Synopsis
Across the Koprulu Sector, three great powers unite: the Terrans, fractured survivors of Earth’s exiles; the Zerg Swarm, a ravenous hive mind driven to consume and evolve; and the Protoss, ancient warriors bound by honor and psionic unity.
Yet in the shadows, darker forces stir. The fallen Xel’naga Amon and his agents sow corruption, twisting allies into enemies and reshaping destiny itself. Trust fractures. Loyalties blur.
Now, in this game of lies and survival, you take the role of StarCraft’s greatest heroes and villains. Can you rally your faction and resist the creeping void, or will the sector fall to chaos?
Overview
In Shadows of the Void, players must navigate a battlefield where truth is poisoned, identities are unstable, and every revelation risks corruption. This StarCraft-themed script demands that players question everything, even their own role and fellow Townsfolk.
Townsfolk must act boldly to uncover the truth. Some Townsfolk gain insight only when death approaches, such as Artanis, who learns from the dead, or Nova Terra, who kills to confirm alignment. Others risk themselves or their allies to protect allies or gain information like Sarah Kerrigan, suppress evil like Zagara, or amplify abilities like Egon Stetmann. Every choice has a price, and every action may expose them to the death or the creeping influence of poisoned minds.
Outsiders are not passive liabilities but volatile anomalies. Dehaka may turn evil and intoxicate a neighbor. Valerian Mengsk’s death can trigger an additional kill. Talandar never realizes they are an Outsider until it is too late. These roles distort the game state, often without the player’s awareness.
For evil players, timing is everything. Daggoth and Doctor Narud thrive on misinformation, feeding poison into the veins of the town. Ma’lash and Tychus Findlay control death. The Demons must adapt their strategy to the shifting conditions of the battlefield as each of them have tools to incite chaos: Amon feeds on Townsfolk powers, Ulrezaj rises from another’s death, Arcturus Mengsk turns every Outsider’s fall into carnage, and The Overmind corrupts the Townsfolk themselves.