#AOF 7 Mod Suggestions

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novel bluff
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that issue is now fixed

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since it now is just a backport of ae2's official emi integration on 1.20.4

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someone in extra mod integrations' discord server has been working on dml support for a while apparently, they said they were going to pr it

hollow silo
novel bluff
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yeah just thought u might want to avoid doing duplicate work

hollow silo
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oh for sure

hollow silo
novel bluff
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ok

hollow silo
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oh, this is probably not the best place to discuss this... feel free to @ me in Emi's Hangout?

novel bluff
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im not actually involved with the ae2 emi crafting integration mod, its probably better to open an issue on their repository

hollow silo
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i was thinking about it, but AE2's JEI integration works well through JEMI, so i didn't think it was worth the trouble... but i certainly can

mossy silo
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Suggestion for the Heph/MI integration: A SUUUPER late-game special type of gear/rotor mold that lets you use Tinker's/Heph to make gears with the same amount of material you need to make them with MI.
It might encourage people to progress MI so they can automate gears without steam.

novel bluff
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Iridium Gear Mold

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:D

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idk what u mean by "without steam" though

mossy silo
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Tinker's doesn't require steam power, MI's automation for gears requires steam or electric power

novel bluff
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i mean

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once u get to endgame mi power generation is not a problem anyway

mossy silo
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True

boreal onyx
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Is it gonna make it in the next release? ๐Ÿ˜„

high seal
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dont think so owl, sorry. the changelog is already out in the github ๐Ÿ™„

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not 100%, you can check it out

boreal onyx
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icri Ty Inno โค๏ธ

high seal
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u should totally make yt videos for tutorials for all these CC things

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u know... too much

boreal onyx
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LMAO, I am just a n00b wdymmmm xD

high seal
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cap

boreal onyx
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One day ๐Ÿ˜›

jaunty mauve
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OOOOO MORE CC stuff

tall delta
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IDK if this was denied or just forgotten but I would love to see this mod! It is small but really fun especially in servers or early-midgame

lavish lily
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new update where changelog says fixed mod not working on servers so perhaps worth a test?

hollow silo
hollow silo
lavish lily
trail barn
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i suggest essential, pretty lightweight, and it allows singleplayer hosting to easily join a friend! useful for working on a build together in creative, and simply teaching things without needing to join or make a survival server ๐Ÿ™‚ https://www.curseforge.com/minecraft/mc-mods/essential-mod

CurseForge

The Essential Mod makes playing Minecraft easier than ever before. Play together without a server. Customize your character. And so much more!
8.5M Downloads | Mods

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i cant figure out what my problem with the messenger thing is but its still amazing

hollow silo
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e4mc also allows easily hosting a singleplayer world as a server

trail barn
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darn

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ty for the info!

charred zinc
trail barn
charred zinc
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what we have

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what we could have.......

distant lava
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If only they actually had a way to select parts from like a catalogue. Instead its all manual editing

charred zinc
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If the parts were selectable from a catalogue, folk would have the same looks though ๐Ÿ˜”

urban drift
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may i suggest this then?

charred zinc
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A note that it doesn't affect currently existing skins, it instead utilizes parts of the template that mojang never used

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alongside using a small part of a template as a sort of color code to determine the positioning/angles/shapes used

distant lava
urban drift
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yeah, catalog is still kind of small-ish with common themes but it doesnt have to be and you can share templates

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(smallish in some categories. some things are heavily filled out, and the mod allows custom blocks too)

trail barn
vital gyro
trail barn
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literally jor jorwel 1984

vital gyro
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I think that's where I can appropriately use the skull emoji, I don't use them but I see friends use them

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I.. Will look that up when I get home

trail barn
vital gyro
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O- Oh

trail barn
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george orwell is famous for a book called 1984 though

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gud book ๐Ÿ‘

vital gyro
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OH

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Yea, Imm familiar with the book, I read the text surface value and just thought " Jor Jowel?"

trail barn
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jor jorel 1674 ๐Ÿ—ฟ

vital gyro
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:0

mossy silo
trail barn
jovial dagger
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Figura exists.
Ooooh.... dat looks cool.

mossy silo
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(Image brightened because this is the only good screencap of my custom player model I have, and it was from me testing the emissive textures.)

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It's hard to see, but the snout sticks out. There's a tail, too.

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I have better screencaps on my PC, but I'm not feeling up to turning it on just to show people the Minecraft manifestation of my fursona.

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The emissives used to break with Sodium. Seems they don't anymore?

trail barn
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I was mostly saying for the single player hosting and stuff

mossy silo
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Look at the first screencap. Ears, tail, snout. =3

trail barn
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I couldn't figure out how to make a duplicate profile and add essential too, I wanted to show schems to my freind

mossy silo
jovial dagger
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AoF7 moved off Sodiumโ€ฆ would be good to check how well it works with Embedium.

trail barn
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I just said I liked the ear tail mod

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Ooooh I thought you were responding to smth else lmao

mossy silo
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Furry ๐Ÿซต

jovial dagger
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Be proud, Dan, Say it Loud. ^^

mossy silo
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I once attempted to port my custom player model made with BlockBench into Blender to modify it for VRChat use.
It went poorly. I have a usable block guy model with emissives and transparency functioning correctly... that's about it.
Got bored of it.

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Maybe someday I'll pick the project up again.

jovial dagger
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Itโ€™s a nice model, Anom.
So good to have mods that enable more personal expression, imho.

mossy silo
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Thx!

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(I generally prefer being called GD, but if GD is a bit too different I prefer Ano over Anom for reasons I don't really understand ^^)

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Theeeere we go!

jovial dagger
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I have respect for self-determination of identityโ€”and an awful memory for names. Iโ€™ll try my best, GD.

wide oak
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Cosmetic armor

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More specifically the mod that lets you wear armor over your armor

jovial dagger
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Botania's ability to make it's own armor invisible/transparent is still there though.

hollow silo
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in fact, i'm using those two mods together in my own 1.20.1 modpack :p

jovial dagger
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Awesome!
We did check many armors in combination before putting it in AoF6... yet still found crashes after release.

urban drift
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cosmetic armor was crashing due to broken geckolib that the geckolib team stopped supporting

jovial dagger
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Oh, here come's the man who knows the bug details on that...

hollow silo
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was that not fixed by changing one of Cosmetic Armor's mixins' priority?

urban drift
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the code that crashed literally does nothing anymore other than crash when bad interactions with mods happen, everything else was recoded a while ago (1.17). when notified they refused to remove the buggy code because they didnt support it

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nope, the priority change just changes which part of geckolib code chokes

hollow silo
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excellent

urban drift
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luckily, aof7 doesnt use geckolib3 (since 1.20.1 doesnt have geckolib3)

high seal
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does this mean cosmetic armor can be added back?

