#Everyone's Wrong or Lying
15 messages · Page 1 of 1 (latest)
What's the core idea here, by the way (useful to know when giving feedback)? This seems like a script with a Legion/Vortox core, obviously, and then a number of information townsfolk?
My thought process was to create a script where the minions have to convince the good the other demon exists.
Vortox is pretty hard to put on scripts so I thought legion would be a good as well.
The idea would be optimal for the poisoner to select their demon sometimes.
yeah that's fair intuition, Vortox/Legion often pair nicely together!
I added killing roles so that of the Poisoner poisons the Vortox, there can still be kills. If there is no Poisoner, at least the Vortox can sink because though if it more than 2 players die, it can be giveaway it's a Vortox game though it might be a tinker death. With innkeeper and soldier
Isn't there a rule that ST can't kill anyone else if lycanthope kills a good player?
If not, the ST can make it to where there are 2 deaths which could trick players into thinking it's a Vortox instead of a Legion game.
yes, but the bad interaction I'm mentioning here is that a good player registers as evil when you check the second sentence of Legion's ability
I really like Lycanthope on this script.
I wish there was Jinx that allowed the Legion to know who registered as evil by lycanthope
you could houserule that? With that jinx, though, the Lycanthrope probably feels very strong against the Vortox and very weak against Legion
If i got this correct if a lycan and Legion are in play, there is a scenerio where the votes fail even if a "good" player votes. The Legion wouldn't know who the good that registers as evil is so they can't vote confidently without outing the legion's existence right?