove
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Not very neo-forge-y, but cool interface.

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but yeah... playing with it's screen now... is cool.

gray falcon
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Yea, not having to guess on unused keybinds is a plus

fossil quartz
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or Modmenu/Better Mod List (or however it's called on neo) but with a different font?

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either way, it's much better than the default mod list that forge and neoforge offer

icy prism
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CurseForge

A mod to take full and automated control of your appliances.
109.1M Downloads | Mods

CurseForge

Transfer other stuff over Integrated Dynamics networks
99.5M Downloads | Mods

CurseForge

Create scripts for handling complex operations in Integrated Dynamics
12.2M Downloads | Mods

CurseForge

Craft stuff in Integrated Dynamics networks
54.8M Downloads | Mods

CurseForge

Terminals for managing and overviewing Integrated Dynamics networks
56.7M Downloads | Mods

brave iron
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I think he like ID yall

grim mason
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CurseForge links are preferred; if it’s only on Modrinth it probably won’t go in the pack

icy prism
grim mason
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Just a heads up. Copied it from a previous msg

mellow relic
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CurseForge

Spill blood for power. Altars that consume life, sigils that bend the world, custom demons in an endless dungeon, sentient armor that drinks souls, a shield that pays your damage in essentia. Datapack-driven from the ground up.
3.6K Downloads | Mods

brave iron
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OH BLOOD MAGIC

gray falcon
verbal pivot
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we def need more magic, as much as I love yall having technology stuff, its def a tech heavy modpack

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The roots mod that wasabi mentioned would be amazing, its not too big of a mod and you can do a bunch of cool stuff

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I would loove botania but i dont think its updated

fossil quartz
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26.1 will take another 3 years lmao