urban drift
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should be able to

hollow silo
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another fun fact about geckolib is that every recent version for anything older than MC 1.21 completely doesn't work in a dev environment due to them messing up a jar-in-jar implementation

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MC 1.21 is, of course, not released yet

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(or maybe they fixed it in 1.20.4? their 1.20.1 version doesn't work, at least... yet they're still releasing updates for it...)

urban drift
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i should rework my geckolib compat mod to be cleaner since its current implementation just nops out the method bodies of their methods

wide oak
urban drift
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they tried

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it fixes one but breaks another

wide oak
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Hmm

urban drift
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its not a problem with cosmetic armor. its bad programming in geckolib. 100% geckolib's fault

wide oak
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Ok well thatโ€™s somewhat reassuring

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What issue started appearing with the cosmetic armor?

urban drift
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geckolib crashes

wide oak
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More specifically what action crashed it

urban drift
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they store the entity at the head of the render method in ArmorFeaturerenderer
they store the slot being rendered at the head of renderArmor (same class)
they reference each of those in the getArmor and getArmorTexture methods respectively

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(those methods do nothing for geckolib, they just return the same values passed to them...while referencing variables that may be null causing crashing)

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iirc cosmetic armor just deferred their rendering which just creates a situation where it sometimes crashes depending on if the values were nulled out (which geckolib does at the end of the render method)

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literally just removing MixinArmorFeatureRenderer from geckolib's mixin json fixes the entire issue (or doing what my mod does and disabling it)

slate heart
urban drift
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right, the stored entity and slot are not used in current code, which is why it can be completely removed.

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the team just refuses to stop crashing other people's mods

hollow silo
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maybe geckolib was made by a gecko ๐ŸฆŽ geckos are known to love dead code

urban drift
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they reworked the code back in 1.17 and never removed the dead code. choosing to leave it breaking other peoples' mods instead of just removing the mixin as a patch version boggles my mind. i notified them (in their geckolib 3 support channel) just 4 months after their last update and the response was effectively "we arent supporting geckolib 3 anymore"

hollow silo
distant lava
hollow silo
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but What If a mod mixes into ArmorRenderingRegistryImpl to change the return value of its methods!?
(this is the only "use" case i can think of)

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in that case their mod deserves to be broken tbh

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or i guess a mod could have a call to one of the two methods in that class (which could be removed outright, since they do nothing)

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anyway one could just use mixinsquared to kill geckolib3's broken mixin directly lol

urban drift
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yeah, before mixinsquared i just asm wiped the methods. i just updated to mixin2

hollow silo
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asm ๐Ÿ˜Ÿ

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my worst fear

mossy silo
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Are we gonna get announcements in #announcements about the 2.0.0 and 2.0.1 updates?

jovial dagger
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Yes. Outside issues delaying that. Basic change logs are in the repo if you want that info.

hybrid pelican
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Add me as moderator, won't regret very much.

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Will not regret, no purge bans from me i swear

boreal onyx
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Bump ^^

tepid fable
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I think this could be useful for Steam Deck players who want to check out AoF7.

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Or is this pack simply unplayable on controllers due to the amount of mods already in it?

hollow silo
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suggestion: QuickBench fixes the lag when crafting stacks of items at once. the only problem is it's not compatible with Enhanced Workbenches

distant lava
hollow silo
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i have never had that happen to me ๐Ÿ˜Œ

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what "other crafting benches" are you referring to

distant lava
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Specifically on the server. No idea about single player and I don't recall. But players on the server were nice enough to report the duping.
If there is a performance mod. Chances are we already tested it

hollow silo
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i've previously tested the mod on a server with AE2's ME Crafting Terminal, Hephaestus's Crafting Station, Yttr's Project Table, and i don't know what else and they've all worked fine

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except for Mystical Agriculture's Infusion Crystal getting deleted but that's probably on them

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and thankfully Cucumber Library isn't in AOF7

hollow silo
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hmmm

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i will look into that

distant lava
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Perhaps it was fixed? Idk. But that's what I get for throwing it on the servers without testing haha

hollow silo
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it's strange because Enhanced Workbenches copies vanilla's code instead of referencing it, so QuickBench shouldn't mess with it at all

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although QuickBench does mix into CraftingResultSlot, which Enhanced Workbenches does use

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honestly i don't even remember the last time i left-clicked to pick up an item from the output slot instead of shift-clicking it out

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in fact, with my fork of Enhanced Workbenches with QuickBench support, doing that crashes the game ^u^

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(i will blame Enhanced Workbenches for doing things weirdly)

urban drift
hollow silo
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i feel like i may be going about QuickBench integration the wrong way though ๐Ÿค”

mossy silo
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OH, F-Y'ALL-I:
Vinery's lattice quest in the FOW questline accepts lattices of all wood types, but the wine rack quest ONLY accepts the Vinery cherry wood wine racks.

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Is this intentional? Cause it's kinda odd.

jovial dagger
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Bug reports: always awsome.
Bug reports in #1028644155305496576: gigachad . xD

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Regardless, will look into it. Cheers.

twilit fossil
hollow silo
hollow silo
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er wait no it didn't

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sorry my bad

jovial dagger
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gimme a minute or two... doing something with EU now

hollow silo
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i just left extra ingredients in the crafting station and instantly forgot about it lol

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although now that i have your attention i wouldn't mind if you took a look at #1222952069497880626 :)))

jovial dagger
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ooooh... thought you were saying NA had another workstation crash.. read too fast, my bad.

charred zinc
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Suggestion.... 2!: VanitySlots
Link: https://www.curseforge.com/minecraft/mc-mods/vanityslots
Why: It's like Cosmetic Armor but I am 95% sure it does not do a silly conflict/crash the game thing Please I just want to look fashionable.
ty for this second ted taljk....................

CurseForge

Vanity armor that covers your normal armor!
2.6M Downloads | Mods

urban drift
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cosmetic armor should work fine

charred zinc
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@/trent begging

jovial dagger
# charred zinc @/trent begging

Do me a favor? Make a seperate #1028818867750965288 post with just what Ling just said? It will help me remember to test out CosmeticArmor (or Vanity Slots) now that it/they should work.

trail barn
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god i would kill for cosmetic armor slots so bad

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i wonder if theres a cosmetic trinkets mod? ๐Ÿ˜ณ

hollow silo
twilit fossil
jovial heath
jovial dagger
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[ come to think of it... all kinds of gears would be rad... beveled gears, planetary gears, gears with-in gears... ]

boreal onyx
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Bump, to teach Inno LUA ^^ ๐Ÿ˜€

vital gyro
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imagine adding it in and having to complete advancement quests for it to get a trophy so completionists would have to have learned a bit of lua

boreal onyx
high seal
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Those would have to be optional...

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No way most people are gonna sit there and learn a programming language just to finish a modpack

boreal onyx
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They would be SO easyeeeee though. Idk how we would very or track that they actually did it though ๐Ÿค”

hollow silo
boreal onyx
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๐Ÿ˜…aniblobsweat

jovial dagger
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I am not joking... I think completing MI the first time or two takes more effort and concentration than learning Lua.
No doubt many would have strong pre-conceptions in conflict with that notion though.

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( or, what unilock said faster than I could type, lol )

hollow silo
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my point is just that people have different interests: some people might enjoy Lua more than MI, or vice versa :p

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though obviously the grand majority here are going to favor MI

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that's just the observable demographic of this community

jovial dagger
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true true. also, MI isn't uncomfortably close for some to sounding like a job-seeking activity (aka, learning a programming lang).

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they would be missing out though, imho. (not that I've learned Lua yet; just that programming languages can be fun to learn for their own sake)

waxen hamlet
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I think learning a programming language via a mod pack is a great idea. More people learning how to program is never a bad thing

hollow silo
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better idea: install Reflection on the official servers to make knowledge dangerous

high seal
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๐Ÿ™„

boreal onyx
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All more great reasons of why this mod should be included ๐Ÿ˜„ โค๏ธ

hollow panther
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Back in AoF3, one of the last big things to do modpackwas to automate tofuburgers. This was before quests, but it was definitely on any completionist radar. AoF3 had the same diet mod as AoF7, and tofuburgers were the single best food to consume in the pack because they covered like 4/5 of the nutrition bases.

Unfortunately, this was back when AE2 couldn't autoctaft tofuburgers because the Croptopia cooking pot took durability damage per use, so the CPU couldn't keep track of the item due to the NBT change so it would craft a single tofuburger then freeze. The only other way in the pack was to learn LUA and have a series of two Computer Craft turtles crafting the tofuburgers. I taught myself LUA back then to get that done lmao.

To be fair though, I already knew some programming so it wasn't that hard.

hollow silo
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luaburgers :)

trail barn
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lurgofures

wide oak
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After the issues with the cosmetic armor mod get patched is there a reason why we wouldnโ€™t add it

high seal
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we can try

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i thought someone was gonna test it out

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see if it works

wide oak
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Supposedly the heckling issue was fixed but a new bug replaced it

wide oak
distant lava
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No... Like that's the reason we wouldn't add it...

jovial dagger
hybrid pelican
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I have a mod suggestion

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It's called GiveDrayModeratorWon'tRegret

jovial heath
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i've heard that mod has a potential backdoor

trail barn
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nah its a good mod i tested it

wide oak
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also cit resewn would be good for the modpack? it really just let texture pack creators do cool stuff

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ig it is more of a thing that each person would add

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but itd be nice that way if we share rps then people wouldnt have to go through the extra trouble

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hehe trouble.

arctic rose
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Easy emerald tools

arctic rose
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also polymorph

high seal
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Don't we already have polymorph

arctic rose
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we do?

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well nvm then

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but still emerald tools

vital gyro
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forge equivilant is cyclic for emeralds tool :( sadge its not available for fabric

high seal
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cyclic mad OP

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i love it

wide oak
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Some kind of custom music disc mod? I want to play some cool menacing music like the spot theme

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Idk what mod is best though

spiral marsh
mossy silo
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I'm currently contributing to that mod! They needed some colored wood noxwood beam recolors, and brothers_trouble was having issues making them look right. So, I made the beam recolors for them.

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I second asking for its inclusion. Brothers is awesome at what they do.

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Not to mention the possibility of copper, iron, and gold tubings (my textures) to complement the pyrite tubing from base Spectrum.

wide oak
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When did that get released?

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Iโ€™d be thoroughly happy if my mod made it in

tepid fable
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If so, does this pack need add-ons that aren't compatible with this new port? If not, I hope you guys can add this to AoF7.

hollow silo
tepid fable
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Oof

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So they would all have to be updated to migrate to the new port then...

mossy silo
oblique remnant
mossy silo
# oblique remnant what are you using to make those blocks?

The textures, I'm making primarily with Libresprite, with a little bit of Clip Studio Paint for color edits (but the color editing methods I use are easily applicable to free programs such as Krita.)
The preview blocks, I'm using Blockbench for.

wide oak
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I just use only blockbench

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Bc idk itโ€™s easy to move stuff around

mossy silo
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Here's the colored wood beams, btw!

wide oak
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Wow that actually looks so great

mossy silo
true kiln
high seal
wide oak
timber ibex
lofty parrot
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oh hey that thing breaks gloop too

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that Inline library thing i'm working on could be used to replace it easily enough though probably

wide oak
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Yay!

wide oak
mossy silo
wide oak
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I should really get the pjs done they will look so great

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But the amphoras paper patterns looked good

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It might be a little harder for the pigment wood ones though

mossy silo
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TY! I may take a crack at it later.

wide oak
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Some sort of bartering shop block would be really nice because the coin system isnโ€™t really working out

distant lava
high seal
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imma be honest

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i failed to see this

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u or AK also mentioned the anchor thing to stop ppl from getting to our base and i couldnt find any of the GOML heads

distant lava
high seal
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i'll check again

distant lava
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skill issue

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I'll check when i'm home. I need to make a server info quest page.

distant lava
high seal
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no universal shop either ig?

distant lava
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yeah.... wtf... why did I not put them on...

urban drift
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(maybe you were trying to keep modpack parity)

calm edge
high seal
calm edge
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im not gonna harass you dw

wide oak
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Well I might

minor tinsel
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make a mailbox so we can leave gifts

trail barn
minor tinsel
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can we make those?

trail barn
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Pipe bombs are craftable and findable

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Spectrum late game but I'm addicted so it's no issue for me ๐Ÿ˜„

minor tinsel
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oh my god.

trail barn
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Eat amalgam

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Even yummier

vital gyro
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pipe bomb in your mail :)

spiral marsh
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surprised we dont have a structure compass yet

trail barn
spiral marsh
trail barn
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fair point

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i definitely woudlnt be again it

high seal
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"how far everyone is already"

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the modpack isn't for public server players only, it's for anyone and everyone who wants to play the pack in general. other private servers, that could have started day 1 or will start in 4 months.

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in general, yes it would be OP

urban drift
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likely all the reasons you want it would be filtered out making it nearly useless for most things

waxen hamlet
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this likely is not possible, but itโ€™d be a cool thing to have progression locked. like a way to find a type of structure youโ€™ve come across before would be less OP than just being able to locate any structure ever

vital gyro
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hehehehe imagine putting the explorer compass at the end room for spectrum

urban drift
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a quest reward for completing MI

wide oak
urban drift
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replicator keeps getting nerfed. need more rewards now ๐Ÿ˜›

wide oak
obsidian hamlet
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is there plans to add the create :numesmatic mod?

distant lava
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We are discussing it

obsidian hamlet
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now we can force north to use create lol

jovial dagger
distant lava
jovial dagger
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i meant GOML

distant lava
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Also have to make sure I edit the config how I want

wide oak
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This will let us have fun themes for bases and add ambient sounds of our choosing

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Plus people would be able to sort of opt out of this by lowering their music disc sound

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And simple voice chat is also optional for players๐Ÿฅบ

trail barn
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etched better

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but also they already denited etched

wide oak
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Isnโ€™t that because it doesnโ€™t work on this version and loader

hollow silo
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because it's STILL forge-only on 1.20.1

trail barn
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o

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yeah id like to see audioplayer then

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(i forgor ๐Ÿ’€ )

hollow silo
wide oak
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URL music discs does not work

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I have tried

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It was a pain

jovial dagger
hollow silo
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why is GOML needed if Cadmus already has claims?

urban drift
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different methods and effects

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Trent probably also doesnt like change

hollow silo
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(i am not familiar with GOML at all)

urban drift
hollow silo
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neat

distant lava
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GOML has forcefield. If you are not in their team, you will be pushed out/can't enter. Best form of greif prevention

wide oak
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Ooh

jovial dagger
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(what Trent just said)

wide oak
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A lot of remaking claims though๐Ÿ˜ญ

jovial dagger
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Funky UI though.

distant lava
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But very annoying to come across in the wild with no way of knowing its a claim, unless you craft goggles of claim revealing

urban drift
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cant you do that with cadmus? i know you can do it for other claim mods

distant lava
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Not currently. But we can request it.

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GOML has other augments too though. That probably would not get added to Cadmus, but are nice utilities

urban drift
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but will the server disable them like it generally does

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mainly just the flight one

wide oak
jovial dagger
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Flight one was sorta bugged?

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I remember coming across an old claim on 6 that still had it active... the effect never left me till I died.

urban drift
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i would be concerned about music uploading to the server

distant lava
urban drift
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the anti-teleport was nice though

jovial dagger
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just adding force-field to Cadmus would be grand ... but then it seems that Cadmus has stopped developing for 1.20.1.
I guess it could be an add-on? idk.

distant lava
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I don't think stopped is the correct word here...

jovial dagger
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My interpretation of their not making their own Xaeros compat for 1.20.1; as I understood it, that's how it was planned even before Wasabi popped up with add-on for 1.20.1.

distant lava
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Continued in #dev-general lol

hollow silo
urban drift
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at least 2 of the options are for uploading the music to the server

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i'll look at the last one though

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does the server already have Simple Voice Chat or is that another mod that would be required?

hollow silo
distant lava
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Its real nice, when the server gets a lag spike, the audio cuts out.

urban drift
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i was speaking about the AudioPlayer linked one specifically

hollow silo
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that's only 1 of the options then ๐Ÿ˜ 

distant lava
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We used Simple Voice Chat in kmbles server tour video. And yeah, when we got to a laggy base, the audio starts clipping

high seal
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Man I love patbox ๐Ÿ˜ญ

distant lava
#

Seeing as our servers are basically 10tps when 20+ players with plenty of dips, that is not a good experience on top of a not great experience

high seal
#

Doesn't SVC spin up a separate server for the audio?

#

I forget where I heard that..

distant lava
high seal
#

O

urban drift
hollow silo
#

ohhh

#

yeah that is strange

#

i guess the server would just have to disable /audioplayer url then

#

which would make the mod a lot less convenient to use lol

distant lava
hollow silo
#

i was just speaking hypothetically

#

but i did forget about that

#

ComputerCraft is pretty versatile; if only writing code for it wasn't such a hassle

boreal onyx
#

Speaking of which.....^^

vital gyro
woven gorge
minor tinsel
#

I think someone's recommended that before, but it was denied for a reason i don't remember

#

Currently the closest thing we have to storage drawers in AOF7 is Crude Storage Units and their upgrades.

hollow silo
#

and barrels from MI

minor tinsel
#

barrels aren't for a specific item tho, afaik.

#

and i know the reason i like storage drawers is bc they all depict the one type of item they're storing on the front, along with the name and amount

jovial dagger
#

Yes, that's exactly how MI barrels work.

#

You can lock an MI barrel to a specific item--a setting that they will retain when empty.
Though they are always single-item-type at a time.

#

Drawers win on the multilpe-types-per-block variants though.

wide oak
#

Currently arenโ€™t storage banks just better?

#

Like they upgrade pretty good and they can hold insane storage later

hollow silo
#

MI barrels are probably cheaper, if nothing else

spiral marsh
minor tinsel
#

OH I LOVE THE SOUND OF THIS

vital gyro
#

it's very fun to use and funny too

minor tinsel
#

It looks to be for Fabric, too

#

i love crawling through Tubes ๐Ÿ˜Š

hollow silo
#

The Viaducts are Back

#

oh it's not available for 1.20.1

spiral marsh
#

it says it is?

hollow silo
#

oh, the versions are marked for 1.20.4 and 1.20.1, don't mind me

lavish lily
lavish lily
wide oak
distant lava
wide oak
#

Is there a video on how to do so?

distant lava
#

I know some of the scripts were posted in this discord, but that member was also banned. Not sure if it's still here.

jovial dagger
#

Late in the first 6 worlds, I used this to do that: https://youcube.madefor.cc

wide oak
#

oh i figured it out

#

just need to compress videos to hell and back to acutally use em

jovial dagger
#

Yes. That whatโ€™s was nice with the youcube โ€œappโ€ for ccโ€ฆ in-game you give it a url and got a converted stream in return that your cc terminal would play.
There was an option to play just the audio portion from a video url too.

hollow silo
jovial dagger
#

What beast have I unleashed? xD

#

Enjoy it! Just know it, like other things, it may get disabled on the servers if it causes too much lag.

#

(also, thereโ€™s the discord VC channels for sharing audio or video with-out stressing the MC serverโ€ฆ albeit not โ€œin worldโ€.)

hollow silo
wide oak
#

Next update should be pretty fire as well

#

Colored kindlings, beams, and hopefully if I can get it done in time, pajamas of the kindling and egg laying wooly pig

wide oak
#

^(32 of the 96 colored kindling textures are done, if I spend extra time on it it hopefully will be done soonprayge

mossy silo
wide oak
#

i would like to revisit the conversation around simple voice chat. its another optional mod, similar to harmonia

distant lava
#

Personnel Experience when Kmbles made the AoF6 server showcase video.

hollow silo
#

apparently Simple Voice Chat uses Minecraft's packet queue?? i thought its networking would've been entirely separate
(that's why it cuts out: if the server is lagging behind, it won't send any packets on time)

#

maybe Plasmo Voice works differently...?

distant lava
#

Anything adding more for the server to do, is a no in my book. Regardless of how they do it.

#

On a private server, those would be great things to have. On a public server not so much

#

Same reason we don't have web map.

hollow silo
#

that argument sounds a little silly to me, since all mods add more for the server to do (except purely client-side mods)
web maps at least don't struggle when the world thread is lagging behind (and some are quite fast these days, i.e. squaremap)

distant lava
#

Get rid of all the tech mods and the server would perform real well ๐Ÿ™‚

hollow silo
#

introducing All of Nothing

high seal
distant lava
hollow silo
#

it doesn't always select the overworld by default for some reason

distant lava
#

Clicking the icon in the lower left only gives you Minecells
8080/?world=minecells_insufferable_crypt&zoom=0&x=560&z=-108

hollow silo
#

there's a side bar on the right

distant lava
#

omg am dumb

hollow silo
#

if you mouse over it it'll open up to a dimension selection menu

distant lava
#

ok still blank, but now shows players

#

not blank still dumb

#

lol

#

probably gonna take awhile to populate

hollow silo
#

you can run /squaremap fullrender <world> to render every chunk that's been generated so far

#

<world> being minecraft:overworld, ad_astra:the_moon, etc.

distant lava
hollow silo
#

less expensive with squaremap than dynmap at least ๐Ÿ˜ญ

#

my server is located in my bedroom and doing a full render with dynmap would raise the local temperature by a few degrees by the time it was done

distant lava
#

actually seems to have not affected it at all so far. Nice. Thanks for reminding me it exists. Really wish it could handle BlueMap though haha

hollow silo
#

bluemap is awesome, but yeah, very resource-costly to run

distant lava
#

Could of course just download and host it on a seperate server

#

yay

hollow silo
#

er wait, web maps usually run their rendering threads async with the world thread, i think? so even bluemap probably wouldn't impact TPS too much, unless the server hardware was really limited

hollow silo
# distant lava

i do think there's charm in squaremap looking identical to vanilla in-game maps

distant lava
#

its more the generating the maps. Could also just do that during off peak times

hollow silo
# distant lava

oh hey, this means my giant garfield statue will now be visible online!! (as soon as it exists)

distant lava
#

The train tracks are visible from space lol

distant lava
hollow silo
#

so it seems !

distant lava
#

odd it took so long

wide oak
#

i would like this mod. it is just really helpful to use different skins without having to relog and spend a ton of time changing skins(plus you could totally do skits and funny bits) https://www.curseforge.com/minecraft/mc-mods/fabrictailor

CurseForge

A server-side / singleplayer skin & cape changing mod for fabric.
511.6K Downloads | Mods

#

this will also be helpful for the wedding that will be happening in 4 days

#

(it can be completely server side but there are some benefits to having it on client side)

high seal
#

Personally

#

Imb11's skinshuffle mod is sexier

wide oak
#

well i personally dont care what the method is, i just want skin changey mod (especially for the wedding)

mossy silo
#

Dan and I were wondering - what's the status on Heph in AOF7 2.0?

#

I know there are custom recipes in the works, but Heph isn't in the current version of the pack. When can we expect it to be?

distant lava
mossy silo
#

Oh my word! Jeez, that's an issue.

#

Didn't know that was a problem. Hope things work out.

hollow silo
#

simply switch from kubejs to something that doesn't suck ๐Ÿ˜‡

distant lava
#

yeah right... because that exists...

hollow silo
#

CraftTweaker, JsonPatcher, vanilla datapacks, etc.

distant lava
#

Right... because those don't suck...

urban drift
#

KubeJS comes with experience and historical data

hollow silo
#

CraftTweaker has been around far longer than KubeJS has

urban drift
#

CT comes with its own language, jsonpatcher is limited to json patching, vanilla datapacks suck

#

and yeah CT cant carry over changes from AOF3-6

hollow silo
#

"it comes with its own language" isn't a particularly good argument; it's not like scripting languages are all that different from one another, and ZS is already syntactically similar to JS

#

JsonPatcher is good for getting rid of recipes

#

which you can't do easily with vanilla datapacks for some reason

#

because they suck, i suppose!

hollow silo
#

(i see no mention of it on the issue tracker)

distant lava
high seal
hollow silo
hollow silo
high seal
#

lies cause idk how to do it with plain datapack!

fallow cipher
#

datapacks bad

hollow silo
#

at least it doesn't require a mod that breaks with hephaestus :)

hollow silo
fallow cipher
#

its a new issue

hollow silo
#

implying it ever wasn't ๐Ÿค”

fallow cipher
#

it kinda was but opened up for another issue

#

Alpha knows about it

#

Has to be fixed in portinglib

hollow silo
fallow cipher
#

more portingconfig

distant lava
#

Ah right

hollow silo
#

the "Unexpected custom data from client" bug

#

i assume

fallow cipher
#

Yup

#

This probably happens with other mods too as a couple ships new portinglib

#

Create probably does with latest

hollow silo
#

TropheusJ said it only occurs with mods that make use of Porting Lib's config module

#

which is just Hephaestus afaik

fallow cipher
#

config syncing?

mossy silo
#

Maybe it was right to pursue cybersecurity instead of programming. Dependency hell sure is a thing...

urban drift
#

that just means you are on the other side of dependency hell "you cant use module X because it has a vulnerability"...but X is a dependency of Y which is a dependency of your thing. "submit a POAM on how you are going to stop using this sub dependency that is central to the function of your software"

distant lava
#

lol

hollow silo
#

Farmer's Delight Refabricated also makes use of Porting-Lib:config it seems

fallow cipher
#

there is still also an issue with looping of creation of configs even tho said config already exists using forgeconfig/porting config

#

Literally had 15+ config backups of heph

hollow silo
#

hm, not sure i noticed that

#

forge configs usually limit themselves to 5 backups at most, so something else might be going wrong

fallow cipher
#

looks like this issue is fixed?

hollow silo
#

maybe a mod incompatibility in AOF7 specifically, since it's not happening in my modpack

hollow silo
#

that does fix the issue, but i'm not sure if it's the "right" fix... it looks too simple...

fallow cipher
hollow silo
#

forge config api port?

#

yes, at least one

distant lava
#

yeah

fallow cipher
hollow silo
#

bizarre

fallow cipher
#

It happens randomly too, happens with dark mode everywhere as well

#

Rarely tho

hollow silo
#

usually forge config backups end with -x.toml.bak (x being a number)

#

idk if you just have file extensions turned off though

urban drift
#

you know what else does that? iCloud syncing ๐Ÿ˜›

hollow silo
#

beloved autosyncing online storage :)

hybrid pelican
#

Can we get a mod that bullies veil?

trail barn
#

yes this thing

#

what it do

boreal onyx
#

It's amazing

#

TLDR: Digitalize your item and send them wirelessly via CC:T

trail barn
#

๐Ÿ”ฅ

tepid fable
#

This mod is basically an open source alternative to Tetra.

distant lava
tepid fable
#

I see

#

I hope those two will be considered for AoF8 then.

distant lava
#

That does look interesting

obtuse apex
mossy silo
#

https://modrinth.com/mod/replymod
Has some sort of bug while riding Ad Astra vehicles that will kick you from the game, otherwise works fine

cobalt fjord
#

I used it for a few days on my own personal server and worked flawlessly. We found it way more fun that we thought it would be to take pictures of all kind of things and plaster them around our houses. It's just fun.

jovial dagger
#

Have seen that before (but not played)โ€ฆ looks very charming to me; I learned cameras and prints on film and a real darkroom and all that jazz.

cobalt fjord
#

nice, my family really enjoyed it. who knows what all cool things people could capture

wide oak
#

like pigment acts as dye as well

minor tinsel
#

I think this would be very useful for builds

#

also this

mossy silo
# minor tinsel https://modrinth.com/mod/mcrgb

Devs, please test and tinker with this before you implement it. It appears to conflict with SVC, client-side. Game boots but won't allow SVC to connect properly if you have MCRGB enabled

minor tinsel
#

good to know!

#

i'm currently testing the second one, Block Gradients

mossy silo
#

So now that we have SVC... custom music discs/goat horns mod?

mossy silo
#

Inb4 ||incandescent amalgam|| sandwich

#

There's no limit to how tall the sandwiches can be, it seems.

vital gyro
#

make the "sandwhich tower" where its a sandwhich that is as tall as a building

#

:3

hollow silo
#

make the "tower sandwhich" where its a building that is as tall as a sandwhich

#

ฦ:

wide oak
# mossy silo

Erm whatโ€™s going on with the ankles ribs and eyesโ€ฆ.

wide oak
mossy silo
#

It's a Figura avatar of my fursona.

#

My fursona being:

#

Figura should be in the pack methinks but not everyone has the energy or knowledge to make an avatar

wide oak
#

well if its optional then it would make sense. if it can be purely client side then it would take some convincing

mossy silo
hybrid pelican
mossy silo
#

Adding custom audio to music discs

hybrid pelican
#

FUCK YEAH

#

My event just got a whole lot better

#

Holy shit this is so good

wide oak
#

well we need to hope it gets added quick

#

in what, 5 days?

distant lava
hybrid pelican
jovial heath
jovial dagger
#

at first glance, I thought... voltaic stack pile?

mossy silo
#

Sandwichable please

distant lava
#

Good old days of AoF3 and people making sandwich stacks that would kick other players viewing it because it was so tall

jovial heath
#

get sandwich't

oblique junco
#

I remember I did a cc setup to make me sandwiches

hybrid pelican
#

I have a great mod suggestion

#

ADD BACK HOPPER BOTANY POTS PLEASEPLEASEPLEASEPLEASEPLEASEPLEASE (I dunno if it's available for this or would cause problems, I just have a dream)

high seal
#

No

hybrid pelican
#

:(

#

Why not

#

I'm hungry

#

Then fix the MI greenhouse ๐Ÿ˜ก

#

I'm pretty sure I was one of the only people that used it on aof6 but

jovial dagger
#

Create farms are really simple. Not terribly much more space than the 2 blocks to grow anything (dirt+plant).

#

Or rather, the extra space for harvesting contraption is amortized over the growth space.

hybrid pelican
#

Anger

#

But that won fit inside my soon-to-be(in months) mega big gargantuan MI factory(will never happen)

jovial dagger
#

Well, how many plants do you want to grow?
Just a line of blocks with harvesters glued in front, rolling back and forth over a rectangle of farm land, carried by a cart contraption riding tracks along one side of the rectangle, isnโ€™t much extra space for even a modest โ€œgardenโ€ of like 8x8 or whatever.
Same mechanism easily expands to stupid long/bug farm plots.

hybrid pelican
#

But I'm like

#

Lazy

#

Also would that work with trees?

#

Also, I enjoy being a "purist"

#

By not using other mods inside of My MI factory

jovial dagger
#

Trueโ€”pots win on small size for growing trees. But one could count that in their โ€œOPโ€ column.

hybrid pelican
#

Meh

#

They are Op

#

That's why we need em soo badlyyyy

wide oak
#

how possible would it be to add more items and blocks to ponder for aof? like just things explaining how to use other things

high seal
#

Custom ponder is... tedius

#

I can experient with it tho

wide oak
#

i mean ponder is insanely cool so if someone figures out an easier way to implement it i would probably start doing my own just because of how sick it is

hollow silo
spiral marsh
oblique junco
wide oak
#

Spectral deco models Iโ€™m making

wide oak
#

Might be inventory profile next

lavish lily
wide oak
onyx totem
wide oak
#

Does it make the armor model change?

onyx totem
#

You can take a look at the mod page to see what it does.

wide oak
#

well i did a breif check but ill spend more time looking into it

#

huh. i dont hate that

jovial dagger
#

I donโ€™t think it would cover the case of wanting invisible armor, leaving oneโ€™s skin visibleโ€ฆ would it?

onyx totem
#

It does

#

Void Fragment

Required to craft the Transmogrification Table. Also allows you to make your items invisible!

jovial dagger
#

Ah, โ€œvoid fragmentโ€, missed that. Ty

wide oak
#

well i think this would actually be a better option to cosmetic armor

#

cool mod fs

jovial dagger
#

Does look neatโ€ฆ might try it out myself later today, time permitting

wide oak
#

i will try it out when i have time as well

#

i want to see the extent to which i can mess with this

#

do you know if you can use commands to get fire blocks or water source blocks

#

spectrum will have the ability to in like a year or 2

onyx totem
#

don't think that's possible anymore

jovial dagger
#

Just buckets I think, for lava and water.

onyx totem
#

You could do a full kibe tank?

jovial dagger
#

WorldEdit or /set command could do sources I think

wide oak
#

if only waterlogged blocks

#

actually

#

you know what would be sick

#

for creative people

#

the ability to make a piece of armor display more than one block

#

actually

#

how would this mod conflict with trinkets?

onyx totem
#

shouldn't?

wide oak
#

i mean more like

#

could i smush more block models on my player

onyx totem
#

ยฏ_(ใƒ„)_/ยฏ

wide oak
#

testing will commence in like an hour i think

onyx totem
#

Haven't tried it with trinkets before, only armor and other items

wide oak
#

id be interested to see if mob heads work as well or if they would be small

onyx totem
#

everything should render as they normally would if you'd put them on your armor slots

#

same goes for items, they should render as they'd normally render as the original

spiral marsh
wide oak
#

one question: does it work with modded blocks and items

hollow silo
jovial dagger
#

OMG. Wrench Pants made real!

spiral marsh
#

forge version displaying the Codex Arcana from Mana and Artifice

#

vs the item itself

mossy silo
#

Objectively funny problem

mossy silo
#

I want me a goat horn of a clip of the late TinFoilChef going "Out of my way, chump!" in Fallout 4

#

(Rest in peace, love the guy)

#

Alternatively, I have an Ancient novelty sound bite remote sorta thing that I could record the sfx off of

wide oak
#

And also computercraft music has a file size limit that restricts to like 50 seconds of round max and itโ€™s a pain to manage

mossy silo
#

A 50 second limit is reasonable for such a big modpack

#

A custom music disc limit of like a minute would be fine

#

And for goat horns, they wouldn't be so long

wide oak
#

But with things like url music discs I think they could be like 3 mins no problemo

mossy silo
#

That might prove hard to moderate

hybrid pelican
#

Awh geez

#

If they will be set to a time limit, I'm going to have to findnew music for my event (coming probably not soon)

wide oak
hybrid pelican
mossy silo
#

On the off chance...

#

I didn't expect it to be for Fabric 1.20.1 but it actually is lol

chilly pier
spiral marsh
#

mod removal suggestion:
rare ice

reason:
it steals your tools if you right click any ice, including the ice made by the simply swords ice hammer, which means the hammer ends up in the ice which then despawns

hybrid pelican
#

Sounds like this might have happened to you

urban drift
spiral marsh
distant lava
wide oak
onyx totem
wide oak
#

I actually think this could be fun

waxen hamlet
#

^^used to be able to do this with hex casting, very fun

minor tinsel
spiral marsh
mossy silo
#

The tooltips on some of my items - thru Zenith, lots of enchants, etc, are Way Too Long and go off the screen. This or any other tooltip mod that fixes this kind of issue please

mossy silo
spiral marsh
#

neruina - ticking entity fixer
reason: there's a lot of ways to cause a ticking entity crash and brick servers

mossy silo
mossy silo
mossy silo
hollow silo
spiral marsh
#

block entities are just suspended actually

#

the demo shows that only mobs that cause ticking crashes are killed

#

i'd test if i knew how to cause AE2 to have a ticking entity crash

hollow silo
#

ohh, well that sounds more reasonable then

arctic rose
#

more knives for farmers delights

#

botania, advanced nethrite, mythic metals,

#

and more

elder slate
hybrid pelican
#

cuz.

elder slate
# hybrid pelican cuz.

lol. I was wanting it in aof6, but was told that we have reborn storage, which is kinda mid imo

hybrid pelican
#

AOF7 will have sophisticated storage

#

there is no point in asking to add this mod anymore

elder slate
onyx totem
#

yes

elder slate
# onyx totem yes

SWEET. then I'll rescind my comment and wait patiently for the update ๐Ÿ˜›

elder slate
#

I've used sophisticated storage on forge. just didn't know it had a controller, so i didn't compare it to storage drawers

high seal
#

Maybe its a new update

#

No idea

#

But knowing how sophisticated backpacks are, I assume it'd be storage drawers on crack

elder slate
high seal
#

Yeah, it's been a while since I've messed with it

elder slate
#

hopefully not the travelers backpack. i really like that set

high seal
#

Can't wait

elder slate
#

it looks sick AF

jovial dagger
#

Props for the fun, and ballsy, name.

wide oak
#

it does look really cool

#

but here is the thing

#

if this guy wants to make 99 more boss rooms

#

that will tame MANY years

still thorn
#

Tbh sophisticated backpacks/storage is good enough to replace travelers backpacks, packed up backpacks, banks, MI barrels, TR storage units and both item collectors

wide oak
#

Itโ€™s really good

wide oak
#

has the consensus changed on url music disks or is it still a no?

#

i really want the 1.21 songs early

high seal
#

Youtube

wide oak
#

yeah but i hope you know what i mean

high seal
#

I do

gloomy osprey
#

Sophisticated storage and backpacks since it is now updated to 1.20?

mossy silo
mossy silo
#

Huh. I didn't think to look for an unofficial port. Thanks.

still thorn
#

not sure how good of a port it is. only tried the official forge version

mossy silo
#

Another backpack mod means I can accidentally NBT ban myself much quicker! /j /lh

still thorn
#

much rather have this one than the ones we have though

waxen hamlet
#

sophisticated is my favorite backpack to use. upgrades are undefeated

gloomy osprey
arctic rose
vital gyro
#

I thought sophisticated was already in here and someone wanted to play music disks on the go and mentioned "yea, you can just get the upgrade for this backpack" and last minute realized it wasnt in the pack and we were both sad

elder slate
wide oak
#

i like tom's a lot, especially bc its great for people who would rather place a bunch of chests than try to figure out the absurd tech mods

elder slate
still thorn
#

I like toms but i seem to remember a performance issue when you have a decent amount of chests but its been awhile so not sure if thats still a thing

hollow panther
#

I just want a backpack mod where I can hide the backpack. Having a ton of clipping mesh on my character looks ridiculous!

Happy that Artifacts let's us hide the meshes.

urban drift
#

wireless ae2 terminals make the best backpacks

still thorn
#

With chunkloading, sure

hybrid pelican
wide oak
#

Or you lock yourself to a single chunk and see how far you can get

jovial dagger
#

New ae2 add-on mod idea: the PAN (Personal Area Network) micro ae2 setup: terminal, plus storage buses for all your synced danks and other enderchest-style storageโ€ฆ but the whole shebang fits in your backpack.

hybrid pelican
#

All these parodies on ae2 are so funny honestly

jovial dagger
#

For those with wanderlust but no chunk force-loads.

hybrid pelican
#

this system with restrictions on cables is unique

jovial dagger
#

And awesome

hybrid pelican
jovial dagger
#

I was being (mostly) seriousโ€ฆ wireless terms are awesome, but the pain of server force loads beings unpopular with server admins is real.

#

(said admins have good reasons, ofc)

hybrid pelican
jovial dagger
#

And your point is?

hybrid pelican
#

none, just interesting

#

like, itโ€™s probably stored on the server in some logs

#

or it doesn't make sense

wide oak
#

Maybe a different acronym than โ€œpanโ€. We donโ€™t particularly need aroused people filling the server ||/j ofc||

jovial dagger
#

lol, everything's a double entendre if you look hard enough.

wide oak
wide oak
hollow silo
#

that... is not what that word means

wide oak
#

||thatโ€™s the joke||

hollow silo
#

...

wide oak
#

Just like how adhd doesnโ€™t stand for mayonnaise on an escalator

#

But someone did that

#

Or was that simp

#

I forgor

jovial dagger
#

brothers is right... that is one of the meanings.
heck, may people seem to think 'Subordinal' is the adjective form of 'Subordinate'... it is not.

wide oak
#

Borthers

jovial dagger
#

yeah, morning, pre-foccee... can't tYPe

wide oak
#

Are you a S.I.M.P?

jovial dagger
#

take this convo to general? bit off topic.

jovial dagger
hazy crystal
oblique remnant
#

idk if it causes lag problems or smth

hollow silo
#

Valkyrien Skies will explode in a modpack as large as AOF

high seal
#

We already have lag problems on the servers

#

You're just asking for them to explode

oblique remnant
#

ok lol

#

didnt know it was this bad for the server :/

wide oak
#

is emotecraft already on the server? i think it would be REALLY NICE

#

this would be really nice

#

and funny

jaunty mauve
wide oak
#

YES! I assumed that was in the base mod

wide oak
#

also if you want to look into it a bit more then id reccomend you look at rubber ross's videos

spiral marsh
wide oak
trail barn
#

it looks like it does work on armor, so weve got that AND making items look silly

jovial dagger
#

Uh... I feel called out
I have no idea
What, me worry?

#

(wth is that gif anyhow? MAD magazine getting hardcore)

#

Transmog sounds cool; have you'll tried it? No problems?

wide oak
#

i will do that today(just woke up), and ill mess with some strangely specific combos. are there any blocks or armors that would probably be most likely to have an issue?

hybrid pelican
wide oak
#

ok so from immediate testing it works perfectly

#

blocks on the chest slat dont show, but ill check more into that

#

ah so blocks cant go on anything but the head slot

#

seems intentional?

#

ok this mod works very well, i will try a few more things then i think this is good

#

ok @jovial dagger it has officially passed the besmirched test, along with anything else i could come up with. i think this will work well.

onyx totem
#

did you test botania armors?

#

or spectrum armor(bedrock one)

#

those are the two mods that i know to use somewhat different rendering than default

spiral marsh
wide oak
onyx totem
high seal
#

No

#

Polymorph is cursed and crashes shit

onyx totem
#

huh?

high seal
#

It crashed like almost all the time

#

Crashes

onyx totem
#

huh, never had that issue, and i've been using it a lot

wide oak
#

it specifically crashes people with prefixes like vip

#

or affixes or anything

#

normal people and it works fine

high seal
#

Oh

#

That's the problem

#

That's fucking stupid

wide oak
#

Yeah itโ€™s something that shouldnโ€™t be an issue

#

Bewitchment is cool but one of the least polished mods Iโ€™ve seen

#

A lot of things that are supposed to be used can crash

#

Like running out of mana when on a broom

#

Or 2 people having each others vampiric poppets

#

Or you having your own poppet

#

Itโ€™s kind of really bad that that happens

mossy silo
wide oak
#

If only you could get tag locks with headssadge Iโ€™d be able to become dantdm or something like that

safe helm
#

has someone already suggested explorer's compass? sorry, i dont know how to search in threads

minor tinsel
safe helm
#

even with a recipe tweak?

minor tinsel
#

No idea. I found a Staff response to it (Inno) but don't think I found any Team AOF or Dev responses to it.

safe helm
#

i see

#

ty

high seal
still thorn
#

I mean...for starters it's not for 1.20 and thieves/griefers get insta banned anyway

wide oak
#

i do like the idea of a reputation system. it seems really helpful

jaunty mauve
#

I would have ton of upvotez

#

real

high seal
#

||I was joking||

#

||reputation would be absolutely chaotic||

wide oak
#

But we like that

minor tinsel
#

i kinda like the idea of it

#

mostly because i love getting Good Boy Points

wide oak
#

lets people know if they being mean

hollow silo
#

AOF7 would just have to switch to EMI (which is the superior recipe viewer anyway)

still thorn
#

ooo since i already use EMI I'll go ahead and pick this up as well. thanks for the link

hollow silo
#

np :)
it does look a little whacky on large GUI scales; maybe the material stats category should be paginated

still thorn
#

however i dont see a published version link?

hollow silo
#

you can get it from GitHub Actions

#

i'll make a GitHub release now tho

still thorn
#

ty

jovial dagger
cobalt fjord
#

Yes please lol

wide oak
#

YES I WANT THAT ONE SO BAD

#

i think i posted it here before

#

one thing though

#

you should be able to use spectrum dye in the camera

#

*pigment

mossy silo
molten mortar
jovial dagger
#

More fun with Exposure here: #showcase-discussion message because I'm a doofus and posted it there instead of here.

molten mortar
#

I feel a big post coming in BlobDance

jovial dagger
#

@molten mortar : #showcase-discussion message
Yes, I did take some simple test shots, mainly to just to see the NBT pictures have. Thatโ€™ll be fun to make use of too.

molten mortar
#

Love the selfie haha

jovial dagger
#

Did not have โ€œnormalโ€ shaders on; I should try that out too.

molten mortar
#

I wonder if it works with shaders on

jovial dagger
#

Ikr? F5 gets you the โ€œselfie stickโ€ view.

molten mortar
#

Looks like an interesting mod for me to expriment again with modding to integrate with spectrum perhaps

jovial dagger
molten mortar
#

Thank you for sharing. I will have a look later. Had the mod already for few weeks in my locked tabs

#

Squaremap has also been there for some time. Might integrate that first in Harmonia. But I am still thinking about adding forge compat. We'll see

jovial dagger
molten mortar
#

excuse me that actually works also when you turn them off ?

jovial dagger
#

My first shot was with no game shaders.
This second one had them on, as you can see from the double layered "reimagined" clouds, and the lighting.

#

The first one was also with black & white "film" so that's why it looks like that.

molten mortar
#

The photograph stays the same when you switch between on and off ia what I mean.

#

So it actually uses client information is what I am going for here

#

no built in raytracer of sorts haha (no idea why I was expecting that)

jovial dagger
#

Uh... I imagine the developed photo wouldn't change... it's like map art once made, i think.
Hang on, will get another screen cap...

molten mortar
#

for science

jovial dagger
#

Same photo that was taken with shaders on, now being looked at with the game shaders off:

molten mortar
#

I like that, thanks for trying that out

#

I will play with it later. I have some other ideas to try out.

hybrid pelican
#

Can't downvote me if I don't play

trail barn
#

why cant i react wtf

#

๐Ÿ”ฝ

#

womp

wide oak
#

Though admittedly I think having an upvote or downvote system that was just visual would be really helpful

mossy silo
trail barn
#

I suspected that. Honorary downvote

#

๐Ÿ”ฝ

vital gyro
wide oak
#

i have arrived to say

#

transmog works 100% of the time though my testing

still thorn
#

You check with ad astra?

trail barn
still thorn
#

Not sure tbh .. as someone thats not a fan of space related things, i only do the mod when i have too

hybrid pelican
mossy silo
#

ยฏ_(ใƒ„)_/ยฏ

#

I just guessed. I stand corrected and five foot one and a half.

hybrid pelican
#

GD height reveal?

wide oak
wide oak